livekit-client 1.15.10 → 1.15.11
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- package/dist/livekit-client.esm.mjs +34 -18
- package/dist/livekit-client.esm.mjs.map +1 -1
- package/dist/livekit-client.umd.js +1 -1
- package/dist/livekit-client.umd.js.map +1 -1
- package/dist/src/api/SignalClient.d.ts +1 -1
- package/dist/src/api/SignalClient.d.ts.map +1 -1
- package/dist/src/room/Room.d.ts +2 -1
- package/dist/src/room/Room.d.ts.map +1 -1
- package/dist/ts4.2/src/api/SignalClient.d.ts +1 -1
- package/dist/ts4.2/src/room/Room.d.ts +2 -1
- package/package.json +1 -1
- package/src/api/SignalClient.ts +8 -4
- package/src/room/Room.ts +26 -17
@@ -10614,7 +10614,7 @@ function getMatch(exp, ua) {
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return match && match.length >= id && match[id] || '';
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}
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10617
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-
var version$1 = "1.15.
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+
var version$1 = "1.15.11";
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const version = version$1;
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const protocolVersion = 11;
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@@ -14938,7 +14938,7 @@ class SignalClient {
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abortSignal === null || abortSignal === void 0 ? void 0 : abortSignal.addEventListener('abort', abortHandler);
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this.log.debug("connecting to ".concat(url + params), this.logContext);
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if (this.ws) {
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-
yield this.close();
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+
yield this.close(false);
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}
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this.ws = new WebSocket(url + params);
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this.ws.binaryType = 'arraybuffer';
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@@ -15035,10 +15035,13 @@ class SignalClient {
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}));
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}
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close() {
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+
let updateState = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
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return __awaiter(this, void 0, void 0, function* () {
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const unlock = yield this.closingLock.lock();
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try {
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-
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+
if (updateState) {
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+
this.state = SignalConnectionState.DISCONNECTING;
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+
}
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if (this.ws) {
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this.ws.onmessage = null;
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this.ws.onopen = null;
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@@ -15061,7 +15064,9 @@ class SignalClient {
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this.ws = undefined;
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}
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} finally {
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-
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+
if (updateState) {
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+
this.state = SignalConnectionState.DISCONNECTED;
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+
}
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this.clearPingInterval();
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unlock();
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}
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@@ -21761,6 +21766,7 @@ class Room extends eventsExports.EventEmitter {
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this.audioEnabled = true;
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this.isVideoPlaybackBlocked = false;
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this.log = livekitLogger;
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+
this.bufferedEvents = [];
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this.connect = (url, token, opts) => __awaiter(this, void 0, void 0, function* () {
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var _c;
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// In case a disconnect called happened right before the connect call, make sure the disconnect is completed first by awaiting its lock
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@@ -22037,10 +22043,15 @@ class Room extends eventsExports.EventEmitter {
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}
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// set the srcObject to null on page hide in order to prevent lock screen controls to show up for it
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dummyAudioEl.srcObject = document.hidden ? null : stream;
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+
if (!document.hidden) {
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+
this.log.debug('page visible again, triggering startAudio to resume playback and update playback status', this.logContext);
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this.startAudio();
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}
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});
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document.body.append(dummyAudioEl);
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this.once(RoomEvent.Disconnected, () => {
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dummyAudioEl === null || dummyAudioEl === void 0 ? void 0 : dummyAudioEl.remove();
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+
dummyAudioEl = null;
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});
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}
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elements.push(dummyAudioEl);
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@@ -22101,7 +22112,7 @@ class Room extends eventsExports.EventEmitter {
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this.log.debug("signal reconnected to server, region ".concat(joinResponse.serverRegion), Object.assign(Object.assign({}, this.logContext), {
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region: joinResponse.serverRegion
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}));
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-
this.
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+
this.bufferedEvents = [];
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this.applyJoinResponse(joinResponse);
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try {
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// unpublish & republish tracks
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@@ -22123,10 +22134,7 @@ class Room extends eventsExports.EventEmitter {
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this.setAndEmitConnectionState(ConnectionState.Connected);
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this.emit(RoomEvent.Reconnected);
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this.registerConnectionReconcile();
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-
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this.participants.forEach(participant => {
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-
this.emit(RoomEvent.ParticipantConnected, participant);
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-
});
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+
this.emitBufferedEvents();
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});
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this.handleParticipantUpdates = participantInfos => {
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// handle changes to participant state, and send events
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@@ -22355,7 +22363,6 @@ class Room extends eventsExports.EventEmitter {
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};
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this.setMaxListeners(100);
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this.participants = new Map();
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-
this.cachedParticipantSids = [];
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this.identityToSid = new Map();
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this.options = Object.assign(Object.assign({}, roomOptionDefaults), options);
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this.log = getLogger((_a = this.options.loggerName) !== null && _a !== void 0 ? _a : LoggerNames.Room);
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@@ -22458,17 +22465,14 @@ class Room extends eventsExports.EventEmitter {
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if (this.setAndEmitConnectionState(ConnectionState.Reconnecting)) {
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this.emit(RoomEvent.Reconnecting);
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}
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-
this.cachedParticipantSids = Array.from(this.participants.keys());
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}).on(EngineEvent.Resumed, () => {
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this.setAndEmitConnectionState(ConnectionState.Connected);
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this.emit(RoomEvent.Reconnected);
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this.registerConnectionReconcile();
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this.updateSubscriptions();
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-
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-
const diffParticipants = Array.from(this.participants.values()).filter(p => !this.cachedParticipantSids.includes(p.sid));
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-
diffParticipants.forEach(p => this.emit(RoomEvent.ParticipantConnected, p));
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-
this.cachedParticipantSids = [];
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+
this.emitBufferedEvents();
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}).on(EngineEvent.SignalResumed, () => {
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+
this.bufferedEvents = [];
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if (this.state === ConnectionState.Reconnecting) {
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this.sendSyncState();
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}
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@@ -22777,6 +22781,7 @@ class Room extends eventsExports.EventEmitter {
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// clear out existing remote participants, since they may have attached
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// the old engine
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this.participants.clear();
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+
this.bufferedEvents = [];
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this.maybeCreateEngine();
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}
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onTrackAdded(mediaTrack, stream, receiver) {
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@@ -22835,6 +22840,7 @@ class Room extends eventsExports.EventEmitter {
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let reason = arguments.length > 1 ? arguments[1] : undefined;
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var _a;
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this.clearConnectionReconcile();
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+
this.bufferedEvents = [];
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if (this.state === ConnectionState.Disconnected) {
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return;
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}
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@@ -23059,12 +23065,22 @@ class Room extends eventsExports.EventEmitter {
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this.emit(RoomEvent.ConnectionStateChanged, this.state);
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return true;
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}
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+
emitBufferedEvents() {
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+
this.bufferedEvents.forEach(_ref2 => {
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+
let [ev, args] = _ref2;
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this.emit(ev, ...args);
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});
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+
this.bufferedEvents = [];
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}
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emitWhenConnected(event) {
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+
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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+
args[_key - 1] = arguments[_key];
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+
}
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if (this.state === ConnectionState.Connected) {
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-
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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-
args[_key - 1] = arguments[_key];
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-
}
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return this.emit(event, ...args);
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+
} else if (this.state === ConnectionState.Reconnecting) {
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+
// in case the room is reconnecting, buffer the events by firing them later after emitting RoomEvent.Reconnected
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+
this.bufferedEvents.push([event, args]);
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}
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return false;
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}
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