littlejsengine 1.6.0 → 1.6.4

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Files changed (49) hide show
  1. package/README.md +133 -33
  2. package/build/littlejs.d.ts +13 -5
  3. package/build/littlejs.esm.js +106 -95
  4. package/build/littlejs.esm.min.js +1 -1
  5. package/build/littlejs.js +98 -93
  6. package/build/littlejs.min.js +1 -1
  7. package/build/littlejs.release.js +91 -91
  8. package/examples/breakout/game.js +5 -0
  9. package/examples/breakout/gameObjects.js +41 -48
  10. package/examples/breakout/index.html +3 -3
  11. package/examples/breakoutTutorial/README.md +514 -0
  12. package/examples/breakoutTutorial/game.js +181 -0
  13. package/examples/breakoutTutorial/images/1.png +0 -0
  14. package/examples/breakoutTutorial/images/10.png +0 -0
  15. package/examples/breakoutTutorial/images/11.png +0 -0
  16. package/examples/breakoutTutorial/images/2.png +0 -0
  17. package/examples/breakoutTutorial/images/3.png +0 -0
  18. package/examples/breakoutTutorial/images/4.png +0 -0
  19. package/examples/breakoutTutorial/images/5.png +0 -0
  20. package/examples/breakoutTutorial/images/6.png +0 -0
  21. package/examples/breakoutTutorial/images/7.png +0 -0
  22. package/examples/breakoutTutorial/images/8.png +0 -0
  23. package/examples/breakoutTutorial/images/9.png +0 -0
  24. package/examples/breakoutTutorial/index.html +10 -0
  25. package/examples/empty/game.js +10 -0
  26. package/examples/module/index.html +1 -1
  27. package/examples/particles/index.html +1 -1
  28. package/examples/platformer/gameLevel.js +1 -1
  29. package/examples/platformer/gamePlayer.js +1 -1
  30. package/examples/platformer/index.html +6 -6
  31. package/examples/puzzle/index.html +2 -2
  32. package/examples/starter/build.bat +3 -2
  33. package/examples/starter/game.js +9 -9
  34. package/examples/starter/index.html +13 -13
  35. package/examples/stress/index.html +1 -1
  36. package/examples/typescript/game.js +89 -89
  37. package/examples/typescript/game.ts +10 -10
  38. package/examples/typescript/index.html +1 -1
  39. package/package.json +3 -3
  40. package/src/engine.js +1 -2
  41. package/src/engineAudio.js +11 -11
  42. package/src/engineBuild.bat +3 -1
  43. package/src/engineDebug.js +8 -2
  44. package/src/engineDraw.js +19 -15
  45. package/src/engineExport.js +8 -2
  46. package/src/engineInput.js +51 -55
  47. package/src/engineObject.js +4 -4
  48. package/src/engineRelease.js +1 -0
  49. package/src/engineUtilities.js +4 -4
@@ -1 +1 @@
1
- let showWatermark=0,godMode=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0,ASSERT=()=>{},debugInit=()=>{},debugUpdate=()=>{},debugRender=()=>{},debugRect=()=>{},debugCircle=()=>{},debugPoint=()=>{},debugLine=()=>{},debugAABB=()=>{},debugText=()=>{},debugClear=()=>{},debugSaveCanvas=()=>{};"use strict";const PI=Math.PI,abs=a=>0>a?-a:a,min=(a,b)=>a<b?a:b,max=(a,b)=>a>b?a:b,sign=a=>0>a?-1:1,mod=(a,b=1)=>(a%b+b)%b,clamp=(a,b=0,c=1)=>a<b?b:a>c?c:a,percent=(a,b=0,c=1)=>c-b?clamp((a-b)/(c-b)):0,lerp=(a,b=0,c=1)=>b+clamp(a)*(c-b),smoothStep=a=>a*a*(3-2*a),nearestPowerOfTwo=a=>2**Math.ceil(Math.log2(a)),isOverlapping=(a,b,c,d)=>2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y,wave=(a=1,b=1,c=time)=>b/2*(1-Math.cos(c*a*2*PI)),formatTime=a=>(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0),rand=(a=1,b=0)=>b+(a-b)*Math.random(),randInt=(a=1,b=0)=>rand(a,b)|0,randSign=()=>2*randInt(2)-1,randInCircle=(a=1,b=0)=>0<a?randVector(a*rand(b/a,1)**.5):new Vector2,randVector=(a=1)=>(new Vector2).setAngle(rand(2*PI),a),randColor=(a=new Color,b=new Color(0,0,0,1),c)=>c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a));let randSeed=1;const setRandSeed=a=>randSeed=a,randSeeded=(a=1,b=0)=>{randSeed^=randSeed<<13;randSeed^=randSeed>>>17;randSeed^=randSeed<<5;return b+(a-b)*abs(randSeed%1e9)/1e9},vec2=(a=0,b)=>void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y),isVector2=a=>!isNaN(a.x)&&!isNaN(a.y);class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}const colorRGBA=(a,b,c,d)=>new Color(a,b,c,d),colorHSLA=(a,b,c,d)=>(new Color).setHSLA(a,b,c,d);class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,k)=>(k=(k%1+1)%1)<1/6?f+6*(g-f)*k:.5>k?g:k<2/3?f+(g-f)*(2/3-k)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let k=0,h=0;if(e!=f){let l=e-f;h=.5<g?l/(2-e-f):l/(e+f);a==e?k=(b-c)/l+(b<c?6:0):b==e?k=(c-a)/l+2:c==e&&(k=(a-b)/l+4)}return[k/6,h,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.unset()?"unset":Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after")}valueOf(){return this.get()}}"use strict";let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),cavasPixelated=1,fontDefault="arial",glEnable=1,glOverlay=1,tileSizeDefault=vec2(16),tileFixBleedScale=.3,enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=1,soundEnable=1,soundVolume=.5,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock;"use strict";const engineName="LittleJS",engineVersion="1.6.0",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0;function setPaused(a){paused=a}function engineInit(a,b,c,d,e,f){function g(m=0){var n=m-k;k=m;if(debug||showWatermark)l=lerp(.05,l,1e3/(n||1));m=debug&&keyIsDown(107);const p=debug&&keyIsDown(109);debug&&(n*=m?5:p?.2:1);timeReal+=n/1e3;h+=!paused*n;m||(h=min(h,50));canvasFixedSize.x?(mainCanvas.width=canvasFixedSize.x,mainCanvas.height=canvasFixedSize.y,n=innerWidth/innerHeight,m=mainCanvas.width/mainCanvas.height,(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=n<m?"100%":"",(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=n<m?"":"100%"):(mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y));overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{n=0;0>h&&-9<h&&(n=h,h=0);for(;0<=h;h-=1e3/frameRate)inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();h+=n}enginePreRender();d();engineObjects.sort((r,w)=>r.renderOrder-w.renderOrder);for(var q of engineObjects)q.destroyed||q.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",q=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+l.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(q,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(q,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(g)}tileImage.onerror=tileImage.onload=()=>{tileImageFixBleed=vec2(tileFixBleedScale).divide(tileImageSize=vec2(tileImage.width,tileImage.height));debug&&(tileImage.onload=()=>ASSERT(1));document.body.style="margin:0;overflow:hidden;background:#000;touch-action:none;user-select:none;-webkit-user-select:none";document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");(glCanvas||mainCanvas).style=mainCanvas.style=overlayCanvas.style="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%)";a();touchGamepadCreate();g()};let k=0,h,l;f?tileImage.src=f:tileImage.onload()}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!cavasPixelated;glEnable&&glPreRender()}function engineObjectsUpdate(){engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);const a=b=>{if(!b.destroyed){b.update();for(const c of b.children)a(c)}};for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed);time=++frame/frameRate}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}"use strict";class EngineObject{constructor(a=vec2(),b=vec2(1),c=-1,d=tileSizeDefault,e=0,f,g=0){ASSERT(isVector2(a)&&isVector2(b));this.pos=a.copy();this.size=b;this.drawSize;this.tileIndex=c;this.tileSize=d;this.angle=e;this.color=f;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=g;this.velocity=new Vector2;this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.velocity.y+=gravity*this.gravityScale,this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y*=this.damping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide)if(!(!this.isSolid&!d.isSolid||d.destroyed||d.parent||d==this||!isOverlapping(this.pos,this.size,d.pos,d.size)||!this.collideWithObject(d)|!d.collideWithObject(this)))if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);var e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00")}else{c=this.size.add(d.size);e=2*(a.y-d.pos.y)>c.y+gravity;var f=2*abs(a.y-d.pos.y)<c.y,g=2*abs(a.x-d.pos.x)<c.x;if(e|g|!f)if(this.pos.y=d.pos.y+(c.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-this.elasticity;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const k=this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass),h=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass),l=max(this.elasticity,d.elasticity);this.velocity.y=lerp(l,g,k);d.velocity.y=lerp(l,g,h)}!e&f&&(this.pos.x=d.pos.x+(c.x/2+.001)*sign(a.x-d.pos.x),d.mass?(c=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),e=this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),g=max(this.elasticity,d.elasticity),this.velocity.x=lerp(g,c,e),d.velocity.x=lerp(g,c,f)):this.velocity.x*=-this.elasticity);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)&&(c=tileCollisionTest(new Vector2(a.x,this.pos.y),this.size,this),d=tileCollisionTest(new Vector2(this.pos.x,a.y),this.size,this),c|!d&&(this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y),d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity))}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileIndex,this.tileSize,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}"use strict";let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2();const tileImage=new Image;let tileImageSize,tileImageFixBleed,drawCount;const screenToWorld=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.add(vec2(.5)).subtract(mainCanvasSize.scale(.5)).multiply(vec2(1/cameraScale,-1/cameraScale)).add(cameraPos)},worldToScreen=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.subtract(cameraPos).multiply(vec2(cameraScale,-cameraScale)).add(mainCanvasSize.scale(.5)).subtract(vec2(.5))};function drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f=0,g,k=new Color(0,0,0,0),h=glEnable){showWatermark&&++drawCount;if(glEnable&&h)if(0>c||!tileImage.width)glDraw(a.x,a.y,b.x,b.y,f,0,0,0,0,0,e.rgbaInt());else{var l=tileImageSize.x/d.x|0;h=d.x/tileImageSize.x;const m=d.y/tileImageSize.y,n=c%l*h;l=(c/l|0)*m;glDraw(a.x,a.y,g?