littlejsengine 1.8.4 → 1.8.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4812,7 +4812,7 @@ const engineName = 'LittleJS';
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  * @type {String}
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  * @default
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  * @memberof Engine */
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- const engineVersion = '1.8.4';
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+ const engineVersion = '1.8.5';
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  /** Frames per second to update objects
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  * @type {Number}
@@ -5323,6 +5323,7 @@ export {
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  // Audio
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  Sound,
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+ SoundWave,
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  Music,
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  playAudioFile,
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  speak,
@@ -0,0 +1 @@
1
+ let showWatermark=0,debugKey=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0;function ASSERT(){}function debugInit(){}function debugUpdate(){}function debugRender(){}function debugRect(){}function debugCircle(){}function debugPoint(){}function debugLine(){}function debugAABB(){}function debugText(){}function debugClear(){}function debugSaveCanvas(){}const PI=Math.PI;function abs(a){return Math.abs(a)}function min(a,b){return Math.min(a,b)}function max(a,b){return Math.max(a,b)}function sign(a){return Math.sign(a)}function mod(a,b=1){return(a%b+b)%b}function clamp(a,b=0,c=1){return a<b?b:a>c?c:a}function percent(a,b,c){return c-b?clamp((a-b)/(c-b)):0}function lerp(a,b,c){return b+clamp(a)*(c-b)}function distanceWrap(a,b,c=1){a=(a-b)%c;return 2*a%c-a}function lerpWrap(a,b,c,d=1){return c+clamp(a)*distanceWrap(b,c,d)}function distanceAngle(a,b){distanceWrap(a,b,2*PI)}function lerpAngle(a,b,c){return lerpWrap(a,b,c,2*PI)}function smoothStep(a){return a*a*(3-2*a)}function nearestPowerOfTwo(a){return 2**Math.ceil(Math.log2(a))}function isOverlapping(a,b,c,d){return 2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y}function wave(a=1,b=1,c=time){return b/2*(1-Math.cos(c*a*2*PI))}function formatTime(a){return(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0)}function rand(a=1,b=0){return b+Math.random()*(a-b)}function randInt(a,b=0){return Math.floor(rand(a,b))}function randSign(){return 2*randInt(2)-1}function randVector(a=1){return(new Vector2).setAngle(rand(2*PI),a)}function randInCircle(a=1,b=0){return 0<a?randVector(a*rand(b/a,1)**.5):new Vector2}function randColor(a=new Color,b=new Color(0,0,0,1),c){return c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a))}class RandomGenerator{constructor(a){this.seed=a}float(a=1,b=0){this.seed^=this.seed<<13;this.seed^=this.seed>>>17;this.seed^=this.seed<<5;return b+(a-b)*abs(this.seed%1e9)/1e9}int(a,b=0){return Math.floor(this.float(a,b))}sign(){return 2*this.int(2)-1}}function vec2(a=0,b){return void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y)}function isVector2(a){return!isNaN(a.x)&&!isNaN(a.y)}class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}function rgb(a,b,c,d){return new Color(a,b,c,d)}function hsl(a,b,c,d){return(new Color).setHSLA(a,b,c,d)}class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,h)=>(h=(h%1+1)%1)<1/6?f+6*(g-f)*h:.5>h?g:h<2/3?f+(g-f)*(2/3-h)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let h=0,k=0;if(e!=f){let l=e-f;k=.5<g?l/(2-e-f):l/(e+f);a==e?h=(b-c)/l+(b<c?6:0):b==e?h=(c-a)/l+2:c==e&&(h=(a-b)/l+4)}return[h/6,k,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.isSet()?Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after"):"unset"}valueOf(){return this.get()}}let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),canvasPixelated=1,fontDefault="arial",glEnable=1,glOverlay=1,tileSizeDefault=vec2(16),tileFixBleedScale=.3,enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=1,soundEnable=1,soundVolume=.5,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock;function setCameraPos(a){cameraPos=a}function setCameraScale(a){cameraScale=a}function setCanvasMaxSize(a){canvasMaxSize=a}function setCanvasFixedSize(a){canvasFixedSize=a}function setCanvasPixelated(a){canvasPixelated=a}function setFontDefault(a){fontDefault=a}function setGlEnable(a){glEnable=a}function setGlOverlay(a){glOverlay=a}function setTileSizeDefault(a){tileSizeDefault=a}function setTileFixBleedScale(a){tileFixBleedScale=a}function setEnablePhysicsSolver(a){enablePhysicsSolver=a}function setObjectDefaultMass(a){objectDefaultMass=a}function setObjectDefaultDamping(a){objectDefaultDamping=a}function setObjectDefaultAngleDamping(a){objectDefaultAngleDamping=a}function setObjectDefaultElasticity(a){objectDefaultElasticity=a}function setObjectDefaultFriction(a){objectDefaultFriction=a}function setObjectMaxSpeed(a){objectMaxSpeed=a}function setGravity(a){gravity=a}function setParticleEmitRateScale(a){particleEmitRateScale=a}function setGamepadsEnable(a){gamepadsEnable=a}function setGamepadDirectionEmulateStick(a){gamepadDirectionEmulateStick=a}function setInputWASDEmulateDirection(a){inputWASDEmulateDirection=a}function setTouchGamepadEnable(a){touchGamepadEnable=a}function setTouchGamepadAnalog(a){touchGamepadAnalog=a}function setTouchGamepadSize(a){touchGamepadSize=a}function setTouchGamepadAlpha(a){touchGamepadAlpha=a}function setVibrateEnable(a){vibrateEnable=a}function setSoundEnable(a){soundEnable=a}function setSoundVolume(a){soundVolume=a}function setSoundDefaultRange(a){soundDefaultRange=a}function setSoundDefaultTaper(a){soundDefaultTaper=a}function setMedalDisplayTime(a){medalDisplayTime=a}function setMedalDisplaySlideTime(a){medalDisplaySlideTime=a}function setMedalDisplaySize(a){medalDisplaySize=a}function setMedalDisplayIconSize(a){medalDisplayIconSize=a}function setMedalsPreventUnlock(a){medalsPreventUnlock=a}function setShowWatermark(a){showWatermark=a}function setDebugKey(a){debugKey=a}class EngineObject{constructor(a=vec2(),b=vec2(1),c,d=0,e,f=0){ASSERT(isVector2(a)&&isVector2(b));ASSERT("number"!==typeof c||!c);ASSERT(!(f instanceof Color));this.pos=a.copy();this.size=b;this.drawSize;this.tileInfo=c;this.angle=d;this.color=e;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=f;this.velocity=vec2();this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.velocity.y+=gravity*this.gravityScale,this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y*=this.damping,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;c=this.collideWithObject(d);var e=d.collideWithObject(this);if(!c||!e)continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const h=2*abs(a.y-d.pos.y)<e.y;var g=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f||g||!h)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const k=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,g,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,g,k)}!f&&h&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){c=tileCollisionTest(vec2(a.x,this.pos.y),this.size,this);d=tileCollisionTest(vec2(this.pos.x,a.y),this.size,this);if(c||!d)this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y;d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity)}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileInfo,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2(),textureInfos=[],drawCount;function tile(a=vec2(),b=tileSizeDefault,c=0){void 0==b.x&&(ASSERT(0<b),b=vec2(b));if(void 0==a.x){var d=textureInfos[c];d?(d=d.size.x/b.x|0,a=vec2(a%d*b.x,(a/d|0)*b.y)):a=vec2()}return new TileInfo(a,b,c)}class TileInfo{constructor(a=vec2(),b=tileSizeDefault,c=0){this.pos=a;this.size=b;this.textureIndex=c}offset(a){return new TileInfo(this.pos.add(a),this.size,this.textureIndex)}getTextureInfo(){return textureInfos[this.textureIndex]}}class TextureInfo{constructor(a){this.image=a;this.size=vec2(a.width,a.height);this.glTexture=glEnable&&glCreateTexture(a);this.fixBleedSize=vec2(tileFixBleedScale).divide(this.size)}}function screenToWorld(a){return new Vector2((a.x-mainCanvasSize.x/2+.5)/cameraScale+cameraPos.x,(a.y-mainCanvasSize.y/2+.5)/-cameraScale+cameraPos.y)}function worldToScreen(a){return new Vector2((a.x-cameraPos.x)*cameraScale+mainCanvasSize.x/2-.5,(a.y-cameraPos.y)*-cameraScale+mainCanvasSize.y/2-.5)}function drawTile(a,b=vec2(1),c,d=new Color,e=0,f,g=new Color(0,0,0,0),h=glEnable,k,l){ASSERT(!l||!h);ASSERT("number"!==typeof c||!c);showWatermark&&++drawCount;const n=c&&c.getTextureInfo();if(h)if(k&&(a=screenToWorld(a),b=b.scale(1/cameraScale)),n){h=c.pos.x/n.size.x;k=c.pos.y/n.size.y;l=c.size.x/n.size.x;const m=c.size.y/n.size.y,p=n.fixBleedSize;glSetTexture(n.glTexture);glDraw(a.x,a.y,f?-b.x:b.x,b.y,e,h+p.x,k+p.y,h-p.x+l,k-p.y+m,d.rgbaInt(),g.rgbaInt())}else glDraw(a.x,a.y,b.x,b.y,e,0,0,0,0,0,d.rgbaInt());else drawCanvas2D(a,b,e,f,m=>{if(n){const p=c.pos.x+tileFixBleedScale,t=c.pos.y+tileFixBleedScale,q=c.size.x-2*tileFixBleedScale,x=c.size.y-2*tileFixBleedScale;m.globalAlpha=d.a;m.drawImage(n.image,p,t,q,x,-.5,-.5,1,1);m.globalAlpha=1}else m.fillStyle=d,m.fillRect(-.5,-.5,1,1)},k,l)}function drawRect(a,b,c,d,e,f,g){drawTile(a,b,void 0,c,d,0,void 0,e,f,g)}function drawPoly(a,b=new Color,c=glEnable,d,e){ASSERT(!e||!c);if(c)glDrawPoints(d?a.map(screenToWorld):a,b.rgbaInt());else{e||=mainContext;e.fillStyle=b;e.beginPath();for(const f of d?a:a.map(worldToScreen))e.lineTo(f.x,f.y);e.fill()}}function drawLine(a,b,c=.1,d,e,f,g){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e,f,g)}function drawCanvas2D(a,b,c,d,e,f,g=mainContext){f||(a=worldToScreen(a),b=b.scale(cameraScale));g.save();g.translate(a.x+.5,a.y+.5);g.rotate(c);g.scale(d?-b.x:b.x,b.y);e(g);g.restore()}function setBlendMode(a,b=glEnable,c){ASSERT(!c||!b);b?glAdditive=a:(c||=mainContext,c.globalCompositeOperation=a?"lighter":"source-over")}function drawText(a,b,c=1,d,e=0,f,g,h,k){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,h,k)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",h=fontDefault,k=overlayContext){k.fillStyle=d;k.lineWidth=e;k.strokeStyle=f;k.textAlign=g;k.font=c+"px "+h;k.textBaseline="middle";k.