livepilot 1.9.24 → 1.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +3 -3
- package/AGENTS.md +3 -3
- package/CHANGELOG.md +223 -0
- package/CONTRIBUTING.md +2 -2
- package/LICENSE +62 -21
- package/README.md +291 -276
- package/bin/livepilot.js +87 -0
- package/installer/codex.js +147 -0
- package/livepilot/.Codex-plugin/plugin.json +2 -2
- package/livepilot/.claude-plugin/plugin.json +2 -2
- package/livepilot/skills/livepilot-arrangement/SKILL.md +18 -1
- package/livepilot/skills/livepilot-core/SKILL.md +22 -5
- package/livepilot/skills/livepilot-core/references/device-knowledge/00-index.md +34 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/automation-as-music.md +204 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/chains-genre.md +173 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/creative-thinking.md +211 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-distortion.md +188 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-space.md +162 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/effects-spectral.md +229 -0
- package/livepilot/skills/livepilot-core/references/device-knowledge/instruments-synths.md +243 -0
- package/livepilot/skills/livepilot-core/references/overview.md +13 -9
- package/livepilot/skills/livepilot-core/references/sample-manipulation.md +724 -0
- package/livepilot/skills/livepilot-core/references/sound-design-deep.md +140 -0
- package/livepilot/skills/livepilot-devices/SKILL.md +39 -4
- package/livepilot/skills/livepilot-evaluation/references/capability-modes.md +1 -1
- package/livepilot/skills/livepilot-release/SKILL.md +23 -19
- package/livepilot/skills/livepilot-sample-engine/SKILL.md +105 -0
- package/livepilot/skills/livepilot-sample-engine/references/sample-critics.md +87 -0
- package/livepilot/skills/livepilot-sample-engine/references/sample-philosophy.md +51 -0
- package/livepilot/skills/livepilot-sample-engine/references/sample-techniques.md +131 -0
- package/livepilot/skills/livepilot-sound-design-engine/SKILL.md +45 -0
- package/livepilot/skills/livepilot-wonder/SKILL.md +17 -0
- package/livepilot.mcpb +0 -0
- package/m4l_device/livepilot_bridge.js +1 -1
- package/manifest.json +4 -4
- package/mcp_server/__init__.py +1 -1
- package/mcp_server/atlas/__init__.py +357 -0
- package/mcp_server/atlas/device_atlas.json +44067 -0
- package/mcp_server/atlas/enrichments/__init__.py +111 -0
- package/mcp_server/atlas/enrichments/audio_effects/auto_filter.yaml +162 -0
- package/mcp_server/atlas/enrichments/audio_effects/beat_repeat.yaml +183 -0
- package/mcp_server/atlas/enrichments/audio_effects/channel_eq.yaml +126 -0
- package/mcp_server/atlas/enrichments/audio_effects/chorus_ensemble.yaml +149 -0
- package/mcp_server/atlas/enrichments/audio_effects/color_limiter.yaml +109 -0
- package/mcp_server/atlas/enrichments/audio_effects/compressor.yaml +159 -0
- package/mcp_server/atlas/enrichments/audio_effects/convolution_reverb.yaml +143 -0
- package/mcp_server/atlas/enrichments/audio_effects/convolution_reverb_pro.yaml +178 -0
- package/mcp_server/atlas/enrichments/audio_effects/delay.yaml +151 -0
- package/mcp_server/atlas/enrichments/audio_effects/drum_buss.yaml +142 -0
- package/mcp_server/atlas/enrichments/audio_effects/dynamic_tube.yaml +147 -0
- package/mcp_server/atlas/enrichments/audio_effects/echo.yaml +167 -0
- package/mcp_server/atlas/enrichments/audio_effects/eq_eight.yaml +148 -0
- package/mcp_server/atlas/enrichments/audio_effects/eq_three.yaml +121 -0
- package/mcp_server/atlas/enrichments/audio_effects/erosion.yaml +103 -0
- package/mcp_server/atlas/enrichments/audio_effects/filter_delay.yaml +173 -0
- package/mcp_server/atlas/enrichments/audio_effects/gate.yaml +130 -0
- package/mcp_server/atlas/enrichments/audio_effects/gated_delay.yaml +133 -0
- package/mcp_server/atlas/enrichments/audio_effects/glue_compressor.yaml +142 -0
- package/mcp_server/atlas/enrichments/audio_effects/grain_delay.yaml +141 -0
- package/mcp_server/atlas/enrichments/audio_effects/hybrid_reverb.yaml +160 -0
- package/mcp_server/atlas/enrichments/audio_effects/limiter.yaml +97 -0
- package/mcp_server/atlas/enrichments/audio_effects/multiband_dynamics.yaml +174 -0
- package/mcp_server/atlas/enrichments/audio_effects/overdrive.yaml +119 -0
- package/mcp_server/atlas/enrichments/audio_effects/pedal.yaml +145 -0
- package/mcp_server/atlas/enrichments/audio_effects/phaser_flanger.yaml +161 -0
- package/mcp_server/atlas/enrichments/audio_effects/redux.yaml +114 -0
- package/mcp_server/atlas/enrichments/audio_effects/reverb.yaml +190 -0
- package/mcp_server/atlas/enrichments/audio_effects/roar.yaml +159 -0
- package/mcp_server/atlas/enrichments/audio_effects/saturator.yaml +146 -0
- package/mcp_server/atlas/enrichments/audio_effects/shifter.yaml +154 -0
- package/mcp_server/atlas/enrichments/audio_effects/spectral_resonator.yaml +141 -0
- package/mcp_server/atlas/enrichments/audio_effects/spectral_time.yaml +164 -0
- package/mcp_server/atlas/enrichments/audio_effects/vector_delay.yaml +140 -0
- package/mcp_server/atlas/enrichments/audio_effects/vinyl_distortion.yaml +141 -0
- package/mcp_server/atlas/enrichments/instruments/analog.yaml +222 -0
- package/mcp_server/atlas/enrichments/instruments/bass.yaml +202 -0
- package/mcp_server/atlas/enrichments/instruments/collision.yaml +150 -0
- package/mcp_server/atlas/enrichments/instruments/drift.yaml +167 -0
- package/mcp_server/atlas/enrichments/instruments/electric.yaml +137 -0
- package/mcp_server/atlas/enrichments/instruments/emit.yaml +163 -0
- package/mcp_server/atlas/enrichments/instruments/meld.yaml +164 -0
- package/mcp_server/atlas/enrichments/instruments/operator.yaml +197 -0
- package/mcp_server/atlas/enrichments/instruments/poli.yaml +192 -0
- package/mcp_server/atlas/enrichments/instruments/sampler.yaml +218 -0
- package/mcp_server/atlas/enrichments/instruments/simpler.yaml +217 -0
- package/mcp_server/atlas/enrichments/instruments/tension.yaml +156 -0
- package/mcp_server/atlas/enrichments/instruments/tree_tone.yaml +162 -0
- package/mcp_server/atlas/enrichments/instruments/vector_fm.yaml +165 -0
- package/mcp_server/atlas/enrichments/instruments/vector_grain.yaml +166 -0
- package/mcp_server/atlas/enrichments/instruments/wavetable.yaml +162 -0
- package/mcp_server/atlas/enrichments/midi_effects/arpeggiator.yaml +156 -0
- package/mcp_server/atlas/enrichments/midi_effects/bouncy_notes.yaml +93 -0
- package/mcp_server/atlas/enrichments/midi_effects/chord.yaml +147 -0
- package/mcp_server/atlas/enrichments/midi_effects/melodic_steps.yaml +97 -0
- package/mcp_server/atlas/enrichments/midi_effects/note_echo.yaml +108 -0
- package/mcp_server/atlas/enrichments/midi_effects/note_length.yaml +97 -0