-b.x:b.x,b.y,f,n+tileImageFixBleed.x,l+tileImageFixBleed.y,n-tileImageFixBleed.x+h,l-tileImageFixBleed.y+m,e.rgbaInt(),k.rgbaInt())}else drawCanvas2D(a,b,f,g,m=>{if(0>c)m.fillStyle=e,m.fillRect(-.5,-.5,1,1);else{var n=tileImageSize.x/d.x|0;const p=c%n*d.x+tileFixBleedScale;n=(c/n|0)*d.y+tileFixBleedScale;const q=d.x-2*tileFixBleedScale,r=d.y-2*tileFixBleedScale;m.globalAlpha=e.a;m.drawImage(tileImage,p,n,q,r,-.5,-.5,1,1)}})}function drawRect(a,b,c,d,e){drawTile(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawTileScreenSpace(a,b=vec2(1),c,d,e,f,g,k,h){drawTile(screenToWorld(a),b.scale(1/cameraScale),c,d,e,f,g,k,h)}function drawRectScreenSpace(a,b,c,d,e){drawTileScreenSpace(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawLine(a,b,c=.1,d,e){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e)}function drawCanvas2D(a,b,c,d,e,f=mainContext){a=worldToScreen(a);b=b.scale(cameraScale);f.save();f.translate(a.x+.5|0,a.y+.5|0);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}function setBlendMode(a,b=glEnable){glEnable&&b?glSetBlendMode(a):mainContext.globalCompositeOperation=a?"lighter":"source-over"}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",k=fontDefault,h=overlayContext){h.fillStyle=d;h.lineWidth=e;h.strokeStyle=f;h.textAlign=g;h.font=c+"px "+k;h.textBaseline="middle";h.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(l=>{e&&h.strokeText(l,b.x,b.y);h.fillText(l,b.x,b.y);b.y+=c})}function drawText(a,b,c=1,d,e=0,f,g,k){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,k,mainContext)}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=0,e=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.startTileIndex=d;this.context=e}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!cavasPixelated;const f=this.tileSize,g=f.add(this.paddingSize).scale(c),k=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((h,l)=>{const m=d?h.length*f.x*c/2|0:0;for(let q=h.length;q--;){var n=h[q].charCodeAt();if(32>n||127<n)n=127;var p=this.startTileIndex+n-32;n=p%k;p=p/k|0;const r=b.add(vec2(q,l).multiply(g));e.drawImage(this.image,n*f.x,p*f.y,f.x,f.y,r.x-m,r.y,f.x*c,f.y*c)}});e.restore()}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}}const isFullscreen=()=>document.fullscreenElement;function toggleFullscreen(){isFullscreen()?document.exitFullscreen&&document.exitFullscreen():document.body.requestFullscreen&&document.body.requestFullscreen()}"use strict";const keyIsDown=(a,b=0)=>inputData[b]&&inputData[b][a]&1,keyWasPressed=(a,b=0)=>inputData[b]&&inputData[b][a]&2?1:0,keyWasReleased=(a,b=0)=>inputData[b]&&inputData[b][a]&4?1:0,clearInput=()=>inputData=[[]],mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;const gamepadIsDown=(a,b=0)=>keyIsDown(a,b+1),gamepadWasPressed=(a,b=0)=>keyWasPressed(a,b+1),gamepadWasReleased=(a,b=0)=>keyWasReleased(a,b+1),gamepadStick=(a,b=0)=>stickData[b]?stickData[b][a]||vec2():vec2();let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKey(a.which)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKey(a.which)]=4)};const remapKey=a=>inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a;onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;const mouseToScreen=a=>{if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))},stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const g=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=k=>.3<k?percent(k,.3,.8):-.3>k?-percent(-k,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],g[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}const vibrate=a=>vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a),vibrateStop=()=>vibrate(0),isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b=onmousedown,c=onmouseup;onmousedown=onmouseup=()=>0;ontouchstart=d=>{zzfx(0);ontouchstart=ontouchmove=ontouchend=e=>{e.button=0;const f=e.touches.length;f?(e.x=e.touches[0].clientX,e.y=e.touches[0].clientY,a?onmousemove(e):b(e)):a&&c(e);a=f;return!0};return ontouchstart(d)}}let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function touchGamepadCreate(){touchGamepadEnable&&isTouchDevice&&(touchGamepadButtons=[],touchGamepadStick=vec2(),ontouchstart=a=>{zzfx(0);ontouchstart=ontouchmove=ontouchend=b=>{touchGamepadStick=vec2();touchGamepadButtons=[];if(b.touches.length&&(isUsingGamepad=1,touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}const c=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),d=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),e=mainCanvasSize.scale(.5);for(const f of b.touches)b=mouseToScreen(vec2(f.clientX,f.clientY)),b.distance(c)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=b.subtract(c).scale(2/touchGamepadSize).clampLength():(b=b.subtract(c).angle(),touchGamepadStick.setAngle((4*b/PI+8.5|0)*PI/4)):b.distance(d)<touchGamepadSize?(b=b.subtract(d).direction(),touchGamepadButtons[b]=1):b.distance(e)<touchGamepadSize&&(touchGamepadButtons[9]=1)};return ontouchstart(a)})}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add((new Vector2).setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}"use strict";class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=a[1]||0,a[1]=0,this.cachedSamples=zzfxG(...a))}play(a,b=1,c=1,d=1){if(soundEnable){var e;if(a){if(e=this.range){const f=cameraPos.distanceSquared(a);if(f>e*e)return;b*=percent(f**.5,e,e*this.taper)}e=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return playSamples([this.cachedSamples],b,a,e)}}playNote(a,b,c){if(soundEnable)return this.play(b,c,2**(a/12),0)}}class Music{constructor(a){soundEnable&&(this.cachedSamples=zzfxM(...a))}play(a,b=1){if(soundEnable)return this.source=playSamples(this.cachedSamples,a,1,0,b)}stop(){this.source&&this.source.stop();this.source=0}isPlaying(){return this.source}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}const speakStop=()=>speechSynthesis&&speechSynthesis.cancel(),getNoteFrequency=(a,b=220)=>b*2**(a/12);let audioContext;function playSamples(a,b=1,c=1,d=0,e=0){if(soundEnable&&(audioContext||=new AudioContext,audioContext.resume(),"running"==audioContext.state)){var f=audioContext.createBuffer(a.length,a[0].length,zzfxR),g=audioContext.createBufferSource();a.forEach((k,h)=>f.getChannelData(h).set(k));g.buffer=f;g.playbackRate.value=c;g.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);g.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})).connect(a);g.start();return g}}const zzfx=(...a)=>playSamples([zzfxG(...a)]),zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,k=1,h=0,l=0,m=0,n=0,p=0,q=0,r=0,w=0,u=0,B=1,z=0,C=0){let v=2*PI,F=h*=500*v/zzfxR/zzfxR,A=[];b=c*=(1+b*rand(-1,1))*v/zzfxR;let x=0,D=0,t=0,y=1,G=0,I=0,E=0,J,H;d=d*zzfxR+9;z*=zzfxR;e*=zzfxR;f*=zzfxR;u*=zzfxR;l*=500*v/zzfxR**3;r*=v/zzfxR;m*=v/zzfxR;n*=zzfxR;p=p*zzfxR|0;for(H=d+z+e+f+u|0;t<H;A[t++]=E)++I%(100*w|0)||(E=g?1<g?2<g?3<g?Math.sin((x%v)**3):max(min(Math.tan(x),1),-1):1-(2*x/v%2+2)%2:1-4*abs(Math.round(x/v)-x/v):Math.sin(x),E=(p?1-C+C*Math.sin(v*t/p):1)*sign(E)*abs(E)**k*a*soundVolume*(t<d?t/d:t<d+z?1-(t-d)/z*(1-B):t<d+z+e?B:t<H-u?(H-t-u)/f*B:0),E=u?E/2+(u>t?0:(t<H-u?1:(H-t)/u)*A[t-u|0]/2):E),J=(c+=h+=l)*Math.cos(r*D++),x+=J-J*q*(1-1e9*(Math.sin(t)+1)%2),y&&++y>n&&(c+=m,b+=m,y=0),!p||++G%p||(c=b,h=F,y=y||1);return A}function zzfxM(a,b,c,d=125){let e,f,g,k,h,l,m,n,p,q,r,w,u,B=0,z,C=[],v=[],F=[],A=0,x=0,D=1,t={},y=zzfxR/d*60>>2;for(;D;A++)C=[D=n=w=0],c.forEach((G,I)=>{m=b[G][A]||[0,0,0];D|=!!b[G][A];z=w+(b[G][0].length-2-!n)*y;u=I==c.length-1;e=2;for(g=w;e<m.length+u;n=++e){h=m[e];p=e==m.length+u-1&&u||q!=(m[0]||0)|h|0;for(f=0;f<y&&n;f++>y-99&&p?r+=(1>r)/99:0)l=(1-r)*C[B++]/2||0,v[g]=(v[g]||0)-l*x+l,F[g]=(F[g++]||0)+l*x+l;h&&(r=h%1,x=m[1]||0,h|=0)&&(C=t[[q=m[B=0]||0,h]]=t[[q,h]]||(k=[...a[q]],k[2]*=2**((h-12)/12),0<h?zzfxG(...k):[]))}w=z});return[v,F]}"use strict";let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}const setTileCollisionData=(a,b=0)=>a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b),getTileCollisionData=a=>a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0;function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,new Vector2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){var d=(b=b.floor()).subtract(a=a.floor());const e=abs(d.x),f=-abs(d.y),g=sign(d.x);d=sign(d.y);for(let h=a.x,l=a.y,m=e+f;;){var k=getTileCollisionData(vec2(h,l));if(k&&(c?c.collideWithTileRaycast(k,new Vector2(h,l)):0<k))return debugRaycast&&debugLine(a,b,"#f00",.02,1),debugRaycast&&debugPoint(new Vector2(h+.5,l+.5),"#ff0",1),new Vector2(h+.5,l+.5);if(h==b.x&l==b.y)break;k=2*m;k>=f&&(m+=f,h+=g);k<=e&&(m+=e,l+=d)}debugRaycast&&debugLine(a,b,"#00f",.02,1)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tileSizeDefault,d=vec2(1),e=0){super(a,b,-1,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileSize.x;a&&(mainCanvas.width=this.size.x*this.tileSize.x,mainCanvas.height=this.size.y*this.tileSize.y);enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);void 0!