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(l=>{e&&k.strokeText(l,b.x,b.y);k.fillText(l,b.x,b.y);b.y+=c})}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.context=d}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!canvasPixelated;const f=this.tileSize,g=f.add(this.paddingSize).scale(c),h=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((k,l)=>{const n=d?k.length*f.x*c/2|0:0;for(let t=k.length;t--;){var m=k[t].charCodeAt();if(32>m||127<m)m=127;var p=m-32;m=p%h;p=p/h|0;const q=b.add(vec2(t,l).multiply(g));e.drawImage(this.image,m*f.x,p*f.y,f.x,f.y,q.x-n,q.y,f.x*c,f.y*c)}});e.restore()}}function isFullscreen(){return document.fullscreenElement}function toggleFullscreen(){isFullscreen()?document.exitFullscreen&&document.exitFullscreen():document.body.requestFullscreen&&document.body.requestFullscreen()}function keyIsDown(a,b=0){return inputData[b]&&inputData[b][a]&1}function keyWasPressed(a,b=0){return inputData[b]&&inputData[b][a]&2?1:0}function keyWasReleased(a,b=0){return inputData[b]&&inputData[b][a]&4?1:0}function clearInput(){inputData=[[]]}const mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;function gamepadIsDown(a,b=0){return keyIsDown(a,b+1)}function gamepadWasPressed(a,b=0){return keyWasPressed(a,b+1)}function gamepadWasReleased(a,b=0){return keyWasReleased(a,b+1)}function gamepadStick(a,b=0){return stickData[b]?stickData[b][a]||vec2():vec2()}let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKey(a.which)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKey(a.which)]=4)};function remapKey(a){return inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a}onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;function mouseToScreen(a){if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))}const stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&isTouchDevice&&(touchGamepadButtons||createTouchGamepad(),touchGamepadTimer.isSet())){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const g=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=h=>.3<h?percent(h,.3,.8):-.3>h?-percent(-h,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],g[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}function vibrate(a){vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a)}function vibrateStop(){vibrate(0)}const isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b=onmousedown,c=onmouseup;onmousedown=onmouseup=()=>0;ontouchstart=ontouchmove=ontouchend=d=>{d.button=0;soundEnable&&(audioContext?audioContext.resume():zzfx(0));const e=d.touches.length;e?(d.x=d.touches[0].clientX,d.y=d.touches[0].clientY,a?onmousemove(d):b(d)):a&&c(d);a=e;document.hasFocus()&&d.preventDefault();return!0}}let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function createTouchGamepad(){touchGamepadButtons=[];touchGamepadStick=vec2();const a=ontouchstart;ontouchstart=ontouchmove=ontouchend=b=>{touchGamepadStick=vec2();touchGamepadButtons=[];if(b.touches.length&&(touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}const c=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),d=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),e=mainCanvasSize.scale(.5);for(const g of b.touches){var f=mouseToScreen(vec2(g.clientX,g.clientY));f.distance(c)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=f.subtract(c).scale(2/touchGamepadSize).clampLength():(f=f.subtract(c).angle(),touchGamepadStick.setAngle((4*f/PI+8.5|0)*PI/4)):f.distance(d)<touchGamepadSize?(f=f.subtract(d).direction(),touchGamepadButtons[f]=1):f.distance(e)<touchGamepadSize&&(touchGamepadButtons[9]=1)}a(b);isUsingGamepad=1;return!0}}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add(vec2().setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=0,a&&(this.randomness=a[1]||0,a[1]=0,this.sampleChannels=[zzfxG(...a)],this.sampleRate=zzfxR))}play(a,b=1,c=1,d=1,e=0){if(soundEnable&&this.sampleChannels){var f;if(a){if(f=this.range){const g=cameraPos.distanceSquared(a);if(g>f*f)return;b*=percent(g**.5,f,f*this.taper)}f=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return this.source=playSamples(this.sampleChannels,b,a,f,e,this.sampleRate)}}stop(){this.source&&this.source.stop();this.source=0}playNote(a,b,c){return this.play(b,c,2**(a/12),0)}getDuration(){return this.sampleChannels&&this.sampleChannels[0].length/this.sampleRate}isPlaying(){return this.source&&!this.source.ended}isLoading(){return!this.sampleChannels}}class SoundWave extends Sound{constructor(a,b=0,c,d){super(0,c,d);this.randomness=b;soundEnable&&(soundDecoderContext||=new AudioContext,fetch(a).then(e=>e.arrayBuffer()).then(e=>soundDecoderContext.decodeAudioData(e)).then(e=>{this.sampleChannels=[];for(let f=e.numberOfChannels;f--;)this.sampleChannels[f]=e.getChannelData(f);this.sampleRate=e.sampleRate}))}}let soundDecoderContext;class Music extends Sound{constructor(a){super();soundEnable&&(this.randomness=0,this.sampleChannels=zzfxM(...a),this.sampleRate=zzfxR)}play(a,b=1){return super.play(0,a,1,1,b)}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}function speakStop(){speechSynthesis&&speechSynthesis.cancel()}function getNoteFrequency(a,b=220){return b*2**(a/12)}let audioContext;function playSamples(a,b=1,c=1,d=0,e=0,f=zzfxR){if(soundEnable)if(audioContext||=new AudioContext,"running"!=audioContext.state)audioContext.resume();else{var g=audioContext.createBuffer(a.length,a[0].length,f);f=audioContext.createBufferSource();a.forEach((h,k)=>g.getChannelData(k).set(h));f.buffer=g;f.playbackRate.value=c;f.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);f.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})).connect(a);f.start();return f}}function zzfx(...a){return playSamples([zzfxG(...a)])}const zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,h=1,k=0,l=0,n=0,m=0,p=0,t=0,q=0,x=0,u=0,B=1,y=0,C=0){let v=2*PI,E=k*=500*v/zzfxR/zzfxR,A=[];b=c*=(1+b*rand(-1,1))*v/zzfxR;let w=0,F=0,r=0,z=1,H=0,I=0,D=0,J,G;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;u*=zzfxR;l*=500*v/zzfxR**3;q*=v/zzfxR;n*=v/zzfxR;m*=zzfxR;p=p*zzfxR|0;for(G=d+y+e+f+u|0;r<G;A[r++]=D)++I%(100*x|0)||(D=g?1<g?2<g?3<g?Math.sin((w%v)**3):max(min(Math.tan(w),1),-1):1-(2*w/v%2+2)%2:1-4*abs(Math.round(w/v)-w/v):Math.sin(w),D=(p?1-C+C*Math.sin(v*r/p):1)*sign(D)*abs(D)**h*a*soundVolume*(r<d?r/d:r<d+y?1-(r-d)/y*(1-B):r<d+y+e?B:r<G-u?(G-r-u)/f*B:0),D=u?D/2+(u>r?0:(r<G-u?1:(G-r)/u)*A[r-u|0]/2):D),J=(c+=k+=l)*Math.cos(q*F++),w+=J-J*t*(1-1e9*(Math.sin(r)+1)%2),z&&++z>m&&(c+=n,b+=n,z=0),!p||++H%p||(c=b,k=E,z||=1);return A}function zzfxM(a,b,c,d=125){let e,f,g,h,k,l,n,m,p,t,q,x,u,B=0,y,C=[],v=[],E=[],A=0,w=0,F=1,r={},z=zzfxR/d*60>>2;for(;F;A++)C=[F=m=x=0],c.forEach((H,I)=>{n=b[H][A]||[0,0,0];F||=!!b[H][A];y=x+(b[H][0].length-2-!m)*z;u=I==c.length-1;e=2;for(g=x;e<n.length+u;m=++e){k=n[e];p=e==n.length+u-1&&u||t!=(n[0]||0)||k|0;for(f=0;f<z&&m;f++>z-99&&p?q+=(1>q)/99:0)l=(1-q)*C[B++]/2||0,v[g]=(v[g]||0)-l*w+l,E[g]=(E[g++]||0)+l*w+l;k&&(q=k%1,w=n[1]||0,k|=0)&&(C=r[[t=n[B=0]||0,k]]=r[[t,k]]||(h=[...a[t]],h[2]*=2**((k-12)/12),0<k?zzfxG(...h):[]))}x=y});return[v,E]}let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}function setTileCollisionData(a,b=0){a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b)}function getTileCollisionData(a){return a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0}function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,vec2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){const d=b.subtract(a),e=d.length();var f=d.normalize();f=vec2(abs(1/f.x),abs(1/f.y));let g=a.floor(),h=f.x*(0>d.x?a.x-g.x:g.x-a.x+1),k=f.y*(0>d.y?a.y-g.y:g.y-a.y+1);for(;;){const l=getTileCollisionData(g);if(l&&(!c||c.collideWithTile(l,g)))return debugRaycast&&debugLine(a,b,"#f00",.02),debugRaycast&&debugPoint(g.add(vec2(.5)),"#ff0"),g.add(vec2(.5));if(h>e&&k>e)break;h>k?(g.y+=sign(d.y),k+=f.y):(g.x+=sign(d.x),h+=f.x)}debugRaycast&&debugLine(a,b,"#00f",.02)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tile(),d=vec2(1),e=0){super(a,b,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileInfo.size.x;a&&(mainCanvas.width=this.size.x*this.tileInfo.size.x,mainCanvas.height=this.size.y*this.tileInfo.size.y);enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);if(void 0!=a.tile){ASSERT(mainContext==this.context);const c=tile(a.tile,this.tileInfo.size,this.tileInfo.textureIndex);drawTile(b,vec2(1),c,a.color,a.direction*PI/2,a.mirror)}}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileInfo.size);b=b.multiply(this.tileInfo.size);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c,d=new Color,e,f){this.drawCanvas2D(a,b,e,f,g=>{const h=c&&c.getTextureInfo();h?(g.globalAlpha=d.a,g.drawImage(h.image,c.pos.x,c.pos.y,c.size.x,c.size.y,-.5,-.5,1,1),g.globalAlpha=1):(g.fillStyle=d,g.fillRect(-.5,-.5,1,1))})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g,h=new Color,k=new Color,l=new Color(1,1,1,0),n=new Color(1,1,1,0),m=.5,p=.1,t=1,q=.1,x=.05,u=1,B=1,y=0,C=PI,v=.1,E=.2,A,w,F=1,r=w?1e9:0,z){super(a,vec2(),g,b,void 0,r);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=k;this.colorEndA=l;this.colorEndB=n;this.randomColorLinear=F;this.particleTime=m;this.sizeStart=p;this.sizeEnd=t;this.speed=q;this.angleSpeed=x;this.damping=u;this.angleDamping=B;this.gravityScale=y;this.particleConeAngle=C;this.fadeRate=v;this.randomness=E;this.collideTiles=A;this.additive=w;this.localSpace=z;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?vec2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(this.emitSize/2),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileInfo,this.tileSize,b);const c=this.randomness;var d=n=>n+n*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),g=d(this.speed);d=d(this.angleSpeed)*randSign();var h=rand(this.emitConeAngle,-this.emitConeAngle);const k=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),l=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);h=this.localSpace?h:this.angle+h;a.colorStart=k;a.colorEndDelta=l.subtract(k);a.velocity=vec2().setAngle(h,g);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=randInt(2);a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c){super(a,vec2(),b,c)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1),b=vec2(this.sizeStart+a*this.sizeEndDelta);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos,e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));var g=f.length();g&&(f=f.scale(1/g),g*=this.trailScale,b.y=max(b.x,g),e=f.angle(),drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileInfo,c,e,this.mirror))}else drawTile(d,b,this.tileInfo,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}const medals=[];let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;e&&((this.image=new Image).src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9);b.strokeStyle=new Color(0,0,0);b.lineWidth=3;b.fill(b.rect(d,a,c,medalDisplaySize.y));b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b,c){newgrounds=new Newgrounds(a,b,c)}class Newgrounds{constructor(a,b,c){ASSERT(!newgrounds&&a);ASSERT(!b||c);this.app_id=a;this.cipher=b;this.cryptoJS=c;this.host=location?location.hostname:"";if(this.session_id=new URL(location.href).searchParams.get("ngio_session_id")){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var d of this.medals)if(a=medals[d.id])a.image=new Image,a.image.src=d.icon,a.name=d.name,a.description=d.description,a.unlocked=d.unlocked,a.difficulty=d.difficulty,a.value=d.