livevegas-ui-kit 1.0.91 → 1.0.92
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/livevegas-ui-kit.es.js +451 -447
- package/dist/livevegas-ui-kit.umd.js +57 -57
- package/dist/services/i18n/translations/en.json.d.ts +6 -5
- package/dist/services/i18n/translations/hy.json.d.ts +8 -7
- package/dist/services/i18n/translations/ru.json.d.ts +9 -8
- package/dist/services/i18n/translations/tr.json.d.ts +6 -5
- package/package.json +1 -1
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@@ -55,8 +55,8 @@ function Fi() {
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{
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var B = v.ReactDebugCurrentFrame, P = B.getStackAddendum();
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P !== "" && (y += "%s", C = C.concat([P]));
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var $ = C.map(function(
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return String(
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var $ = C.map(function(R) {
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return String(R);
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});
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$.unshift("Warning: " + y), Function.prototype.apply.call(console[h], console, $);
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}
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@@ -115,9 +115,9 @@ function Fi() {
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var B = h.displayName || null;
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return B !== null ? B : U(h.type) || "Memo";
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case x: {
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var P = h, $ = P._payload,
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var P = h, $ = P._payload, R = P._init;
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try {
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return U(
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return U(R($));
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} catch {
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return null;
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}
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$ = je.current, je.current = null, Ae();
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try {
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if (y) {
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var
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var R = function() {
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throw Error();
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};
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if (Object.defineProperty(
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if (Object.defineProperty(R.prototype, "props", {
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set: function() {
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Reflect.construct(
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Reflect.construct(R, []);
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}
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Reflect.construct(h, [],
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Reflect.construct(h, [], R);
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} else {
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try {
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R.call();
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}
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h.call(
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h.call(R.prototype);
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}
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try {
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function li(h, y, C, B, P) {
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{
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for (var
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if ($(h, R)) {
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try {
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if (typeof h[
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var re = Error((B || "React class") + ": " + C + " type `" +
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if (typeof h[R] != "function") {
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var re = Error((B || "React class") + ": " + C + " type `" + R + "` is invalid; it must be a function, usually from the `prop-types` package, but received `" + typeof h[R] + "`.This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.");
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throw re.name = "Invariant Violation", re;
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}
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M = h[
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M = h[R](y, R, B, C, null, "SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED");
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} catch (q) {
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}
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M && !(M instanceof Error) && (gt(P), w("%s: type specification of %s `%s` is invalid; the type checker function must return `null` or an `Error` but returned a %s. You may have forgotten to pass an argument to the type checker creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and shape all require an argument).", B || "React class", C,
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M && !(M instanceof Error) && (gt(P), w("%s: type specification of %s `%s` is invalid; the type checker function must return `null` or an `Error` but returned a %s. You may have forgotten to pass an argument to the type checker creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and shape all require an argument).", B || "React class", C, R, typeof M), gt(null)), M instanceof Error && !(M.message in W1) && (W1[M.message] = !0, gt(P), w("Failed %s type: %s", C, M.message), gt(null));
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}
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}
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}
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});
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}
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}
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var yi = function(h, y, C, B, P, $,
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var yi = function(h, y, C, B, P, $, R) {
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var M = {
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// This tag allows us to uniquely identify this as a React Element
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$$typeof: t,
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type: h,
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key: y,
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ref: C,
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props:
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props: R,
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// Record the component responsible for creating this element.
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_owner: $
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};
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};
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function bi(h, y, C, B, P) {
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{
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var $,
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var $, R = {}, M = null, re = null;
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C !== void 0 && (E1(C), M = "" + C), fi(y) && (E1(y.key), M = "" + y.key), pi(y) && (re = y.ref, gi(y, P));
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for ($ in y)
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nt.call(y, $) && !ui.hasOwnProperty($) && (
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nt.call(y, $) && !ui.hasOwnProperty($) && (R[$] = y[$]);
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if (h && h.defaultProps) {
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var q = h.defaultProps;
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for ($ in q)
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R[$] === void 0 && (R[$] = q[$]);
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}
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if (M || re) {
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var Q = typeof h == "function" ? h.displayName || h.name || "Unknown" : h;
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M && mi(
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M && mi(R, Q), re && xi(R, Q);
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}
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return yi(h, M, re, P, B, G1.current,
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return yi(h, M, re, P, B, G1.current, R);
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}
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}
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var e1 = v.ReactCurrentOwner, Z1 = v.ReactDebugCurrentFrame;
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else if (h) {
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if (typeof P == "function" && P !== h.entries)
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n1(
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for (var $ = P.call(h), R; !(R = $.next()).done; )
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n1(R.value) && q1(R.value, y);
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}
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}
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{
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var R = O(h);
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(h === void 0 || typeof h == "object" && h !== null && Object.keys(h).length === 0) && (M += " You likely forgot to export your component from the file it's defined in, or you might have mixed up default and named imports.");
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return Q;
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if (
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if (a.bindI18n && a.bindI18n.indexOf("languageChanging") > -1 && i.services.backendConnector.backend && i.isLanguageChangingTo && !r(i.isLanguageChangingTo, e)) return !1;
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}), ze = (e) => typeof e == "string", Hi = (e) => typeof e == "object" && e !== null, Ri = /&(?:amp|#38|lt|#60|gt|#62|apos|#39|quot|#34|nbsp|#160|copy|#169|reg|#174|hellip|#8230|#x2F|#47);/g, Pi = {
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}, Wi = (e) => Pi[e], $i = (e) => e.replace(Ri, Wi);
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p1(s, "NO_I18NEXT_INSTANCE", "useTranslation: You will need to pass in an i18next instance by using initReactI18next");
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const z = (O, X) => ze(X) ? X : Hi(X) && ze(X.defaultValue) ? X.defaultValue : Array.isArray(O) ? O[O.length - 1] : O, S = [z, {}, !1];
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(A = s.options.react) != null && A.wait && p1(s, "DEPRECATED_OPTION", "useTranslation: It seems you are still using the old wait option, you may migrate to the new useSuspense behaviour.");
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var yr = {}, Ve = typeof process < "u" && process.env !== void 0 && (process.env.REACT_APP_SC_ATTR || process.env.SC_ATTR) || "data-styled", la = "active", ca = "data-styled-version", Yt = "6.1.19", O1 = `/*!sc*/
|
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`,
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+
`, Rt = typeof window < "u" && typeof document < "u", br = !!(typeof SC_DISABLE_SPEEDY == "boolean" ? SC_DISABLE_SPEEDY : typeof process < "u" && process.env !== void 0 && process.env.REACT_APP_SC_DISABLE_SPEEDY !== void 0 && process.env.REACT_APP_SC_DISABLE_SPEEDY !== "" ? process.env.REACT_APP_SC_DISABLE_SPEEDY !== "false" && process.env.REACT_APP_SC_DISABLE_SPEEDY : typeof process < "u" && process.env !== void 0 && process.env.SC_DISABLE_SPEEDY !== void 0 && process.env.SC_DISABLE_SPEEDY !== "" ? process.env.SC_DISABLE_SPEEDY !== "false" && process.env.SC_DISABLE_SPEEDY : process.env.NODE_ENV !== "production"), cn = /invalid hook call/i, mt = /* @__PURE__ */ new Set(), Cr = function(e, t) {
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},
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}, Hr = function(e, t) {
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d !== 0 && (Hr(u, d), Wr(e, u, c[3]), e.getTag().insertRules(d, r)), r.length = 0;
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this.options = oe(oe({}, Kr), t), this.gs = a, this.names = new Map(i), this.server = !!t.isServer, !this.server &&
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this.options = oe(oe({}, Kr), t), this.gs = a, this.names = new Map(i), this.server = !!t.isServer, !this.server && Rt && mn && (mn = !1, gn(this)), F1(this, function() {
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return a === void 0 && (a = !0), new e(oe(oe({}, this.options), t), this.gs, a && this.names || void 0);
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return
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return Ht(v, gr(u.concat(mr(function(L) {
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function
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function Re(e, t, a, i) {
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return process.env.NODE_ENV === "production" || typeof r != "object" || Array.isArray(r) || r instanceof j1 || Je(r) || r === null || console.error("".concat(pa(e), " is not a styled component and cannot be referred to via component selector. See https://www.styled-components.com/docs/advanced#referring-to-other-components for more details.")),
|
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return process.env.NODE_ENV === "production" || typeof r != "object" || Array.isArray(r) || r instanceof j1 || Je(r) || r === null || console.error("".concat(pa(e), " is not a styled component and cannot be referred to via component selector. See https://www.styled-components.com/docs/advanced#referring-to-other-components for more details.")), Re(r, t, a, i);
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return
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return Re(o, t, a, i);
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var s = w1(
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var s = w1(Re(this.rules, t, a, i)), o = C1(De(this.baseHash, s) >>> 0);
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@@ -1691,7 +1691,7 @@ var Jr = ha(Yt), es = function() {
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return t.length === 0 && i.length === 1 && typeof i[0] == "string" ?
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return t.length === 0 && i.length === 1 && typeof i[0] == "string" ? Re(i) : wn(Re(Cn(i, t)));
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@@ -1880,7 +1880,7 @@ const ns = f.div`
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`, H6 = ({ balance: e, bet: t, currencyId: a }) => {
|
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var
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var H = /* @__PURE__ */ ((e) => (e[e.Message = 1] = "Message", e[e.Support = 2] = "Support", e[e.Tip = 3] = "Tip", e[e.History = 4] = "History", e[e.Info = 5] = "Info", e[e.Settings = 6] = "Settings", e[e.VolueOn = 7] = "VolueOn", e[e.FullScreen = 8] = "FullScreen", e[e.Tournament = 9] = "Tournament", e[e.closeMenu = 10] = "closeMenu", e[e.Limit = 11] = "Limit", e))(H || {});
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{
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|
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{ name: "Settings", buttonType:
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{ name: "Settings", buttonType: H.Settings, icon: Da() },
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buttonType:
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{ name: "Support", buttonType:
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{ name: "Send Tip", buttonType:
|
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{ name: "Message", buttonType: H.Message, icon: Oa() },
|
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{ name: "Support", buttonType: H.Support, icon: Fa() },
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{ name: "Send Tip", buttonType: H.Tip, icon: Ma() }
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], js = [
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{ name: "History", buttonType:
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{ name: "Help", buttonType:
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{ name: "History", buttonType: H.History, icon: Na() },
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{ name: "Help", buttonType: H.Info, icon: Ta() },
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{
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|
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|
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header: "Message",
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case
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|
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|
return {
|
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|
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|
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|
return {
|
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|
header: "Send Tip",
|
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|
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|
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|
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|
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|
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|
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case
|
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|
+
case H.History:
|
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|
return {
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|
header: "History",
|
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width: 100
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|
};
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|
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case
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case H.Info:
|
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|
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|
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|
header: "Help",
|
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|
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|
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|
width: 100
|
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|
};
|
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|
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case
|
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|
+
case H.Tournament:
|
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|
return {
|
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|
header: "Golden Chip Tournament",
|
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|
height: t ? 100 : 82.5,
|
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|
width: 100
|
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|
};
|
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|
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case
|
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|
+
case H.Settings:
|
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|
return {
|
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|
header: "Settings",
|
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|
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|
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|
width: 100
|
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|
};
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|
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case
|
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|
+
case H.Limit:
|
|
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|
return {
|
|
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|
header: "Limits & Payouts",
|
|
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|
height: 100,
|
|
@@ -3316,9 +3316,9 @@ const Cs = [
|
|
|
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|
}, Os = (e, t, a) => {
|
|
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|
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|
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|
return i !== void 0 ? i : $t(t, a);
|
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|
-
},
|
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|
+
}, Ha = (e, t, a) => {
|
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|
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|
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|
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i !== "__proto__" && i !== "constructor" && (i in e ? N(e[i]) || e[i] instanceof String || N(t[i]) || t[i] instanceof String ? a && (e[i] = t[i]) :
|
|
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|
+
i !== "__proto__" && i !== "constructor" && (i in e ? N(e[i]) || e[i] instanceof String || N(t[i]) || t[i] instanceof String ? a && (e[i] = t[i]) : Ha(e[i], t[i], a) : e[i] = t[i]);
|
|
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|
return e;
|
|
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|
}, Ze = (e) => e.replace(/[\-\[\]\/\{\}\(\)\*\+\?\.\\\^\$\|]/g, "\\$&");
|
|
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|
var Ds = {
|
|
@@ -3342,11 +3342,11 @@ class Ms {
|
|
|
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|
return this.regExpQueue.length === this.capacity && this.regExpMap.delete(this.regExpQueue.shift()), this.regExpMap.set(t, i), this.regExpQueue.push(t), i;
|
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|
}
|
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|
}
|
|
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|
-
const zs = [" ", ",", "?", "!", ";"],
|
|
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|
+
const zs = [" ", ",", "?", "!", ";"], Hs = new Ms(20), Rs = (e, t, a) => {
|
|
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|
t = t || "", a = a || "";
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|
const i = zs.filter((o) => t.indexOf(o) < 0 && a.indexOf(o) < 0);
|
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|
if (i.length === 0) return !0;
|
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|
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const r =
|
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|
+
const r = Hs.getRegExp(`(${i.map((o) => o === "?" ? "\\?" : o).join("|")})`);
|
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|
let s = !r.test(e);
|
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|
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|
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let c = $t(this.data, l) || {};
|
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o.skipCopy || (i = JSON.parse(JSON.stringify(i))), r ?
|
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o.skipCopy || (i = JSON.parse(JSON.stringify(i))), r ? Ha(c, i, s) : c = {
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...c,
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}, Bn(this.data, l, c), o.silent || this.emit("added", t, a, i);
|
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|
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processors: {},
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|
addPostProcessor(e) {
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this.processors[e.name] = e;
|
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@@ -3572,7 +3572,7 @@ class Et extends qt {
|
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i === void 0 && (i = ":");
|
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|
const r = a.keySeparator !== void 0 ? a.keySeparator : this.options.keySeparator;
|
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let s = a.ns || this.options.defaultNS || [];
|
|
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|
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const o = i && t.indexOf(i) > -1, l = !this.options.userDefinedKeySeparator && !a.keySeparator && !this.options.userDefinedNsSeparator && !a.nsSeparator && !
|
|
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|
+
const o = i && t.indexOf(i) > -1, l = !this.options.userDefinedKeySeparator && !a.keySeparator && !this.options.userDefinedNsSeparator && !a.nsSeparator && !Rs(t, i, r);
|
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if (o && !l) {
|
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const c = t.match(this.interpolator.nestingRegexp);
|
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|
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@@ -3724,7 +3724,7 @@ class Et extends qt {
|
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|
!i.lng && r && r.res && (i.lng = this.language || r.usedLng), i.nest !== !1 && (t = this.interpolator.nest(t, (...m) => (s == null ? void 0 : s[0]) === m[0] && !i.context ? (this.logger.warn(`It seems you are nesting recursively key: ${m[0]} in key: ${a[0]}`), null) : this.translate(...m, a), i)), i.interpolation && this.interpolator.reset();
|
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|
}
|
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|
const o = i.postProcess || this.options.postProcess, l = N(o) ? [o] : o;
|
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-
return t != null && (l != null && l.length) && i.applyPostProcessor !== !1 && (t =
|
|
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|
+
return t != null && (l != null && l.length) && i.applyPostProcessor !== !1 && (t = Ra.handle(l, t, a, this.options && this.options.postProcessPassResolved ? {
|
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|
i18nResolved: {
|
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|
...r,
|
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usedParams: this.getUsedParamsDetails(i)
|
|
@@ -4068,7 +4068,7 @@ const Gs = (e) => {
|
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formatName: t,
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formatOptions: a
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|
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|
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},
|
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+
}, Hn = (e) => {
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|
|
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|
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|
interpolation: {}
|
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|
}) {
|
|
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|
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|
|
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|
-
const i = a.cacheInBuiltFormats ?
