livekit-client 2.22.0 → 2.22.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/dist/livekit-client.e2ee.worker.js +1 -1
  2. package/dist/livekit-client.e2ee.worker.js.map +1 -1
  3. package/dist/livekit-client.e2ee.worker.mjs +364 -40
  4. package/dist/livekit-client.e2ee.worker.mjs.map +1 -1
  5. package/dist/livekit-client.esm.mjs +1847 -179
  6. package/dist/livekit-client.esm.mjs.map +1 -1
  7. package/dist/livekit-client.fm.worker.js +1 -1
  8. package/dist/livekit-client.fm.worker.js.map +1 -1
  9. package/dist/livekit-client.fm.worker.mjs +187 -1
  10. package/dist/livekit-client.fm.worker.mjs.map +1 -1
  11. package/dist/livekit-client.umd.js +1 -1
  12. package/dist/livekit-client.umd.js.map +1 -1
  13. package/dist/src/api/SignalClient.d.ts +25 -1
  14. package/dist/src/api/SignalClient.d.ts.map +1 -1
  15. package/dist/src/api/SignalClientStateMachine.d.ts +85 -0
  16. package/dist/src/api/SignalClientStateMachine.d.ts.map +1 -0
  17. package/dist/src/api/WebSocketStream.d.ts.map +1 -1
  18. package/dist/src/api/utils.d.ts.map +1 -1
  19. package/dist/src/e2ee/E2eeManager.d.ts +7 -0
  20. package/dist/src/e2ee/E2eeManager.d.ts.map +1 -1
  21. package/dist/src/e2ee/constants.d.ts +5 -0
  22. package/dist/src/e2ee/constants.d.ts.map +1 -1
  23. package/dist/src/e2ee/types.d.ts +9 -2
  24. package/dist/src/e2ee/types.d.ts.map +1 -1
  25. package/dist/src/e2ee/worker/FrameCryptor.d.ts +42 -1
  26. package/dist/src/e2ee/worker/FrameCryptor.d.ts.map +1 -1
  27. package/dist/src/index.d.ts +3 -2
  28. package/dist/src/index.d.ts.map +1 -1
  29. package/dist/src/logger.d.ts +2 -1
  30. package/dist/src/logger.d.ts.map +1 -1
  31. package/dist/src/options.d.ts +22 -0
  32. package/dist/src/options.d.ts.map +1 -1
  33. package/dist/src/room/PCTransport.d.ts +2 -1
  34. package/dist/src/room/PCTransport.d.ts.map +1 -1
  35. package/dist/src/room/PCTransportManager.d.ts +12 -0
  36. package/dist/src/room/PCTransportManager.d.ts.map +1 -1
  37. package/dist/src/room/RTCEngine.d.ts +7 -2
  38. package/dist/src/room/RTCEngine.d.ts.map +1 -1
  39. package/dist/src/room/Room.d.ts +8 -1
  40. package/dist/src/room/Room.d.ts.map +1 -1
  41. package/dist/src/room/data-stream/incoming/StreamReader.d.ts +17 -17
  42. package/dist/src/room/data-stream/incoming/StreamReader.d.ts.map +1 -1
  43. package/dist/src/room/events.d.ts +1 -1
  44. package/dist/src/room/statsSummary.d.ts +13 -0
  45. package/dist/src/room/statsSummary.d.ts.map +1 -0
  46. package/dist/src/room/token-source/utils.d.ts.map +1 -1
  47. package/dist/src/room/track/LocalAudioTrack.d.ts.map +1 -1
  48. package/dist/src/room/track/Track.d.ts +10 -0
  49. package/dist/src/room/track/Track.d.ts.map +1 -1
  50. package/dist/src/utils/machineInspector.d.ts +54 -0
  51. package/dist/src/utils/machineInspector.d.ts.map +1 -0
  52. package/dist/ts4.2/api/SignalClient.d.ts +25 -1
  53. package/dist/ts4.2/api/SignalClientStateMachine.d.ts +85 -0
  54. package/dist/ts4.2/e2ee/E2eeManager.d.ts +7 -0
  55. package/dist/ts4.2/e2ee/constants.d.ts +5 -0
  56. package/dist/ts4.2/e2ee/types.d.ts +9 -2
  57. package/dist/ts4.2/e2ee/worker/FrameCryptor.d.ts +42 -1
  58. package/dist/ts4.2/index.d.ts +3 -2
  59. package/dist/ts4.2/logger.d.ts +2 -1
  60. package/dist/ts4.2/options.d.ts +22 -0
  61. package/dist/ts4.2/room/PCTransport.d.ts +2 -1
  62. package/dist/ts4.2/room/PCTransportManager.d.ts +12 -0
  63. package/dist/ts4.2/room/RTCEngine.d.ts +7 -2
  64. package/dist/ts4.2/room/Room.d.ts +8 -1
  65. package/dist/ts4.2/room/data-stream/incoming/StreamReader.d.ts +17 -17
  66. package/dist/ts4.2/room/events.d.ts +1 -1
  67. package/dist/ts4.2/room/statsSummary.d.ts +13 -0
  68. package/dist/ts4.2/room/track/Track.d.ts +10 -0
  69. package/dist/ts4.2/utils/machineInspector.d.ts +54 -0
  70. package/package.json +7 -1
  71. package/src/api/SignalClient.test.ts +320 -8
  72. package/src/api/SignalClient.ts +261 -82
  73. package/src/api/SignalClientStateMachine.test.ts +472 -0
  74. package/src/api/SignalClientStateMachine.ts +180 -0
  75. package/src/api/WebSocketStream.ts +19 -3
  76. package/src/api/utils.test.ts +20 -1
  77. package/src/api/utils.ts +5 -0
  78. package/src/e2ee/E2eeManager.ts +38 -14
  79. package/src/e2ee/constants.ts +6 -0
  80. package/src/e2ee/subscriberBlackScreen.test.ts +544 -0
  81. package/src/e2ee/types.ts +9 -2
  82. package/src/e2ee/worker/FrameCryptor.race.test.ts +9 -26
  83. package/src/e2ee/worker/FrameCryptor.test.ts +0 -1
  84. package/src/e2ee/worker/FrameCryptor.ts +185 -52
  85. package/src/e2ee/worker/e2ee.worker.ts +38 -6
  86. package/src/index.ts +5 -0
  87. package/src/logger.ts +1 -0
  88. package/src/options.ts +24 -0
  89. package/src/room/PCTransport.ts +2 -1
  90. package/src/room/PCTransportManager.test.ts +35 -0
  91. package/src/room/PCTransportManager.ts +12 -4
  92. package/src/room/RTCEngine.ts +16 -7
  93. package/src/room/Room.ts +70 -5
  94. package/src/room/data-stream/incoming/IncomingDataStreamManager.test.ts +171 -0
  95. package/src/room/data-stream/incoming/IncomingDataStreamManager.ts +17 -18
  96. package/src/room/data-stream/incoming/StreamReader.ts +20 -50
  97. package/src/room/events.ts +1 -1
  98. package/src/room/statsSummary.ts +187 -0
  99. package/src/room/token-source/test-tokens.ts +20 -0
  100. package/src/room/token-source/utils.test.ts +27 -0
  101. package/src/room/token-source/utils.ts +12 -5
  102. package/src/room/track/LocalAudioTrack.ts +9 -3
  103. package/src/room/track/Track.ts +27 -0
  104. package/src/room/utils.test.ts +24 -1
  105. package/src/room/utils.ts +1 -1
  106. package/src/utils/machineInspector.ts +90 -0
@@ -946,6 +946,9 @@ function _defineProperty(e, r, t) {
946
946
  writable: true
947
947
  }) : e[r] = t, e;
948
948
  }
949
+ function _iterableToArray(r) {
950
+ if ("undefined" != typeof Symbol && null != r[Symbol.iterator] || null != r["@@iterator"]) return Array.from(r);
951
+ }
949
952
  function _iterableToArrayLimit(r, l) {
950
953
  var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
951
954
  if (null != t) {
@@ -976,9 +979,53 @@ function _iterableToArrayLimit(r, l) {
976
979
  function _nonIterableRest() {
977
980
  throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
978
981
  }
982
+ function ownKeys(e, r) {
983
+ var t = Object.keys(e);
984
+ if (Object.getOwnPropertySymbols) {
985
+ var o = Object.getOwnPropertySymbols(e);
986
+ r && (o = o.filter(function (r) {
987
+ return Object.getOwnPropertyDescriptor(e, r).enumerable;
988
+ })), t.push.apply(t, o);
989
+ }
990
+ return t;
991
+ }
992
+ function _objectSpread2(e) {
993
+ for (var r = 1; r < arguments.length; r++) {
994
+ var t = null != arguments[r] ? arguments[r] : {};
995
+ r % 2 ? ownKeys(Object(t), true).forEach(function (r) {
996
+ _defineProperty(e, r, t[r]);
997
+ }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) {
998
+ Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r));
999
+ });
1000
+ }
1001
+ return e;
1002
+ }
1003
+ function _objectWithoutProperties(e, t) {
1004
+ if (null == e) return {};
1005
+ var o,
1006
+ r,
1007
+ i = _objectWithoutPropertiesLoose(e, t);
1008
+ if (Object.getOwnPropertySymbols) {
1009
+ var n = Object.getOwnPropertySymbols(e);
1010
+ for (r = 0; r < n.length; r++) o = n[r], -1 === t.indexOf(o) && {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]);
1011
+ }
1012
+ return i;
1013
+ }
1014
+ function _objectWithoutPropertiesLoose(r, e) {
1015
+ if (null == r) return {};
1016
+ var t = {};
1017
+ for (var n in r) if ({}.hasOwnProperty.call(r, n)) {
1018
+ if (-1 !== e.indexOf(n)) continue;
1019
+ t[n] = r[n];
1020
+ }
1021
+ return t;
1022
+ }
979
1023
  function _slicedToArray(r, e) {
980
1024
  return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest();
981
1025
  }
1026
+ function _toArray(r) {
1027
+ return _arrayWithHoles(r) || _iterableToArray(r) || _unsupportedIterableToArray(r) || _nonIterableRest();
1028
+ }
982
1029
  function _toPrimitive(t, r) {
983
1030
  if ("object" != typeof t || !t) return t;
984
1031
  var e = t[Symbol.toPrimitive];
@@ -8505,6 +8552,7 @@ var LoggerNames;
8505
8552
  LoggerNames["DataTracks"] = "livekit-data-tracks";
8506
8553
  LoggerNames["Region"] = "livekit-region";
8507
8554
  LoggerNames["ICE"] = "livekit-ice";
8555
+ LoggerNames["Stats"] = "livekit-stats";
8508
8556
  })(LoggerNames || (LoggerNames = {}));
8509
8557
  let livekitLogger = loglevelExports.getLogger(LoggerNames.Default);
8510
8558
  const livekitLoggers = Object.values(LoggerNames).map(name => loglevelExports.getLogger(name));
@@ -12160,7 +12208,7 @@ function getMatch(exp, ua) {
12160
12208
  }
12161
12209
  function getOSVersion(ua) {
12162
12210
  return ua.includes('mac os') ? getMatch(/\(.+?(\d+_\d+(:?_\d+)?)/, ua, 1).replace(/_/g, '.') : undefined;
12163
- }var version$1 = "2.22.0";const version = version$1;
12211
+ }var version$1 = "2.22.2";const version = version$1;
12164
12212
  const protocolVersion = 17;
12165
12213
  /** Initial client protocol. */
12166
12214
  const CLIENT_PROTOCOL_DEFAULT = 0;
@@ -12446,7 +12494,7 @@ var RoomEvent;
12446
12494
  * When a [[RemoteParticipant]] leaves *after* the local
12447
12495
  * participant has joined.
12448
12496
  *
12449
- * args: ([[RemoteParticipant]])
12497
+ * args: ([[RemoteParticipant]], [[DisconnectReason]] | undefined)
12450
12498
  */
12451
12499
  RoomEvent["ParticipantDisconnected"] = "participantDisconnected";
12452
12500
  /**
@@ -13014,7 +13062,171 @@ var TrackEvent;
13014
13062
  * @internal
13015
13063
  */
13016
13064
  TrackEvent["PreConnectBufferFlushed"] = "preConnectBufferFlushed";
13017
- })(TrackEvent || (TrackEvent = {}));function cloneDeep(value) {
13065
+ })(TrackEvent || (TrackEvent = {}));function compact(summary) {
13066
+ const compacted = {};
13067
+ for (const _ref of Object.entries(summary)) {
13068
+ var _ref2 = _slicedToArray(_ref, 2);
13069
+ const key = _ref2[0];
13070
+ const value = _ref2[1];
13071
+ if (value !== undefined) {
13072
+ compacted[key] = value;
13073
+ }
13074
+ }
13075
+ return compacted;
13076
+ }
13077
+ function resolution(width, height) {
13078
+ return width && height ? "".concat(width, "x").concat(height) : undefined;
13079
+ }
13080
+ /** keeps the derived durations readable; reported values are logged as they are */
13081
+ function round(seconds) {
13082
+ return Math.round(seconds * 10000) / 10000;
13083
+ }
13084
+ /**
13085
+ * Average time media spent in the jitter buffer, in s. Both counters are
13086
+ * cumulative, so this is the average over the lifetime of the stream.
13087
+ */
13088
+ function jitterBuffer(stat) {
13089
+ const delay = stat.jitterBufferDelay;
13090
+ const emitted = stat.jitterBufferEmittedCount;
13091
+ return delay !== undefined && emitted ? round(delay / emitted) : undefined;
13092
+ }
13093
+ /**
13094
+ * Playout delay in s. Video receive reports it directly, the audio path keeps it
13095
+ * in the linked `media-playout` stats summed over the samples played out. Pairs
13096
+ * with `RemoteTrack.setPlayoutDelay`.
13097
+ */
13098
+ function playoutDelay(stat, playout) {
13099
+ if (stat.playoutDelay !== undefined) {
13100
+ return round(stat.playoutDelay);
13101
+ }
13102
+ const total = playout === null || playout === void 0 ? void 0 : playout.totalPlayoutDelay;
13103
+ const samples = playout === null || playout === void 0 ? void 0 : playout.totalSamplesCount;
13104
+ return total !== undefined && samples ? round(total / samples) : undefined;
13105
+ }
13106
+ /**
13107
+ * Picks the interesting fields out of a `getStats()` report and groups them by
13108
+ * RTP stream, so a stats dump can be read without unfolding the raw report.
13109
+ */
13110
+ function summarizeStatsReport(report) {
13111
+ var _a, _b;
13112
+ const byId = new Map();
13113
+ const candidatePairs = [];
13114
+ const inbound = [];
13115
+ const outbound = [];
13116
+ let transport;
13117
+ report.forEach(stat => byId.set(stat.id, stat));
13118
+ const codecOf = stat => {
13119
+ var _a;
13120
+ return stat.codecId ? (_a = byId.get(stat.codecId)) === null || _a === void 0 ? void 0 : _a.mimeType : undefined;
13121
+ };
13122
+ const relatedOf = (stat, key) => stat[key] ? byId.get(stat[key]) : undefined;
13123
+ report.forEach(stat => {
13124
+ switch (stat.type) {
13125
+ case 'inbound-rtp':
13126
+ {
13127
+ const playout = relatedOf(stat, 'playoutId');
13128
+ inbound.push(compact({
13129
+ kind: stat.kind,
13130
+ ssrc: stat.ssrc,
13131
+ mid: stat.mid,
13132
+ // matches `streamTrackID` in the track's own log context
13133
+ trackId: stat.trackIdentifier,
13134
+ codec: codecOf(stat),
13135
+ decoder: stat.decoderImplementation,
13136
+ resolution: resolution(stat.frameWidth, stat.frameHeight),
13137
+ fps: stat.framesPerSecond,
13138
+ bytesReceived: stat.bytesReceived,
13139
+ packetsReceived: stat.packetsReceived,
13140
+ packetsLost: stat.packetsLost,
13141
+ packetsDiscarded: stat.packetsDiscarded,
13142
+ // frames received without frames decoded is a decode failure
13143
+ framesReceived: stat.framesReceived,
13144
+ framesDecoded: stat.framesDecoded,
13145
+ framesDropped: stat.framesDropped,
13146
+ keyFramesDecoded: stat.keyFramesDecoded,
13147
+ freezeCount: stat.freezeCount,
13148
+ totalFreezesDuration: stat.totalFreezesDuration,
13149
+ pauseCount: stat.pauseCount,
13150
+ nackCount: stat.nackCount,
13151
+ pliCount: stat.pliCount,
13152
+ firCount: stat.firCount,
13153
+ jitter: stat.jitter,
13154
+ jitterBuffer: jitterBuffer(stat),
13155
+ playoutDelay: playoutDelay(stat, playout),
13156
+ audioLevel: stat.audioLevel,
13157
+ totalSamplesReceived: stat.totalSamplesReceived,
13158
+ concealedSamples: stat.concealedSamples
13159
+ }));
13160
+ break;
13161
+ }
13162
+ case 'outbound-rtp':
13163
+ {
13164
+ const remote = relatedOf(stat, 'remoteId');
13165
+ const source = relatedOf(stat, 'mediaSourceId');
13166
+ outbound.push(compact({
13167
+ kind: stat.kind,
13168
+ ssrc: stat.ssrc,
13169
+ mid: stat.mid,
13170
+ rid: stat.rid,
13171
+ trackId: source === null || source === void 0 ? void 0 : source.trackIdentifier,
13172
+ active: stat.active,
13173
+ codec: codecOf(stat),
13174
+ encoder: stat.encoderImplementation,
13175
+ resolution: resolution(stat.frameWidth, stat.frameHeight),
13176
+ fps: stat.framesPerSecond,
13177
+ // what the source produces, to tell a stalled capture from a stalled encoder
13178
+ captureResolution: resolution(source === null || source === void 0 ? void 0 : source.width, source === null || source === void 0 ? void 0 : source.height),
13179
+ captureFps: source === null || source === void 0 ? void 0 : source.framesPerSecond,
13180
+ audioLevel: source === null || source === void 0 ? void 0 : source.audioLevel,
13181
+ targetBitrate: stat.targetBitrate,
13182
+ bytesSent: stat.bytesSent,
13183
+ packetsSent: stat.packetsSent,
13184
+ retransmittedPacketsSent: stat.retransmittedPacketsSent,
13185
+ framesEncoded: stat.framesEncoded,
13186
+ keyFramesEncoded: stat.keyFramesEncoded,
13187
+ limitedBy: stat.qualityLimitationReason === 'none' ? undefined : stat.qualityLimitationReason,
13188
+ nackCount: stat.nackCount,
13189
+ pliCount: stat.pliCount,
13190
+ firCount: stat.firCount,
13191
+ // loss, jitter and RTT are only known from what the remote reports
13192
+ remotePacketsLost: remote === null || remote === void 0 ? void 0 : remote.packetsLost,
13193
+ remoteFractionLost: remote === null || remote === void 0 ? void 0 : remote.fractionLost,
13194
+ remoteJitter: remote === null || remote === void 0 ? void 0 : remote.jitter,
13195
+ remoteRoundTripTime: remote === null || remote === void 0 ? void 0 : remote.roundTripTime
13196
+ }));
13197
+ break;
13198
+ }
13199
+ case 'transport':
13200
+ transport = stat;
13201
+ break;
13202
+ case 'candidate-pair':
13203
+ candidatePairs.push(stat);
13204
+ break;
13205
+ }
13206
+ });
13207
+ const selectedPairId = transport === null || transport === void 0 ? void 0 : transport.selectedCandidatePairId;
13208
+ const pair = (_b = (_a = selectedPairId ? byId.get(selectedPairId) : undefined) !== null && _a !== void 0 ? _a : candidatePairs.find(candidate => candidate.selected)) !== null && _b !== void 0 ? _b : candidatePairs.find(candidate => candidate.nominated);
13209
+ const local = (pair === null || pair === void 0 ? void 0 : pair.localCandidateId) ? byId.get(pair.localCandidateId) : undefined;
13210
+ const remote = (pair === null || pair === void 0 ? void 0 : pair.remoteCandidateId) ? byId.get(pair.remoteCandidateId) : undefined;
13211
+ const connection = compact({
13212
+ ice: transport === null || transport === void 0 ? void 0 : transport.iceState,
13213
+ dtls: transport === null || transport === void 0 ? void 0 : transport.dtlsState,
13214
+ route: local && remote ? "".concat(local.candidateType, "/").concat(local.protocol, " -> ").concat(remote.candidateType) : undefined,
13215
+ network: local === null || local === void 0 ? void 0 : local.networkType,
13216
+ currentRoundTripTime: pair === null || pair === void 0 ? void 0 : pair.currentRoundTripTime,
13217
+ // the send bandwidth estimate; no RTP stream reports it
13218
+ availableOutgoingBitrate: pair === null || pair === void 0 ? void 0 : pair.availableOutgoingBitrate,
13219
+ availableIncomingBitrate: pair === null || pair === void 0 ? void 0 : pair.availableIncomingBitrate,
13220
+ bytesSent: pair === null || pair === void 0 ? void 0 : pair.bytesSent,
13221
+ bytesReceived: pair === null || pair === void 0 ? void 0 : pair.bytesReceived,
13222
+ candidatePairChanges: transport === null || transport === void 0 ? void 0 : transport.selectedCandidatePairChanges
13223
+ });
13224
+ return {
13225
+ connection: Object.keys(connection).length > 0 ? connection : undefined,
13226
+ outbound: outbound.length > 0 ? outbound : undefined,
13227
+ inbound: inbound.length > 0 ? inbound : undefined
13228
+ };
13229
+ }function cloneDeep$1(value) {
13018
13230
  if (typeof value === 'undefined') {
13019
13231
  return value;
13020
13232
  }
@@ -13439,7 +13651,7 @@ function extractProcessorsFromOptions(options) {
13439
13651
  return {
13440
13652
  audioProcessor,
13441
13653
  videoProcessor,
13442
- optionsWithoutProcessor: cloneDeep(newOptions)
13654
+ optionsWithoutProcessor: cloneDeep$1(newOptions)
13443
13655
  };
13444
13656
  }
13445
13657
  function getTrackSourceFromProto(source) {
@@ -13496,6 +13708,7 @@ class Track extends eventsExports.EventEmitter {
13496
13708
  this._streamState = Track.StreamState.Active;
13497
13709
  this.isInBackground = false;
13498
13710
  this._currentBitrate = 0;
13711
+ this.finalStatsLogged = false;
13499
13712
  this.log = livekitLogger;
13500
13713
  this.appVisibilityChangedListener = () => {
13501
13714
  if (this.backgroundTimeout) {
@@ -13644,6 +13857,24 @@ class Track extends eventsExports.EventEmitter {
13644
13857
  cancelAnimationFrame(this.timeSyncHandle);
13645
13858
  this.timeSyncHandle = undefined;
13646
13859
  }
13860
+ this.logFinalStats();
13861
+ }
13862
+ /**
13863
+ * Dumps the raw stats of the track as it ends, once: a track that stops
13864
+ * between two of the room's stats dumps is gone by the time the next one runs.