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(d=this.call("ScoreBoard.getBoards"))?d.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}}let glCanvas,glContext,glActiveTexture,glShader,glArrayBuffer,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl2");glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("#version 300 es\nprecision highp float;uniform mat4 m;in vec4 p,c,a;out vec4 v,d,e;void main(){gl_Position=m*vec4(p.xy,1,1);v=p;d=c;e=a;}","#version 300 es\nprecision highp float;in vec4 v,d,e;uniform sampler2D s;out vec4 c;void main(){c=texture(s,v.zw)*d+e;}");const a=new ArrayBuffer(gl_VERTEX_BUFFER_SIZE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glBatchCount=0}function glPreRender(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=textureInfos[0].glTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,gl_VERTEX_BUFFER_SIZE,gl_DYNAMIC_DRAW);let a=glAdditive=0;var b=(f,g,h,k,l=0)=>{f=glContext.getAttribLocation(glShader,f);glContext.enableVertexAttribArray(f);glContext.vertexAttribPointer(f,k,g,l,gl_VERTEX_BYTE_STRIDE,a);a+=k*h};b("p",gl_FLOAT,4,4);b("c",gl_UNSIGNED_BYTE,1,4,1);b("a",gl_UNSIGNED_BYTE,1,4,1);b=2*cameraScale/mainCanvas.width;const c=2*cameraScale/mainCanvas.height,d=-1-b*cameraPos.x,e=-1-c*cameraPos.y;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([b,0,0,0,0,c,0,0,1,1,-1,1,d,e,0,0]))}function glSetTexture(a){a!=glActiveTexture&&(glFlush(),glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a))}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);a=canvasPixelated?gl_NEAREST:gl_LINEAR;glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLE_STRIP,0,glBatchCount);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,g,h,k,l,n=0){(glBatchCount>=gl_MAX_BATCH-6||glBatchAdditive!=glAdditive)&&glFlush();var m=Math.cos(e)/2;const p=Math.sin(e)/2;e=m*c;m*=d;c*=p;d*=p;a=[a-e+d,b+m+c,f,g,a-e-d,b-m+c,f,k,a+e+d,b+m-c,h,g,a+e-d,b-m-c,h,k];for(let t=6,q=glBatchCount*gl_INDICIES_PER_VERT;t--;)b=4*clamp(t-1,0,3),glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glColorData[q++]=l,glColorData[q++]=n;glBatchCount+=6}function glDrawPoints(a,b){const c=a.length+2;(glBatchCount>=gl_MAX_BATCH-c||glBatchAdditive!=glAdditive)&&glFlush();for(let e=c,f=glBatchCount*gl_INDICIES_PER_VERT;e--;){var d=clamp(e-1,0,c-3);const g=d>>1;d=a[d%2?g:c-3-g];glPositionData[f++]=d.x;glPositionData[f++]=d.y;glPositionData[f++]=0;glPositionData[f++]=0;glColorData[f++]=0;glColorData[f++]=b}glBatchCount+=c}let glPostShader,glPostArrayBuffer,glPostTexture,glPostIncludeOverlay;function glInitPostProcess(a,b){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("#version 300 es\nprecision highp float;in vec2 p;void main(){gl_Position=vec4(p,1,1);}","#version 300 es\nprecision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;out vec4 c;\n"+a+"\nvoid main(){mainImage(c,gl_FragCoord.xy);c.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();glPostIncludeOverlay=b;mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glPostIncludeOverlay&&(mainContext.drawImage(overlayCanvas,0,0),overlayCanvas.width=mainCanvas.width);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var a=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(a);glContext.vertexAttribPointer(a,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),mainCanvas.width,mainCanvas.height,1);glContext.drawArrays(gl_TRIANGLE_STRIP,0,3)}}const gl_ONE=1,gl_TRIANGLE_STRIP=5,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=1e5,gl_VERTEX_BYTE_STRIDE=24,gl_VERTEX_BUFFER_SIZE=gl_MAX_BATCH*gl_VERTEX_BYTE_STRIDE,engineName="LittleJS",engineVersion="1.8.5",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0;function setPaused(a){paused=a}let frameTimeLastMS=0,frameTimeBufferMS=0,averageFPS=0;function engineInit(a,b,c,d,e,f=["tiles.png"]){function g(h=0){var k=h-frameTimeLastMS;frameTimeLastMS=h;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS,1e3/(k||1));h=debug&&keyIsDown(107);const l=debug&&keyIsDown(109);debug&&(k*=h?5:l?.2:1);timeReal+=k/1e3;frameTimeBufferMS+=!paused*k;h||(frameTimeBufferMS=min(frameTimeBufferMS,50));canvasFixedSize.x?(mainCanvas.width=canvasFixedSize.x,mainCanvas.height=canvasFixedSize.y,k=innerWidth/innerHeight,h=mainCanvas.width/mainCanvas.height,(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=k<h?"100%":"",(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=k<h?"":"100%"):(mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y));overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{k=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(k=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)time=frame++/frameRate,inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=k}enginePreRender();d();engineObjects.sort((m,p)=>m.renderOrder-p.renderOrder);for(var n of engineObjects)n.destroyed||n.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",n=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(n,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(n,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(g)}ASSERT(Array.isArray(f));document.body.style="margin:0;overflow:hidden;background:#000;touch-action:none;user-select:none;-webkit-user-select:none;-webkit-touch-callout:none";document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");(glCanvas||mainCanvas).style=mainCanvas.style=overlayCanvas.style="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);"+(canvasPixelated?"image-rendering:pixelated":"");Promise.all(f.map((h,k)=>new Promise((l,n)=>{const m=new Image;m.onerror=m.onload=()=>{textureInfos[k]=new TextureInfo(m);l()};m.src=h}))).then(()=>{a();g()})}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!canvasPixelated;glEnable&&glPreRender()}function engineObjectsUpdate(){function a(b){if(!b.destroyed){b.update();for(const c of b.children)a(c)}}engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed)}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}export{engineName,engineVersion,frameRate,timeDelta,engineObjects,frame,time,timeReal,paused,setPaused,engineInit,engineObjectsUpdate,engineObjectsDestroy,engineObjectsCallback,debug,showWatermark,ASSERT,debugRect,debugCircle,debugPoint,debugLine,debugAABB,debugText,debugClear,debugSaveCanvas,cameraPos,cameraScale,canvasMaxSize,canvasFixedSize,canvasPixelated,fontDefault,tileSizeDefault,tileFixBleedScale,enablePhysicsSolver,objectDefaultMass,objectDefaultDamping,objectDefaultAngleDamping,objectDefaultElasticity,objectDefaultFriction,objectMaxSpeed,gravity,particleEmitRateScale,glEnable,glOverlay,gamepadsEnable,gamepadDirectionEmulateStick,inputWASDEmulateDirection,touchGamepadEnable,touchGamepadAnalog,touchGamepadSize,touchGamepadAlpha,vibrateEnable,soundEnable,soundVolume,soundDefaultRange,soundDefaultTaper,medalDisplayTime,medalDisplaySlideTime,medalDisplaySize,medalDisplayIconSize,setCameraPos,setCameraScale,setCanvasMaxSize,setCanvasFixedSize,setCanvasPixelated,setFontDefault,setGlEnable,setGlOverlay,setTileSizeDefault,setTileFixBleedScale,setEnablePhysicsSolver,setObjectDefaultMass,setObjectDefaultDamping,setObjectDefaultAngleDamping,setObjectDefaultElasticity,setObjectDefaultFriction,setObjectMaxSpeed,setGravity,setParticleEmitRateScale,setGamepadsEnable,setGamepadDirectionEmulateStick,setInputWASDEmulateDirection,setTouchGamepadEnable,setTouchGamepadAnalog,setTouchGamepadSize,setTouchGamepadAlpha,setVibrateEnable,setSoundEnable,setSoundVolume,setSoundDefaultRange,setSoundDefaultTaper,setMedalDisplayTime,setMedalDisplaySlideTime,setMedalDisplaySize,setMedalDisplayIconSize,setMedalsPreventUnlock,setShowWatermark,setDebugKey,PI,abs,min,max,sign,mod,clamp,percent,distanceWrap,lerpWrap,distanceAngle,lerpAngle,lerp,smoothStep,nearestPowerOfTwo,isOverlapping,wave,formatTime,rand,randInt,randSign,randInCircle,randVector,randColor,RandomGenerator,Vector2,Color,Timer,vec2,rgb,hsl,textureInfos,tile,TileInfo,TextureInfo,mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize,screenToWorld,worldToScreen,drawTile,drawRect,drawLine,drawCanvas2D,setBlendMode,drawTextScreen,drawText,engineFontImage,FontImage,isFullscreen,toggleFullscreen,glCanvas,glContext,glSetTexture,glCompileShader,glCreateProgram,glCreateTexture,glInitPostProcess,keyIsDown,keyWasPressed,keyWasReleased,clearInput,mouseIsDown,mouseWasPressed,mouseWasReleased,mousePos,mousePosScreen,mouseWheel,isUsingGamepad,preventDefaultInput,gamepadIsDown,gamepadWasPressed,gamepadWasReleased,gamepadStick,mouseToScreen,gamepadsUpdate,vibrate,vibrateStop,isTouchDevice,Sound,SoundWave,Music,playAudioFile,speak,speakStop,getNoteFrequency,audioContext,playSamples,zzfx,EngineObject,tileCollision,tileCollisionSize,initTileCollision,setTileCollisionData,getTileCollisionData,tileCollisionTest,tileCollisionRaycast,TileLayerData,TileLayer,ParticleEmitter,Particle,medals,medalsPreventUnlock,medalsInit,newgroundsInit,Medal,Newgrounds};
package/build/littlejs.js CHANGED
@@ -4812,7 +4812,7 @@ const engineName = 'LittleJS';
4812
4812
  * @type {String}
4813
4813
  * @default
4814
4814
  * @memberof Engine */
4815
- const engineVersion = '1.8.4';
4815
+ const engineVersion = '1.8.5';
4816
4816
 
4817
4817
  /** Frames per second to update objects
4818
4818
  * @type {Number}
@@ -1 +1 @@
1
- let showWatermark=0,debugKeyCode=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0;function ASSERT(){}function debugInit(){}function debugUpdate(){}function debugRender(){}function debugRect(){}function debugCircle(){}function debugPoint(){}function debugLine(){}function debugAABB(){}function debugText(){}function debugClear(){}function debugSaveCanvas(){}const PI=Math.PI;function abs(a){return Math.abs(a)}function min(a,b){return Math.min(a,b)}function max(a,b){return Math.max(a,b)}function sign(a){return Math.sign(a)}function mod(a,b=1){return(a%b+b)%b}function clamp(a,b=0,c=1){return a<b?b:a>c?c:a}function percent(a,b,c){return c-b?clamp((a-b)/(c-b)):0}function lerp(a,b,c){return b+clamp(a)*(c-b)}function distanceWrap(a,b,c=1){a=(a-b)%c;return 2*a%c-a}function lerpWrap(a,b,c,d=1){return c+clamp(a)*distanceWrap(b,c,d)}function distanceAngle(a,b){distanceWrap(a,b,2*PI)}function lerpAngle(a,b,c){return lerpWrap(a,b,c,2*PI)}function smoothStep(a){return a*a*(3-2*a)}function nearestPowerOfTwo(a){return 2**Math.ceil(Math.log2(a))}function isOverlapping(a,b,c,d){return 2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y}function wave(a=1,b=1,c=time){return b/2*(1-Math.cos(c*a*2*PI))}function formatTime(a){return(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0)}function rand(a=1,b=0){return b+Math.random()*(a-b)}function randInt(a,b=0){return Math.floor(rand(a,b))}function randSign(){return 2*randInt(2)-1}function randVector(a=1){return(new Vector2).setAngle(rand(2*PI),a)}function randInCircle(a=1,b=0){return 0<a?randVector(a*rand(b/a,1)**.5):new Vector2}function randColor(a=new Color,b=new Color(0,0,0,1),c){return c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a))}class RandomGenerator{constructor(a){this.seed=a}float(a=1,b=0){this.seed^=this.seed<<13;this.seed^=this.seed>>>17;this.seed^=this.seed<<5;return b+(a-b)*abs(this.seed%1e9)/1e9}int(a,b=0){return Math.floor(this.float(a,b))}sign(){return 2*this.int(2)-1}}function vec2(a=0,b){return void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y)}function isVector2(a){return!isNaN(a.x)&&!isNaN(a.y)}class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}function rgb(a,b,c,d){return new Color(a,b,c,d)}function hsl(a,b,c,d){return(new Color).setHSLA(a,b,c,d)}class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,h)=>(h=(h%1+1)%1)<1/6?f+6*(g-f)*h:.5>h?g:h<2/3?f+(g-f)*(2/3-h)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let h=0,k=0;if(e!