lokiplay 0.4.4 → 0.4.6

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@@ -139,7 +139,7 @@
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  (call each at most once per rendered frame). Keep authoritative
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  snapshots compact and self-contained (no references to transient
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  local-only state).
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- - `snapshotHz` (default/cap 30) is a ceiling, not a delivery guarantee. Do
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+ - `snapshotHz` (default 30, cap 100) is a ceiling, not a delivery guarantee. Do
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  not default to the highest rate. Start conservative — pass
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  `adaptiveRate: true` with `initialSnapshotHz` around 12-15 and
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  `minSnapshotHz` around 8, or an explicit low fixed `snapshotHz` — and
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "lokiplay",
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- "version": "0.4.4",
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+ "version": "0.4.6",
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  "description": "Command-line tools for Loki game projects and deployments.",
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  "license": "MIT",
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  "repository": {
@@ -39,7 +39,7 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@lokiplay/protocol": "0.4.4",
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+ "@lokiplay/protocol": "0.4.6",
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  "fflate": "^0.8.3"
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  }
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  }