|
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|
+
const i = a.cacheInBuiltFormats ? Hn : Us;
|
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|
this.formats = {
|
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number: i((r, s) => {
|
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|
const o = new Intl.NumberFormat(r, {
|
|
@@ -4128,7 +4128,7 @@ class Ks {
|
|
|
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|
this.formats[t.toLowerCase().trim()] = a;
|
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|
}
|
|
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|
addCached(t, a) {
|
|
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|
-
this.formats[t.toLowerCase().trim()] =
|
|
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|
+
this.formats[t.toLowerCase().trim()] = Hn(a);
|
|
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|
}
|
|
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|
format(t, a, i, r = {}) {
|
|
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|
const s = a.split(this.formatSeparator);
|
|
@@ -4296,7 +4296,7 @@ class Ys extends qt {
|
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|
}
|
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|
}
|
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|
}
|
|
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|
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const
|
|
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|
+
const Rn = () => ({
|
|
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|
debug: !1,
|
|
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|
initAsync: !0,
|
|
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|
ns: ["translation"],
|
|
@@ -4376,7 +4376,7 @@ class pt extends qt {
|
|
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|
}
|
|
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|
init(t = {}, a) {
|
|
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|
this.isInitializing = !0, typeof t == "function" && (a = t, t = {}), t.defaultNS == null && t.ns && (N(t.ns) ? t.defaultNS = t.ns : t.ns.indexOf("translation") < 0 && (t.defaultNS = t.ns[0]));
|
|
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|
-
const i =
|
|
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|
+
const i = Rn();
|
|
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|
this.options = {
|
|
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|
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|
|
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|
...this.options,
|
|
@@ -4451,7 +4451,7 @@ class pt extends qt {
|
|
|
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|
use(t) {
|
|
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4452
|
if (!t) throw new Error("You are passing an undefined module! Please check the object you are passing to i18next.use()");
|
|
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|
if (!t.type) throw new Error("You are passing a wrong module! Please check the object you are passing to i18next.use()");
|
|
4454
|
-
return t.type === "backend" && (this.modules.backend = t), (t.type === "logger" || t.log && t.warn && t.error) && (this.modules.logger = t), t.type === "languageDetector" && (this.modules.languageDetector = t), t.type === "i18nFormat" && (this.modules.i18nFormat = t), t.type === "postProcessor" &&
|
|
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|
+
return t.type === "backend" && (this.modules.backend = t), (t.type === "logger" || t.log && t.warn && t.error) && (this.modules.logger = t), t.type === "languageDetector" && (this.modules.languageDetector = t), t.type === "i18nFormat" && (this.modules.i18nFormat = t), t.type === "postProcessor" && Ra.addPostProcessor(t), t.type === "formatter" && (this.modules.formatter = t), t.type === "3rdParty" && this.modules.external.push(t), this;
|
|
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|
}
|
|
4456
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|
setResolvedLanguage(t) {
|
|
4457
4457
|
if (!(!t || !this.languages) && !(["cimode", "dev"].indexOf(t) > -1)) {
|
|
@@ -4550,7 +4550,7 @@ class pt extends qt {
|
|
|
4550
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|
}
|
|
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|
} catch {
|
|
4552
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|
}
|
|
4553
|
-
const a = ["ar", "shu", "sqr", "ssh", "xaa", "yhd", "yud", "aao", "abh", "abv", "acm", "acq", "acw", "acx", "acy", "adf", "ads", "aeb", "aec", "afb", "ajp", "apc", "apd", "arb", "arq", "ars", "ary", "arz", "auz", "avl", "ayh", "ayl", "ayn", "ayp", "bbz", "pga", "he", "iw", "ps", "pbt", "pbu", "pst", "prp", "prd", "ug", "ur", "ydd", "yds", "yih", "ji", "yi", "hbo", "men", "xmn", "fa", "jpr", "peo", "pes", "prs", "dv", "sam", "ckb"], i = ((s = this.services) == null ? void 0 : s.languageUtils) || new Dn(
|
|
4553
|
+
const a = ["ar", "shu", "sqr", "ssh", "xaa", "yhd", "yud", "aao", "abh", "abv", "acm", "acq", "acw", "acx", "acy", "adf", "ads", "aeb", "aec", "afb", "ajp", "apc", "apd", "arb", "arq", "ars", "ary", "arz", "auz", "avl", "ayh", "ayl", "ayn", "ayp", "bbz", "pga", "he", "iw", "ps", "pbt", "pbu", "pst", "prp", "prd", "ug", "ur", "ydd", "yds", "yih", "ji", "yi", "hbo", "men", "xmn", "fa", "jpr", "peo", "pes", "prs", "dv", "sam", "ckb"], i = ((s = this.services) == null ? void 0 : s.languageUtils) || new Dn(Rn());
|
|
4554
4554
|
return t.toLowerCase().indexOf("-latn") > 1 ? "ltr" : a.indexOf(i.getLanguagePartFromCode(t)) > -1 || t.toLowerCase().indexOf("-arab") > 1 ? "rtl" : "ltr";
|
|
4555
4555
|
}
|
|
4556
4556
|
static createInstance(t = {}, a) {
|
|
@@ -5146,7 +5146,7 @@ const no = {
|
|
|
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|
] });
|
|
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|
};
|
|
5148
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|
var Ea = /* @__PURE__ */ ((e) => (e.Reverse = "reverse", e.Green = "green", e.Gray = "gray", e.Black = "black", e))(Ea || {});
|
|
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|
-
const
|
|
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|
+
const H1 = Array(4).fill([
|
|
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|
{ value: "A", tSpanX: "-9" },
|
|
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5151
|
{ value: "2", tSpanX: "-7" },
|
|
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|
{ value: "3", tSpanX: "-7" },
|
|
@@ -5220,7 +5220,7 @@ const R1 = Array(4).fill([
|
|
|
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|
cardWidth: t
|
|
5221
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|
}
|
|
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|
);
|
|
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|
-
const i =
|
|
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|
+
const i = H1[e - 1].value, r = wo(e), s = bo(e), o = t / 54, l = t / 2, c = +i == 10, d = {
|
|
5224
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|
textX: { top: c ? 30 : 25, bottom: c ? 18 : 20 },
|
|
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|
textY: { top: 23, bottom: 23 },
|
|
5226
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|
iconX: { top: -2.5, bottom: 0.71 },
|
|
@@ -5380,7 +5380,7 @@ const R1 = Array(4).fill([
|
|
|
5380
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|
return /* @__PURE__ */ n.jsx("p", { className: "text", children: i(no[l.betType]) }, l.betType);
|
|
5381
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|
}) }),
|
|
5382
5382
|
/* @__PURE__ */ n.jsx("td", { className: "cards", children: s.hand.cards.map(({ scannerIndex: l }, c) => {
|
|
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|
-
const d =
|
|
5383
|
+
const d = H1[l - 1].value, u = Ga(l), p = Ua(l);
|
|
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5384
|
return /* @__PURE__ */ n.jsxs(Ka, { color: p, children: [
|
|
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5385
|
/* @__PURE__ */ n.jsx("p", { className: "p", children: d }),
|
|
5386
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|
/* @__PURE__ */ n.jsx("svg", { width: "12", height: "12", viewBox: "0 0 21 26", children: /* @__PURE__ */ n.jsx("g", { clipPath: "url(#clip0_647_1135)", children: /* @__PURE__ */ n.jsx("path", { d: u, fill: p }) }) })
|
|
@@ -5479,7 +5479,7 @@ const R1 = Array(4).fill([
|
|
|
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|
}
|
|
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|
}
|
|
5481
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|
}
|
|
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|
-
`,
|
|
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|
+
`, Ho = f.button`
|
|
5483
5483
|
width: 100%;
|
|
5484
5484
|
height: 36px;
|
|
5485
5485
|
border-radius: 8px;
|
|
@@ -5504,7 +5504,7 @@ const R1 = Array(4).fill([
|
|
|
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5504
|
var(--black-40, rgba(17, 17, 17, 0.4))
|
|
5505
5505
|
);
|
|
5506
5506
|
}
|
|
5507
|
-
`,
|
|
5507
|
+
`, Ro = ({ chipAmounts: e, isLandscape: t, balance: a }) => {
|
|
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5508
|
const [i, r] = G(e[0]), { t: s } = V();
|
|
5509
5509
|
return /* @__PURE__ */ n.jsxs(zo, { children: [
|
|
5510
5510
|
/* @__PURE__ */ n.jsx("div", { className: "chip-wrapper", children: e.map((o, l) => /* @__PURE__ */ n.jsx(
|
|
@@ -5519,7 +5519,7 @@ const R1 = Array(4).fill([
|
|
|
5519
5519
|
},
|
|
5520
5520
|
l
|
|
5521
5521
|
)) }),
|
|
5522
|
-
/* @__PURE__ */ n.jsxs(
|
|
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|
+
/* @__PURE__ */ n.jsxs(Ho, { children: [
|
|
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5523
|
s("Tip"),
|
|
5524
5524
|
" ",
|
|
5525
5525
|
i,
|
|
@@ -6870,7 +6870,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6870
6870
|
/* @__PURE__ */ n.jsx("div", { className: "info-wrapper", children: v2.map((a, i) => /* @__PURE__ */ n.jsxs("div", { className: `elements title-${a.limitInProps}`, children: [
|
|
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6871
|
/* @__PURE__ */ n.jsx("p", { className: "item-name", children: t(a.name) }),
|
|
6872
6872
|
/* @__PURE__ */ n.jsx("div", { className: "card", children: a.cards.map(({ scannerIndex: r }, s) => {
|
|
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|
-
const o =
|
|
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|
+
const o = H1[r - 1].value, l = Ga(r), c = Ua(r);
|
|
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6874
|
return /* @__PURE__ */ n.jsxs(Ka, { color: c, children: [
|
|
6875
6875
|
/* @__PURE__ */ n.jsx("p", { className: "p", children: o }),
|
|
6876
6876
|
/* @__PURE__ */ n.jsx("svg", { width: "12", height: "12", viewBox: "0 0 21 26", children: /* @__PURE__ */ n.jsx("g", { clipPath: "url(#clip0_647_1135)", children: /* @__PURE__ */ n.jsx("path", { d: l, fill: c }) }) })
|
|
@@ -6901,7 +6901,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6901
6901
|
limits: w = k2
|
|
6902
6902
|
}) => {
|
|
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|
switch (e) {
|
|
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|
-
case
|
|
6904
|
+
case H.Message:
|
|
6905
6905
|
return /* @__PURE__ */ n.jsx(
|
|
6906
6906
|
p2,
|
|
6907
6907
|
{
|
|
@@ -6910,7 +6910,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6910
6910
|
isMobile: l
|
|
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6911
|
}
|
|
6912
6912
|
);
|
|
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|
-
case
|
|
6913
|
+
case H.Settings:
|
|
6914
6914
|
return /* @__PURE__ */ n.jsx(
|
|
6915
6915
|
w2,
|
|
6916
6916
|
{
|
|
@@ -6920,7 +6920,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6920
6920
|
setStreamVolume: m
|
|
6921
6921
|
}
|
|
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6922
|
);
|
|
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|
-
case
|
|
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|
+
case H.History:
|
|
6924
6924
|
return /* @__PURE__ */ n.jsx(
|
|
6925
6925
|
Mo,
|
|
6926
6926
|
{
|
|
@@ -6930,20 +6930,20 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6930
6930
|
openRoundHistory: b
|
|
6931
6931
|
}
|
|
6932
6932
|
);
|
|
6933
|
-
case
|
|
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|
+
case H.Tip:
|
|
6934
6934
|
return /* @__PURE__ */ n.jsx(
|
|
6935
|
-
|
|
6935
|
+
Ro,
|
|
6936
6936
|
{
|
|
6937
6937
|
chipAmounts: i,
|
|
6938
6938
|
isLandscape: d,
|
|
6939
6939
|
balance: k
|
|
6940
6940
|
}
|
|
6941
6941
|
);
|
|
6942
|
-
case
|
|
6942
|
+
case H.Tournament:
|
|
6943
6943
|
return /* @__PURE__ */ n.jsx(Xo, { tournamentData: g });
|
|
6944
|
-
case
|
|
6944
|
+
case H.Info:
|
|
6945
6945
|
return /* @__PURE__ */ n.jsx(n2, {});
|
|
6946
|
-
case
|
|
6946
|
+
case H.Support:
|
|
6947
6947
|
return /* @__PURE__ */ n.jsx(
|
|
6948
6948
|
l2,
|
|
6949
6949
|
{
|
|
@@ -6952,7 +6952,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
6952
6952
|
messages: r
|
|
6953
6953
|
}
|
|
6954
6954
|
);
|
|
6955
|
-
case
|
|
6955
|
+
case H.Limit:
|
|
6956
6956
|
return /* @__PURE__ */ n.jsx(_a, { ...w });
|
|
6957
6957
|
default:
|
|
6958
6958
|
return /* @__PURE__ */ n.jsx(n.Fragment, {});
|
|
@@ -7144,7 +7144,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
7144
7144
|
position: absolute;
|
|
7145
7145
|
right: 4px;
|
|
7146
7146
|
bottom: 20px;
|
|
7147
|
-
`,
|
|
7147
|
+
`, R6 = ({
|
|
7148
7148
|
name: e,
|
|
7149
7149
|
round: t,
|
|
7150
7150
|
partnerId: a,
|
|
@@ -7167,7 +7167,7 @@ const Xo = ({ tournamentData: e }) => {
|
|
|
7167
7167
|
limits: L
|
|
7168
7168
|
}) => {
|
|
7169
7169
|
const [A, T] = G(0), [I, j] = G(null), [z, S] = G(!1), { t: O } = V(), [X, ve] = G(0), U = () => j(null), K = Ss(I, x), ie = (F) => {
|
|
7170
|
-
F !==
|
|
7170
|
+
F !== H.VolueOn && (F !== H.closeMenu && j(F), S(!1));
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name: "Split",
|
|
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8866
|
icon: ni
|
|
8867
8867
|
},
|
|
8868
8868
|
{
|
|
@@ -8873,7 +8873,7 @@ const Kn = {
|
|
|
8873
8873
|
], A0 = [
|
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8874
|
{
|
|
8875
8875
|
betType: _.Double,
|
|
8876
|
-
name: "
|
|
8876
|
+
name: "Double",
|
|
8877
8877
|
icon: Qt
|
|
8878
8878
|
},
|
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8879
8879
|
{
|
|
@@ -8883,12 +8883,12 @@ const Kn = {
|
|
|
8883
8883
|
},
|
|
8884
8884
|
{
|
|
8885
8885
|
betType: _.Stand,
|
|
8886
|
-
name: "
|
|
8886
|
+
name: "Stand",
|
|
8887
8887
|
icon: P1
|
|
8888
8888
|
},
|
|
8889
8889
|
{
|
|
8890
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|
betType: _.Split,
|
|
8891
|
-
name: "
|
|
8891
|
+
name: "Split",
|
|
8892
8892
|
icon: ni
|
|
8893
8893
|
}
|
|
8894
8894
|
], I0 = f.button`
|
|
@@ -9005,7 +9005,7 @@ const Kn = {
|
|
|
9005
9005
|
transform: scale(1.3);
|
|
9006
9006
|
}
|
|
9007
9007
|
}
|
|
9008
|
-
`,
|
|
9008
|
+
`, Y6 = ({
|
|
9009
9009
|
time: e,
|
|
9010
9010
|
actionsHandler: t,
|
|
9011
9011
|
onStandAll: a,
|
|
@@ -9014,7 +9014,7 @@ const Kn = {
|
|
|
9014
9014
|
}) => {
|
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9015
9015
|
const s = i === dt.Big, { t: o } = V();
|
|
9016
9016
|
return /* @__PURE__ */ n.jsxs(B0, { $isBig: s, $isMobile: r, children: [
|
|
9017
|
-
s && !r && /* @__PURE__ */ n.jsx(
|
|
9017
|
+
s && !r && /* @__PURE__ */ n.jsx(R1, { time: e, timerType: Pe.WaitingForUserAction }),
|
|
9018
9018
|
/* @__PURE__ */ n.jsx("div", { className: "aciton", children: (r ? A0 : L0).map((l, c) => {
|
|
9019
9019
|
const { isDisabled: d, onHandle: u } = t[l.betType];
|
|
9020
9020
|
return /* @__PURE__ */ n.jsxs("div", { className: "button", children: [
|
|
@@ -9102,7 +9102,7 @@ const Kn = {
|
|
|
9102
9102
|
position: absolute;
|
|
9103
9103
|
top: -13px;
|
|
9104
9104
|
object-fit: contain;
|
|
9105
|
-
`,
|
|
9105
|
+
`, _6 = ({ activeBonus: e }) => {
|
|
9106
9106
|
const t = e.freeSpinsCount && e.freeSpinsCount > 0, { t: a } = V();
|
|
9107
9107
|
return /* @__PURE__ */ n.jsxs(N0, { children: [
|
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9108
9108
|
!t && /* @__PURE__ */ n.jsx(z0, { src: Xt, alt: "stars" }),
|
|
@@ -9122,7 +9122,7 @@ const Kn = {
|
|
|
9122
9122
|
a("left")
|
|
9123
9123
|
] })
|
|
9124
9124
|
] });
|
|
9125
|
-
},
|
|
9125
|
+
}, H0 = f.div`
|
|
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9126
|
width: 320px;
|
|
9127
9127
|
height: 330px;
|
|
9128
9128
|
background: rgba(17, 17, 17);
|
|
@@ -9151,7 +9151,7 @@ const Kn = {
|
|
|
9151
9151
|
transform: translate(0, 0);