13865
+ */
13866
+ logFinalStats() {
13867
+ if (this.finalStatsLogged) {
13868
+ return;
13869
+ }
13870
+ this.finalStatsLogged = true;
13871
+ this.getRTCStatsReport().then(report => {
13872
+ if (report) {
13873
+ this.log.info('final track stats', summarizeStatsReport(report));
13874
+ }
13875
+ }).catch(error => this.log.debug('could not collect final track stats', {
13876
+ error
13877
+ }));
13647
13878
  }
13648
13879
  /** @internal */
13649
13880
  updateLoggerOptions(loggerOptions) {
@@ -13869,7 +14100,7 @@ function supportsAddTrack() {
13869
14100
  return 'addTrack' in RTCPeerConnection.prototype;
13870
14101
  }
13871
14102
  function supportsAdaptiveStream() {
13872
- return typeof ResizeObserver !== undefined && typeof IntersectionObserver !== undefined;
14103
+ return typeof ResizeObserver !== 'undefined' && typeof IntersectionObserver !== 'undefined';
13873
14104
  }
13874
14105
  function supportsDynacast() {
13875
14106
  return supportsTransceiver();
@@ -13927,6 +14158,22 @@ function supportsVP9() {
13927
14158
  }
13928
14159
  return hasVP9;
13929
14160
  }
14161
+ function supportsH265() {
14162
+ if (!('getCapabilities' in RTCRtpSender)) {
14163
+ return false;
14164
+ }
14165
+ const capabilities = RTCRtpSender.getCapabilities('video');
14166
+ let hasH265 = false;
14167
+ if (capabilities) {
14168
+ for (const codec of capabilities.codecs) {
14169
+ if (codec.mimeType.toLowerCase() === 'video/h265') {
14170
+ hasH265 = true;
14171
+ break;
14172
+ }
14173
+ }
14174
+ }
14175
+ return hasH265;
14176
+ }
13930
14177
  function isSVCCodec(codec) {
13931
14178
  return codec === 'av1' || codec === 'vp9';
13932
14179
  }
@@ -14560,6 +14807,11 @@ function parseSignalResponse(value) {
14560
14807
  }
14561
14808
  function getAbortReasonAsString(signal) {
14562
14809
  let defaultMessage = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'Unknown reason';
14810
+ // the connect timeout hands this an Error rather than a signal, and its message is the only
14811
+ // description of what went wrong — without this a timeout reports itself as a generic abort
14812
+ if (signal instanceof Error) {
14813
+ return signal.message;
14814
+ }
14563
14815
  if (!(signal instanceof AbortSignal)) {
14564
14816
  return defaultMessage;
14565
14817
  }
@@ -14577,6 +14829,11 @@ function getAbortReasonAsString(signal) {
14577
14829
  const DECRYPTION_FAILURE_TOLERANCE = 10;
14578
14830
  // flag set to indicate that e2ee has been setup for sender/receiver;
14579
14831
  const E2EE_FLAG = 'lk_e2ee';
14832
+ /**
14833
+ * trackId a receiver's/sender's encoded stream pipeline was last set up for.
14834
+ * Needed to recover the right cryptor when a transceiver gets reused.
14835
+ */
14836
+ const E2EE_TRACK_ID = 'lk_e2ee_track_id';
14580
14837
  const SALT = 'LKFrameEncryptionKey';
14581
14838
  const KEY_PROVIDER_DEFAULTS = {
14582
14839
  sharedKey: false,
@@ -15673,12 +15930,12 @@ class E2EEManager extends eventsExports.EventEmitter {
15673
15930
  });
15674
15931
  }
15675
15932
  setupEventListeners(room, keyProvider) {
15676
- room.on(RoomEvent.TrackPublished, (pub, participant) => this.setParticipantCryptorEnabled(pub.trackInfo.encryption !== Encryption_Type.NONE, participant.identity));
15933
+ room.on(RoomEvent.TrackPublished, (pub, participant) => this.setParticipantCryptorEnabledForPublication(pub, participant.identity));
15677
15934
  room.on(RoomEvent.ConnectionStateChanged, state => {
15678
15935
  if (state === ConnectionState.Connected) {
15679
15936
  room.remoteParticipants.forEach(participant => {
15680
15937
  participant.trackPublications.forEach(pub => {
15681
- this.setParticipantCryptorEnabled(pub.trackInfo.encryption !== Encryption_Type.NONE, participant.identity);
15938
+ this.setParticipantCryptorEnabledForPublication(pub, participant.identity);
15682
15939
  });
15683
15940
  });
15684
15941
  }
@@ -15848,6 +16105,22 @@ class E2EEManager extends eventsExports.EventEmitter {
15848
16105
  };
15849
16106
  this.worker.postMessage(msg);
15850
16107
  }
16108
+ /**
16109
+ * Derive the participant's encryption state from one of its publications.
16110
+ * Publications without trackInfo are skipped rather than thrown on: throwing
16111
+ * inside the forEach above would leave every remaining participant without an
16112
+ * encryption state, and a cryptor with unknown state can no longer decrypt.
16113
+ */
16114
+ setParticipantCryptorEnabledForPublication(pub, participantIdentity) {
16115
+ if (!pub.trackInfo) {
16116
+ livekitLogger.warn('skipping e2ee enabled update for publication without trackInfo', {
16117
+ participant: participantIdentity,
16118
+ trackSid: pub.trackSid
16119
+ });
16120
+ return;
16121
+ }
16122
+ this.setParticipantCryptorEnabled(pub.trackInfo.encryption !== Encryption_Type.NONE, participantIdentity);
16123
+ }
15851
16124
  setupE2EEReceiver(track, remoteId, trackInfo) {
15852
16125
  if (!track.receiver) {
15853
16126
  return;
@@ -15884,21 +16157,27 @@ class E2EEManager extends eventsExports.EventEmitter {
15884
16157
  codec,
15885
16158
  hasPacketTrailer
15886
16159
  };
15887
- // @ts-ignore
15888
16160
  receiver.transform = new RTCRtpScriptTransform(this.worker, options);
15889
16161
  } else {
15890
- if (E2EE_FLAG in receiver && codec) {
15891
- // update track-specific state when the transceiver is reused
16162
+ if (E2EE_FLAG in receiver && E2EE_TRACK_ID in receiver) {
16163
+ // The transceiver is being reused for a new track. We cannot set up a new
16164
+ // pipeline from here: this receiver's encoded streams were transferred to
16165
+ // the worker on first setup and a transferred stream can't be transferred
16166
+ // again, while createEncodedStreams() may only be called once per receiver.
16167
+ // So hand the worker the new track/participant and let it re-point (and if
16168
+ // necessary rebuild) the cryptor that still owns those streams.
15892
16169
  const msg = {
15893
16170
  kind: 'updateCodec',
15894
16171
  data: {
15895
16172
  trackId,
16173
+ previousTrackId: receiver[E2EE_TRACK_ID],
15896
16174
  codec,
15897
16175
  participantIdentity,
15898
16176
  hasPacketTrailer
15899
16177
  }
15900
16178
  };
15901
16179
  this.worker.postMessage(msg);
16180
+ receiver[E2EE_TRACK_ID] = trackId;
15902
16181
  return;
15903
16182
  }
15904
16183
  // @ts-ignore
@@ -15923,7 +16202,6 @@ class E2EEManager extends eventsExports.EventEmitter {
15923
16202
  trackId: trackId,
15924
16203
  codec,
15925
16204
  participantIdentity: participantIdentity,
15926
- isReuse: E2EE_FLAG in receiver,
15927
16205
  hasPacketTrailer
15928
16206
  }
15929
16207
  };
@@ -15931,6 +16209,8 @@ class E2EEManager extends eventsExports.EventEmitter {
15931
16209
  }
15932
16210
  // @ts-ignore
15933
16211
  receiver[E2EE_FLAG] = true;
16212
+ // @ts-ignore
16213
+ receiver[E2EE_TRACK_ID] = trackId;
15934
16214
  });
15935
16215
  }
15936
16216
  /**
@@ -15970,7 +16250,6 @@ class E2EEManager extends eventsExports.EventEmitter {
15970
16250
  codec,
15971
16251
  trackId,
15972
16252
  participantIdentity: this.room.localParticipant.identity,
15973
- isReuse: false,
15974
16253
  hasPacketTrailer: hasFrameMetadataPublishOptions(frameMetadata),
15975
16254
  packetTrailer: frameMetadata
15976
16255
  }
@@ -16620,6 +16899,1140 @@ class AsyncQueue {
16620
16899
  snapshot() {
16621
16900
  return Array.from(this.pendingTasks.values());
16622
16901
  }
16902
+ }/**
16903
+ * Opt-in registry that lets a development tool observe the state machines driving the connection
16904
+ * layer.
16905
+ *
16906
+ * The machines are private to the objects that own them and, more importantly, do not outlive them:
16907
+ * a full reconnect replaces the whole engine along with its `SignalClient`, so anything watching a
16908
+ * single machine reference goes blind exactly when the interesting part starts. Machines therefore
16909
+ * announce themselves here as they are constructed, and a subscriber sees the whole succession.
16910
+ *
16911
+ * Nothing is recorded until {@link enableMachineInspector} is called, which no shipping code does —
16912
+ * with the registry off, announcing is a comparison and a return.
16913
+ */
16914
+ /** Kept small: enough for a panel opened mid-session to see how the connection got where it is. */
16915
+ /** Announces a machine to whatever is watching. A no-op unless the inspector was enabled. */
16916
+ function announceMachine(label, machine) {
16917
+ {
16918
+ return;
16919
+ }
16920
+ }const _excluded = ["client"];
16921
+ //#region src/emitter.ts
16922
+ /**
16923
+ * Minimal typed event emitter used internally by Fsm and BehavioralFsm.
16924
+ *
16925
+ * Two listener categories exist at runtime: named listeners (keyed by event
16926
+ * name) and wildcard listeners (keyed as `"*"`). The wildcard fires on EVERY
16927
+ * emit, regardless of event name, and its callback receives both the event
16928
+ * name and the data. Named listeners receive only the data.
16929
+ *
16930
+ * @typeParam TEventMap - Record mapping event names to their payload types.
16931
+ * Constrains `on()` and `emit()` to matching event/payload pairs.
16932
+ */
16933
+ var Emitter = class Emitter {
16934
+ constructor() {
16935
+ _defineProperty(this, "listeners", /* @__PURE__ */new Map());
16936
+ }
16937
+ on(event, cb) {
16938
+ let set = this.listeners.get(event);
16939
+ if (!set) {
16940
+ set = /* @__PURE__ */new Set();
16941
+ this.listeners.set(event, set);
16942
+ }
16943
+ set.add(cb);
16944
+ return {
16945
+ off: () => {
16946
+ set.delete(cb);
16947
+ }
16948
+ };
16949
+ }
16950
+ /**
16951
+ * Emit a named event, notifying wildcard listeners first, then named listeners.
16952
+ *
16953
+ * Wildcard listeners receive `(eventName, data)`; named listeners receive
16954
+ * only `data`. The firing order (wildcards before named) is intentional —
16955
+ * it lets relay listeners (like Fsm's bfsm proxy) observe all events
16956
+ * before specific subscribers react.
16957
+ */
16958
+ emit(event, data) {
16959
+ const wildcards = this.listeners.get("*");
16960
+ if (wildcards) for (const cb of wildcards) cb(event, data);
16961
+ const named = this.listeners.get(event);
16962
+ if (named) for (const cb of named) cb(data);
16963
+ }
16964
+ /**
16965
+ * Remove all listeners (named and wildcard).
16966
+ *
16967
+ * Existing `Subscription` objects remain valid — their `off()` closures
16968
+ * hold a reference to the now-empty Set, so calling them is harmless.
16969
+ * Called by `dispose()` to prevent memory retention after an FSM shuts down.
16970
+ */
16971
+ clear() {
16972
+ this.listeners.clear();
16973
+ }
16974
+ };
16975
+
16976
+ //#endregion
16977
+ //#region src/json-safe.ts
16978
+ /**
16979
+ * Thrown internally when the walk hits a value that can't survive a
16980
+ * serialization boundary. Callers catch this to attach FSM/input context
16981
+ * before re-throwing a fully descriptive error — see `path`/`label` below.
16982
+ */
16983
+ var NonSerializableValueError = class extends Error {
16984
+ constructor(path, label) {
16985
+ super("non-serializable value at ".concat(path, " (").concat(label, ")"));
16986
+ this.path = path;
16987
+ this.label = label;
16988
+ }
16989
+ };
16990
+ /**
16991
+ * Deep-clones `value`, throwing `NonSerializableValueError` the moment it
16992
+ * finds anything that isn't `null`, a boolean, a finite number, a string, a
16993
+ * plain array, or a plain object. `rootPath` seeds the path used in error
16994
+ * messages — e.g. `"args"` so a nested failure reads as `args[1].onComplete`.
16995
+ *
16996
+ * Cloning (rather than just validating) is what keeps a returned snapshot
16997
+ * from aliasing live FSM state: mutating the snapshot afterward — or the
16998
+ * original value passed into a deferred `handle()` call — can't reach back
16999
+ * into the FSM's internal deferred queue.
17000
+ */
17001
+ const cloneJsonSafe = (value, rootPath) => {
17002
+ return cloneNode(value, rootPath, /* @__PURE__ */new Set());
17003
+ };
17004
+ const cloneNode = (value, path, ancestors) => {
17005
+ if (value === null) return null;
17006
+ switch (typeof value) {
17007
+ case "string":
17008
+ case "boolean":
17009
+ return value;
17010
+ case "number":
17011
+ if (!Number.isFinite(value)) throw new NonSerializableValueError(path, describeNonFiniteNumber(value));
17012
+ return value;
17013
+ case "object":
17014
+ return cloneObject(value, path, ancestors);
17015
+ default:
17016
+ throw new NonSerializableValueError(path, typeof value);
17017
+ }
17018
+ };
17019
+ const cloneObject = (obj, path, ancestors) => {
17020
+ var _obj$constructor$name, _obj$constructor;
17021
+ if (ancestors.has(obj)) throw new NonSerializableValueError(path, "circular reference");
17022
+ if (Array.isArray(obj)) {
17023
+ if (obj.length !== Object.keys(obj).length) throw new NonSerializableValueError(path, "sparse array or array with non-index properties");
17024
+ ancestors.add(obj);
17025
+ const cloned = obj.map((item, i) => cloneNode(item, "".concat(path, "[").concat(i, "]"), ancestors));
17026
+ ancestors.delete(obj);
17027
+ return cloned;
17028
+ }
17029
+ const proto = Object.getPrototypeOf(obj);
17030
+ if (proto !== Object.prototype && proto !== null) throw new NonSerializableValueError(path, (_obj$constructor$name = (_obj$constructor = obj.constructor) === null || _obj$constructor === void 0 ? void 0 : _obj$constructor.name) !== null && _obj$constructor$name !== void 0 ? _obj$constructor$name : "object");
17031
+ ancestors.add(obj);
17032
+ const cloned = {};
17033
+ for (const key of Object.keys(obj)) {
17034
+ const value = cloneNode(obj[key], "".concat(path, ".").concat(key), ancestors);
17035
+ Object.defineProperty(cloned, key, {
17036
+ value,
17037
+ enumerable: true,
17038
+ writable: true,
17039
+ configurable: true
17040
+ });
17041
+ }
17042
+ ancestors.delete(obj);
17043
+ return cloned;
17044
+ };
17045
+ const describeNonFiniteNumber = n => {
17046
+ if (Number.isNaN(n)) return "NaN";
17047
+ return n > 0 ? "Infinity" : "-Infinity";
17048
+ };
17049
+ /**
17050
+ * Deep-clones `value` WITHOUT validating it — unlike `cloneJsonSafe`, this
17051
+ * never throws. Plain objects/arrays are cloned recursively (so a caller
17052
+ * can't alias state back into whatever holds the result); anything else
17053
+ * (functions, `Date`/`Map`/class instances, symbols, non-finite numbers,
17054
+ * etc.) is passed through by reference as-is.
