livepilot 1.9.24 → 1.10.1

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Files changed (185) hide show
  1. package/.claude-plugin/marketplace.json +3 -3
  2. package/AGENTS.md +3 -3
  3. package/CHANGELOG.md +223 -0
  4. package/CONTRIBUTING.md +2 -2
  5. package/LICENSE +62 -21
  6. package/README.md +291 -276
  7. package/bin/livepilot.js +87 -0
  8. package/installer/codex.js +147 -0
  9. package/livepilot/.Codex-plugin/plugin.json +2 -2
  10. package/livepilot/.claude-plugin/plugin.json +2 -2
  11. package/livepilot/skills/livepilot-arrangement/SKILL.md +18 -1
  12. package/livepilot/skills/livepilot-core/SKILL.md +22 -5
  13. package/livepilot/skills/livepilot-core/references/device-knowledge/00-index.md +34 -0
  14. package/livepilot/skills/livepilot-core/references/device-knowledge/automation-as-music.md +204 -0
  15. package/livepilot/skills/livepilot-core/references/device-knowledge/chains-genre.md +173 -0
  16. package/livepilot/skills/livepilot-core/references/device-knowledge/creative-thinking.md +211 -0
  17. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-distortion.md +188 -0
  18. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-space.md +162 -0
  19. package/livepilot/skills/livepilot-core/references/device-knowledge/effects-spectral.md +229 -0
  20. package/livepilot/skills/livepilot-core/references/device-knowledge/instruments-synths.md +243 -0
  21. package/livepilot/skills/livepilot-core/references/overview.md +13 -9
  22. package/livepilot/skills/livepilot-core/references/sample-manipulation.md +724 -0
  23. package/livepilot/skills/livepilot-core/references/sound-design-deep.md +140 -0
  24. package/livepilot/skills/livepilot-devices/SKILL.md +39 -4
  25. package/livepilot/skills/livepilot-evaluation/references/capability-modes.md +1 -1
  26. package/livepilot/skills/livepilot-release/SKILL.md +23 -19
  27. package/livepilot/skills/livepilot-sample-engine/SKILL.md +105 -0
  28. package/livepilot/skills/livepilot-sample-engine/references/sample-critics.md +87 -0
  29. package/livepilot/skills/livepilot-sample-engine/references/sample-philosophy.md +51 -0
  30. package/livepilot/skills/livepilot-sample-engine/references/sample-techniques.md +131 -0
  31. package/livepilot/skills/livepilot-sound-design-engine/SKILL.md +45 -0
  32. package/livepilot/skills/livepilot-wonder/SKILL.md +17 -0
  33. package/livepilot.mcpb +0 -0
  34. package/m4l_device/livepilot_bridge.js +1 -1
  35. package/manifest.json +4 -4
  36. package/mcp_server/__init__.py +1 -1
  37. package/mcp_server/atlas/__init__.py +357 -0
  38. package/mcp_server/atlas/device_atlas.json +44067 -0
  39. package/mcp_server/atlas/enrichments/__init__.py +111 -0
  40. package/mcp_server/atlas/enrichments/audio_effects/auto_filter.yaml +162 -0
  41. package/mcp_server/atlas/enrichments/audio_effects/beat_repeat.yaml +183 -0
  42. package/mcp_server/atlas/enrichments/audio_effects/channel_eq.yaml +126 -0
  43. package/mcp_server/atlas/enrichments/audio_effects/chorus_ensemble.yaml +149 -0
  44. package/mcp_server/atlas/enrichments/audio_effects/color_limiter.yaml +109 -0
  45. package/mcp_server/atlas/enrichments/audio_effects/compressor.yaml +159 -0
  46. package/mcp_server/atlas/enrichments/audio_effects/convolution_reverb.yaml +143 -0
  47. package/mcp_server/atlas/enrichments/audio_effects/convolution_reverb_pro.yaml +178 -0
  48. package/mcp_server/atlas/enrichments/audio_effects/delay.yaml +151 -0
  49. package/mcp_server/atlas/enrichments/audio_effects/drum_buss.yaml +142 -0
  50. package/mcp_server/atlas/enrichments/audio_effects/dynamic_tube.yaml +147 -0
  51. package/mcp_server/atlas/enrichments/audio_effects/echo.yaml +167 -0
  52. package/mcp_server/atlas/enrichments/audio_effects/eq_eight.yaml +148 -0
  53. package/mcp_server/atlas/enrichments/audio_effects/eq_three.yaml +121 -0
  54. package/mcp_server/atlas/enrichments/audio_effects/erosion.yaml +103 -0
  55. package/mcp_server/atlas/enrichments/audio_effects/filter_delay.yaml +173 -0
  56. package/mcp_server/atlas/enrichments/audio_effects/gate.yaml +130 -0
  57. package/mcp_server/atlas/enrichments/audio_effects/gated_delay.yaml +133 -0
  58. package/mcp_server/atlas/enrichments/audio_effects/glue_compressor.yaml +142 -0
  59. package/mcp_server/atlas/enrichments/audio_effects/grain_delay.yaml +141 -0
  60. package/mcp_server/atlas/enrichments/audio_effects/hybrid_reverb.yaml +160 -0
