littlejsengine 1.4.5 → 1.4.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4209,7 +4209,7 @@ gl_VERTEX_BYTE_STRIDE = (4 * 2) * 2 + (4) * 2; // vec2 * 2 + (char * 4) * 2
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  const engineName = 'LittleJS';
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  /** Version of engine */
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- const engineVersion = '1.4.5';
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+ const engineVersion = '1.4.6';
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  /** Frames per second to update objects
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  * @default */
@@ -1 +1 @@
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- let showWatermark=0,godMode=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0,ASSERT=()=>{},debugInit=()=>{},debugUpdate=()=>{},debugRender=()=>{},debugRect=()=>{},debugCircle=()=>{},debugPoint=()=>{},debugLine=()=>{},debugAABB=()=>{},debugText=()=>{},debugClear=()=>{},debugSaveCanvas=()=>{};"use strict";const PI=Math.PI,abs=a=>0>a?-a:a,min=(a,b)=>a<b?a:b,max=(a,b)=>a>b?a:b,sign=a=>0>a?-1:1,mod=(a,b=1)=>(a%b+b)%b,clamp=(a,b=0,c=1)=>a<b?b:a>c?c:a,percent=(a,b=0,c=1)=>c-b?clamp((a-b)/(c-b)):0,lerp=(a,b=0,c=1)=>b+clamp(a)*(c-b),smoothStep=a=>a*a*(3-2*a),nearestPowerOfTwo=a=>2**Math.ceil(Math.log2(a)),isOverlapping=(a,b,c,d)=>2*abs(a.x-c.x)<b.x+d.x&2*abs(a.y-c.y)<b.y+d.y,wave=(a=1,b=1,c=time)=>b/2*(1-Math.cos(c*a*2*PI)),formatTime=a=>(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0),rand=(a=1,b=0)=>b+(a-b)*Math.random(),randInt=(a=1,b=0)=>rand(a,b)|0,randSign=()=>2*(rand(2)|0)-1,randInCircle=(a=1,b=0)=>0<a?randVector(a*rand(b/a,1)**.5):new Vector2,randVector=(a=1)=>(new Vector2).setAngle(rand(2*PI),a),randColor=(a=new Color,b=new Color(0,0,0,1),c)=>c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a));let randSeed=1;const randSeeded=(a=1,b=0)=>{randSeed^=randSeed<<13;randSeed^=randSeed>>>17;randSeed^=randSeed<<5;return b+(a-b)*abs(randSeed%1e9)/1e9},vec2=(a=0,b)=>void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y);class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(void 0!=a.x);return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(void 0!=a.x);return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(void 0!=a.x);return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(void 0!=a.x);return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(void 0==a.x);return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(void 0!=a.x);return this.x*a.x+this.y*a.y}cross(a){ASSERT(void 0!=a.x);return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(void 0!=a.x);return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}const colorRGBA=(a,b,c,d)=>new Color(a,b,c,d),colorHSLA=(a,b,c,d)=>(new Color).setHSLA(a,b,c,d);class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,k,g)=>(g=(g%1+1)%1)<1/6?f+6*(k-f)*g:.5>g?k:g<2/3?f+(k-f)*(2/3-g)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),k=(e+f)/2;let g=0,h=0;if(e!=f){let n=e-f;h=.5<k?n/(2-e-f):n/(e+f);a==e?g=(b-c)/n+(b<c?6:0):b==e?g=(c-a)/n+2:c==e&&(g=(a-b)/n+4)}return[g/6,h,k,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.unset()?"unset":Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after")}valueOf(){return this.get()}}"use strict";let canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),cavasPixelated=1,fontDefault="arial",tileSizeDefault=vec2(16),tileFixBleedScale=.3,objectDefaultSize=vec2(1),enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=.99,objectDefaultAngleDamping=.99,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,cameraPos=vec2(),cameraScale=max(tileSizeDefault.x,tileSizeDefault.y),glEnable=1,glOverlay=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=80,touchGamepadAlpha=.3,vibrateEnable=1,soundVolume=.5,soundEnable=1,soundDefaultRange=30,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplayWidth=640,medalDisplayHeight=80,medalDisplayIconSize=50;"use strict";const engineName="LittleJS",engineVersion="1.4.5",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0,frameTimeLastMS=0,frameTimeBufferMS=0,tileImageSize,tileImageFixBleed,averageFPS,drawCount;const styleBody="margin:0;overflow:hidden;background:#000",styleCanvas="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%)";function engineInit(a,b,c,d,e,f){tileImage.onerror=tileImage.onload=()=>{tileImageFixBleed=vec2(tileFixBleedScale).divide(tileImageSize=vec2(tileImage.width,tileImage.height));debug&&(tileImage.onload=()=>ASSERT(1));document.body.style=styleBody;document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");mainCanvas.style=styleCanvas;debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");overlayCanvas.style=styleCanvas;a();touchGamepadCreate();k()};const k=(g=0)=>{var h=g-frameTimeLastMS;frameTimeLastMS=g;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS||0,1e3/(h||1));g=debug&&keyIsDown(107);const n=debug&&keyIsDown(109);debug&&(h*=g?5:n?.2:1);timeReal+=h/1e3;frameTimeBufferMS+=!paused*h;g||(frameTimeBufferMS=min(frameTimeBufferMS,50));canvasFixedSize.x?(overlayCanvas.width=mainCanvas.width=canvasFixedSize.x,overlayCanvas.height=mainCanvas.height=canvasFixedSize.y,h=innerWidth/innerHeight,g=mainCanvas.width/mainCanvas.height,mainCanvas.style.width=overlayCanvas.style.width=h<g?"100%":"",mainCanvas.style.height=overlayCanvas.style.height=h<g?"":"100%",glCanvas&&(glCanvas.style.width=mainCanvas.style.width,glCanvas.style.height=mainCanvas.style.height)):(overlayCanvas.width=mainCanvas.width=min(innerWidth,canvasMaxSize.x),overlayCanvas.height=mainCanvas.height=min(innerHeight,canvasMaxSize.y));mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{h=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(h=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=h}enginePreRender();d();engineObjects.sort((p,l)=>p.renderOrder-l.renderOrder);for(var m of engineObjects)m.destroyed||m.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",m=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+" "+(glEnable?"GL":"2D"),overlayContext.fillText(m,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(m,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(k)};f?tileImage.src=f:tileImage.onload()}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!cavasPixelated;glEnable&&glPreRender(mainCanvas.width,mainCanvas.height,cameraPos.x,cameraPos.y,cameraScale)}function engineObjectsUpdate(){engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);const a=b=>{if(!b.destroyed){b.update();for(const c of b.children)a(c)}};for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed);time=++frame/frameRate}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}"use strict";class EngineObject{constructor(a=vec2(),b=objectDefaultSize,c=-1,d=tileSizeDefault,e=0,f,k=0){ASSERT(a&&void 0!=a.x&&void 0!=b.x);this.pos=a.copy();this.size=b;this.drawSize;this.tileIndex=c;this.tileSize=d;this.angle=e;this.color=f;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=k;this.velocity=new Vector2;this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y=this.damping*this.velocity.y+gravity*this.gravityScale,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide)if(!