=f){let l=e-f;k=.5<g?l/(2-e-f):l/(e+f);a==e?h=(b-c)/l+(b<c?6:0):b==e?h=(c-a)/l+2:c==e&&(h=(a-b)/l+4)}return[h/6,k,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.isSet()?Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after"):"unset"}valueOf(){return this.get()}}let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),canvasPixelated=1,fontDefault="arial",glEnable=1,glOverlay=1,tileSizeDefault=vec2(16),tileFixBleedScale=.3,enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=1,soundEnable=1,soundVolume=.5,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock;function setCameraPos(a){cameraPos=a}function setCameraScale(a){cameraScale=a}function setCanvasMaxSize(a){canvasMaxSize=a}function setCanvasFixedSize(a){canvasFixedSize=a}function setCanvasPixelated(a){canvasPixelated=a}function setFontDefault(a){fontDefault=a}function setGlEnable(a){glEnable=a}function setGlOverlay(a){glOverlay=a}function setTileSizeDefault(a){tileSizeDefault=a}function setTileFixBleedScale(a){tileFixBleedScale=a}function setEnablePhysicsSolver(a){enablePhysicsSolver=a}function setObjectDefaultMass(a){objectDefaultMass=a}function setObjectDefaultDamping(a){objectDefaultDamping=a}function setObjectDefaultAngleDamping(a){objectDefaultAngleDamping=a}function setObjectDefaultElasticity(a){objectDefaultElasticity=a}function setObjectDefaultFriction(a){objectDefaultFriction=a}function setObjectMaxSpeed(a){objectMaxSpeed=a}function setGravity(a){gravity=a}function setParticleEmitRateScale(a){particleEmitRateScale=a}function setGamepadsEnable(a){gamepadsEnable=a}function setGamepadDirectionEmulateStick(a){gamepadDirectionEmulateStick=a}function setInputWASDEmulateDirection(a){inputWASDEmulateDirection=a}function setTouchGamepadEnable(a){touchGamepadEnable=a}function setTouchGamepadAnalog(a){touchGamepadAnalog=a}function setTouchGamepadSize(a){touchGamepadSize=a}function setTouchGamepadAlpha(a){touchGamepadAlpha=a}function setVibrateEnable(a){vibrateEnable=a}function setSoundEnable(a){soundEnable=a}function setSoundVolume(a){soundVolume=a}function setSoundDefaultRange(a){soundDefaultRange=a}function setSoundDefaultTaper(a){soundDefaultTaper=a}function setMedalDisplayTime(a){medalDisplayTime=a}function setMedalDisplaySlideTime(a){medalDisplaySlideTime=a}function setMedalDisplaySize(a){medalDisplaySize=a}function setMedalDisplayIconSize(a){medalDisplayIconSize=a}function setMedalsPreventUnlock(a){medalsPreventUnlock=a}function setShowWatermark(a){showWatermark=a}function setDebugKey(a){debugKey=a}class EngineObject{constructor(a=vec2(),b=vec2(1),c,d=0,e,f=0){ASSERT(isVector2(a)&&isVector2(b));ASSERT("number"!==typeof c||!c);ASSERT(!(f instanceof Color));this.pos=a.copy();this.size=b;this.drawSize;this.tileInfo=c;this.angle=d;this.color=e;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=f;this.velocity=vec2();this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.velocity.y+=gravity*this.gravityScale,this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y*=this.damping,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;c=this.collideWithObject(d);var e=d.collideWithObject(this);if(!c||!e)continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const h=2*abs(a.y-d.pos.y)<e.y;var g=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f||g||!h)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const k=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,g,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,g,k)}!f&&h&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){c=tileCollisionTest(vec2(a.x,this.pos.y),this.size,this);d=tileCollisionTest(vec2(this.pos.x,a.y),this.size,this);if(c||!d)this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y;d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity)}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileInfo,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2(),textureInfos=[],drawCount;function tile(a=vec2(),b=tileSizeDefault,c=0){void 0==b.x&&(ASSERT(0<b),b=vec2(b));if(void 0==a.x){var d=textureInfos[c];d?(d=d.size.x/b.x|0,a=vec2(a%d*b.x,(a/d|0)*b.y)):a=vec2()}return new TileInfo(a,b,c)}class TileInfo{constructor(a=vec2(),b=tileSizeDefault,c=0){this.pos=a;this.size=b;this.textureIndex=c}offset(a){return new TileInfo(this.pos.add(a),this.size,this.textureIndex)}getTextureInfo(){return textureInfos[this.textureIndex]}}class TextureInfo{constructor(a){this.image=a;this.size=vec2(a.width,a.height);this.glTexture=glEnable&&glCreateTexture(a);this.fixBleedSize=vec2(tileFixBleedScale).divide(this.size)}}function screenToWorld(a){return new Vector2((a.x-mainCanvasSize.x/2+.5)/cameraScale+cameraPos.x,(a.y-mainCanvasSize.y/2+.5)/-cameraScale+cameraPos.y)}function worldToScreen(a){return new Vector2((a.x-cameraPos.x)*cameraScale+mainCanvasSize.x/2-.5,(a.y-cameraPos.y)*-cameraScale+mainCanvasSize.y/2-.5)}function drawTile(a,b=vec2(1),c,d=new Color,e=0,f,g=new Color(0,0,0,0),h=glEnable,k,l){ASSERT(!l||!h);ASSERT("number"!==typeof c||!c);showWatermark&&++drawCount;const n=c&&c.getTextureInfo();if(h)if(k&&(a=screenToWorld(a),b=b.scale(1/cameraScale)),n){h=c.pos.x/n.size.x;k=c.pos.y/n.size.y;l=c.size.x/n.size.x;const m=c.size.y/n.size.y,p=n.fixBleedSize;glSetTexture(n.glTexture);glDraw(a.x,a.y,f?-b.x:b.x,b.y,e,h+p.x,k+p.y,h-p.x+l,k-p.y+m,d.rgbaInt(),g.rgbaInt())}else glDraw(a.x,a.y,b.x,b.y,e,0,0,0,0,0,d.rgbaInt());else drawCanvas2D(a,b,e,f,m=>{if(n){const p=c.pos.x+tileFixBleedScale,t=c.pos.y+tileFixBleedScale,q=c.size.x-2*tileFixBleedScale,x=c.size.y-2*tileFixBleedScale;m.globalAlpha=d.a;m.drawImage(n.image,p,t,q,x,-.5,-.5,1,1);m.globalAlpha=1}else m.fillStyle=d,m.fillRect(-.5,-.5,1,1)},k,l)}function drawRect(a,b,c,d,e,f,g){drawTile(a,b,void 0,c,d,0,void 0,e,f,g)}function drawPoly(a,b=new Color,c=glEnable,d,e){ASSERT(!e||!c);if(c)glDrawPoints(d?a.map(screenToWorld):a,b.rgbaInt());else{e||=mainContext;e.fillStyle=b;e.beginPath();for(const f of d?a:a.map(worldToScreen))e.lineTo(f.x,f.y);e.fill()}}function drawLine(a,b,c=.1,d,e,f,g){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e,f,g)}function drawCanvas2D(a,b,c,d,e,f,g=mainContext){f||(a=worldToScreen(a),b=b.scale(cameraScale));g.save();g.translate(a.x+.5,a.y+.5);g.rotate(c);g.scale(d?-b.x:b.x,b.y);e(g);g.restore()}function setBlendMode(a,b=glEnable,c){ASSERT(!c||!b);b?glAdditive=a:(c||=mainContext,c.globalCompositeOperation=a?"lighter":"source-over")}function drawText(a,b,c=1,d,e=0,f,g,h,k){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,h,k)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",h=fontDefault,k=overlayContext){k.fillStyle=d;k.lineWidth=e;k.strokeStyle=f;k.textAlign=g;k.font=c+"px "+h;k.textBaseline="middle";k.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(l=>{e&&k.strokeText(l,b.x,b.y);k.fillText(l,b.x,b.y);b.y+=c})}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.context=d}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!canvasPixelated;const f=this.tileSize,g=f.add(this.paddingSize).scale(c),h=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((k,l)=>{const n=d?k.length*f.x*c/2|0:0;for(let t=k.length;t--;){var m=k[t].charCodeAt();if(32>m||127<m)m=127;var p=m-32;m=p%h;p=p/h|0;const q=b.add(vec2(t,l).multiply(g));e.drawImage(this.image,m*f.x,p*f.y,f.x,f.y,q.x-n,q.y,f.x*c,f.y*c)}});e.restore()}}function isFullscreen(){return document.fullscreenElement}function toggleFullscreen(){isFullscreen()?document.exitFullscreen&&document.exitFullscreen():document.body.requestFullscreen&&document.body.requestFullscreen()}function keyIsDown(a,b=0){return inputData[b]&&inputData[b][a]&1}function keyWasPressed(a,b=0){return inputData[b]&&inputData[b][a]&2?1:0}function keyWasReleased(a,b=0){return inputData[b]&&inputData[b][a]&4?1:0}function clearInput(){inputData=[[]]}const mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;function gamepadIsDown(a,b=0){return keyIsDown(a,b+1)}function gamepadWasPressed(a,b=0){return keyWasPressed(a,b+1)}function gamepadWasReleased(a,b=0){return keyWasReleased(a,b+1)}function gamepadStick(a,b=0){return stickData[b]?stickData[b][a]||vec2():vec2()}let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKey(a.which)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKey(a.which)]=4)};function remapKey(a){return inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a}onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;function mouseToScreen(a){if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))}const stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&isTouchDevice&&(touchGamepadButtons||createTouchGamepad(),touchGamepadTimer.isSet())){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const g=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=h=>.3<h?percent(h,.3,.8):-.3>h?-percent(-h,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],g[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}function vibrate(a){vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a)}function vibrateStop(){vibrate(0)}const isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b=onmousedown,c=onmouseup;onmousedown=onmouseup=()=>0;ontouchstart=ontouchmove=ontouchend=d=>{d.button=0;soundEnable&&(audioContext?audioContext.resume():zzfx(0));const e=d.touches.length;e?(d.x=d.touches[0].clientX,d.y=d.touches[0].clientY,a?onmousemove(d):b(d)):a&&c(d);a=e;document.hasFocus()&&d.preventDefault();return!0}}let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function createTouchGamepad(){touchGamepadButtons=[];touchGamepadStick=vec2();const a=ontouchstart;ontouchstart=ontouchmove=ontouchend=b=>{touchGamepadStick=vec2();touchGamepadButtons=[];if(b.touches.length&&(touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}const c=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),d=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),e=mainCanvasSize.scale(.5);for(const g of b.touches){var f=mouseToScreen(vec2(g.clientX,g.clientY));f.distance(c)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=f.subtract(c).scale(2/touchGamepadSize).clampLength():(f=f.subtract(c).angle(),touchGamepadStick.setAngle((4*f/PI+8.5|0)*PI/4)):f.distance(d)<touchGamepadSize?