- package/mcp_server/atlas/enrichments/midi_effects/pitch.yaml +76 -0
- package/mcp_server/atlas/enrichments/midi_effects/random.yaml +117 -0
- package/mcp_server/atlas/enrichments/midi_effects/rhythmic_steps.yaml +103 -0
- package/mcp_server/atlas/enrichments/midi_effects/scale.yaml +83 -0
- package/mcp_server/atlas/enrichments/midi_effects/step_arp.yaml +112 -0
- package/mcp_server/atlas/enrichments/midi_effects/velocity.yaml +119 -0
- package/mcp_server/atlas/enrichments/utility/amp.yaml +159 -0
- package/mcp_server/atlas/enrichments/utility/cabinet.yaml +109 -0
- package/mcp_server/atlas/enrichments/utility/corpus.yaml +150 -0
- package/mcp_server/atlas/enrichments/utility/resonators.yaml +131 -0
- package/mcp_server/atlas/enrichments/utility/spectrum.yaml +63 -0
- package/mcp_server/atlas/enrichments/utility/tuner.yaml +51 -0
- package/mcp_server/atlas/enrichments/utility/utility.yaml +136 -0
- package/mcp_server/atlas/enrichments/utility/vocoder.yaml +160 -0
- package/mcp_server/atlas/scanner.py +236 -0
- package/mcp_server/atlas/tools.py +224 -0
- package/mcp_server/composer/__init__.py +1 -0
- package/mcp_server/composer/engine.py +532 -0
- package/mcp_server/composer/layer_planner.py +427 -0
- package/mcp_server/composer/prompt_parser.py +329 -0
- package/mcp_server/composer/sample_resolver.py +153 -0
- package/mcp_server/composer/tools.py +211 -0
- package/mcp_server/connection.py +53 -8
- package/mcp_server/corpus/__init__.py +377 -0
- package/mcp_server/device_forge/__init__.py +1 -0
- package/mcp_server/device_forge/builder.py +377 -0
- package/mcp_server/device_forge/models.py +142 -0
- package/mcp_server/device_forge/templates.py +483 -0
- package/mcp_server/device_forge/tools.py +162 -0
- package/mcp_server/m4l_bridge.py +1 -0
- package/mcp_server/memory/taste_accessors.py +47 -0
- package/mcp_server/preview_studio/engine.py +9 -2
- package/mcp_server/preview_studio/tools.py +78 -35
- package/mcp_server/project_brain/tools.py +34 -0
- package/mcp_server/runtime/capability_probe.py +21 -2
- package/mcp_server/runtime/execution_router.py +184 -38
- package/mcp_server/runtime/live_version.py +102 -0
- package/mcp_server/runtime/mcp_dispatch.py +46 -0
- package/mcp_server/runtime/remote_commands.py +13 -5
- package/mcp_server/runtime/tools.py +66 -29
- package/mcp_server/sample_engine/__init__.py +1 -0
- package/mcp_server/sample_engine/analyzer.py +216 -0
- package/mcp_server/sample_engine/critics.py +390 -0
- package/mcp_server/sample_engine/models.py +193 -0
- package/mcp_server/sample_engine/moves.py +127 -0
- package/mcp_server/sample_engine/planner.py +186 -0
- package/mcp_server/sample_engine/slice_workflow.py +190 -0
- package/mcp_server/sample_engine/sources.py +540 -0
- package/mcp_server/sample_engine/techniques.py +908 -0
- package/mcp_server/sample_engine/tools.py +545 -0
- package/mcp_server/semantic_moves/__init__.py +3 -0
- package/mcp_server/semantic_moves/device_creation_moves.py +237 -0
- package/mcp_server/semantic_moves/mix_moves.py +8 -8
- package/mcp_server/semantic_moves/models.py +7 -7
- package/mcp_server/semantic_moves/performance_moves.py +4 -4
- package/mcp_server/semantic_moves/sample_compilers.py +377 -0
- package/mcp_server/semantic_moves/sound_design_moves.py +4 -4
- package/mcp_server/semantic_moves/tools.py +63 -10
- package/mcp_server/semantic_moves/transition_moves.py +4 -4
- package/mcp_server/server.py +71 -1
- package/mcp_server/session_continuity/tracker.py +4 -1
- package/mcp_server/sound_design/critics.py +89 -1
- package/mcp_server/splice_client/__init__.py +1 -0
- package/mcp_server/splice_client/client.py +347 -0
- package/mcp_server/splice_client/models.py +96 -0
- package/mcp_server/splice_client/protos/__init__.py +1 -0
- package/mcp_server/splice_client/protos/app_pb2.py +319 -0
- package/mcp_server/splice_client/protos/app_pb2.pyi +1153 -0
- package/mcp_server/splice_client/protos/app_pb2_grpc.py +1946 -0
- package/mcp_server/tools/_conductor.py +16 -0
- package/mcp_server/tools/_planner_engine.py +24 -0
- package/mcp_server/tools/analyzer.py +2 -0
- package/mcp_server/tools/arrangement.py +69 -0
- package/mcp_server/tools/automation.py +15 -2
- package/mcp_server/tools/devices.py +117 -6
- package/mcp_server/tools/notes.py +37 -4
- package/mcp_server/tools/planner.py +3 -0
- package/mcp_server/wonder_mode/diagnosis.py +5 -0
- package/mcp_server/wonder_mode/engine.py +144 -14
- package/mcp_server/wonder_mode/tools.py +33 -1
- package/package.json +14 -4
- package/remote_script/LivePilot/__init__.py +8 -1
- package/remote_script/LivePilot/arrangement.py +114 -0
- package/remote_script/LivePilot/browser.py +56 -1
- package/remote_script/LivePilot/devices.py +246 -6
- package/remote_script/LivePilot/mixing.py +8 -3
- package/remote_script/LivePilot/server.py +5 -1
- package/remote_script/LivePilot/transport.py +3 -0
- package/remote_script/LivePilot/version_detect.py +78 -0
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id: pedal
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name: Pedal
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sonic_description: >
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Guitar pedal emulation with three distinct modes — Overdrive (warm tube breakup),
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Distortion (aggressive clipping), and Fuzz (thick, woolly saturation). Includes a
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three-band tone stack (Bass/Mid/Treble) for shaping the distortion character like
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a real guitar pedalboard.
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effect_type: distortion
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character_tags: [guitar, crunchy, warm, aggressive, fuzzy]
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use_cases: [guitar_tone, fuzz_bass, distortion_lead, overdrive_crunch, creative_destruction]
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genre_affinity:
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primary: [rock, indie, stoner, garage]
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secondary: [electronic, lo_fi, shoegaze]
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complexity: beginner
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signal_type: audio
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introduced_in: "10.0"
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key_parameters:
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- name: "Type"
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description: "Pedal emulation type — each has a distinct distortion character"
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range: ["Overdrive", "Distortion", "Fuzz"]