(!this.isSolid&!d.isSolid||d.destroyed||d.parent||d==this||!isOverlapping(this.pos,this.size,d.pos,d.size)||!this.collideWithObject(d)|!d.collideWithObject(this)))if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);var e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00")}else{c=this.size.add(d.size);e=2*(a.y-d.pos.y)>c.y+gravity;var f=2*abs(a.y-d.pos.y)<c.y,k=2*abs(a.x-d.pos.x)<c.x;if(e||k||!f)if(this.pos.y=d.pos.y+(c.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-this.elasticity;else if(d.mass){const g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass),h=this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass),n=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass),m=max(this.elasticity,d.elasticity);this.velocity.y=lerp(m,g,h);d.velocity.y=lerp(m,g,n)}e||!f&&k||(this.pos.x=d.pos.x+(c.x/2+.001)*sign(a.x-d.pos.x),d.mass?(c=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),e=this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),k=max(this.elasticity,d.elasticity),this.velocity.x=lerp(k,c,e),d.velocity.x=lerp(k,c,f)):this.velocity.x*=-this.elasticity);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){c=tileCollisionTest(new Vector2(a.x,this.pos.y),this.size,this);d=tileCollisionTest(new Vector2(this.pos.x,a.y),this.size,this);if(c||!d)this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y;d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity)}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileIndex,this.tileSize,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}"use strict";const tileImage=new Image;let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2();const screenToWorld=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.add(vec2(.5)).subtract(mainCanvasSize.scale(.5)).multiply(vec2(1/cameraScale,-1/cameraScale)).add(cameraPos)},worldToScreen=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.subtract(cameraPos).multiply(vec2(cameraScale,-cameraScale)).add(mainCanvasSize.scale(.5)).subtract(vec2(.5))};function drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f=0,k,g=new Color(0,0,0,0),h=glEnable){showWatermark&&++drawCount;if(glEnable&&h)if(0>c||!tileImage.width)glDraw(a.x,a.y,b.x,b.y,f,0,0,0,0,0,e.rgbaInt());else{var n=tileImageSize.x/d.x|0;h=d.x/tileImageSize.x;const m=d.y/tileImageSize.y,p=c%n*h;n=(c/n|0)*m;glDraw(a.x,a.y,k?-b.x:b.x,b.y,f,p+tileImageFixBleed.x,n+tileImageFixBleed.y,p-tileImageFixBleed.x+h,n-tileImageFixBleed.y+m,e.rgbaInt(),g.rgbaInt())}else drawCanvas2D(a,b,f,k,m=>{if(0>c)m.fillStyle=e,m.fillRect(-.5,-.5,1,1);else{var p=tileImageSize.x/d.x|0;const l=c%p*d.x+tileFixBleedScale;p=(c/p|0)*d.y+tileFixBleedScale;const u=d.x-2*tileFixBleedScale,v=d.y-2*tileFixBleedScale;m.globalAlpha=e.a;m.drawImage(tileImage,l,p,u,v,-.5,-.5,1,1)}})}function drawRect(a,b,c,d,e){drawTile(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawTileScreenSpace(a,b=vec2(1),c,d,e,f,k,g,h){drawTile(screenToWorld(a),b.scale(1/cameraScale),c,d,e,f,k,g,h)}function drawRectScreenSpace(a,b,c,d,e){drawTileScreenSpace(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawLine(a,b,c=.1,d,e){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e)}function drawCanvas2D(a,b,c,d,e,f=mainContext){a=worldToScreen(a);b=b.scale(cameraScale);f.save();f.translate(a.x+.5|0,a.y+.5|0);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}function setBlendMode(a,b=glEnable){glEnable&&b?glSetBlendMode(a):mainContext.globalCompositeOperation=a?"lighter":"source-over"}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),k="center",g=fontDefault,h=overlayContext){h.fillStyle=d;h.lineWidth=e;h.strokeStyle=f;h.textAlign=k;h.font=c+"px "+g;h.textBaseline="middle";h.