lol-constants 0.10.0 → 0.10.1

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@@ -1,3 +1,7 @@
1
+ /**
2
+ * DataDragon CDN Paths.
3
+ * All paths end with '/'.
4
+ */
1
5
  export declare const DDPaths: {
2
6
  readonly CHAMPION_ICON_BASE: `${string}img/champion/`;
3
7
  readonly SPELL_ICON_BASE: `${string}img/spell/`;
@@ -3,6 +3,10 @@ Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.DDPaths = void 0;
4
4
  const VERSION = '12.8.1';
5
5
  const BASE = `http://ddragon.leagueoflegends.com/cdn/${VERSION}/`;
6
+ /**
7
+ * DataDragon CDN Paths.
8
+ * All paths end with '/'.
9
+ */
6
10
  exports.DDPaths = {
7
11
  CHAMPION_ICON_BASE: `${BASE}img/champion/`,
8
12
  SPELL_ICON_BASE: `${BASE}img/spell/`,
@@ -1,9 +1,33 @@
1
+ /**
2
+ * There are 17 Keystone Runes in the game.
3
+ */
4
+ export declare const Keystones: readonly ["8005", "8008", "8021", "8010", "8112", "8124", "8128", "9923", "8214", "8229", "8230", "8437", "8439", "8465", "8351", "8360", "8369"];
5
+ /**
6
+ * Contains all Rune IDs
7
+ * that are known to man in the game of League of Legends.
8
+ * Sorted by various useful categories.
9
+ */
1
10
  export declare const RuneSets: {
2
11
  readonly PrimaryTrees: {
12
+ /**
13
+ * There are 13 Precision Runes in the game.
14
+ */
3
15
  readonly Precision: readonly ["8005", "8008", "8021", "8010", "9101", "9111", "8009", "9104", "9105", "9103", "8014", "8017", "8299"];
16
+ /**
17
+ * There are 13 Domination Runes in the game.
18
+ */
4
19
  readonly Domination: readonly ["8112", "8124", "8128", "9923", "8126", "8139", "8143", "8136", "8138", "8135", "8134", "8105", "8106"];
20
+ /**
21
+ * There are 12 Sorcery Runes in the game.
22
+ */
5
23
  readonly Sorcery: readonly ["8214", "8229", "8230", "8224", "8226", "8275", "8210", "8234", "8233", "8237", "8232", "8236"];
24
+ /**
25
+ * There are 11 Resolve Runes in the game.
26
+ */
6
27
  readonly Resolve: readonly ["8437", "8439", "8465", "8446", "8463", "8401", "8429", "8444", "8473", "8451", "8453", "8242"];
28
+ /**
29
+ * There are 12 Inspiration Runes in the game.
30
+ */
7
31
  readonly Inspiration: readonly ["8351", "8360", "8369", "8306", "8304", "8313", "8321", "8316", "8345", "8347", "8410", "8352"];
8
32
  };
9
33
  readonly SecondaryTrees: {
@@ -15,4 +39,5 @@ export declare const RuneSets: {
15
39
  };
16
40
  readonly Keystones: readonly ["8005", "8008", "8021", "8010", "8112", "8124", "8128", "9923", "8214", "8229", "8230", "8437", "8439", "8465", "8351", "8360", "8369"];
17
41
  readonly StatRunes: readonly ["5001", "5002", "5002f", "5003", "5003f", "5005", "5007", "5008", "5008f"];
42
+ readonly All: readonly ["8005", "8008", "8021", "8010", "9101", "9111", "8009", "9104", "9105", "9103", "8014", "8017", "8299", "8112", "8124", "8128", "9923", "8126", "8139", "8143", "8136", "8138", "8135", "8134", "8105", "8106", "8214", "8229", "8230", "8224", "8226", "8275", "8210", "8234", "8233", "8237", "8232", "8236", "8437", "8439", "8465", "8446", "8463", "8401", "8429", "8444", "8473", "8451", "8453", "8242", "8351", "8360", "8369", "8306", "8304", "8313", "8321", "8316", "8345", "8347", "8410", "8352", "5001", "5002", "5002f", "5003", "5003f", "5005", "5007", "5008", "5008f"];
