littlejsengine 1.9.7 → 1.9.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +22 -0
- package/README.md +13 -8
- package/dist/littlejs.d.ts +75 -69
- package/dist/littlejs.esm.js +313 -354
- package/dist/littlejs.esm.min.js +1 -1
- package/dist/littlejs.js +307 -350
- package/dist/littlejs.min.js +1 -1
- package/dist/littlejs.release.js +244 -319
- package/examples/box2d/game.js +137 -0
- package/examples/box2d/index.html +12 -0
- package/examples/box2d/scenes.js +412 -0
- package/examples/box2d/tiles.png +0 -0
- package/examples/breakout/game.js +3 -3
- package/examples/breakout/index.html +4 -3
- package/examples/breakoutTutorial/index.html +2 -2
- package/examples/electron/build.js +1 -1
- package/examples/electron/index.html +2 -2
- package/examples/js13k/build.js +19 -1
- package/examples/js13k/index.html +13 -13
- package/examples/module/index.html +1 -1
- package/examples/particles/index.html +1 -1
- package/examples/platformer/gameEffects.js +2 -2
- package/examples/platformer/gameLevel.js +0 -1
- package/examples/platformer/index.html +8 -8
- package/examples/puzzle/index.html +2 -2
- package/examples/starter/build.js +1 -1
- package/examples/starter/index.html +13 -13
- package/examples/stress/index.html +1 -1
- package/examples/typescript/index.html +1 -1
- package/package.json +1 -1
- package/plugins/Box2D_v2.3.1_min.wasm.js +630 -0
- package/plugins/Box2D_v2.3.1_min.wasm.wasm +0 -0
- package/plugins/box2d.js +879 -0
- package/plugins/newgrounds.js +169 -0
- package/plugins/postProcess.js +102 -0
- package/src/engine.js +48 -29
- package/src/engineAudio.js +20 -12
- package/src/engineBuild.js +1 -1
- package/src/engineDebug.js +68 -33
- package/src/engineDraw.js +1 -1
- package/src/engineExport.js +6 -4
- package/src/engineInput.js +7 -4
- package/src/engineMedals.js +40 -171
- package/src/engineObject.js +33 -2
- package/src/engineRelease.js +5 -2
- package/src/engineSettings.js +14 -2
- package/src/engineUtilities.js +75 -2
- package/src/engineWebGL.js +1 -94
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@@ -1,18 +1,18 @@
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<head><title>LittleJS JS13K Project</title></head><body>
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<!-- LittleJS Engine -->
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<script src=../../src/engineDebug.js?
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<script src=../../src/engineUtilities.js?
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<script src=../../src/engineSettings.js?
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<script src=../../src/engineObject.js?
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<script src=../../src/engineDraw.js?
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<script src=../../src/engineInput.js?
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<script src=../../src/engineAudio.js?
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<script src=../../src/engineTileLayer.js?
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<script src=../../src/engineParticles.js?
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<script src=../../src/engineMedals.js?
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<script src=../../src/engineWebGL.js?
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<script src=../../src/engine.js?
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<script src=../../src/engineDebug.js?197></script>
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<script src=../../src/engineUtilities.js?197></script>
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<script src=../../src/engineSettings.js?197></script>
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<script src=../../src/engineObject.js?197></script>
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<script src=../../src/engineDraw.js?197></script>
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<script src=../../src/engineInput.js?197></script>
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<script src=../../src/engineAudio.js?197></script>
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<script src=../../src/engineTileLayer.js?197></script>
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<script src=../../src/engineParticles.js?197></script>
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<script src=../../src/engineMedals.js?197></script>
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<script src=../../src/engineWebGL.js?197></script>
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<script src=../../src/engine.js?197></script>
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<!-- Add your game scripts here -->
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<script src=game.js?
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<script src=game.js?197></script>
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@@ -58,6 +58,8 @@ function explosion(pos, radius=3)
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{
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ASSERT(radius > 0);
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sound_explosion.play(pos);
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// destroy level
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for (let x = -radius; x < radius; ++x)
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{
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@@ -94,8 +96,6 @@ function explosion(pos, radius=3)
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o.angleVelocity += randSign()*rand(p*radius/4,.3);
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});
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sound_explosion.play(pos);
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// smoke
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new ParticleEmitter(
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pos, 0, // pos, angle
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@@ -6,11 +6,11 @@
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<link rel=icon type=image/png href=../favicon.png>
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</head><body>
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<script src=../../dist/littlejs.js?
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<script src=gameObjects.js?
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<script src=gameCharacter.js?
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<script src=gamePlayer.js?
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<script src=gameEffects.js?
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<script src=gameLevel.js?
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<script src=gameLevelData.js?
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<script src=game.js?
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<script src=../../dist/littlejs.js?197></script>
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<script src=gameObjects.js?197></script>
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<script src=gameCharacter.js?197></script>
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<script src=gamePlayer.js?197></script>
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<script src=gameEffects.js?197></script>
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<script src=gameLevel.js?197></script>
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<script src=gameLevelData.js?197></script>
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<script src=game.js?197></script>
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@@ -74,7 +74,7 @@ function closureCompilerStep(filename)
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const filenameTemp = filename + '.tmp';
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fs.copyFileSync(filename, filenameTemp);
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child_process.execSync(`npx google-closure-compiler --js=${filenameTemp} --js_output_file=${filename} --compilation_level=ADVANCED --
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child_process.execSync(`npx google-closure-compiler --js=${filenameTemp} --js_output_file=${filename} --compilation_level=ADVANCED --warning_level=VERBOSE --jscomp_off=* --assume_function_wrapper`, {stdio: 'inherit'});
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fs.rmSync(filenameTemp);
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};
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</head><body>
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<!-- LittleJS Engine -->
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<script src=../../src/engineDebug.js?
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<script src=../../src/engineUtilities.js?
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<script src=../../src/engineSettings.js?
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<script src=../../src/engineObject.js?
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<script src=../../src/engineDraw.js?
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<script src=../../src/engineInput.js?
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<script src=../../src/engineAudio.js?
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<script src=../../src/engineTileLayer.js?
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<script src=../../src/engineParticles.js?
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<script src=../../src/engineMedals.js?
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<script src=../../src/engineWebGL.js?
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<script src=../../src/engine.js?
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<script src=../../src/engineDebug.js?197></script>
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<script src=../../src/engineUtilities.js?197></script>
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<script src=../../src/engineSettings.js?197></script>
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<script src=../../src/engineObject.js?197></script>
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<script src=../../src/engineDraw.js?197></script>
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<script src=../../src/engineInput.js?197></script>
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<script src=../../src/engineAudio.js?197></script>
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<script src=../../src/engineTileLayer.js?197></script>
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<script src=../../src/engineParticles.js?197></script>
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<script src=../../src/engineMedals.js?197></script>
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<script src=../../src/engineWebGL.js?197></script>
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<script src=../../src/engine.js?197></script>
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<!-- Add your game scripts here -->
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<script src=game.js?
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<script src=game.js?197></script>
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