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(n=>{e&&h.strokeText(n,b.x,b.y);h.fillText(n,b.x,b.y);b.y+=c})}function drawText(a,b,c=1,d,e,f,k,g){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,k,g,mainContext)}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=0,e=overlayContext){a||engineFontImage||(engineFontImage=new Image,engineFontImage.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.startTileIndex=d;this.context=e}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!cavasPixelated;const f=this.tileSize,k=f.add(this.paddingSize).scale(c),g=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((h,n)=>{const m=d?h.length*f.x*c/2|0:0;for(let u=h.length;u--;){var p=h[u].charCodeAt();if(32>p||127<p)p=127;var l=this.startTileIndex+p-32;p=l%g;l=l/g|0;const v=b.add(vec2(u,n).multiply(k));e.drawImage(this.image,p*f.x,l*f.y,f.x,f.y,v.x-m,v.y,f.x*c,f.y*c)}});e.restore()}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}}const isFullscreen=()=>document.fullscreenElement;function toggleFullscreen(){isFullscreen()?document.exitFullscreen?document.exitFullscreen():document.mozCancelFullScreen&&document.mozCancelFullScreen():document.body.webkitRequestFullScreen?document.body.webkitRequestFullScreen():document.body.mozRequestFullScreen&&document.body.mozRequestFullScreen()}"use strict";const keyIsDown=(a,b=0)=>inputData[b]&&inputData[b][a]&1?1:0,keyWasPressed=(a,b=0)=>inputData[b]&&inputData[b][a]&2?1:0,keyWasReleased=(a,b=0)=>inputData[b]&&inputData[b][a]&4?1:0,clearInput=()=>inputData=[[]],mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;const gamepadIsDown=(a,b=0)=>keyIsDown(a,b+1),gamepadWasPressed=(a,b=0)=>keyWasPressed(a,b+1),gamepadWasReleased=(a,b=0)=>keyWasReleased(a,b+1),gamepadStick=(a,b=0)=>stickData[b]?stickData[b][a]||vec2():vec2();let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKeyCode(a.keyCode)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKeyCode(a.keyCode)]=4)};const remapKeyCode=a=>inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a;onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;const mouseToScreen=a=>{if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))},stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const k=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=g=>.3<g?percent(g,.3,.8):-.3>g?-percent(-g,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],k[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}const vibrate=a=>vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a),vibrateStop=()=>vibrate(0),isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b;ontouchstart=ontouchmove=ontouchend=c=>{c.button=0;const d=c.touches.length;d?(b||zzfx(0,b=1),c.x=c.touches[0].clientX,c.y=c.touches[0].clientY,a?onmousemove(c):onmousedown(c)):a&&onmouseup(c);a=d;return!0}}let touchGamepadTimer=new Timer,touchGamepadButtons=[],touchGamepadStick=vec2();function touchGamepadCreate(){touchGamepadEnable&&isTouchDevice&&(ontouchstart=ontouchmove=ontouchend=a=>{if(touchGamepadEnable){touchGamepadStick=vec2();touchGamepadButtons=[];if(a.touches.length&&(touchGamepadTimer.isSet()||zzfx(0),isUsingGamepad=1,touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}var b=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),c=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),d=mainCanvasSize.scale(.5);for(const e of a.touches)a=mouseToScreen(vec2(e.clientX,e.clientY)),a.distance(b)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=a.subtract(b).scale(2/touchGamepadSize).clampLength():(a=a.subtract(b).angle(),touchGamepadStick.setAngle((4*a/PI+8.5|0)*PI/4)):a.distance(c)<touchGamepadSize?