17055
+ *
17056
+ * This is `rehydrate()`'s side of the aliasing guarantee: `dehydrate()`
17057
+ * validates-and-clones on the way OUT (via `cloneJsonSafe`), but `rehydrate()`
17058
+ * trusts the snapshot it's given is already valid data — re-validating on
17059
+ * the way IN would be a redundant, unwanted asymmetry (see the build plan's
17060
+ * disclosed known gaps). We still need the clone so mutating the caller's
17061
+ * snapshot object after `rehydrate()` returns can't reach into the live
17062
+ * FSM's internal deferred queue.
17063
+ *
17064
+ * Cycle-safe: a value that contains itself is returned as-is (by reference)
17065
+ * rather than cloned infinitely — there's no validation step here to make
17066
+ * that throw, so silently keeping the shared reference is the only option
17067
+ * that doesn't hang.
17068
+ */
17069
+ const cloneDeep = function (value) {
17070
+ let ancestors = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : /* @__PURE__ */new Set();
17071
+ if (value === null || typeof value !== "object") return value;
17072
+ if (ancestors.has(value)) return value;
17073
+ if (Array.isArray(value)) {
17074
+ ancestors.add(value);
17075
+ const cloned = value.map(item => cloneDeep(item, ancestors));
17076
+ ancestors.delete(value);
17077
+ return cloned;
17078
+ }
17079
+ const proto = Object.getPrototypeOf(value);
17080
+ if (proto !== Object.prototype && proto !== null) return value;
17081
+ ancestors.add(value);
17082
+ const cloned = {};
17083
+ for (const key of Object.keys(value)) {
17084
+ const clonedValue = cloneDeep(value[key], ancestors);
17085
+ Object.defineProperty(cloned, key, {
17086
+ value: clonedValue,
17087
+ enumerable: true,
17088
+ writable: true,
17089
+ configurable: true
17090
+ });
17091
+ }
17092
+ ancestors.delete(value);
17093
+ return cloned;
17094
+ };
17095
+
17096
+ //#endregion
17097
+ //#region src/types.ts
17098
+ /**
17099
+ * Symbol used as a property key to identify machina FSM instances at runtime.
17100
+ * Each class stamps itself with a MachinaType value so the ChildLink adapter
17101
+ * can dispatch handle()/canHandle()/reset() correctly without circular imports.
17102
+ */
17103
+ const MACHINA_TYPE = Symbol("machina.type");
17104
+
17105
+ //#endregion
17106
+ //#region src/behavioral-fsm.ts
17107
+ const MAX_TRANSITION_DEPTH = 20;
17108
+ /**
17109
+ * Defines FSM behavior (states + transitions) while tracking per-client state
17110
+ * in a `WeakMap`. A single `BehavioralFsm` instance can drive any number of
17111
+ * independent client objects simultaneously — each gets its own state,
17112
+ * deferred queue, and lifecycle.
17113
+ *
17114
+ * Prefer `createBehavioralFsm()` over constructing this directly — the factory
17115
+ * infers all generic parameters from the config object.
17116
+ *
17117
+ * All public methods silently no-op after `dispose()` is called.
17118
+ *
17119
+ * @typeParam TClient - The client object type. Must be an object (non-primitive)
17120
+ * so it can serve as a WeakMap key.
17121
+ * @typeParam TStateNames - String literal union of valid state names.
17122
+ * @typeParam TInputNames - String literal union of valid input names.
17123
+ * @typeParam TBubbles - String literal union of inputs this FSM declares via
17124
+ * `bubbles`. Type-only — carried so `BubblesOfInstance` can extract it from
17125
+ * a constructed instance; nothing at runtime reads this generic.
17126
+ */
17127
+ var BehavioralFsm = class BehavioralFsm {
17128
+ constructor(config) {
17129
+ _defineProperty(this, "id", void 0);
17130
+ _defineProperty(this, "initialState", void 0);
17131
+ _defineProperty(this, MACHINA_TYPE, "BehavioralFsm");
17132
+ _defineProperty(this, "states", void 0);
17133
+ _defineProperty(this, "emitter", new Emitter());
17134
+ _defineProperty(this, "clients", /* @__PURE__ */new WeakMap());
17135
+ _defineProperty(this, "knownClients", /* @__PURE__ */new Set());
17136
+ _defineProperty(this, "childSubscriptions", []);
17137
+ _defineProperty(this, "disposed", false);
17138
+ _defineProperty(this, "transitionDepth", 0);
17139
+ this.id = config.id;
17140
+ this.initialState = config.initialState;
17141
+ this.states = config.states;
17142
+ this.wrapChildLinks();
17143
+ this.setupChildSubscriptions();
17144
+ }
17145
+ /**
17146
+ * Dispatch an input to the given client's current state handler.
17147
+ *
17148
+ * Delegation order: if the current state has a `_child` FSM that can
17149
+ * handle the input, it is dispatched there. If the child emits `nohandler`,
17150
+ * the input bubbles up to this FSM's local handler. If no handler exists
17151
+ * here either, `nohandler` is emitted on this FSM's emitter.
17152
+ *
17153
+ * No-ops silently when disposed.
17154
+ */
17155
+ handle(client, inputName) {
17156
+ var _this$states$meta$sta;
17157
+ if (this.disposed) return;
17158
+ const meta = this.getOrCreateClientMeta(client);
17159
+ for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
17160
+ args[_key - 2] = arguments[_key];
17161
+ }
17162
+ meta.currentActionArgs = args;
17163
+ const childLink = (_this$states$meta$sta = this.states[meta.state]) === null || _this$states$meta$sta === void 0 ? void 0 : _this$states$meta$sta._child;
17164
+ if (childLink) {
17165
+ if (childLink.canHandle(client, inputName)) {
17166
+ try {
17167
+ childLink.handle(client, inputName, ...args);
17168
+ } finally {
17169
+ meta.currentActionArgs = void 0;
17170
+ }
17171
+ return;
17172
+ }
17173
+ }
17174
+ this.handleLocally(client, inputName, args, meta);
17175
+ }
17176
+ /**
17177
+ * Returns true if the client's current state has a handler for `inputName`
17178
+ * (or a catch-all `"*"` handler), or if the current state's `_child` chain
17179
+ * can handle it — the check recurses to the same depth `handle()`'s
17180
+ * delegation can actually reach, so a grandchild-only input answers true
17181
+ * from the root. Does NOT initialize the client — no `_onEnter`, no
17182
+ * events, no side effects. Unseen clients are treated as if they were
17183
+ * already in `initialState`. Returns false when disposed.
17184
+ */
17185
+ canHandle(client, inputName) {
17186
+ var _this$clients$get$sta, _this$clients$get, _stateObj$inputName;
17187
+ if (this.disposed) return false;
17188
+ const state = (_this$clients$get$sta = (_this$clients$get = this.clients.get(client)) === null || _this$clients$get === void 0 ? void 0 : _this$clients$get.state) !== null && _this$clients$get$sta !== void 0 ? _this$clients$get$sta : this.initialState;
17189
+ const stateObj = this.states[state];
17190
+ if ((_stateObj$inputName = stateObj === null || stateObj === void 0 ? void 0 : stateObj[inputName]) !== null && _stateObj$inputName !== void 0 ? _stateObj$inputName : stateObj === null || stateObj === void 0 ? void 0 : stateObj["*"]) return true;
17191
+ const childLink = stateObj === null || stateObj === void 0 ? void 0 : stateObj._child;
17192
+ return childLink ? childLink.canHandle(client, inputName) : false;
17193
+ }
17194
+ /**
17195
+ * Transition the client back to `initialState`, firing `_onEnter` and
17196
+ * lifecycle events as if entering it fresh. No-ops when disposed.
17197
+ */
17198
+ reset(client) {
17199
+ if (this.disposed) return;
17200
+ this.transition(client, this.initialState);
17201
+ }
17202
+ /**
17203
+ * Returns the client's current state, or `undefined` if the client has
17204
+ * never been initialized (i.e. `handle()`, `transition()`, or `reset()`
17205
+ * have never been called for it). Does NOT trigger initialization.
17206
+ */
17207
+ currentState(client) {
17208
+ var _this$clients$get2;
17209
+ return (_this$clients$get2 = this.clients.get(client)) === null || _this$clients$get2 === void 0 ? void 0 : _this$clients$get2.state;
17210
+ }
17211
+ /**
17212
+ * Directly transition `client` to `toState`, running the full lifecycle:
17213
+ * `_onExit` for the current state → `transitioning` event → update state →
17214
+ * `_onEnter` for new state → `transitioned` event → child reset → deferred
17215
+ * queue replay → bounce (if `_onEnter` returned a state name).
17216
+ *
17217
+ * Same-state transitions are silently ignored. Transitions to unknown state
17218
+ * names emit `invalidstate` instead of throwing. Throws if the transition
17219
+ * depth exceeds `MAX_TRANSITION_DEPTH` (likely an `_onEnter` → transition loop).
17220
+ *
17221
+ * No-ops when disposed.
17222
+ */
17223
+ transition(client, toState) {
17224
+ if (this.disposed) return;
17225
+ const meta = this.getOrCreateClientMeta(client);
17226
+ const fromState = meta.state;
17227
+ if (toState === fromState) return;
17228
+ if (!Object.hasOwn(this.states, toState)) {
17229
+ this.emitter.emit("invalidstate", {
17230
+ stateName: toState,
17231
+ client
17232
+ });
17233
+ return;
17234
+ }
17235
+ this.transitionDepth++;
17236
+ if (this.transitionDepth > MAX_TRANSITION_DEPTH) {
17237
+ this.transitionDepth = 0;
17238
+ throw new Error("Max transition depth (".concat(MAX_TRANSITION_DEPTH, ") exceeded in FSM \"").concat(this.id, "\". Likely an infinite _onEnter \u2192 transition loop."));
17239
+ }
17240
+ try {
17241
+ const curStateObj = this.states[fromState];
17242
+ const newStateObj = this.states[toState];
17243
+ if (curStateObj !== null && curStateObj !== void 0 && curStateObj._onExit && typeof curStateObj._onExit === "function") {
17244
+ const exitArgs = this.buildHandlerArgs(client, "", meta);
17245
+ curStateObj._onExit(exitArgs);
17246
+ }
17247
+ meta.state = toState;
17248
+ const payload = {
17249
+ fromState,
17250
+ toState,
17251
+ client
17252
+ };
17253
+ this.emitter.emit("transitioning", payload);
17254
+ let bounceTarget = void 0;
17255
+ if (newStateObj !== null && newStateObj !== void 0 && newStateObj._onEnter && typeof newStateObj._onEnter === "function") {
17256
+ const enterArgs = this.buildHandlerArgs(client, "", meta);
17257
+ bounceTarget = newStateObj._onEnter(enterArgs);
17258
+ }
17259
+ this.emitter.emit("transitioned", payload);
17260
+ const childLink = newStateObj === null || newStateObj === void 0 ? void 0 : newStateObj._child;
17261
+ if (childLink) childLink.reset(client);
17262
+ this.processQueue(client, meta);
17263
+ if (typeof bounceTarget === "string" && meta.state === toState) this.transition(client, bounceTarget);
17264
+ } finally {
17265
+ this.transitionDepth--;
17266
+ }
17267
+ }
17268
+ /**
17269
+ * Returns the client's state as a dot-delimited path including any active
17270
+ * child FSM states (e.g. `"active.connecting.retrying"`). Returns just the
17271
+ * current state name when no child is active. Returns `""` for clients that
17272
+ * have never been initialized (unlike `currentState()` which returns `undefined`).
17273
+ */
17274
+ compositeState(client) {
17275
+ var _this$states$meta$sta2;
17276
+ const meta = this.clients.get(client);
17277
+ if (!meta) return "";
17278
+ const childLink = (_this$states$meta$sta2 = this.states[meta.state]) === null || _this$states$meta$sta2 === void 0 ? void 0 : _this$states$meta$sta2._child;
17279
+ if (childLink) {
17280
+ const childComposite = childLink.compositeState(client);
17281
+ if (childComposite) return "".concat(meta.state, ".").concat(childComposite);
17282
+ }
17283
+ return meta.state;
17284
+ }
17285
+ rehydrate(client, input) {
17286
+ if (this.disposed) return;
17287
+ if (typeof input === "string") {
17288
+ this.rehydrateCompositePath(client, input);
17289
+ return;
17290
+ }
17291
+ const writes = this.planSnapshotWrites(client, input);
17292
+ for (const write of writes) write();
17293
+ }
17294
+ /**
17295
+ * Snapshot everything machina tracks for `client`: current state, pending
17296
+ * deferred inputs, and — recursively — the same for every `_child` that has
17297
+ * ever seen this client, active or not. Feed the result to the object form
17298
+ * of `rehydrate()` to restore it later, deferrals included.
17299
+ *
17300
+ * Returns `undefined` for a client this FSM has never seen (mirrors
17301
+ * `currentState()`) — the call does NOT trigger initialization.
17302
+ *
17303
+ * Throws if any deferred input's args contain a non-serializable value
17304
+ * (function, undefined, symbol, bigint, non-finite number, Date/Map/class
17305
+ * instance, or a circular reference) — naming the input, its `until` target
17306
+ * if any, the FSM id, and the exact value path. Throws for an Fsm child
17307
+ * that's on `client`'s active path *relative to the true root* (consistent
17308
+ * with `rehydrate()`'s conditional throw) — an Fsm owns its own context, so
17309
+ * there's nothing per-client to snapshot. An Fsm child declared at a state
17310
+ * `client` never visited, OR nested under a `BehavioralFsm` child that is
17311
+ * itself off-path from the root, is skipped rather than throwing — neither
17312
+ * has any per-client state to lose, so one Fsm child anywhere in the
17313
+ * hierarchy doesn't disable `dehydrate()` for clients that never reach that
17314
+ * branch, no matter how deeply nested the Fsm child is.
17315
+ *
17316
+ * Meant for clients at rest between `handle()` calls — `currentActionArgs`
17317
+ * (the in-flight args mid-handler) has no meaning here and is excluded.
17318
+ *
17319
+ * @param isOnActivePath - @internal Whether this FSM itself is currently
17320
+ * reachable from the true root's active path. Defaults to `true` for the
17321
+ * public entry point (this FSM IS the root from its own perspective); the
17322
+ * `ChildLink` adapter passes `false` down when recursing into a nested
17323
+ * `BehavioralFsm` child that is itself off-path, so that child's own
17324
+ * Fsm-child checks don't recompute reachability from its dormant local
17325
+ * state alone.
17326
+ */
17327
+ dehydrate(client) {
17328
+ let isOnActivePath = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;
17329
+ const meta = this.clients.get(client);
17330
+ if (!meta) return;
17331
+ const snapshot = {
17332
+ state: meta.state,
17333
+ deferred: meta.deferredQueue.map(item => this.snapshotDeferredInput(item))
17334
+ };
17335
+ const children = this.collectChildSnapshots(client, meta.state, isOnActivePath);
17336
+ if (children) snapshot.children = children;
17337
+ return snapshot;
17338
+ }
17339
+ /**
17340
+ * @internal
17341
+ * Validates `snapshot` against this level's state graph and recurses into
17342
+ * every declared child, returning write thunks to run only once the WHOLE
17343
+ * tree — every level — validates successfully. Nothing is written here.
17344
+ * Called by the object-form of `rehydrate()` and, recursively, by ChildLink
17345
+ * so a nested BehavioralFsm participates in the same validate-then-write
17346
+ * pass. Not part of the public persistence API — call `rehydrate()` instead.
17347
+ */
17348
+ planSnapshotWrites(client, snapshot) {
17349
+ if (this.disposed) return [];
17350
+ const state = snapshot.state,
17351
+ deferred = snapshot.deferred,
17352
+ children = snapshot.children;
17353
+ if (!Object.hasOwn(this.states, state)) throw new Error("rehydrate: unknown state \"".concat(state, "\" in FSM \"").concat(this.id, "\". Valid states: ").concat(Object.keys(this.states).join(", ")));
17354
+ const writes = [];
17355
+ if (children) for (const stateName of Object.keys(children)) {
17356
+ var _this$states$stateNam;
17357
+ if (!Object.hasOwn(this.states, stateName)) throw new Error("rehydrate: unknown state \"".concat(stateName, "\" in FSM \"").concat(this.id, "\" referenced by snapshot.children."));
17358
+ const childLink = (_this$states$stateNam = this.states[stateName]) === null || _this$states$stateNam === void 0 ? void 0 : _this$states$stateNam._child;
17359
+ if (!childLink) throw new Error("rehydrate: state \"".concat(stateName, "\" in FSM \"").concat(this.id, "\" has no _child, but the snapshot has a children[\"").concat(stateName, "\"] entry."));
17360
+ writes.push(...childLink.planRehydrate(client, children[stateName]));
17361
+ }
17362
+ const deferredQueue = deferred.map(item => _objectSpread2({
17363
+ inputName: item.inputName,
17364
+ args: cloneDeep(item.args)
17365
+ }, item.untilState !== void 0 ? {
17366
+ untilState: item.untilState
17367
+ } : {}));
17368
+ writes.push(() => {
17369
+ if (!this.clients.has(client)) this.knownClients.add(new WeakRef(client));
17370
+ this.clients.set(client, {
17371
+ state,
17372
+ deferredQueue
17373
+ });
17374
+ });
17375
+ return writes;
17376
+ }
17377
+ rehydrateCompositePath(client, compositeState) {
17378
+ const _compositeState$split = compositeState.split("."),
17379
+ _compositeState$split2 = _toArray(_compositeState$split),
17380
+ state = _compositeState$split2[0],
17381
+ rest = _arrayLikeToArray(_compositeState$split2).slice(1);
17382
+ if (!Object.hasOwn(this.states, state)) throw new Error("rehydrate: unknown state \"".concat(state, "\" in FSM \"").concat(this.id, "\". Valid states: ").concat(Object.keys(this.states).join(", ")));
17383
+ if (rest.length > 0) {
17384
+ var _this$states$state;
17385
+ const childPath = rest.join(".");
17386
+ const childLink = (_this$states$state = this.states[state]) === null || _this$states$state === void 0 ? void 0 : _this$states$state._child;
17387
+ if (!childLink) throw new Error("rehydrate: state \"".concat(state, "\" in FSM \"").concat(this.id, "\" has no _child, but composite path \"").concat(compositeState, "\" requires one."));
17388
+ childLink.rehydrate(client, childPath);
17389
+ }
17390
+ if (!this.clients.has(client)) this.knownClients.add(new WeakRef(client));
17391
+ this.clients.set(client, {
17392
+ state,
17393
+ deferredQueue: []
17394
+ });
17395
+ }
17396
+ /**
17397
+ * Walks every declared state's `_child`, dehydrating each one that has ever
17398
+ * seen `client`. The same child instance can be declared under multiple
17399
+ * state names (shared child) — it's dehydrated once and the result is
17400
+ * reused under every declaring state name, matching how the engine already
17401
+ * treats shared children elsewhere (dispose, event subscriptions).