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type: enum
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sweet_spots:
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warm_crunch: "Overdrive"
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aggressive: "Distortion"
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thick: "Fuzz"
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- name: "Gain"
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description: "Amount of distortion — higher values increase clipping and harmonics"
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range: [0.0, 100.0]
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unit: "%"
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type: float
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sweet_spots:
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edge_of_breakup: 20.0
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crunch: 45.0
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heavy: 70.0
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maxed: 100.0
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- name: "Output"
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description: "Output volume after distortion"
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range: [-inf, 0.0]
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unit: dB
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type: float
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sweet_spots:
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compensate: -6.0
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quiet: -12.0
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- name: "Bass"
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description: "Low-frequency tone control"
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range: [-1.0, 1.0]
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type: float
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sweet_spots:
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cut: -0.5
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flat: 0.0
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boost: 0.5
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- name: "Mid"
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description: "Mid-frequency tone control — critical for cut-through"
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range: [-1.0, 1.0]
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type: float
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sweet_spots:
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scooped: -0.6
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flat: 0.0
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honky: 0.5
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- name: "Treble"
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description: "High-frequency tone control"
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range: [-1.0, 1.0]
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type: float
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sweet_spots:
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dark: -0.5
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flat: 0.0
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bright: 0.5
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- name: "Sub"
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description: "Sub-bass emphasis below the tone stack"
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type: toggle
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range: [0, 1]
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sweet_spots:
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off: 0
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bass_heavy: 1
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- name: "Dry/Wet"
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description: "Mix between clean and distorted signal"
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range: [0.0, 100.0]
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unit: "%"
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type: float
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sweet_spots:
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full: 100.0
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blend: 60.0
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pairs_well_with:
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- device: "Cabinet"
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reason: "Speaker cabinet emulation completes the amp simulation chain"
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- device: "EQ Eight"
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reason: "Detailed EQ shaping after the pedal for precise tonal control"
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- device: "Reverb"
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reason: "Spring or room reverb after pedal for realistic guitar tones"
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- device: "Delay"
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reason: "Classic guitar delay after distortion pedal"
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- device: "Chorus-Ensemble"
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reason: "Chorus after overdrive for 80s clean-crunch tone"
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starter_recipes:
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- name: "Fuzz Bass"
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description: "Thick, fuzzy bass distortion for stoner or psychedelic music"
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genre: stoner
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params:
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Type: "Fuzz"
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Gain: 60.0
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Bass: 0.3
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Mid: -0.2
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Treble: -0.3
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Sub: 1
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Output: -8.0
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- name: "Distortion Lead"
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description: "Aggressive lead guitar distortion with mid presence"
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genre: rock
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params:
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Type: "Distortion"
