littlejsengine 1.4.91 → 1.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/README.md +1 -0
  2. package/build.bat +4 -6
  3. package/engine/engine.all.js +202 -105
  4. package/engine/engine.all.min.js +1 -1
  5. package/engine/engine.all.module.js +385 -181
  6. package/engine/engine.all.module.min.js +1 -1
  7. package/engine/engine.all.release.js +192 -100
  8. package/engine/engine.js +47 -16
  9. package/engine/engineAudio.js +14 -1
  10. package/engine/engineBuild.bat +8 -8
  11. package/engine/engineDebug.js +10 -5
  12. package/engine/engineDraw.js +25 -27
  13. package/engine/engineExport.js +183 -76
  14. package/engine/engineInput.js +6 -1
  15. package/engine/engineMedals.js +1 -0
  16. package/engine/engineObject.js +11 -9
  17. package/engine/engineParticles.js +5 -5
  18. package/engine/engineSettings.js +46 -20
  19. package/engine/engineTileLayer.js +13 -12
  20. package/engine/engineUtilities.js +13 -7
  21. package/engine/engineWebGL.js +11 -2
  22. package/engine/index.d.ts +1788 -1700
  23. package/examples/breakout/game.js +3 -1
  24. package/examples/breakout/index.html +4 -4
  25. package/examples/empty/index.html +1 -4
  26. package/examples/module/game.js +1 -4
  27. package/examples/module/index.html +2 -2
  28. package/examples/particles/index.html +2 -2
  29. package/examples/platformer/game.js +2 -0
  30. package/examples/platformer/gameObjects.js +3 -3
  31. package/examples/platformer/index.html +7 -7
  32. package/examples/puzzle/index.html +3 -3
  33. package/examples/stress/index.html +5 -5
  34. package/examples/typescript/build.bat +14 -0
  35. package/examples/typescript/game.js +89 -0
  36. package/examples/typescript/game.ts +117 -0
  37. package/examples/typescript/index.html +9 -0
  38. package/examples/typescript/tiles.png +0 -0
  39. package/examples/typescript/tsconfig.json +8 -0
  40. package/index.html +14 -14
  41. package/package.json +6 -6
package/README.md CHANGED
@@ -37,6 +37,7 @@ LittleJS is a super lightweight JavaScript game engine with a fast hybrid render
37
37
  - Easily build a Windows executable with [Electron](https://www.electronjs.org/) for distribution on platforms like Steam
38
38
  - Open Source with the [MIT license](https://github.com/KilledByAPixel/LittleJS/blob/main/LICENSE) so it can be used for anything you want
39
39
  - Can be imported as a JavaScript module and includes [an example module project](https://killedbyapixel.github.io/LittleJS/examples/module)
40
+ - Compatible with TypeScript and includes [an example TS project](https://killedbyapixel.github.io/LittleJS/examples/typescript)
40
41
 
41
42
  ## Builds
42
43
 
package/build.bat CHANGED
@@ -39,6 +39,7 @@ if %ERRORLEVEL% NEQ 0 (
39
39
  pause
40
40
  exit /b %ERRORLEVEL%
41
41
  )
42
+ del temp_%BUILD_FILENAME%
42
43
 
43
44
  rem more minification with uglify or terser (they both do about the same)
44
45
  call npx uglifyjs -o %BUILD_FILENAME% --compress --mangle -- %BUILD_FILENAME%
@@ -49,8 +50,7 @@ if %ERRORLEVEL% NEQ 0 (
49
50
  )
50
51
 
51
52
  rem roadroller compresses the code better then zip
52
- copy %BUILD_FILENAME% roadroller_%BUILD_FILENAME%
53
- call npx roadroller roadroller_%BUILD_FILENAME% -o roadroller_%BUILD_FILENAME%
53
+ call npx roadroller %BUILD_FILENAME% -o %BUILD_FILENAME%
54
54
  if %ERRORLEVEL% NEQ 0 (
55
55
  pause
56
56
  exit /b %ERRORLEVEL%
@@ -58,14 +58,12 @@ if %ERRORLEVEL% NEQ 0 (
58
58
 
59
59
  rem build the html, you can add html header and footers here
60
60
  rem type ..\header.html >> index.html
61
- echo ^<body^>^<meta charset=utf-8^>^<script^> >> index.html
62
- type roadroller_%BUILD_FILENAME% >> index.html
61
+ echo ^<body^>^<script^> >> index.html
62
+ type %BUILD_FILENAME% >> index.html
63
63
  echo ^</script^> >> index.html
64
64
 
65
65
  rem delete intermediate files
66
66
  del %BUILD_FILENAME%
67
- del temp_%BUILD_FILENAME%
68
- del roadroller_%BUILD_FILENAME%
69
67
 
70
68
  rem zip the result, ect is recommended
71
69
  call ..\node_modules\ect-bin\vendor\win32\ect.exe -9 -strip -zip ..\%NAME%.zip index.html tiles.png