17402
+ *
17403
+ * Declaring names are grouped by `childLink.instance` (the actual FSM
17404
+ * instance, not the `ChildLink` wrapper — `wrapChildLinks()` mints a fresh
17405
+ * wrapper per declaring state, so grouping by wrapper would never hit for a
17406
+ * shared child) BEFORE any `onPath` is computed or any child is dehydrated.
17407
+ * A shared child's `onPath` is the OR of `stateName === activeState` across
17408
+ * every declaring name in its group: at most one declaring name can ever
17409
+ * equal `activeState`, so this combined flag is correct and, critically,
17410
+ * independent of `Object.keys(this.states)` iteration order — computing
17411
+ * `onPath` per-declaring-name and caching whichever one happened to run
17412
+ * first would silently launder an on-path client's Fsm-child throw through
17413
+ * an unrelated off-path declaring name.
17414
+ *
17415
+ * An off-path Fsm child (declared only at states other than `activeState`,
17416
+ * OR nested anywhere under a `BehavioralFsm` child that is itself off-path
17417
+ * relative to the true root) is skipped entirely rather than dehydrated:
17418
+ * Fsm state isn't tracked per-client to begin with, so an off-path Fsm
17419
+ * child has nothing to lose by being skipped — unlike a BehavioralFsm
17420
+ * child's off-path meta, which is real per-client data. `isOnActivePath`
17421
+ * is the inherited "am I even reachable from the root" flag; combining it
17422
+ * with the group's `stateNames.includes(activeState)` check (rather than
17423
+ * using that check alone) is what keeps a nested Fsm grandchild from
17424
+ * throwing when its immediate BehavioralFsm parent is itself off-path —
17425
+ * the parent's own dormant `activeState` is irrelevant once the parent
17426
+ * isn't reachable. This keeps one Fsm child anywhere in the hierarchy from
17427
+ * disabling `dehydrate()` for every client, only for clients actually on
17428
+ * that branch.
17429
+ */
17430
+ collectChildSnapshots(client, activeState, isOnActivePath) {
17431
+ const declaringNamesByInstance = /* @__PURE__ */new Map();
17432
+ for (const stateName of Object.keys(this.states)) {
17433
+ var _this$states$stateNam2;
17434
+ const childLink = (_this$states$stateNam2 = this.states[stateName]) === null || _this$states$stateNam2 === void 0 ? void 0 : _this$states$stateNam2._child;
17435
+ if (!childLink) continue;
17436
+ const entry = declaringNamesByInstance.get(childLink.instance);
17437
+ if (entry) entry.stateNames.push(stateName);else declaringNamesByInstance.set(childLink.instance, {
17438
+ childLink,
17439
+ stateNames: [stateName]
17440
+ });
17441
+ }
17442
+ let children;
17443
+ for (const _ref of declaringNamesByInstance.values()) {
17444
+ const childLink = _ref.childLink;
17445
+ const stateNames = _ref.stateNames;
17446
+ const onPath = isOnActivePath && stateNames.includes(activeState);
17447
+ if (childLink.instance[MACHINA_TYPE] === "Fsm" && !onPath) continue;
17448
+ const childSnapshot = childLink.dehydrate(client, onPath);
17449
+ if (childSnapshot) {
17450
+ children !== null && children !== void 0 ? children : children = {};
17451
+ for (const stateName of stateNames) children[stateName] = childSnapshot;
17452
+ }
17453
+ }
17454
+ return children;
17455
+ }
17456
+ snapshotDeferredInput(item) {
17457
+ let clonedArgs;
17458
+ try {
17459
+ clonedArgs = cloneJsonSafe(item.args, "args");
17460
+ } catch (err) {
17461
+ if (!(err instanceof NonSerializableValueError)) throw err;
17462
+ const untilPart = item.untilState ? " (until \"".concat(item.untilState, "\")") : "";
17463
+ throw new Error("dehydrate: deferred input \"".concat(item.inputName, "\"").concat(untilPart, " in FSM \"").concat(this.id, "\" has a non-serializable value at ").concat(err.path, " (").concat(err.label, ")"));
17464
+ }
17465
+ const snapshot = {
17466
+ inputName: item.inputName,
17467
+ args: clonedArgs
17468
+ };
17469
+ if (item.untilState !== void 0) snapshot.untilState = item.untilState;
17470
+ return snapshot;
17471
+ }
17472
+ on(eventName, callback) {
17473
+ if (this.disposed) return {
17474
+ off() {}
17475
+ };
17476
+ return this.emitter.on(eventName, callback);
17477
+ }
17478
+ /**
17479
+ * Emit a custom event through the FSM. Built-in lifecycle events are
17480
+ * emitted automatically — this is for user-defined events from handlers.
17481
+ * No-ops when disposed.
17482
+ */
17483
+ emit(eventName, data) {
17484
+ if (this.disposed) return;
17485
+ this.emitter.emit(eventName, data);
17486
+ }
17487
+ /**
17488
+ * Permanently shut down this FSM. Irreversible — all subsequent method
17489
+ * calls become silent no-ops. Tears down child subscriptions, clears all
17490
+ * listeners, and cascades disposal to child FSMs (unless `preserveChildren`
17491
+ * is set). The same child appearing in multiple states is disposed once.
17492
+ */
17493
+ dispose(options) {
17494
+ this.disposed = true;
17495
+ for (const sub of this.childSubscriptions) sub.off();
17496
+ if (!(options !== null && options !== void 0 && options.preserveChildren)) {
17497
+ const seen = /* @__PURE__ */new Set();
17498
+ for (const stateName of Object.keys(this.states)) {
17499
+ var _this$states$stateNam3;
17500
+ const childLink = (_this$states$stateNam3 = this.states[stateName]) === null || _this$states$stateNam3 === void 0 ? void 0 : _this$states$stateNam3._child;
17501
+ if (childLink && !seen.has(childLink.instance)) {
17502
+ seen.add(childLink.instance);
17503
+ childLink.dispose();
17504
+ }
17505
+ }
17506
+ }
17507
+ this.emitter.clear();
17508
+ }
17509
+ /**
17510
+ * Walks all states at construction time, detects raw FSM instances assigned
17511
+ * to _child, and wraps them into ChildLink adapters via createChildLink().
17512
+ * Must run BEFORE setupChildSubscriptions() so the subscriptions see
17513
+ * ChildLink objects, not raw FSM instances.
17514
+ */
17515
+ wrapChildLinks() {
17516
+ for (const stateName of Object.keys(this.states)) {
17517
+ const stateObj = this.states[stateName];
17518
+ const rawChild = stateObj === null || stateObj === void 0 ? void 0 : stateObj._child;
17519
+ if (!rawChild) continue;
17520
+ if (typeof rawChild !== "object") throw new Error("State \"".concat(stateName, "\"._child: expected an Fsm or BehavioralFsm instance, got ").concat(String(rawChild)));
17521
+ if (!(MACHINA_TYPE in rawChild)) throw new Error("State \"".concat(stateName, "\"._child: expected an Fsm or BehavioralFsm instance, got a plain object"));
17522
+ stateObj._child = createChildLink(rawChild);
17523
+ }
17524
+ }
17525
+ /**
17526
+ * Walks all states at construction time, finds states with _child, and
17527
+ * subscribes once to each unique child's wildcard events. Subscriptions are
17528
+ * stored for cleanup in dispose(). We deduplicate by `childLink.instance`
17529
+ * (the underlying Fsm/BehavioralFsm instance), not the `ChildLink` wrapper —
17530
+ * `wrapChildLinks()` mints a fresh wrapper per declaring state, so a child
17531
+ * shared across states would otherwise get one subscription PER declaring
17532
+ * state, each independently walking known clients and relaying events. That
17533
+ * silently double-fires client-less relays (Fsm-child events, or a
17534
+ * BehavioralFsm child's custom `emit()` with no `client` in the payload)
17535
+ * whenever two different clients are active on two different declaring
17536
+ * names at once — the same wrapper-vs-instance identity bug
17537
+ * `collectChildSnapshots()` had before its #184 fix.
17538
+ */
17539
+ setupChildSubscriptions() {
17540
+ const seenInstances = /* @__PURE__ */new Set();
17541
+ for (const stateName of Object.keys(this.states)) {
17542
+ var _this$states$stateNam4;
17543
+ const childLink = (_this$states$stateNam4 = this.states[stateName]) === null || _this$states$stateNam4 === void 0 ? void 0 : _this$states$stateNam4._child;
17544
+ if (!childLink || seenInstances.has(childLink.instance)) continue;
17545
+ seenInstances.add(childLink.instance);
17546
+ const sub = childLink.onAny((eventName, data) => {
17547
+ if (eventName === "nohandler") {
17548
+ var _payload$args;
17549
+ const payload = data;
17550
+ if (payload.client !== void 0) this.bubbleNohandler(payload.client, childLink, payload.inputName, (_payload$args = payload.args) !== null && _payload$args !== void 0 ? _payload$args : []);else for (const ref of this.knownClients) {
17551
+ var _payload$args2;
17552
+ const client = ref.deref();
17553
+ if (client === void 0) {
17554
+ this.knownClients.delete(ref);
17555
+ continue;
17556
+ }
17557
+ this.bubbleNohandler(client, childLink, payload.inputName, (_payload$args2 = payload.args) !== null && _payload$args2 !== void 0 ? _payload$args2 : []);
17558
+ }
17559
+ return;
17560
+ }
17561
+ const payload = data;
17562
+ if (payload && typeof payload === "object" && "client" in payload) {
17563
+ if (this.isChildActiveForClient(payload.client, childLink)) this.emitter.emit(eventName, data);
17564
+ } else for (const ref of this.knownClients) {
17565
+ const client = ref.deref();
17566
+ if (!client) {
17567
+ this.knownClients.delete(ref);
17568
+ continue;
17569
+ }
17570
+ if (this.isChildActiveForClient(client, childLink)) {
17571
+ this.emitter.emit(eventName, data);
17572
+ break;
17573
+ }
17574
+ }
17575
+ });
17576
+ this.childSubscriptions.push(sub);
17577
+ }
17578
+ }
17579
+ /**
17580
+ * Bubbles a child nohandler to the parent for the given client.
17581
+ * Only fires if the client is currently in a state that has this childLink.
17582
+ * Extracted from the lambda in setupChildSubscriptions to keep it readable.
17583
+ */
17584
+ bubbleNohandler(client, childLink, inputName, args) {
17585
+ if (!this.isChildActiveForClient(client, childLink)) return;
17586
+ const meta = this.clients.get(client);
17587
+ meta.currentActionArgs = args;
17588
+ this.handleLocally(client, inputName, args, meta);
17589
+ }
17590
+ /**
17591
+ * Returns true if the given client is currently in a parent state whose
17592
+ * _child resolves to the same underlying instance as childLink. Returns
17593
+ * false if the client has no meta (never initialized) or is in a state
17594
+ * with a different (or no) child.
17595
+ *
17596
+ * Compares `.instance`, not the `ChildLink` wrapper itself — setupChildSubscriptions()
17597
+ * dedupes subscriptions by instance and keeps only ONE representative wrapper
17598
+ * per shared child, so the client's actual active declaring state may hold a
17599
+ * DIFFERENT wrapper for that same instance (wrapChildLinks() mints one per
17600
+ * declaring state). Comparing wrappers directly would only ever match the one
17601
+ * declaring state whose wrapper happened to be kept for the subscription,
17602
+ * silently breaking relay for every other declaring name of a shared child.
17603
+ */
17604
+ isChildActiveForClient(client, childLink) {
17605
+ var _this$states$meta$sta3;
17606
+ const meta = this.clients.get(client);
17607
+ if (!meta) return false;
17608
+ return ((_this$states$meta$sta3 = this.states[meta.state]) === null || _this$states$meta$sta3 === void 0 || (_this$states$meta$sta3 = _this$states$meta$sta3._child) === null || _this$states$meta$sta3 === void 0 ? void 0 : _this$states$meta$sta3.instance) === childLink.instance;
17609
+ }
17610
+ /**
17611
+ * The inner handler dispatch — no delegation, no initialization side effects
17612
+ * beyond what getOrCreateClientMeta already did. Called by handle() after
17613
+ * the delegation check, and by the nohandler child listener for bubbling.
17614
+ */
17615
+ handleLocally(client, inputName, args, meta) {
17616
+ var _stateObj$inputName2;
17617
+ const stateObj = this.states[meta.state];
17618
+ const handler = (_stateObj$inputName2 = stateObj === null || stateObj === void 0 ? void 0 : stateObj[inputName]) !== null && _stateObj$inputName2 !== void 0 ? _stateObj$inputName2 : stateObj === null || stateObj === void 0 ? void 0 : stateObj["*"];
17619
+ if (!handler) {
17620
+ this.emitter.emit("nohandler", {
17621
+ inputName,
17622
+ args,
17623
+ client
17624
+ });
17625
+ meta.currentActionArgs = void 0;
17626
+ return;
17627
+ }
17628
+ try {
17629
+ this.emitter.emit("handling", {
17630
+ inputName,
17631
+ client
17632
+ });
17633
+ const handlerArgs = this.buildHandlerArgs(client, inputName, meta);
17634
+ let targetState = void 0;
17635
+ if (typeof handler === "string") targetState = handler;else if (typeof handler === "function") targetState = handler(handlerArgs, ...args);
17636
+ this.emitter.emit("handled", {
17637
+ inputName,
17638
+ client
17639
+ });
17640
+ if (typeof targetState === "string") this.transition(client, targetState);
17641
+ } finally {
17642
+ meta.currentActionArgs = void 0;
17643
+ }
17644
+ }
17645
+ getOrCreateClientMeta(client) {
17646
+ let meta = this.clients.get(client);
17647
+ if (meta) return meta;
17648
+ meta = {
17649
+ state: void 0,
17650
+ deferredQueue: []
17651
+ };
17652
+ this.clients.set(client, meta);
17653
+ this.knownClients.add(new WeakRef(client));
17654
+ this.transition(client, this.initialState);
17655
+ return meta;
17656
+ }
17657
+ buildHandlerArgs(client, inputName, meta) {
17658
+ return {
17659
+ ctx: client,
17660
+ inputName,
17661
+ defer: opts => {
17662
+ if (!meta.currentActionArgs) return;
17663
+ const deferred = {
17664
+ inputName,
17665
+ args: [...meta.currentActionArgs],
17666
+ untilState: opts === null || opts === void 0 ? void 0 : opts.until
17667
+ };
17668
+ meta.deferredQueue.push(deferred);
17669
+ this.emitter.emit("deferred", {
17670
+ inputName,
17671
+ client
17672
+ });
17673
+ },
17674
+ emit: (evtName, evtData) => {
17675
+ this.emitter.emit(evtName, evtData);
17676
+ }
17677
+ };
17678
+ }
17679
+ processQueue(client, meta) {
17680
+ const toReplay = [];
17681
+ const remaining = [];
17682
+ for (const item of meta.deferredQueue) if (item.untilState === void 0 || item.untilState === meta.state) toReplay.push(item);else remaining.push(item);
17683
+ meta.deferredQueue = remaining;
17684
+ for (const item of toReplay) this.handle(client, item.inputName, ...item.args);
17685
+ }
17686
+ };
17687
+ /**
17688
+ * Internal factory called by `wrapChildLinks()` during construction.
17689
+ * Wraps a raw Fsm or BehavioralFsm instance in a uniform `ChildLink` adapter
17690
+ * so the parent engine doesn't need to know which type it's talking to.
17691
+ *
17692
+ * Users never call this directly — they assign an FSM instance to `_child`
17693
+ * in their state config and `wrapChildLinks()` handles the wrapping.
17694
+ */
17695
+ function createChildLink(child) {
17696
+ if (!child || typeof child !== "object") throw new Error("createChildLink: expected an Fsm or BehavioralFsm instance, got ".concat(String(child)));
17697
+ const childType = child[MACHINA_TYPE];
17698
+ if (childType === "BehavioralFsm") return {
17699
+ instance: child,
17700
+ canHandle(client, inputName) {
17701
+ return child.canHandle(client, inputName);
17702
+ },
17703
+ handle(client, inputName) {
17704
+ for (var _len2 = arguments.length, args = new Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
17705
+ args[_key2 - 2] = arguments[_key2];
17706
+ }
17707
+ child.handle(client, inputName, ...args);
17708
+ },
17709
+ reset(client) {
17710
+ child.transition(client, child.initialState);
17711
+ },
17712
+ onAny(callback) {
17713
+ return child.on("*", callback);
17714
+ },
17715
+ compositeState(client) {
17716
+ return child.compositeState(client);
17717
+ },
17718
+ rehydrate(client, compositeState) {
17719
+ child.rehydrate(client, compositeState);
17720
+ },
17721
+ dehydrate(client, isOnActivePath) {
17722
+ return child.dehydrate(client, isOnActivePath);
17723
+ },
17724
+ planRehydrate(client, snapshot) {
17725
+ return child.planSnapshotWrites(client, snapshot);
17726
+ },
17727
+ dispose() {
17728
+ child.dispose();
17729
+ }
17730
+ };
17731
+ if (childType === "Fsm") return {
17732
+ instance: child,
17733
+ canHandle(_client, inputName) {
17734
+ return child.canHandle(inputName);
17735
+ },
17736
+ handle(_client, inputName) {
17737
+ for (var _len3 = arguments.length, args = new Array(_len3 > 2 ? _len3 - 2 : 0), _key3 = 2; _key3 < _len3; _key3++) {
17738
+ args[_key3 - 2] = arguments[_key3];
17739
+ }
17740
+ child.handle(inputName, ...args);
17741
+ },
17742
+ reset(_client) {
17743
+ child.reset();
17744
+ },
17745
+ onAny(callback) {
17746
+ return child.on("*", callback);
17747
+ },
17748
+ compositeState(_client) {
17749
+ return child.compositeState();
17750
+ },
17751
+ rehydrate(_client, _compositeState) {
17752
+ throw new Error("rehydrate: cannot rehydrate an Fsm child. Fsm owns its own context; rehydrate is only valid for BehavioralFsm hierarchies.");
17753
+ },
17754
+ dehydrate(_client, _isOnActivePath) {
17755
+ throw new Error("dehydrate: cannot dehydrate an Fsm child. Fsm owns its own context; dehydrate is only valid for BehavioralFsm hierarchies.");
17756
+ },
17757
+ planRehydrate(_client, _snapshot) {
17758
+ throw new Error("rehydrate: cannot rehydrate an Fsm child. Fsm owns its own context; rehydrate is only valid for BehavioralFsm hierarchies.");
17759
+ },
17760
+ dispose() {
17761
+ child.dispose();
17762
+ }
17763
+ };
17764
+ throw new Error("createChildLink: expected an Fsm or BehavioralFsm instance, got [MACHINA_TYPE] = ".concat(String(childType !== null && childType !== void 0 ? childType : "undefined")));
17765
+ }
17766
+
17767
+ //#endregion
17768
+ //#region src/fsm.ts
17769
+ /**
17770
+ * Single-client FSM. Wraps a BehavioralFsm and uses the config's `context`
17771
+ * object as the implicit client, so callers never pass a client argument.