|
|
9152
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|
height: 100%;
|
|
9153
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|
}
|
|
9154
|
-
`,
|
|
9154
|
+
`, R0 = f.img`
|
|
9155
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|
width: 150px;
|
|
9156
9156
|
height: 86px;
|
|
9157
9157
|
position: absolute;
|
|
@@ -9277,7 +9277,7 @@ const Kn = {
|
|
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9277
9277
|
&:hover {
|
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9278
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|
opacity: 0.8;
|
|
9279
9279
|
}
|
|
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|
-
`,
|
|
9280
|
+
`, q6 = ({
|
|
9281
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|
activeBonus: e,
|
|
9282
9282
|
onClose: t,
|
|
9283
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|
onClaim: a
|
|
@@ -9301,8 +9301,8 @@ const Kn = {
|
|
|
9301
9301
|
return () => clearInterval(l);
|
|
9302
9302
|
}, [e.expireDate]);
|
|
9303
9303
|
const o = () => e.type === Te.Money || e.type === Te.FreeSpin && e.wager > 1 ? `${e.balance.toFixed(2)} ${e.currencyId}` : e.type === Te.Cashback || e.type === Te.Rakeback ? `${e.balance.toFixed(2)} ${e.currencyId} ${e.type === Te.Cashback ? "Cashback" : "Rakeback"}` : e.type === Te.FreeSpin && !e.wager ? e.freeSpinsCount && e.freeSpinsCount < 1 ? `${e.balance.toFixed(2)} ${e.currencyId} from Bonus` : `${e.freeSpinsCount}` : e.type === Te.Tournament ? `Tournament winning ${e.balance.toFixed(2)} ${e.currencyId}` : "";
|
|
9304
|
-
return /* @__PURE__ */ n.jsxs(
|
|
9305
|
-
/* @__PURE__ */ n.jsx(
|
|
9304
|
+
return /* @__PURE__ */ n.jsxs(H0, { children: [
|
|
9305
|
+
/* @__PURE__ */ n.jsx(R0, { src: Xt, alt: "stars" }),
|
|
9306
9306
|
/* @__PURE__ */ n.jsx(P0, { children: e.title }),
|
|
9307
9307
|
/* @__PURE__ */ n.jsx(W0, { children: e.description }),
|
|
9308
9308
|
/* @__PURE__ */ n.jsx($0, { children: o() }),
|
|
@@ -9408,12 +9408,12 @@ const Kn = {
|
|
|
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|
color: #ffffff;
|
|
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|
}
|
|
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|
}
|
|
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|
-
`,
|
|
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|
+
`, X6 = ({
|
|
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|
time: e,
|
|
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|
isMobile: t,
|
|
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|
actionsHandler: a
|
|
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|
}) => /* @__PURE__ */ n.jsxs(Y0, { children: [
|
|
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|
-
!t && /* @__PURE__ */ n.jsx(
|
|
9416
|
+
!t && /* @__PURE__ */ n.jsx(R1, { time: e, timerType: Pe.WaitingInsurance }),
|
|
9417
9417
|
/* @__PURE__ */ n.jsx("div", { className: "aciton", children: Z0.map((i, r) => {
|
|
9418
9418
|
const { isDisabled: s, onHandle: o } = a[i.betType];
|
|
9419
9419
|
return /* @__PURE__ */ n.jsxs("div", { className: "button", children: [
|
|
@@ -9510,7 +9510,7 @@ const Kn = {
|
|
|
9510
9510
|
rgba(255, 255, 255, 0) 100%
|
|
9511
9511
|
);
|
|
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|
}
|
|
9513
|
-
`,
|
|
9513
|
+
`, Q6 = ({
|
|
9514
9514
|
dealerCards: e,
|
|
9515
9515
|
playerCards: t,
|
|
9516
9516
|
playerText: a,
|
|
@@ -9583,7 +9583,7 @@ const Kn = {
|
|
|
9583
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|
y: h1.y + r.y,
|
|
9584
9584
|
size: h1.size + r.size
|
|
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|
};
|
|
9586
|
-
},
|
|
9586
|
+
}, J6 = ({
|
|
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|
chipAmounts: e,
|
|
9588
9588
|
amount: t,
|
|
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|
width: a = 64,
|
|
@@ -10436,7 +10436,7 @@ const Kn = {
|
|
|
10436
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|
src: i[e]
|
|
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|
}
|
|
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|
);
|
|
10439
|
-
},
|
|
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|
+
}, e4 = ({
|
|
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|
chipAmounts: e,
|
|
10441
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|
selectedChipIndex: t,
|
|
10442
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|
selectChipIndex: a,
|
|
@@ -10558,11 +10558,11 @@ const Kn = {
|
|
|
10558
10558
|
}
|
|
10559
10559
|
};
|
|
10560
10560
|
var Me = /* @__PURE__ */ ((e) => (e.English = "en", e.Armenian = "hy", e.Russia = "ru", e.Turkey = "tr", e))(Me || {});
|
|
10561
|
-
const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "Balance", Cl = "SETTINGS", wl = "Tournament", vl = "Message", kl = "Support", jl = "Tip", Sl = "History", Ll = "Help", Al = "Amount", Il = "Game", Bl = "Round", Nl = "Bet", Tl = "Win", Ol = "Cards", Dl = "SEAT", Fl = "Seat", Ml = "repeat", zl = "deal",
|
|
10561
|
+
const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "Balance", Cl = "SETTINGS", wl = "Tournament", vl = "Message", kl = "Support", jl = "Tip", Sl = "History", Ll = "Help", Al = "Amount", Il = "Game", Bl = "Round", Nl = "Bet", Tl = "Win", Ol = "Cards", Dl = "SEAT", Fl = "Seat", Ml = "repeat", zl = "deal", Hl = "Undo", Rl = "Double", Pl = "Hit", Wl = "Stand", $l = "Stand All", Vl = "TwentyOnePlusThree", El = "Lobby", Gl = "round", Ul = "Congratulations!", Kl = "Surrender", Zl = "Skip", Yl = "Insure", _l = "day", ql = "hour", Xl = "min", Ql = "sec", Jl = "Cancel", e3 = "save", t3 = "Hand", n3 = "Payout", a3 = "Lost", i3 = "Flush", r3 = "Save", s3 = "Straight", o3 = "Close", l3 = "left", c3 = "FullScreen", d3 = "Info", h3 = "Place", u3 = "Score", p3 = "Nickname", f3 = "Period", g3 = "Language", m3 = {
|
|
10562
10562
|
Prizes: "Prizes",
|
|
10563
10563
|
Leaderboard: "Leaderboard",
|
|
10564
10564
|
Rules: "Rules"
|
|
10565
|
-
},
|
|
10565
|
+
}, x3 = "Min", y3 = "Low", b3 = "Med", C3 = "High", w3 = "Auto", v3 = "Change", k3 = "Blackjack", j3 = "Insurance", S3 = "Split", L3 = "Results", A3 = "Payments", I3 = "Autoplay", B3 = "Chat", N3 = "Sound", T3 = "Settings", O3 = "Shuffling", D3 = {
|
|
10566
10566
|
"canceled round": "Canceled round",
|
|
10567
10567
|
refunded: ml,
|
|
10568
10568
|
"Round Id": "Round Id",
|
|
@@ -10607,40 +10607,41 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10607
10607
|
Seat: Fl,
|
|
10608
10608
|
repeat: Ml,
|
|
10609
10609
|
deal: zl,
|
|
10610
|
-
|
|
10611
|
-
|
|
10612
|
-
|
|
10613
|
-
|
|
10614
|
-
stand: $l,
|
|
10610
|
+
Undo: Hl,
|
|
10611
|
+
Double: Rl,
|
|
10612
|
+
Hit: Pl,
|
|
10613
|
+
Stand: Wl,
|
|
10615
10614
|
"Stand All": "Stand All",
|
|
10615
|
+
StandAll: $l,
|
|
10616
|
+
TwentyOnePlusThree: Vl,
|
|
10616
10617
|
"We lost connection for a moment": "We lost connection for a moment",
|
|
10617
10618
|
"This page will close automatically when you're reconnected.": "This page will close automatically when you're reconnected.",
|
|
10618
|
-
Lobby:
|
|
10619
|
-
round:
|
|
10620
|
-
Congratulations:
|
|
10621
|
-
Surrender:
|
|
10619
|
+
Lobby: El,
|
|
10620
|
+
round: Gl,
|
|
10621
|
+
Congratulations: Ul,
|
|
10622
|
+
Surrender: Kl,
|
|
10622
10623
|
"Back to Lobby": "Back to Lobby",
|
|
10623
10624
|
"Stay in the Game": "Stay in the Game",
|
|
10624
10625
|
Error: "Error",
|
|
10625
|
-
Skip:
|
|
10626
|
-
Insure:
|
|
10627
|
-
day:
|
|
10628
|
-
hour:
|
|
10629
|
-
min:
|
|
10630
|
-
sec:
|
|
10626
|
+
Skip: Zl,
|
|
10627
|
+
Insure: Yl,
|
|
10628
|
+
day: _l,
|
|
10629
|
+
hour: ql,
|
|
10630
|
+
min: Xl,
|
|
10631
|
+
sec: Ql,
|
|
10631
10632
|
"Still with us, Player?": "Still with us, Player?",
|
|
10632
10633
|
"We haven’t seen any moves from you. Want to keep playing?": "We haven’t seen any moves from you. Want to keep playing?",
|
|
10633
|
-
Cancel:
|
|
10634
|
+
Cancel: Jl,
|
|
10634
10635
|
"Claim Now": "Claim Now",
|
|
10635
|
-
save:
|
|
10636
|
+
save: e3,
|
|
10636
10637
|
"You Win": "You Win",
|
|
10637
|
-
Hand:
|
|
10638
|
-
Payout:
|
|
10638
|
+
Hand: t3,
|
|
10639
|
+
Payout: n3,
|
|
10639
10640
|
"Perfect Pair": "Perfect Pair",
|
|
10640
10641
|
"Winning Hand": "Winning Hand",
|
|
10641
10642
|
"Color Pair": "Color Pair",
|
|
10642
10643
|
"Mix Pair": "Mix Pair",
|
|
10643
|
-
Lost:
|
|
10644
|
+
Lost: a3,
|
|
10644
10645
|
"Bet Amount": "Bet Amount",
|
|
10645
10646
|
"Win Amount": "Win Amount",
|
|
10646
10647
|
"Colourful Pair": "Colourful Pair",
|
|
@@ -10648,31 +10649,31 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10648
10649
|
"Suited Trips": "Suited Trips",
|
|
10649
10650
|
"Straight Flush": "Straight Flush",
|
|
10650
10651
|
"Three of a Kind": "Three of a Kind",
|
|
10651
|
-
Flush:
|
|
10652
|
+
Flush: i3,
|
|
10652
10653
|
"Set Nick Name": "Set Nick Name",
|
|
10653
|
-
Save:
|
|
10654
|
+
Save: r3,
|
|
10654
10655
|
"Please set your nickname": "Please set your nickname",
|
|
10655
|
-
Straight:
|
|
10656
|
+
Straight: s3,
|
|
10656
10657
|
"Ends in": "Ends in",
|
|
10657
|
-
Close:
|
|
10658
|
+
Close: o3,
|
|
10658
10659
|
"View Details": "View Details",
|
|
10659
10660
|
"Wager to": "Wager to",
|
|
10660
|
-
left:
|
|
10661
|
-
FullScreen:
|
|
10662
|
-
Info:
|
|
10663
|
-
Place:
|
|
10664
|
-
Score:
|
|
10665
|
-
Nickname:
|
|
10666
|
-
Period:
|
|
10667
|
-
Language:
|
|
10668
|
-
tabs:
|
|
10661
|
+
left: l3,
|
|
10662
|
+
FullScreen: c3,
|
|
10663
|
+
Info: d3,
|
|
10664
|
+
Place: h3,
|
|
10665
|
+
Score: u3,
|
|
10666
|
+
Nickname: p3,
|
|
10667
|
+
Period: f3,
|
|
10668
|
+
Language: g3,
|
|
10669
|
+
tabs: m3,
|
|
10669
10670
|
"Tournament ends in": "Tournament ends in",
|
|
10670
|
-
Min:
|
|
10671
|
-
Low:
|
|
10672
|
-
Med:
|
|
10673
|
-
High:
|
|
10674
|
-
Auto:
|
|
10675
|
-
Change:
|
|
10671
|
+
Min: x3,
|
|
10672
|
+
Low: y3,
|
|
10673
|
+
Med: b3,
|
|
10674
|
+
High: C3,
|
|
10675
|
+
Auto: w3,
|
|
10676
|
+
Change: v3,
|
|
10676
10677
|
"Change Nickname": "Change Nickname",
|
|
10677
10678
|
"Enter new nickname": "Enter new nickname",
|
|
10678
10679
|
"Music Volume": "Music Volume",
|
|
@@ -10685,17 +10686,17 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10685
10686
|
"Up to 7 players can participate in the game. If any player is free, he can occupy up to 3 boxes.": "Up to 7 players can participate in the game. If any player is free, he can occupy up to 3 boxes.",
|
|
10686
10687
|
'Cards 2-10 are equal to their number. "Jack", "Queen" and "King" are counted 10 points, "Ace" is counted 11 points, which is conducive to making a better combination.': 'Cards 2-10 are equal to their number. "Jack", "Queen" and "King" are counted 10 points, "Ace" is counted 11 points, which is conducive to making a better combination.',
|
|
10687
10688
|
"After the time given for making bets is over, each player is dealt one face-up card. The player starts dealing cards from the first player to his left and continues clockwise, ending the round with the card dealt to him. Then the player deals the second face-up card to each participant, but the player's second card is dealt face down. The sum of the first two cards dealt to the player is shown next to the player's playing cards.": "After the time given for making bets is over, each player is dealt one face-up card. The player starts dealing cards from the first player to his left and continues clockwise, ending the round with the card dealt to him. Then the player deals the second face-up card to each participant, but the player's second card is dealt face down. The sum of the first two cards dealt to the player is shown next to the player's playing cards.",
|
|
10688
|
-
Blackjack:
|
|
10689
|
+
Blackjack: k3,
|
|
10689
10690
|
"If the combination of the first two playing cards is 21, it is Blackjack.": "If the combination of the first two playing cards is 21, it is Blackjack.",
|
|
10690
|
-
Insurance:
|
|
10691
|
+
Insurance: j3,
|
|
10691
10692
|
'If the dealer\'s face up card is an "Ace", the player is offered the option to use the "Insurance" even if the player has a "Hand" with a "Blackjack" combination, as a result of which he will be compensated if the dealer makes a "Hand" with a "Blackjack" combination. The value of the "insurance" is half of the main bet and it is made separately from the main bet. The dealer then checks the value of his face down card to see if he has made a Blackjack or not. The dealer wins if he is dealt a Blackjack Hand and the player is not. If the player and the dealer have hands with a Blackjack combination, a Push is recorded and the player\'s original bet is returned. However, if the dealer\'s face- up or face -down card is a \'10\', you are not offered the \'Insurance\' option and the dealer is not allowed to look at his face down card to see if he has made a Blackjack or not.': `If the dealer's face up card is an "Ace", the player is offered the option to use the "Insurance" even if the player has a "Hand" with a "Blackjack" combination, as a result of which he will be compensated if the dealer makes a "Hand" with a "Blackjack" combination. The value of the "insurance" is half of the main bet and it is made separately from the main bet. The dealer then checks the value of his face down card to see if he has made a Blackjack or not. The dealer wins if he is dealt a Blackjack Hand and the player is not. If the player and the dealer have hands with a Blackjack combination, a Push is recorded and the player's original bet is returned. However, if the dealer's face- up or face -down card is a '10', you are not offered the 'Insurance' option and the dealer is not allowed to look at his face down card to see if he has made a Blackjack or not.`,
|
|
10692
10693
|
"Double, Hit or Stand.": "Double, Hit or Stand.",
|
|
10693
10694
|
"If the dealer does not develop a Blackjack after checking his first two cards, players are given the opportunity to improve the values of their hands one at a time. You can draw additional cards until you are satisfied with the value of the cards in your hand.": "If the dealer does not develop a Blackjack after checking his first two cards, players are given the opportunity to improve the values of their hands one at a time. You can draw additional cards until you are satisfied with the value of the cards in your hand.",
|
|
10694
|
-
Split:
|
|
10695
|
+
Split: S3,
|
|
10695
10696
|
'If the initial two cards dealt to a player are of the same value, the player may perform a "Split", creating two separate "Hands" by adding an amount equal to the base bet for the second "Hand". After the second card has been dealt to both of your hands, you can improve the scores of both hands by taking the extra card bet. You can refuse to take an additional card when you are satisfied with the value of the cards in both hands. However, if you do a Split for the original pair of Aces, you will only get one extra card per hand, with no chance to take an extra card (Hit) and bet.': 'If the initial two cards dealt to a player are of the same value, the player may perform a "Split", creating two separate "Hands" by adding an amount equal to the base bet for the second "Hand". After the second card has been dealt to both of your hands, you can improve the scores of both hands by taking the extra card bet. You can refuse to take an additional card when you are satisfied with the value of the cards in both hands. However, if you do a Split for the original pair of Aces, you will only get one extra card per hand, with no chance to take an extra card (Hit) and bet.',
|
|
10696
10697
|
"Cash Out": "Cash Out",
|
|
10697
10698
|
'After the cards being dealt the dealer doesn\'t have Blackjack, you have to make a decision. One of the decisions presented to you is cash withdrawal. if you decide to cash out, the game will be over for that hand and you will get back the value shown to you on the "Cash Out" decision button. The "Cash Out" payout ratio varies based on your total score for that hand and the dealer\'s up card. The "cash out" rule only applies to your main bet. You can control the visibility of this option in your “make a decision” panel in the Settings section.': `After the cards being dealt the dealer doesn't have Blackjack, you have to make a decision. One of the decisions presented to you is cash withdrawal. if you decide to cash out, the game will be over for that hand and you will get back the value shown to you on the "Cash Out" decision button. The "Cash Out" payout ratio varies based on your total score for that hand and the dealer's up card. The "cash out" rule only applies to your main bet. You can control the visibility of this option in your “make a decision” panel in the Settings section.`,