(a=a.subtract(c).direction(),touchGamepadButtons[a]=1):a.distance(d)<touchGamepadSize&&(touchGamepadButtons[9]=1)}})}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add((new Vector2).setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}"use strict";class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=a[1]||0,a[1]=0,this.cachedSamples=zzfxG(...a))}play(a,b=1,c=1,d=1){if(soundEnable){var e=0;if(a){if(e=this.range){const f=cameraPos.distanceSquared(a);if(f>e*e)return;b*=percent(f**.5,e,e*this.taper)}e=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return playSamples([this.cachedSamples],b,a,e)}}playNote(a,b,c=1){if(soundEnable)return this.play(b,c,2**(a/12),0)}}class Music{constructor(a){soundEnable&&(this.cachedSamples=zzfxM(...a))}play(a=1,b=1){if(soundEnable)return playSamples(this.cachedSamples,a,1,0,b)}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}const speakStop=()=>speechSynthesis&&speechSynthesis.cancel(),getNoteFrequency=(a,b=220)=>b*2**(a/12);let audioContext;function playSamples(a,b=1,c=1,d=0,e=0){if(soundEnable&&(audioContext||=new(window.AudioContext||webkitAudioContext),audioContext.resume(),"running"==audioContext.state)){var f=audioContext.createBuffer(a.length,a[0].length,zzfxR),k=audioContext.createBufferSource();a.forEach((g,h)=>f.getChannelData(h).set(g));k.buffer=f;k.playbackRate.value=c;k.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);(window.StereoPannerNode?k.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})):k).connect(a);k.start();return k}}const zzfx=(...a)=>playSamples([zzfxG(...a)]),zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,k=0,g=1,h=0,n=0,m=0,p=0,l=0,u=0,v=0,A=0,r=0,B=1,y=0,C=0){let t=2*PI,F=h*=500*t/zzfxR/zzfxR,z=[];b=c*=(1+b*rand(-1,1))*t/zzfxR;let w=0,D=0,q=0,x=1,G=0,I=0,E=0,J,H;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;r*=zzfxR;n*=500*t/zzfxR**3;v*=t/zzfxR;m*=t/zzfxR;p*=zzfxR;l=l*zzfxR|0;for(H=d+y+e+f+r|0;q<H;z[q++]=E)++I%(100*A|0)||(E=k?1<k?2<k?3<k?Math.sin((w%t)**3):max(min(Math.tan(w),1),-1):1-(2*w/t%2+2)%2:1-4*abs(Math.round(w/t)-w/t):Math.sin(w),E=(l?1-C+C*Math.sin(t*q/l):1)*sign(E)*abs(E)**g*a*soundVolume*(q<d?q/d:q<d+y?1-(q-d)/y*(1-B):q<d+y+e?B:q<H-r?(H-q-r)/f*B:0),E=r?E/2+(r>q?0:(q<H-r?1:(H-q)/r)*z[q-r|0]/2):E),J=(c+=h+=n)*Math.cos(v*D++),w+=J-J*u*(1-1e9*(Math.sin(q)+1)%2),x&&++x>p&&(c+=m,b+=m,x=0),!l||++G%l||(c=b,h=F,x=x||1);return z}function zzfxM(a,b,c,d=125){let e,f,k,g,h,n,m,p,l,u,v,A,r,B=0,y,C=[],t=[],F=[],z=0,w=0,D=1,q={},x=zzfxR/d*60>>2;for(;D;z++)C=[D=p=A=0],c.forEach((G,I)=>{m=b[G][z]||[0,0,0];D|=!!b[G][z];y=A+(b[G][0].length-2-!p)*x;r=I==c.length-1;f=2;for(g=A;f<m.length+r;p=++f){h=m[f];l=f==m.length+r-1&&r||u!=(m[0]||0)|h|0;for(k=0;k<x&&p;k++>x-99&&l?v+=(1>v)/99:0)n=(1-v)*C[B++]/2||0,t[g]=(t[g]||0)-n*w+n,F[g]=(F[g++]||0)+n*w+n;h&&(v=h%1,w=m[1]||0,h|=0)&&(C=q[[u=m[B=0]||0,h]]=q[[u,h]]||(e=[...a[u]],e[2]*=2**((h-12)/12),0<h?zzfxG(...e):[]))}A=y});return[t,F]}"use strict";let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}const setTileCollisionData=(a,b=0)=>a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b),getTileCollisionData=a=>a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0;function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const k=tileCollision[e*tileCollisionSize.x+b];if(k&&(!c||c.collideWithTile(k,new Vector2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){a=a.floor();b=b.floor();var d=b.subtract(a);const e=abs(d.x),f=-abs(d.y),k=sign(d.x);d=sign(d.y);let g=e+f;for(let n=a.x,m=a.y;;){var h=getTileCollisionData(vec2(n,m));if(h&&(c?c.collideWithTileRaycast(h,new