=a.tile&&(ASSERT(mainContext==this.context),drawTile(b,vec2(1),a.tile,this.tileSize,a.color,a.direction*PI/2,a.mirror))}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileSize);b=b.multiply(this.tileSize);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f,g){this.drawCanvas2D(a,b,f,g,k=>{if(0>c)k.fillStyle=e,k.fillRect(-.5,-.5,1,1);else{const h=tileImage.width/d.x;k.globalAlpha=e.a;k.drawImage(tileImage,c%h*d.x,(c/h|0)*d.y,d.x,d.y,-.5,-.5,1,1)}})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}"use strict";class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g=-1,k=tileSizeDefault,h=new Color,l=new Color,m=new Color(1,1,1,0),n=new Color(1,1,1,0),p=.5,q=.1,r=1,w=.1,u=.05,B=1,z=1,C=0,v=PI,F=.1,A=.2,x,D,t=1,y=D?1e9:0,G){super(a,new Vector2,g,k,b,void 0,y);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=l;this.colorEndA=m;this.colorEndB=n;this.randomColorLinear=t;this.particleTime=p;this.sizeStart=q;this.sizeEnd=r;this.speed=w;this.angleSpeed=u;this.damping=B;this.angleDamping=z;this.gravityScale=C;this.particleConeAngle=v;this.fadeRate=F;this.randomness=A;this.collideTiles=x;this.additive=D;this.localSpace=G;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime|this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?new Vector2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(this.emitSize/2),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileIndex,this.tileSize,b);const c=this.randomness;var d=m=>m+m*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),g=d(this.speed);d=d(this.angleSpeed)*randSign();var k=rand(this.emitConeAngle,-this.emitConeAngle);const h=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),l=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);k=this.localSpace?k:this.angle+k;a.colorStart=h;a.colorEndDelta=l.subtract(h);a.velocity=(new Vector2).setAngle(k,g);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=randInt(2);a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d){super(a,new Vector2,b,c,d)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1);var b=this.sizeStart+a*this.sizeEndDelta;b=new Vector2(b,b);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos;var e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));e=f.length();f=f.scale(1/e);const g=e*this.trailScale;b.y=max(b.x,g);e=f.angle();drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileIndex,this.tileSize,c,e,this.mirror)}else drawTile(d,b,this.tileIndex,this.tileSize,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}"use strict";const medals=[];let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;e&&((this.image=new Image).src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9);b.strokeStyle=new Color(0,0,0);b.lineWidth=3;b.fill(b.rect(d,a,c,medalDisplaySize.y));b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b){newgrounds=new Newgrounds(a,b)}class Newgrounds{constructor(a,b){ASSERT(!newgrounds&&a);this.app_id=a;this.cipher=b;this.host=location?location.hostname:"";b&&(this.cryptoJS=this.CryptoJS());if(this.session_id=new URL(location.href).searchParams.get("ngio_session_id")){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var c of this.medals)if(a=medals[c.id])a.image=new Image,a.image.src=c.icon,a.name=c.name,a.description=c.description,a.unlocked=c.unlocked,a.difficulty=c.difficulty,a.value=c.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(c=this.call("ScoreBoard.getBoards"))?c.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}CryptoJS(){return eval(Function("[M='GBMGXz^oVYPPKKbB`agTXU|LxPc_ZBcMrZvCr~wyGfWrwk@ATqlqeTp^N?p{we}jIpEnB_sEr`l?YDkDhWhprc|Er|XETG?pTl`e}dIc[_N~}fzRycIfpW{HTolvoPB_FMe_eH~BTMx]yyOhv?biWPCGc]kABencBhgERHGf{OL`Dj`c^sh@canhy[secghiyotcdOWgO{tJIE^JtdGQRNSCrwKYciZOa]Y@tcRATYKzv|sXpboHcbCBf`}SKeXPFM|RiJsSNaIb]QPc[D]Jy_O^XkOVTZep`ONmntLL`Qz~UupHBX_Ia~WX]yTRJIxG`ioZ{fefLJFhdyYoyLPvqgH?b`[TMnTwwfzDXhfM?rKs^aFr|nyBdPmVHTtAjXoYUloEziWDCw_suyYT~lSMksI~ZNCS[Bex~j]Vz?kx`gdYSEMCsHpjbyxQvw|XxX_^nQYue{sBzVWQKYndtYQMWRef{bOHSfQhiNdtR{o?cUAHQAABThwHPT}F{VvFmgN`E@FiFYS`UJmpQNM`X|tPKHlccT}z}k{sACHL?Rt@MkWplxO`ASgh?hBsuuP|xD~LSH~KBlRs]t|l|_tQAroDRqWS^SEr[sYdPB}TAROtW{mIkE|dWOuLgLmJrucGLpebrAFKWjikTUzS|j}M}szasKOmrjy[?hpwnEfX[jGpLt@^v_eNwSQHNwtOtDgWD{rk|UgASs@mziIXrsHN_|hZuxXlPJOsA^^?QY^yGoCBx{ekLuZzRqQZdsNSx@ezDAn{XNj@fRXIwrDX?{ZQHwTEfu@GhxDOykqts|n{jOeZ@c`dvTY?e^]ATvWpb?SVyg]GC?SlzteilZJAL]mlhLjYZazY__qcVFYvt@|bIQnSno@OXyt]OulzkWqH`rYFWrwGs`v|~XeTsIssLrbmHZCYHiJrX}eEzSssH}]l]IhPQhPoQ}rCXLyhFIT[clhzYOvyHqigxmjz`phKUU^TPf[GRAIhNqSOdayFP@FmKmuIzMOeoqdpxyCOwCthcLq?n`L`tLIBboNn~uXeFcPE{C~mC`h]jUUUQe^`UqvzCutYCgct|SBrAeiYQW?X~KzCz}guXbsUw?pLsg@hDArw?KeJD[BN?GD@wgFWCiHq@Ypp_QKFixEKWqRp]oJFuVIEvjDcTFu~Zz]a{IcXhWuIdMQjJ]lwmGQ|]g~c]Hl]pl`Pd^?loIcsoNir_kikBYyg?NarXZEGYspt_vLBIoj}LI[uBFvm}tbqvC|xyR~a{kob|HlctZslTGtPDhBKsNsoZPuH`U`Fqg{gKnGSHVLJ^O`zmNgMn~{rsQuoymw^JY?iUBvw_~mMr|GrPHTERS[MiNpY[Mm{ggHpzRaJaoFomtdaQ_?xuTRm}@KjU~RtPsAdxa|uHmy}n^i||FVL[eQAPrWfLm^ndczgF~Nk~aplQvTUpHvnTya]kOenZlLAQIm{lPl@CCTchvCF[fI{^zPkeYZTiamoEcKmBMfZhk_j_~Fjp|wPVZlkh_nHu]@tP|hS@^G^PdsQ~f[RqgTDqezxNFcaO}HZhb|MMiNSYSAnQWCDJukT~e|OTgc}sf[cnr?fyzTa|EwEtRG|I~|IO}O]S|rp]CQ}}DWhSjC_|z|oY|FYl@WkCOoPuWuqr{fJu?Brs^_EBI[@_OCKs}?]O`jnDiXBvaIWhhMAQDNb{U`bqVR}oqVAvR@AZHEBY@depD]OLh`kf^UsHhzKT}CS}HQKy}Q~AeMydXPQztWSSzDnghULQgMAmbWIZ|lWWeEXrE^EeNoZApooEmrXe{NAnoDf`m}UNlRdqQ@jOc~HLOMWs]IDqJHYoMziEedGBPOxOb?[X`KxkFRg@`mgFYnP{hSaxwZfBQqTm}_?RSEaQga]w[vxc]hMne}VfSlqUeMo_iqmd`ilnJXnhdj^EEFifvZyxYFRf^VaqBhLyrGlk~qowqzHOBlOwtx?i{m~`n^G?Yxzxux}b{LSlx]dS~thO^lYE}bzKmUEzwW^{rPGhbEov[Plv??xtyKJshbG`KuO?hjBdS@Ru}iGpvFXJRrvOlrKN?`I_n_tplk}kgwSXuKylXbRQ]]?a|{xiT[li?k]CJpwy^o@ebyGQrPfF`aszGKp]baIx~H?ElETtFh]dz[OjGl@C?]VDhr}OE@V]wLTc[WErXacM{We`F|utKKjgllAxvsVYBZ@HcuMgLboFHVZmi}eIXAIFhS@A@FGRbjeoJWZ_NKd^oEH`qgy`q[Tq{x?LRP|GfBFFJV|fgZs`MLbpPYUdIV^]mD@FG]pYAT^A^RNCcXVrPsgk{jTrAIQPs_`mD}rOqAZA[}RETFz]WkXFTz_m{N@{W@_fPKZLT`@aIqf|L^Mb|crNqZ{BVsijzpGPEKQQZGlApDn`ruH}cvF|iXcNqK}cxe_U~HRnKV}sCYb`D~oGvwG[Ca|UaybXea~DdD~LiIbGRxJ_VGheI{ika}KC[OZJLn^IBkPrQj_EuoFwZ}DpoBRcK]Q}?EmTv~i_Tul{bky?Iit~tgS|o}JL_VYcCQdjeJ_MfaA`FgCgc[Ii|CBHwq~nbJeYTK{e`CNstKfTKPzw{jdhp|qsZyP_FcugxCFNpKitlR~vUrx^NrSVsSTaEgnxZTmKc`R|lGJeX}ccKLsQZQhsFkeFd|ckHIVTlGMg`~uPwuHRJS_CPuN_ogXe{Ba}dO_UBhuNXby|h?JlgBIqMKx^_u{molgL[W_iavNQuOq?ap]PGB`clAicnl@k~pA?MWHEZ{HuTLsCpOxxrKlBh]FyMjLdFl|nMIvTHyGAlPogqfZ?PlvlFJvYnDQd}R@uAhtJmDfe|iJqdkYr}r@mEjjIetDl_I`TELfoR|qTBu@Tic[BaXjP?dCS~MUK[HPRI}OUOwAaf|_}HZzrwXvbnNgltjTwkBE~MztTQhtRSWoQHajMoVyBBA`kdgK~h`o[J`dm~pm]tk@i`[F~F]DBlJKklrkR]SNw@{aG~Vhl`KINsQkOy?WhcqUMTGDOM_]bUjVd|Yh_KUCCgIJ|LDIGZCPls{RzbVWVLEhHvWBzKq|^N?DyJB|__aCUjoEgsARki}j@DQXS`RNU|DJ^a~d{sh_Iu{ONcUtSrGWW@cvUjefHHi}eSSGrNtO?cTPBShLqzwMVjWQQCCFB^culBjZHEK_{dO~Q`YhJYFn]jq~XSnG@[lQr]eKrjXpG~L^h~tDgEma^AUFThlaR{xyuP@[^VFwXSeUbVetufa@dX]CLyAnDV@Bs[DnpeghJw^?UIana}r_CKGDySoRudklbgio}kIDpA@McDoPK?iYcG?_zOmnWfJp}a[JLR[stXMo?_^Ng[whQlrDbrawZeSZ~SJstIObdDSfAA{MV}?gNunLOnbMv_~KFQUAjIMj^GkoGxuYtYbGDImEYiwEMyTpMxN_LSnSMdl{bg@dtAnAMvhDTBR_FxoQgANniRqxd`pWv@rFJ|mWNWmh[GMJz_Nq`BIN@KsjMPASXORcdHjf~rJfgZYe_uulzqM_KdPlMsuvU^YJuLtofPhGonVOQxCMuXliNvJIaoC?hSxcxKVVxWlNs^ENDvCtSmO~WxI[itnjs^RDvI@KqG}YekaSbTaB]ki]XM@[ZnDAP~@|BzLRgOzmjmPkRE@_sobkT|SszXK[rZN?F]Z_u}Yue^[BZgLtR}FHzWyxWEX^wXC]MJmiVbQuBzkgRcKGUhOvUc_bga|Tx`KEM`JWEgTpFYVeXLCm|mctZR@uKTDeUONPozBeIkrY`cz]]~WPGMUf`MNUGHDbxZuO{gmsKYkAGRPqjc|_FtblEOwy}dnwCHo]PJhN~JoteaJ?dmYZeB^Xd?X^pOKDbOMF@Ugg^hETLdhwlA}PL@_ur|o{VZosP?ntJ_kG][g{Zq`Tu]dzQlSWiKfnxDnk}KOzp~tdFstMobmy[oPYjyOtUzMWdjcNSUAjRuqhLS@AwB^{BFnqjCmmlk?jpn}TksS{KcKkDboXiwK]qMVjm~V`LgWhjS^nLGwfhAYrjDSBL_{cRus~{?xar_xqPlArrYFd?pHKdMEZzzjJpfC?Hv}mAuIDkyBxFpxhstTx`IO{rp}XGuQ]VtbHerlRc_LFGWK[XluFcNGUtDYMZny[M^nVKVeMllQI[xtvwQnXFlWYqxZZFp_|]^oWX[{pOMpxXxvkbyJA[DrPzwD|LW|QcV{Nw~U^dgguSpG]ClmO@j_TENIGjPWwgdVbHganhM?ema|dBaqla|WBd`poj~klxaasKxGG^xbWquAl~_lKWxUkDFagMnE{zHug{b`A~IYcQYBF_E}wiA}K@yxWHrZ{[d~|ARsYsjeNWzkMs~IOqqp[yzDE|WFrivsidTcnbHFRoW@XpAV`lv_zj?B~tPCppRjgbbDTALeFaOf?VcjnKTQMLyp{NwdylHCqmo?oelhjWuXj~}{fpuX`fra?GNkDiChYgVSh{R[BgF~eQa^WVz}ATI_CpY?g_diae]|ijH`TyNIF}|D_xpmBq_JpKih{Ba|sWzhnAoyraiDvk`h{qbBfsylBGmRH}DRPdryEsSaKS~tIaeF[s]I~xxHVrcNe@Jjxa@jlhZueLQqHh_]twVMqG_EGuwyab{nxOF?`HCle}nBZzlTQjkLmoXbXhOtBglFoMz?eqre`HiE@vNwBulglmQjj]DB@pPkPUgA^sjOAUNdSu_`oAzar?n?eMnw{{hYmslYi[TnlJD'",..."]charCodeAtUinyxpf","for(;e<10359;c[e++]=p-=128,A=A?p-A&&A:p==34&&p)for(p=1;p<128;y=f.map((n,x)=>(U=r[n]*2+1,U=Math.log(U/(h-U)),t-=a[x]*U,U/500)),t=~-h/(1+Math.exp(t))|1,i=o%h<t,o=o%h+(i?t:h-t)*(o>>17)-!i*t,f.map((n,x)=>(U=r[n]+=(i*h/2-r[n]<<13)/((C[n]+=C[n]<5)+1/20)>>13,a[x]+=y[x]*(i-t/h))),p=p*2+i)for(f='010202103203210431053105410642065206541'.split(t=0).map((n,x)=>(U=0,[...n].map((n,x)=>(U=U*997+(c[e-n]|0)|0)),h*32-1&U*997+p+!!A*129)*12+x);o<h*32;o=o*64|M.charCodeAt(d++)&63);for(C=String.fromCharCode(...c);r=/[\0-#?@\\\\~]/.exec(C);)with(C.split(r))C=join(shift());return C")([],[],131072,[0,0,0,0,0,0,0,0,0,0,0,0],new Uint16Array(51e6).fill(32768),new Uint8Array(51e6),0,0,0,0))}}"use strict";let glCanvas,glContext,glTileTexture,glActiveTexture,glShader,glArrayBuffer,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl",{antialias:!1});glTileTexture=glCreateTexture(tileImage);glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("precision highp float;uniform mat4 m;attribute vec2 p,t;attribute vec4 c,a;varying vec4 v,d,e;void main(){gl_Position=m*vec4(p,1,1);v=vec4(t,p);d=c;e=a;}","precision highp float;varying vec4 v,d,e;uniform sampler2D s;void main(){gl_FragColor=texture2D(s,v.xy)*d+e;}");const a=new ArrayBuffer(gl_VERTEX_BUFFER_SIZE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glBatchCount=0}function glSetBlendMode(a){glAdditive=a}function glSetTexture(a=glTileTexture){a!=glActiveTexture&&glFlush();glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a)}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);a=cavasPixelated?gl_NEAREST:gl_LINEAR;glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glPreRender(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=glTileTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,gl_VERTEX_BUFFER_SIZE,gl_DYNAMIC_DRAW);glSetBlendMode();let a=0;var b=(d,e,f,g,k=0)=>{d=glContext.getAttribLocation(glShader,d);glContext.enableVertexAttribArray(d);glContext.vertexAttribPointer(d,g,e,k,gl_VERTEX_BYTE_STRIDE,a);a+=g*f};b("p",gl_FLOAT,4,2);b("t",gl_FLOAT,4,2);b("c",gl_UNSIGNED_BYTE,1,4,1);b("a",gl_UNSIGNED_BYTE,1,4,1);b=2*cameraScale/mainCanvas.width;const c=2*cameraScale/mainCanvas.height;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([b,0,0,0,0,c,0,0,1,1,-1,1,-1-b*cameraPos.x,-1-c*cameraPos.y,0,0]))}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLES,0,glBatchCount*gl_VERTICES_PER_QUAD);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,g,k,h,l,m=0){glBatchCount!=gl_MAX_BATCH&&glBatchAdditive==glAdditive||glFlush();var n=Math.cos(e)/2,p=Math.sin(e)/2;e=n*c;n*=d;c*=p;d*=p;for(let q=6,r=glBatchCount++*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT;q--;){p=q-4&&1<q;const w=q-5&&q-2&&q-1;glPositionData[r++]=a+(p?-e:e)+(w?d:-d);glPositionData[r++]=b+(w?n:-n)+(p?c:-c);glPositionData[r++]=p?f:k;glPositionData[r++]=w?g:h;glColorData[r++]=l;glColorData[r++]=m}}let glPostShader,glPostArrayBuffer,glPostTexture,glPostIncludeOverlay;function glInitPostProcess(a,b){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture2D(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("precision highp float;attribute vec2 p;void main(){gl_Position=vec4(p,1,1);}","precision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;\n"+a+"\nvoid main(){mainImage(gl_FragColor,gl_FragCoord.xy);gl_FragColor.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();glPostIncludeOverlay=b;mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glPostIncludeOverlay&&(mainContext.drawImage(overlayCanvas,0,0),overlayCanvas.width=mainCanvas.width);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var a=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(a);glContext.vertexAttribPointer(a,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),mainCanvas.width,mainCanvas.height,1);glContext.drawArrays(gl_TRIANGLES,0,3)}}const gl_ONE=1,gl_TRIANGLES=4,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_BYTE=5120,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_TEXTURE1=33985,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_VERTICES_PER_QUAD=6,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=65536,gl_VERTEX_BYTE_STRIDE=24,gl_VERTEX_BUFFER_SIZE=gl_MAX_BATCH*gl_VERTICES_PER_QUAD*gl_VERTEX_BYTE_STRIDE;