  61. package/mcp_server/atlas/enrichments/audio_effects/limiter.yaml +97 -0
  62. package/mcp_server/atlas/enrichments/audio_effects/multiband_dynamics.yaml +174 -0
  63. package/mcp_server/atlas/enrichments/audio_effects/overdrive.yaml +119 -0
  64. package/mcp_server/atlas/enrichments/audio_effects/pedal.yaml +145 -0
  65. package/mcp_server/atlas/enrichments/audio_effects/phaser_flanger.yaml +161 -0
  66. package/mcp_server/atlas/enrichments/audio_effects/redux.yaml +114 -0
  67. package/mcp_server/atlas/enrichments/audio_effects/reverb.yaml +190 -0
  68. package/mcp_server/atlas/enrichments/audio_effects/roar.yaml +159 -0
  69. package/mcp_server/atlas/enrichments/audio_effects/saturator.yaml +146 -0
  70. package/mcp_server/atlas/enrichments/audio_effects/shifter.yaml +154 -0
  71. package/mcp_server/atlas/enrichments/audio_effects/spectral_resonator.yaml +141 -0
  72. package/mcp_server/atlas/enrichments/audio_effects/spectral_time.yaml +164 -0
  73. package/mcp_server/atlas/enrichments/audio_effects/vector_delay.yaml +140 -0
  74. package/mcp_server/atlas/enrichments/audio_effects/vinyl_distortion.yaml +141 -0
  75. package/mcp_server/atlas/enrichments/instruments/analog.yaml +222 -0
  76. package/mcp_server/atlas/enrichments/instruments/bass.yaml +202 -0
  77. package/mcp_server/atlas/enrichments/instruments/collision.yaml +150 -0
  78. package/mcp_server/atlas/enrichments/instruments/drift.yaml +167 -0
  79. package/mcp_server/atlas/enrichments/instruments/electric.yaml +137 -0
  80. package/mcp_server/atlas/enrichments/instruments/emit.yaml +163 -0
  81. package/mcp_server/atlas/enrichments/instruments/meld.yaml +164 -0
  82. package/mcp_server/atlas/enrichments/instruments/operator.yaml +197 -0
  83. package/mcp_server/atlas/enrichments/instruments/poli.yaml +192 -0
  84. package/mcp_server/atlas/enrichments/instruments/sampler.yaml +218 -0
  85. package/mcp_server/atlas/enrichments/instruments/simpler.yaml +217 -0
  86. package/mcp_server/atlas/enrichments/instruments/tension.yaml +156 -0
  87. package/mcp_server/atlas/enrichments/instruments/tree_tone.yaml +162 -0
  88. package/mcp_server/atlas/enrichments/instruments/vector_fm.yaml +165 -0
  89. package/mcp_server/atlas/enrichments/instruments/vector_grain.yaml +166 -0
  90. package/mcp_server/atlas/enrichments/instruments/wavetable.yaml +162 -0
  91. package/mcp_server/atlas/enrichments/midi_effects/arpeggiator.yaml +156 -0
  92. package/mcp_server/atlas/enrichments/midi_effects/bouncy_notes.yaml +93 -0
  93. package/mcp_server/atlas/enrichments/midi_effects/chord.yaml +147 -0
  94. package/mcp_server/atlas/enrichments/midi_effects/melodic_steps.yaml +97 -0
  95. package/mcp_server/atlas/enrichments/midi_effects/note_echo.yaml +108 -0
  96. package/mcp_server/atlas/enrichments/midi_effects/note_length.yaml +97 -0
  97. package/mcp_server/atlas/enrichments/midi_effects/pitch.yaml +76 -0
  98. package/mcp_server/atlas/enrichments/midi_effects/random.yaml +117 -0
  99. package/mcp_server/atlas/enrichments/midi_effects/rhythmic_steps.yaml +103 -0
  100. package/mcp_server/atlas/enrichments/midi_effects/scale.yaml +83 -0
  101. package/mcp_server/atlas/enrichments/midi_effects/step_arp.yaml +112 -0
  102. package/mcp_server/atlas/enrichments/midi_effects/velocity.yaml +119 -0
  103. package/mcp_server/atlas/enrichments/utility/amp.yaml +159 -0
  104. package/mcp_server/atlas/enrichments/utility/cabinet.yaml +109 -0
  105. package/mcp_server/atlas/enrichments/utility/corpus.yaml +150 -0
  106. package/mcp_server/atlas/enrichments/utility/resonators.yaml +131 -0
  107. package/mcp_server/atlas/enrichments/utility/spectrum.yaml +63 -0
  108. package/mcp_server/atlas/enrichments/utility/tuner.yaml +51 -0
  109. package/mcp_server/atlas/enrichments/utility/utility.yaml +136 -0
  110. package/mcp_server/atlas/enrichments/utility/vocoder.yaml +160 -0
  111. package/mcp_server/atlas/scanner.py +236 -0
  112. package/mcp_server/atlas/tools.py +224 -0
  113. package/mcp_server/composer/__init__.py +1 -0
  114. package/mcp_server/composer/engine.py +532 -0
  115. package/mcp_server/composer/layer_planner.py +427 -0
  116. package/mcp_server/composer/prompt_parser.py +329 -0
  117. package/mcp_server/composer/sample_resolver.py +153 -0
  118. package/mcp_server/composer/tools.py +211 -0
  119. package/mcp_server/connection.py +53 -8
  120. package/mcp_server/corpus/__init__.py +377 -0
  121. package/mcp_server/device_forge/__init__.py +1 -0