18
43
  };
@@ -1,166 +1,210 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.RuneSets = void 0;
4
- exports.RuneSets = {
5
- PrimaryTrees: {
6
- 'Precision': [
7
- '8005',
8
- '8008',
9
- '8021',
10
- '8010',
11
- '9101',
12
- '9111',
13
- '8009',
14
- '9104',
15
- '9105',
16
- '9103',
17
- '8014',
18
- '8017',
19
- '8299',
20
- ],
21
- 'Domination': [
22
- '8112',
23
- '8124',
24
- '8128',
25
- '9923',
26
- '8126',
27
- '8139',
28
- '8143',
29
- '8136',
30
- '8138',
31
- '8135',
32
- '8134',
33
- '8105',
34
- '8106',
35
- ],
36
- 'Sorcery': [
37
- '8214',
38
- '8229',
39
- '8230',
40
- '8224',
41
- '8226',
42
- '8275',
43
- '8210',
44
- '8234',
45
- '8233',
46
- '8237',
47
- '8232',
48
- '8236',
49
- ],
50
- 'Resolve': [
51
- '8437',
52
- '8439',
53
- '8465',
54
- '8446',
55
- '8463',
56
- '8401',
57
- '8429',
58
- '8444',
59
- '8473',
60
- '8451',
61
- '8453',
62
- '8242',
63
- ],
64
- 'Inspiration': [
65
- '8351',
66
- '8360',
67
- '8369',
68
- '8306',
69
- '8304',
70
- '8313',
71
- '8321',
72
- '8316',
73
- '8345',
74
- '8347',
75
- '8410',
76
- '8352',
77
- ],
78
- },
79
- SecondaryTrees: {
80
- 'Precision': [
81
- '9101',
82
- '9111',
83
- '8009',
84
- '9104',
85
- '9105',
86
- '9103',
87
- '8014',
88
- '8017',
89
- '8299',
90
- ],
91
- 'Domination': [
92
- '8126',
93
- '8139',
94
- '8143',
95
- '8136',
96
- '8138',
97
- '8135',
98
- '8134',
99
- '8105',
100
- '8106',
101
- ],
102
- 'Sorcery': [
103
- '8224',
104
- '8226',
105
- '8275',
106
- '8210',
107
- '8234',
108
- '8233',
109
- '8237',
110
- '8232',
111
- '8236',
112
- ],
113
- 'Resolve': [
114
- '8446',
115
- '8463',
116
- '8401',
117
- '8429',
118
- '8444',
119
- '8473',
120
- '8451',
121
- '8453',
122
- '8242',
123
- ],
124
- 'Inspiration': [
125
- '8306',
126
- '8304',
127
- '8313',
128
- '8321',
129
- '8316',
130
- '8345',
131
- '8347',
132
- '8410',
133
- '8352',
134
- ],
135
- },
136
- Keystones: [
3
+ exports.RuneSets = exports.Keystones = void 0;
4
+ const PrimaryTrees = {
5
+ /**
6
+ * There are 13 Precision Runes in the game.
7
+ */
8
+ 'Precision': [
137
9
  '8005',
138
10
  '8008',
139
11
  '8021',
140
12
  '8010',
13
+ '9101',
14
+ '9111',
15
+ '8009',
16
+ '9104',
17
+ '9105',
18
+ '9103',
19
+ '8014',
20
+ '8017',
21
+ '8299',
22
+ ],
23
+ /**
24
+ * There are 13 Domination Runes in the game.
25
+ */
26
+ 'Domination': [
141
27
  '8112',
142
28
  '8124',
143
29
  '8128',
144
30
  '9923',
31
+ '8126',
32
+ '8139',
33
+ '8143',
34
+ '8136',
35
+ '8138',
36
+ '8135',
37
+ '8134',
38
+ '8105',
39
+ '8106',
40
+ ],
41
+ /**
42
+ * There are 12 Sorcery Runes in the game.
43
+ */
44
+ 'Sorcery': [
145
45
  '8214',
146
46
  '8229',
147
47
  '8230',
48
+ '8224',
49
+ '8226',
50
+ '8275',
51
+ '8210',
52
+ '8234',
53
+ '8233',
54
+ '8237',
55
+ '8232',
56
+ '8236',
57
+ ],
58
+ /**
59
+ * There are 11 Resolve Runes in the game.
60
+ */
61
+ 'Resolve': [
148
62
  '8437',
149
63
  '8439',
150
64
  '8465',
65
+ '8446',
66
+ '8463',
67
+ '8401',
68
+ '8429',
69
+ '8444',
70
+ '8473',
71
+ '8451',
72
+ '8453',
73
+ '8242',
74
+ ],
75
+ /**
76
+ * There are 12 Inspiration Runes in the game.