1
+ let showWatermark=0,godMode=0,debugKeyCode=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0,ASSERT=()=>{},debugInit=()=>{},debugUpdate=()=>{},debugRender=()=>{},debugRect=()=>{},debugCircle=()=>{},debugPoint=()=>{},debugLine=()=>{},debugAABB=()=>{},debugText=()=>{},debugClear=()=>{},debugSaveCanvas=()=>{};"use strict";const PI=Math.PI,abs=a=>0>a?-a:a,min=(a,b)=>a<b?a:b,max=(a,b)=>a>b?a:b,sign=a=>0>a?-1:1,mod=(a,b=1)=>(a%b+b)%b,clamp=(a,b=0,c=1)=>a<b?b:a>c?c:a,percent=(a,b=0,c=1)=>c-b?clamp((a-b)/(c-b)):0,lerp=(a,b=0,c=1)=>b+clamp(a)*(c-b),smoothStep=a=>a*a*(3-2*a),nearestPowerOfTwo=a=>2**Math.ceil(Math.log2(a)),isOverlapping=(a,b,c,d)=>2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y,wave=(a=1,b=1,c=time)=>b/2*(1-Math.cos(c*a*2*PI)),formatTime=a=>(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0),rand=(a=1,b=0)=>b+(a-b)*Math.random(),randInt=(a=1,b=0)=>rand(a,b)|0,randSign=()=>2*randInt(2)-1,randInCircle=(a=1,b=0)=>0<a?randVector(a*rand(b/a,1)**.5):new Vector2,randVector=(a=1)=>(new Vector2).setAngle(rand(2*PI),a),randColor=(a=new Color,b=new Color(0,0,0,1),c)=>c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a));let randSeed=1;const setRandSeed=a=>randSeed=a,randSeeded=(a=1,b=0)=>{randSeed^=randSeed<<13;randSeed^=randSeed>>>17;randSeed^=randSeed<<5;return b+(a-b)*abs(randSeed%1e9)/1e9},vec2=(a=0,b)=>void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y),isVector2=a=>!isNaN(a.x)&&!isNaN(a.y);class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}const rgb=(a,b,c,d)=>new Color(a,b,c,d),hsl=(a,b,c,d)=>(new Color).setHSLA(a,b,c,d);class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,h,k)=>(k=(k%1+1)%1)<1/6?f+6*(h-f)*k:.5>k?h:k<2/3?f+(h-f)*(2/3-k)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),h=(e+f)/2;let k=0,g=0;if(e!=f){let l=e-f;g=.5<h?l/(2-e-f):l/(e+f);a==e?k=(b-c)/l+(b<c?6:0):b==e?k=(c-a)/l+2:c==e&&(k=(a-b)/l+4)}return[k/6,g,h,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.unset()?"unset":Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after")}valueOf(){return this.get()}}"use strict";let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),cavasPixelated=1,fontDefault="arial",glEnable=1,glOverlay=1,tileSizeDefault=vec2(16),tileFixBleedScale=.3,enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=1,soundEnable=1,soundVolume=.5,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock;"use strict";const engineName="LittleJS",engineVersion="1.6.4",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0;function setPaused(a){paused=a}function engineInit(a,b,c,d,e,f){function h(m=0){var n=m-k;k=m;if(debug||showWatermark)l=lerp(.05,l,1e3/(n||1));m=debug&&keyIsDown(107);const p=debug&&keyIsDown(109);debug&&(n*=m?5:p?.2:1);timeReal+=n/1e3;g+=!paused*n;m||(g=min(g,50));canvasFixedSize.x?(mainCanvas.width=canvasFixedSize.x,mainCanvas.height=canvasFixedSize.y,n=innerWidth/innerHeight,m=mainCanvas.width/mainCanvas.height,(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=n<m?"100%":"",(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=n<m?"":"100%"):(mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y));overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{n=0;0>g&&-9<g&&(n=g,g=0);for(;0<=g;g-=1e3/frameRate)inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();g+=n}enginePreRender();d();engineObjects.sort((r,w)=>r.renderOrder-w.renderOrder);for(var q of engineObjects)q.destroyed||q.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",q=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+l.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(q,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(q,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(h)}tileImage.onerror=tileImage.onload=()=>{tileImageFixBleed=vec2(tileFixBleedScale).divide(tileImageSize=vec2(tileImage.width,tileImage.height));debug&&(tileImage.onload=()=>ASSERT(1));document.body.style="margin:0;overflow:hidden;background:#000;touch-action:none;user-select:none;-webkit-user-select:none";document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");(glCanvas||mainCanvas).style=mainCanvas.style=overlayCanvas.style="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%)";a();h()};let k=0,g,l;f?tileImage.src=f:tileImage.onload()}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!cavasPixelated;glEnable&&glPreRender()}function engineObjectsUpdate(){engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);const a=b=>{if(!b.destroyed){b.update();for(const c of b.children)a(c)}};for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed);time=++frame/frameRate}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}"use strict";class EngineObject{constructor(a=vec2(),b=vec2(1),c=-1,d=tileSizeDefault,e=0,f,h=0){ASSERT(isVector2(a)&&isVector2(b));this.pos=a.copy();this.size=b;this.drawSize;this.tileIndex=c;this.tileSize=d;this.angle=e;this.color=f;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=h;this.velocity=new Vector2;this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.velocity.y+=gravity*this.gravityScale,this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y*=this.damping,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;if(!this.collideWithObject(d)|!d.collideWithObject(this))continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);var e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const k=2*abs(a.y-d.pos.y)<e.y;var h=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f|h|!k)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){h=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const g=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,h,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,h,g)}!f&k&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)&&(c=tileCollisionTest(new Vector2(a.x,this.pos.y),this.size,this),d=tileCollisionTest(new Vector2(this.pos.x,a.y),this.size,this),c|!d&&(this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y),d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity))}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileIndex,this.tileSize,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}"use strict";let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2();const tileImage=new Image;let tileImageSize,tileImageFixBleed,drawCount;const screenToWorld=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.add(vec2(.5)).subtract(mainCanvasSize.scale(.5)).multiply(vec2(1/cameraScale,-1/cameraScale)).add(cameraPos)},worldToScreen=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.subtract(cameraPos).multiply(vec2(cameraScale,-cameraScale)).add(mainCanvasSize.scale(.5)).subtract(vec2(.5))};function drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f=0,h,k=new Color(0,0,0,0),g=glEnable){showWatermark&&++drawCount;if(glEnable&&g)if(0>c||!tileImage.width)glDraw(a.x,a.y,b.x,b.y,f,0,0,0,0,0,e.rgbaInt());else{var l=tileImageSize.x/d.x|0;g=d.x/tileImageSize.x;const m=d.y/tileImageSize.y,n=c%l*g;l=(c/l|0)*m;glDraw(a.x,a.y,h?-b.x:b.x,b.y,f,n+tileImageFixBleed.x,l+tileImageFixBleed.y,n-tileImageFixBleed.x+g,l-tileImageFixBleed.y+m,e.rgbaInt(),k.rgbaInt())}else drawCanvas2D(a,b,f,h,m=>{if(0>c)m.fillStyle=e,m.fillRect(-.5,-.5,1,1);else{var n=tileImageSize.x/d.x|0;const p=c%n*d.x+tileFixBleedScale;n=(c/n|0)*d.y+tileFixBleedScale;const q=d.x-2*tileFixBleedScale,r=d.y-2*tileFixBleedScale;m.globalAlpha=e.a;m.drawImage(tileImage,p,n,q,r,-.5,-.5,1,1)}})}function drawRect(a,b,c,d,e){drawTile(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawTileScreenSpace(a,b=vec2(1),c,d,e,f,h,k,g){drawTile(screenToWorld(a),b.scale(1/cameraScale),c,d,e,f,h,k,g)}function drawRectScreenSpace(a,b,c,d,e){drawTileScreenSpace(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawLine(a,b,c=.1,d,e){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e)}function drawCanvas2D(a,b,c,d,e,f=mainContext){a=worldToScreen(a);b=b.scale(cameraScale);f.save();f.translate(a.x+.5|0,a.y+.5|0);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}function setBlendMode(a,b=glEnable){glEnable&&b?glSetBlendMode(a):mainContext.globalCompositeOperation=a?"lighter":"source-over"}function drawText(a,b,c=1,d,e=0,f,h,k,g){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,h,k,g)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),h="center",k=fontDefault,g=overlayContext){g.fillStyle=d;g.lineWidth=e;g.strokeStyle=f;g.textAlign=h;g.font=c+"px "+k;g.textBaseline="middle";g.