  122. package/mcp_server/device_forge/builder.py +377 -0
  123. package/mcp_server/device_forge/models.py +142 -0
  124. package/mcp_server/device_forge/templates.py +483 -0
  125. package/mcp_server/device_forge/tools.py +162 -0
  126. package/mcp_server/m4l_bridge.py +1 -0
  127. package/mcp_server/memory/taste_accessors.py +47 -0
  128. package/mcp_server/preview_studio/engine.py +9 -2
  129. package/mcp_server/preview_studio/tools.py +78 -35
  130. package/mcp_server/project_brain/tools.py +34 -0
  131. package/mcp_server/runtime/capability_probe.py +21 -2
  132. package/mcp_server/runtime/execution_router.py +184 -38
  133. package/mcp_server/runtime/live_version.py +102 -0
  134. package/mcp_server/runtime/mcp_dispatch.py +46 -0
  135. package/mcp_server/runtime/remote_commands.py +13 -5
  136. package/mcp_server/runtime/tools.py +66 -29
  137. package/mcp_server/sample_engine/__init__.py +1 -0
  138. package/mcp_server/sample_engine/analyzer.py +216 -0
  139. package/mcp_server/sample_engine/critics.py +390 -0
  140. package/mcp_server/sample_engine/models.py +193 -0
  141. package/mcp_server/sample_engine/moves.py +127 -0
  142. package/mcp_server/sample_engine/planner.py +186 -0
  143. package/mcp_server/sample_engine/slice_workflow.py +190 -0
  144. package/mcp_server/sample_engine/sources.py +540 -0
  145. package/mcp_server/sample_engine/techniques.py +908 -0
  146. package/mcp_server/sample_engine/tools.py +545 -0
  147. package/mcp_server/semantic_moves/__init__.py +3 -0
  148. package/mcp_server/semantic_moves/device_creation_moves.py +237 -0
  149. package/mcp_server/semantic_moves/mix_moves.py +8 -8
  150. package/mcp_server/semantic_moves/models.py +7 -7
  151. package/mcp_server/semantic_moves/performance_moves.py +4 -4
  152. package/mcp_server/semantic_moves/sample_compilers.py +377 -0
  153. package/mcp_server/semantic_moves/sound_design_moves.py +4 -4
  154. package/mcp_server/semantic_moves/tools.py +63 -10
  155. package/mcp_server/semantic_moves/transition_moves.py +4 -4
  156. package/mcp_server/server.py +71 -1
  157. package/mcp_server/session_continuity/tracker.py +4 -1
  158. package/mcp_server/sound_design/critics.py +89 -1
  159. package/mcp_server/splice_client/__init__.py +1 -0
  160. package/mcp_server/splice_client/client.py +347 -0
  161. package/mcp_server/splice_client/models.py +96 -0
  162. package/mcp_server/splice_client/protos/__init__.py +1 -0
  163. package/mcp_server/splice_client/protos/app_pb2.py +319 -0
  164. package/mcp_server/splice_client/protos/app_pb2.pyi +1153 -0
  165. package/mcp_server/splice_client/protos/app_pb2_grpc.py +1946 -0
  166. package/mcp_server/tools/_conductor.py +16 -0
  167. package/mcp_server/tools/_planner_engine.py +24 -0
  168. package/mcp_server/tools/analyzer.py +2 -0
  169. package/mcp_server/tools/arrangement.py +69 -0
  170. package/mcp_server/tools/automation.py +15 -2
  171. package/mcp_server/tools/devices.py +117 -6
  172. package/mcp_server/tools/notes.py +37 -4
  173. package/mcp_server/tools/planner.py +3 -0
  174. package/mcp_server/wonder_mode/diagnosis.py +5 -0
  175. package/mcp_server/wonder_mode/engine.py +144 -14
  176. package/mcp_server/wonder_mode/tools.py +33 -1
  177. package/package.json +14 -4
  178. package/remote_script/LivePilot/__init__.py +8 -1
  179. package/remote_script/LivePilot/arrangement.py +114 -0
  180. package/remote_script/LivePilot/browser.py +56 -1
  181. package/remote_script/LivePilot/devices.py +246 -6
  182. package/remote_script/LivePilot/mixing.py +8 -3
  183. package/remote_script/LivePilot/server.py +5 -1
  184. package/remote_script/LivePilot/transport.py +3 -0
  185. package/remote_script/LivePilot/version_detect.py +78 -0
@@ -0,0 +1,145 @@
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+ id: pedal
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+ name: Pedal
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+ sonic_description: >
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+ Guitar pedal emulation with three distinct modes — Overdrive (warm tube breakup),
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+ Distortion (aggressive clipping), and Fuzz (thick, woolly saturation). Includes a
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+ three-band tone stack (Bass/Mid/Treble) for shaping the distortion character like
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+ a real guitar pedalboard.