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Gain: 65.0
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Bass: 0.0
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Mid: 0.3
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Treble: 0.2
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Output: -6.0
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- name: "Overdrive Crunch"
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description: "Warm, responsive crunch that cleans up with playing dynamics"
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genre: blues
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params:
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Type: "Overdrive"
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Gain: 35.0
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Bass: 0.1
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Mid: 0.1
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Treble: 0.0
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Output: -4.0
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gotchas:
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- "Each Type sounds dramatically different — Overdrive is subtle, Fuzz is extreme"
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- "Gain interacts strongly with input level — hotter inputs drive harder into clipping"
|
|
142
|
+
- "Mid control is crucial for guitars — boosted mids cut through a mix, scooped mids sit behind"
|
|
143
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+
- "Sub toggle adds significant low-end energy — watch for muddiness, especially with Fuzz"
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|
144
|
+
- "Output level needs compensation — high Gain settings significantly increase volume"
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145
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+
- "Works on synths and drums too, not just guitar — Fuzz on drums is a classic technique"
|
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@@ -0,0 +1,161 @@
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1
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+
id: phaser_flanger
|
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2
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+
name: Phaser-Flanger
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3
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+
sonic_description: >
|
|
4
|
+
Combined phaser and flanger effect with three modes — Phaser (sweeping notch filters),
|
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5
|
+
Flanger (short modulated delay), and Doubler (subtle stereo widening). Creates everything
|
|
6
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+
from subtle movement to dramatic jet-engine sweeps and metallic textures.
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|
7
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+
effect_type: modulation
|
|
8
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+
character_tags: [sweeping, metallic, jet, wide, psychedelic]
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9
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+
use_cases: [phaser_sweep, jet_flanger, stereo_doubling, metallic_texture, psychedelic_effect]
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10
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+
genre_affinity:
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11
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+
primary: [psychedelic, electronic, funk, rock]
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+
secondary: [synthwave, ambient, pop, progressive]
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+
complexity: beginner
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14
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+
signal_type: audio
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+
introduced_in: "11.0"
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+
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17
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+
key_parameters:
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18
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+
- name: "Mode"
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19
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+
description: "Effect type — Phaser, Flanger, or Doubler"
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20
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+
range: ["Phaser", "Flanger", "Doubler"]
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21
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+
type: enum
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22
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+
sweet_spots:
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+
notch_sweep: "Phaser"
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24
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+
jet_whoosh: "Flanger"
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25
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+
width: "Doubler"
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26
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+
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27
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+
- name: "Rate"
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28
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+
description: "LFO speed controlling the sweep"
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29
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+
range: [0.01, 20.0]
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30
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+
unit: Hz
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31
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+
type: float
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32
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+
sweet_spots:
|
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33
|
+
slow_sweep: 0.2
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34
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+
moderate: 1.0
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35
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+
fast: 5.0
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36
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+
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37
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+
- name: "Amount"
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38
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+