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(l=>{e&&g.strokeText(l,b.x,b.y);g.fillText(l,b.x,b.y);b.y+=c})}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=0,e=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.startTileIndex=d;this.context=e}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!cavasPixelated;const f=this.tileSize,h=f.add(this.paddingSize).scale(c),k=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((g,l)=>{const m=d?g.length*f.x*c/2|0:0;for(let q=g.length;q--;){var n=g[q].charCodeAt();if(32>n||127<n)n=127;var p=this.startTileIndex+n-32;n=p%k;p=p/k|0;const r=b.add(vec2(q,l).multiply(h));e.drawImage(this.image,n*f.x,p*f.y,f.x,f.y,r.x-m,r.y,f.x*c,f.y*c)}});e.restore()}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}}const isFullscreen=()=>document.fullscreenElement;function toggleFullscreen(){isFullscreen()?document.exitFullscreen&&document.exitFullscreen():document.body.requestFullscreen&&document.body.requestFullscreen()}"use strict";const keyIsDown=(a,b=0)=>inputData[b]&&inputData[b][a]&1,keyWasPressed=(a,b=0)=>inputData[b]&&inputData[b][a]&2?1:0,keyWasReleased=(a,b=0)=>inputData[b]&&inputData[b][a]&4?1:0,clearInput=()=>inputData=[[]],mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;const gamepadIsDown=(a,b=0)=>keyIsDown(a,b+1),gamepadWasPressed=(a,b=0)=>keyWasPressed(a,b+1),gamepadWasReleased=(a,b=0)=>keyWasReleased(a,b+1),gamepadStick=(a,b=0)=>stickData[b]?stickData[b][a]||vec2():vec2();let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKey(a.which)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKey(a.which)]=4)};const remapKey=a=>inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a;onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;const mouseToScreen=a=>{if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))},stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const h=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=k=>.3<k?percent(k,.3,.8):-.3>k?-percent(-k,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],h[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}const vibrate=a=>vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a),vibrateStop=()=>vibrate(0),isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b=onmousedown,c=onmouseup;onmousedown=onmouseup=()=>0;ontouchstart=d=>{zzfx(0);ontouchstart=ontouchmove=ontouchend=e=>{e.button=0;const f=e.touches.length;f?(e.x=e.touches[0].clientX,e.y=e.touches[0].clientY,a?onmousemove(e):b(e)):a&&c(e);a=f;return!0};touchGamepadEnable&&touchGamepadCreate();return ontouchstart(d)}}let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function touchGamepadCreate(){touchGamepadButtons=[];touchGamepadStick=vec2();let a=ontouchstart;ontouchstart=ontouchmove=ontouchend=b=>{touchGamepadStick=vec2();touchGamepadButtons=[];if(b.touches.length&&(touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}const c=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),d=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),e=mainCanvasSize.scale(.5);for(const h of b.touches){var f=mouseToScreen(vec2(h.clientX,h.clientY));f.distance(c)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=f.subtract(c).scale(2/touchGamepadSize).clampLength():(f=f.subtract(c).angle(),touchGamepadStick.setAngle((4*f/PI+8.5|0)*PI/4)):f.distance(d)<touchGamepadSize?(f=f.subtract(d).direction(),touchGamepadButtons[f]=1):f.distance(e)<touchGamepadSize&&(touchGamepadButtons[9]=1)}a(b);isUsingGamepad=1;return!0}}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add((new Vector2).setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}"use strict";class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=a[1]||0,a[1]=0,this.cachedSamples=zzfxG(...a))}play(a,b=1,c=1,d=1){if(soundEnable){var e;if(a){if(e=this.range){const f=cameraPos.distanceSquared(a);if(f>e*e)return;b*=percent(f**.5,e,e*this.taper)}e=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return playSamples([this.cachedSamples],b,a,e)}}playNote(a,b,c){if(soundEnable)return this.play(b,c,2**(a/12),0)}}class Music{constructor(a){soundEnable&&(this.cachedSamples=zzfxM(...a))}play(a,b=1){if(soundEnable)return this.source=playSamples(this.cachedSamples,a,1,0,b)}stop(){this.source&&this.source.stop();this.source=0}isPlaying(){return this.source}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}const speakStop=()=>speechSynthesis&&speechSynthesis.cancel(),getNoteFrequency=(a,b=220)=>b*2**(a/12);let audioContext;function playSamples(a,b=1,c=1,d=0,e=0){if(soundEnable&&(audioContext||=new AudioContext,audioContext.resume(),"running"==audioContext.state)){var f=audioContext.createBuffer(a.length,a[0].length,zzfxR),h=audioContext.createBufferSource();a.forEach((k,g)=>f.getChannelData(g).set(k));h.buffer=f;h.playbackRate.value=c;h.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);h.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})).connect(a);h.start();return h}}const zzfx=(...a)=>playSamples([zzfxG(...a)]),zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,h=0,k=1,g=0,l=0,m=0,n=0,p=0,q=0,r=0,w=0,u=0,B=1,y=0,C=0){let v=2*PI,F=g*=500*v/zzfxR/zzfxR,A=[];b=c*=(1+b*rand(-1,1))*v/zzfxR;let x=0,D=0,t=0,z=1,G=0,I=0,E=0,J,H;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;u*=zzfxR;l*=500*v/zzfxR**3;r*=v/zzfxR;m*=v/zzfxR;n*=zzfxR;p=p*zzfxR|0;for(H=d+y+e+f+u|0;t<H;A[t++]=E)++I%(100*w|0)||(E=h?1<h?2<h?3<h?Math.sin((x%v)**3):max(min(Math.tan(x),1),-1):1-(2*x/v%2+2)%2:1-4*abs(Math.round(x/v)-x/v):Math.sin(x),E=(p?1-C+C*Math.sin(v*t/p):1)*sign(E)*abs(E)**k*a*soundVolume*(t<d?t/d:t<d+y?1-(t-d)/y*(1-B):t<d+y+e?B:t<H-u?(H-t-u)/f*B:0),E=u?E/2+(u>t?0:(t<H-u?1:(H-t)/u)*A[t-u|0]/2):E),J=(c+=g+=l)*Math.cos(r*D++),x+=J-J*q*(1-1e9*(Math.sin(t)+1)%2),z&&++z>n&&(c+=m,b+=m,z=0),!p||++G%p||(c=b,g=F,z||=1);return A}function zzfxM(a,b,c,d=125){let e,f,h,k,g,l,m,n,p,q,r,w,u,B=0,y,C=[],v=[],F=[],A=0,x=0,D=1,t={},z=zzfxR/d*60>>2;for(;D;A++)C=[D=n=w=0],c.forEach((G,I)=>{m=b[G][A]||[0,0,0];D|=!!b[G][A];y=w+(b[G][0].length-2-!n)*z;u=I==c.length-1;e=2;for(h=w;e<m.length+u;n=++e){g=m[e];p=e==m.length+u-1&&u||q!=(m[0]||0)|g|0;for(f=0;f<z&&n;f++>z-99&&p?r+=(1>r)/99:0)l=(1-r)*C[B++]/2||0,v[h]=(v[h]||0)-l*x+l,F[h]=(F[h++]||0)+l*x+l;g&&(r=g%1,x=m[1]||0,g|=0)&&(C=t[[q=m[B=0]||0,g]]=t[[q,g]]||(k=[...a[q]],k[2]*=2**((g-12)/12),0<g?zzfxG(...k):[]))}w=y});return[v,F]}"use strict";let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}const setTileCollisionData=(a,b=0)=>a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b),getTileCollisionData=a=>a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0;function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const h=tileCollision[e*tileCollisionSize.x+b];if(h&&(!c||c.collideWithTile(h,new Vector2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){var d=(b=b.floor()).subtract(a=a.floor());const e=abs(d.x),f=-abs(d.y),h=sign(d.x);d=sign(d.y);for(let g=a.x,l=a.y,m=e+f;;){var k=getTileCollisionData(vec2(g,l));if(k&&(c?c.collideWithTileRaycast(k,new Vector2(g,l)):0<k))return debugRaycast&&debugLine(a,b,"#f00",.02,1),debugRaycast&&debugPoint(new Vector2(g+.5,l+.5),"#ff0",1),new Vector2(g+.5,l+.5);if(g==b.x&l==b.y)break;k=2*m;k>=f&&(m+=f,g+=h);k<=e&&(m+=e,l+=d)}debugRaycast&&debugLine(a,b,"#00f",.02,1)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tileSizeDefault,d=vec2(1),e=0){super(a,b,-1,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileSize.x;a&&(mainCanvas.width=this.size.x*this.tileSize.x,mainCanvas.height=this.size.y*this.tileSize.y);enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);void 0!=a.tile&&(ASSERT(mainContext==this.context),drawTile(b,vec2(1),a.tile,this.tileSize,a.color,a.direction*PI/2,a.mirror))}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileSize);b=b.multiply(this.tileSize);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f,h){this.drawCanvas2D(a,b,f,h,k=>{if(0>c)k.fillStyle=e,k.fillRect(-.5,-.5,1,1);else{const g=tileImage.width/d.x;k.globalAlpha=e.a;k.drawImage(tileImage,c%g*d.x,(c/g|0)*d.y,d.x,d.y,-.5,-.5,1,1)}})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}"use strict";class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,h=-1,k=tileSizeDefault,g=new Color,l=new Color,m=new Color(1,1,1,0),n=new Color(1,1,1,0),p=.5,q=.1,r=1,w=.1,u=.05,B=1,y=1,C=0,v=PI,F=.1,A=.2,x,D,t=1,z=D?1e9:0,G){super(a,new Vector2,h,k,b,void 0,z);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=g;this.colorStartB=l;this.colorEndA=m;this.colorEndB=n;this.randomColorLinear=t;this.particleTime=p;this.sizeStart=q;this.sizeEnd=r;this.speed=w;this.angleSpeed=u;this.damping=B;this.angleDamping=y;this.gravityScale=C;this.particleConeAngle=v;this.fadeRate=F;this.randomness=A;this.collideTiles=x;this.additive=D;this.localSpace=G;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime|this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?new Vector2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(this.emitSize/2),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileIndex,this.tileSize,b);const c=this.randomness;var d=m=>m+m*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),h=d(this.speed);d=d(this.angleSpeed)*randSign();var k=rand(this.emitConeAngle,-this.emitConeAngle);const g=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),l=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);k=this.localSpace?k:this.angle+k;a.colorStart=g;a.colorEndDelta=l.subtract(g);a.velocity=(new Vector2).setAngle(k,h);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=randInt(2);a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d){super(a,new Vector2,b,c,d)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1);var b=this.sizeStart+a*this.sizeEndDelta;b=new Vector2(b,b);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos;var e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));e=f.length();f=f.scale(1/e);const h=e*this.trailScale;b.y=max(b.x,h);e=f.angle();drawTile(d.add(f.multiply(vec2(0,-h/2))),b,this.tileIndex,this.tileSize,c,e,this.mirror)}else drawTile(d,b,this.tileIndex,this.tileSize,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}"use strict";const medals=[];let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;e&&((this.image=new Image).src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9);b.strokeStyle=new Color(0,0,0);b.lineWidth=3;b.fill(b.rect(d,a,c,medalDisplaySize.y));b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b){newgrounds=new Newgrounds(a,b)}class Newgrounds{constructor(a,b){ASSERT(!newgrounds&&a);this.app_id=a;this.cipher=b;this.host=location?location.hostname:"";b&&(this.cryptoJS=this.CryptoJS());if(this.session_id=new URL(location.href).searchParams.get("ngio_session_id")){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var c of this.medals)if(a=medals[c.id])a.image=new Image,a.image.src=c.icon,a.name=c.name,a.description=c.description,a.unlocked=c.unlocked,a.difficulty=c.difficulty,a.value=c.