17772
+ *
17773
+ * Prefer `createFsm()` over constructing this directly — the factory infers
17774
+ * all generic parameters from the config object.
17775
+ *
17776
+ * All public methods silently no-op after `dispose()` is called.
17777
+ *
17778
+ * @typeParam TCtx - The context type, inferred from `config.context`.
17779
+ * @typeParam TStateNames - String literal union of valid state names.
17780
+ * @typeParam TInputNames - String literal union of valid input names.
17781
+ * @typeParam TBubbles - String literal union of inputs this FSM declares via
17782
+ * `bubbles`. Type-only — carried so `BubblesOfInstance` can extract it from
17783
+ * a constructed instance; nothing at runtime reads this generic.
17784
+ */
17785
+ var Fsm = class Fsm {
17786
+ constructor(config) {
17787
+ var _config$context;
17788
+ _defineProperty(this, "id", void 0);
17789
+ _defineProperty(this, "initialState", void 0);
17790
+ _defineProperty(this, MACHINA_TYPE, "Fsm");
17791
+ _defineProperty(this, "states", void 0);
17792
+ _defineProperty(this, "bfsm", void 0);
17793
+ _defineProperty(this, "context", void 0);
17794
+ _defineProperty(this, "emitter", new Emitter());
17795
+ _defineProperty(this, "disposed", false);
17796
+ this.id = config.id;
17797
+ this.initialState = config.initialState;
17798
+ this.context = (_config$context = config.context) !== null && _config$context !== void 0 ? _config$context : {};
17799
+ this.bfsm = new BehavioralFsm(config);
17800
+ this.states = config.states;
17801
+ this.bfsm.on("*", (eventName, data) => {
17802
+ if (data && typeof data === "object" && "client" in data) {
17803
+ data.client;
17804
+ const payload = _objectWithoutProperties(data, _excluded);
17805
+ this.emitter.emit(eventName, payload);
17806
+ } else this.emitter.emit(eventName, data);
17807
+ });
17808
+ this.bfsm.transition(this.context, config.initialState);
17809
+ }
17810
+ /**
17811
+ * Dispatch an input to the current state's handler.
17812
+ * If a `_child` FSM in the current state can handle it, delegation occurs
17813
+ * there first; unhandled inputs bubble up to the parent.
17814
+ * No-ops silently when disposed.
17815
+ */
17816
+ handle(inputName) {
17817
+ if (this.disposed) return;
17818
+ for (var _len4 = arguments.length, args = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {
17819
+ args[_key4 - 1] = arguments[_key4];
17820
+ }
17821
+ this.bfsm.handle(this.context, inputName, ...args);
17822
+ }
17823
+ /**
17824
+ * Returns true if the current state has a handler for `inputName`
17825
+ * (or a catch-all `"*"` handler), or if the current state's `_child`
17826
+ * chain can handle it (checked recursively, matching `handle()`'s
17827
+ * delegation reach). Does not trigger initialization or any side
17828
+ * effects. Returns false when disposed.
17829
+ */
17830
+ canHandle(inputName) {
17831
+ if (this.disposed) return false;
17832
+ return this.bfsm.canHandle(this.context, inputName);
17833
+ }
17834
+ /**
17835
+ * Transition back to `initialState`, firing `_onEnter` and lifecycle
17836
+ * events as if entering it fresh. No-ops silently when disposed.
17837
+ */
17838
+ reset() {
17839
+ if (this.disposed) return;
17840
+ this.bfsm.reset(this.context);
17841
+ }
17842
+ /**
17843
+ * Returns the current state name. Always defined — Fsm eagerly
17844
+ * initializes into `initialState` during construction.
17845
+ */
17846
+ currentState() {
17847
+ return this.bfsm.currentState(this.context);
17848
+ }
17849
+ /**
17850
+ * Directly transition to `toState`, firing `_onExit`, `_onEnter`, and
17851
+ * lifecycle events. Same-state transitions are silently ignored.
17852
+ * No-ops when disposed.
17853
+ */
17854
+ transition(toState) {
17855
+ if (this.disposed) return;
17856
+ this.bfsm.transition(this.context, toState);
17857
+ }
17858
+ /**
17859
+ * Returns the current state as a dot-delimited path that includes
17860
+ * any active child FSM states (e.g. `"active.connecting.retrying"`).
17861
+ * Returns just the current state name when no child is active.
17862
+ */
17863
+ compositeState() {
17864
+ return this.bfsm.compositeState(this.context);
17865
+ }
17866
+ on(eventName, callback) {
17867
+ if (this.disposed) return {
17868
+ off() {}
17869
+ };
17870
+ return this.emitter.on(eventName, callback);
17871
+ }
17872
+ /**
17873
+ * Emit a custom event through the FSM. Built-in lifecycle events are
17874
+ * emitted automatically — this is for user-defined events from handlers.
17875
+ * Routes through the BehavioralFsm so all relay paths are consistent.
17876
+ * No-ops when disposed.
17877
+ */
17878
+ emit(eventName, data) {
17879
+ if (this.disposed) return;
17880
+ this.bfsm.emit(eventName, data);
17881
+ }
17882
+ /**
17883
+ * Permanently shut down this FSM. Irreversible — all subsequent method
17884
+ * calls become silent no-ops. Clears all listeners and cascades disposal
17885
+ * to child FSMs (unless `preserveChildren` is set).
17886
+ */
17887
+ dispose(options) {
17888
+ this.disposed = true;
17889
+ this.bfsm.dispose(options);
17890
+ this.emitter.clear();
17891
+ }
17892
+ };
17893
+ /**
17894
+ * Create a single-client FSM from a config object.
17895
+ *
17896
+ * Generic parameters are inferred automatically:
17897
+ * - `TCtx` comes from `config.context` (defaults to `{}` if omitted).
17898
+ * - `TStates` is captured with `const` inference to preserve string literal
17899
+ * types, enabling compile-time validation of transition targets and `handle()`
17900
+ * input names.
17901
+ *
17902
+ * State names, input names, and all handler signatures derive from `TStates`.
17903
+ *
17904
+ * @example
17905
+ * ```ts
17906
+ * const light = createFsm({
17907
+ * id: "traffic-light",
17908
+ * initialState: "green",
17909
+ * context: { tickCount: 0 },
17910
+ * states: {
17911
+ * green: { timeout: "yellow" },
17912
+ * yellow: { timeout: "red" },
17913
+ * red: { timeout: "green" },
17914
+ * },
17915
+ * });
17916
+ *
17917
+ * light.handle("timeout"); // transitions green → yellow
17918
+ * ```
17919
+ */
17920
+ function createFsm(config) {
17921
+ return new Fsm(config);
17922
+ }/**
17923
+ * Declares a handler for one input, restoring the payload typing that machina's `...unknown[]`
17924
+ * handler arguments give up.
17925
+ */
17926
+ function on(handler) {
17927
+ return handler;
17928
+ }
17929
+ /**
17930
+ * Whether a transport-originated input belongs to the attempt that currently owns the session.
17931
+ * Inputs from a superseded attempt are dropped: its transport is already being replaced, so it can
17932
+ * neither declare the session live nor take it down.
17933
+ */
17934
+ function isCurrentAttempt(ctx, event) {
17935
+ return event.attemptId === ctx.attemptId;
17936
+ }
17937
+ const attemptEstablished = on((_ref, event) => {
17938
+ let ctx = _ref.ctx;
17939
+ if (!isCurrentAttempt(ctx, event)) {
17940
+ return;
17941
+ }
17942
+ return 'connected';
17943
+ });
17944
+ const startConnect = on(_ref2 => {
17945
+ let ctx = _ref2.ctx;
17946
+ ctx.attemptId += 1;
17947
+ ctx.lastError = undefined;
17948
+ return 'connecting';
17949
+ });
17950
+ const startReconnect = on(_ref3 => {
17951
+ let ctx = _ref3.ctx;
17952
+ ctx.attemptId += 1;
17953
+ ctx.lastError = undefined;
17954
+ return 'reconnecting';
17955
+ });
17956
+ const requestClose = on((_ref4, event) => {
17957
+ let ctx = _ref4.ctx;
17958
+ ctx.closeReason = event.reason;
17959
+ return 'disconnecting';
17960
+ });
17961
+ const signalStates = {
17962
+ new: {
17963
+ connect: startConnect,
17964
+ close: requestClose
17965
+ },
17966
+ connecting: {
17967
+ connectComplete: attemptEstablished,
17968
+ // An initial connect has no session to fall back on, so failure is terminal.
17969
+ connectFailed: on((_ref5, event) => {
17970
+ let ctx = _ref5.ctx;
17971
+ ctx.lastError = event.error;
17972
+ return 'closed';
17973
+ }),
17974
+ close: requestClose
17975
+ },
17976
+ connected: {
17977
+ reconnect: startReconnect,
17978
+ transportFailed: on((_ref6, event) => {
17979
+ let ctx = _ref6.ctx;
17980
+ if (!isCurrentAttempt(ctx, event)) {
17981
+ // a transport that has already been replaced, reporting its close late
17982
+ return;
17983
+ }
17984
+ ctx.lastError = event.reason;
17985
+ return 'offline';
17986
+ }),
17987
+ close: requestClose
17988
+ },
17989
+ offline: {
17990
+ connect: startConnect,
17991
+ reconnect: startReconnect,
17992
+ close: requestClose
17993
+ },
17994
+ reconnecting: {
17995
+ reconnectComplete: attemptEstablished,
17996
+ reconnectFailed: on((_ref7, event) => {
17997
+ let ctx = _ref7.ctx;
17998
+ ctx.lastError = event.error;
17999
+ return event.recoverable ? 'offline' : 'closed';
18000
+ }),
18001
+ close: requestClose
18002
+ },
18003
+ // Owns the transport until the close handshake settles. Every path into this state is followed
18004
+ // by a `closeComplete`, so it cannot become a trap.
18005
+ disconnecting: {
18006
+ closeComplete: 'closed'
18007
+ },
18008
+ // No transport, but the session may still be resumable: the engine resumes after an unexpected
18009
+ // close just as it does from `offline`.
18010
+ closed: {
18011
+ connect: startConnect,
18012
+ reconnect: startReconnect
18013
+ }
18014
+ };
18015
+ /**
18016
+ * Lifecycle model of the signal connection.
18017
+ *
18018
+ * The machine deliberately does not own connection attempts: `SignalClient` performs the
18019
+ * asynchronous work and reports the outcome. It also does not decide *whether* to reconnect —
18020
+ * that policy (backoff, resume vs. full reconnect, region failover, giving up) belongs to
18021
+ * `RTCEngine`, so transport loss lands in `offline` rather than starting a reconnect on its own.
18022
+ *
18023
+ * Each client gets its own instance: the context is mutable and per-connection.
18024
+ */
18025
+ function createSignalMachine() {
18026
+ let initialState = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'new';
18027
+ const context = {
18028
+ attemptId: 0
18029
+ };
18030
+ return createFsm({
18031
+ id: 'signal',
18032
+ initialState: initialState,
18033
+ context,
18034
+ states: signalStates
18035
+ });
16623
18036
  }/**
16624
18037
  * [WebSocket](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket) with [Streams API](https://developer.mozilla.org/en-US/docs/Web/API/Streams_API)
16625
18038
  *
@@ -16657,7 +18070,14 @@ class WebSocketStream {
16657
18070
  let data = _ref2.data;
16658
18071
  return controller.enqueue(data);
16659
18072
  };
16660
- ws.onerror = e => controller.error(e);
18073
+ ws.onerror = e => controller.error(ConnectionError.websocket(e instanceof Error ? "".concat(e.name, ": ").concat(e.message) : "Encountered unknown websocket error: ".concat(String(e))));
18074
+ ws.onclose = ev => {
18075
+ if (ev.wasClean) {
18076
+ controller.close();
18077
+ } else {
18078
+ controller.error(ConnectionError.websocket("WS closed unexpectedly with code ".concat(ev.code)));
18079
+ }
18080
+ };
16661
18081
  },
16662
18082
  cancel: closeWithInfo
16663
18083
  }),
@@ -16696,7 +18116,7 @@ class WebSocketStream {
16696
18116
  resolve(reason);
16697
18117
  }
16698
18118
  });
16699
- ws.onclose = _ref3 => {
18119
+ ws.addEventListener('close', _ref3 => {
16700
18120
  let code = _ref3.code,
16701
18121
  reason = _ref3.reason;
16702
18122
  resolve({
@@ -16704,7 +18124,7 @@ class WebSocketStream {
16704
18124
  reason
16705
18125
  });
16706
18126
  ws.removeEventListener('error', rejectHandler);
16707
- };
18127
+ });
16708
18128
  ws.addEventListener('error', rejectHandler);
16709
18129
  });
16710
18130
  if (options.signal) {
@@ -16713,6 +18133,16 @@ class WebSocketStream {
16713
18133
  this.close = closeWithInfo;
16714
18134
  }
16715
18135
  }const passThroughQueueSignals = ['syncState', 'trickle', 'offer', 'answer', 'simulate', 'leave'];
18136
+ /**
18137
+ * Whether a failed resume may be followed by another one. Mirrors how `RTCEngine` classifies these
18138
+ * errors: a server leave ends the session, and an expired token cannot be recovered by retrying.
18139
+ */
18140
+ function isRecoverableReconnectError(error) {
18141
+ if (error instanceof ConnectionError) {
18142
+ return error.reason !== ConnectionErrorReason.LeaveRequest && error.reason !== ConnectionErrorReason.NotAllowed;
18143
+ }
18144
+ return true;
18145
+ }
16716
18146
  function canPassThroughQueue(req) {
16717
18147
  const canPass = passThroughQueueSignals.indexOf(req.case) >= 0;
16718
18148
  livekitLogger.trace('request allowed to bypass queue:', {
@@ -16729,6 +18159,24 @@ var SignalConnectionState;
16729
18159
  SignalConnectionState[SignalConnectionState["DISCONNECTING"] = 3] = "DISCONNECTING";
16730
18160
  SignalConnectionState[SignalConnectionState["DISCONNECTED"] = 4] = "DISCONNECTED";
16731
18161
  })(SignalConnectionState || (SignalConnectionState = {}));
18162
+ /**
18163
+ * Public projection of the lifecycle machine's states. `new`, `offline` and `closed` are all
18164
+ * reported as `DISCONNECTED`: they differ in what may happen next
18165
+ */
18166
+ function lifecycleToConnectionState(lifecycle) {
18167
+ switch (lifecycle) {
18168
+ case 'connected':
18169
+ return SignalConnectionState.CONNECTED;
18170
+ case 'connecting':
18171
+ return SignalConnectionState.CONNECTING;
18172
+ case 'reconnecting':
18173
+ return SignalConnectionState.RECONNECTING;
18174
+ case 'disconnecting':
18175
+ return SignalConnectionState.DISCONNECTING;
18176
+ default:
18177
+ return SignalConnectionState.DISCONNECTED;
18178
+ }
18179
+ }
16732
18180
  /** specifies how much time (in ms) we allow for the ws to close its connection gracefully before continuing */
16733
18181
  const MAX_WS_CLOSE_TIME = 250;
16734
18182
  /**
@@ -16738,13 +18186,41 @@ const JOIN_RESPONSE_TIMEOUT = 5000;
16738
18186
  /** @internal */
16739
18187
  class SignalClient {
16740
18188
  get currentState() {
16741
- return this.state;
18189
+ return lifecycleToConnectionState(this.lifecycleState);
16742
18190
  }
16743
18191
  get isDisconnected() {
16744
- return this.state === SignalConnectionState.DISCONNECTING || this.state === SignalConnectionState.DISCONNECTED;
18192
+ const state = this.currentState;
18193
+ return state === SignalConnectionState.DISCONNECTING || state === SignalConnectionState.DISCONNECTED;
18194
+ }
18195
+ /** Runtime lifecycle state, finer grained than the public {@link currentState} projection. */
18196
+ get lifecycleState() {
18197
+ return this.machine.currentState();
18198
+ }
18199
+ /** Id of the current connection attempt and of the transport it owns. */
18200
+ get attemptId() {
18201
+ return this.machine.context.attemptId;
18202
+ }
18203
+ /**
18204
+ * Applies a lifecycle input and reports whether it moved the machine
18205
+ */
18206
+ sendLifecycleInput(input) {
18207
+ const before = this.lifecycleState;
18208
+ this.machine.handle(input.type, input);
18209
+ return this.lifecycleState !== before;
18210
+ }
18211
+ /**
18212
+ * Waits out a close that is already in flight. Establishing a session while one is tearing down
18213
+ * would race it for the transport — the teardown can close the socket the new attempt just
18214
+ * opened.
18215
+ */
18216
+ settleInFlightClose() {
18217
+ return __awaiter(this, void 0, void 0, function* () {
18218
+ this.log.debug('waiting for an in-flight close to settle before establishing a session');
18219
+ (yield this.closingLock.lock())();
18220
+ });
16745
18221
  }
16746
18222
  get isEstablishingConnection() {
16747
- return this.state === SignalConnectionState.CONNECTING || this.state === SignalConnectionState.RECONNECTING;
18223
+ return this.lifecycleState === 'connecting' || this.lifecycleState === 'reconnecting';
16748
18224
  }
16749
18225
  getNextRequestId() {
16750
18226
  this._requestId += 1;
@@ -16756,7 +18232,6 @@ class SignalClient {
16756
18232
  var _a;
16757
18233
  /** signal rtt in milliseconds */
16758
18234
  this.rtt = 0;
16759
- this.state = SignalConnectionState.DISCONNECTED;
16760
18235
  this.log = livekitLogger;
16761
18236
  this._requestId = 0;
16762
18237
  this.useV0SignalPath = false;
@@ -16782,7 +18257,18 @@ class SignalClient {
16782
18257
  this.queuedRequests = [];
16783
18258
  this.closingLock = new _();
16784
18259
  this.connectionLock = new _();
16785
- this.state = SignalConnectionState.DISCONNECTED;
18260
+ this.machine = createSignalMachine();
18261
+ this.machine.on('transitioned', _ref => {
18262
+ let fromState = _ref.fromState,
18263
+ toState = _ref.toState;
18264
+ this.log.debug("signal lifecycle: ".concat(fromState, " -> ").concat(toState));
18265
+ });
18266
+ this.machine.on('nohandler', _ref2 => {
18267
+ let inputName = _ref2.inputName;
18268
+ this.log.debug("ignoring signal lifecycle input ".concat(inputName, " in state ").concat(this.lifecycleState));
18269
+ });
18270
+ // no-op unless a development tool asked for it; see utils/machineInspector
18271
+ announceMachine('signal', this.machine);
16786
18272
  }
16787
18273
  get logContext() {
16788
18274
  var _a, _b;
@@ -16794,12 +18280,30 @@ class SignalClient {
16794
18280
  let useV0Path = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;
16795
18281
  let publisherOffer = arguments.length > 5 ? arguments[5] : undefined;
16796
18282
  return function* () {
16797
- // during a full reconnect, we'd want to start the sequence even if currently
16798
- // connected
16799
- _this.state = SignalConnectionState.CONNECTING;
18283
+ if (_this.lifecycleState === 'disconnecting') {
18284
+ yield _this.settleInFlightClose();
18285
+ }
18286
+ if (!_this.sendLifecycleInput({
18287
+ type: 'connect'
18288
+ })) {
18289
+ // Proceeding would open a transport the lifecycle does not own: its completion would be
18290
+ // discarded and the session left claiming a transport that had been torn down. Every caller
18291
+ // that restarts a session closes the previous one first (see RTCEngine.restartConnection).