77
+ */
78
+ 'Inspiration': [
151
79
  '8351',
152
80
  '8360',
153
81
  '8369',
82
+ '8306',
83
+ '8304',
84
+ '8313',
85
+ '8321',
86
+ '8316',
87
+ '8345',
88
+ '8347',
89
+ '8410',
90
+ '8352',
91
+ ],
92
+ };
93
+ const SecondaryTrees = {
94
+ 'Precision': [
95
+ '9101',
96
+ '9111',
97
+ '8009',
98
+ '9104',
99
+ '9105',
100
+ '9103',
101
+ '8014',
102
+ '8017',
103
+ '8299',
104
+ ],
105
+ 'Domination': [
106
+ '8126',
107
+ '8139',
108
+ '8143',
109
+ '8136',
110
+ '8138',
111
+ '8135',
112
+ '8134',
113
+ '8105',
114
+ '8106',
115
+ ],
116
+ 'Sorcery': [
117
+ '8224',
118
+ '8226',
119
+ '8275',
120
+ '8210',
121
+ '8234',
122
+ '8233',
123
+ '8237',
124
+ '8232',
125
+ '8236',
154
126
  ],
155
- StatRunes: [
156
- '5001',
157
- '5002',
158
- '5002f',
159
- '5003',
160
- '5003f',
161
- '5005',
162
- '5007',
163
- '5008',
164
- '5008f',
127
+ 'Resolve': [
128
+ '8446',
129
+ '8463',
130
+ '8401',
131
+ '8429',
132
+ '8444',
133
+ '8473',
134
+ '8451',
135
+ '8453',
136
+ '8242',
165
137
  ],
138
+ 'Inspiration': [
139
+ '8306',
140
+ '8304',
141
+ '8313',
142
+ '8321',
143
+ '8316',
144
+ '8345',
145
+ '8347',
146
+ '8410',
147
+ '8352',
148
+ ],
149
+ };
150
+ /**
151
+ * There are 17 Keystone Runes in the game.
152
+ */
153
+ exports.Keystones = [
154
+ // Precision
155
+ '8005',
156
+ '8008',
157
+ '8021',
158
+ '8010',
159
+ // Domination
160
+ '8112',
161
+ '8124',
162
+ '8128',
163
+ '9923',
164
+ // Sorcery
165
+ '8214',
166
+ '8229',
167
+ '8230',
168
+ // Resolve
169
+ '8437',
170
+ '8439',
171
+ '8465',
172
+ // Inspiration
173
+ '8351',
174
+ '8360',
175
+ '8369',
176
+ ];
177
+ /**
178
+ * There are 9 Stat Runes in the game.
179
+ */
180
+ const StatRunes = [
181
+ '5001',
182
+ '5002',
183
+ '5002f',
184
+ '5003',
185
+ '5003f',
186
+ '5005',
187
+ '5007',
188
+ '5008',
189
+ '5008f',
190
+ ];
191
+ const All = [
192
+ ...PrimaryTrees.Precision,
193
+ ...PrimaryTrees.Domination,
194
+ ...PrimaryTrees.Sorcery,
195
+ ...PrimaryTrees.Resolve,
196
+ ...PrimaryTrees.Inspiration,
197
+ ...StatRunes,
198
+ ];
199
+ /**
200
+ * Contains all Rune IDs
201
+ * that are known to man in the game of League of Legends.
202
+ * Sorted by various useful categories.
203
+ */
204
+ exports.RuneSets = {
205
+ PrimaryTrees,
206
+ SecondaryTrees,
207
+ Keystones: exports.Keystones,
208
+ StatRunes,
209
+ All,
166
210
  };
@@ -11,12 +11,15 @@ function generateChampionsByKey() {
11
11
  data: {},
12
12
  version: '',
13
13
  };
14
+ // Add all champions' data to each corresponding key value
14
15
  let championId;
15
16
  for (championId in champion_json_1.default.data) {
16
17
  const championData = champion_json_1.default.data[championId];
17
18
  championsByKey.data[championData.key] = championData;
18
19
  }
20
+ // Add version to the product object
19
21
  championsByKey.version = champion_json_1.default.version;
22
+ // Write to file
20
23
  fs_1.default.writeFileSync(`src/generated/championByKey.json`, JSON.stringify(championsByKey));
21
24
  }
22
25
  exports.generateChampionsByKey = generateChampionsByKey;
@@ -11,12 +11,15 @@ function generateChampionsByName() {
11
11
  data: {},
12
12
  version: '',
13
13
  };
14
+ // Extract all champion names from `champion.json`
14
15
  let championId;
15
16
  for (championId in champion_json_1.default.data) {
16
17
  const championData = champion_json_1.default.data[championId];
17
18
  championsByName.data[championData.name] = championData;
18
19
  }
20
+ // Add version to the product object
19
21
  championsByName.version = champion_json_1.default.version;
22
+ // Write to file
20
23
  fs_1.default.writeFileSync(`src/generated/championByName.json`, JSON.stringify(championsByName));
21
24
  }
22
25
  exports.generateChampionsByName = generateChampionsByName;
@@ -11,15 +11,20 @@ function generateItemsByName() {
11
11
  data: {},
12
12
  version: '',
13
13
  };
14
+ // Add all items' data to each corresponding name value
14
15
  let itemKey;
15
16
  for (itemKey in item_json_1.default.data) {
16
17
  const itemData = item_json_1.default.data[itemKey];
17
18
  itemByName.data[itemData.name] = {
18
19
  ...itemData,
20
+ // Add the extra variable: `key`
21
+ // because it is esentially being overwritten.