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(c=this.call("ScoreBoard.getBoards"))?c.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}CryptoJS(){return eval(Function("[M='GBMGXz^oVYPPKKbB`agTXU|LxPc_ZBcMrZvCr~wyGfWrwk@ATqlqeTp^N?p{we}jIpEnB_sEr`l?YDkDhWhprc|Er|XETG?pTl`e}dIc[_N~}fzRycIfpW{HTolvoPB_FMe_eH~BTMx]yyOhv?biWPCGc]kABencBhgERHGf{OL`Dj`c^sh@canhy[secghiyotcdOWgO{tJIE^JtdGQRNSCrwKYciZOa]Y@tcRATYKzv|sXpboHcbCBf`}SKeXPFM|RiJsSNaIb]QPc[D]Jy_O^XkOVTZep`ONmntLL`Qz~UupHBX_Ia~WX]yTRJIxG`ioZ{fefLJFhdyYoyLPvqgH?b`[TMnTwwfzDXhfM?rKs^aFr|nyBdPmVHTtAjXoYUloEziWDCw_suyYT~lSMksI~ZNCS[Bex~j]Vz?kx`gdYSEMCsHpjbyxQvw|XxX_^nQYue{sBzVWQKYndtYQMWRef{bOHSfQhiNdtR{o?cUAHQAABThwHPT}F{VvFmgN`E@FiFYS`UJmpQNM`X|tPKHlccT}z}k{sACHL?Rt@MkWplxO`ASgh?hBsuuP|xD~LSH~KBlRs]t|l|_tQAroDRqWS^SEr[sYdPB}TAROtW{mIkE|dWOuLgLmJrucGLpebrAFKWjikTUzS|j}M}szasKOmrjy[?hpwnEfX[jGpLt@^v_eNwSQHNwtOtDgWD{rk|UgASs@mziIXrsHN_|hZuxXlPJOsA^^?QY^yGoCBx{ekLuZzRqQZdsNSx@ezDAn{XNj@fRXIwrDX?{ZQHwTEfu@GhxDOykqts|n{jOeZ@c`dvTY?e^]ATvWpb?SVyg]GC?SlzteilZJAL]mlhLjYZazY__qcVFYvt@|bIQnSno@OXyt]OulzkWqH`rYFWrwGs`v|~XeTsIssLrbmHZCYHiJrX}eEzSssH}]l]IhPQhPoQ}rCXLyhFIT[clhzYOvyHqigxmjz`phKUU^TPf[GRAIhNqSOdayFP@FmKmuIzMOeoqdpxyCOwCthcLq?n`L`tLIBboNn~uXeFcPE{C~mC`h]jUUUQe^`UqvzCutYCgct|SBrAeiYQW?X~KzCz}guXbsUw?pLsg@hDArw?KeJD[BN?GD@wgFWCiHq@Ypp_QKFixEKWqRp]oJFuVIEvjDcTFu~Zz]a{IcXhWuIdMQjJ]lwmGQ|]g~c]Hl]pl`Pd^?loIcsoNir_kikBYyg?NarXZEGYspt_vLBIoj}LI[uBFvm}tbqvC|xyR~a{kob|HlctZslTGtPDhBKsNsoZPuH`U`Fqg{gKnGSHVLJ^O`zmNgMn~{rsQuoymw^JY?iUBvw_~mMr|GrPHTERS[MiNpY[Mm{ggHpzRaJaoFomtdaQ_?xuTRm}@KjU~RtPsAdxa|uHmy}n^i||FVL[eQAPrWfLm^ndczgF~Nk~aplQvTUpHvnTya]kOenZlLAQIm{lPl@CCTchvCF[fI{^zPkeYZTiamoEcKmBMfZhk_j_~Fjp|wPVZlkh_nHu]@tP|hS@^G^PdsQ~f[RqgTDqezxNFcaO}HZhb|MMiNSYSAnQWCDJukT~e|OTgc}sf[cnr?fyzTa|EwEtRG|I~|IO}O]S|rp]CQ}}DWhSjC_|z|oY|FYl@WkCOoPuWuqr{fJu?Brs^_EBI[@_OCKs}?]O`jnDiXBvaIWhhMAQDNb{U`bqVR}oqVAvR@AZHEBY@depD]OLh`kf^UsHhzKT}CS}HQKy}Q~AeMydXPQztWSSzDnghULQgMAmbWIZ|lWWeEXrE^EeNoZApooEmrXe{NAnoDf`m}UNlRdqQ@jOc~HLOMWs]IDqJHYoMziEedGBPOxOb?[X`KxkFRg@`mgFYnP{hSaxwZfBQqTm}_?RSEaQga]w[vxc]hMne}VfSlqUeMo_iqmd`ilnJXnhdj^EEFifvZyxYFRf^VaqBhLyrGlk~qowqzHOBlOwtx?i{m~`n^G?Yxzxux}b{LSlx]dS~thO^lYE}bzKmUEzwW^{rPGhbEov[Plv??xtyKJshbG`KuO?hjBdS@Ru}iGpvFXJRrvOlrKN?`I_n_tplk}kgwSXuKylXbRQ]]?a|{xiT[li?k]CJpwy^o@ebyGQrPfF`aszGKp]baIx~H?ElETtFh]dz[OjGl@C?]VDhr}OE@V]wLTc[WErXacM{We`F|utKKjgllAxvsVYBZ@HcuMgLboFHVZmi}eIXAIFhS@A@FGRbjeoJWZ_NKd^oEH`qgy`q[Tq{x?LRP|GfBFFJV|fgZs`MLbpPYUdIV^]mD@FG]pYAT^A^RNCcXVrPsgk{jTrAIQPs_`mD}rOqAZA[}RETFz]WkXFTz_m{N@{W@_fPKZLT`@aIqf|L^Mb|crNqZ{BVsijzpGPEKQQZGlApDn`ruH}cvF|iXcNqK}cxe_U~HRnKV}sCYb`D~oGvwG[Ca|UaybXea~DdD~LiIbGRxJ_VGheI{ika}KC[OZJLn^IBkPrQj_EuoFwZ}DpoBRcK]Q}?EmTv~i_Tul{bky?Iit~tgS|o}JL_VYcCQdjeJ_MfaA`FgCgc[Ii|CBHwq~nbJeYTK{e`CNstKfTKPzw{jdhp|qsZyP_FcugxCFNpKitlR~vUrx^NrSVsSTaEgnxZTmKc`R|lGJeX}ccKLsQZQhsFkeFd|ckHIVTlGMg`~uPwuHRJS_CPuN_ogXe{Ba}dO_UBhuNXby|h?JlgBIqMKx^_u{molgL[W_iavNQuOq?ap]PGB`clAicnl@k~pA?MWHEZ{HuTLsCpOxxrKlBh]FyMjLdFl|nMIvTHyGAlPogqfZ?PlvlFJvYnDQd}R@uAhtJmDfe|iJqdkYr}r@mEjjIetDl_I`TELfoR|qTBu@Tic[BaXjP?dCS~MUK[HPRI}OUOwAaf|_}HZzrwXvbnNgltjTwkBE~MztTQhtRSWoQHajMoVyBBA`kdgK~h`o[J`dm~pm]tk@i`[F~F]DBlJKklrkR]SNw@{aG~Vhl`KINsQkOy?WhcqUMTGDOM_]bUjVd|Yh_KUCCgIJ|LDIGZCPls{RzbVWVLEhHvWBzKq|^N?DyJB|__aCUjoEgsARki}j@DQXS`RNU|DJ^a~d{sh_Iu{ONcUtSrGWW@cvUjefHHi}eSSGrNtO?cTPBShLqzwMVjWQQCCFB^culBjZHEK_{dO~Q`YhJYFn]jq~XSnG@[lQr]eKrjXpG~L^h~tDgEma^AUFThlaR{xyuP@[^VFwXSeUbVetufa@dX]CLyAnDV@Bs[DnpeghJw^?UIana}r_CKGDySoRudklbgio}kIDpA@McDoPK?iYcG?_zOmnWfJp}a[JLR[stXMo?_^Ng[whQlrDbrawZeSZ~SJstIObdDSfAA{MV}?gNunLOnbMv_~KFQUAjIMj^GkoGxuYtYbGDImEYiwEMyTpMxN_LSnSMdl{bg@dtAnAMvhDTBR_FxoQgANniRqxd`pWv@rFJ|mWNWmh[GMJz_Nq`BIN@KsjMPASXORcdHjf~rJfgZYe_uulzqM_KdPlMsuvU^YJuLtofPhGonVOQxCMuXliNvJIaoC?hSxcxKVVxWlNs^ENDvCtSmO~WxI[itnjs^RDvI@KqG}YekaSbTaB]ki]XM@[ZnDAP~@|BzLRgOzmjmPkRE@_sobkT|SszXK[rZN?F]Z_u}Yue^[BZgLtR}FHzWyxWEX^wXC]MJmiVbQuBzkgRcKGUhOvUc_bga|Tx`KEM`JWEgTpFYVeXLCm|mctZR@uKTDeUONPozBeIkrY`cz]]~WPGMUf`MNUGHDbxZuO{gmsKYkAGRPqjc|_FtblEOwy}dnwCHo]PJhN~JoteaJ?dmYZeB^Xd?X^pOKDbOMF@Ugg^hETLdhwlA}PL@_ur|o{VZosP?ntJ_kG][g{Zq`Tu]dzQlSWiKfnxDnk}KOzp~tdFstMobmy[oPYjyOtUzMWdjcNSUAjRuqhLS@AwB^{BFnqjCmmlk?jpn}TksS{KcKkDboXiwK]qMVjm~V`LgWhjS^nLGwfhAYrjDSBL_{cRus~{?xar_xqPlArrYFd?pHKdMEZzzjJpfC?Hv}mAuIDkyBxFpxhstTx`IO{rp}XGuQ]VtbHerlRc_LFGWK[XluFcNGUtDYMZny[M^nVKVeMllQI[xtvwQnXFlWYqxZZFp_|]^oWX[{pOMpxXxvkbyJA[DrPzwD|LW|QcV{Nw~U^dgguSpG]ClmO@j_TENIGjPWwgdVbHganhM?ema|dBaqla|WBd`poj~klxaasKxGG^xbWquAl~_lKWxUkDFagMnE{zHug{b`A~IYcQYBF_E}wiA}K@yxWHrZ{[d~|ARsYsjeNWzkMs~IOqqp[yzDE|WFrivsidTcnbHFRoW@XpAV`lv_zj?B~tPCppRjgbbDTALeFaOf?VcjnKTQMLyp{NwdylHCqmo?oelhjWuXj~}{fpuX`fra?GNkDiChYgVSh{R[BgF~eQa^WVz}ATI_CpY?g_diae]|ijH`TyNIF}|D_xpmBq_JpKih{Ba|sWzhnAoyraiDvk`h{qbBfsylBGmRH}DRPdryEsSaKS~tIaeF[s]I~xxHVrcNe@Jjxa@jlhZueLQqHh_]twVMqG_EGuwyab{nxOF?`HCle}nBZzlTQjkLmoXbXhOtBglFoMz?eqre`HiE@vNwBulglmQjj]DB@pPkPUgA^sjOAUNdSu_`oAzar?n?eMnw{{hYmslYi[TnlJD'",..."]charCodeAtUinyxpf","for(;e<10359;c[e++]=p-=128,A=A?p-A&&A:p==34&&p)for(p=1;p<128;y=f.map((n,x)=>(U=r[n]*2+1,U=Math.log(U/(h-U)),t-=a[x]*U,U/500)),t=~-h/(1+Math.exp(t))|1,i=o%h<t,o=o%h+(i?t:h-t)*(o>>17)-!i*t,f.map((n,x)=>(U=r[n]+=(i*h/2-r[n]<<13)/((C[n]+=C[n]<5)+1/20)>>13,a[x]+=y[x]*(i-t/h))),p=p*2+i)for(f='010202103203210431053105410642065206541'.split(t=0).map((n,x)=>(U=0,[...n].map((n,x)=>(U=U*997+(c[e-n]|0)|0)),h*32-1&U*997+p+!!A*129)*12+x);o<h*32;o=o*64|M.charCodeAt(d++)&63);for(C=String.fromCharCode(...c);r=/[\0-#?@\\\\~]/.exec(C);)with(C.split(r))C=join(shift());return C")([],[],131072,[0,0,0,0,0,0,0,0,0,0,0,0],new Uint16Array(51e6).fill(32768),new Uint8Array(51e6),0,0,0,0))}}"use strict";let glCanvas,glContext,glTileTexture,glActiveTexture,glShader,glArrayBuffer,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl",{antialias:!1});glTileTexture=glCreateTexture(tileImage);glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("precision highp float;uniform mat4 m;attribute vec2 p,t;attribute vec4 c,a;varying vec4 v,d,e;void main(){gl_Position=m*vec4(p,1,1);v=vec4(t,p);d=c;e=a;}","precision highp float;varying vec4 v,d,e;uniform sampler2D s;void main(){gl_FragColor=texture2D(s,v.xy)*d+e;}");const a=new ArrayBuffer(gl_VERTEX_BUFFER_SIZE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glBatchCount=0}function glSetBlendMode(a){glAdditive=a}function glSetTexture(a=glTileTexture){a!=glActiveTexture&&glFlush();glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a)}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);a=cavasPixelated?gl_NEAREST:gl_LINEAR;glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glPreRender(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=glTileTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,gl_VERTEX_BUFFER_SIZE,gl_DYNAMIC_DRAW);glSetBlendMode();let a=0;var b=(d,e,f,h,k=0)=>{d=glContext.getAttribLocation(glShader,d);glContext.enableVertexAttribArray(d);glContext.vertexAttribPointer(d,h,e,k,gl_VERTEX_BYTE_STRIDE,a);a+=h*f};b("p",gl_FLOAT,4,2);b("t",gl_FLOAT,4,2);b("c",gl_UNSIGNED_BYTE,1,4,1);b("a",gl_UNSIGNED_BYTE,1,4,1);b=2*cameraScale/mainCanvas.width;const c=2*cameraScale/mainCanvas.height;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([b,0,0,0,0,c,0,0,1,1,-1,1,-1-b*cameraPos.x,-1-c*cameraPos.y,0,0]))}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLES,0,glBatchCount*gl_VERTICES_PER_QUAD);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,h,k,g,l,m=0){glBatchCount!=gl_MAX_BATCH&&glBatchAdditive==glAdditive||glFlush();var n=Math.cos(e)/2,p=Math.sin(e)/2;e=n*c;n*=d;c*=p;d*=p;for(let q=6,r=glBatchCount++*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT;q--;){p=q-4&&1<q;const w=q-5&&q-2&&q-1;glPositionData[r++]=a+(p?-e:e)+(w?d:-d);glPositionData[r++]=b+(w?n:-n)+(p?c:-c);glPositionData[r++]=p?f:k;glPositionData[r++]=w?h:g;glColorData[r++]=l;glColorData[r++]=m}}let glPostShader,glPostArrayBuffer,glPostTexture,glPostIncludeOverlay;function glInitPostProcess(a,b){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture2D(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("precision highp float;attribute vec2 p;void main(){gl_Position=vec4(p,1,1);}","precision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;\n"+a+"\nvoid main(){mainImage(gl_FragColor,gl_FragCoord.xy);gl_FragColor.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();glPostIncludeOverlay=b;mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glPostIncludeOverlay&&(mainContext.drawImage(overlayCanvas,0,0),overlayCanvas.width=mainCanvas.width);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var a=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(a);glContext.vertexAttribPointer(a,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),mainCanvas.width,mainCanvas.height,1);glContext.drawArrays(gl_TRIANGLES,0,3)}}const gl_ONE=1,gl_TRIANGLES=4,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_BYTE=5120,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_TEXTURE1=33985,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_VERTICES_PER_QUAD=6,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=65536,gl_VERTEX_BYTE_STRIDE=24,gl_VERTEX_BUFFER_SIZE=gl_MAX_BATCH*gl_VERTICES_PER_QUAD*gl_VERTEX_BYTE_STRIDE;
@@ -10,6 +10,7 @@
10
10
 