18292
+ throw ConnectionError.internal("cannot establish a signal session from '".concat(_this.lifecycleState, "', close the current one first"));
18293
+ }
16800
18294
  _this.options = opts;
16801
- const res = yield _this.connect(url, token, opts, abortSignal, useV0Path, publisherOffer);
16802
- return res;
18295
+ try {
18296
+ const res = yield _this.connect(url, token, opts, abortSignal, useV0Path, publisherOffer);
18297
+ return res;
18298
+ } catch (e) {
18299
+ // reported here rather than at each rejection site inside connect(), so that no failure
18300
+ // path can leave the machine stuck in `connecting`
18301
+ _this.sendLifecycleInput({
18302
+ type: 'connectFailed',
18303
+ error: e
18304
+ });
18305
+ throw e;
18306
+ }
16803
18307
  }();
16804
18308
  });
16805
18309
  }
@@ -16809,15 +18313,31 @@ class SignalClient {
16809
18313
  this.log.warn('attempted to reconnect without signal options being set, ignoring');
16810
18314
  return;
16811
18315
  }
16812
- this.state = SignalConnectionState.RECONNECTING;
18316
+ if (this.lifecycleState === 'disconnecting') {
18317
+ yield this.settleInFlightClose();
18318
+ }
18319
+ if (!this.sendLifecycleInput({
18320
+ type: 'reconnect'
18321
+ })) {
18322
+ throw ConnectionError.internal("cannot resume the signal session from '".concat(this.lifecycleState, "'"));
18323
+ }
16813
18324
  // clear ping interval and restart it once reconnected
16814
18325
  this.clearPingInterval();
16815
- const res = yield this.connect(url, token, Object.assign(Object.assign({}, this.options), {
16816
- reconnect: true,
16817
- sid,
16818
- reconnectReason: reason
16819
- }), undefined, this.useV0SignalPath);
16820
- return res;
18326
+ try {
18327
+ const res = yield this.connect(url, token, Object.assign(Object.assign({}, this.options), {
18328
+ reconnect: true,
18329
+ sid,
18330
+ reconnectReason: reason
18331
+ }), undefined, this.useV0SignalPath);
18332
+ return res;
18333
+ } catch (e) {
18334
+ this.sendLifecycleInput({
18335
+ type: 'reconnectFailed',
18336
+ error: e,
18337
+ recoverable: isRecoverableReconnectError(e)
18338
+ });
18339
+ throw e;
18340
+ }
16821
18341
  });
16822
18342
  }
16823
18343
  connect(url_1, token_1, opts_1, abortSignal_1) {
@@ -16854,7 +18374,11 @@ class SignalClient {
16854
18374
  this.close();
16855
18375
  }
16856
18376
  cleanupAbortHandlers();
16857
- reject(ConnectionError.cancelled(reason));
18377
+ // The caller may already have classified this failure: the connect timeout hands us a
18378
+ // Timeout error. Only a genuine abort is a cancellation, and reporting a stalled connect as
18379
+ // one makes the engine read it as user intent — skipping region failover and never
18380
+ // recording the attempt against the backoff strategy (see Room.connect).
18381
+ reject(eventOrError instanceof ConnectionError ? eventOrError : ConnectionError.cancelled(reason));
16858
18382
  });
16859
18383
  abortSignal === null || abortSignal === void 0 ? void 0 : abortSignal.addEventListener('abort', abortHandler);
16860
18384
  const cleanupAbortHandlers = () => {
@@ -16864,48 +18388,62 @@ class SignalClient {
16864
18388
  const wsTimeout = setTimeout(() => {
16865
18389
  abortHandler(ConnectionError.timeout('room connection has timed out (signal)'));
16866
18390
  }, opts.websocketTimeout);
16867
- const handleSignalConnected = (connection, firstMessage) => {
16868
- this.handleSignalConnected(connection, wsTimeout, firstMessage);
16869
- };
16870
18391
  const redactedUrl = new URL(rtcUrl);
16871
18392
  if (redactedUrl.searchParams.has('access_token')) {
16872
18393
  redactedUrl.searchParams.set('access_token', '<redacted>');
16873
18394
  }
16874
18395
  if (this.ws) {
16875
18396
  const startClose = performance.now();
16876
- yield this.close(false);
18397
+ yield this.teardownTransport('replaced by a new connection attempt');
16877
18398
  this.log.debug("closed previous ws connection in ".concat(performance.now() - startClose, "ms"));
16878
18399
  }
18400
+ // the transport created below belongs to this attempt; events arriving from it after a
18401
+ // newer attempt has started are dropped by the machine
18402
+ const attemptId = this.attemptId;
16879
18403
  this.log.info("signal connecting to ".concat(redactedUrl), {
16880
18404
  reconnect: opts.reconnect,
16881
18405
  reconnectReason: opts.reconnectReason
16882
18406
  });
16883
18407
  this.ws = new WebSocketStream(rtcUrl);
18408
+ // A failed upgrade closes the socket, so `opened` and `closed` settle for the same cause — but
18409
+ // only the `opened` path can classify it (a 401 is known after asking the validate endpoint).
18410
+ // Noting the failure *before* the close handler is registered means it runs first, so a close
18411
+ // that merely reflects a failed upgrade stands down and lets the classified error reach the
18412
+ // caller. Any other close still fails the attempt straight away: after a successful upgrade
18413
+ // nothing else would, short of the first-message timeout.
18414
+ let upgradeFailed = false;
18415
+ this.ws.opened.catch(() => {
18416
+ upgradeFailed = true;
18417
+ });
16884
18418
  try {
16885
18419
  this.ws.closed.then(closeInfo => {
16886
- if (this.isEstablishingConnection) {
18420
+ if (this.isEstablishingConnection && !upgradeFailed) {
16887
18421
  reject(ConnectionError.internal("Websocket got closed during a (re)connection attempt: ".concat(closeInfo.reason)));
16888
18422
  }
16889
- if (closeInfo.closeCode !== 1000) {
16890
- this.log.warn("websocket closed", {
16891
- reason: closeInfo.reason,
16892
- code: closeInfo.closeCode,
16893
- wasClean: closeInfo.closeCode === 1000,
16894
- state: this.state
16895
- });
16896
- if (this.state === SignalConnectionState.CONNECTED) {
16897
- this.handleOnClose(closeInfo.reason || 'Unexpected WS error');
16898
- }
16899
- }
18423
+ this.log.debug('websocket closed', {
18424
+ reason: closeInfo.reason,
18425
+ code: closeInfo.closeCode,
18426
+ attemptId,
18427
+ state: this.lifecycleState
18428
+ });
18429
+ // Every close of the live transport is reported, including a clean 1000 one: a server
18430
+ // that drops signalling closes cleanly — a migration that never sends its
18431
+ // `Leave{action=RESUME}` does exactly that — and treating that as "nothing happened"
18432
+ // leaves the client believing it is still connected until something else notices.
18433
+ // Closes we caused ourselves, and closes from a transport that has since been
18434
+ // replaced, are dropped by the machine's state and attempt guards below rather than by
18435
+ // a close-code test.
18436
+ this.handleOnClose(closeInfo.reason || (closeInfo.closeCode === 1000 ? 'server closed the signal connection' : 'Unexpected WS error'), attemptId);
16900
18437
  return;
16901
18438
  }).catch(reason => {
16902
- if (this.isEstablishingConnection) {
18439
+ if (this.isEstablishingConnection && !upgradeFailed) {
16903
18440
  reject(ConnectionError.internal("Websocket error during a (re)connection attempt: ".concat(reason)));
16904
18441
  }
16905
18442
  });
16906
18443
  const connection = yield this.ws.opened.catch(reason => __awaiter(this, void 0, void 0, function* () {
16907
- if (this.state !== SignalConnectionState.CONNECTED) {
16908
- this.state = SignalConnectionState.DISCONNECTED;
18444
+ if (this.lifecycleState !== 'connected') {
18445
+ // claimed synchronously, before the await below: the socket's close event is already
18446
+ // on its way and would otherwise reject first with a less useful error
16909
18447
  clearTimeout(wsTimeout);
16910
18448
  const error = yield this.handleConnectionError(reason, validateUrl);
16911
18449
  reject(error);
@@ -16970,7 +18508,7 @@ class SignalClient {
16970
18508
  }
16971
18509
  // Handle successful connection
16972
18510
  const firstMessageToProcess = validation.shouldProcessFirstMessage ? firstSignalResponse : undefined;
16973
- handleSignalConnected(connection, firstMessageToProcess);
18511
+ this.handleSignalConnected(connection, wsTimeout, attemptId, firstMessageToProcess);
16974
18512
  resolve(validation.response);
16975
18513
  } catch (e) {
16976
18514
  reject(e);
@@ -16989,18 +18527,27 @@ class SignalClient {
16989
18527
  if (firstMessage) {
16990
18528
  this.handleSignalResponse(firstMessage);
16991
18529
  }
18530
+ const attemptId = this.attemptId;
16992
18531
  while (true) {
16993
18532
  if (this.signalLatency) {
16994
18533
  yield sleep(this.signalLatency);
16995
18534
  }
16996
- const _yield$signalReader$r = yield signalReader.read(),
16997
- done = _yield$signalReader$r.done,
16998
- value = _yield$signalReader$r.value;
16999
- if (done) {
18535
+ try {
18536
+ const _yield$signalReader$r = yield signalReader.read(),
18537
+ done = _yield$signalReader$r.done,
18538
+ value = _yield$signalReader$r.value;
18539
+ if (done) {
18540
+ break;
18541
+ }
18542
+ const resp = parseSignalResponse(value);
18543
+ this.handleSignalResponse(resp);
18544
+ } catch (e) {
18545
+ this.log.error("error reading from signal stream", {
18546
+ error: e
18547
+ });
18548
+ yield this.handleOnClose('error in reading loop', attemptId);
17000
18549
  break;
17001
18550
  }
17002
- const resp = parseSignalResponse(value);
17003
- this.handleSignalResponse(resp);
17004
18551
  }
17005
18552
  });
17006
18553
  }
@@ -17010,40 +18557,53 @@ class SignalClient {
17010
18557
  let updateState = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
17011
18558
  let reason = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'Close method called on signal client';
17012
18559
  return function* () {
17013
- if ([SignalConnectionState.DISCONNECTING || SignalConnectionState.DISCONNECTED].includes(_this3.state)) {
17014
- _this3.log.debug("ignoring signal close as it's already in disconnecting state");
17015
- return;
17016
- }
18560
+ // when the lifecycle is already shutting down (or another close owns it), only the transport
18561
+ // teardown below still applies — it is idempotent, so callers can always await a close
18562
+ const drivesLifecycle = updateState && _this3.sendLifecycleInput({
18563
+ type: 'close',
18564
+ reason
18565
+ });
17017
18566
  const unlock = yield _this3.closingLock.lock();
17018
18567
  try {
17019
- _this3.clearPingInterval();
17020
- if (updateState) {
17021
- _this3.state = SignalConnectionState.DISCONNECTING;
17022
- }
17023
- if (_this3.ws) {
17024
- _this3.ws.close({
17025
- closeCode: 1000,
17026
- reason
17027
- });
17028
- // calling `ws.close()` only starts the closing handshake (CLOSING state), prefer to wait until state is actually CLOSED
17029
- const closePromise = _this3.ws.closed;
17030
- _this3.ws = undefined;
17031
- _this3.streamWriter = undefined;
17032
- yield Promise.race([closePromise, sleep(MAX_WS_CLOSE_TIME)]);
17033
- }
17034
- } catch (e) {
17035
- _this3.log.debug('websocket error while closing', {
17036
- error: e
17037
- });
18568
+ yield _this3.teardownTransport(reason);
17038
18569
  } finally {
17039
- if (updateState) {
17040
- _this3.state = SignalConnectionState.DISCONNECTED;
18570
+ if (drivesLifecycle) {
18571
+ _this3.sendLifecycleInput({
18572
+ type: 'closeComplete'
18573
+ });
17041
18574
  }
17042
18575
  unlock();
17043
18576
  }
17044
18577
  }();
17045
18578
  });
17046
18579
  }
18580
+ /**
18581
+ * Releases the transport and everything tied to it, without touching the lifecycle state. Used
18582
+ * both by {@link close} and by paths that replace the transport under a live lifecycle (a new
18583
+ * attempt, or an unexpected close that leaves the client in `offline`).
18584
+ */
18585
+ teardownTransport(reason) {
18586
+ return __awaiter(this, void 0, void 0, function* () {
18587
+ try {
18588
+ this.clearPingInterval();
18589
+ if (this.ws) {
18590
+ this.ws.close({
18591
+ closeCode: 1000,
18592
+ reason
18593
+ });
18594
+ // calling `ws.close()` only starts the closing handshake (CLOSING state), prefer to wait until state is actually CLOSED
18595
+ const closePromise = this.ws.closed;
18596
+ this.ws = undefined;
18597
+ this.streamWriter = undefined;
18598
+ yield Promise.race([closePromise, sleep(MAX_WS_CLOSE_TIME)]);
18599
+ }
18600
+ } catch (e) {
18601
+ this.log.debug('websocket error while closing', {
18602
+ error: e
18603
+ });
18604
+ }
18605
+ });
18606
+ }
17047
18607
  // initial offer after joining
17048
18608
  sendOffer(offer, offerId) {
17049
18609
  this.log.debug('sending offer', {
@@ -17222,7 +18782,8 @@ class SignalClient {
17222
18782
  // capture all requests while reconnecting and put them in a queue
17223
18783
  // unless the request originates from the queue, then don't enqueue again
17224
18784
  const canQueue = !fromQueue && !canPassThroughQueue(message);
17225
- if (canQueue && _this5.state === SignalConnectionState.RECONNECTING) {
18785
+ const isHoldingRequests = _this5.lifecycleState === 'reconnecting' || _this5.queuedRequests.length > 0;
18786
+ if (canQueue && isHoldingRequests) {
17226
18787
  _this5.queuedRequests.push(() => __awaiter(_this5, void 0, void 0, function* () {
17227
18788
  yield this.sendRequest(message, true);
17228
18789
  }));
@@ -17235,7 +18796,11 @@ class SignalClient {
17235
18796
  if (_this5.signalLatency) {
17236
18797
  yield sleep(_this5.signalLatency);
17237
18798
  }
17238
- if (_this5.isDisconnected) {
18799
+ // `leave` is the one request whose purpose is to be sent on the way out (an aborted connect
18800
+ // attempt tells the server before tearing down), so it is allowed through for as long as the
18801
+ // transport is still there
18802
+ const isLeaveOnShutdown = message.case === 'leave' && !!_this5.streamWriter;
18803
+ if (_this5.isDisconnected && !isLeaveOnShutdown) {
17239
18804
  // Skip requests if the signal layer is disconnected
17240
18805
  // This can happen if an event is sent in the mist of room.connect() initializing
17241
18806
  _this5.log.debug("skipping signal request (type: ".concat(message.case, ") - SignalClient disconnected"));
@@ -17389,17 +18954,39 @@ class SignalClient {
17389
18954
  }
17390
18955
  }
17391
18956
  }
17392
- handleOnClose(reason) {
17393
- return __awaiter(this, void 0, void 0, function* () {
17394
- if (this.state === SignalConnectionState.DISCONNECTED) return;
17395
- const onCloseCallback = this.onClose;
17396
- yield this.close(undefined, reason);
17397
- this.log.info("websocket connection closed: ".concat(reason), {
17398
- reason
17399
- });
17400
- if (onCloseCallback) {
17401
- onCloseCallback(reason);
17402
- }
18957
+ /**
18958
+ * Handles a transport we lost without asking to. The client goes to `offline` rather than
18959
+ * `closed`: whether this session gets resumed, restarted or given up on is the engine's call.
18960
+ */
18961
+ handleOnClose(reason_1) {
18962
+ return __awaiter(this, arguments, void 0, function (reason) {
18963
+ var _this6 = this;
18964
+ let attemptId = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.attemptId;
18965
+ return function* () {
18966
+ const onCloseCallback = _this6.onClose;
18967
+ if (!_this6.sendLifecycleInput({
18968
+ type: 'transportFailed',
18969
+ attemptId,
18970
+ reason
18971
+ })) {
18972
+ // a close we caused ourselves, or one from a transport that has since been replaced: logged
18973
+ // rather than dropped silently, because a close that goes unnoticed leaves the client writing
18974
+ // to a dead socket
18975
+ _this6.log.debug("ignoring transport close in state ".concat(_this6.lifecycleState), {
18976
+ reason,
18977
+ attemptId,
18978
+ currentAttemptId: _this6.attemptId
18979
+ });
18980
+ return;
18981
+ }
18982
+ yield _this6.teardownTransport(reason);
18983
+ _this6.log.info("websocket connection closed: ".concat(reason), {
18984
+ reason
18985
+ });
18986
+ if (onCloseCallback) {
18987
+ onCloseCallback(reason);
18988
+ }
18989
+ }();
17403
18990
  });
17404
18991
  }
17405
18992
  handleWSError(error) {
@@ -17456,10 +19043,27 @@ class SignalClient {
17456
19043
  * @param firstMessage Optional first message to process
17457
19044
  * @internal
17458
19045
  */
17459
- handleSignalConnected(connection, timeoutHandle, firstMessage) {
17460
- this.state = SignalConnectionState.CONNECTED;
17461
- this.log.info('signal connected');
19046
+ handleSignalConnected(connection, timeoutHandle, attemptId, firstMessage) {
17462
19047
  clearTimeout(timeoutHandle);
19048
+ const established = this.sendLifecycleInput(this.lifecycleState === 'reconnecting' ? {
19049
+ type: 'reconnectComplete',
19050
+ attemptId
19051
+ } : {
19052
+ type: 'connectComplete',
19053
+ attemptId
19054
+ });
19055
+ if (!established) {
19056
+ // The attempt was abandoned while we waited for the server's first message: it was closed, or
19057
+ // a newer attempt superseded it. Arming the ping interval and the read loop here would outlive
19058
+ // the session that owns them, so leave the transport to whoever holds the lifecycle now.