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+ effect_type: distortion
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+ character_tags: [guitar, crunchy, warm, aggressive, fuzzy]
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+ use_cases: [guitar_tone, fuzz_bass, distortion_lead, overdrive_crunch, creative_destruction]
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+ genre_affinity:
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+ primary: [rock, indie, stoner, garage]
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+ secondary: [electronic, lo_fi, shoegaze]
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+ complexity: beginner
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+ signal_type: audio
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+ introduced_in: "10.0"
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+
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+ key_parameters:
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+ - name: "Type"
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+ description: "Pedal emulation type — each has a distinct distortion character"
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+ range: ["Overdrive", "Distortion", "Fuzz"]
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+ type: enum
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+ sweet_spots:
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+ warm_crunch: "Overdrive"
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+ aggressive: "Distortion"
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+ thick: "Fuzz"
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+
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+ - name: "Gain"
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+ description: "Amount of distortion — higher values increase clipping and harmonics"
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+ range: [0.0, 100.0]
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+ unit: "%"
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+ type: float
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+ sweet_spots:
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+ edge_of_breakup: 20.0
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+ crunch: 45.0
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+ heavy: 70.0
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+ maxed: 100.0
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+
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+ - name: "Output"
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+ description: "Output volume after distortion"
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+ range: [-inf, 0.0]
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+ unit: dB
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+ type: float
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+ sweet_spots:
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+ compensate: -6.0
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+ quiet: -12.0
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+
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+ - name: "Bass"
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+ description: "Low-frequency tone control"
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+ range: [-1.0, 1.0]
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+ type: float
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+ sweet_spots:
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+ cut: -0.5
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+ flat: 0.0
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+ boost: 0.5
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+
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+ - name: "Mid"
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+ description: "Mid-frequency tone control — critical for cut-through"
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+ range: [-1.0, 1.0]
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+ type: float
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+ sweet_spots:
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+ scooped: -0.6
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+ flat: 0.0
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+ honky: 0.5
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+
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+ - name: "Treble"
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+ description: "High-frequency tone control"
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+ range: [-1.0, 1.0]
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+ type: float
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+ sweet_spots:
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+ dark: -0.5
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+ flat: 0.0
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+ bright: 0.5
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+
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+ - name: "Sub"
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+ description: "Sub-bass emphasis below the tone stack"
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+ type: toggle
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+ range: [0, 1]
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+ sweet_spots:
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+ off: 0
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+ bass_heavy: 1
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+
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+ - name: "Dry/Wet"
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+ description: "Mix between clean and distorted signal"