description: "Depth of the modulation sweep"
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39
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+
range: [0.0, 100.0]
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40
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+
unit: "%"
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41
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+
type: float
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42
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+
sweet_spots:
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43
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+
subtle: 20.0
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44
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+
moderate: 45.0
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45
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+
deep: 75.0
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46
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+
extreme: 100.0
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47
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+
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48
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+
- name: "Feedback"
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49
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+
description: "Intensity of the effect — higher values create more pronounced resonances"
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50
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+
range: [0.0, 100.0]
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|
51
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+
unit: "%"
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52
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+
type: float
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53
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+
sweet_spots:
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54
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+
subtle: 15.0
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55
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+
moderate: 40.0
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56
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+
intense: 70.0
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57
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+
metallic: 90.0
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|
58
|
+
|
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59
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+
- name: "Center"
|
|
60
|
+
description: "Center frequency of the modulation sweep"
|
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61
|
+
range: [20.0, 20000.0]
|
|
62
|
+
unit: Hz
|
|
63
|
+
type: float
|
|
64
|
+
sweet_spots:
|
|
65
|
+
low: 200.0
|
|
66
|
+
mid: 1000.0
|
|
67
|
+
high: 4000.0
|
|
68
|
+
|
|
69
|
+
- name: "Spread"
|
|
70
|
+
description: "Stereo spread of the modulation — creates wide sweeps"
|
|
71
|
+
range: [0.0, 100.0]
|
|
72
|
+
unit: "%"
|
|
73
|
+
type: float
|
|
74
|
+
sweet_spots:
|
|
75
|
+
mono: 0.0
|
|
76
|
+
moderate: 50.0
|
|
77
|
+
wide: 100.0
|
|
78
|
+
|
|
79
|
+
- name: "Width"
|
|
80
|
+
description: "Stereo width of the output"
|
|
81
|
+
range: [0.0, 100.0]
|
|
82
|
+
unit: "%"
|
|
83
|
+
type: float
|
|
84
|
+
sweet_spots:
|
|
85
|
+
narrow: 30.0
|
|
86
|
+
normal: 70.0
|
|
87
|
+
wide: 100.0
|
|
88
|
+
|
|
89
|
+
- name: "Dry/Wet"
|
|
90
|
+
description: "Mix between dry and effected signal"
|
|
91
|
+
range: [0.0, 100.0]
|
|
92
|
+
unit: "%"
|
|
93
|
+
type: float
|
|
94
|
+
sweet_spots:
|
|
95
|
+
subtle: 20.0
|
|
96
|
+
moderate: 40.0
|
|
97
|
+
heavy: 60.0
|
|
98
|
+
|
|
99
|
+
pairs_well_with:
|
|
100
|
+
- device: "Overdrive"
|
|
101
|
+
reason: "Distortion before phaser for classic psychedelic guitar tone"
|
|
102
|
+
- device: "Reverb"
|
|
103
|
+
reason: "Reverb after flanger smears the metallic sweeps into a wash"
|
|
104
|
+
- device: "Delay"
|
|
105
|
+
reason: "Echo after phaser for spacious, evolving repeats"
|
|
106
|
+
- device: "Auto Filter"
|
|
107
|
+
reason: "Layer filter sweep with phaser for complex modulation"
|
|
108
|
+
|
|
109
|
+
starter_recipes:
|
|
110
|
+
- name: "Jet Flanger"
|
|
111
|
+
description: "Classic jet engine flanging effect"
|
|
112
|
+
genre: rock
|
|
113
|
+
params:
|
|
114
|
+
Mode: "Flanger"
|
|
115
|
+
Rate: 0.3
|
|
116
|
+
Amount: 60.0
|
|
117
|
+
Feedback: 65.0
|
|
118
|
+
Center: 800.0
|
|
119
|
+
"Dry/Wet": 50.0
|
|
120
|
+
|
|
121
|
+
- name: "Subtle Phase"
|
|
122
|
+
description: "Gentle phaser movement for synth pads or clean guitar"
|
|
123
|
+
genre: pop
|
|
124
|
+
params:
|
|
125
|
+
Mode: "Phaser"
|
|
126
|
+
Rate: 0.5
|
|
127
|
+
Amount: 30.0
|
|
128
|
+
Feedback: 25.0
|
|
129
|
+
Center: 1500.0
|
|
130
|
+
"Dry/Wet": 35.0
|
|
131
|
+
|
|
132
|
+
- name: "Metallic Sweep"
|
|
133
|
+
description: "Intense, resonant phaser sweep for psychedelic textures"
|
|
134
|
+
genre: psychedelic
|
|
135
|
+
params:
|
|
136
|
+
Mode: "Phaser"
|
|
137
|
+
Rate: 0.15
|
|
138
|
+
Amount: 80.0
|
|
139
|
+
Feedback: 80.0
|
|
140
|
+
Center: 1000.0
|
|
141
|
+
Spread: 80.0
|
|
142
|
+
"Dry/Wet": 55.0
|
|
143
|
+
|
|
144
|
+
- name: "Stereo Doubler"
|
|
145
|
+
description: "Subtle stereo widening without obvious modulation"
|
|
146
|
+
genre: all
|
|
147
|
+
params:
|
|
148
|
+
Mode: "Doubler"
|
|
149
|
+
Rate: 0.8
|
|
150
|
+
Amount: 20.0
|
|
151
|
+
Feedback: 0.0
|
|
152
|
+
Width: 100.0
|
|
153
|
+
"Dry/Wet": 30.0
|
|
154
|
+
|
|
155
|
+
gotchas:
|
|
156
|
+
- "Phaser creates notches in the spectrum; Flanger uses a short delay — they sound fundamentally different"
|
|
157
|
+
- "High Feedback in Flanger mode creates metallic, resonant sounds — can be harsh"
|
|
158
|
+
- "Doubler mode is designed for subtle widening — don't push Amount or Feedback too high"
|
|
159
|
+
- "Check mono compatibility — phaser and flanger can cause significant phase cancellation"
|
|
160
|
+
- "Center frequency determines where in the spectrum the sweep occurs — low Center for bass-heavy sweeps"
|
|
161
|
+
- "Spread creates left/right phase offset in the sweep — increases stereo width but can thin mono sum"
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
id: redux
|
|
2
|
+
name: Redux
|
|
3
|
+
sonic_description: >
|
|
4
|
+
Bit reduction and downsampling effect that reduces audio fidelity by quantizing
|
|
5
|
+
amplitude (bit depth) and reducing sample rate. Creates classic retro digital sounds,
|
|
6
|
+
from subtle lo-fi warmth at mild settings to extreme 1-bit crunchy noise at
|
|
7
|
+
aggressive settings.