(f=f.subtract(d).direction(),touchGamepadButtons[f]=1):f.distance(e)<touchGamepadSize&&(touchGamepadButtons[9]=1)}a(b);isUsingGamepad=1;return!0}}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add(vec2().setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=0,a&&(this.randomness=a[1]||0,a[1]=0,this.sampleChannels=[zzfxG(...a)],this.sampleRate=zzfxR))}play(a,b=1,c=1,d=1,e=0){if(soundEnable&&this.sampleChannels){var f;if(a){if(f=this.range){const g=cameraPos.distanceSquared(a);if(g>f*f)return;b*=percent(g**.5,f,f*this.taper)}f=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return this.source=playSamples(this.sampleChannels,b,a,f,e,this.sampleRate)}}stop(){this.source&&this.source.stop();this.source=0}playNote(a,b,c){return this.play(b,c,2**(a/12),0)}getDuration(){return this.sampleChannels&&this.sampleChannels[0].length/this.sampleRate}isPlaying(){return this.source&&!this.source.ended}isLoading(){return!this.sampleChannels}}class SoundWave extends Sound{constructor(a,b=0,c,d){super(0,c,d);this.randomness=b;soundEnable&&(soundDecoderContext||=new AudioContext,fetch(a).then(e=>e.arrayBuffer()).then(e=>soundDecoderContext.decodeAudioData(e)).then(e=>{this.sampleChannels=[];for(let f=e.numberOfChannels;f--;)this.sampleChannels[f]=e.getChannelData(f);this.sampleRate=e.sampleRate}))}}let soundDecoderContext;class Music extends Sound{constructor(a){super();soundEnable&&(this.randomness=0,this.sampleChannels=zzfxM(...a),this.sampleRate=zzfxR)}play(a,b=1){return super.play(0,a,1,1,b)}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}function speakStop(){speechSynthesis&&speechSynthesis.cancel()}function getNoteFrequency(a,b=220){return b*2**(a/12)}let audioContext;function playSamples(a,b=1,c=1,d=0,e=0,f=zzfxR){if(soundEnable)if(audioContext||=new AudioContext,"running"!=audioContext.state)audioContext.resume();else{var g=audioContext.createBuffer(a.length,a[0].length,f);f=audioContext.createBufferSource();a.forEach((h,k)=>g.getChannelData(k).set(h));f.buffer=g;f.playbackRate.value=c;f.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);f.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})).connect(a);f.start();return f}}function zzfx(...a){return playSamples([zzfxG(...a)])}const zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,h=1,k=0,l=0,n=0,m=0,p=0,t=0,q=0,x=0,u=0,B=1,y=0,C=0){let v=2*PI,E=k*=500*v/zzfxR/zzfxR,A=[];b=c*=(1+b*rand(-1,1))*v/zzfxR;let w=0,F=0,r=0,z=1,H=0,I=0,D=0,J,G;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;u*=zzfxR;l*=500*v/zzfxR**3;q*=v/zzfxR;n*=v/zzfxR;m*=zzfxR;p=p*zzfxR|0;for(G=d+y+e+f+u|0;r<G;A[r++]=D)++I%(100*x|0)||(D=g?1<g?2<g?3<g?Math.sin((w%v)**3):max(min(Math.tan(w),1),-1):1-(2*w/v%2+2)%2:1-4*abs(Math.round(w/v)-w/v):Math.sin(w),D=(p?1-C+C*Math.sin(v*r/p):1)*sign(D)*abs(D)**h*a*soundVolume*(r<d?r/d:r<d+y?1-(r-d)/y*(1-B):r<d+y+e?B:r<G-u?(G-r-u)/f*B:0),D=u?D/2+(u>r?0:(r<G-u?1:(G-r)/u)*A[r-u|0]/2):D),J=(c+=k+=l)*Math.cos(q*F++),w+=J-J*t*(1-1e9*(Math.sin(r)+1)%2),z&&++z>m&&(c+=n,b+=n,z=0),!p||++H%p||(c=b,k=E,z||=1);return A}function zzfxM(a,b,c,d=125){let e,f,g,h,k,l,n,m,p,t,q,x,u,B=0,y,C=[],v=[],E=[],A=0,w=0,F=1,r={},z=zzfxR/d*60>>2;for(;F;A++)C=[F=m=x=0],c.forEach((H,I)=>{n=b[H][A]||[0,0,0];F||=!!b[H][A];y=x+(b[H][0].length-2-!m)*z;u=I==c.length-1;e=2;for(g=x;e<n.length+u;m=++e){k=n[e];p=e==n.length+u-1&&u||t!=(n[0]||0)||k|0;for(f=0;f<z&&m;f++>z-99&&p?q+=(1>q)/99:0)l=(1-q)*C[B++]/2||0,v[g]=(v[g]||0)-l*w+l,E[g]=(E[g++]||0)+l*w+l;k&&(q=k%1,w=n[1]||0,k|=0)&&(C=r[[t=n[B=0]||0,k]]=r[[t,k]]||(h=[...a[t]],h[2]*=2**((k-12)/12),0<k?zzfxG(...h):[]))}x=y});return[v,E]}let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}function setTileCollisionData(a,b=0){a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b)}function getTileCollisionData(a){return a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0}function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,vec2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){const d=b.subtract(a),e=d.length();var f=d.normalize();f=vec2(abs(1/f.x),abs(1/f.y));let g=a.floor(),h=f.x*(0>d.x?a.x-g.x:g.x-a.x+1),k=f.y*(0>d.y?a.y-g.y:g.y-a.y+1);for(;;){const l=getTileCollisionData(g);if(l&&(!c||c.collideWithTile(l,g)))return debugRaycast&&debugLine(a,b,"#f00",.02),debugRaycast&&debugPoint(g.add(vec2(.5)),"#ff0"),g.add(vec2(.5));if(h>e&&k>e)break;h>k?(g.y+=sign(d.y),k+=f.y):(g.x+=sign(d.x),h+=f.x)}debugRaycast&&debugLine(a,b,"#00f",.02)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tile(),d=vec2(1),e=0){super(a,b,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileInfo.size.x;a&&(mainCanvas.width=this.size.x*this.tileInfo.size.x,mainCanvas.height=this.size.y*this.tileInfo.size.y);enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);if(void 0!=a.tile){ASSERT(mainContext==this.context);const c=tile(a.tile,this.tileInfo.size,this.tileInfo.textureIndex);drawTile(b,vec2(1),c,a.color,a.direction*PI/2,a.mirror)}}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileInfo.size);b=b.multiply(this.tileInfo.size);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c,d=new Color,e,f){this.drawCanvas2D(a,b,e,f,g=>{const h=c&&c.getTextureInfo();h?(g.globalAlpha=d.a,g.drawImage(h.image,c.pos.x,c.pos.y,c.size.x,c.size.y,-.5,-.5,1,1),g.globalAlpha=1):(g.fillStyle=d,g.fillRect(-.5,-.5,1,1))})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g,h=new Color,k=new Color,l=new Color(1,1,1,0),n=new Color(1,1,1,0),m=.5,p=.1,t=1,q=.1,x=.05,u=1,B=1,y=0,C=PI,v=.1,E=.2,A,w,F=1,r=w?1e9:0,z){super(a,vec2(),g,b,void 0,r);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=k;this.colorEndA=l;this.colorEndB=n;this.randomColorLinear=F;this.particleTime=m;this.sizeStart=p;this.sizeEnd=t;this.speed=q;this.angleSpeed=x;this.damping=u;this.angleDamping=B;this.gravityScale=y;this.particleConeAngle=C;this.fadeRate=v;this.randomness=E;this.collideTiles=A;this.additive=w;this.localSpace=z;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?vec2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(this.emitSize/2),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileInfo,this.tileSize,b);const c=this.randomness;var d=n=>n+n*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),g=d(this.speed);d=d(this.angleSpeed)*randSign();var h=rand(this.emitConeAngle,-this.emitConeAngle);const k=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),l=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);h=this.localSpace?h:this.angle+h;a.colorStart=k;a.colorEndDelta=l.subtract(k);a.velocity=vec2().setAngle(h,g);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=randInt(2);a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c){super(a,vec2(),b,c)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1),b=vec2(this.sizeStart+a*this.sizeEndDelta);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos,e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));var g=f.length();g&&(f=f.scale(1/g),g*=this.trailScale,b.y=max(b.x,g),e=f.angle(),drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileInfo,c,e,this.mirror))}else drawTile(d,b,this.tileInfo,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}const medals=[];let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;e&&((this.image=new Image).src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9);b.strokeStyle=new Color(0,0,0);b.lineWidth=3;b.fill(b.rect(d,a,c,medalDisplaySize.y));b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b,c){newgrounds=new Newgrounds(a,b,c)}class Newgrounds{constructor(a,b,c){ASSERT(!newgrounds&&a);ASSERT(!b||c);this.app_id=a;this.cipher=b;this.cryptoJS=c;this.host=location?location.hostname:"";if(this.session_id=new URL(location.href).searchParams.get("ngio_session_id")){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var d of this.medals)if(a=medals[d.id])a.image=new Image,a.image.src=d.icon,a.name=d.name,a.description=d.description,a.unlocked=d.unlocked,a.difficulty=d.difficulty,a.value=d.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(d=this.call("ScoreBoard.getBoards"))?d.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}}let glCanvas,glContext,glActiveTexture,glShader,glArrayBuffer,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl2");glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("#version 300 es\nprecision highp float;uniform mat4 m;in vec4 p,c,a;out vec4 v,d,e;void main(){gl_Position=m*vec4(p.xy,1,1);v=p;d=c;e=a;}","#version 300 es\nprecision highp float;in vec4 v,d,e;uniform sampler2D s;out vec4 c;void main(){c=texture(s,v.zw)*d+e;}");const a=new ArrayBuffer(gl_VERTEX_BUFFER_SIZE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glBatchCount=0}function glPreRender(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=textureInfos[0].glTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,gl_VERTEX_BUFFER_SIZE,gl_DYNAMIC_DRAW);let a=glAdditive=0;var b=(f,g,h,k,l=0)=>{f=glContext.getAttribLocation(glShader,f);glContext.enableVertexAttribArray(f);glContext.vertexAttribPointer(f,k,g,l,gl_VERTEX_BYTE_STRIDE,a);a+=k*h};b("p",gl_FLOAT,4,4);b("c",gl_UNSIGNED_BYTE,1,4,1);b("a",gl_UNSIGNED_BYTE,1,4,1);b=2*cameraScale/mainCanvas.width;const c=2*cameraScale/mainCanvas.height,d=-1-b*cameraPos.x,e=-1-c*cameraPos.y;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([b,0,0,0,0,c,0,0,1,1,-1,1,d,e,0,0]))}function glSetTexture(a){a!=glActiveTexture&&(glFlush(),glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a))}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);a=canvasPixelated?gl_NEAREST:gl_LINEAR;glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLE_STRIP,0,glBatchCount);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,g,h,k,l,n=0){(glBatchCount>=gl_MAX_BATCH-6||glBatchAdditive!=glAdditive)&&glFlush();var m=Math.cos(e)/2;const p=Math.sin(e)/2;e=m*c;m*=d;c*=p;d*=p;a=[a-e+d,b+m+c,f,g,a-e-d,b-m+c,f,k,a+e+d,b+m-c,h,g,a+e-d,b-m-c,h,k];for(let t=6,q=glBatchCount*gl_INDICIES_PER_VERT;t--;)b=4*clamp(t-1,0,3),glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glColorData[q++]=l,glColorData[q++]=n;glBatchCount+=6}function glDrawPoints(a,b){const c=a.length+2;(glBatchCount>=gl_MAX_BATCH-c||glBatchAdditive!=glAdditive)&&glFlush();for(let e=c,f=glBatchCount*gl_INDICIES_PER_VERT;e--;){var d=clamp(e-1,0,c-3);const g=d>>1;d=a[d%2?g:c-3-g];glPositionData[f++]=d.x;glPositionData[f++]=d.y;glPositionData[f++]=0;glPositionData[f++]=0;glColorData[f++]=0;glColorData[f++]=b}glBatchCount+=c}let glPostShader,glPostArrayBuffer,glPostTexture,glPostIncludeOverlay;function glInitPostProcess(a,b){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("#version 300 es\nprecision highp float;in vec2 p;void main(){gl_Position=vec4(p,1,1);}","#version 300 es\nprecision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;out vec4 c;\n"+a+"\nvoid main(){mainImage(c,gl_FragCoord.xy);c.