19059
+ this.log.debug('discarding a connection whose attempt no longer owns the session', {
19060
+ attemptId,
19061
+ currentAttemptId: this.attemptId,
19062
+ state: this.lifecycleState
19063
+ });
19064
+ return;
19065
+ }
19066
+ this.log.info('signal connected');
17463
19067
  this.startPingInterval();
17464
19068
  this.startReadingLoop(connection.readable.getReader(), firstMessage);
17465
19069
  }
@@ -17477,7 +19081,7 @@ class SignalClient {
17477
19081
  isValid: true,
17478
19082
  response: firstSignalResponse.message.value
17479
19083
  };
17480
- } else if (this.state === SignalConnectionState.RECONNECTING && ((_b = firstSignalResponse.message) === null || _b === void 0 ? void 0 : _b.case) !== 'leave') {
19084
+ } else if (this.lifecycleState === 'reconnecting' && ((_b = firstSignalResponse.message) === null || _b === void 0 ? void 0 : _b.case) !== 'leave') {
17481
19085
  if (((_c = firstSignalResponse.message) === null || _c === void 0 ? void 0 : _c.case) === 'reconnect') {
17482
19086
  return {
17483
19087
  isValid: true,
@@ -18968,8 +20572,10 @@ class PCTransport extends eventsExports.EventEmitter {
18968
20572
  var _a;
18969
20573
  return (_a = this.pc) === null || _a === void 0 ? void 0 : _a.remoteDescription;
18970
20574
  }
20575
+ /** stats of the underlying connection, `undefined` when there is none */
18971
20576
  getStats() {
18972
- return this.pc.getStats();
20577
+ var _a;
20578
+ return (_a = this._pc) === null || _a === void 0 ? void 0 : _a.getStats();
18973
20579
  }
18974
20580
  getMaxMessageSize() {
18975
20581
  var _a, _b;
@@ -19496,13 +21102,21 @@ class PCTransportManager {
19496
21102
  this.updateState();
19497
21103
  });
19498
21104
  }
21105
+ /**
21106
+ * Restarts ICE on the transports that need it. Only the publisher: the server restarts the
21107
+ * subscriber's ICE itself and follows with a fresh offer.
21108
+ *
21109
+ * The subscriber deliberately does NOT enter `restartingIce` here. Queueing its remote
21110
+ * candidates would guard against candidates for a new generation arriving before the offer
21111
+ * that introduces it, but the server does not send them in that order -- on a same-node
21112
+ * resume it buffers them until the offer has gone out, and on a reconnect that lands on
21113
+ * another node it withholds subscriber candidates until immediately before creating the
21114
+ * offer. Setting the flag only risks withholding candidates during the window that decides
21115
+ * whether the reconnect succeeded.
21116
+ */
19499
21117
  triggerIceRestart() {
19500
21118
  return __awaiter(this, void 0, void 0, function* () {
19501
21119
  this.iceLog.warn('triggering ICE restart');
19502
- if (this.subscriber) {
19503
- this.subscriber.restartingIce = true;
19504
- }
19505
- // only restart publisher if it's needed
19506
21120
  if (this.needsPublisher) {
19507
21121
  yield this.createAndSendPublisherOffer({
19508
21122
  iceRestart: true
@@ -21259,12 +22873,17 @@ class LocalTrack extends Track {
21259
22873
  type: 'audio',
21260
22874
  streamId: v.id,
21261
22875
  packetsSent: v.packetsSent,
21262
- packetsLost: v.packetsLost,
21263
22876
  bytesSent: v.bytesSent,
21264
- timestamp: v.timestamp,
21265
- roundTripTime: v.roundTripTime,
21266
- jitter: v.jitter
22877
+ timestamp: v.timestamp
21267
22878
  };
22879
+ // loss, jitter and RTT are only known from what the remote reports back,
22880
+ // the same way the video sender picks them up
22881
+ const remote = stats.get(v.remoteId);
22882
+ if (remote) {
22883
+ audioStats.packetsLost = remote.packetsLost;
22884
+ audioStats.jitter = remote.jitter;
22885
+ audioStats.roundTripTime = remote.roundTripTime;
22886
+ }
21268
22887
  }
21269
22888
  });
21270
22889
  return audioStats;
@@ -22606,7 +24225,7 @@ class RTCEngine extends eventsExports.EventEmitter {
22606
24225
  const disconnect = duration => {
22607
24226
  this.log.warn("could not recover connection after ".concat(this.reconnectAttempts, " attempts, ").concat(duration, "ms. giving up"));
22608
24227
  this.emit(EngineEvent.Disconnected);
22609
- this.close();
24228
+ this.close("gave up reconnecting after ".concat(this.reconnectAttempts, " attempts, ").concat(duration, "ms"));
22610
24229
  };
22611
24230
  const duration = Date.now() - this.reconnectStart;
22612
24231
  let delay = this.getNextRetryDelay({
@@ -22847,7 +24466,12 @@ class RTCEngine extends eventsExports.EventEmitter {
22847
24466
  }();
22848
24467
  });
22849
24468
  }
22850
- close() {
24469
+ /**
24470
+ * @param reason why the session is ending, recorded by the signal lifecycle. Worth passing
24471
+ * wherever the caller knows more than "someone called close" — the server's leave reason, or
24472
+ * having given up on reconnecting.
24473
+ */
24474
+ close(reason) {
22851
24475
  return __awaiter(this, void 0, void 0, function* () {
22852
24476
  const unlock = yield this.closingLock.lock();
22853
24477
  if (this.isClosed) {
@@ -22864,7 +24488,7 @@ class RTCEngine extends eventsExports.EventEmitter {
22864
24488
  this.clearLostQualityTimeout();
22865
24489
  this.cleanupLossyDataStats();
22866
24490
  yield this.cleanupPeerConnections();
22867
- yield this.cleanupClient();
24491
+ yield this.cleanupClient(reason);
22868
24492
  } finally {
22869
24493
  unlock();
22870
24494
  }
@@ -22884,9 +24508,9 @@ class RTCEngine extends eventsExports.EventEmitter {
22884
24508
  cleanupLossyDataStats() {
22885
24509
  this.lossyChannel.stopThresholdTuning();
22886
24510
  }
22887
- cleanupClient() {
24511
+ cleanupClient(reason) {
22888
24512
  return __awaiter(this, void 0, void 0, function* () {
22889
- yield this.client.close();
24513
+ yield this.client.close(true, reason);
22890
24514
  this.client.resetCallbacks();
22891
24515
  // Any in-flight addTrack requests are orphaned by the signal reconnect — the new session
22892
24516
  // won't deliver `trackPublishedResponse` for them, so reject the pending resolvers and
@@ -23121,6 +24745,7 @@ class RTCEngine extends eventsExports.EventEmitter {
23121
24745
  this.handleDisconnect('signal', ReconnectReason.RR_SIGNAL_DISCONNECTED);
23122
24746
  };
23123
24747
  this.client.onLeave = leave => {
24748
+ var _a;
23124
24749
  this.log.info("client leave request received (action=".concat(leave === null || leave === void 0 ? void 0 : leave.action, ")"), {
23125
24750
  reason: leave === null || leave === void 0 ? void 0 : leave.reason
23126
24751
  });
@@ -23131,7 +24756,7 @@ class RTCEngine extends eventsExports.EventEmitter {
23131
24756
  switch (leave.action) {
23132
24757
  case LeaveRequest_Action.DISCONNECT:
23133
24758
  this.emit(EngineEvent.Disconnected, leave === null || leave === void 0 ? void 0 : leave.reason);
23134
- this.close();
24759
+ this.close("server leave: ".concat((_a = DisconnectReason[leave.reason]) !== null && _a !== void 0 ? _a : leave.reason));
23135
24760
  break;
23136
24761
  case LeaveRequest_Action.RECONNECT:
23137
24762
  this.fullReconnectOnNext = true;
@@ -23486,7 +25111,7 @@ class RTCEngine extends eventsExports.EventEmitter {
23486
25111
  } else {
23487
25112
  this.log.info("could not recover connection after ".concat(this.reconnectAttempts, " attempts, ").concat(Date.now() - this.reconnectStart, "ms. giving up"));
23488
25113
  this.emit(EngineEvent.Disconnected);
23489
- yield this.close();
25114
+ yield this.close("gave up reconnecting after ".concat(this.reconnectAttempts, " attempts, ").concat(Date.now() - this.reconnectStart, "ms"));
23490
25115
  }
23491
25116
  } finally {
23492
25117
  this.attemptingReconnect = false;
@@ -24322,8 +25947,11 @@ const DEFAULT_MAX_PAYLOAD_BYTE_LENGTH = 5000000000;class BaseStreamReader {
24322
25947
  this._info = info;
24323
25948
  this.bytesReceived = 0;
24324
25949
  }
24325
- }
24326
- class ByteStreamReader extends BaseStreamReader {
25950
+ /**
25951
+ * Counts a chunk's bytes against `totalByteSize` and reports progress. Chunk ordering and
25952
+ * de-duplication happen upstream in the manager's `ensureOrderedChunks`, so every chunk reaching
25953
+ * here is new and in order.
25954
+ */
24327
25955
  handleChunkReceived(chunk) {
24328
25956
  var _a;
24329
25957
  this.bytesReceived += chunk.content.byteLength;
@@ -24331,6 +25959,8 @@ class ByteStreamReader extends BaseStreamReader {
24331
25959
  const currentProgress = this.totalByteSize ? this.bytesReceived / this.totalByteSize : undefined;
24332
25960
  (_a = this.onProgress) === null || _a === void 0 ? void 0 : _a.call(this, currentProgress);
24333
25961
  }
25962
+ }
25963
+ class ByteStreamReader extends BaseStreamReader {
24334
25964
  [Symbol.asyncIterator]() {
24335
25965
  const reader = this.reader.getReader();
24336
25966
  // Suppress unhandled rejection on reader.closed — errors are
@@ -24438,35 +26068,18 @@ class ByteStreamReader extends BaseStreamReader {
24438
26068
  }
24439
26069
  }
24440
26070
  /**
24441
- * A class to read chunks from a ReadableStream and provide them in a structured format.
26071
+ * A class to read chunks from a ReadableStream and decode them as UTF-8 text.
26072
+ *
26073
+ * NOTE: chunk-level `version` (resending a chunk at an already-received `chunkIndex` to supersede
26074
+ * it) is not supported. The reader used to rebuild the whole string from a per-index chunk map and
26075
+ * yield it as `TextStreamChunk.collected`, which made superseding work; 5d4a6346 (#1410, text auto
26076
+ * chunking) changed the iterator to yield each chunk's text as it arrives, and a streaming reader
26077
+ * cannot retract text it has already handed to the consumer. No sender emits a versioned chunk.
24442
26078
  */
24443
26079
  class TextStreamReader extends BaseStreamReader {
24444
- /**
24445
- * A TextStreamReader instance can be used as an AsyncIterator that returns the entire string
24446
- * that has been received up to the current point in time.
24447
- */
24448
- constructor(info, stream, totalChunkCount) {
24449
- super(info, stream, totalChunkCount);
24450
- this.receivedChunks = new Map();
24451
- }
24452
- handleChunkReceived(chunk) {
24453
- var _a;
24454
- const index = bigIntToNumber(chunk.chunkIndex);
24455
- const previousChunkAtIndex = this.receivedChunks.get(index);
24456
- if (previousChunkAtIndex && previousChunkAtIndex.version > chunk.version) {
24457
- // we have a newer version already, dropping the old one
24458
- return;
24459
- }
24460
- this.receivedChunks.set(index, chunk);
24461
- this.bytesReceived += chunk.content.byteLength;
24462
- this.validateBytesReceived();
24463
- const currentProgress = this.totalByteSize ? this.bytesReceived / this.totalByteSize : undefined;
24464
- (_a = this.onProgress) === null || _a === void 0 ? void 0 : _a.call(this, currentProgress);
24465
- }
24466
26080
  /**
24467
26081
  * Async iterator implementation to allow usage of `for await...of` syntax.
24468
- * Yields structured chunks from the stream.
24469
- *
26082
+ * Yields each chunk's decoded text as it arrives - a delta, not the string accumulated so far.
24470
26083
  */
24471
26084
  [Symbol.asyncIterator]() {
24472
26085
  const reader = this.reader.getReader();
@@ -24737,7 +26350,7 @@ class TextStreamReader extends BaseStreamReader {
24737
26350
  });
24738
26351
  }
24739
26352
  });
24740
- streamHandlerCallback(new ByteStreamReader(info, compressed ? inflateRawByteChunkStream(stream, streamHeader.streamId, this.maxPayloadByteLength) : stream,
26353
+ streamHandlerCallback(new ByteStreamReader(info, compressed ? inflateRawByteChunkStream(stream, streamHeader.streamId, this.maxPayloadByteLength) : stream.pipeThrough(ensureOrderedChunks(streamHeader.streamId)),
24741
26354
  // `totalLength` is the pre-compression size, and the reader counts decompressed bytes,
24742
26355
  // so it applies to both paths (mirrors text).
24743
26356
  bigIntToNumber(streamHeader.totalLength)), {
@@ -24809,7 +26422,7 @@ class TextStreamReader extends BaseStreamReader {
24809
26422
  });
24810
26423
  }
24811
26424
  });
24812
- streamHandlerCallback(new TextStreamReader(info, compressed ? inflateRawChunkStream(stream, streamHeader.streamId, this.maxPayloadByteLength) : stream,
26425
+ streamHandlerCallback(new TextStreamReader(info, compressed ? inflateRawChunkStream(stream, streamHeader.streamId, this.maxPayloadByteLength) : stream.pipeThrough(ensureOrderedChunks(streamHeader.streamId)),
24813
26426
  // `totalLength` is the pre-compression size, and the reader sees decompressed bytes, so
24814
26427
  // it applies to both paths.
24815
26428
  bigIntToNumber(streamHeader.totalLength)), {
@@ -24825,7 +26438,7 @@ class TextStreamReader extends BaseStreamReader {
24825
26438
  if (fileBuffer.info.encryptionType !== encryptionType) {
24826
26439
  fileBuffer.controller.error(new DataStreamError("Encryption type mismatch for stream ".concat(chunk.streamId, ". Expected ").concat(encryptionType, ", got ").concat(fileBuffer.info.encryptionType), DataStreamErrorReason.EncryptionTypeMismatch));
24827
26440
  this.byteStreamControllers.delete(chunk.streamId);
24828
- } else if (chunk.content.length > 0) {
26441
+ } else {
24829
26442
  fileBuffer.controller.enqueue(chunk);
24830
26443
  }
24831
26444
  }
@@ -24834,7 +26447,7 @@ class TextStreamReader extends BaseStreamReader {
24834
26447
  if (textBuffer.info.encryptionType !== encryptionType) {
24835
26448
  textBuffer.controller.error(new DataStreamError("Encryption type mismatch for stream ".concat(chunk.streamId, ". Expected ").concat(encryptionType, ", got ").concat(textBuffer.info.encryptionType), DataStreamErrorReason.EncryptionTypeMismatch));
24836
26449
  this.textStreamControllers.delete(chunk.streamId);
24837
- } else if (chunk.content.length > 0) {
26450
+ } else {
24838
26451
  textBuffer.controller.enqueue(chunk);
24839
26452
  }
24840
26453
  }
@@ -24882,26 +26495,24 @@ class TextStreamReader extends BaseStreamReader {
24882
26495
  function createInlineStream(streamId, content) {
24883
26496
  return new ReadableStream({
24884
26497
  start: controller => __awaiter(this, void 0, void 0, function* () {
24885
- try {
24886
- const bytes = yield content;
24887
- controller.enqueue(new DataStream_Chunk({
24888
- streamId,
24889
- chunkIndex: BigInt(0),
24890
- content: bytes
24891
- }));
24892
- controller.close();
24893
- } catch (err) {
24894
- controller.error(err);
24895
- }
26498
+ const bytes = yield content;
26499
+ controller.enqueue(new DataStream_Chunk({
26500
+ streamId,
26501
+ chunkIndex: BigInt(0),
26502
+ content: bytes
26503
+ }));
26504
+ controller.close();
24896
26505
  })
24897
26506
  });
24898
26507
  }
24899
26508
  /**
24900
26509
  * Validates that chunks are received in order, dropping duplicates and throwing if gaps are found.
24901
26510
  *
24902
- * A stateful decompressor silently corrupts on duplicated or out-of-order input, so duplicates are
24903
- * dropped (with a warning - in-order delivery is expected on the reliable channel, but reconnect
24904
- * handling may replay) and a gap is a hard error. Shared by the text and byte deflate-raw decoders.
26511
+ * Reassembly (and, for compressed streams, a stateful decompressor) silently corrupts on duplicated
26512
+ * or out-of-order input, so duplicates are dropped (with a warning - in-order delivery is expected
26513
+ * on the reliable channel, but reconnect handling may replay) and a gap is a hard error. Empty
26514
+ * chunks consume their index and are then dropped, so they never reach the reader. Applied to every
26515
+ * chunked stream, compressed or not.
24905
26516
  */
24906
26517
  function ensureOrderedChunks(streamId) {
24907
26518
  let lastChunkIndex = -1;
@@ -24909,13 +26520,16 @@ function ensureOrderedChunks(streamId) {
24909
26520
  transform: (value, controller) => {
24910
26521
  const index = bigIntToNumber(value.chunkIndex);
24911
26522
  if (index <= lastChunkIndex) {
24912
- livekitLogger.warn("ignoring duplicate chunk ".concat(index, " for compressed data stream ").concat(streamId, " (last processed: ").concat(lastChunkIndex, ")"));
26523
+ livekitLogger.warn("ignoring duplicate chunk ".concat(index, " ").concat(value.version > 0 ? "(version ".concat(value.version, ")") : '', " for data stream ").concat(streamId, " (last processed: ").concat(lastChunkIndex, ")"));
24913
26524
  return;
24914
26525
  }
24915
26526
  if (index > lastChunkIndex + 1) {
24916
- throw new DataStreamError("Missing chunk(s) ".concat(lastChunkIndex + 1, "..").concat(index - 1, " for compressed data stream ").concat(streamId, " - cannot continue decompressing"), DataStreamErrorReason.Incomplete);
26527
+ throw new DataStreamError("Missing chunk(s) ".concat(lastChunkIndex + 1, "..").concat(index - 1, " for data stream ").concat(streamId, " - cannot reassemble payload"), DataStreamErrorReason.Incomplete);
24917
26528
  }
24918
26529
  lastChunkIndex = index;
26530
+ if (value.content.length === 0) {
26531
+ return;
26532
+ }
24919
26533
  controller.enqueue(value);
24920
26534
  }
24921
26535
  });
@@ -31731,6 +33345,7 @@ class DeferrableMap extends Map {
31731
33345
  ConnectionState["SignalReconnecting"] = "signalReconnecting";
31732
33346
  })(ConnectionState || (ConnectionState = {}));
31733
33347
  const CONNECTION_RECONCILE_FREQUENCY_MS = 4 * 1000;
33348
+ const STATS_LOG_FREQUENCY_MS = 30 * 1000;
31734
33349
  /**
31735
33350
  * In LiveKit, a room is the logical grouping for a list of participants.
31736
33351
  * Participants in a room can publish tracks, and subscribe to others' tracks.