19
22
  key: itemKey,
20
23
  };
21
24
  }
25
+ // Add version to the product object
22
26
  itemByName.version = item_json_1.default.version;
27
+ // Write to file
23
28
  fs_1.default.writeFileSync(`src/generated/itemByName.json`, JSON.stringify(itemByName));
24
29
  }
25
30
  exports.generateItemsByName = generateItemsByName;
@@ -8,6 +8,7 @@ const fs_1 = __importDefault(require("fs"));
8
8
  const runesReforged_json_1 = __importDefault(require("../assets/runesReforged.json"));
9
9
  function generateRunesById() {
10
10
  const runesById = {};
11
+ // Construct the new data and assign it to product object
11
12
  for (const runeTree of runesReforged_json_1.default) {
12
13
  for (const { runes } of runeTree.slots) {
13
14
  for (const rune of runes) {
@@ -15,6 +16,7 @@ function generateRunesById() {
15
16
  }
16
17
  }
17
18
  }
19
+ // Write to file
18
20
  fs_1.default.writeFileSync(`src/generated/runesById.json`, JSON.stringify(runesById));
19
21
  }
20
22
  exports.generateRunesById = generateRunesById;
@@ -8,6 +8,7 @@ const fs_1 = __importDefault(require("fs"));
8
8
  const runesReforged_json_1 = __importDefault(require("../assets/runesReforged.json"));
9
9
  function generateRunesByName() {
10
10
  const runesByName = {};
11
+ // Construct the new data and assign it to product object
11
12
  for (const runeTree of runesReforged_json_1.default) {
12
13
  for (const { runes } of runeTree.slots) {
13
14
  for (const rune of runes) {
@@ -15,6 +16,7 @@ function generateRunesByName() {
15
16
  }
16
17
  }
17
18
  }
19
+ // Write to file
18
20
  fs_1.default.writeFileSync(`src/generated/runesByName.json`, JSON.stringify(runesByName));
19
21
  }
20
22
  exports.generateRunesByName = generateRunesByName;
@@ -11,6 +11,7 @@ function generateSummonerSpellsByKey() {
11
11
  data: {},
12
12
  version: '',
13
13
  };
14
+ // Add all summoners' data to each corresponding key value
14
15
  let summonerId;
15
16
  for (summonerId in summoner_json_1.default.data) {
16
17
  const summonerData = summoner_json_1.default.data[summonerId];
@@ -18,7 +19,9 @@ function generateSummonerSpellsByKey() {
18
19
  ...summonerData,
19
20
  };
20
21
  }
22
+ // Add version to the product object
21
23
  summonersByKey.version = summoner_json_1.default.version;
24
+ // Write to file
22
25
  fs_1.default.writeFileSync(`src/generated/summonerByKey.json`, JSON.stringify(summonersByKey));
23
26
  }
24
27
  exports.generateSummonerSpellsByKey = generateSummonerSpellsByKey;
@@ -11,6 +11,7 @@ function generateSummonerSpellsByName() {
11
11
  data: {},
12
12
  version: '',
13
13
  };
14
+ // Add all summoners' data to each corresponding name value
14
15
  let summonerId;
15
16
  for (summonerId in summoner_json_1.default.data) {
16
17
  const summonerData = summoner_json_1.default.data[summonerId];
@@ -18,7 +19,9 @@ function generateSummonerSpellsByName() {
18
19
  ...summonerData,
19
20
  };
20
21
  }
22
+ // Add version to the product object
21
23
  summonersByName.version = summoner_json_1.default.version;
24
+ // Write to file
22
25
  fs_1.default.writeFileSync(`src/generated/summonerByName.json`, JSON.stringify(summonersByName));
23
26
  }
24
27
  exports.generateSummonerSpellsByName = generateSummonerSpellsByName;
@@ -14,6 +14,8 @@ function getRuneIdByName(name) {
14
14
  if (StatRunes_1.StatRunes[statRuneId] == name)
15
15
  return statRuneId;
16
16
  }
17
+ // Code will never run this far
18
+ // but this to satisfy TypeScript and not put `statRuneName` in tree runes.