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+ range: [0.0, 100.0]
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+ unit: "%"
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+ type: float
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+ sweet_spots:
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+ full: 100.0
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+ blend: 60.0
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+
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+ pairs_well_with:
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+ - device: "Cabinet"
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+ reason: "Speaker cabinet emulation completes the amp simulation chain"
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+ - device: "EQ Eight"
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+ reason: "Detailed EQ shaping after the pedal for precise tonal control"
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+ - device: "Reverb"
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+ reason: "Spring or room reverb after pedal for realistic guitar tones"
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+ - device: "Delay"
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+ reason: "Classic guitar delay after distortion pedal"
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+ - device: "Chorus-Ensemble"
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+ reason: "Chorus after overdrive for 80s clean-crunch tone"
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+
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+ starter_recipes:
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+ - name: "Fuzz Bass"
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+ description: "Thick, fuzzy bass distortion for stoner or psychedelic music"
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+ genre: stoner
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+ params:
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+ Type: "Fuzz"
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+ Gain: 60.0
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+ Bass: 0.3
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+ Mid: -0.2
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+ Treble: -0.3
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+ Sub: 1
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+ Output: -8.0
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+
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+ - name: "Distortion Lead"
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+ description: "Aggressive lead guitar distortion with mid presence"
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+ genre: rock
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+ params:
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+ Type: "Distortion"
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+ Gain: 65.0
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+ Bass: 0.0
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+ Mid: 0.3
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+ Treble: 0.2
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+ Output: -6.0
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+
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+ - name: "Overdrive Crunch"
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+ description: "Warm, responsive crunch that cleans up with playing dynamics"
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+ genre: blues
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+ params:
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+ Type: "Overdrive"
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+ Gain: 35.0
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+ Bass: 0.1
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+ Mid: 0.1
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+ Treble: 0.0
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+ Output: -4.0
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+
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+ gotchas:
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+ - "Each Type sounds dramatically different — Overdrive is subtle, Fuzz is extreme"
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+ - "Gain interacts strongly with input level — hotter inputs drive harder into clipping"
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+ - "Mid control is crucial for guitars — boosted mids cut through a mix, scooped mids sit behind"
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+ - "Sub toggle adds significant low-end energy — watch for muddiness, especially with Fuzz"
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+ - "Output level needs compensation — high Gain settings significantly increase volume"
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+ - "Works on synths and drums too, not just guitar — Fuzz on drums is a classic technique"
@@ -0,0 +1,161 @@
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+ id: phaser_flanger
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+ name: Phaser-Flanger
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+ sonic_description: >
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+ Combined phaser and flanger effect with three modes — Phaser (sweeping notch filters),
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+ Flanger (short modulated delay), and Doubler (subtle stereo widening). Creates everything
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+ from subtle movement to dramatic jet-engine sweeps and metallic textures.
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+ effect_type: modulation