|
|
10698
|
-
Results:
|
|
10699
|
+
Results: L3,
|
|
10699
10700
|
'If the sum of cards in a player\'s "Hand" exceeds 21 points, the player loses and loses the bet placed on that "Hand". When all players\' decisions have been made in turn, the dealer reveals his face-down card. The dealer must "Hit" if his "Hand" has 16 points or less, and must "Stand" if his "Hand" has 17 or more points. Remember that a Soft hand includes an “Ace” worth 11 points.': `If the sum of cards in a player's "Hand" exceeds 21 points, the player loses and loses the bet placed on that "Hand". When all players' decisions have been made in turn, the dealer reveals his face-down card. The dealer must "Hit" if his "Hand" has 16 points or less, and must "Stand" if his "Hand" has 17 or more points. Remember that a Soft hand includes an “Ace” worth 11 points.`,
|
|
10700
10701
|
"You win if your card value at the end is closer to 21 than the dealer's card value, or if the dealer busts. The player wins when the cards in his final hand are closer to 21 in value than the dealer's, or when the total of the cards in the dealer's hand exceeds 21, causing the dealer to lose. If you decide to cash out, you will receive the value shown by the “Cash out” decision button when the decision is offered to you. Only the first 2 playing cards are considered blackjack. A hand equal to 21 points, which is formed by means of a \"Split\", is not considered Blackjack. A Blackjack combination therefore beats any 21-point hand made using Split.": `You win if your card value at the end is closer to 21 than the dealer's card value, or if the dealer busts. The player wins when the cards in his final hand are closer to 21 in value than the dealer's, or when the total of the cards in the dealer's hand exceeds 21, causing the dealer to lose. If you decide to cash out, you will receive the value shown by the “Cash out” decision button when the decision is offered to you. Only the first 2 playing cards are considered blackjack. A hand equal to 21 points, which is formed by means of a "Split", is not considered Blackjack. A Blackjack combination therefore beats any 21-point hand made using Split.`,
|
|
10701
10702
|
"Side Bets": "Side Bets",
|
|
@@ -10710,7 +10711,7 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10710
10711
|
'Straight A sequence of 3 cards with different cards. For example: "Clubs" 7, "Hearts" 8, "Diamonds" 9': 'Straight A sequence of 3 cards with different cards. For example: "Clubs" 7, "Hearts" 8, "Diamonds" 9',
|
|
10711
10712
|
'Flush non-consecutive pieces of the same type. For example: "Diamonds" 7,10.': 'Flush non-consecutive pieces of the same type. For example: "Diamonds" 7,10.',
|
|
10712
10713
|
"Deal Now This button appears after placing a bet and everyone present at the table clicks the “deal now” button. The dealer does not wait. The betting time ends immediately and the dealer starts dealing. That is, if the player is alone at the table after placing the bet till the end of the betting time, he/she clicks the “deal now” button and the dealer starts dealing immediately.": "Deal Now This button appears after placing a bet and everyone present at the table clicks the “deal now” button. The dealer does not wait. The betting time ends immediately and the dealer starts dealing. That is, if the player is alone at the table after placing the bet till the end of the betting time, he/she clicks the “deal now” button and the dealer starts dealing immediately.",
|
|
10713
|
-
Payments:
|
|
10714
|
+
Payments: A3,
|
|
10714
10715
|
"Return to the player": "Return to the player",
|
|
10715
10716
|
"The theoretical optimal payout rates for the combinations listed below are as follows:": "The theoretical optimal payout rates for the combinations listed below are as follows:",
|
|
10716
10717
|
'"Blackjack" Combination - 99.29%.': '"Blackjack" Combination - 99.29%.',
|
|
@@ -10732,20 +10733,20 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10732
10733
|
"Total bets section shows the amount of total bets for the given game round.": "Total bets section shows the amount of total bets for the given game round.",
|
|
10733
10734
|
"If the connection is interrupted during the game round before the end of the betting time, all placed bets on the field will be returned to you and will not participate in the game round.": "If the connection is interrupted during the game round before the end of the betting time, all placed bets on the field will be returned to you and will not participate in the game round.",
|
|
10734
10735
|
'If the connection is interrupted after the end of the betting time, your bets will be included in the given round and you can see the result in the "Game History" section.': 'If the connection is interrupted after the end of the betting time, your bets will be included in the given round and you can see the result in the "Game History" section.',
|
|
10735
|
-
Autoplay:
|
|
10736
|
+
Autoplay: I3,
|
|
10736
10737
|
"Autoplay - In this section you can choose how many game rounds you want your given bet to be repeated.": "Autoplay - In this section you can choose how many game rounds you want your given bet to be repeated.",
|
|
10737
|
-
Chat:
|
|
10738
|
+
Chat: B3,
|
|
10738
10739
|
'You can start a chat with the player by entering your message and pressing the "send" button. In case of inappropriate use, the chat button will be disabled.': 'You can start a chat with the player by entering your message and pressing the "send" button. In case of inappropriate use, the chat button will be disabled.',
|
|
10739
10740
|
"Game number": "Game number",
|
|
10740
10741
|
"Each game round has its own special game number through which you can later present your wish and request about the given round.": "Each game round has its own special game number through which you can later present your wish and request about the given round.",
|
|
10741
|
-
Sound:
|
|
10742
|
+
Sound: N3,
|
|
10742
10743
|
"The Sound button toggles all game sounds on and off.": "The Sound button toggles all game sounds on and off.",
|
|
10743
10744
|
"Game history": "Game history",
|
|
10744
10745
|
'By clicking the "game history" button, you can see your bets, winnings and the winning number in the round under the game number.': 'By clicking the "game history" button, you can see your bets, winnings and the winning number in the round under the game number.',
|
|
10745
10746
|
"Without leaving this section, you can browse the stories of the previous and next rounds with the right and left arrows.": "Without leaving this section, you can browse the stories of the previous and next rounds with the right and left arrows.",
|
|
10746
|
-
Settings:
|
|
10747
|
+
Settings: T3,
|
|
10747
10748
|
"In this section, you can change the 4 video qualities, which is convenient, or leave it on automatic, raise and lower both the dealer's voice and the effect sounds.": "In this section, you can change the 4 video qualities, which is convenient, or leave it on automatic, raise and lower both the dealer's voice and the effect sounds.",
|
|
10748
|
-
Shuffling:
|
|
10749
|
+
Shuffling: O3,
|
|
10749
10750
|
"The game continues until the cut card is dealt. The cards are then shuffled by the dealer or by a professional shuffler. If there is a shuffling table in the game, two shoes with two decks of cards are used on the table. In this case, the dealer changes the shoes and the cards are shuffled by another person while the dealer continues to conduct the round.": "The game continues until the cut card is dealt. The cards are then shuffled by the dealer or by a professional shuffler. If there is a shuffling table in the game, two shoes with two decks of cards are used on the table. In this case, the dealer changes the shoes and the cards are shuffled by another person while the dealer continues to conduct the round.",
|
|
10750
10751
|
"Error Control": "Error Control",
|
|
10751
10752
|
"In case of any error in the game, system or game procedure, the current round will be temporarily interrupted before the player informs the service manager of the error. Players will be informed about it via chat or an on-screen message that the issue is being investigated. If the manager manages to solve the given problem immediately, the current round continues in its normal course. If the problem is not resolved immediately, the given round is considered canceled and the starting bets of all participants in the given round are returned.": "In case of any error in the game, system or game procedure, the current round will be temporarily interrupted before the player informs the service manager of the error. Players will be informed about it via chat or an on-screen message that the issue is being investigated. If the manager manages to solve the given problem immediately, the current round continues in its normal course. If the problem is not resolved immediately, the given round is considered canceled and the starting bets of all participants in the given round are returned.",
|
|
@@ -10781,18 +10782,18 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10781
10782
|
"Bet Is Not Accepted": "Bet Is Not Accepted",
|
|
10782
10783
|
"Something went wrong": "Something went wrong",
|
|
10783
10784
|
"Unknown error": "Unknown error"
|
|
10784
|
-
},
|
|
10785
|
+
}, F3 = "Ձեր խաղադրույքները վերադարձվել են", M3 = "Սահմանաչափումներ", z3 = "Դիլեր", H3 = "Հաշվեկշիռ", R3 = "ԿԱՐԳԱՎՈՐՈՒՄՆԵՐ", P3 = "Մրցաշար", W3 = "Հաղորդագրություն", $3 = "Աջակցություն", V3 = "Թեյավճար", E3 = "Օգնություն", G3 = "Գումար", U3 = "Խաղի պատմությունը", K3 = "Խաղ", Z3 = "Համար", Y3 = "Դրույք", _3 = "Շահում", q3 = "Քարտեր", X3 = "Բոքս", Q3 = "Բոքս", J3 = "կրկնել", ec = "Բաշխել", tc = "Չեղարկել", nc = "Կրկնակի", ac = "Վերցնել", ic = "Կանգ", rc = "Կանգ ընդհանուր", sc = "Քսան մեկ պլյուս երեք", oc = "Լոբի", lc = "փուլ", cc = "Շնորհավոր", dc = "Հանձնվել", hc = "անցնել", uc = "Ապահովագրել", pc = "օր", fc = "ժամ", gc = "րոպե", mc = "վարկյան", xc = "Պահպանել", yc = "Չեղարկել", bc = "Ձեռք", Cc = "Վճարումներ", wc = "Կորուստ", vc = "Սթրեյթ", kc = "Ֆլեշ", jc = "Պահպանել", Sc = "Փակել", Lc = "մնացորդ", Ac = "Ամբողջ էկրան", Ic = "Տեղեկություն", Bc = "Տեղ", Nc = "Հաշիվ", Tc = "Նիկնեյմ", Oc = "Պարբերություն", Dc = "Լեզու", Fc = {
|
|
10785
10786
|
Prizes: "Պարգևներ",
|
|
10786
10787
|
Leaderboard: "Լիդերների ցուցակ",
|
|
10787
10788
|
Rules: "Կանոններ"
|
|
10788
|
-
},
|
|
10789
|
+
}, Mc = "նվազագույն", zc = "ցածր", Hc = "միջին", Rc = "բարձր", Pc = "Ավտո", Wc = "Փոխել", $c = "Blackjack", Vc = "Ապահովագրություն", Ec = "Սփլիթ (Split) ", Gc = "Արդյունքներ", Uc = "Վճարումներ", Kc = "Ավտոմատ խաղ", Zc = "Չաթ", Yc = "Ձայնը", _c = "Կարգավորումներ", qc = "Խաղաքարերի խառնում", Xc = {
|
|
10789
10790
|
"canceled round": "Չեղարկված փուլ",
|
|
10790
|
-
refunded:
|
|
10791
|
+
refunded: F3,
|
|
10791
10792
|
"Round Id": "Ռաունդ այդի",
|
|
10792
|
-
Limits:
|
|
10793
|
-
Dealer:
|
|
10793
|
+
Limits: M3,
|
|
10794
|
+
Dealer: z3,
|
|
10794
10795
|
"Total Bet": "դրույքներ",
|
|
10795
|
-
Balance:
|
|
10796
|
+
Balance: H3,
|
|
10796
10797
|
SETTINGS: R3,
|
|
10797
10798
|
"Video Quality": "Տեսանյութի որակ",
|
|
10798
10799
|
"Game Sounds": "Խաղի Ձայնը",
|
|
@@ -10802,69 +10803,70 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10802
10803
|
"Make your descision": "Կայացրեք Ձեր որոշումը",
|
|
10803
10804
|
"Please, Place Your Bets": "Խնդրում ենք, կատարեք Ձեր խաղադրույքները",
|
|
10804
10805
|
"Back To Lobby": "Լոբի վերադառնալ",
|
|
10805
|
-
Tournament:
|
|
10806
|
-
Message:
|
|
10807
|
-
Support:
|
|
10808
|
-
Tip:
|
|
10806
|
+
Tournament: P3,
|
|
10807
|
+
Message: W3,
|
|
10808
|
+
Support: $3,
|
|
10809
|
+
Tip: V3,
|
|
10809
10810
|
"Send Tip": "Ուղարկել Թեյավճար",
|
|
10810
|
-
Help:
|
|
10811
|
+
Help: E3,
|
|
10811
10812
|
"Click to chat": "Սեղմեք զրուցելու համար",
|
|
10812
10813
|
"Golden Chip Tournament": "Ոսկե չիպերի մրցաշար",
|
|
10813
10814
|
"Limits & Payouts": "Սահմանաչափումներ & Վճարումներ",
|
|
10814
|
-
Amount:
|
|
10815
|
+
Amount: G3,
|
|
10815
10816
|
"Cards & Score": "Քարտեր & Հաշվարկ",
|
|
10816
10817
|
"Deal Now": "Բաշխել հիմա",
|
|
10817
|
-
History:
|
|
10818
|
+
History: U3,
|
|
10818
10819
|
Date: "Ամսաթիվ",
|
|
10819
|
-
Game:
|
|
10820
|
+
Game: K3,
|
|
10820
10821
|
"Game Name": "Խաղի անուն",
|
|
10821
|
-
Round:
|
|
10822
|
+
Round: Z3,
|
|
10822
10823
|
"Bet Type": "Խաղադրույքի տեսակ",
|
|
10823
|
-
Bet:
|
|
10824
|
+
Bet: Y3,
|
|
10824
10825
|
"Win/Lose": "Շահում/Կորուստ",
|
|
10825
|
-
Win:
|
|
10826
|
-
Cards:
|
|
10826
|
+
Win: _3,
|
|
10827
|
+
Cards: q3,
|
|
10827
10828
|
"Dealer Cards": "Դիլերի քարտեր",
|
|
10828
10829
|
"Your Seats": "Ձեր բոքս",
|
|
10829
|
-
SEAT:
|
|
10830
|
-
Seat:
|
|
10831
|
-
repeat:
|
|
10832
|
-
deal:
|
|
10833
|
-
|
|
10834
|
-
|
|
10835
|
-
|
|
10836
|
-
|
|
10837
|
-
stand: ic,
|
|
10830
|
+
SEAT: X3,
|
|
10831
|
+
Seat: Q3,
|
|
10832
|
+
repeat: J3,
|
|
10833
|
+
deal: ec,
|
|
10834
|
+
Undo: tc,
|
|
10835
|
+
Double: nc,
|
|
10836
|
+
Hit: ac,
|
|
10837
|
+
Stand: ic,
|
|
10838
10838
|
"Stand All": "Կանգ ընդհանուր",
|
|
10839
|
+
StandAll: rc,
|
|
10840
|
+
TwentyOnePlusThree: sc,
|
|
10839
10841
|
"We lost connection for a moment": "Մենք մի պահ կորցրեցինք կապը",
|
|
10840
10842
|
"This page will close automatically when you're reconnected.": "Այս էջը ավտոմատ կերպով կփակվի, երբ դուք վերամիավորվեք:",
|
|
10841
|
-
Lobby:
|
|
10842
|
-
round:
|
|
10843
|
-
Congratulations:
|
|
10844
|
-
Surrender:
|
|
10843
|
+
Lobby: oc,
|
|
10844
|
+
round: lc,
|
|
10845
|
+
Congratulations: cc,
|
|
10846
|
+
Surrender: dc,
|
|
10845
10847
|
"Back to Lobby": "Լոբի վերադառնալ",
|
|
10846
10848
|
"Stay in the Game": "Խաղում մնալ",
|
|
10847
10849
|
Error: "Սխալ",
|
|
10848
|
-
Skip:
|
|
10849
|
-
Insure:
|
|
10850
|
-
day:
|
|
10851
|
-
hour:
|
|
10852
|
-
min:
|
|
10853
|
-
sec:
|
|
10850
|
+
Skip: hc,
|
|
10851
|
+
Insure: uc,
|
|
10852
|
+
day: pc,
|
|
10853
|
+
hour: fc,
|
|
10854
|
+
min: gc,
|
|
10855
|
+
sec: mc,
|
|
10854
10856
|
"Still with us, Player?": "Մենք դեռ այստեղ ենք, Խաղացող:",
|
|
10855
10857
|
"We haven’t seen any moves from you. Want to keep playing?": "Մենք չենք տեսել ձեր կողմից որևէ քայլ: Ցանկանում եք շարունակել խաղալ:",
|
|
10856
|
-
save:
|
|
10857
|
-
Cancel:
|
|
10858
|
+
save: xc,
|
|
10859
|
+
Cancel: yc,
|
|
10858
10860
|
"Claim Now": "Հիմա վերցնել",
|
|
10859
10861
|
"You Win": "Դուք հաղթեցիք",
|
|
10860
10862
|
"The goal of the game": "Խաղի նպատակը",
|
|
10861
|
-
Hand:
|
|
10862
|
-
Payout:
|
|
10863
|
-
"Perfect Pair": "Կատարյալ զույգ
|
|
10863
|
+
Hand: bc,
|
|
10864
|
+
Payout: Cc,
|
|
10865
|
+
"Perfect Pair": "Կատարյալ զույգ",
|
|
10864
10866
|
"Winning Hand": "Հաղթող ձեռքը",
|
|
10865
10867
|
"Color Pair": "Գույնի զույգ",
|
|
10866
10868
|
"Mix Pair": "Խառը զույգ",
|
|
10867
|
-
Lost:
|
|
10869
|
+
Lost: wc,
|
|
10868
10870
|
"Bet Amount": "Խաղադրույքի գումար",
|
|
10869
10871
|
"Win Amount": "Հաղթող գումար",
|
|
10870
10872
|
"Colourful Pair": "Միագույն զույգ",
|
|
@@ -10872,30 +10874,30 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10872
10874
|
"Suited Trips": "Նույնատիպ խաղաթղթով եռյակ",
|
|
10873
10875
|
"Straight Flush": "Սթրեյթ ֆլեշ",
|
|
10874
10876
|
"Three of a Kind": "Եռյակ",
|
|
10875
|
-
Flush:
|
|
10876
|
-
Straight:
|
|
10877
|
+
Flush: vc,
|
|
10878
|
+
Straight: kc,
|
|
10877
10879
|
"Set Nick Name": "Սահմանել Նիքի",
|
|
10878
|
-
Save:
|
|
10880
|
+
Save: jc,
|
|
10879
10881
|
"Ends in": "Ավարտվում է",
|
|
10880
|
-
Close:
|
|
10882
|
+
Close: Sc,
|
|
10881
10883
|
"View Details": "Դիտել մանրամասները",
|
|
10882
10884
|
"Wager to": "Խաղադրույք",
|
|
10883
|
-
left:
|
|
10884
|
-
FullScreen:
|
|
10885
|
-
Info:
|
|
10886
|
-
Place:
|
|
10887
|
-
Score:
|
|
10888
|
-
Nickname:
|
|
10889
|
-
Period:
|
|
10890
|
-
Language:
|
|
10891
|
-
tabs:
|
|
10885
|
+
left: Lc,
|
|
10886
|
+
FullScreen: Ac,
|
|
10887
|
+
Info: Ic,
|
|
10888
|
+
Place: Bc,
|
|
10889
|
+
Score: Nc,
|
|
10890
|
+
Nickname: Tc,
|
|
10891
|
+
Period: Oc,
|
|
10892
|
+
Language: Dc,
|
|
10893
|
+
tabs: Fc,
|
|
10892
10894
|
"Tournament ends in": "Մրցաշարը ավարտվում է",
|
|
10893
|
-
Min:
|
|
10894
|
-
Low:
|
|
10895
|
-
Med:
|
|
10896
|
-
High:
|
|
10897
|
-
Auto:
|
|
10898
|
-
Change:
|
|
10895
|
+
Min: Mc,
|
|
10896
|
+
Low: zc,
|
|
10897
|
+
Med: Hc,
|
|
10898
|
+
High: Rc,
|
|
10899
|
+
Auto: Pc,