17
19
  return '5001';
18
20
  }
19
21
  return runesByName_json_1.default[name].id;
package/dist/index.d.ts CHANGED
@@ -17232,6 +17232,7 @@ export { ItemKeys } from './Constants/ItemKeys';
17232
17232
  export { ItemNames } from './Constants/ItemNames';
17233
17233
  export { RuneIds } from './Constants/RuneIds';
17234
17234
  export { RuneNames } from './Constants/RuneNames';
17235
+ export { RuneSets } from './Constants/RuneSets';
17235
17236
  export { StatRuneIds } from './Constants/StatRuneIds';
17236
17237
  export { StatRuneNames } from './Constants/StatRuneNames';
17237
17238
  export { StatRunes } from './Constants/StatRunes';
package/dist/index.js CHANGED
@@ -17,7 +17,8 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
17
17
  return (mod && mod.__esModule) ? mod : { "default": mod };
18
18
  };
19
19
  Object.defineProperty(exports, "__esModule", { value: true });
20
- exports.isTreeRuneName = exports.isTreeRuneId = exports.isSummonerSpellName = exports.isSummonerSpellKey = exports.isSummonerSpellId = exports.isStatRuneName = exports.isStatRuneId = exports.isRuneName = exports.isRuneId = exports.isItemName = exports.isItemKey = exports.isChampionName = exports.isChampionKey = exports.getSummonerSpellNameByKey = exports.getSummonerSpellKeyByName = exports.getRuneNameById = exports.getRuneIdByName = exports.getItemNameByKey = exports.getItemKeyByName = exports.getChampionNameByKey = exports.getChampionKeyByName = exports.summonerByName = exports.summonerByKey = exports.runesByName = exports.runesById = exports.itemByName = exports.championByName = exports.championByKey = exports.TreeRuneNames = exports.TreeRuneIds = exports.SummonerSpellNames = exports.SummonerSpellKeys = exports.SummonerSpellIds = exports.StatRunes = exports.StatRuneNames = exports.StatRuneIds = exports.RuneNames = exports.RuneIds = exports.ItemNames = exports.ItemKeys = exports.DDPaths = exports.ChampionNames = exports.ChampionKeys = exports.summoner = exports.runesReforged = exports.item = exports.champion = void 0;
20
+ exports.isTreeRuneName = exports.isTreeRuneId = exports.isSummonerSpellName = exports.isSummonerSpellKey = exports.isSummonerSpellId = exports.isStatRuneName = exports.isStatRuneId = exports.isRuneName = exports.isRuneId = exports.isItemName = exports.isItemKey = exports.isChampionName = exports.isChampionKey = exports.getSummonerSpellNameByKey = exports.getSummonerSpellKeyByName = exports.getRuneNameById = exports.getRuneIdByName = exports.getItemNameByKey = exports.getItemKeyByName = exports.getChampionNameByKey = exports.getChampionKeyByName = exports.summonerByName = exports.summonerByKey = exports.runesByName = exports.runesById = exports.itemByName = exports.championByName = exports.championByKey = exports.TreeRuneNames = exports.TreeRuneIds = exports.SummonerSpellNames = exports.SummonerSpellKeys = exports.SummonerSpellIds = exports.StatRunes = exports.StatRuneNames = exports.StatRuneIds = exports.RuneSets = exports.RuneNames = exports.RuneIds = exports.ItemNames = exports.ItemKeys = exports.DDPaths = exports.ChampionNames = exports.ChampionKeys = exports.summoner = exports.runesReforged = exports.item = exports.champion = void 0;
21
+ // # assets
21
22
  const champion_json_1 = __importDefault(require("./assets/champion.json"));
22
23
  const item_json_1 = __importDefault(require("./assets/item.json"));
23
24
  const runesReforged_json_1 = __importDefault(require("./assets/runesReforged.json"));
@@ -26,6 +27,7 @@ exports.champion = champion_json_1.default;
26
27
  exports.item = item_json_1.default;
27
28
  exports.runesReforged = runesReforged_json_1.default;