Vector2(n,m)):0<h))return debugRaycast&&debugLine(a,b,"#f00",.02,1),debugRaycast&&debugPoint(new Vector2(n+.5,m+.5),"#ff0",1),new Vector2(n+.5,m+.5);if(n==b.x&m==b.y)break;h=2*g;h>=f&&(g+=f,n+=k);h<=e&&(g+=e,m+=d)}debugRaycast&&debugLine(a,b,"#00f",.02,1)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tileSizeDefault,d=vec2(1),e=0){super(a,b,-1,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){a&&(this.canvas.width=this.size.x*this.tileSize.x,this.canvas.height=this.size.y*this.tileSize.y);this.savedRenderSettings=[mainCanvas,mainContext,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileSize.x;enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);void 0!=a.tile&&(ASSERT(mainContext==this.context),drawTile(b,vec2(1),a.tile,this.tileSize,a.color,a.direction*PI/2,a.mirror))}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileSize);b=b.multiply(this.tileSize);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f,k){this.drawCanvas2D(a,b,f,k,g=>{if(0>c)g.fillStyle=e,g.fillRect(-.5,-.5,1,1);else{const h=tileImage.width/d.x;g.globalAlpha=e.a;g.drawImage(tileImage,c%h*d.x,(c/h|0)*d.y,d.x,d.y,-.5,-.5,1,1)}})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}"use strict";class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,k=-1,g=tileSizeDefault,h=new Color,n=new Color,m=new Color(1,1,1,0),p=new Color(1,1,1,0),l=.5,u=.1,v=1,A=.1,r=.05,B=1,y=1,C=0,t=PI,F=.1,z=.2,w,D,q=1,x=D?1e9:0,G){super(a,new Vector2,k,g,b,void 0,x);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=n;this.colorEndA=m;this.colorEndB=p;this.randomColorLinear=q;this.particleTime=l;this.sizeStart=u;this.sizeEnd=v;this.speed=A;this.angleSpeed=r;this.damping=B;this.angleDamping=y;this.gravityScale=C;this.particleConeAngle=t;this.fadeRate=F;this.randomness=z;this.collideTiles=w;this.additive=D;this.localSpace=G;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?new Vector2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(.5*this.emitSize),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileIndex,this.tileSize,b);const c=this.randomness;var d=m=>m+m*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),k=d(this.speed);d=d(this.angleSpeed)*randSign();var g=rand(this.emitConeAngle,-this.emitConeAngle);const h=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),n=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);g=this.localSpace?g:this.angle+g;a.colorStart=h;a.colorEndDelta=n.subtract(h);a.velocity=(new Vector2).setAngle(g,k);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=.5>rand();a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d){super(a,new Vector2,b,c,d)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1);var b=this.sizeStart+a*this.sizeEndDelta;b=new Vector2(b,b);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos;var e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));e=f.length();f=f.scale(1/e);const k=e*this.trailScale;b.y=max(b.x,k);e=f.angle();drawTile(d.add(f.multiply(vec2(0,-k/2))),b,this.tileIndex,this.tileSize,c,e,this.mirror)}else drawTile(d,b,this.tileIndex,this.tileSize,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}"use strict";const medals=[];let medalsPreventUnlock,medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;this.image=new Image;e&&(this.image.src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id),localStorage["OS13kTrophy,"+this.icon+","+medalsSaveName+","+this.name]=this.description)}render(a=0){const