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();glPostIncludeOverlay=b;mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glPostIncludeOverlay&&(mainContext.drawImage(overlayCanvas,0,0),overlayCanvas.width=mainCanvas.width);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var a=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(a);glContext.vertexAttribPointer(a,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),mainCanvas.width,mainCanvas.height,1);glContext.drawArrays(gl_TRIANGLE_STRIP,0,3)}}const gl_ONE=1,gl_TRIANGLE_STRIP=5,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=1e5,gl_VERTEX_BYTE_STRIDE=24,gl_VERTEX_BUFFER_SIZE=gl_MAX_BATCH*gl_VERTEX_BYTE_STRIDE,engineName="LittleJS",engineVersion="1.8.4",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0;function setPaused(a){paused=a}let frameTimeLastMS=0,frameTimeBufferMS=0,averageFPS=0;function engineInit(a,b,c,d,e,f=["tiles.png"]){function g(h=0){var k=h-frameTimeLastMS;frameTimeLastMS=h;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS,1e3/(k||1));h=debug&&keyIsDown(107);const l=debug&&keyIsDown(109);debug&&(k*=h?5:l?.2:1);timeReal+=k/1e3;frameTimeBufferMS+=!paused*k;h||(frameTimeBufferMS=min(frameTimeBufferMS,50));canvasFixedSize.x?(mainCanvas.width=canvasFixedSize.x,mainCanvas.height=canvasFixedSize.y,k=innerWidth/innerHeight,h=mainCanvas.width/mainCanvas.height,(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=k<h?"100%":"",(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=k<h?"":"100%"):(mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y));overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{k=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(k=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)time=frame++/frameRate,inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=k}enginePreRender();d();engineObjects.sort((m,p)=>m.renderOrder-p.renderOrder);for(var n of engineObjects)n.destroyed||n.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",n=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(n,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(n,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(g)}ASSERT(Array.isArray(f));document.body.style="margin:0;overflow:hidden;background:#000;touch-action:none;user-select:none;-webkit-user-select:none;-webkit-touch-callout:none";document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");(glCanvas||mainCanvas).style=mainCanvas.style=overlayCanvas.style="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);"+(canvasPixelated?"image-rendering:pixelated":"");Promise.all(f.map((h,k)=>new Promise((l,n)=>{const m=new Image;m.onerror=m.onload=()=>{textureInfos[k]=new TextureInfo(m);l()};m.src=h}))).then(()=>{a();g()})}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!canvasPixelated;glEnable&&glPreRender()}function engineObjectsUpdate(){function a(b){if(!b.destroyed){b.update();for(const c of b.children)a(c)}}engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed)}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}
1
+ let showWatermark=0,debugKey=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0;function ASSERT(){}function debugInit(){}function debugUpdate(){}function debugRender(){}function debugRect(){}function debugCircle(){}function debugPoint(){}function debugLine(){}function debugAABB(){}function debugText(){}function debugClear(){}function debugSaveCanvas(){}const PI=Math.PI;function abs(a){return Math.abs(a)}function min(a,b){return Math.min(a,b)}function max(a,b){return Math.max(a,b)}function sign(a){return Math.sign(a)}function mod(a,b=1){return(a%b+b)%b}function clamp(a,b=0,c=1){return a<b?b:a>c?c:a}function percent(a,b,c){return c-b?clamp((a-b)/(c-b)):0}function lerp(a,b,c){return b+clamp(a)*(c-b)}function distanceWrap(a,b,c=1){a=(a-b)%c;return 2*a%c-a}function lerpWrap(a,b,c,d=1){return c+clamp(a)*distanceWrap(b,c,d)}function distanceAngle(a,b){distanceWrap(a,b,2*PI)}function lerpAngle(a,b,c){return lerpWrap(a,b,c,2*PI)}function smoothStep(a){return a*a*(3-2*a)}function nearestPowerOfTwo(a){return 2**Math.ceil(Math.log2(a))}function isOverlapping(a,b,c,d){return 2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y}function wave(a=1,b=1,c=time){return b/2*(1-Math.cos(c*a*2*PI))}function formatTime(a){return(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0)}function rand(a=1,b=0){return b+Math.random()*(a-b)}function randInt(a,b=0){return Math.floor(rand(a,b))}function randSign(){return 2*randInt(2)-1}function randVector(a=1){return(new Vector2).setAngle(rand(2*PI),a)}function randInCircle(a=1,b=0){return 0<a?randVector(a*rand(b/a,1)**.5):new Vector2}function randColor(a=new Color,b=new Color(0,0,0,1),c){return c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a))}class RandomGenerator{constructor(a){this.seed=a}float(a=1,b=0){this.seed^=this.seed<<13;this.seed^=this.seed>>>17;this.seed^=this.seed<<5;return b+(a-b)*abs(this.seed%1e9)/1e9}int(a,b=0){return Math.floor(this.float(a,b))}sign(){return 2*this.int(2)-1}}function vec2(a=0,b){return void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y)}function isVector2(a){return!isNaN(a.x)&&!isNaN(a.y)}class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}function rgb(a,b,c,d){return new Color(a,b,c,d)}function hsl(a,b,c,d){return(new Color).setHSLA(a,b,c,d)}class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,h)=>(h=(h%1+1)%1)<1/6?f+6*(g-f)*h:.5>h?g:h<2/3?f+(g-f)*(2/3-h)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let h=0,k=0;if(e!=f){let l=e-f;k=.5<g?l/(2-e-f):l/(e+f);a==e?h=(b-c)/l+(b<c?6:0):b==e?h=(c-a)/l+2:c==e&&(h=(a-b)/l+4)}return[h/6,k,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.isSet()?Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after"):"unset"}valueOf(){return this.get()}}let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),canvasPixelated=1,fontDefault="arial",glEnable=1,glOverlay=1,tileSizeDefault=vec2(16),tileFixBleedScale=.3,enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=1,soundEnable=1,soundVolume=.5,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock;function setCameraPos(a){cameraPos=a}function setCameraScale(a){cameraScale=a}function setCanvasMaxSize(a){canvasMaxSize=a}function setCanvasFixedSize(a){canvasFixedSize=a}function setCanvasPixelated(a){canvasPixelated=a}function setFontDefault(a){fontDefault=a}function setGlEnable(a){glEnable=a}function setGlOverlay(a){glOverlay=a}function setTileSizeDefault(a){tileSizeDefault=a}function setTileFixBleedScale(a){tileFixBleedScale=a}function setEnablePhysicsSolver(a){enablePhysicsSolver=a}function setObjectDefaultMass(a){objectDefaultMass=a}function setObjectDefaultDamping(a){objectDefaultDamping=a}function setObjectDefaultAngleDamping(a){objectDefaultAngleDamping=a}function setObjectDefaultElasticity(a){objectDefaultElasticity=a}function setObjectDefaultFriction(a){objectDefaultFriction=a}function setObjectMaxSpeed(a){objectMaxSpeed=a}function setGravity(a){gravity=a}function setParticleEmitRateScale(a){particleEmitRateScale=a}function setGamepadsEnable(a){gamepadsEnable=a}function setGamepadDirectionEmulateStick(a){gamepadDirectionEmulateStick=a}function setInputWASDEmulateDirection(a){inputWASDEmulateDirection=a}function setTouchGamepadEnable(a){touchGamepadEnable=a}function setTouchGamepadAnalog(a){touchGamepadAnalog=a}function setTouchGamepadSize(a){touchGamepadSize=a}function setTouchGamepadAlpha(a){touchGamepadAlpha=a}function setVibrateEnable(a){vibrateEnable=a}function setSoundEnable(a){soundEnable=a}function setSoundVolume(a){soundVolume=a}function setSoundDefaultRange(a){soundDefaultRange=a}function setSoundDefaultTaper(a){soundDefaultTaper=a}function setMedalDisplayTime(a){medalDisplayTime=a}function setMedalDisplaySlideTime(a){medalDisplaySlideTime=a}function setMedalDisplaySize(a){medalDisplaySize=a}function setMedalDisplayIconSize(a){medalDisplayIconSize=a}function setMedalsPreventUnlock(a){medalsPreventUnlock=a}function setShowWatermark(a){showWatermark=a}function setDebugKey(a){debugKey=a}class EngineObject{constructor(a=vec2(),b=vec2(1),c,d=0,e,f=0){ASSERT(isVector2(a)&&isVector2(b));ASSERT("number"!==typeof c||!c);ASSERT(!(f instanceof Color));this.pos=a.copy();this.size=b;this.drawSize;this.tileInfo=c;this.angle=d;this.color=e;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=f;this.velocity=vec2();this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.velocity.y+=gravity*this.gravityScale,this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y*=this.damping,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;c=this.collideWithObject(d);var e=d.collideWithObject(this);if(!c||!e)continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const h=2*abs(a.y-d.pos.y)<e.y;var g=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f||g||!h)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const k=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,g,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,g,k)}!f&&h&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){c=tileCollisionTest(vec2(a.x,this.pos.y),this.size,this);d=tileCollisionTest(vec2(this.pos.x,a.y),this.size,this);if(c||!d)this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y;d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity)}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileInfo,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2(),textureInfos=[],drawCount;function tile(a=vec2(),b=tileSizeDefault,c=0){void 0==b.x&&(ASSERT(0<b),b=vec2(b));if(void 0==a.x){var d=textureInfos[c];d?(d=d.size.x/b.x|0,a=vec2(a%d*b.x,(a/d|0)*b.y)):a=vec2()}return new TileInfo(a,b,c)}class TileInfo{constructor(a=vec2(),b=tileSizeDefault,c=0){this.pos=a;this.size=b;this.textureIndex=c}offset(a){return new TileInfo(this.pos.add(a),this.size,this.textureIndex)}getTextureInfo(){return textureInfos[this.textureIndex]}}class TextureInfo{constructor(a){this.image=a;this.size=vec2(a.width,a.height);this.glTexture=glEnable&&glCreateTexture(a);this.fixBleedSize=vec2(tileFixBleedScale).divide(this.size)}}function screenToWorld(a){return new Vector2((a.x-mainCanvasSize.x/2+.5)/cameraScale+cameraPos.x,(a.y-mainCanvasSize.y/2+.5)/-cameraScale+cameraPos.y)}function worldToScreen(a){return new Vector2((a.x-cameraPos.x)*cameraScale+mainCanvasSize.x/2-.5,(a.y-cameraPos.y)*-cameraScale+mainCanvasSize.y/2-.5)}function drawTile(a,b=vec2(1),c,d=new Color,e=0,f,g=new Color(0,0,0,0),h=glEnable,k,l){ASSERT(!l||!h);ASSERT("number"!==typeof c||!c);showWatermark&&++drawCount;const n=c&&c.getTextureInfo();if(h)if(k&&(a=screenToWorld(a),b=b.scale(1/cameraScale)),n){h=c.pos.x/n.size.x;k=c.pos.y/n.size.y;l=c.size.x/n.size.x;const m=c.size.y/n.size.y,p=n.fixBleedSize;glSetTexture(n.glTexture);glDraw(a.x,a.y,f?