28
29
  exports.summoner = summoner_json_1.default;
30
+ // # Constants
29
31
  var ChampionKeys_1 = require("./Constants/ChampionKeys");
30
32
  Object.defineProperty(exports, "ChampionKeys", { enumerable: true, get: function () { return ChampionKeys_1.ChampionKeys; } });
31
33
  var ChampionNames_1 = require("./Constants/ChampionNames");
@@ -40,6 +42,8 @@ var RuneIds_1 = require("./Constants/RuneIds");
40
42
  Object.defineProperty(exports, "RuneIds", { enumerable: true, get: function () { return RuneIds_1.RuneIds; } });
41
43
  var RuneNames_1 = require("./Constants/RuneNames");
42
44
  Object.defineProperty(exports, "RuneNames", { enumerable: true, get: function () { return RuneNames_1.RuneNames; } });
45
+ var RuneSets_1 = require("./Constants/RuneSets");
46
+ Object.defineProperty(exports, "RuneSets", { enumerable: true, get: function () { return RuneSets_1.RuneSets; } });
43
47
  var StatRuneIds_1 = require("./Constants/StatRuneIds");
44
48
  Object.defineProperty(exports, "StatRuneIds", { enumerable: true, get: function () { return StatRuneIds_1.StatRuneIds; } });
45
49
  var StatRuneNames_1 = require("./Constants/StatRuneNames");
@@ -56,6 +60,7 @@ var TreeRuneIds_1 = require("./Constants/TreeRuneIds");
56
60
  Object.defineProperty(exports, "TreeRuneIds", { enumerable: true, get: function () { return TreeRuneIds_1.TreeRuneIds; } });
57
61
  var TreeRuneNames_1 = require("./Constants/TreeRuneNames");
58
62
  Object.defineProperty(exports, "TreeRuneNames", { enumerable: true, get: function () { return TreeRuneNames_1.TreeRuneNames; } });
63
+ // # generated
59
64
  const championByKey_json_1 = __importDefault(require("./generated/championByKey.json"));
60
65
  const championByName_json_1 = __importDefault(require("./generated/championByName.json"));
61
66
  const itemByName_json_1 = __importDefault(require("./generated/itemByName.json"));
@@ -70,6 +75,7 @@ exports.runesById = runesById_json_1.default;
70
75
  exports.runesByName = runesByName_json_1.default;
71
76
  exports.summonerByKey = summonerByKey_json_1.default;
72
77
  exports.summonerByName = summonerByName_json_1.default;
78
+ // # Helpers
73
79
  var getChampionKeyByName_1 = require("./Helpers/getChampionKeyByName");
74
80
  Object.defineProperty(exports, "getChampionKeyByName", { enumerable: true, get: function () { return getChampionKeyByName_1.getChampionKeyByName; } });
75
81
  var getChampionNameByKey_1 = require("./Helpers/getChampionNameByKey");
@@ -112,5 +118,7 @@ var isTreeRuneId_1 = require("./Helpers/isTreeRuneId");
112
118
  Object.defineProperty(exports, "isTreeRuneId", { enumerable: true, get: function () { return isTreeRuneId_1.isTreeRuneId; } });
113
119
  var isTreeRuneName_1 = require("./Helpers/isTreeRuneName");
114
120
  Object.defineProperty(exports, "isTreeRuneName", { enumerable: true, get: function () { return isTreeRuneName_1.isTreeRuneName; } });
121
+ // # scripts
122
+ // # types
115
123
  __exportStar(require("./types"), exports);
116
124
  __exportStar(require("./types/Meta"), exports);
@@ -6,7 +6,32 @@ export declare type GameType = 'CUSTOM_GAME' | 'TUTORIAL_GAME' | 'MATCHED_GAME';
6
6
  export declare type GameMode = 'CLASSIC' | 'ARAM' | 'TUTORIAL' | 'URF' | 'ONEFORALL' | 'KINGPORO' | 'GAMEMODEX' | 'ULTBOOK';
7
7
  export declare type PlatformId = 'BR1' | 'EUN1' | 'EUW1' | 'JP1' | 'KR' | 'LA1' | 'LA2' | 'NA1' | 'OC1' | 'TR1' | 'RU';
8
8
  export declare type Region = 'EUW' | 'EUNE' | 'NA' | 'KR' | 'JP' | 'OCE' | 'LAN' | 'LAS' | 'TR' | 'RU' | 'BR';
9
+ /**
10
+ * 0 — Custom games
11
+ * 400 — 5v5 Draft Pick games
12
+ * 420 — 5v5 Ranked Solo games
13