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+ character_tags: [sweeping, metallic, jet, wide, psychedelic]
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+ use_cases: [phaser_sweep, jet_flanger, stereo_doubling, metallic_texture, psychedelic_effect]
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+ genre_affinity:
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+ primary: [psychedelic, electronic, funk, rock]
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+ secondary: [synthwave, ambient, pop, progressive]
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+ complexity: beginner
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+ signal_type: audio
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+ introduced_in: "11.0"
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+
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+ key_parameters:
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+ - name: "Mode"
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+ description: "Effect type — Phaser, Flanger, or Doubler"
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+ range: ["Phaser", "Flanger", "Doubler"]
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+ type: enum
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+ sweet_spots:
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+ notch_sweep: "Phaser"
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+ jet_whoosh: "Flanger"
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+ width: "Doubler"
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+
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+ - name: "Rate"
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+ description: "LFO speed controlling the sweep"
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+ range: [0.01, 20.0]
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+ unit: Hz
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+ type: float
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+ sweet_spots:
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+ slow_sweep: 0.2
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+ moderate: 1.0
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+ fast: 5.0
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+
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+ - name: "Amount"
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+ description: "Depth of the modulation sweep"
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+ range: [0.0, 100.0]
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+ unit: "%"
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+ type: float
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+ sweet_spots:
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+ subtle: 20.0
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+ moderate: 45.0
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+ deep: 75.0
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+ extreme: 100.0
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+
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+ - name: "Feedback"
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+ description: "Intensity of the effect — higher values create more pronounced resonances"
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+ range: [0.0, 100.0]
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+ unit: "%"
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+ type: float
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+ sweet_spots:
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+ subtle: 15.0
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+ moderate: 40.0
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+ intense: 70.0
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+ metallic: 90.0
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+
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+ - name: "Center"
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+ description: "Center frequency of the modulation sweep"
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+ range: [20.0, 20000.0]
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+ unit: Hz
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+ type: float
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+ sweet_spots:
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+ low: 200.0
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+ mid: 1000.0
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+ high: 4000.0
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+
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+ - name: "Spread"
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+ description: "Stereo spread of the modulation — creates wide sweeps"
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+ range: [0.0, 100.0]
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+ unit: "%"
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+ type: float
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+ sweet_spots:
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+ mono: 0.0
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+ moderate: 50.0
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+ wide: 100.0
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+
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+ - name: "Width"
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+ description: "Stereo width of the output"
81
+ range: [0.0, 100.0]
82
+ unit: "%"
83
+ type: float
84
+ sweet_spots:
85
+ narrow: 30.0
86
+ normal: 70.0
87
+ wide: 100.0
88
+
89
+ - name: "Dry/Wet"
90
+ description: "Mix between dry and effected signal"
91
+ range: [0.0, 100.0]
92
+ unit: "%"
