lol-constants 0.2.1 → 0.5.0

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+ export declare function generateItemsByName(): void;
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+ "use strict";
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+ var __importDefault = (this && this.__importDefault) || function (mod) {
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+ return (mod && mod.__esModule) ? mod : { "default": mod };
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+ };
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.generateItemsByName = void 0;
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+ const fs_1 = __importDefault(require("fs"));
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+ const item_json_1 = __importDefault(require("../assets/item.json"));
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+ function generateItemsByName() {
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+ const itemsByKey = {
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+ data: {},
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+ version: '',
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+ };
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+ let itemKey;
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+ for (itemKey in item_json_1.default.data) {
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+ const itemData = item_json_1.default.data[itemKey];
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+ itemsByKey.data[itemData.name] = {
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+ ...itemData,
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+ key: itemKey,
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+ };
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+ }
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+ itemsByKey.version = item_json_1.default.version;
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+ fs_1.default.writeFileSync(`src/generated/itemByKey.json`, JSON.stringify(itemsByKey));
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+ }
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+ exports.generateItemsByName = generateItemsByName;