|
|
8
|
+
effect_type: distortion
|
|
9
|
+
character_tags: [lo_fi, retro, crushed, digital, 8_bit]
|
|
10
|
+
use_cases: [lo_fi, bitcrush, retro_gaming, downsample, creative_destruction]
|
|
11
|
+
genre_affinity:
|
|
12
|
+
primary: [lo_fi, chiptune, electronic, hip_hop]
|
|
13
|
+
secondary: [glitch, experimental, idm]
|
|
14
|
+
complexity: beginner
|
|
15
|
+
signal_type: audio
|
|
16
|
+
introduced_in: "1.0"
|
|
17
|
+
|
|
18
|
+
key_parameters:
|
|
19
|
+
- name: "Bit Depth"
|
|
20
|
+
description: "Reduces the number of amplitude levels — lower values = more quantization noise"
|
|
21
|
+
range: [1, 16]
|
|
22
|
+
type: int
|
|
23
|
+
sweet_spots:
|
|
24
|
+
subtle: 12
|
|
25
|
+
lo_fi: 8
|
|
26
|
+
crushed: 4
|
|
27
|
+
extreme: 2
|
|
28
|
+
one_bit: 1
|
|
29
|
+
|
|
30
|
+
- name: "Downsample"
|
|
31
|
+
description: "Reduces the effective sample rate — creates aliasing and frequency folding"
|
|
32
|
+
range: [1, 200]
|
|
33
|
+
type: int
|
|
34
|
+
sweet_spots:
|
|
35
|
+
subtle: 2
|
|
36
|
+
lo_fi: 8
|
|
37
|
+
crushed: 20
|
|
38
|
+
extreme: 50
|
|
39
|
+
destroyed: 200
|
|
40
|
+
|
|
41
|
+
- name: "Downsample Mode"
|
|
42
|
+
description: "How downsampling is applied — Soft is smoother, Hard is more aliased"
|
|
43
|
+
range: ["Soft", "Hard"]
|
|
44
|
+
type: enum
|
|
45
|
+
sweet_spots:
|
|
46
|
+
smooth: "Soft"
|
|
47
|
+
aliased: "Hard"
|
|
48
|
+
|
|
49
|
+
- name: "Jitter"
|
|
50
|
+
description: "Randomizes the sample rate reduction for noisy, unstable character"
|
|
51
|
+
range: [0.0, 100.0]
|
|
52
|
+
unit: "%"
|
|
53
|
+
type: float
|
|
54
|
+
sweet_spots:
|
|
55
|
+
off: 0.0
|
|
56
|
+
subtle: 10.0
|
|
57
|
+
noisy: 40.0
|
|
58
|
+
|
|
59
|
+
- name: "Dry/Wet"
|
|
60
|
+
description: "Mix between clean and reduced signal"
|
|
61
|
+
range: [0.0, 100.0]
|
|
62
|
+
unit: "%"
|
|
63
|
+
type: float
|
|
64
|
+
sweet_spots:
|
|
65
|
+
full: 100.0
|
|
66
|
+
parallel: 50.0
|
|
67
|
+
subtle: 30.0
|
|
68
|
+
|
|
69
|
+
pairs_well_with:
|
|
70
|
+
- device: "Erosion"
|
|
71
|
+
reason: "Layer Redux with Erosion for full digital degradation"
|
|
72
|
+
- device: "Saturator"
|
|
73
|
+
reason: "Warm saturation before Redux softens the harsh digital artifacts"
|
|
74
|
+
- device: "Auto Filter"
|
|
75
|
+
reason: "Filter after Redux to tame harsh aliasing frequencies"
|
|
76
|
+
- device: "EQ Eight"
|
|
77
|
+
reason: "Cut high frequencies after downsampling to control aliasing"
|
|
78
|
+
|
|
79
|
+
starter_recipes:
|
|
80
|
+
- name: "Lo-Fi 12-Bit"
|
|
81
|
+
description: "Subtle quality reduction for lo-fi hip-hop or chillwave aesthetics"
|
|
82
|
+
genre: lo_fi
|
|
83
|
+
params:
|
|
84
|
+
"Bit Depth": 12
|
|
85
|
+
Downsample: 3
|
|
86
|
+
"Downsample Mode": "Soft"
|
|
87
|
+
"Dry/Wet": 100.0
|
|
88
|
+
|
|
89
|
+
- name: "Extreme Bitcrush"
|
|
90
|
+
description: "Heavy bit and sample rate reduction for glitch and experimental"
|
|
91
|
+
genre: glitch
|
|
92
|
+
params:
|
|
93
|
+
"Bit Depth": 4
|
|
94
|
+
Downsample: 20
|
|
95
|
+
"Downsample Mode": "Hard"
|
|
96
|
+
"Dry/Wet": 80.0
|
|
97
|
+
|
|
98
|
+
- name: "Retro Gaming"
|
|
99
|
+
description: "8-bit chiptune character for retro game-style sounds"
|
|
100
|
+
genre: chiptune
|
|
101
|
+
params:
|
|
102
|
+
"Bit Depth": 8
|
|
103
|
+
Downsample: 10
|
|
104
|
+
"Downsample Mode": "Hard"
|
|
105
|
+
Jitter: 5.0
|
|
106
|
+
"Dry/Wet": 100.0
|
|
107
|
+
|
|
108
|
+
gotchas:
|
|
109
|
+
- "Bit Depth of 1 is extreme — the signal becomes a square wave at the input frequency"
|
|
110
|
+
- "Downsampling creates aliasing that folds frequencies back down — can produce unexpected tones"
|
|
111
|
+
- "Hard mode produces more aliasing artifacts; Soft mode smooths the downsampling"
|
|
112
|
+
- "Very heavy settings can make the audio unrecognizable — use Dry/Wet for parallel blending"
|
|
113
|
+
- "Low Bit Depth adds significant noise floor — compensate with a noise gate if needed"
|
|
114
|
+
- "Jitter adds randomness to the sample rate — creates a more organic, unstable character"
|
|
@@ -0,0 +1,190 @@
|
|
|
1
|
+
id: reverb
|
|
2
|
+
name: Reverb
|
|
3
|
+
sonic_description: >
|
|
4
|
+
Algorithmic reverb that simulates acoustic spaces from small rooms to infinite drones.