11
11
  let showWatermark = 0;
12
12
  let godMode = 0;
13
+ let debugKeyCode = 0;
13
14
  const debug = 0;
14
15
  const debugOverlay = 0;
15
16
  const debugPhysics = 0;
@@ -381,7 +382,7 @@ class Vector2
381
382
  * @return {Color}
382
383
  * @memberof Utilities
383
384
  */
384
- const colorRGBA = (r, g, b, a)=> new Color(r, g, b, a);
385
+ const rgb = (r, g, b, a)=> new Color(r, g, b, a);
385
386
 
386
387
  /**
387
388
  * Create a color object with HSLA values
@@ -392,7 +393,7 @@ const colorRGBA = (r, g, b, a)=> new Color(r, g, b, a);
392
393
  * @return {Color}
393
394
  * @memberof Utilities
394
395
  */
395
- const colorHSLA = (h, s, l, a)=> new Color().setHSLA(h, s, l, a);
396
+ const hsl = (h, s, l, a)=> new Color().setHSLA(h, s, l, a);
396
397
 
397
398
  /**
398
399
  * Color object (red, green, blue, alpha) with some helpful functions
@@ -400,8 +401,8 @@ const colorHSLA = (h, s, l, a)=> new Color().setHSLA(h, s, l, a);
400
401
  * let a = new Color; // white
401
402
  * let b = new Color(1, 0, 0); // red
402
403
  * let c = new Color(0, 0, 0, 0); // transparent black
403
- * let d = colorRGBA(0, 0, 1); // blue using rgb color
404
- * let e = colorHSLA(.3, 1, .5); // green using hsl color
404
+ * let d = RGB(0, 0, 1); // blue using rgb color
405
+ * let e = HSL(.3, 1, .5); // green using hsl color
405
406
  */
406
407
  class Color
407
408
  {
@@ -898,7 +899,7 @@ const engineName = 'LittleJS';
898
899
  * @type {String}
899
900
  * @default
900
901
  * @memberof Engine */
901
- const engineVersion = '1.6.0';
902
+ const engineVersion = '1.6.4';
902
903
 
903
904
  /** Frames per second to update objects
904
905
  * @type {Number}
@@ -989,7 +990,6 @@ function engineInit(gameInit, gameUpdate, gameUpdatePost, gameRender, gameRender
989
990
  (glCanvas||mainCanvas).style = mainCanvas.style = overlayCanvas.style = styleCanvas;
990
991
 
991
992
  gameInit();
992
- touchGamepadCreate();
993
993
  engineUpdate();
994
994
  };
995
995
 
@@ -1300,6 +1300,7 @@ class EngineObject
1300
1300
  this.velocity.y += gravity * this.gravityScale;
1301
1301
  this.pos.x += this.velocity.x *= this.damping;
1302
1302
  this.pos.y += this.velocity.y *= this.damping;
1303
+ this.angle += this.angleVelocity *= this.angleDamping;
1303
1304
 
1304
1305
  // physics sanity checks
1305
1306
  ASSERT(this.angleDamping >= 0 && this.angleDamping <= 1);
@@ -1356,6 +1357,7 @@ class EngineObject
1356
1357
  const smallStepUp = (oldPos.y - o.pos.y)*2 > sizeBoth.y + gravity; // prefer to push up if small delta
1357
1358
  const isBlockedX = abs(oldPos.y - o.pos.y)*2 < sizeBoth.y;
1358
1359
  const isBlockedY = abs(oldPos.x - o.pos.x)*2 < sizeBoth.x;
1360
+ const elasticity = max(this.elasticity, o.elasticity);
1359
1361
 
1360
1362
  if (smallStepUp | isBlockedY | !isBlockedX) // resolve y collision
1361
1363
  {
@@ -1368,7 +1370,7 @@ class EngineObject
1368
1370
  this.groundObject = o;
1369
1371
 
1370
1372
  // bounce if other object is fixed or grounded
1371
- this.velocity.y *= -this.elasticity;
1373
+ this.velocity.y *= -elasticity;
1372
1374
  }
1373
1375
  else if (o.mass)
1374
1376
  {
@@ -1382,7 +1384,6 @@ class EngineObject
1382
1384
  + this.velocity.y * 2 * this.mass / (this.mass + o.mass);
1383
1385
 
1384
1386
  // lerp betwen elastic or inelastic based on elasticity
1385
- const elasticity = max(this.elasticity, o.elasticity);
1386
1387
  this.velocity.y = lerp(elasticity, inelastic, elastic0);
1387
1388
  o.velocity.y = lerp(elasticity, inelastic, elastic1);
1388
1389
  }
@@ -1403,12 +1404,11 @@ class EngineObject
1403
1404
  + this.velocity.x * 2 * this.mass / (this.mass + o.mass);
1404
1405
 
1405
1406
  // lerp betwen elastic or inelastic based on elasticity
1406
- const elasticity = max(this.elasticity, o.elasticity);
1407
1407
  this.velocity.x = lerp(elasticity, inelastic, elastic0);
1408
1408
  o.velocity.x = lerp(elasticity, inelastic, elastic1);
1409
1409
  }
1410
1410
  else // bounce if other object is fixed
1411
- this.velocity.x *= -this.elasticity;
1411
+ this.velocity.x *= -elasticity;
1412
1412
  }
1413
1413
  debugOverlay && debugPhysics && debugAABB(this.pos, this.size, o.pos, o.size, '#f0f');
1414
1414
  }
@@ -1790,6 +1790,23 @@ function setBlendMode(additive, useWebGL=glEnable)
1790
1790
  mainContext.globalCompositeOperation = additive ? 'lighter' : 'source-over';
1791
1791
  }
1792
1792
 