-b.x:b.x,b.y,e,h+p.x,k+p.y,h-p.x+l,k-p.y+m,d.rgbaInt(),g.rgbaInt())}else glDraw(a.x,a.y,b.x,b.y,e,0,0,0,0,0,d.rgbaInt());else drawCanvas2D(a,b,e,f,m=>{if(n){const p=c.pos.x+tileFixBleedScale,t=c.pos.y+tileFixBleedScale,q=c.size.x-2*tileFixBleedScale,x=c.size.y-2*tileFixBleedScale;m.globalAlpha=d.a;m.drawImage(n.image,p,t,q,x,-.5,-.5,1,1);m.globalAlpha=1}else m.fillStyle=d,m.fillRect(-.5,-.5,1,1)},k,l)}function drawRect(a,b,c,d,e,f,g){drawTile(a,b,void 0,c,d,0,void 0,e,f,g)}function drawPoly(a,b=new Color,c=glEnable,d,e){ASSERT(!e||!c);if(c)glDrawPoints(d?a.map(screenToWorld):a,b.rgbaInt());else{e||=mainContext;e.fillStyle=b;e.beginPath();for(const f of d?a:a.map(worldToScreen))e.lineTo(f.x,f.y);e.fill()}}function drawLine(a,b,c=.1,d,e,f,g){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e,f,g)}function drawCanvas2D(a,b,c,d,e,f,g=mainContext){f||(a=worldToScreen(a),b=b.scale(cameraScale));g.save();g.translate(a.x+.5,a.y+.5);g.rotate(c);g.scale(d?-b.x:b.x,b.y);e(g);g.restore()}function setBlendMode(a,b=glEnable,c){ASSERT(!c||!b);b?glAdditive=a:(c||=mainContext,c.globalCompositeOperation=a?"lighter":"source-over")}function drawText(a,b,c=1,d,e=0,f,g,h,k){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,h,k)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",h=fontDefault,k=overlayContext){k.fillStyle=d;k.lineWidth=e;k.strokeStyle=f;k.textAlign=g;k.font=c+"px "+h;k.textBaseline="middle";k.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(l=>{e&&k.strokeText(l,b.x,b.y);k.fillText(l,b.x,b.y);b.y+=c})}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.context=d}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!canvasPixelated;const f=this.tileSize,g=f.add(this.paddingSize).scale(c),h=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((k,l)=>{const n=d?k.length*f.x*c/2|0:0;for(let t=k.length;t--;){var m=k[t].charCodeAt();if(32>m||127<m)m=127;var p=m-32;m=p%h;p=p/h|0;const q=b.add(vec2(t,l).multiply(g));e.drawImage(this.image,m*f.x,p*f.y,f.x,f.y,q.x-n,q.y,f.x*c,f.y*c)}});e.restore()}}function isFullscreen(){return document.fullscreenElement}function toggleFullscreen(){isFullscreen()?document.exitFullscreen&&document.exitFullscreen():document.body.requestFullscreen&&document.body.requestFullscreen()}function keyIsDown(a,b=0){return inputData[b]&&inputData[b][a]&1}function keyWasPressed(a,b=0){return inputData[b]&&inputData[b][a]&2?1:0}function keyWasReleased(a,b=0){return inputData[b]&&inputData[b][a]&4?1:0}function clearInput(){inputData=[[]]}const mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;function gamepadIsDown(a,b=0){return keyIsDown(a,b+1)}function gamepadWasPressed(a,b=0){return keyWasPressed(a,b+1)}function gamepadWasReleased(a,b=0){return keyWasReleased(a,b+1)}function gamepadStick(a,b=0){return stickData[b]?stickData[b][a]||vec2():vec2()}let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKey(a.which)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKey(a.which)]=4)};function remapKey(a){return inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a}onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;function mouseToScreen(a){if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))}const stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&isTouchDevice&&(touchGamepadButtons||createTouchGamepad(),touchGamepadTimer.isSet())){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const g=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=h=>.3<h?percent(h,.3,.8):-.3>h?-percent(-h,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],g[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}function vibrate(a){vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a)}function vibrateStop(){vibrate(0)}const isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b=onmousedown,c=onmouseup;onmousedown=onmouseup=()=>0;ontouchstart=ontouchmove=ontouchend=d=>{d.button=0;soundEnable&&(audioContext?audioContext.resume():zzfx(0));const e=d.touches.length;e?(d.x=d.touches[0].clientX,d.y=d.touches[0].clientY,a?onmousemove(d):b(d)):a&&c(d);a=e;document.hasFocus()&&d.preventDefault();return!0}}let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function createTouchGamepad(){touchGamepadButtons=[];touchGamepadStick=vec2();const a=ontouchstart;ontouchstart=ontouchmove=ontouchend=b=>{touchGamepadStick=vec2();touchGamepadButtons=[];if(b.touches.length&&(touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}const c=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),d=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),e=mainCanvasSize.scale(.5);for(const g of b.touches){var f=mouseToScreen(vec2(g.clientX,g.clientY));f.distance(c)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=f.subtract(c).scale(2/touchGamepadSize).clampLength():(f=f.subtract(c).angle(),touchGamepadStick.setAngle((4*f/PI+8.5|0)*PI/4)):f.distance(d)<touchGamepadSize?(f=f.subtract(d).direction(),touchGamepadButtons[f]=1):f.distance(e)<touchGamepadSize&&(touchGamepadButtons[9]=1)}a(b);isUsingGamepad=1;return!0}}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add(vec2().setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=0,a&&(this.randomness=a[1]||0,a[1]=0,this.sampleChannels=[zzfxG(...a)],this.sampleRate=zzfxR))}play(a,b=1,c=1,d=1,e=0){if(soundEnable&&this.sampleChannels){var f;if(a){if(f=this.range){const g=cameraPos.distanceSquared(a);if(g>f*f)return;b*=percent(g**.5,f,f*this.taper)}f=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return this.source=playSamples(this.sampleChannels,b,a,f,e,this.sampleRate)}}stop(){this.source&&this.source.stop();this.source=0}playNote(a,b,c){return this.play(b,c,2**(a/12),0)}getDuration(){return this.sampleChannels&&this.sampleChannels[0].length/this.sampleRate}isPlaying(){return this.source&&!this.source.ended}isLoading(){return!this.sampleChannels}}class SoundWave extends Sound{constructor(a,b=0,c,d){super(0,c,d);this.randomness=b;soundEnable&&(soundDecoderContext||=new AudioContext,fetch(a).then(e=>e.arrayBuffer()).then(e=>soundDecoderContext.decodeAudioData(e)).then(e=>{this.sampleChannels=[];for(let f=e.numberOfChannels;f--;)this.sampleChannels[f]=e.getChannelData(f);this.sampleRate=e.sampleRate}))}}let soundDecoderContext;class Music extends Sound{constructor(a){super();soundEnable&&(this.randomness=0,this.sampleChannels=zzfxM(...a),this.sampleRate=zzfxR)}play(a,b=1){return super.play(0,a,1,1,b)}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}function speakStop(){speechSynthesis&&speechSynthesis.cancel()}function getNoteFrequency(a,b=220){return b*2**(a/12)}let audioContext;function playSamples(a,b=1,c=1,d=0,e=0,f=zzfxR){if(soundEnable)if(audioContext||=new AudioContext,"running"!=audioContext.state)audioContext.resume();else{var g=audioContext.createBuffer(a.length,a[0].length,f);f=audioContext.createBufferSource();a.forEach((h,k)=>g.getChannelData(k).set(h));f.buffer=g;f.playbackRate.value=c;f.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);f.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})).connect(a);f.start();return f}}function zzfx(...a){return playSamples([zzfxG(...a)])}const zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,h=1,k=0,l=0,n=0,m=0,p=0,t=0,q=0,x=0,u=0,B=1,y=0,C=0){let v=2*PI,E=k*=500*v/zzfxR/zzfxR,A=[];b=c*=(1+b*rand(-1,1))*v/zzfxR;let w=0,F=0,r=0,z=1,H=0,I=0,D=0,J,G;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;u*=zzfxR;l*=500*v/zzfxR**3;q*=v/zzfxR;n*=v/zzfxR;m*=zzfxR;p=p*zzfxR|0;for(G=d+y+e+f+u|0;r<G;A[r++]=D)++I%(100*x|0)||(D=g?1<g?2<g?3<g?Math.sin((w%v)**3):max(min(Math.tan(w),1),-1):1-(2*w/v%2+2)%2:1-4*abs(Math.round(w/v)-w/v):Math.sin(w),D=(p?1-C+C*Math.sin(v*r/p):1)*sign(D)*abs(D)**h*a*soundVolume*(r<d?r/d:r<d+y?1-(r-d)/y*(1-B):r<d+y+e?B:r<G-u?(G-r-u)/f*B:0),D=u?D/2+(u>r?0:(r<G-u?1:(G-r)/u)*A[r-u|0]/2):D),J=(c+=k+=l)*Math.cos(q*F++),w+=J-J*t*(1-1e9*(Math.sin(r)+1)%2),z&&++z>m&&(c+=n,b+=n,z=0),!p||++H%p||(c=b,k=E,z||=1);return A}function zzfxM(a,b,c,d=125){let e,f,g,h,k,l,n,m,p,t,q,x,u,B=0,y,C=[],v=[],E=[],A=0,w=0,F=1,r={},z=zzfxR/d*60>>2;for(;F;A++)C=[F=m=x=0],c.forEach((H,I)=>{n=b[H][A]||[0,0,0];F||=!!b[H][A];y=x+(b[H][0].length-2-!m)*z;u=I==c.length-1;e=2;for(g=x;e<n.length+u;m=++e){k=n[e];p=e==n.length+u-1&&u||t!=(n[0]||0)||k|0;for(f=0;f<z&&m;f++>z-99&&p?q+=(1>q)/99:0)l=(1-q)*C[B++]/2||0,v[g]=(v[g]||0)-l*w+l,E[g]=(E[g++]||0)+l*w+l;k&&(q=k%1,w=n[1]||0,k|=0)&&(C=r[[t=n[B=0]||0,k]]=r[[t,k]]||(h=[...a[t]],h[2]*=2**((k-12)/12),0<k?zzfxG(...h):[]))}x=y});return[v,E]}let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}function setTileCollisionData(a,b=0){a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b)}function getTileCollisionData(a){return a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0}function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,vec2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){const d=b.subtract(a),e=d.length();var f=d.normalize();f=vec2(abs(1/f.x),abs(1/f.y));let g=a.floor(),h=f.x*(0>d.x?a.x-g.x:g.x-a.x+1),k=f.y*(0>d.y?a.y-g.y:g.y-a.y+1);for(;;){const l=getTileCollisionData(g);if(l&&(!c||c.collideWithTile(l,g)))return debugRaycast&&debugLine(a,b,"#f00",.02),debugRaycast&&debugPoint(g.add(vec2(.5)),"#ff0"),g.add(vec2(.5));if(h>e&&k>e)break;h>k?(g.y+=sign(d.y),k+=f.y):(g.x+=sign(d.x),h+=f.x)}debugRaycast&&debugLine(a,b,"#00f",.02)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tile(),d=vec2(1),e=0){super(a,b,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileInfo.size.x;a&&(mainCanvas.width=this.size.x*this.tileInfo.size.x,mainCanvas.height=this.size.y*this.tileInfo.size.y);enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);if(void 0!=a.tile){ASSERT(mainContext==this.context);const c=tile(a.tile,this.tileInfo.size,this.tileInfo.textureIndex);drawTile(b,vec2(1),c,a.color,a.direction*PI/2,a.mirror)}}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileInfo.size);b=b.multiply(this.tileInfo.size);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c,d=new Color,e,f){this.drawCanvas2D(a,b,e,f,g=>{const h=c&&c.getTextureInfo();h?