|
|
5
|
+
Features independent early reflection and diffuse tail controls, input filtering, chorus
|
|
6
|
+
modulation, and a Freeze function that infinitely sustains the current reverb cloud.
|
|
7
|
+
effect_type: reverb
|
|
8
|
+
character_tags: [spacious, atmospheric, versatile, lush, ambient]
|
|
9
|
+
use_cases: [room_simulation, spatial_depth, ambient_wash, vocal_reverb, drum_room, infinite_drone]
|
|
10
|
+
genre_affinity:
|
|
11
|
+
primary: [all]
|
|
12
|
+
secondary: []
|
|
13
|
+
complexity: beginner
|
|
14
|
+
signal_type: audio
|
|
15
|
+
introduced_in: "1.0"
|
|
16
|
+
|
|
17
|
+
key_parameters:
|
|
18
|
+
- name: "Decay Time"
|
|
19
|
+
description: "Length of the reverb tail in seconds"
|
|
20
|
+
range: [0.2, 60.0]
|
|
21
|
+
unit: s
|
|
22
|
+
type: float
|
|
23
|
+
sweet_spots:
|
|
24
|
+
tight_room: 0.5
|
|
25
|
+
small_room: 1.2
|
|
26
|
+
hall: 3.0
|
|
27
|
+
cathedral: 6.0
|
|
28
|
+
infinite: 60.0
|
|
29
|
+
|
|
30
|
+
- name: "Pre Delay"
|
|
31
|
+
description: "Delay before reverb onset — separates dry signal from reverb"
|
|
32
|
+
range: [0.0, 500.0]
|
|
33
|
+
unit: ms
|
|
34
|
+
type: float
|
|
35
|
+
sweet_spots:
|
|
36
|
+
intimate: 0.0
|
|
37
|
+
vocal: 20.0
|
|
38
|
+
large_space: 50.0
|
|
39
|
+
separated: 100.0
|
|
40
|
+
|
|
41
|
+
- name: "Room Size"
|
|
42
|
+
description: "Size of the simulated space — affects early reflection pattern"
|
|
43
|
+
range: [0.0, 500.0]
|
|
44
|
+
type: float
|
|
45
|
+
sweet_spots:
|
|
46
|
+
small: 50.0
|
|
47
|
+
medium: 150.0
|
|
48
|
+
large: 300.0
|
|
49
|
+
huge: 500.0
|
|
50
|
+
|
|
51
|
+
- name: "Diffusion"
|
|
52
|
+
description: "Density of reflections — higher values sound smoother"
|
|
53
|
+
range: [0.0, 100.0]
|
|
54
|
+
unit: "%"
|
|
55
|
+
type: float
|
|
56
|
+
sweet_spots:
|
|
57
|
+
sparse: 30.0
|
|
58
|
+
moderate: 60.0
|
|
59
|
+
dense: 90.0
|
|
60
|
+
|
|
61
|
+
- name: "ER Level"
|
|
62
|
+
description: "Early reflections level — provides room character and spatial cues"
|
|
63
|
+
range: [-inf, 6.0]
|
|
64
|
+
unit: dB
|
|
65
|
+
type: float
|
|
66
|
+
sweet_spots:
|
|
67
|
+
off: -inf
|
|
68
|
+
subtle: -6.0
|
|
69
|
+
present: 0.0
|
|
70
|
+
|
|
71
|
+
- name: "Diffuse Level"
|
|
72
|
+
description: "Diffuse tail level — the main body of the reverb"
|
|
73
|
+
range: [-inf, 6.0]
|
|
74
|
+
unit: dB
|
|
75
|
+
type: float
|
|
76
|
+
sweet_spots:
|
|
77
|
+
subtle: -6.0
|
|
78
|
+
normal: 0.0
|
|
79
|
+
|
|
80
|
+
- name: "High Cut"
|
|
81
|
+
description: "Low-pass filter on the reverb — darkens the tail"
|
|
82
|
+
range: [20.0, 20000.0]
|
|
83
|
+
unit: Hz
|
|
84
|
+
type: float
|
|
85
|
+
sweet_spots:
|
|
86
|
+
dark: 2000.0
|
|
87
|
+
warm: 4000.0
|
|
88
|
+
natural: 8000.0
|
|
89
|
+
bright: 15000.0
|
|
90
|
+
|
|
91
|
+
- name: "Low Cut"
|
|
92
|
+
description: "High-pass filter on the reverb — removes muddy low frequencies"
|
|
93
|
+
range: [20.0, 20000.0]
|
|
94
|
+
unit: Hz
|
|
95
|
+
type: float
|
|
96
|
+
sweet_spots:
|
|
97
|
+
off: 20.0
|
|
98
|
+
clean: 100.0
|
|
99
|
+
thin: 300.0
|
|
100
|
+
|
|
101
|
+
- name: "Chorus Amount"
|
|
102
|
+
description: "Chorus modulation on the reverb tail — adds movement"
|
|
103
|
+
range: [0.0, 100.0]
|
|
104
|
+
unit: "%"
|
|
105
|
+
type: float
|
|
106
|
+