@@ -31749,7 +33364,7 @@ class Room extends eventsExports.EventEmitter {
31749
33364
  */
31750
33365
  constructor(options) {
31751
33366
  var _this;
31752
- var _a, _b, _c, _d, _e, _f;
33367
+ var _a, _b, _c, _d, _e, _f, _g;
31753
33368
  super();
31754
33369
  _this = this;
31755
33370
  this.state = ConnectionState.Disconnected;
@@ -31764,6 +33379,7 @@ class Room extends eventsExports.EventEmitter {
31764
33379
  this.e2eeStateMutex = new _();
31765
33380
  this.isVideoPlaybackBlocked = false;
31766
33381
  this.log = livekitLogger;
33382
+ this.statsLog = livekitLogger;
31767
33383
  this.bufferedEvents = [];
31768
33384
  this.isResuming = false;
31769
33385
  this.pendingTrackAddedCallbacks = new Map();
@@ -32196,7 +33812,7 @@ class Room extends eventsExports.EventEmitter {
32196
33812
  let remoteParticipant = this.remoteParticipants.get(info.identity);
32197
33813
  // when it's disconnected, send updates
32198
33814
  if (info.state === ParticipantInfo_State.DISCONNECTED) {
32199
- this.handleParticipantDisconnected(info.identity, remoteParticipant);
33815
+ this.handleParticipantDisconnected(info.identity, remoteParticipant, info.disconnectReason === DisconnectReason.UNKNOWN_REASON ? undefined : info.disconnectReason);
32200
33816
  } else {
32201
33817
  // create participant if doesn't exist
32202
33818
  this.getOrCreateParticipant(info.identity, info);
@@ -32448,6 +34064,34 @@ class Room extends eventsExports.EventEmitter {
32448
34064
  this.getAllRemoteParticipantIdentities = () => {
32449
34065
  return Array.from(this.remoteParticipants.keys());
32450
34066
  };
34067
+ /**
34068
+ * Dumps stats of both peer connections.
34069
+ */
34070
+ this.logWebRTCStats = () => __awaiter(this, void 0, void 0, function* () {
34071
+ var _a, _b, _c, _d;
34072
+ const pcManager = (_a = this.engine) === null || _a === void 0 ? void 0 : _a.pcManager;
34073
+ if (!pcManager) {
34074
+ return;
34075
+ }
34076
+ try {
34077
+ const _yield$Promise$all = yield Promise.all([pcManager.publisher.getStats(), (_b = pcManager.subscriber) === null || _b === void 0 ? void 0 : _b.getStats()]),
34078
+ _yield$Promise$all2 = _slicedToArray(_yield$Promise$all, 2),
34079
+ publisher = _yield$Promise$all2[0],
34080
+ subscriber = _yield$Promise$all2[1];
34081
+ const publisherStats = publisher && summarizeStatsReport(publisher);
34082
+ const subscriberStats = subscriber && summarizeStatsReport(subscriber);
34083
+ this.statsLog.info("webrtc stats", {
34084
+ publisher: publisherStats === null || publisherStats === void 0 ? void 0 : publisherStats.connection,
34085
+ subscriber: subscriberStats === null || subscriberStats === void 0 ? void 0 : subscriberStats.connection,
34086
+ inbound: [...((_c = publisherStats === null || publisherStats === void 0 ? void 0 : publisherStats.inbound) !== null && _c !== void 0 ? _c : []), ...((_d = subscriberStats === null || subscriberStats === void 0 ? void 0 : subscriberStats.inbound) !== null && _d !== void 0 ? _d : [])],
34087
+ outbound: publisherStats === null || publisherStats === void 0 ? void 0 : publisherStats.outbound
34088
+ });
34089
+ } catch (error) {
34090
+ this.statsLog.debug('could not collect webrtc stats', {
34091
+ error
34092
+ });
34093
+ }
34094
+ });
32451
34095
  this.onLocalParticipantMetadataChanged = metadata => {
32452
34096
  this.emit(RoomEvent.ParticipantMetadataChanged, metadata, this.localParticipant);
32453
34097
  };
@@ -32518,12 +34162,15 @@ class Room extends eventsExports.EventEmitter {
32518
34162
  this.sidToIdentity = new Map();
32519
34163
  this.options = Object.assign(Object.assign({}, roomOptionDefaults), options);
32520
34164
  this.log = getLogger((_a = this.options.loggerName) !== null && _a !== void 0 ? _a : LoggerNames.Room, () => this.logContext);
34165
+ // its own logger name, so the stats dumps can be silenced or routed
34166
+ // separately from the rest of the room's logs
34167
+ this.statsLog = getLogger(LoggerNames.Stats, () => this.logContext);
32521
34168
  this.transcriptionReceivedTimes = new Map();
32522
34169
  this.options.audioCaptureDefaults = Object.assign(Object.assign({}, audioDefaults), options === null || options === void 0 ? void 0 : options.audioCaptureDefaults);
32523
34170
  this.options.videoCaptureDefaults = Object.assign(Object.assign({}, videoDefaults), options === null || options === void 0 ? void 0 : options.videoCaptureDefaults);
32524
34171
  this.options.publishDefaults = Object.assign(Object.assign({}, publishDefaults), options === null || options === void 0 ? void 0 : options.publishDefaults);
32525
34172
  this.maybeCreateEngine();
32526
- this.incomingDataStreamManager = new IncomingDataStreamManager();
34173
+ this.incomingDataStreamManager = new IncomingDataStreamManager((_b = this.options.dataStream) === null || _b === void 0 ? void 0 : _b.maxPayloadByteLength);
32527
34174
  this.outgoingDataStreamManager = new OutgoingDataStreamManager(this.engine, this.log, this.getRemoteParticipantClientProtocol, this.getRemoteParticipantCapabilities, this.getAllRemoteParticipantIdentities);
32528
34175
  this.incomingDataTrackManager = new IncomingDataTrackManager({
32529
34176
  e2eeManager: this.e2eeManager
@@ -32586,15 +34233,15 @@ class Room extends eventsExports.EventEmitter {
32586
34233
  this.setupE2EE();
32587
34234
  }
32588
34235
  this.engine.e2eeManager = this.e2eeManager;
32589
- this.incomingDataTrackManager.updateE2eeManager((_b = this.e2eeManager) !== null && _b !== void 0 ? _b : null);
32590
- this.outgoingDataTrackManager.updateE2eeManager((_c = this.e2eeManager) !== null && _c !== void 0 ? _c : null);
34236
+ this.incomingDataTrackManager.updateE2eeManager((_c = this.e2eeManager) !== null && _c !== void 0 ? _c : null);
34237
+ this.outgoingDataTrackManager.updateE2eeManager((_d = this.e2eeManager) !== null && _d !== void 0 ? _d : null);
32591
34238
  if (this.options.videoCaptureDefaults.deviceId) {
32592
34239
  this.localParticipant.activeDeviceMap.set('videoinput', unwrapConstraint(this.options.videoCaptureDefaults.deviceId));
32593
34240
  }
32594
34241
  if (this.options.audioCaptureDefaults.deviceId) {
32595
34242
  this.localParticipant.activeDeviceMap.set('audioinput', unwrapConstraint(this.options.audioCaptureDefaults.deviceId));
32596
34243
  }
32597
- if ((_d = this.options.audioOutput) === null || _d === void 0 ? void 0 : _d.deviceId) {
34244
+ if ((_e = this.options.audioOutput) === null || _e === void 0 ? void 0 : _e.deviceId) {
32598
34245
  this.switchActiveDevice('audiooutput', unwrapConstraint(this.options.audioOutput.deviceId)).catch(e => this.log.warn("Could not set audio output: ".concat(e.message)));
32599
34246
  }
32600
34247
  if (isWeb()) {
@@ -32621,7 +34268,7 @@ class Room extends eventsExports.EventEmitter {
32621
34268
  onDeviceChange = this.handleDeviceChange;
32622
34269
  }
32623
34270
  // in order to catch device changes prior to room connection we need to register the event in the constructor
32624
- (_f = (_e = navigator.mediaDevices) === null || _e === void 0 ? void 0 : _e.addEventListener) === null || _f === void 0 ? void 0 : _f.call(_e, 'devicechange', onDeviceChange, {
34271
+ (_g = (_f = navigator.mediaDevices) === null || _f === void 0 ? void 0 : _f.addEventListener) === null || _g === void 0 ? void 0 : _g.call(_f, 'devicechange', onDeviceChange, {
32625
34272
  signal: cleanupController.signal
32626
34273
  });
32627
34274
  }
@@ -33442,7 +35089,7 @@ class Room extends eventsExports.EventEmitter {
33442
35089
  this.emit(RoomEvent.Disconnected, reason);
33443
35090
  }
33444
35091
  }
33445
- handleParticipantDisconnected(identity, participant) {
35092
+ handleParticipantDisconnected(identity, participant, disconnectReason) {
33446
35093
  // remove and send event
33447
35094
  this.remoteParticipants.delete(identity);
33448
35095
  if (!participant) {
@@ -33453,7 +35100,7 @@ class Room extends eventsExports.EventEmitter {
33453
35100
  participant.trackPublications.forEach(publication => {
33454
35101
  participant.unpublishTrack(publication.trackSid, true);
33455
35102
  });
33456
- this.emit(RoomEvent.ParticipantDisconnected, participant);
35103
+ this.emit(RoomEvent.ParticipantDisconnected, participant, disconnectReason);
33457
35104
  participant.setDisconnected();
33458
35105
  this.rpcClientManager.handleParticipantDisconnected(participant.identity);
33459
35106
  }
@@ -33696,6 +35343,19 @@ class Room extends eventsExports.EventEmitter {
33696
35343
  }();
33697
35344
  }));
33698
35345
  }
35346
+ setStatsLogging(enabled) {
35347
+ if (enabled) {
35348
+ if (!this.statsLogInterval) {
35349
+ this.statsLogInterval = CriticalTimers.setInterval(() => {
35350
+ // logWebRTCStats handles its own errors, nothing to await here
35351
+ this.logWebRTCStats();
35352
+ }, STATS_LOG_FREQUENCY_MS);
35353
+ }
35354
+ } else if (this.statsLogInterval) {
35355
+ CriticalTimers.clearInterval(this.statsLogInterval);
35356
+ this.statsLogInterval = undefined;
35357
+ }
35358
+ }
33699
35359
  registerConnectionReconcile() {
33700
35360
  this.clearConnectionReconcile();
33701
35361
  let consecutiveFailures = 0;
@@ -33746,6 +35406,7 @@ class Room extends eventsExports.EventEmitter {
33746
35406
  this.log.info("connection state changed: ".concat(this.state, " -> ").concat(state));
33747
35407
  this.state = state;
33748
35408
  this.incomingDataStreamManager.setConnected(state === ConnectionState.Connected);
35409
+ this.setStatsLogging(state === ConnectionState.Connected);
33749
35410
  this.emit(RoomEvent.ConnectionStateChanged, this.state);
33750
35411
  return true;
33751
35412
  }
@@ -34918,15 +36579,22 @@ function isObject(input) {
34918
36579
  const ONE_MINUTE_IN_MILLISECONDS = 60 * ONE_SECOND_IN_MILLISECONDS;
34919
36580
  function isResponseTokenValid(response) {
34920
36581
  const jwtPayload = decodeTokenPayload(response.participantToken);
34921
- if (!(jwtPayload === null || jwtPayload === void 0 ? void 0 : jwtPayload.nbf) || !(jwtPayload === null || jwtPayload === void 0 ? void 0 : jwtPayload.exp)) {
34922
- return true;
36582
+ // Missing exp: TokenSourceCached would otherwise return this response forever.
36583
+ // nbf is optional (RFC 7519); do not skip the exp check when it is absent.
36584
+ if (!(jwtPayload === null || jwtPayload === void 0 ? void 0 : jwtPayload.exp)) {
36585
+ return false;
34923
36586
  }
34924
36587
  const now = new Date();
34925
- const nbfInMilliseconds = jwtPayload.nbf * ONE_SECOND_IN_MILLISECONDS;
34926
- const nbfDate = new Date(nbfInMilliseconds);
36588
+ if (jwtPayload.nbf) {
36589
+ const nbfInMilliseconds = jwtPayload.nbf * ONE_SECOND_IN_MILLISECONDS;
36590
+ const nbfDate = new Date(nbfInMilliseconds);
36591
+ if (nbfDate > now) {
36592
+ return false;
36593
+ }
36594
+ }
34927
36595
  const expInMilliseconds = jwtPayload.exp * ONE_SECOND_IN_MILLISECONDS;
34928
36596
  const expDate = new Date(expInMilliseconds - ONE_MINUTE_IN_MILLISECONDS);
34929
- return nbfDate <= now && expDate > now;
36597
+ return expDate > now;
34930
36598
  }
34931
36599
  /** Given a LiveKit generated participant token, decodes and returns the associated {@link TokenPayload} data. */
34932
36600
  function decodeTokenPayload(token) {
@@ -35313,4 +36981,4 @@ const serializers = {
35313
36981
  json,
35314
36982
  raw,
35315
36983
  custom
35316
- };export{AudioPresets,BackupCodecPolicy,BaseKeyProvider,CLIENT_PROTOCOL_DATA_STREAM_RPC,CLIENT_PROTOCOL_DATA_STREAM_V2,CLIENT_PROTOCOL_DEFAULT,CheckStatus,Checker,ConnectionCheck,ConnectionError,ConnectionErrorReason,ConnectionQuality,ConnectionState,CriticalTimers,CryptorError,CryptorErrorReason,CryptorEvent,DataPacket_Kind,DataStreamError,DataStreamErrorReason,DataTrackPacket,DefaultReconnectPolicy,DeviceUnsupportedError,DisconnectReason,EncryptionEvent,Encryption_Type,EngineEvent,ExternalE2EEKeyProvider,FrameMetadataManager,KeyHandlerEvent,KeyProviderEvent,LivekitError,LivekitReasonedError,LocalAudioTrack,LocalDataTrack,LocalParticipant,LocalTrack,LocalTrackPublication,LocalTrackRecorder,LocalVideoTrack,LogLevel,LoggerNames,MediaDeviceFailure,_ as Mutex,NegotiationError,PacketTrailerManager,Participant,ParticipantEvent,ParticipantInfo_Kind as ParticipantKind,PublishDataError,PublishTrackError,RemoteAudioTrack,RemoteDataTrack,RemoteParticipant,RemoteTrack,RemoteTrackPublication,RemoteVideoTrack,Room,RoomEvent,RpcError,ScreenSharePresets,SignalReconnectError,SignalRequestError,SimulatedError,SubscriptionError,TokenSource,TokenSourceConfigurable,TokenSourceFixed,Track,TrackEvent,TrackInvalidError,TrackPublication,TrackType,UnexpectedConnectionState,UnsupportedServer,VideoPreset,VideoPresets,VideoPresets43,VideoQuality,areTokenSourceFetchOptionsEqual,asEncryptablePacket,attachToElement,attributeTypings as attributes,audioCodecs,clientProtocol,compareVersions,createAudioAnalyser,createE2EEKey,createKeyMaterialFromBuffer,createKeyMaterialFromString,createLocalAudioTrack,createLocalScreenTracks,createLocalTracks,createLocalVideoTrack,decodeTokenPayload,deriveKeys,detachTrack,facingModeFromDeviceLabel,facingModeFromLocalTrack,getBrowser,getEmptyAudioStreamTrack,getEmptyVideoStreamTrack,getLogger,importKey,isAudioCodec,isAudioTrack,isBackupCodec,isBackupVideoCodec,isBrowserSupported,isE2EESupported,isInsertableStreamSupported,isLocalParticipant,isLocalTrack,isRemoteParticipant,isRemoteTrack,isScriptTransformSupported,isSerializer,isVideoCodec,isVideoFrame,isVideoTrack,needsRbspUnescaping,parseRbsp,protocolVersion,ratchet,serializers,setLogExtension,setLogLevel,supportsAV1,supportsAdaptiveStream,supportsAudioOutputSelection,supportsDynacast,supportsVP9,version,videoCodecs,writeRbsp};//# sourceMappingURL=livekit-client.esm.mjs.map
36984
+ };export{AudioPresets,BackupCodecPolicy,BaseKeyProvider,CLIENT_PROTOCOL_DATA_STREAM_RPC,CLIENT_PROTOCOL_DATA_STREAM_V2,CLIENT_PROTOCOL_DEFAULT,CheckStatus,Checker,ConnectionCheck,ConnectionError,ConnectionErrorReason,ConnectionQuality,ConnectionState,CriticalTimers,CryptorError,CryptorErrorReason,CryptorEvent,DataPacket_Kind,DataStreamError,DataStreamErrorReason,DataTrackPacket,DefaultReconnectPolicy,DeviceUnsupportedError,DisconnectReason,EncryptionEvent,Encryption_Type,EngineEvent,ExternalE2EEKeyProvider,FrameMetadataManager,KeyHandlerEvent,KeyProviderEvent,LivekitError,LivekitReasonedError,LocalAudioTrack,LocalDataTrack,LocalParticipant,LocalTrack,LocalTrackPublication,LocalTrackRecorder,LocalVideoTrack,LogLevel,LoggerNames,MediaDeviceFailure,_ as Mutex,NegotiationError,PacketTrailerManager,Participant,ParticipantEvent,ParticipantInfo_Kind as ParticipantKind,PublishDataError,PublishTrackError,RemoteAudioTrack,RemoteDataTrack,RemoteParticipant,RemoteTrack,RemoteTrackPublication,RemoteVideoTrack,Room,RoomEvent,RpcError,ScreenSharePresets,SignalReconnectError,SignalRequestError,SimulatedError,SubscriptionError,TokenSource,TokenSourceConfigurable,TokenSourceFixed,Track,TrackEvent,TrackInvalidError,TrackPublication,TrackType,UnexpectedConnectionState,UnsupportedServer,VideoPreset,VideoPresets,VideoPresets43,VideoQuality,areTokenSourceFetchOptionsEqual,asEncryptablePacket,attachToElement,attributeTypings as attributes,audioCodecs,clientProtocol,compareVersions,createAudioAnalyser,createE2EEKey,createKeyMaterialFromBuffer,createKeyMaterialFromString,createLocalAudioTrack,createLocalScreenTracks,createLocalTracks,createLocalVideoTrack,decodeTokenPayload,deriveKeys,detachTrack,facingModeFromDeviceLabel,facingModeFromLocalTrack,getBrowser,getEmptyAudioStreamTrack,getEmptyVideoStreamTrack,getLogger,importKey,isAudioCodec,isAudioTrack,isBackupCodec,isBackupVideoCodec,isBrowserSupported,isE2EESupported,isInsertableStreamSupported,isLocalParticipant,isLocalTrack,isRemoteParticipant,isRemoteTrack,isSVCCodec,isScriptTransformSupported,isSerializer,isVideoCodec,isVideoFrame,isVideoTrack,needsRbspUnescaping,parseRbsp,protocolVersion,ratchet,serializers,setLogExtension,setLogLevel,supportsAV1,supportsAdaptiveStream,supportsAudioOutputSelection,supportsDynacast,supportsH265,supportsVP9,version,videoCodecs,writeRbsp};//# sourceMappingURL=livekit-client.esm.mjs.map