1793
+ /** Draw text on overlay canvas in world space
1794
+ * Automatically splits new lines into rows
1795
+ * @param {String} text
1796
+ * @param {Vector2} pos
1797
+ * @param {Number} [size=1]
1798
+ * @param {Color} [color=Color()]
1799
+ * @param {Number} [lineWidth=0]
1800
+ * @param {Color} [lineColor=Color(0,0,0)]
1801
+ * @param {String} [textAlign='center']
1802
+ * @param {String} [font=fontDefault]
1803
+ * @param {CanvasRenderingContext2D} [context=overlayContext]
1804
+ * @memberof Draw */
1805
+ function drawText(text, pos, size=1, color, lineWidth=0, lineColor, textAlign, font, context)
1806
+ {
1807
+ drawTextScreen(text, worldToScreen(pos), size*cameraScale, color, lineWidth*cameraScale, lineColor, textAlign, font, context);
1808
+ }
1809
+
1793
1810
  /** Draw text on overlay canvas in screen space
1794
1811
  * Automatically splits new lines into rows
1795
1812
  * @param {String} text
@@ -1799,6 +1816,8 @@ function setBlendMode(additive, useWebGL=glEnable)
1799
1816
  * @param {Number} [lineWidth=0]
1800
1817
  * @param {Color} [lineColor=Color(0,0,0)]
1801
1818
  * @param {String} [textAlign='center']
1819
+ * @param {String} [font=fontDefault]
1820
+ * @param {CanvasRenderingContext2D} [context=overlayContext]
1802
1821
  * @memberof Draw */
1803
1822
  function drawTextScreen(text, pos, size=1, color=new Color, lineWidth=0, lineColor=new Color(0,0,0), textAlign='center', font=fontDefault, context=overlayContext)
1804
1823
  {
@@ -1819,21 +1838,6 @@ function drawTextScreen(text, pos, size=1, color=new Color, lineWidth=0, lineCol
1819
1838
  });
1820
1839
  }
1821
1840
 
1822
- /** Draw text on overlay canvas in world space
1823
- * Automatically splits new lines into rows
1824
- * @param {String} text
1825
- * @param {Vector2} pos
1826
- * @param {Number} [size=1]
1827
- * @param {Color} [color=Color()]
1828
- * @param {Number} [lineWidth=0]
1829
- * @param {Color} [lineColor=Color(0,0,0)]
1830
- * @param {String} [textAlign='center']
1831
- * @memberof Draw */
1832
- function drawText(text, pos, size=1, color, lineWidth=0, lineColor, textAlign, font)
1833
- {
1834
- drawTextScreen(text, worldToScreen(pos), size*cameraScale, color, lineWidth*cameraScale, lineColor, textAlign, font, mainContext);
1835
- }
1836
-
1837
1841
  ///////////////////////////////////////////////////////////////////////////////
1838
1842
 
1839
1843
  let engineFontImage;
@@ -2237,6 +2241,9 @@ if (isTouchDevice)
2237
2241
  return true;
2238
2242
  }
2239
2243
 
2244
+ // try to create touch game pad
2245
+ touchGamepadEnable && touchGamepadCreate();
2246
+
2240
2247
  return ontouchstart(e);
2241
2248
  }
2242
2249
  }
@@ -2250,76 +2257,69 @@ let touchGamepadTimer = new Timer, touchGamepadButtons, touchGamepadStick;
2250
2257
  // create the touch gamepad, called automatically by the engine
2251
2258
  function touchGamepadCreate()
2252
2259
  {
2253
- if (!touchGamepadEnable || !isTouchDevice)
2254
- return;
2255
-
2256
2260
  // touch input internal variables
2257
2261
  touchGamepadButtons = [];
2258
2262
  touchGamepadStick = vec2();
2259
2263
 
2260
- // setup touch input
2261
- ontouchstart = (e)=>
2264
+ let touchHandler = ontouchstart;
2265
+ ontouchstart = ontouchmove = ontouchend = (e)=>
2262
2266
  {
2263
- // fix mobile audio, force it to play a sound on first touch
2264
- zzfx(0);
2265
-
2266
- ontouchstart = ontouchmove = ontouchend = (e)=>
2267
+ // clear touch gamepad input
2268
+ touchGamepadStick = vec2();
2269
+ touchGamepadButtons = [];
2270
+
2271
+ const touching = e.touches.length;
2272
+ if (touching)
2267
2273
  {
2268
- // clear touch gamepad input
2269
- touchGamepadStick = vec2();
2270
- touchGamepadButtons = [];
2271
-
2272
- const touching = e.touches.length;
2273
- if (touching)
2274
+ touchGamepadTimer.set();
2275
+ if (paused)
2274
2276
  {
2275
- // set that gamepad is active
2276
- isUsingGamepad = 1;
2277
- touchGamepadTimer.set();
2278
-
2279
- if (paused)
2280
- {
2281
- // touch anywhere to press start when paused
2282
- touchGamepadButtons[9] = 1;
2283
- return;
2284
- }
2277
+ // touch anywhere to press start when paused
2278
+ touchGamepadButtons[9] = 1;
2279
+ return;
2285
2280
  }
2281
+ }
2286
2282
 
2287
- // get center of left and right sides
2288
- const stickCenter = vec2(touchGamepadSize, mainCanvasSize.y-touchGamepadSize);
2289
- const buttonCenter = mainCanvasSize.subtract(vec2(touchGamepadSize, touchGamepadSize));
2290
- const startCenter = mainCanvasSize.scale(.5);
2283
+ // get center of left and right sides
2284
+ const stickCenter = vec2(touchGamepadSize, mainCanvasSize.y-touchGamepadSize);
2285
+ const buttonCenter = mainCanvasSize.subtract(vec2(touchGamepadSize, touchGamepadSize));
2286
+ const startCenter = mainCanvasSize.scale(.5);
2291
2287
 
2292
- // check each touch point
2293
- for (const touch of e.touches)
2288
+ // check each touch point
2289
+ for (const touch of e.touches)
2290
+ {
2291
+ const touchPos = mouseToScreen(vec2(touch.clientX, touch.clientY));
2292
+ if (touchPos.distance(stickCenter) < touchGamepadSize)
2294
2293
  {
2295
- const touchPos = mouseToScreen(vec2(touch.clientX, touch.clientY));
2296
- if (touchPos.distance(stickCenter) < touchGamepadSize)
2294
+ // virtual analog stick
2295
+ if (touchGamepadAnalog)
2296
+ touchGamepadStick = touchPos.subtract(stickCenter).scale(2/touchGamepadSize).clampLength();
2297
+ else
2297
2298
  {
2298
- // virtual analog stick
2299
- if (touchGamepadAnalog)
2300
- touchGamepadStick = touchPos.subtract(stickCenter).scale(2/touchGamepadSize).clampLength();
2301
- else
2302
- {
2303
- // 8 way dpad
2304
- const angle = touchPos.subtract(stickCenter).angle();
2305
- touchGamepadStick.setAngle((angle * 4 / PI + 8.5 | 0) * PI / 4);
2306
- }
2307
- }
2308
- else if (touchPos.distance(buttonCenter) < touchGamepadSize)
2309
- {
2310
- // virtual face buttons
2311
- const button = touchPos.subtract(buttonCenter).direction();
2312
- touchGamepadButtons[button] = 1;
2313
- }
2314
- else if (touchPos.distance(startCenter) < touchGamepadSize)
2315
- {
2316
- // virtual start button in center
2317
- touchGamepadButtons[9] = 1;
2299
+ // 8 way dpad
2300
+ const angle = touchPos.subtract(stickCenter).angle();
2301
+ touchGamepadStick.setAngle((angle * 4 / PI + 8.5 | 0) * PI / 4);
2318
2302
  }
2319
2303
  }
2304
+ else if (touchPos.distance(buttonCenter) < touchGamepadSize)
2305
+ {
2306
+ // virtual face buttons
2307
+ const button = touchPos.subtract(buttonCenter).direction();
2308
+ touchGamepadButtons[button] = 1;
2309
+ }
2310
+ else if (touchPos.distance(startCenter) < touchGamepadSize)
2311
+ {
2312
+ // virtual start button in center
2313
+ touchGamepadButtons[9] = 1;
2314
+ }
2320
2315
  }
2321
2316
 
2322
- return ontouchstart(e);
2317
+ // call default touch handler and set to using gamepad
2318
+ touchHandler(e);
2319
+ isUsingGamepad = 1;
2320
+
2321
+ // must return true so the document will get focus
2322
+ return true;
2323
2323
  }
2324
2324
  }
2325
2325
 
@@ -2345,7 +2345,7 @@ function touchGamepadRender()
2345
2345
  overlayContext.beginPath();
2346
2346
 
2347
2347
  const leftCenter = vec2(touchGamepadSize, mainCanvasSize.y-touchGamepadSize);
2348
- if (touchGamepadAnalog)
2348
+ if (touchGamepadAnalog) // draw circle shaped gamepad
2349
2349
  {
2350
2350
  overlayContext.arc(leftCenter.x, leftCenter.y, touchGamepadSize/2, 0, 9);
2351
2351
  overlayContext.fill();
@@ -2650,7 +2650,7 @@ function playSamples(sampleChannels, volume=1, rate=1, pan=0, loop=0)
2650
2650
  }
2651
2651
 
2652
2652
  ///////////////////////////////////////////////////////////////////////////////
2653
- // ZzFXMicro - Zuper Zmall Zound Zynth - v1.1.8 by Frank Force
2653
+ // ZzFXMicro - Zuper Zmall Zound Zynth - v1.2.0 by Frank Force
2654
2654
 
2655
2655
  /** Generate and play a ZzFX sound
2656
2656
  * <br>
@@ -2676,11 +2676,11 @@ function zzfxG
2676
2676
  bitCrush = 0, delay = 0, sustainVolume = 1, decay = 0, tremolo = 0
2677
2677
  )
2678
2678
  {
2679
- // init parameters
2679
+ // locals
2680
2680
  let PI2 = PI*2, startSlide = slide *= 500 * PI2 / zzfxR / zzfxR, b=[],
2681
2681
  startFrequency = frequency *= (1 + randomness*rand(-1,1)) * PI2 / zzfxR,
2682
- t=0, tm=0, i=0, j=1, r=0, c=0, s=0, f, length;
2683
-
2682
+ t=0, tm=0, i=0, j=1, r=0, c=0, s=0, f, length
2683
+
2684
2684
  // scale by sample rate
2685
2685
  attack = attack * zzfxR + 9; // minimum attack to prevent pop
2686
2686
  decay *= zzfxR;
@@ -2730,18 +2730,18 @@ function zzfxG
2730
2730
  Math.cos(modulation*tm++); // modulation
2731
2731
  t += f - f*noise*(1 - (Math.sin(i)+1)*1e9%2); // noise
2732
2732
 
2733
- if (j && ++j > pitchJumpTime) // pitch jump
2733
+ if (j && ++j > pitchJumpTime) // pitch jump
2734
2734
  {
2735
- frequency += pitchJump; // apply pitch jump
2736
- startFrequency += pitchJump; // also apply to start
2737
- j = 0; // reset pitch jump time
2735
+ frequency += pitchJump; // apply pitch jump
2736
+ startFrequency += pitchJump; // also apply to start
2737
+ j = 0; // reset pitch jump time
2738
2738
  }
2739
2739
 
2740
2740
  if (repeatTime && !(++r % repeatTime)) // repeat
2741
2741
  {
2742
- frequency = startFrequency; // reset frequency
2743
- slide = startSlide; // reset slide
2744
- j = j || 1; // reset pitch jump time
2742
+ frequency = startFrequency; // reset frequency
2743
+ slide = startSlide; // reset slide
2744
+ j ||= 1; // reset pitch jump time
2745
2745
  }
2746
2746
  }
2747
2747
 
@@ -26,6 +26,11 @@ function gameInit()
26
26
  for (pos.y = 12; pos.y <= levelSize.y-2; pos.y += 1)
27
27
  new Brick(pos);
28
28
 
29
+ // create walls
30
+ new Wall(vec2(-.5,levelSize.y/2), vec2(1,100)) // top
31
+ new Wall(vec2(levelSize.x+.5,levelSize.y/2), vec2(1,100)) // left
32
+ new Wall(vec2(levelSize.x/2,levelSize.y+.5), vec2(100,1)) // right
33
+
29
34
  initPostProcess(); // set up a post processing shader
30
35
  }
31
36