sweet_spots:
|
|
107
|
+
off: 0.0
|
|
108
|
+
subtle: 20.0
|
|
109
|
+
lush: 50.0
|
|
110
|
+
|
|
111
|
+
- name: "Freeze"
|
|
112
|
+
description: "Infinitely sustains the current reverb — great for drones and transitions"
|
|
113
|
+
type: toggle
|
|
114
|
+
range: [0, 1]
|
|
115
|
+
|
|
116
|
+
- name: "Dry/Wet"
|
|
117
|
+
description: "Mix between dry and reverb signal"
|
|
118
|
+
range: [0.0, 100.0]
|
|
119
|
+
unit: "%"
|
|
120
|
+
type: float
|
|
121
|
+
sweet_spots:
|
|
122
|
+
touch: 10.0
|
|
123
|
+
subtle: 20.0
|
|
124
|
+
moderate: 35.0
|
|
125
|
+
lush: 50.0
|
|
126
|
+
return_track: 100.0
|
|
127
|
+
|
|
128
|
+
pairs_well_with:
|
|
129
|
+
- device: "EQ Eight"
|
|
130
|
+
reason: "Cut low-end before reverb to prevent muddiness; shape reverb tone after"
|
|
131
|
+
- device: "Delay"
|
|
132
|
+
reason: "Delay before reverb for depth, or reverb before delay for washy echoes"
|
|
133
|
+
- device: "Compressor"
|
|
134
|
+
reason: "Compress the reverb return for controlled, even tails"
|
|
135
|
+
- device: "Utility"
|
|
136
|
+
reason: "Width control on the reverb return — mono reverb sits tighter in the mix"
|
|
137
|
+
|
|
138
|
+
starter_recipes:
|
|
139
|
+
- name: "Small Room"
|
|
140
|
+
description: "Tight, natural-sounding room for drums or guitars"
|
|
141
|
+
genre: all
|
|
142
|
+
params:
|
|
143
|
+
"Decay Time": 0.8
|
|
144
|
+
"Pre Delay": 5.0
|
|
145
|
+
"Room Size": 80.0
|
|
146
|
+
Diffusion: 70.0
|
|
147
|
+
"High Cut": 6000.0
|
|
148
|
+
"Dry/Wet": 20.0
|
|
149
|
+
|
|
150
|
+
- name: "Large Hall"
|
|
151
|
+
description: "Spacious concert hall for orchestral or cinematic sounds"
|
|
152
|
+
genre: cinematic
|
|
153
|
+
params:
|
|
154
|
+
"Decay Time": 3.5
|
|
155
|
+
"Pre Delay": 30.0
|
|
156
|
+
"Room Size": 300.0
|
|
157
|
+
Diffusion: 85.0
|
|
158
|
+
"High Cut": 8000.0
|
|
159
|
+
"Low Cut": 100.0
|
|
160
|
+
"Dry/Wet": 30.0
|
|
161
|
+
|
|
162
|
+
- name: "Infinite Drone"
|
|
163
|
+
description: "Sustained reverb cloud for ambient and drone textures"
|
|
164
|
+
genre: ambient
|
|
165
|
+
params:
|
|
166
|
+
"Decay Time": 60.0
|
|
167
|
+
"Pre Delay": 0.0
|
|
168
|
+
Diffusion: 100.0
|
|
169
|
+
"Chorus Amount": 40.0
|
|
170
|
+
"Dry/Wet": 80.0
|
|
171
|
+
|
|
172
|
+
- name: "Vocal Plate"
|
|
173
|
+
description: "Bright, clear reverb for vocals with pre-delay separation"
|
|
174
|
+
genre: pop
|
|
175
|
+
params:
|
|
176
|
+
"Decay Time": 1.5
|
|
177
|
+
"Pre Delay": 25.0
|
|
178
|
+
"Room Size": 120.0
|
|
179
|
+
Diffusion: 90.0
|
|
180
|
+
"High Cut": 10000.0
|
|
181
|
+
"Low Cut": 200.0
|
|
182
|
+
"Dry/Wet": 20.0
|
|
183
|
+
|
|
184
|
+
gotchas:
|
|
185
|
+
- "On return tracks, set Dry/Wet to 100% — control the reverb amount with the send level"
|
|
186
|
+
- "Always cut low frequencies (Low Cut at 100-200 Hz) to prevent muddy reverb buildup"
|
|
187
|
+
- "Freeze captures whatever is currently in the reverb buffer — automate it for transitions"
|
|
188
|
+
- "Pre Delay above 20ms helps keep the dry signal distinct from the reverb, crucial for clarity"
|
|
189
|
+
- "Chorus Amount adds modulation but also subtle pitch variation — turn off for surgical reverb"
|
|
190
|
+
- "Very long Decay Times with high Diffusion can mask rhythmic detail — match decay to tempo"
|