littlejsengine 1.4.7 → 1.4.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build.bat +7 -3
- package/engine/engine.all.js +291 -323
- package/engine/engine.all.min.js +1 -1
- package/engine/engine.all.module.js +307 -352
- package/engine/engine.all.module.min.js +1 -0
- package/engine/engine.all.release.js +291 -323
- package/engine/engine.js +21 -30
- package/engine/engineAudio.js +8 -15
- package/engine/engineBuild.bat +10 -3
- package/engine/engineDraw.js +18 -24
- package/engine/engineExport.js +16 -29
- package/engine/engineInput.js +84 -71
- package/engine/engineMedals.js +30 -38
- package/engine/engineObject.js +8 -8
- package/engine/engineParticles.js +5 -4
- package/engine/engineSettings.js +38 -38
- package/engine/engineTileLayer.js +15 -16
- package/engine/engineUtilities.js +26 -13
- package/engine/engineWebGL.js +38 -66
- package/engine/index.d.ts +65 -54
- package/examples/breakout/game.js +10 -10
- package/examples/breakout/gameObjects.js +7 -7
- package/examples/breakout/index.html +3 -3
- package/examples/empty/tiles.png +0 -0
- package/examples/module/game.js +5 -7
- package/examples/module/index.html +1 -1
- package/examples/particles/index.html +4 -14
- package/examples/platformer/index.html +6 -6
- package/examples/puzzle/index.html +2 -2
- package/examples/stress/index.html +1 -1
- package/favicon.png +0 -0
- package/game.js +6 -9
- package/index.html +13 -13
- package/package.json +1 -1
- package/README.md +0 -75
- package/engine/engine.all.release.module.js +0 -4464
package/build.bat
CHANGED
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@@ -33,13 +33,12 @@ rem copy images to build folder
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copy ..\tiles.png tiles.png
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rem minify code with closure
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-
move %BUILD_FILENAME% %BUILD_FILENAME
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-
call npx google-closure-compiler --js
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+
move %BUILD_FILENAME% temp_%BUILD_FILENAME%
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call npx google-closure-compiler --js=temp_%BUILD_FILENAME% --js_output_file=%BUILD_FILENAME% --compilation_level=ADVANCED --language_out=ECMASCRIPT_2021 --warning_level=VERBOSE --jscomp_off=* --assume_function_wrapper
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if %ERRORLEVEL% NEQ 0 (
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pause
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exit /b %ERRORLEVEL%
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)
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del %BUILD_FILENAME%.temp
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rem more minification with uglify or terser (they both do about the same)
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call npx uglifyjs -o %BUILD_FILENAME% --compress --mangle -- %BUILD_FILENAME%
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@@ -63,6 +62,11 @@ echo ^<body^>^<meta charset=utf-8^>^<script^> >> index.html
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type roadroller_%BUILD_FILENAME% >> index.html
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echo ^</script^> >> index.html
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rem delete intermediate files
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del %BUILD_FILENAME%
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del temp_%BUILD_FILENAME%
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del roadroller_%BUILD_FILENAME%
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+
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rem zip the result, ect is recommended
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call ..\node_modules\ect-bin\vendor\win32\ect.exe -9 -strip -zip ..\%NAME%.zip index.html tiles.png
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if %ERRORLEVEL% NEQ 0 (
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