|
|
10900
|
+
Change: Wc,
|
|
10899
10901
|
"Change Nickname": "Փոխել Նիկնեյմը",
|
|
10900
10902
|
"Enter new nickname": "Ներմուծել նոր նիկնեյմ",
|
|
10901
10903
|
"Music Volume": "Երաժշտության ձայնի մակարդակ",
|
|
@@ -10908,17 +10910,17 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10908
10910
|
"Up to 7 players can participate in the game. If any player is free, he can occupy up to 3 boxes.": "Խաղին կարող է մասնակցել առավելագույնը 7 խաղացող։ Ցանկացած խաղացող ազատ լինելու դեպքում կարող է զբաղեցնել առավելագույնը 3 բոքս։",
|
|
10909
10911
|
'Cards 2-10 are equal to their number. "Jack", "Queen" and "King" are counted 10 points, "Ace" is counted 11 points, which is conducive to making a better combination.': "2-10 խաղաքարտերը համարժեք են իրենց թվին։ «Վալետ», «Թագուհի» և «Արքա» հաշվվում է 10 միավոր, «Տուզ»-ը հաշվվում է 11 միավոր, որը նպաստավոր է ավելի լավ համակցություն կազմելու համար։",
|
|
10910
10912
|
"After the time given for making bets is over, each player is dealt one face-up card. The player starts dealing cards from the first player to his left and continues clockwise, ending the round with the card dealt to him. Then the player deals the second face-up card to each participant, but the player's second card is dealt face down. The sum of the first two cards dealt to the player is shown next to the player's playing cards.": "Խաղադրույքների կատարման համար հատկացված ժամանակը լրանալուց հետո յուրաքանչյուր խաղացողի բաժանվում է մեկական բաց խաղաքարտ։ Խաղավարը սկսում է խաղաքարտերի բաժանումը իր ձախ կողմում նստած առաջին խաղացողից և շարունակում է ժամացույցի սլաքի ուղղությամբ՝ տվյալ շրջանը ավարտելով իրեն բաժանած խաղաքարտով։ Այնուհետև խաղավարը յուրաքանչյուր մասնակցին բաժանում է երկրորդ բաց խաղաքարտը, սակայն խաղավարի երկրորդ խաղաքարտը բաժանվում է փակ տարբերակով։ Խաղացողի խաղաքարտերի կողքին ցուցադրված է իրեն բաժանված առաջին երկու խաղաքարտի հանրագումարը։",
|
|
10911
|
-
Blackjack:
|
|
10913
|
+
Blackjack: $c,
|
|
10912
10914
|
"If the combination of the first two playing cards is 21, it is Blackjack.": "Առաջին երկու խաղաքարտերից բաղկացած համակցությունը, եթե կազմում է 21, դա Blackjack է։",
|
|
10913
|
-
Insurance:
|
|
10915
|
+
Insurance: Vc,
|
|
10914
10916
|
'If the dealer\'s face up card is an "Ace", the player is offered the option to use the "Insurance" even if the player has a "Hand" with a "Blackjack" combination, as a result of which he will be compensated if the dealer makes a "Hand" with a "Blackjack" combination. The value of the "insurance" is half of the main bet and it is made separately from the main bet. The dealer then checks the value of his face down card to see if he has made a Blackjack or not. The dealer wins if he is dealt a Blackjack Hand and the player is not. If the player and the dealer have hands with a Blackjack combination, a Push is recorded and the player\'s original bet is returned. However, if the dealer\'s face- up or face -down card is a \'10\', you are not offered the \'Insurance\' option and the dealer is not allowed to look at his face down card to see if he has made a Blackjack or not.': "Եթե խաղավարի բաց խաղաքարտը «Տուզ» է, խաղացողին առաջարկվում «Ապահովագրությունից» օգտվելու տարբերակ նույնիսկ այն դեպքում երբ խաղացողի մոտ «Բլեքջեք» համակցությունով «Ձեռք» է, որի արդյունքում նա կստանա փոխհատուցում, եթե խաղավարը կազմի «Բլեքջեք» համակցությունով «Ձեռք»: «Ապահովագրության» արժեքը կազմում է հիմնական խաղադրույքի կեսը, և այն կատարվում է հիմնական խաղադրույքից առանձին։ Այնուհետև խաղավարը ստուգում է իր փակ խաղաքարտի արժեքը՝ տեսնելու, թե արդյոք կազմել է «Բլեքջեք»,թե՝ ոչ։ Խաղավարը հաղթում է, եթե իր մոտ կազմվել է «Բլեքջեք» համակցությունով «Ձեռք», իսկ խաղացողի մոտ՝ ոչ: Եթե խաղացողը և խաղավարն ունեն «Բլեքջեք» համակցությունով «Ձեռք»-եր, գրանցվում է «Ոչ– ոքի» (Push) արդյունք և հետ է վերադարձվում խաղացողի կատարած հիմնական խաղադրույքը։ Սակայն, եթե խաղավարի բաց կամ փակ խաղաքարտը «10» է, ապա Ձեզ չի առաջարկվում «Ապահովագրություն» տարբերակը, և խաղավարին չի թույլատրվում նայել իր փակ խաղաքարտը՝ տեսնելու, թե արդյոք կազմել է «Բլեքջեք», թե՝ ոչ:",
|
|
10915
10917
|
"Double, Hit or Stand.": "Կրկնապատկել (Double), Վերցնել (Hit) կամ Կանգ (Stand)",
|
|
10916
10918
|
"If the dealer does not develop a Blackjack after checking his first two cards, players are given the opportunity to improve the values of their hands one at a time. You can draw additional cards until you are satisfied with the value of the cards in your hand.": "Եթե իր առաջին երկու խաղաքարտը ստուգելուց հետո խաղավարի մոտ չի կազմվել «Բլեքջեք», խաղացողներից հնարավորություն է տրվում հերթով բարելավել իրենց ձեռքերի արժեքները։Դուք կարող եք վերցնել լրացուցիչ խաղաքարտեր այնքան ժամանակ, մինչև Ձեր ձեռքի խաղաքարտերի արժեքը Ձեզ չգոհացնի:",
|
|
10917
|
-
Split:
|
|
10919
|
+
Split: Ec,
|
|
10918
10920
|
'If the initial two cards dealt to a player are of the same value, the player may perform a "Split", creating two separate "Hands" by adding an amount equal to the base bet for the second "Hand". After the second card has been dealt to both of your hands, you can improve the scores of both hands by taking the extra card bet. You can refuse to take an additional card when you are satisfied with the value of the cards in both hands. However, if you do a Split for the original pair of Aces, you will only get one extra card per hand, with no chance to take an extra card (Hit) and bet.': "Սփլիթ (Split) Եթե խաղացողին բաժանված նախնական երկու խաղաքարտերն ունեն նույն արժեքը, խաղացողը կարող է կատարել «Split»՝ ստեղծելով երկու առանձին «Ձեռք»–եր՝ երկրորդ «Ձեռք»–ի համար ավելացնելով հիմնական խաղադրույքին համարժեք գումար։ Այն բանից հետո, երբ ձեր երկու ձեռքերին էլ բաժանվել է երկրորդ քարտը, դուք կարող եք բարելավել երկու ձեռքերի միավորները՝ վերցնելով հավելյալ խաղաքարտ խաղադրույքը։ Դուք կարող եք հրաժարվել հավելյալ խաղաքարտ վերցնելուց, երբ երկու ձեռքերի խաղաքարտերի արժեքը Ձեզ գոհացնում է: Ինչևէ, եթե դուք կատարում եք «Սփլիթ» «Տուզերի» նախնական զույգի համար, դուք կստանաք միայն մեկական լրացուցիչ խաղաքարտ ամեն ձեռքի համար՝ առանց հավելյալ խաղաքարտ վերցնելու (Hit) և խաղադրույքի հնարավորության.",
|
|
10919
10921
|
"Cash Out": "Կանխիկացում",
|
|
10920
10922
|
'After the cards being dealt the dealer doesn\'t have Blackjack, you have to make a decision. One of the decisions presented to you is cash withdrawal. if you decide to cash out, the game will be over for that hand and you will get back the value shown to you on the "Cash Out" decision button. The "Cash Out" payout ratio varies based on your total score for that hand and the dealer\'s up card. The "cash out" rule only applies to your main bet. You can control the visibility of this option in your “make a decision” panel in the Settings section.': "Խաղաքարտերը բաժանելուց հետո եթե խաղավարի մոտ չկա Բլեքջեք, պետք է որոշում կայացնել։ Ձեզ ներկայացված որոշումներից մեկը կանխիկացումն է. եթե որոշեք կանխիկացնել, այդ ձեռքի համար խաղը կավարտվի, իսկ դուք ետ կստանաք այն արժեքը, որը ձեզ կցուցադրվի «Կանխիկացում» որոշման կոճակին: «Կանխիկացում» վճարման հարաբերակցությունը փոփոխվում է՝ ըստ տվյալ ձեռքի ձեր ընդհանուր միավորի և խաղավարի բացված խաղաքարտի։ «Կանխիկացում» կանոնը կիրառվում է միայն ձեր հիմնական խաղադրույքին։ Կարող եք վերահսկել այս ընտրանքի տեսանելիությունը Կարգավորումներ բաժնի ձեր որոշման վահանակում։",
|
|
10921
|
-
Results:
|
|
10923
|
+
Results: Gc,
|
|
10922
10924
|
'If the sum of cards in a player\'s "Hand" exceeds 21 points, the player loses and loses the bet placed on that "Hand". When all players\' decisions have been made in turn, the dealer reveals his face-down card. The dealer must "Hit" if his "Hand" has 16 points or less, and must "Stand" if his "Hand" has 17 or more points. Remember that a Soft hand includes an “Ace” worth 11 points.': "Եթե խաղացողի «Ձեռք»–ի խաղաքարտերի հանրագումարը գերազանցում է 21 միավորը, խաղացողը պարտվում է և կորցնում է տվյալ «Ձեռք»–ի վրա կատարված խաղադրույքը։ Երբ արդեն հերթով կայացվել են բոլոր խաղացողների որոշումները, խաղավարը բացում է իր փակ խաղաքարտը։ Խաղավարը պետք է կատարի «Hit», եթե իր «Ձեռք»– ում կա 16 կամ պակաս միավոր և պետք է կատարի «Stand» , եթե իր «Ձեռքում» կա 17 կամ ավել միավոր։ Հիշեք, որ «Soft hand»-ը ներառում է 11 միավոր արժողությամբ «Տուզ»:",
|
|
10923
10925
|
"You win if your card value at the end is closer to 21 than the dealer's card value, or if the dealer busts. The player wins when the cards in his final hand are closer to 21 in value than the dealer's, or when the total of the cards in the dealer's hand exceeds 21, causing the dealer to lose. If you decide to cash out, you will receive the value shown by the “Cash out” decision button when the decision is offered to you. Only the first 2 playing cards are considered blackjack. A hand equal to 21 points, which is formed by means of a \"Split\", is not considered Blackjack. A Blackjack combination therefore beats any 21-point hand made using Split.": "Դուք հաղթում եք, եթե վերջում Ձեր խաղաքարտերի արժեքը ավելի մոտ է 21-ին, քան խաղավարի խաղաքարտերինը, կամ եթե խաղավարը «վառվում» է: Խաղացողը հաղթում է, երբ իր վերջնական ձևավորված «Ձեռք»–ի խաղաքարտերն իրենց արժեքով ավելի մոտ են 21 միավորին, քան խաղավարինը, կամ այն դեպքում, երբ խաղավարի «Ձեռք»–ի խաղաքարտերի հանրագումարը գերազանցում է 21 միավորը, որի արդյունքում խաղավարը պարտվում է։ Եթե որոշեք կանխիկացնել (cash out), կստանաք «Կանխիկացում» որոշման կոճակը ցույց տվող արժեքը, երբ որոշումը ձեզ առաջարկվի։ «Բլեքջեք» համարվում է միայն առաջին 2 խաղաքարտի միջոցով կազմված ձեռքը։ 21 միավորին համարժեք ձեռքը, որը կազմավորվել է «Սփլիթ»–ի միջոցով, Բլեքջեք չի համարվում: Հետևաբար «Բլեքջեք» համակցությունը հաղթում է «Սփլիթ»-ի միջոցով կազմված ցանկացած 21 միավորանոց ձեռքին:",
|
|
10924
10926
|
"Side Bets": "Հավելյալ խաղադրույքներ",
|
|
@@ -10933,7 +10935,7 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10933
10935
|
'Straight A sequence of 3 cards with different cards. For example: "Clubs" 7, "Hearts" 8, "Diamonds" 9': "Straight ոչ նույնատիպ խաղաքարտերով 3 խաղաքարտերի հաջորդականություն։ Օրինակ՝ «Խաչ» 7, «Սիրտ» 8, «Քյափ» 9",
|
|
10934
10936
|
'Flush non-consecutive pieces of the same type. For example: "Diamonds" 7,10.': "Flush միևնույն տիպի ոչ հաջորդական խաղաքարեր։ Օրինակ՝ «Քյափ» 7,10։",
|
|
10935
10937
|
"Deal Now This button appears after placing a bet and everyone present at the table clicks the “deal now” button. The dealer does not wait. The betting time ends immediately and the dealer starts dealing. That is, if the player is alone at the table after placing the bet till the end of the betting time, he/she clicks the “deal now” button and the dealer starts dealing immediately.": "Բաժանել հիմա Այս կոճակը հայտնվում է խաղադրույքը կատարելուց հետո և սեղանին գտնվող բոլոր ներկաները սեղմում են բաժանել հիմա կոճակը, խաղավարը չի սպասում, միանգամից ավարտվում է խաղադրույքների ժամանակը և խաղավարը անմիջապես սկսում է բաժանել։ Այսինքն, եթե խաղավարը մենակ է սեղանին խաղադրույքը կատարելուց հետո մինչև խաղադրույքների համար նախատեսված ժամանակի ավարտը սեղմում է բաժանել հիմա կոճակը, խաղավարը սկսում է անմիջապես բաժանել։",
|
|
10936
|
-
Payments:
|
|
10938
|
+
Payments: Uc,
|
|
10937
10939
|
"Return to the player": "Վերադարձ խաղացողին",
|
|
10938
10940
|
"The theoretical optimal payout rates for the combinations listed below are as follows:": "Ստորև նշված համակցությունների համար սահմանված վճարումների տեսական օպտիմալ տոկոսադրույքները հետևյալն են՝",
|
|
10939
10941
|
'"Blackjack" Combination - 99.29%.': "«Բլեքջեք»–ով համակցություն ՝ 99,29%. ",
|
|
@@ -10955,20 +10957,20 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
10955
10957
|
"Total bets section shows the amount of total bets for the given game round.": "Ընդհանուր խաղադրույք դաշտում ցուցադրված են ընթացիկ խաղափուլում կատարված և ընդունված խաղադրույքների ընդհանուր քանակը։",
|
|
10956
10958
|
"If the connection is interrupted during the game round before the end of the betting time, all placed bets on the field will be returned to you and will not participate in the game round.": "Եթե խաղափուլի ընթացքում կապն ընդհատվի մինչև խաղադրույքների համար նախատեսված ժամանակի ավարտը, ապա դաշտի վրա դրված բոլոր խաղադրույքները կվերադարձվեն Ձեզ և չեն մասնակցի տվյալ խաղափուլին։",
|
|
10957
10959
|
'If the connection is interrupted after the end of the betting time, your bets will be included in the given round and you can see the result in the "Game History" section.': "Եթե կապն ընդհատվի խաղադրույքների համար նախատեսված ժամանակի ավարտից հետո, ապա Ձեր խաղադրույքները կմասնակցեն տվյալ խաղափուլին և Դուք արդյունքը կարող եք տեսնել « Խաղի պատմություն» բաժնում",
|
|
10958
|
-
Autoplay:
|
|
10960
|
+
Autoplay: Kc,
|
|
10959
10961
|
"Autoplay - In this section you can choose how many game rounds you want your given bet to be repeated.": "Ավտոման խաղ բաժնում կարող եք ընտրել թե քանի խաղափուլ եք ուզում կրկնվի Ձեր տվյալ խաղադրույքը։",
|
|
10960
|
-
Chat:
|
|
10962
|
+
Chat: Zc,
|
|
10961
10963
|
'You can start a chat with the player by entering your message and pressing the "send" button. In case of inappropriate use, the chat button will be disabled.': "Դուք կարող եք չաթ սկսել խաղավարի հետ՝ մուտքագրելով Ձեր հաղորդագրությունը և սեղմելով «ուղարկել» կոճակը։ Ոչ պատշաճ օգտագործման դեպքում չատի կոճակը կանջատվի։",
|
|
10962
10964
|
"Game number": "Խաղի համարը",
|
|
10963
10965
|
"Each game round has its own special game number through which you can later present your wish and request about the given round.": "Յուրաքանչյուր խաղափուլ ունի իր առանձնահատուկ խաղի համարը, որի միջոցով հետագայում Դուք կարող եք ներկայացնել Ձեր ցանկությունը և խնդրանքը տվյալ խաղափուլի վերաբերյալ։",
|
|
10964
|
-
Sound:
|
|
10966
|
+
Sound: Yc,
|
|
10965
10967
|
"The Sound button toggles all game sounds on and off.": "Ձայնի կոճակը անջատում և միացնում է բոլոր խաղերի ձայները։",
|
|
10966
10968
|
"Game history": "Խաղի պատմությունը",
|
|
10967
10969
|
'By clicking the "game history" button, you can see your bets, winnings and the winning number in the round under the game number.': "Խաղի պատմություն Սեղմելով « խաղի պատմություն » հրահանգը Դուք կարող եք տեսնել խաղի համարի ներքո գտնվող Ձեր խաղադրույքները, շահումները և խաղափուլում հաղթող համարը։",
|
|
10968
10970
|
"Without leaving this section, you can browse the stories of the previous and next rounds with the right and left arrows.": "Դուրս չգալով այս բաժնից աջ և ձախ սլաքներով կարող եք թերթել նախորդ և հաջորդ խաղափուլերի պատմությունները։",
|
|
10969
|
-
Settings:
|
|
10971
|
+
Settings: _c,
|
|
10970
10972
|
"In this section, you can change the 4 video qualities, which is convenient, or leave it on automatic, raise and lower both the dealer's voice and the effect sounds.": "Կարգավորումներ բաժնում Դուք կարող եք փոխել վիդեոյի 4 որակները, որը հարմար է, կամ թողնել ավտոմատ կարգավորման վրա, բարձրացնել և իջեցնել, ինչպես խաղավարի ձայնը, այնպես էլ էֆեկտային ձայները։",
|
|
10971
|
-
Shuffling:
|
|
10973
|
+
Shuffling: qc,
|
|
10972
10974
|
"The game continues until the cut card is dealt. The cards are then shuffled by the dealer or by a professional shuffler. If there is a shuffling table in the game, two shoes with two decks of cards are used on the table. In this case, the dealer changes the shoes and the cards are shuffled by another person while the dealer continues to conduct the round.": " խաղը շարունակվում է այնքան ժամանակ, մինչ բաժանվում է «կիսող» (cut) խաղաքարտը։ Այնուհետև խաղաքարտերը խառնվում են խաղավարի կողմից կամ խաղաքարտերը խառնող մասնագետի կողմից։ Եթե խաղում առկա է խաղաքարտերի խառնման համար նախատեսված սեղան, ապա սեղանի վրա օգտագործվում են երկու «Շու»՝ խաղաքարտերի երկու կապոցով։ Այս դեպքում խաղավարը փոխում է «Շու»–երը, և խաղաքարտերը խառնվում են մեկ այլ անձնավորության կողմից, մինչ խաղավարը շարունակում է վարել խաղափուլը։",
|
|
10973
10975
|
"Error Control": "Սխալների վերահսկում",
|
|
10974
10976
|
"In case of any error in the game, system or game procedure, the current round will be temporarily interrupted before the player informs the service manager of the error. Players will be informed about it via chat or an on-screen message that the issue is being investigated. If the manager manages to solve the given problem immediately, the current round continues in its normal course. If the problem is not resolved immediately, the given round is considered canceled and the starting bets of all participants in the given round are returned.": "Խաղում, համակարգում կամ խաղերի ընթացակարգում տեղի ունեցած ցանկացած սխալի դեպքում ընթացիկ խաղափուլը ժամանակավորապես կընդհատվի նախքան խաղավարը ծառայության մենեջերին կտեղեկացնի թույլ տված սխալի մասին։ Խաղացողները կտեղեկացվեն դրա մասին չատի միջոցով կամ էկրանին հայտնվող հաղորդագրությամբ այն մասին, որ տվյալ խնդիրն ուսումնասիրվում է։ Եթե մենեջերին հաջողվում է անմիջապես լուծել տվյալ խնդիրը, ընթացիկ խաղափուլը շարունակվում է իր բնականոն ընթացքով։ Եթե խնդրին չի տրվում անհապաղ լուծում, տվյալ խաղափուլը չեղյալ է համարվում և հետ են վերադարձվում տվյալ խաղափուլին մասնակցած բոլոր խաղացողների մեկնարկային խաղադրույքները։",