93
+ type: float
94
+ sweet_spots:
95
+ subtle: 20.0
96
+ moderate: 40.0
97
+ heavy: 60.0
98
+
99
+ pairs_well_with:
100
+ - device: "Overdrive"
101
+ reason: "Distortion before phaser for classic psychedelic guitar tone"
102
+ - device: "Reverb"
103
+ reason: "Reverb after flanger smears the metallic sweeps into a wash"
104
+ - device: "Delay"
105
+ reason: "Echo after phaser for spacious, evolving repeats"
106
+ - device: "Auto Filter"
107
+ reason: "Layer filter sweep with phaser for complex modulation"
108
+
109
+ starter_recipes:
110
+ - name: "Jet Flanger"
111
+ description: "Classic jet engine flanging effect"
112
+ genre: rock
113
+ params:
114
+ Mode: "Flanger"
115
+ Rate: 0.3
116
+ Amount: 60.0
117
+ Feedback: 65.0
118
+ Center: 800.0
119
+ "Dry/Wet": 50.0
120
+
121
+ - name: "Subtle Phase"
122
+ description: "Gentle phaser movement for synth pads or clean guitar"
123
+ genre: pop
124
+ params:
125
+ Mode: "Phaser"
126
+ Rate: 0.5
127
+ Amount: 30.0
128
+ Feedback: 25.0
129
+ Center: 1500.0
130
+ "Dry/Wet": 35.0
131
+
132
+ - name: "Metallic Sweep"
133
+ description: "Intense, resonant phaser sweep for psychedelic textures"
134
+ genre: psychedelic
135
+ params:
136
+ Mode: "Phaser"
137
+ Rate: 0.15
138
+ Amount: 80.0
139
+ Feedback: 80.0
140
+ Center: 1000.0
141
+ Spread: 80.0
142
+ "Dry/Wet": 55.0
143
+
144
+ - name: "Stereo Doubler"
145
+ description: "Subtle stereo widening without obvious modulation"
146
+ genre: all
147
+ params:
148
+ Mode: "Doubler"
149
+ Rate: 0.8
150
+ Amount: 20.0
151
+ Feedback: 0.0
152
+ Width: 100.0
153
+ "Dry/Wet": 30.0
154
+
155
+ gotchas:
156
+ - "Phaser creates notches in the spectrum; Flanger uses a short delay — they sound fundamentally different"
157
+ - "High Feedback in Flanger mode creates metallic, resonant sounds — can be harsh"
158
+ - "Doubler mode is designed for subtle widening — don't push Amount or Feedback too high"
159
+ - "Check mono compatibility — phaser and flanger can cause significant phase cancellation"
160
+ - "Center frequency determines where in the spectrum the sweep occurs — low Center for bass-heavy sweeps"
161
+ - "Spread creates left/right phase offset in the sweep — increases stereo width but can thin mono sum"
@@ -0,0 +1,114 @@
1
+ id: redux
2
+ name: Redux
3
+ sonic_description: >
4
+ Bit reduction and downsampling effect that reduces audio fidelity by quantizing
5
+ amplitude (bit depth) and reducing sample rate. Creates classic retro digital sounds,
6
+ from subtle lo-fi warmth at mild settings to extreme 1-bit crunchy noise at
7
+ aggressive settings.
8
+ effect_type: distortion
9
+ character_tags: [lo_fi, retro, crushed, digital, 8_bit]
10
+ use_cases: [lo_fi, bitcrush, retro_gaming, downsample, creative_destruction]
11
+ genre_affinity:
12
+ primary: [lo_fi, chiptune, electronic, hip_hop]
13
+ secondary: [glitch, experimental, idm]
14
+ complexity: beginner
15
+ signal_type: audio
16
+ introduced_in: "1.0"
17
+
18
+ key_parameters:
19
+ - name: "Bit Depth"
20
+ description: "Reduces the number of amplitude levels — lower values = more quantization noise"
21
+ range: [1, 16]
22
+ type: int
23
+ sweet_spots:
24
+ subtle: 12
25
+ lo_fi: 8
26
+ crushed: 4
27
+ extreme: 2
28
+ one_bit: 1
29
+
30
+ - name: "Downsample"
31
+ description: "Reduces the effective sample rate — creates aliasing and frequency folding"
32
+ range: [1, 200]
33
+ type: int
34
+ sweet_spots:
35
+ subtle: 2
36
+ lo_fi: 8
37
+ crushed: 20
38
+ extreme: 50
39
+ destroyed: 200
40
+
41
+ - name: "Downsample Mode"
42
+ description: "How downsampling is applied — Soft is smoother, Hard is more aliased"
43
+ range: ["Soft", "Hard"]
44
+ type: enum
45
+ sweet_spots:
46
+ smooth: "Soft"
47
+ aliased: "Hard"
48
+
49
+ - name: "Jitter"
50
+ description: "Randomizes the sample rate reduction for noisy, unstable character"
51
+ range: [0.0, 100.0]
52
+ unit: "%"
53
+ type: float
54
+ sweet_spots:
55
+ off: 0.0
56
+ subtle: 10.0
57
+ noisy: 40.0
58
+
59
+ - name: "Dry/Wet"
60
+ description: "Mix between clean and reduced signal"
61
+ range: [0.0, 100.0]
62
+ unit: "%"
63
+ type: float
64
+ sweet_spots:
65
+ full: 100.0
66
+ parallel: 50.0
67
+ subtle: 30.0
68
+
69
+ pairs_well_with:
70
+ - device: "Erosion"
71
+ reason: "Layer Redux with Erosion for full digital degradation"
72
+ - device: "Saturator"
73
+ reason: "Warm saturation before Redux softens the harsh digital artifacts"
74
+ - device: "Auto Filter"
75
+ reason: "Filter after Redux to tame harsh aliasing frequencies"
76
+ - device: "EQ Eight"
77
+ reason: "Cut high frequencies after downsampling to control aliasing"
78
+
79
+ starter_recipes:
80
+ - name: "Lo-Fi 12-Bit"
81
+ description: "Subtle quality reduction for lo-fi hip-hop or chillwave aesthetics"
82
+ genre: lo_fi
83
+ params:
84
+ "Bit Depth": 12
85
+ Downsample: 3
86
+ "Downsample Mode": "Soft"
87
+ "Dry/Wet": 100.0
88
+
89
+ - name: "Extreme Bitcrush"
90
+ description: "Heavy bit and sample rate reduction for glitch and experimental"
91
+ genre: glitch
92
+ params:
93
+ "Bit Depth": 4
94
+ Downsample: 20
95
+ "Downsample Mode": "Hard"
96
+ "Dry/Wet": 80.0
97
+
98
+ - name: "Retro Gaming"
99
+ description: "8-bit chiptune character for retro game-style sounds"
100
+ genre: chiptune
101
+ params:
102
+ "Bit Depth": 8
103
+ Downsample: 10
104
+ "Downsample Mode": "Hard"
105
+ Jitter: 5.0
106
+ "Dry/Wet": 100.0
107
+
108
+ gotchas:
109
+ - "Bit Depth of 1 is extreme — the signal becomes a square wave at the input frequency"
110
+ - "Downsampling creates aliasing that folds frequencies back down — can produce unexpected tones"
111
+ - "Hard mode produces more aliasing artifacts; Soft mode smooths the downsampling"
112
+ - "Very heavy settings can make the audio unrecognizable — use Dry/Wet for parallel blending"