+ * 430 — 5v5 Blind Pick games
14
+ * 440 — 5v5 Ranked Flex games
15
+ * 450 — 5v5 ARAM games
16
+ * 700 — Clash games
17
+ * 900 — ARURF games
18
+ * 920 — Legend of the Poro King games
19
+ * 1020 — One for All games
20
+ * 1090 — Teamfight Tactics games
21
+ * 1100 — Ranked Teamfight Tactics games
22
+ * 1110 — Teamfight Tactics Tutorial games
23
+ * 1111 — Teamfight Tactics test games
24
+ * 1300 — Nexus Blitz games
25
+ * 1400 — Ultimate Spellbook games
26
+ * 1900 — Pick URF games
27
+ */
9
28
  export declare type QueueId = 0 | 400 | 420 | 430 | 440 | 450 | 700 | 900 | 920 | 1020 | 1090 | 1100 | 1110 | 1111 | 1300 | 1400 | 1900;
29
+ /**
30
+ * 11 — Summoner's Rift
31
+ * 12 — Howling Abyss
32
+ * 21 — Nexus Blitz
33
+ * 22 — Convergence
34
+ */
10
35
  export declare type MapId = 11 | 12 | 21 | 22;
11
36
  export declare type TeamId = 100 | 200;
12
37
  export declare type ParticipantId = 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10;
@@ -16,17 +16,143 @@ export declare type ItemName = keyof typeof itemByName.data;
16
16
  export declare type SummonerSpellId = keyof typeof summoner.data;
17
17
  export declare type SummonerSpellKey = keyof typeof summonerByKey.data;
18
18
  export declare type SummonerSpellName = keyof typeof summonerByName.data;
19
+ /**
20
+ * There are 3 main Rune ID types:
21
+ * - `RuneId` (all),
22
+ * - `TreeRuneId` (all but stat runes),
23
+ * - `StatRuneId` (only stat runes).
24
+ *
25
+ * There are 6 more specific Rune ID types as well:
26
+ * - `KeystoneRuneId`,
27
+ * - `PrecisionTreeRuneId`,
28
+ * - `DominationTreeRuneId`,
29
+ * - `SorceryTreeRuneId`,
30
+ * - `ResolveTreeRuneId`,
31
+ * - `InspirationTreeRuneId`,
32
+ */
19
33
  export declare type RuneId = TreeRuneId | StatRuneId;
20
34
  export declare type RuneName = TreeRuneName | StatRuneName;
35
+ /**
36
+ * There are 3 main Rune ID types:
37
+ * - `RuneId` (all),
38
+ * - `TreeRuneId` (all but stat runes),
39
+ * - `StatRuneId` (only stat runes).
40
+ *
41
+ * There are 6 more specific Rune ID types as well:
42
+ * - `KeystoneRuneId`,
43
+ * - `PrecisionTreeRuneId`,
44
+ * - `DominationTreeRuneId`,
45
+ * - `SorceryTreeRuneId`,
46
+ * - `ResolveTreeRuneId`,
47
+ * - `InspirationTreeRuneId`,
48
+ */
21
49
  export declare type TreeRuneId = keyof typeof runesById;
22
50
  export declare type TreeRuneName = keyof typeof runesByName;
51
+ /**
52
+ * There are 3 main Rune ID types:
53
+ * - `RuneId` (all),
54
+ * - `TreeRuneId` (all but stat runes),
55
+ * - `StatRuneId` (only stat runes).
56
+ *
57
+ * There are 6 more specific Rune ID types as well:
58
+ * - `KeystoneRuneId`,
59
+ * - `PrecisionTreeRuneId`,
60
+ * - `DominationTreeRuneId`,
61
+ * - `SorceryTreeRuneId`,
62
+ * - `ResolveTreeRuneId`,
63
+ * - `InspirationTreeRuneId`,
64
+ */
23
65
  export declare type StatRuneId = keyof typeof StatRunes;
24
66
  export declare type StatRuneName = typeof StatRunes[keyof typeof StatRunes];
67
+ /**
68
+ * There are 3 main Rune ID types:
69
+ * - `RuneId` (all),
70
+ * - `TreeRuneId` (all but stat runes),
71
+ * - `StatRuneId` (only stat runes).
72
+ *
73
+ * There are 6 more specific Rune ID types as well:
74
+ * - `KeystoneRuneId`,
75
+ * - `PrecisionTreeRuneId`,
76
+ * - `DominationTreeRuneId`,
77
+ * - `SorceryTreeRuneId`,
78
+ * - `ResolveTreeRuneId`,
79
+ * - `InspirationTreeRuneId`,
80
+ */
25
81
  export declare type KeystoneRuneId = Extract<typeof RuneSets.Keystones[keyof typeof RuneSets.Keystones], string>;
82
+ /**
83
+ * There are 3 main Rune ID types:
84
+ * - `RuneId` (all),
85
+ * - `TreeRuneId` (all but stat runes),
86
+ * - `StatRuneId` (only stat runes).