|
|
@@ -11004,19 +11006,19 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11004
11006
|
"Bet Is Not Accepted": "Խաղադրույքը չի ընդունվել",
|
|
11005
11007
|
"Something went wrong": "Ընդհանուր սխալ",
|
|
11006
11008
|
"Unknown error": "Չճանաչված սխալ"
|
|
11007
|
-
},
|
|
11009
|
+
}, Qc = "Ваши ставки были возвращены", Jc = "Лимиты", e5 = "Дилер", t5 = "Баланс", n5 = "НАСТРОЙКИ", a5 = "Турнир", i5 = "Сообщение", r5 = "Поддержка", s5 = "Чаевые", o5 = "Помощь", l5 = "Сумма", c5 = "История", d5 = "Игра", h5 = "Раунд", u5 = "Ставка", p5 = "Выигрыш", f5 = "Карты", g5 = "МЕСТО", m5 = "Место", x5 = "Повторить", y5 = "Раздать карты", b5 = "Отменить", C5 = "Удвоить", w5 = "Еще", v5 = "Хватит", k5 = "Хватит все", j5 = "Двадцать одно плюс три", S5 = "Лобби", L5 = "раунд", A5 = "Поздравляем!", I5 = "Сдаться", B5 = "Пропустить", N5 = "Страховать", T5 = "день", O5 = "час", D5 = "минут", F5 = "секунд", M5 = "Отменить", z5 = "сохранить", H5 = "Рука", R5 = "Выплата", P5 = "Проигрыш", W5 = "Флеш", $5 = "Сохранить", V5 = "Стрит", E5 = "Закрыть", G5 = "остаток", U5 = "Полный экран", K5 = "Помощь", Z5 = "Место", Y5 = "Счет", _5 = "Никнейм", q5 = "Период", X5 = "Язык", Q5 = {
|
|
11008
11010
|
Prizes: "Призы",
|
|
11009
11011
|
Leaderboard: "Таблица лидеров",
|
|
11010
11012
|
Rules: "Правила"
|
|
11011
|
-
},
|
|
11013
|
+
}, J5 = "Минимум", e9 = "Низкий", t9 = "Средний", n9 = "Высокий", a9 = "Авто", i9 = "Изменить", r9 = "ЛОББИ", s9 = "Блэкджек", o9 = "Страховка", l9 = "поделить", c9 = "Результаты", d9 = "Выплаты", h9 = "Автовоспроизведение", u9 = "Чат", p9 = "Звук", f9 = "Настройки", g9 = "Перетасовка", m9 = {
|
|
11012
11014
|
"canceled round": "Раунд отменен",
|
|
11013
|
-
refunded:
|
|
11015
|
+
refunded: Qc,
|
|
11014
11016
|
"Round Id": "Раунд номер",
|
|
11015
|
-
Limits:
|
|
11016
|
-
Dealer:
|
|
11017
|
+
Limits: Jc,
|
|
11018
|
+
Dealer: e5,
|
|
11017
11019
|
"Total Bet": "Всего ставок",
|
|
11018
|
-
Balance:
|
|
11019
|
-
SETTINGS:
|
|
11020
|
+
Balance: t5,
|
|
11021
|
+
SETTINGS: n5,
|
|
11020
11022
|
"Video Quality": "Качество видео",
|
|
11021
11023
|
"Game Sounds": "Звуки игры",
|
|
11022
11024
|
"Dealer Voice": "Голос дилера",
|
|
@@ -11025,68 +11027,69 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11025
11027
|
"Make your descision": "Принять решение",
|
|
11026
11028
|
"Please, Place Your Bets": "Пожалуйста, сделайте ваши ставки",
|
|
11027
11029
|
"Back To Lobby": "Назад в лобби",
|
|
11028
|
-
Tournament:
|
|
11029
|
-
Message:
|
|
11030
|
-
Support:
|
|
11031
|
-
Tip:
|
|
11030
|
+
Tournament: a5,
|
|
11031
|
+
Message: i5,
|
|
11032
|
+
Support: r5,
|
|
11033
|
+
Tip: s5,
|
|
11032
11034
|
"Send Tip": "Отправить Чаевые",
|
|
11033
|
-
Help:
|
|
11035
|
+
Help: o5,
|
|
11034
11036
|
"Click to chat": "Нажмите, чтобы пообщаться",
|
|
11035
11037
|
"Golden Chip Tournament": "Золотой чип турнира",
|
|
11036
11038
|
"Limits & Payouts": "Лимиты и выплаты",
|
|
11037
|
-
Amount:
|
|
11039
|
+
Amount: l5,
|
|
11038
11040
|
"Cards & Score": "Карты и счет",
|
|
11039
11041
|
"Deal Now": "Раздать карты",
|
|
11040
|
-
History:
|
|
11042
|
+
History: c5,
|
|
11041
11043
|
Date: "Дата",
|
|
11042
|
-
Game:
|
|
11044
|
+
Game: d5,
|
|
11043
11045
|
"Game Name": "Название игры",
|
|
11044
|
-
Round:
|
|
11046
|
+
Round: h5,
|
|
11045
11047
|
"Bet Type": "Тип ставки",
|
|
11046
|
-
Bet:
|
|
11048
|
+
Bet: u5,
|
|
11047
11049
|
"Win/Lose": "Выигрыш/Проигрыш",
|
|
11048
|
-
Win:
|
|
11049
|
-
Cards:
|
|
11050
|
+
Win: p5,
|
|
11051
|
+
Cards: f5,
|
|
11050
11052
|
"Dealer Cards": "Карты дилера",
|
|
11051
11053
|
"Your Seats": "ваше мес.",
|
|
11052
|
-
SEAT:
|
|
11053
|
-
Seat:
|
|
11054
|
-
repeat:
|
|
11055
|
-
deal:
|
|
11056
|
-
|
|
11057
|
-
|
|
11058
|
-
|
|
11059
|
-
|
|
11060
|
-
|
|
11061
|
-
|
|
11054
|
+
SEAT: g5,
|
|
11055
|
+
Seat: m5,
|
|
11056
|
+
repeat: x5,
|
|
11057
|
+
deal: y5,
|
|
11058
|
+
Undo: b5,
|
|
11059
|
+
Double: C5,
|
|
11060
|
+
Hit: w5,
|
|
11061
|
+
Stand: v5,
|
|
11062
|
+
"Stand All": "Хватит все",
|
|
11063
|
+
StandAll: k5,
|
|
11064
|
+
TwentyOnePlusThree: j5,
|
|
11062
11065
|
"We lost connection for a moment": "Мы потеряли соединение на мгновение",
|
|
11063
11066
|
"This page will close automatically when you're reconnected.": "Эта страница закроется автоматически, когда вы снова подключитесь.",
|
|
11064
|
-
Lobby:
|
|
11065
|
-
round:
|
|
11066
|
-
Congratulations:
|
|
11067
|
-
Surrender:
|
|
11067
|
+
Lobby: S5,
|
|
11068
|
+
round: L5,
|
|
11069
|
+
Congratulations: A5,
|
|
11070
|
+
Surrender: I5,
|
|
11068
11071
|
"Back to Lobby": "Назад в лобби",
|
|
11069
11072
|
"Stay in the Game": "Остаться в игре",
|
|
11070
11073
|
Error: "Ошибка",
|
|
11071
|
-
Skip:
|
|
11072
|
-
Insure:
|
|
11073
|
-
day:
|
|
11074
|
-
hour:
|
|
11075
|
-
min:
|
|
11076
|
-
sec:
|
|
11074
|
+
Skip: B5,
|
|
11075
|
+
Insure: N5,
|
|
11076
|
+
day: T5,
|
|
11077
|
+
hour: O5,
|
|
11078
|
+
min: D5,
|
|
11079
|
+
sec: F5,
|
|
11077
11080
|
"Still with us, Player?": "Мы все еще с вами, Игрок?",
|
|
11078
11081
|
"We haven’t seen any moves from you. Want to keep playing?": "Мы не видели от вас никаких действий. Хотите продолжить игру?",
|
|
11079
|
-
Cancel:
|
|
11082
|
+
Cancel: M5,
|
|
11080
11083
|
"Claim Now": "Забрать сейчас",
|
|
11081
|
-
save:
|
|
11084
|
+
save: z5,
|
|
11082
11085
|
"You Win": "Вы выиграли",
|
|
11083
|
-
Hand:
|
|
11084
|
-
Payout:
|
|
11086
|
+
Hand: H5,
|
|
11087
|
+
Payout: R5,
|
|
11085
11088
|
"Perfect Pair": "Идеальная пара",
|
|
11086
11089
|
"Winning Hand": "Выигрышная рука",
|
|
11087
11090
|
"Color Pair": "Цветная пара",
|
|
11088
11091
|
"Mix Pair": "Смешанная пара",
|
|
11089
|
-
Lost:
|
|
11092
|
+
Lost: P5,
|
|
11090
11093
|
"Bet Amount": "Сумма ставки",
|
|
11091
11094
|
"Win Amount": "Сумма выигрыша",
|
|
11092
11095
|
"Colourful Pair": "Разноцветная пара",
|
|
@@ -11094,36 +11097,36 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11094
11097
|
"Suited Trips": "Подходящие триплеты",
|
|
11095
11098
|
"Straight Flush": "Стрит-флеш",
|
|
11096
11099
|
"Three of a Kind": "Тройка",
|
|
11097
|
-
Flush:
|
|
11100
|
+
Flush: W5,
|
|
11098
11101
|
"Set Nick Name": "Установить никнейм",
|
|
11099
|
-
Save:
|
|
11102
|
+
Save: $5,
|
|
11100
11103
|
"Please set your nickname": "Пожалуйста, установите свой никнейм",
|
|
11101
|
-
Straight:
|
|
11104
|
+
Straight: V5,
|
|
11102
11105
|
"Ends in": "Заканчивается",
|
|
11103
|
-
Close:
|
|
11106
|
+
Close: E5,
|
|
11104
11107
|
"View Details": "Просмотреть детали",
|
|
11105
11108
|
"Wager to": "Сделать ставку",
|
|
11106
|
-
left:
|
|
11107
|
-
FullScreen:
|
|
11108
|
-
Info:
|
|
11109
|
-
Place:
|
|
11110
|
-
Score:
|
|
11111
|
-
Nickname:
|
|
11112
|
-
Period:
|
|
11113
|
-
Language:
|
|
11114
|
-
tabs:
|
|
11109
|
+
left: G5,
|
|
11110
|
+
FullScreen: U5,
|
|
11111
|
+
Info: K5,
|
|
11112
|
+
Place: Z5,
|
|
11113
|
+
Score: Y5,
|
|
11114
|
+
Nickname: _5,
|
|
11115
|
+
Period: q5,
|
|
11116
|
+
Language: X5,
|
|
11117
|
+
tabs: Q5,
|
|
11115
11118
|
"Tournament ends in": "Турнир заканчивается через",
|
|
11116
|
-
Min:
|
|
11117
|
-
Low:
|
|
11118
|
-
Med:
|
|
11119
|
-
High:
|
|
11120
|
-
Auto:
|
|
11121
|
-
Change:
|
|
11119
|
+
Min: J5,
|
|
11120
|
+
Low: e9,
|
|
11121
|
+
Med: t9,
|
|
11122
|
+
High: n9,
|
|
11123
|
+
Auto: a9,
|
|
11124
|
+
Change: i9,
|
|
11122
11125
|
"Change Nickname": "Изменить никнейм",
|
|
11123
11126
|
"Enter new nickname": "Введите новый никнейм",
|
|
11124
11127
|
"Music Volume": "Громкость музыки",
|
|
11125
11128
|
"Dealer's Voice": "Голос дилера",
|
|
11126
|
-
LOBBY:
|
|
11129
|
+
LOBBY: r9,
|
|
11127
11130
|
"The goal of the game": "Цель игры",
|
|
11128
11131
|
"The game uses 8 card boxes of red and blue playing cards consisting of 2 playing boxes. The player stops when the sum of the pieces dealt to him is 17 points. After receiving the first two pieces, the player can split if the pieces are of the same value, splitting one hand into two, creating different boxes. Up to two splits can be performed on each box. If a box consists of 2 “Aces” and performs a split, each box is dealt one piece and no double is allowed.": "В игре используется 8 картонных коробок красных и синих игральных карт, состоящих из 2 игровых коробок. Игрок останавливается, когда сумма полученных карт составляет 17 очков. После получения первых двух карт игрок может разделить их, если они имеют одинаковое значение, разбивая одну руку на две, создавая различные коробки. На каждой коробке можно сделать до двух разделений. Если в коробке 2 «Туза» и она делится, каждой коробке выдается по одной карте, и дублирование не разрешено.",
|
|
11129
11132
|
'The player is offered an option to insure against Blackjack when the player\'s face-up card is "Ace".Blackjack is paid 1.5 times. The insurance premium is paid twice.': "Игроку предлагается вариант страховки от блэкджека, когда открытая карта игрока - 'Туз'. Выигрыш в блэкджек выплачивается в 1,5 раза. Страховка оплачивается вдвое.",
|
|
@@ -11132,17 +11135,17 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11132
11135
|
"Up to 7 players can participate in the game. If any player is free, he can occupy up to 3 boxes.": "В игре может участвовать до 7 игроков. Если какой-либо игрок свободен, он может занимать до 3 коробок.",
|
|
11133
11136
|
'Cards 2-10 are equal to their number. "Jack", "Queen" and "King" are counted 10 points, "Ace" is counted 11 points, which is conducive to making a better combination.': "Карты с 2 по 10 равны своему номиналу. «Валет», «Дама» и «Король» считаются за 10 очков, «Туз» считается за 11 очков, что способствует созданию более выгодных комбинаций.",
|
|
11134
11137
|
"After the time given for making bets is over, each player is dealt one face-up card. The player starts dealing cards from the first player to his left and continues clockwise, ending the round with the card dealt to him. Then the player deals the second face-up card to each participant, but the player's second card is dealt face down. The sum of the first two cards dealt to the player is shown next to the player's playing cards.": "После окончания времени, отведенного на ставки, каждому игроку выдается одна открытая карта. Игрок начинает раздачу карт с первого игрока слева и продолжает по часовой стрелке, завершая раунд картой, выданной ему. Затем игрок сдает вторую открытую карту каждому участнику, но вторая карта игрока сдается закрытой. Сумма первых двух карт, выданных игроку, отображается рядом с его игральными картами.",
|
|
11135
|
-
Blackjack:
|
|
11138
|
+
Blackjack: s9,
|
|
11136
11139
|
"If the combination of the first two playing cards is 21, it is Blackjack.": "Если комбинация первых двух игральных карт составляет 21, это блэкджек.",
|
|
11137
|
-
Insurance:
|
|
11140
|
+
Insurance: o9,
|
|
11138
11141
|
'If the dealer\'s face up card is an "Ace", the player is offered the option to use the "Insurance" even if the player has a "Hand" with a "Blackjack" combination, as a result of which he will be compensated if the dealer makes a "Hand" with a "Blackjack" combination. The value of the "insurance" is half of the main bet and it is made separately from the main bet. The dealer then checks the value of his face down card to see if he has made a Blackjack or not. The dealer wins if he is dealt a Blackjack Hand and the player is not. If the player and the dealer have hands with a Blackjack combination, a Push is recorded and the player\'s original bet is returned. However, if the dealer\'s face- up or face -down card is a \'10\', you are not offered the \'Insurance\' option and the dealer is not allowed to look at his face down card to see if he has made a Blackjack or not.': "Если открытая карта дилера - «Туз», игроку предлагается воспользоваться «Страховкой», даже если у игрока есть «Рука» с комбинацией «Блэкджек», в результате чего ему будет компенсирован убыток, если дилер составит «Руку» с комбинацией «Блэкджек». Ставка на «страховку» составляет половину основной ставки и делается отдельно от основной ставки. Затем дилер проверяет значение своей закрытой карты, чтобы узнать, составил ли он блэкджек. Дилер выигрывает, если ему сдается рука блэкджек, а у игрока - нет. Если у игрока и дилера есть руки с блэкджеком, записывается ничья, и исходная ставка игрока возвращается. Однако, если открытая или закрытая карта дилера - '10', вам не предлагается вариант 'Страховки', и дилер не имеет права смотреть свою закрытую карту, чтобы узнать, составил ли он блэкджек.",
|
|
11139
11142
|
"Double, Hit or Stand.": "Дубль, Еще, Стоп.",
|
|
11140
11143
|
"If the dealer does not develop a Blackjack after checking his first two cards, players are given the opportunity to improve the values of their hands one at a time. You can draw additional cards until you are satisfied with the value of the cards in your hand.": "Если дилер не составил блэкджек после проверки своих первых двух карт, игрокам предоставляется возможность улучшить значения своих рук поочередно. Вы можете брать дополнительные карты, пока не будете удовлетворены значением карт в своей руке.",
|
|
11141
|
-
Split:
|
|
11144
|
+
Split: l9,
|
|
11142
11145
|
'If the initial two cards dealt to a player are of the same value, the player may perform a "Split", creating two separate "Hands" by adding an amount equal to the base bet for the second "Hand". After the second card has been dealt to both of your hands, you can improve the scores of both hands by taking the extra card bet. You can refuse to take an additional card when you are satisfied with the value of the cards in both hands. However, if you do a Split for the original pair of Aces, you will only get one extra card per hand, with no chance to take an extra card (Hit) and bet.': "Если первые две карты, сданные игроку, имеют одинаковое значение, игрок может выполнить «Разделение», создав две отдельные «Руки», добавив сумму, равную базовой ставке, для второй «Руки». После того как вторая карта сдана обеим ваши руки, вы можете улучшить счет обеих рук, взяв ставку за дополнительную карту. Вы можете отказаться брать дополнительную карту, когда вы удовлетворены значением карт в обеих руках. Однако, если вы делаете Разделение для исходной пары тузов, вы получите только одну дополнительную карту на руку, без возможности взять дополнительную карту (Еще) и сделать ставку.",
|
|
11143
11146
|
"Cash Out": "Вывести наличные",
|
|
11144
11147
|
'After the cards being dealt the dealer doesn\'t have Blackjack, you have to make a decision. One of the decisions presented to you is cash withdrawal. if you decide to cash out, the game will be over for that hand and you will get back the value shown to you on the "Cash Out" decision button. The "Cash Out" payout ratio varies based on your total score for that hand and the dealer\'s up card. The "cash out" rule only applies to your main bet. You can control the visibility of this option in your “make a decision” panel in the Settings section.': "После раздачи карт дилер не имеет блэкджека, и вам нужно принять решение. Одним из предложенных вам вариантов является вывод наличных. Если вы решите вывести наличные, игра завершится для этой руки, и вы получите обратно сумму, указанную вам на кнопке решения «Вывести наличные». Коэффициент выплаты «Вывода наличных» варьируется в зависимости от вашего общего счета за эту руку и открытой карты дилера. Правило «вывода наличных» применяется только к вашей основной ставке. Вы можете управлять видимостью этой опции в вашей панели «принятия решения» в разделе Настройки.",
|
|
11145
|
-
Results:
|
|
11148
|
+
Results: c9,
|
|
11146
11149
|
'If the sum of cards in a player\'s "Hand" exceeds 21 points, the player loses and loses the bet placed on that "Hand". When all players\' decisions have been made in turn, the dealer reveals his face-down card. The dealer must "Hit" if his "Hand" has 16 points or less, and must "Stand" if his "Hand" has 17 or more points. Remember that a Soft hand includes an “Ace” worth 11 points.': "Если сумма карт в руке игрока превышает 21 очко, игрок проигрывает и теряет ставку, сделанную на эту руку. Когда все решения игроков приняты поочередно, дилер открывает свою закрытую карту. Дилер должен взять дополнительную карту («Еще»), если у него 16 очков или менее, и должен оставить текущую сумму («Стоп»), если у него 17 или более очков. Помните, что мягкая рука включает «Туз», который оценивается в 11 очков.",