113
+ - "Low Bit Depth adds significant noise floor — compensate with a noise gate if needed"
114
+ - "Jitter adds randomness to the sample rate — creates a more organic, unstable character"
@@ -0,0 +1,190 @@
1
+ id: reverb
2
+ name: Reverb
3
+ sonic_description: >
4
+ Algorithmic reverb that simulates acoustic spaces from small rooms to infinite drones.
5
+ Features independent early reflection and diffuse tail controls, input filtering, chorus
6
+ modulation, and a Freeze function that infinitely sustains the current reverb cloud.
7
+ effect_type: reverb
8
+ character_tags: [spacious, atmospheric, versatile, lush, ambient]
9
+ use_cases: [room_simulation, spatial_depth, ambient_wash, vocal_reverb, drum_room, infinite_drone]
10
+ genre_affinity:
11
+ primary: [all]
12
+ secondary: []
13
+ complexity: beginner
14
+ signal_type: audio
15
+ introduced_in: "1.0"
16
+
17
+ key_parameters:
18
+ - name: "Decay Time"
19
+ description: "Length of the reverb tail in seconds"
20
+ range: [0.2, 60.0]
21
+ unit: s
22
+ type: float
23
+ sweet_spots:
24
+ tight_room: 0.5
25
+ small_room: 1.2
26
+ hall: 3.0
27
+ cathedral: 6.0
28
+ infinite: 60.0
29
+
30
+ - name: "Pre Delay"
31
+ description: "Delay before reverb onset — separates dry signal from reverb"
32
+ range: [0.0, 500.0]
33
+ unit: ms
34
+ type: float
35
+ sweet_spots:
36
+ intimate: 0.0
37
+ vocal: 20.0
38
+ large_space: 50.0
39
+ separated: 100.0
40
+
41
+ - name: "Room Size"
42
+ description: "Size of the simulated space — affects early reflection pattern"
43
+ range: [0.0, 500.0]
44
+ type: float
45
+ sweet_spots:
46
+ small: 50.0
47
+ medium: 150.0
48
+ large: 300.0
49
+ huge: 500.0
50
+
51
+ - name: "Diffusion"
52
+ description: "Density of reflections — higher values sound smoother"
53
+ range: [0.0, 100.0]
54
+ unit: "%"
55
+ type: float
56
+ sweet_spots:
57
+ sparse: 30.0
58
+ moderate: 60.0
59
+ dense: 90.0
60
+
61
+ - name: "ER Level"
62
+ description: "Early reflections level — provides room character and spatial cues"
63
+ range: [-inf, 6.0]
64
+ unit: dB
65
+ type: float
66
+ sweet_spots:
67
+ off: -inf
68
+ subtle: -6.0
69
+ present: 0.0
70
+
71
+ - name: "Diffuse Level"
72
+ description: "Diffuse tail level — the main body of the reverb"
73
+ range: [-inf, 6.0]
74
+ unit: dB
75
+ type: float
76
+ sweet_spots:
77
+ subtle: -6.0
78
+ normal: 0.0
79
+
80
+ - name: "High Cut"
81
+ description: "Low-pass filter on the reverb — darkens the tail"
82
+ range: [20.0, 20000.0]
83
+ unit: Hz
84
+ type: float
85
+ sweet_spots:
86
+ dark: 2000.0
87
+ warm: 4000.0
88
+ natural: 8000.0
89
+ bright: 15000.0
90
+
91
+ - name: "Low Cut"
92
+ description: "High-pass filter on the reverb — removes muddy low frequencies"
93
+ range: [20.0, 20000.0]
94
+ unit: Hz
95
+ type: float
96
+ sweet_spots:
97
+ off: 20.0
98
+ clean: 100.0
99
+ thin: 300.0
100
+
101
+ - name: "Chorus Amount"
102
+ description: "Chorus modulation on the reverb tail — adds movement"
103
+ range: [0.0, 100.0]
104
+ unit: "%"
105
+ type: float
106
+ sweet_spots:
107
+ off: 0.0
108
+ subtle: 20.0
109
+ lush: 50.0
110
+
111
+ - name: "Freeze"
112
+ description: "Infinitely sustains the current reverb — great for drones and transitions"
113
+ type: toggle
114
+ range: [0, 1]
115
+
116
+ - name: "Dry/Wet"
117
+ description: "Mix between dry and reverb signal"
118
+ range: [0.0, 100.0]
119
+ unit: "%"
120
+ type: float
121
+ sweet_spots:
122
+ touch: 10.0
123
+ subtle: 20.0
124
+ moderate: 35.0
125
+ lush: 50.0
126
+ return_track: 100.0
127
+
128
+ pairs_well_with:
129
+ - device: "EQ Eight"
130
+ reason: "Cut low-end before reverb to prevent muddiness; shape reverb tone after"
131
+ - device: "Delay"
132
+ reason: "Delay before reverb for depth, or reverb before delay for washy echoes"
133
+ - device: "Compressor"
134
+ reason: "Compress the reverb return for controlled, even tails"
135
+ - device: "Utility"
136
+ reason: "Width control on the reverb return — mono reverb sits tighter in the mix"
137
+
138
+ starter_recipes:
139
+ - name: "Small Room"
140
+ description: "Tight, natural-sounding room for drums or guitars"
141
+ genre: all
142
+ params:
143
+ "Decay Time": 0.8
144
+ "Pre Delay": 5.0
145
+ "Room Size": 80.0
146
+ Diffusion: 70.0
147
+ "High Cut": 6000.0
148
+ "Dry/Wet": 20.0
149
+
150
+ - name: "Large Hall"
151
+ description: "Spacious concert hall for orchestral or cinematic sounds"
152
+ genre: cinematic
153
+ params:
154
+ "Decay Time": 3.5
155
+ "Pre Delay": 30.0
156
+ "Room Size": 300.0
157
+ Diffusion: 85.0
158
+ "High Cut": 8000.0
159
+ "Low Cut": 100.0
160
+ "Dry/Wet": 30.0
161
+
162
+ - name: "Infinite Drone"
163
+ description: "Sustained reverb cloud for ambient and drone textures"
164
+ genre: ambient
165
+ params:
166
+ "Decay Time": 60.0
167
+ "Pre Delay": 0.0
168
+ Diffusion: 100.0
169
+ "Chorus Amount": 40.0
170
+ "Dry/Wet": 80.0
171
+
172
+ - name: "Vocal Plate"
173
+ description: "Bright, clear reverb for vocals with pre-delay separation"
174
+ genre: pop
175
+ params:
176
+ "Decay Time": 1.5
177
+ "Pre Delay": 25.0
178
+ "Room Size": 120.0
179
+ Diffusion: 90.0
180
+ "High Cut": 10000.0
181
+ "Low Cut": 200.0
182
+ "Dry/Wet": 20.0
183
+
184
+ gotchas:
185
+ - "On return tracks, set Dry/Wet to 100% — control the reverb amount with the send level"
186
+ - "Always cut low frequencies (Low Cut at 100-200 Hz) to prevent muddy reverb buildup"
187
+ - "Freeze captures whatever is currently in the reverb buffer — automate it for transitions"
188
+ - "Pre Delay above 20ms helps keep the dry signal distinct from the reverb, crucial for clarity"
189
+ - "Chorus Amount adds modulation but also subtle pitch variation — turn off for surgical reverb"
190
+ - "Very long Decay Times with high Diffusion can mask rhythmic detail — match decay to tempo"