87
+ *
88
+ * There are 6 more specific Rune ID types as well:
89
+ * - `KeystoneRuneId`,
90
+ * - `PrecisionTreeRuneId`,
91
+ * - `DominationTreeRuneId`,
92
+ * - `SorceryTreeRuneId`,
93
+ * - `ResolveTreeRuneId`,
94
+ * - `InspirationTreeRuneId`,
95
+ */
26
96
  export declare type PrecisionTreeRuneId = Extract<typeof RuneSets.PrimaryTrees.Precision[keyof typeof RuneSets.PrimaryTrees.Precision], string>;
97
+ /**
98
+ * There are 3 main Rune ID types:
99
+ * - `RuneId` (all),
100
+ * - `TreeRuneId` (all but stat runes),
101
+ * - `StatRuneId` (only stat runes).
102
+ *
103
+ * There are 6 more specific Rune ID types as well:
104
+ * - `KeystoneRuneId`,
105
+ * - `PrecisionTreeRuneId`,
106
+ * - `DominationTreeRuneId`,
107
+ * - `SorceryTreeRuneId`,
108
+ * - `ResolveTreeRuneId`,
109
+ * - `InspirationTreeRuneId`,
110
+ */
27
111
  export declare type DominationTreeRuneId = Extract<typeof RuneSets.PrimaryTrees.Domination[keyof typeof RuneSets.PrimaryTrees.Domination], string>;
112
+ /**
113
+ * There are 3 main Rune ID types:
114
+ * - `RuneId` (all),
115
+ * - `TreeRuneId` (all but stat runes),
116
+ * - `StatRuneId` (only stat runes).
117
+ *
118
+ * There are 6 more specific Rune ID types as well:
119
+ * - `KeystoneRuneId`,
120
+ * - `PrecisionTreeRuneId`,
121
+ * - `DominationTreeRuneId`,
122
+ * - `SorceryTreeRuneId`,
123
+ * - `ResolveTreeRuneId`,
124
+ * - `InspirationTreeRuneId`,
125
+ */
28
126
  export declare type SorceryTreeRuneId = Extract<typeof RuneSets.PrimaryTrees.Sorcery[keyof typeof RuneSets.PrimaryTrees.Sorcery], string>;
127
+ /**
128
+ * There are 3 main Rune ID types:
129
+ * - `RuneId` (all),
130
+ * - `TreeRuneId` (all but stat runes),
131
+ * - `StatRuneId` (only stat runes).
132
+ *
133
+ * There are 6 more specific Rune ID types as well:
134
+ * - `KeystoneRuneId`,
135
+ * - `PrecisionTreeRuneId`,
136
+ * - `DominationTreeRuneId`,
137
+ * - `SorceryTreeRuneId`,
138
+ * - `ResolveTreeRuneId`,
139
+ * - `InspirationTreeRuneId`,
140
+ */
29
141
  export declare type ResolveTreeRuneId = Extract<typeof RuneSets.PrimaryTrees.Resolve[keyof typeof RuneSets.PrimaryTrees.Resolve], string>;
142
+ /**
143
+ * There are 3 main Rune ID types:
144
+ * - `RuneId` (all),
145
+ * - `TreeRuneId` (all but stat runes),
146
+ * - `StatRuneId` (only stat runes).
147
+ *
148
+ * There are 6 more specific Rune ID types as well:
149
+ * - `KeystoneRuneId`,
150
+ * - `PrecisionTreeRuneId`,
151
+ * - `DominationTreeRuneId`,
152
+ * - `SorceryTreeRuneId`,
153
+ * - `ResolveTreeRuneId`,
154
+ * - `InspirationTreeRuneId`,
155
+ */
30
156
  export declare type InspirationTreeRuneId = Extract<typeof RuneSets.PrimaryTrees.Inspiration[keyof typeof RuneSets.PrimaryTrees.Inspiration], string>;
31
157
  export declare type XP = number;
32
158
  export declare type Minute = number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "lol-constants",
3
- "version": "0.10.0",
3
+ "version": "0.10.1",
4
4
  "description": "League of Legends constants and data resources, such as champion, item, runes reforged, summoner spells.",
5
5
  "main": "dist/index.js",
6
6
  "types": "dist/index.d.ts",