|
|
11147
11150
|
"You win if your card value at the end is closer to 21 than the dealer's card value, or if the dealer busts. The player wins when the cards in his final hand are closer to 21 in value than the dealer's, or when the total of the cards in the dealer's hand exceeds 21, causing the dealer to lose. If you decide to cash out, you will receive the value shown by the “Cash out” decision button when the decision is offered to you. Only the first 2 playing cards are considered blackjack. A hand equal to 21 points, which is formed by means of a \"Split\", is not considered Blackjack. A Blackjack combination therefore beats any 21-point hand made using Split.": "Вы выигрываете, если значение ваших карт в конце ближе к 21, чем у дилера, или если у дилера перебор. Игрок выигрывает, когда карты в его конечной руке ближе к 21 по значению, чем у дилера, или когда сумма карт в руке дилера превышает 21, в результате чего дилер проигрывает. Если вы решите вывести наличные, вы получите сумму, указанную на кнопке решения «Вывести наличные», когда решение будет предложено вам. Только первые 2 игральные карты считаются блэкджеком. Рука, равная 21 очку и образованная с помощью «Разделения», не считается блэкджеком. Таким образом, комбинация блэкджека всегда побеждает любую руку в 21 очко, составленную с использованием Разделения.",
|
|
11148
11151
|
"Side Bets": "Боковые ставки",
|
|
@@ -11157,7 +11160,7 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11157
11160
|
'Straight A sequence of 3 cards with different cards. For example: "Clubs" 7, "Hearts" 8, "Diamonds" 9': 'Стрит - последовательность из 3 карт с разными мастями. Например: "Трефы" 7, "Червы" 8, "Бубны" 9',
|
|
11158
11161
|
'Flush non-consecutive pieces of the same type. For example: "Diamonds" 7,10.': 'Флеш - не последовательные карты одного типа. Например: "Бубны" 7,10.',
|
|
11159
11162
|
"Deal Now This button appears after placing a bet and everyone present at the table clicks the “deal now” button. The dealer does not wait. The betting time ends immediately and the dealer starts dealing. That is, if the player is alone at the table after placing the bet till the end of the betting time, he/she clicks the “deal now” button and the dealer starts dealing immediately.": "Раздать сейчас - Эта кнопка появляется после размещения ставки, и все присутствующие за столом нажимают кнопку «раздать сейчас». Дилер не ждет. Время для ставок сразу заканчивается, и дилер начинает раздачу. То есть, если игрок один за столом после размещения ставки до конца времени на ставки, он/она нажимает кнопку «раздать сейчас», и дилер сразу начинает раздавать карты.",
|
|
11160
|
-
Payments:
|
|
11163
|
+
Payments: d9,
|
|
11161
11164
|
"Return to the player": "Возврат игроку",
|
|
11162
11165
|
"The theoretical optimal payout rates for the combinations listed below are as follows:": "Теоретически оптимальные коэффициенты выплат для перечисленных ниже комбинаций следующие:",
|
|
11163
11166
|
'"Blackjack" Combination - 99.29%.': '"Блэкджек" - 99.29%.',
|
|
@@ -11179,20 +11182,20 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11179
11182
|
"Total bets section shows the amount of total bets for the given game round.": "Секция Общая ставка показывает сумму общих ставок для данного раунда игры.",
|
|
11180
11183
|
"If the connection is interrupted during the game round before the end of the betting time, all placed bets on the field will be returned to you and will not participate in the game round.": "Если соединение прерывается во время раунда до завершения времени ставок, все размещенные ставки на поле будут возвращены вам и не будут участвовать в раунде.",
|
|
11181
11184
|
'If the connection is interrupted after the end of the betting time, your bets will be included in the given round and you can see the result in the "Game History" section.': 'Если соединение прерывается после завершения времени ставок, ваши ставки будут учтены в данном раунде, и вы сможете увидеть результат в разделе "История игр".',
|
|
11182
|
-
Autoplay:
|
|
11185
|
+
Autoplay: h9,
|
|
11183
11186
|
"Autoplay - In this section you can choose how many game rounds you want your given bet to be repeated.": "Автоплей - В этом разделе вы можете выбрать, сколько игровых раундов вы хотите, чтобы ваша текущая ставка была повторена.",
|
|
11184
|
-
Chat:
|
|
11187
|
+
Chat: u9,
|
|
11185
11188
|
'You can start a chat with the player by entering your message and pressing the "send" button. In case of inappropriate use, the chat button will be disabled.': 'Вы можете начать чат с игроком, введя свое сообщение и нажав кнопку "Отправить". В случае неприемлемого использования, кнопка чата будет отключена.',
|
|
11186
11189
|
"Game number": "Номер игры",
|
|
11187
11190
|
"Each game round has its own special game number through which you can later present your wish and request about the given round.": "У каждого игрового раунда есть свой уникальный номер, по которому вы позднее можете высказать свои пожелания и запросы относительно данного раунда.",
|
|
11188
|
-
Sound:
|
|
11191
|
+
Sound: p9,
|
|
11189
11192
|
"The Sound button toggles all game sounds on and off.": "Кнопка звука включает и выключает все звуковые эффекты игры.",
|
|
11190
11193
|
"Game history": "История игры",
|
|
11191
11194
|
'By clicking the "game history" button, you can see your bets, winnings and the winning number in the round under the game number.': 'Нажав кнопку "История игры", вы можете просмотреть свои ставки, выигрыши и выигрышный номер в раунде под номером игры.',
|
|
11192
11195
|
"Without leaving this section, you can browse the stories of the previous and next rounds with the right and left arrows.": "Не покидая этот раздел, вы можете просматривать истории предыдущих и следующих раундов с помощью стрелок вправо и влево.",
|
|
11193
|
-
Settings:
|
|
11196
|
+
Settings: f9,
|
|
11194
11197
|
"In this section, you can change the 4 video qualities, which is convenient, or leave it on automatic, raise and lower both the dealer's voice and the effect sounds.": "В этом разделе вы можете изменить 4 качества видео, что удобно, или оставить на автоматическом режиме, увеличивать и уменьшать как голос дилера, так и звуковые эффекты.",
|
|
11195
|
-
Shuffling:
|
|
11198
|
+
Shuffling: g9,
|
|
11196
11199
|
"The game continues until the cut card is dealt. The cards are then shuffled by the dealer or by a professional shuffler. If there is a shuffling table in the game, two shoes with two decks of cards are used on the table. In this case, the dealer changes the shoes and the cards are shuffled by another person while the dealer continues to conduct the round.": "Игра продолжается до того момента, пока не будет раздана карта-разрез. Затем карты тасуются дилером или профессиональным тасовщиком. Если в игре есть стол для тасовки, на столе используются две коробки с двумя колодами карт. В этом случае дилер меняет коробки, и карты тасуются другим человеком, в то время как дилер продолжает проводить раунд.",
|
|
11197
11200
|
"Error Control": "Контроль ошибок",
|
|
11198
11201
|
"In case of any error in the game, system or game procedure, the current round will be temporarily interrupted before the player informs the service manager of the error. Players will be informed about it via chat or an on-screen message that the issue is being investigated. If the manager manages to solve the given problem immediately, the current round continues in its normal course. If the problem is not resolved immediately, the given round is considered canceled and the starting bets of all participants in the given round are returned.": "В случае любой ошибки в игре, системе или процедуре игры, текущий раунд будет временно прерван до тех пор, пока игрок не сообщит менеджеру об ошибке. Игроки будут уведомлены об этом через чат или сообщение на экране о том, что проблема расследуется. Если менеджеру удается немедленно решить данную проблему, текущий раунд продолжается в нормальном режиме. Если проблема не решается сразу, данный раунд считается отмененным, и начальные ставки всех участников в данном раунде возвращаются.",
|
|
@@ -11228,19 +11231,19 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11228
11231
|
"Bet Is Not Accepted": "Ставка не принимается",
|
|
11229
11232
|
"Something went wrong": "Что-то пошло не так",
|
|
11230
11233
|
"Unknown error": "Неизвестная ошибка"
|
|
11231
|
-
},
|
|
11234
|
+
}, x9 = "Bahisleriniz iade edildi", y9 = "Limitler", b9 = "Krupiyer", C9 = "Bakiye", w9 = "AYARLAR", v9 = "Müsabaka", k9 = "Mesaj", j9 = "Destek", S9 = "Bahşiş", L9 = "Yardım", A9 = "Miktar", I9 = "Geçmiş", B9 = "Oyun", N9 = "Raund", T9 = "Bahis", O9 = "Kazan", D9 = "Kartlar", F9 = "KOLTUK", M9 = "Koltuk", z9 = "tekrar", H9 = "Kart dağıt", R9 = "geri al", P9 = "Çiftleme", W9 = "Kart çek", $9 = "Dur", V9 = "Tümünü Dur", E9 = "Yirmi Bir Artı Üç", G9 = "Lobi", U9 = "tur", K9 = "Tebrikler", Z9 = "Teslim ol", Y9 = "Geç", _9 = "Apsolut", q9 = "gün", X9 = "saat", Q9 = "dakika", J9 = "saniye", e6 = "İptal", t6 = "kaydet", n6 = "El", a6 = "Ödeme", i6 = "Kayıp", r6 = "Flush", s6 = "Kaydet", o6 = "strit", l6 = "Kapat", c6 = "kalan", d6 = "Tam Ekran", h6 = "Bilgi", u6 = "Yer", p6 = "Skor", f6 = "Takma Ad", g6 = "Dönem", m6 = "Dil", x6 = {
|
|
11232
11235
|
Prizes: "Pargalar",
|
|
11233
11236
|
Leaderboard: "Lider Tablosu",
|
|
11234
11237
|
Rules: "Kurallar"
|
|
11235
|
-
},
|
|
11238
|
+
}, y6 = "Minimum", b6 = "Düşük", C6 = "Orta", w6 = "Yüksek", v6 = "Otomatik", k6 = "Değiştir", j6 = "Blackjack", S6 = "Sigorta", L6 = "Split", A6 = "Sonuçlar", I6 = "Ödemeler", B6 = "Otomatik oynatma", N6 = "Sohbet", T6 = "Ses", O6 = "Ayarlar", D6 = "Karıştırma", F6 = {
|
|
11236
11239
|
"canceled round": "İptal edilen tur",
|
|
11237
|
-
refunded:
|
|
11240
|
+
refunded: x9,
|
|
11238
11241
|
"Round Id": "Tur id",
|
|
11239
|
-
Limits:
|
|
11240
|
-
Dealer:
|
|
11242
|
+
Limits: y9,
|
|
11243
|
+
Dealer: b9,
|
|
11241
11244
|
"Total Bet": "Bahisleri Toplam",
|
|
11242
|
-
Balance:
|
|
11243
|
-
SETTINGS:
|
|
11245
|
+
Balance: C9,
|
|
11246
|
+
SETTINGS: w9,
|
|
11244
11247
|
"Video Quality": "Video Kalitesi",
|
|
11245
11248
|
"Game Sounds": "Oyun Sesleri",
|
|
11246
11249
|
"Dealer Voice": "Bayi Sesi",
|
|
@@ -11249,68 +11252,69 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11249
11252
|
"Make your descision": "Kararınızı verin",
|
|
11250
11253
|
"Please, Place Your Bets": "Lütfen Bahislerinizi Yapın",
|
|
11251
11254
|
"Back To Lobby": "Lobiye Dön",
|
|
11252
|
-
Tournament:
|
|
11253
|
-
Message:
|
|
11254
|
-
Support:
|
|
11255
|
-
Tip:
|
|
11255
|
+
Tournament: v9,
|
|
11256
|
+
Message: k9,
|
|
11257
|
+
Support: j9,
|
|
11258
|
+
Tip: S9,
|
|
11256
11259
|
"Send Tip": "Bahşiş Gönder",
|
|
11257
|
-
Help:
|
|
11260
|
+
Help: L9,
|
|
11258
11261
|
"Click to chat": "Sohbet etmek için tıklayın",
|
|
11259
11262
|
"Golden Chip Tournament": "Altın Çip Müsabakası",
|
|
11260
11263
|
"Limits & Payouts": "Limitler & Ödemeler",
|
|
11261
|
-
Amount:
|
|
11264
|
+
Amount: A9,
|
|
11262
11265
|
"Cards & Score": "Kartlar & Skor",
|
|
11263
11266
|
"Deal Now": "Şimdi Dağıt",
|
|
11264
|
-
History:
|
|
11267
|
+
History: I9,
|
|
11265
11268
|
Date: "Tarih",
|
|
11266
|
-
Game:
|
|
11269
|
+
Game: B9,
|
|
11267
11270
|
"Game Name": "Oyun Adı",
|
|
11268
|
-
Round:
|
|
11271
|
+
Round: N9,
|
|
11269
11272
|
"Bet Type": "Bahis Türü",
|
|
11270
|
-
Bet:
|
|
11273
|
+
Bet: T9,
|
|
11271
11274
|
"Win/Lose": "Kazanç/Kayıp",
|
|
11272
|
-
Win:
|
|
11273
|
-
Cards:
|
|
11275
|
+
Win: O9,
|
|
11276
|
+
Cards: D9,
|
|
11274
11277
|
"Dealer Cards": "Krupiyer Kartları",
|
|
11275
11278
|
"Your Seats": "Koltukların",
|
|
11276
|
-
SEAT:
|
|
11277
|
-
Seat:
|
|
11278
|
-
repeat:
|
|
11279
|
-
deal:
|
|
11280
|
-
|
|
11281
|
-
|
|
11282
|
-
|
|
11283
|
-
|
|
11284
|
-
stand: P9,
|
|
11279
|
+
SEAT: F9,
|
|
11280
|
+
Seat: M9,
|
|
11281
|
+
repeat: z9,
|
|
11282
|
+
deal: H9,
|
|
11283
|
+
Undo: R9,
|
|
11284
|
+
Double: P9,
|
|
11285
|
+
Hit: W9,
|
|
11286
|
+
Stand: $9,
|
|
11285
11287
|
"Stand All": "Tümünü Dur",
|
|
11288
|
+
StandAll: V9,
|
|
11289
|
+
TwentyOnePlusThree: E9,
|
|
11286
11290
|
"We lost connection for a moment": "Bir an için bağlantımız kesildi",
|
|
11287
11291
|
"This page will close automatically when you're reconnected.": "Bu sayfa otomatik olarak kapanacaktır, yeniden bağlandığınızda.",
|
|
11288
|
-
Lobby:
|
|
11289
|
-
round:
|
|
11290
|
-
Congratulations:
|
|
11291
|
-
Surrender:
|
|
11292
|
+
Lobby: G9,
|
|
11293
|
+
round: U9,
|
|
11294
|
+
Congratulations: K9,
|
|
11295
|
+
Surrender: Z9,
|
|
11292
11296
|
"Back to Lobby": "Lobiye Dön",
|
|
11293
11297
|
"Stay in the Game": "Oyunda Kal",
|
|
11294
11298
|
Error: "Hata",
|
|
11295
|
-
Skip:
|
|
11296
|
-
Insure:
|
|
11297
|
-
day:
|
|
11298
|
-
hour:
|
|
11299
|
-
min:
|
|
11300
|
-
sec:
|
|
11299
|
+
Skip: Y9,
|
|
11300
|
+
Insure: _9,
|
|
11301
|
+
day: q9,
|
|
11302
|
+
hour: X9,
|
|
11303
|
+
min: Q9,
|
|
11304
|
+
sec: J9,
|
|
11301
11305
|
"Still with us, Player?": "Hala bizimle misin, Oyuncu?",
|
|
11302
11306
|
"We haven’t seen any moves from you. Want to keep playing?": "Sizden hiçbir hamle görmedik. Oynamaya devam etmek ister misiniz?",
|
|
11303
|
-
Cancel:
|
|
11307
|
+
Cancel: e6,
|
|
11304
11308
|
"Claim Now": "Şimdi Talep Et",
|
|
11305
|
-
save:
|
|
11309
|
+
save: t6,
|
|
11306
11310
|
"You Win": "Kazandın",
|
|
11307
|
-
Hand:
|
|
11308
|
-
Payout:
|
|
11311
|
+
Hand: n6,
|
|
11312
|
+
Payout: a6,
|
|
11309
11313
|
"Perfect Pair": "Mükemmel Çift",
|
|
11310
11314
|
"Winning Hand": "Kazanan El",
|
|
11311
11315
|
"Color Pair": "Renk Çifti",
|
|
11312
11316
|
"Mix Pair": "Karışık Çift",
|
|
11313
|
-
Lost:
|
|
11317
|
+
Lost: i6,
|
|
11314
11318
|
"Bet Amount": "Bahis Miktarı",
|
|
11315
11319
|
"Win Amount": "Kazanılan Miktar",
|
|
11316
11320
|
"Colourful Pair": "Renkli Çift",
|
|
@@ -11318,31 +11322,31 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11318
11322
|
"Suited Trips": "Uygun Üçlü",
|
|
11319
11323
|
"Straight Flush": "strit Flush",
|
|
11320
11324
|
"Three of a Kind": "Üçlü",
|
|
11321
|
-
Flush:
|
|
11325
|
+
Flush: r6,
|
|
11322
11326
|
"Set Nick Name": "Takma Adı Ayarla",
|
|
11323
|
-
Save:
|
|
11327
|
+
Save: s6,
|
|
11324
11328
|
"Please set your nickname": "Lütfen takma adınızı ayarlayın",
|
|
11325
|
-
Straight:
|
|
11329
|
+
Straight: o6,
|
|
11326
11330
|
"Ends in": "Bitiş",
|
|
11327
|
-
Close:
|
|
11331
|
+
Close: l6,
|
|
11328
11332
|
"View Details": "Detayları Görüntüle",
|
|
11329
11333
|
"Wager to": "Bahis Yap",
|
|
11330
|
-
left:
|
|
11331
|
-
FullScreen:
|
|
11332
|
-
Info:
|
|
11333
|
-
Place:
|
|
11334
|
-
Score:
|
|
11335
|
-
Nickname:
|
|
11336
|
-
Period:
|
|
11337
|
-
Language:
|
|
11338
|
-
tabs:
|
|
11334
|
+
left: c6,
|
|
11335
|
+
FullScreen: d6,
|
|
11336
|
+
Info: h6,
|
|
11337
|
+
Place: u6,
|
|
11338
|
+
Score: p6,
|
|
11339
|
+
Nickname: f6,
|
|
11340
|
+
Period: g6,
|
|
11341
|
+
Language: m6,
|
|
11342
|
+
tabs: x6,
|
|
11339
11343
|
"Tournament ends in": "Turnuva bitiyor",
|
|
11340
|
-
Min:
|
|
11341
|
-
Low:
|
|
11342
|
-
Med:
|
|
11343
|
-
High:
|
|
11344
|
-
Auto:
|
|
11345
|
-
Change:
|
|
11344
|
+
Min: y6,
|
|
11345
|
+
Low: b6,
|
|
11346
|
+
Med: C6,
|
|
11347
|
+
High: w6,
|
|
11348
|
+
Auto: v6,
|
|
11349
|
+
Change: k6,
|
|
11346
11350
|
"Change Nickname": "Nick Adını Değiştir",
|
|
11347
11351
|
"Enter new nickname": "Yeni takma ad girin",
|
|
11348
11352
|
"Music Volume": "Müzik Ses Seviyesi",
|
|
@@ -11355,17 +11359,17 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11355
11359
|
"Up to 7 players can participate in the game. If any player is free, he can occupy up to 3 boxes.": "Oyunda maksimum 7 oyuncu yer alabilir. Eğer bir oyuncu boşsa, en fazla 3 kutu işgal edebilir.",
|
|
11356
11360
|
'Cards 2-10 are equal to their number. "Jack", "Queen" and "King" are counted 10 points, "Ace" is counted 11 points, which is conducive to making a better combination.': '2-10 kartları kendi değerlerine eşittir. "Jack", "Queen" ve "King" kartları 10 puan sayılır, "Ace" ise 11 puan sayılır ve daha iyi bir kombinasyon oluşturmak için uygundur.',
|
|
11357
11361
|