(g.globalAlpha=d.a,g.drawImage(h.image,c.pos.x,c.pos.y,c.size.x,c.size.y,-.5,-.5,1,1),g.globalAlpha=1):(g.fillStyle=d,g.fillRect(-.5,-.5,1,1))})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g,h=new Color,k=new Color,l=new Color(1,1,1,0),n=new Color(1,1,1,0),m=.5,p=.1,t=1,q=.1,x=.05,u=1,B=1,y=0,C=PI,v=.1,E=.2,A,w,F=1,r=w?1e9:0,z){super(a,vec2(),g,b,void 0,r);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=k;this.colorEndA=l;this.colorEndB=n;this.randomColorLinear=F;this.particleTime=m;this.sizeStart=p;this.sizeEnd=t;this.speed=q;this.angleSpeed=x;this.damping=u;this.angleDamping=B;this.gravityScale=y;this.particleConeAngle=C;this.fadeRate=v;this.randomness=E;this.collideTiles=A;this.additive=w;this.localSpace=z;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?vec2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(this.emitSize/2),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileInfo,this.tileSize,b);const c=this.randomness;var d=n=>n+n*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),g=d(this.speed);d=d(this.angleSpeed)*randSign();var h=rand(this.emitConeAngle,-this.emitConeAngle);const k=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),l=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);h=this.localSpace?h:this.angle+h;a.colorStart=k;a.colorEndDelta=l.subtract(k);a.velocity=vec2().setAngle(h,g);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=randInt(2);a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c){super(a,vec2(),b,c)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1),b=vec2(this.sizeStart+a*this.sizeEndDelta);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos,e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));var g=f.length();g&&(f=f.scale(1/g),g*=this.trailScale,b.y=max(b.x,g),e=f.angle(),drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileInfo,c,e,this.mirror))}else drawTile(d,b,this.tileInfo,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}const medals=[];let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;e&&((this.image=new Image).src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9);b.strokeStyle=new Color(0,0,0);b.lineWidth=3;b.fill(b.rect(d,a,c,medalDisplaySize.y));b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b,c){newgrounds=new Newgrounds(a,b,c)}class Newgrounds{constructor(a,b,c){ASSERT(!newgrounds&&a);ASSERT(!b||c);this.app_id=a;this.cipher=b;this.cryptoJS=c;this.host=location?location.hostname:"";if(this.session_id=new URL(location.href).searchParams.get("ngio_session_id")){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var d of this.medals)if(a=medals[d.id])a.image=new Image,a.image.src=d.icon,a.name=d.name,a.description=d.description,a.unlocked=d.unlocked,a.difficulty=d.difficulty,a.value=d.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(d=this.call("ScoreBoard.getBoards"))?d.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}}let glCanvas,glContext,glActiveTexture,glShader,glArrayBuffer,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl2");glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("#version 300 es\nprecision highp float;uniform mat4 m;in vec4 p,c,a;out vec4 v,d,e;void main(){gl_Position=m*vec4(p.xy,1,1);v=p;d=c;e=a;}","#version 300 es\nprecision highp float;in vec4 v,d,e;uniform sampler2D s;out vec4 c;void main(){c=texture(s,v.zw)*d+e;}");const a=new ArrayBuffer(gl_VERTEX_BUFFER_SIZE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glBatchCount=0}function glPreRender(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=textureInfos[0].glTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,gl_VERTEX_BUFFER_SIZE,gl_DYNAMIC_DRAW);let a=glAdditive=0;var b=(f,g,h,k,l=0)=>{f=glContext.getAttribLocation(glShader,f);glContext.enableVertexAttribArray(f);glContext.vertexAttribPointer(f,k,g,l,gl_VERTEX_BYTE_STRIDE,a);a+=k*h};b("p",gl_FLOAT,4,4);b("c",gl_UNSIGNED_BYTE,1,4,1);b("a",gl_UNSIGNED_BYTE,1,4,1);b=2*cameraScale/mainCanvas.width;const c=2*cameraScale/mainCanvas.height,d=-1-b*cameraPos.x,e=-1-c*cameraPos.y;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([b,0,0,0,0,c,0,0,1,1,-1,1,d,e,0,0]))}function glSetTexture(a){a!=glActiveTexture&&(glFlush(),glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a))}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);a=canvasPixelated?gl_NEAREST:gl_LINEAR;glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLE_STRIP,0,glBatchCount);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,g,h,k,l,n=0){(glBatchCount>=gl_MAX_BATCH-6||glBatchAdditive!=glAdditive)&&glFlush();var m=Math.cos(e)/2;const p=Math.sin(e)/2;e=m*c;m*=d;c*=p;d*=p;a=[a-e+d,b+m+c,f,g,a-e-d,b-m+c,f,k,a+e+d,b+m-c,h,g,a+e-d,b-m-c,h,k];for(let t=6,q=glBatchCount*gl_INDICIES_PER_VERT;t--;)b=4*clamp(t-1,0,3),glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glPositionData[q++]=a[b++],glColorData[q++]=l,glColorData[q++]=n;glBatchCount+=6}function glDrawPoints(a,b){const c=a.length+2;(glBatchCount>=gl_MAX_BATCH-c||glBatchAdditive!=glAdditive)&&glFlush();for(let e=c,f=glBatchCount*gl_INDICIES_PER_VERT;e--;){var d=clamp(e-1,0,c-3);const g=d>>1;d=a[d%2?g:c-3-g];glPositionData[f++]=d.x;glPositionData[f++]=d.y;glPositionData[f++]=0;glPositionData[f++]=0;glColorData[f++]=0;glColorData[f++]=b}glBatchCount+=c}let glPostShader,glPostArrayBuffer,glPostTexture,glPostIncludeOverlay;function glInitPostProcess(a,b){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("#version 300 es\nprecision highp float;in vec2 p;void main(){gl_Position=vec4(p,1,1);}","#version 300 es\nprecision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;out vec4 c;\n"+a+"\nvoid main(){mainImage(c,gl_FragCoord.xy);c.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();glPostIncludeOverlay=b;mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glPostIncludeOverlay&&(mainContext.drawImage(overlayCanvas,0,0),overlayCanvas.width=mainCanvas.width);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var a=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(a);glContext.vertexAttribPointer(a,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),mainCanvas.width,mainCanvas.height,1);glContext.drawArrays(gl_TRIANGLE_STRIP,0,3)}}const gl_ONE=1,gl_TRIANGLE_STRIP=5,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=1e5,gl_VERTEX_BYTE_STRIDE=24,gl_VERTEX_BUFFER_SIZE=gl_MAX_BATCH*gl_VERTEX_BYTE_STRIDE,engineName="LittleJS",engineVersion="1.8.5",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0;function setPaused(a){paused=a}let frameTimeLastMS=0,frameTimeBufferMS=0,averageFPS=0;function engineInit(a,b,c,d,e,f=["tiles.png"]){function g(h=0){var k=h-frameTimeLastMS;frameTimeLastMS=h;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS,1e3/(k||1));h=debug&&keyIsDown(107);const l=debug&&keyIsDown(109);debug&&(k*=h?5:l?.2:1);timeReal+=k/1e3;frameTimeBufferMS+=!paused*k;h||(frameTimeBufferMS=min(frameTimeBufferMS,50));canvasFixedSize.x?(mainCanvas.width=canvasFixedSize.x,mainCanvas.height=canvasFixedSize.y,k=innerWidth/innerHeight,h=mainCanvas.width/mainCanvas.height,(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=k<h?"100%":"",(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=k<h?"":"100%"):(mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y));overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{k=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(k=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)time=frame++/frameRate,inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=k}enginePreRender();d();engineObjects.sort((m,p)=>m.renderOrder-p.renderOrder);for(var n of engineObjects)n.destroyed||n.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",n=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(n,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(n,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(g)}ASSERT(Array.isArray(f));document.body.style="margin:0;overflow:hidden;background:#000;touch-action:none;user-select:none;-webkit-user-select:none;-webkit-touch-callout:none";document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");(glCanvas||mainCanvas).style=mainCanvas.style=overlayCanvas.style="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%);"+(canvasPixelated?"image-rendering:pixelated":"");Promise.all(f.map((h,k)=>new Promise((l,n)=>{const m=new Image;m.onerror=m.onload=()=>{textureInfos[k]=new TextureInfo(m);l()};m.src=h}))).then(()=>{a();g()})}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!canvasPixelated;glEnable&&glPreRender()}function engineObjectsUpdate(){function a(b){if(!b.destroyed){b.update();for(const c of b.children)a(c)}}engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed)}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}
@@ -11,7 +11,7 @@
11
11
 
12
12
 
13
13
  let showWatermark = 0;
14
- let debugKeyCode = 0;
14
+ let debugKey = 0;
15
15
  const debug = 0;
16
16
  const debugOverlay = 0;
17
17
  const debugPhysics = 0;
@@ -4435,7 +4435,7 @@ const engineName = 'LittleJS';
4435
4435
  * @type {String}
4436
4436
  * @default
4437
4437
  * @memberof Engine */
4438
- const engineVersion = '1.8.4';
4438
+ const engineVersion = '1.8.5';
4439
4439
 
4440
4440
  /** Frames per second to update objects
4441
4441
  * @type {Number}
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Breakout Game</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Breakout Tutorial</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Electron Demo</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Module Demo</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Particle System Designer</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
Binary file
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little Puzzle Game</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -93,6 +93,7 @@ function htmlBuildStep(filename)
93
93
  buffer += '<head>';
94
94
  buffer += `<title>${PROGRAM_TITLE}</title>`;
95
95
  buffer += '</head>';
96
+ buffer += '<body>';
96
97
  buffer += '<script>';
97
98
  buffer += fs.readFileSync(filename) + '\n';
98
99
  buffer += '</script>';
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Starter Project</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little JS Stress Test</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
@@ -1,6 +1,5 @@
1
1
  <!DOCTYPE html><head>
2
2
  <title>Little TypeScript Demo</title>
3
- <meta name=viewport content=width=device-width,height=device-height,initial-scale=1,maximum-scale=1>
4
3
  <meta name=apple-mobile-web-app-capable content=yes>
5
4
  <meta name=mobile-web-app-capable content=yes>
6
5
  <link rel=icon type=image/png href=../favicon.png>
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "littlejsengine",
3
- "version": "1.8.4",
3
+ "version": "1.8.5",
4
4
  "description": "LittleJS - Tiny and Fast HTML5 Game Engine",
5
5
  "main": "build/littlejs.esm.js",
6
6
  "types": "build/littlejs.esm.js",
package/src/engine.js CHANGED
@@ -30,7 +30,7 @@ const engineName = 'LittleJS';
30
30
  * @type {String}
31
31
  * @default
32
32
  * @memberof Engine */
33
- const engineVersion = '1.8.4';
33
+ const engineVersion = '1.8.5';
34
34
 
35
35
  /** Frames per second to update objects
36
36
  * @type {Number}
@@ -208,6 +208,7 @@ export {
208
208
 
209
209
  // Audio
210
210
  Sound,
211
+ SoundWave,
211
212
  Music,
212
213
  playAudioFile,
213
214
  speak,
@@ -7,7 +7,7 @@
7
7
  'use strict';
8
8
 
9
9
  let showWatermark = 0;
10
- let debugKeyCode = 0;
10
+ let debugKey = 0;
11
11
  const debug = 0;
12
12
  const debugOverlay = 0;
13
13
  const debugPhysics = 0;