"After the time given for making bets is over, each player is dealt one face-up card. The player starts dealing cards from the first player to his left and continues clockwise, ending the round with the card dealt to him. Then the player deals the second face-up card to each participant, but the player's second card is dealt face down. The sum of the first two cards dealt to the player is shown next to the player's playing cards.": "Bahis yapma süresi bittikten sonra, her oyuncuya bir açık kart dağıtılır. Dağıtıcı soldaki ilk oyuncudan başlamak üzere saat yönünde devam ederek her oyuncuya kart dağıtır ve turu kendisine dağıttığı kart ile sonlandırır. Daha sonra oyuncu her katılımcıya ikinci açık kartı dağıtır, ancak oyuncunun ikinci kartı yüz aşağı dağıtılır. Oyuncuya dağıtılan ilk iki kartın toplamı, oyuncunun oynanan kartlarının yanında gösterilir.",
|
|
11358
|
-
Blackjack:
|
|
11362
|
+
Blackjack: j6,
|
|
11359
11363
|
"If the combination of the first two playing cards is 21, it is Blackjack.": "İlk iki kartın kombinasyonu 21 ise, bu Blackjack'tir.",
|
|
11360
|
-
Insurance:
|
|
11364
|
+
Insurance: S6,
|
|
11361
11365
|
'If the dealer\'s face up card is an "Ace", the player is offered the option to use the "Insurance" even if the player has a "Hand" with a "Blackjack" combination, as a result of which he will be compensated if the dealer makes a "Hand" with a "Blackjack" combination. The value of the "insurance" is half of the main bet and it is made separately from the main bet. The dealer then checks the value of his face down card to see if he has made a Blackjack or not. The dealer wins if he is dealt a Blackjack Hand and the player is not. If the player and the dealer have hands with a Blackjack combination, a Push is recorded and the player\'s original bet is returned. However, if the dealer\'s face- up or face -down card is a \'10\', you are not offered the \'Insurance\' option and the dealer is not allowed to look at his face down card to see if he has made a Blackjack or not.': `Eğer dağıtıcının açık kartı bir "As" ise, oyuncuya "Sigorta" seçeneği sunulur. Oyuncunun elinde bir "Blackjack" kombinasyonu varsa bile, dağıtıcı bir "Blackjack" kombinasyonu yaparsa oyuncuya tazminat yapılacağı bir "Sigorta" seçeneği sunulur. "Sigorta"nın değeri ana bahsin yarısıdır ve ana bahisten ayrı olarak yapılır. Dağıtıcı daha sonra kapalı kartının değerini kontrol eder ve bir Blackjack yapmış mı yok mu kontrol eder. Dağıtıcı bir Blackjack Hand'a sahipse ve oyuncu değilse kazanır. Oyuncu ve dağıtıcı Blackjack kombinasyonlu elleri varsa, bir itme (Push) kaydedilir ve oyuncunun orijinal bahsi geri alınır. Ancak, dağıtıcının açık veya kapalı kartı '10' ise, 'Sigorta' seçeneği sunulmaz ve dağıtıcının kapalı kartına bakması Blackjack yapmış mı yapmamış mı konusunda izin verilmez.`,
|
|
11362
11366
|
"Double, Hit or Stand.": "Double, Hit veya Stand.",
|
|
11363
11367
|
"If the dealer does not develop a Blackjack after checking his first two cards, players are given the opportunity to improve the values of their hands one at a time. You can draw additional cards until you are satisfied with the value of the cards in your hand.": "Dağıtıcı ilk iki kartını kontrol ettikten sonra Blackjack yapmamışsa, oyuncular ellerinin değerini sırayla artırma şansına sahiptir. Kartlarınızın değeri size uygun olana kadar ek kart çekebilirsiniz.",
|
|
11364
|
-
Split:
|
|
11368
|
+
Split: L6,
|
|
11365
11369
|
'If the initial two cards dealt to a player are of the same value, the player may perform a "Split", creating two separate "Hands" by adding an amount equal to the base bet for the second "Hand". After the second card has been dealt to both of your hands, you can improve the scores of both hands by taking the extra card bet. You can refuse to take an additional card when you are satisfied with the value of the cards in both hands. However, if you do a Split for the original pair of Aces, you will only get one extra card per hand, with no chance to take an extra card (Hit) and bet.': `Bir oyuncuya dağıtılan ilk iki kart aynı değere sahipse, oyuncu "Bölme" işlemi yapabilir ve ikinci "El" için temel bahisle eşit miktarda bahis ekleyerek iki ayrı "El" oluşturabilir. İki elinize de ikinci kart dağıtıldıktan sonra, her iki elin puanını da artırabilirsiniz. Her iki elinizdeki kartların değeriyle memnun olduğunuzda, ek kart bahsi almayı reddedebilirsiniz. Ancak, As'lar için orijinal bir Bölme yaparsanız, her el için yalnızca bir ek kart alırsınız ve ek bir kart (Hit) ve bahis alma şansınız yoktur.`,
|
|
11366
11370
|
"Cash Out": "Nakit Çıkış",
|
|
11367
11371
|
'After the cards being dealt the dealer doesn\'t have Blackjack, you have to make a decision. One of the decisions presented to you is cash withdrawal. if you decide to cash out, the game will be over for that hand and you will get back the value shown to you on the "Cash Out" decision button. The "Cash Out" payout ratio varies based on your total score for that hand and the dealer\'s up card. The "cash out" rule only applies to your main bet. You can control the visibility of this option in your “make a decision” panel in the Settings section.': 'Kartlar dağıtıldıktan sonra dağıtıcının Blackjack yapmadığı bir durumda bir karar vermeniz gerekiyor. Size sunulan kararlardan biri nakit çekme işlemidir. Nakit çekmeye karar verirseniz, oyun o el için sona erecek ve size "Nakit Çıkış" karar düğmesinde gösterilen değeri geri alacaksınız. "Nakit Çıkış" ödeme oranı, elinizin toplam puanına ve dağıtıcının açık kartına bağlı olarak değişir. "Nakit çıkış" kuralı yalnızca ana bahsinize uygulanır. Bu seçeneğin görünürlüğünü Ayarlar bölümündeki "karar verme" panelinizde kontrol edebilirsiniz.',
|
|
11368
|
-
Results:
|
|
11372
|
+
Results: A6,
|
|
11369
11373
|
'If the sum of cards in a player\'s "Hand" exceeds 21 points, the player loses and loses the bet placed on that "Hand". When all players\' decisions have been made in turn, the dealer reveals his face-down card. The dealer must "Hit" if his "Hand" has 16 points or less, and must "Stand" if his "Hand" has 17 or more points. Remember that a Soft hand includes an “Ace” worth 11 points.': 'Bir oyuncunun "El"indeki kartların toplamı 21 puanı aşıyorsa, oyuncu kaybeder ve o "El" için yerleştirilen bahsi kaybeder. Sırayla tüm oyuncuların kararlarının alındığından emin olduktan sonra, dağıtıcı kapalı kartını ortaya çıkarır. Dağıtıcının "El"i 16 puan veya daha azsa "Hit" yapmalı ve "El"i 17 puan veya daha fazlaysa "Stand" yapmalıdır. Unutmayın ki Soft bir el, 11 puan değerinde bir “As” içerir.',
|
|
11370
11374
|
"You win if your card value at the end is closer to 21 than the dealer's card value, or if the dealer busts. The player wins when the cards in his final hand are closer to 21 in value than the dealer's, or when the total of the cards in the dealer's hand exceeds 21, causing the dealer to lose. If you decide to cash out, you will receive the value shown by the “Cash out” decision button when the decision is offered to you. Only the first 2 playing cards are considered blackjack. A hand equal to 21 points, which is formed by means of a \"Split\", is not considered Blackjack. A Blackjack combination therefore beats any 21-point hand made using Split.": `Eğer elinizin kart değeri sonunda dağıtıcının kart değerine daha yakınsa veya dağıtıcı battıysa kazanırsınız. Oyuncu, final elindeki kartlar dağıtıcının değerine daha yakın olduğunda veya dağıtıcının elindeki kartların toplamı 21'i aştığında, dağıtıcının kaybetmesi nedeniyle kazanır. Nakit çıkış yapmaya karar verirseniz, size sunulan kararda gösterilen değeri alacaksınız. Sadece ilk 2 oynanan kart Blackjack olarak kabul edilir. Bir "Split" kullanılarak yapılan 21 puanlık bir el, Blackjack olarak kabul edilmez. Bu nedenle, bir Blackjack kombinasyonu, Split kullanılarak yapılan herhangi bir 21 puanlık eli yener.`,
|
|
11371
11375
|
"Side Bets": "Yan Bahisler",
|
|
@@ -11380,7 +11384,7 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11380
11384
|
'Straight A sequence of 3 cards with different cards. For example: "Clubs" 7, "Hearts" 8, "Diamonds" 9': 'Düz 3 farklı karttan oluşan bir dizi. Örneğin: "Sinek" 7, "Kupa" 8, "Karo" 9',
|
|
11381
11385
|
'Flush non-consecutive pieces of the same type. For example: "Diamonds" 7,10.': 'Floş aynı türden ardışık olmayan parçalar. Örneğin: "Karo" 7,10.',
|
|
11382
11386
|
"Deal Now This button appears after placing a bet and everyone present at the table clicks the “deal now” button. The dealer does not wait. The betting time ends immediately and the dealer starts dealing. That is, if the player is alone at the table after placing the bet till the end of the betting time, he/she clicks the “deal now” button and the dealer starts dealing immediately.": 'Şimdi Dağıt Bu düğme, bir bahis yerleştirdikten sonra masada bulunan herkesin "şimdi dağıt" düğmesine tıklamasının ardından görünür. Dağıtıcı beklemez. Bahis süresi derhal sona erer ve dağıtıcı dağıtmaya başlar. Yani, oyuncu bahis yerleştirdikten sonra masada yalnızsa bahis süresinin sonuna kadar, "şimdi dağıt" düğmesine tıklar ve dağıtıcı hemen dağıtmaya başlar.',
|
|
11383
|
-
Payments:
|
|
11387
|
+
Payments: I6,
|
|
11384
11388
|
"Return to the player": "Oyuncuya geri dön",
|
|
11385
11389
|
"The theoretical optimal payout rates for the combinations listed below are as follows:": "Aşağıda listelenen kombinasyonlar için teorik optimal ödeme oranları şu şekildedir:",
|
|
11386
11390
|
'"Blackjack" Combination - 99.29%.': '"Blackjack" Kombinasyonu - 99.29%.',
|
|
@@ -11402,20 +11406,20 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11402
11406
|
"Total bets section shows the amount of total bets for the given game round.": "Toplam bahisler bölümü, belirli bir oyun turu için toplam bahis miktarını gösterir.",
|
|
11403
11407
|
"If the connection is interrupted during the game round before the end of the betting time, all placed bets on the field will be returned to you and will not participate in the game round.": "Oyun turu sırasında bahis süresi bitmeden bağlantı kesilirse, alandaki tüm yerleştirilmiş bahisler size geri döner ve oyun turuna katılmaz.",
|
|
11404
11408
|
'If the connection is interrupted after the end of the betting time, your bets will be included in the given round and you can see the result in the "Game History" section.': 'Bahis süresi bittikten sonra bağlantı kesilirse, bahisleriniz belirtilen turda dahil edilir ve sonucu "Oyun Geçmişi" bölümünde görebilirsiniz.',
|
|
11405
|
-
Autoplay:
|
|
11409
|
+
Autoplay: B6,
|
|
11406
11410
|
"Autoplay - In this section you can choose how many game rounds you want your given bet to be repeated.": "Otomatik Oynatma - Bu bölümde, verdiğiniz bahsin kaç oyun turu boyunca tekrarlanacağını seçebilirsiniz.",
|
|
11407
|
-
Chat:
|
|
11411
|
+
Chat: N6,
|
|
11408
11412
|
'You can start a chat with the player by entering your message and pressing the "send" button. In case of inappropriate use, the chat button will be disabled.': 'Oyuncuyla mesajınızı yazarak ve "gönder" düğmesine basarak sohbet başlatabilirsiniz. Uygunsuz kullanım durumunda sohbet düğmesi devre dışı bırakılır.',
|
|
11409
11413
|
"Game number": "Oyun numarası",
|
|
11410
11414
|
"Each game round has its own special game number through which you can later present your wish and request about the given round.": "Her oyun turunun kendi özel oyun numarası vardır, bu numara üzerinden daha sonra verilen tur hakkında isteğinizi ve talebinizi iletebilirsiniz.",
|
|
11411
|
-
Sound:
|
|
11415
|
+
Sound: T6,
|
|
11412
11416
|
"The Sound button toggles all game sounds on and off.": "Ses düğmesi tüm oyun seslerini açıp kapatır.",
|
|
11413
11417
|
"Game history": "Oyun geçmişi",
|
|
11414
11418
|
'By clicking the "game history" button, you can see your bets, winnings and the winning number in the round under the game number.': '"Oyun geçmişi" düğmesine tıklayarak bahislerinizi, kazançlarınızı ve oyun numarası altındaki turdaki kazanan numarayı görebilirsiniz.',
|
|
11415
11419
|
"Without leaving this section, you can browse the stories of the previous and next rounds with the right and left arrows.": "Bu bölgeden ayrılmadan önceki ve sonraki tur hikayelerini sağ ve sol oklarla göz atabilirsiniz.",
|
|
11416
|
-
Settings:
|
|
11420
|
+
Settings: O6,
|
|
11417
11421
|
"In this section, you can change the 4 video qualities, which is convenient, or leave it on automatic, raise and lower both the dealer's voice and the effect sounds.": "Bu bölümde, 4 video kalitesini değiştirebilir veya otomatik bırakabilir, krupiye sesini ve efekt seslerini açabilir veya kapatabilirsiniz.",
|
|
11418
|
-
Shuffling:
|
|
11422
|
+
Shuffling: D6,
|
|
11419
11423
|
"The game continues until the cut card is dealt. The cards are then shuffled by the dealer or by a professional shuffler. If there is a shuffling table in the game, two shoes with two decks of cards are used on the table. In this case, the dealer changes the shoes and the cards are shuffled by another person while the dealer continues to conduct the round.": "Oyun, kesme kartı dağıtılana kadar devam eder. Kartlar daha sonra krupiye veya profesyonel bir karıştırıcı tarafından karıştırılır. Oyunda bir karıştırma masası varsa, masada iki deste kartla iki ayakkabı kullanılır. Bu durumda krupiye ayakkabıları değiştirir ve kartlar krupiye turu yönetmeye devam ederken başka bir kişi tarafından karıştırılır.",
|
|
11420
11424
|
"Error Control": "Hata Kontrolü",
|
|
11421
11425
|
"In case of any error in the game, system or game procedure, the current round will be temporarily interrupted before the player informs the service manager of the error. Players will be informed about it via chat or an on-screen message that the issue is being investigated. If the manager manages to solve the given problem immediately, the current round continues in its normal course. If the problem is not resolved immediately, the given round is considered canceled and the starting bets of all participants in the given round are returned.": "Oyunda, sistemde veya oyun prosedüründe herhangi bir hata durumunda, oyuncu hata hakkında servis yöneticisine bilgi vermeden önce mevcut tur geçici olarak durdurulur. Oyunculara, sorunun araştırıldığına dair sohbet veya ekran mesajı aracılığıyla bilgi verilir. Yönetici verilen sorunu hemen çözebilirse, mevcut tur normal seyrinde devam eder. Sorun hemen çözülmezse, verilen tur iptal edilmiş sayılır ve verilen turdaki tüm katılımcıların başlangıç bahisleri iade edilir.",
|
|
@@ -11451,45 +11455,45 @@ const ml = "Your bets have been refunded", xl = "Limits", yl = "Dealer", bl = "B
|
|
|
11451
11455
|
"Bet Is Not Accepted": "Bahis Kabul Edilmedi",
|
|
11452
11456
|
"Something went wrong": "Bir şeyler ters gitti",
|
|
11453
11457
|
"Unknown error": "Bilinmeyen hata"
|
|
11454
|
-
},
|
|
11455
|
-
[Me.English]: { translation:
|
|
11456
|
-
[Me.Armenian]: { translation:
|
|
11457
|
-
[Me.Russia]: { translation:
|
|
11458
|
-
[Me.Turkey]: { translation:
|
|
11458
|
+
}, M6 = {
|
|
11459
|
+
[Me.English]: { translation: D3 },
|
|
11460
|
+
[Me.Armenian]: { translation: Xc },
|
|
11461
|
+
[Me.Russia]: { translation: m9 },
|
|
11462
|
+
[Me.Turkey]: { translation: F6 }
|
|
11459
11463
|
}, qn = ae.use(Ki);
|
|
11460
|
-
function
|
|
11464
|
+
function t4() {
|
|
11461
11465
|
const e = B1.get(B1.language) || Me.English;
|
|
11462
11466
|
return qn.init({
|
|
11463
11467
|
lng: e,
|
|
11464
11468
|
fallbackLng: Me.English,
|
|
11465
11469
|
interpolation: { escapeValue: !1 },
|
|
11466
|
-
resources:
|
|
11470
|
+
resources: M6
|
|
11467
11471
|
}), qn;
|
|
11468
11472
|
}
|
|
11469
11473
|
export {
|
|
11470
|
-
|
|
11471
|
-
|
|
11472
|
-
|
|
11473
|
-
|
|
11474
|
-
|
|
11474
|
+
H6 as BalanceAndBet,
|
|
11475
|
+
Y6 as BlackJackAction,
|
|
11476
|
+
K6 as BlackJackeWinPopup,
|
|
11477
|
+
X6 as BlackjeckInsurance,
|
|
11478
|
+
q6 as BonusModalContent,
|
|
11475
11479
|
zt as Button,
|
|
11476
11480
|
A1 as Card,
|
|
11477
|
-
|
|
11481
|
+
Q6 as CardsRightInfo,
|
|
11478
11482
|
Wt as Chip,
|
|
11479
|
-
|
|
11480
|
-
|
|
11481
|
-
|
|
11482
|
-
|
|
11483
|
-
|
|
11484
|
-
|
|
11483
|
+
J6 as Chip3D,
|
|
11484
|
+
V6 as ChipBoard,
|
|
11485
|
+
E6 as MobileBottomInfo,
|
|
11486
|
+
R6 as MobileMenu,
|
|
11487
|
+
e4 as MoibleChipBoard,
|
|
11488
|
+
U6 as NotPlaying,
|
|
11485
11489
|
qa as PopupWrapper,
|
|
11486
|
-
|
|
11487
|
-
|
|
11488
|
-
|
|
11489
|
-
|
|
11490
|
-
|
|
11491
|
-
|
|
11492
|
-
|
|
11490
|
+
G6 as Reconnect,
|
|
11491
|
+
R1 as Timer,
|
|
11492
|
+
P6 as ToLobby,
|
|
11493
|
+
Z6 as ToastMessages,
|
|
11494
|
+
W6 as TopIcons,
|
|
11495
|
+
$6 as TournamentNotification,
|
|
11496
|
+
_6 as Wager,
|
|
11493
11497
|
qn as i18n,
|
|
11494
|
-
|
|
11498
|
+
t4 as initI18n
|
|
11495
11499
|
};
|