b=overlayContext,c=min(medalDisplayWidth,mainCanvas.width),d=overlayCanvas.width-c;a*=-medalDisplayHeight;b.save();b.beginPath();b.fillStyle="#ddd";b.fill(b.rect(d,a,c,medalDisplayHeight));b.strokeStyle="#000";b.lineWidth=3;b.stroke();b.clip();this.renderIcon(d+15+medalDisplayIconSize/2,a+medalDisplayHeight/2);b.textAlign="left";b.font="38px "+fontDefault;b.fillText(this.name,d+medalDisplayIconSize+30,a+28);b.font="24px "+fontDefault;b.fillText(this.description,d+medalDisplayIconSize+30,a+60);b.restore()}renderIcon(a,b,c=medalDisplayIconSize){const d=overlayContext;d.fillStyle="#000";d.textAlign="center";d.textBaseline="middle";d.font=.7*c+"px "+fontDefault;this.image.src?d.drawImage(this.image,a-c/2,b-c/2,c,c):d.fillText(this.icon,a,b)}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b){newgrounds=new Newgrounds(a,b)}class Newgrounds{constructor(a,b){ASSERT(!newgrounds&&a);this.app_id=a;this.cipher=b;this.host=location?location.hostname:"";b&&(this.cryptoJS=CryptoJS());this.session_id=new URL(location.href).searchParams.get("ngio_session_id")||0;if(0!=this.session_id){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var c of this.medals)if(a=medals[c.id])a.image.src=c.icon,a.name=c.name,a.description=c.description,a.unlocked=c.unlocked,a.difficulty=c.difficulty,a.value=c.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(c=this.call("ScoreBoard.getBoards"))?c.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}}const CryptoJS=()=>eval(Function("[M='GBMGXz^oVYPPKKbB`agTXU|LxPc_ZBcMrZvCr~wyGfWrwk@ATqlqeTp^N?p{we}jIpEnB_sEr`l?YDkDhWhprc|Er|XETG?pTl`e}dIc[_N~}fzRycIfpW{HTolvoPB_FMe_eH~BTMx]yyOhv?biWPCGc]kABencBhgERHGf{OL`Dj`c^sh@canhy[secghiyotcdOWgO{tJIE^JtdGQRNSCrwKYciZOa]Y@tcRATYKzv|sXpboHcbCBf`}SKeXPFM|RiJsSNaIb]QPc[D]Jy_O^XkOVTZep`ONmntLL`Qz~UupHBX_Ia~WX]yTRJIxG`ioZ{fefLJFhdyYoyLPvqgH?b`[TMnTwwfzDXhfM?rKs^aFr|nyBdPmVHTtAjXoYUloEziWDCw_suyYT~lSMksI~ZNCS[Bex~j]Vz?kx`gdYSEMCsHpjbyxQvw|XxX_^nQYue{sBzVWQKYndtYQMWRef{bOHSfQhiNdtR{o?cUAHQAABThwHPT}F{VvFmgN`E@FiFYS`UJmpQNM`X|tPKHlccT}z}k{sACHL?Rt@MkWplxO`ASgh?hBsuuP|xD~LSH~KBlRs]t|l|_tQAroDRqWS^SEr[sYdPB}TAROtW{mIkE|dWOuLgLmJrucGLpebrAFKWjikTUzS|j}M}szasKOmrjy[?hpwnEfX[jGpLt@^v_eNwSQHNwtOtDgWD{rk|UgASs@mziIXrsHN_|hZuxXlPJOsA^^?QY^yGoCBx{ekLuZzRqQZdsNSx@ezDAn{XNj@fRXIwrDX?{ZQHwTEfu@GhxDOykqts|n{jOeZ@c`dvTY?e^]ATvWpb?SVyg]GC?SlzteilZJAL]mlhLjYZazY__qcVFYvt@|bIQnSno@OXyt]OulzkWqH`rYFWrwGs`v|~XeTsIssLrbmHZCYHiJrX}eEzSssH}]l]IhPQhPoQ}rCXLyhFIT[clhzYOvyHqigxmjz`phKUU^TPf[GRAIhNqSOdayFP@FmKmuIzMOeoqdpxyCOwCthcLq?n`L`tLIBboNn~uXeFcPE{C~mC`h]jUUUQe^`UqvzCutYCgct|SBrAeiYQW?X~KzCz}guXbsUw?pLsg@hDArw?KeJD[BN?GD@wgFWCiHq@Ypp_QKFixEKWqRp]oJFuVIEvjDcTFu~Zz]a{IcXhWuIdMQjJ]lwmGQ|]g~c]Hl]pl`Pd^?loIcsoNir_kikBYyg?NarXZEGYspt_vLBIoj}LI[uBFvm}tbqvC|xyR~a{kob|HlctZslTGtPDhBKsNsoZPuH`U`Fqg{gKnGSHVLJ^O`zmNgMn~{rsQuoymw^JY?iUBvw_~mMr|GrPHTERS[MiNpY[Mm{ggHpzRaJaoFomtdaQ_?xuTRm}@KjU~RtPsAdxa|uHmy}n^i||FVL[eQAPrWfLm^ndczgF~Nk~aplQvTUpHvnTya]kOenZlLAQIm{lPl@CCTchvCF[fI{^zPkeYZTiamoEcKmBMfZhk_j_~Fjp|wPVZlkh_nHu]@tP|hS@^G^PdsQ~f[RqgTDqezxNFcaO}HZhb|MMiNSYSAnQWCDJukT~e|OTgc}sf[cnr?fyzTa|EwEtRG|I~|IO}O]S|rp]CQ}}DWhSjC_|z|oY|FYl@WkCOoPuWuqr{fJu?Brs^_EBI[@_OCKs}?]O`jnDiXBvaIWhhMAQDNb{U`bqVR}oqVAvR@AZHEBY@depD]OLh`kf^UsHhzKT}CS}HQKy}Q~AeMydXPQztWSSzDnghULQgMAmbWIZ|lWWeEXrE^EeNoZApooEmrXe{NAnoDf`m}UNlRdqQ@jOc~HLOMWs]IDqJHYoMziEedGBPOxOb?[X`KxkFRg@`mgFYnP{hSaxwZfBQqTm}_?RSEaQga]w[vxc]hMne}VfSlqUeMo_iqmd`ilnJXnhdj^EEFifvZyxYFRf^VaqBhLyrGlk~qowqzHOBlOwtx?i{m~`n^G?Yxzxux}b{LSlx]dS~thO^lYE}bzKmUEzwW^{rPGhbEov[Plv??xtyKJshbG`KuO?hjBdS@Ru}iGpvFXJRrvOlrKN?`I_n_tplk}kgwSXuKylXbRQ]]?a|{xiT[li?k]CJpwy^o@ebyGQrPfF`aszGKp]baIx~H?ElETtFh]dz[OjGl@C?]VDhr}OE@V]wLTc[WErXacM{We`F|utKKjgllAxvsVYBZ@HcuMgLboFHVZmi}eIXAIFhS@A@FGRbjeoJWZ_NKd^oEH`qgy`q[Tq{x?LRP|GfBFFJV|fgZs`MLbpPYUdIV^]mD@FG]pYAT^A^RNCcXVrPsgk{jTrAIQPs_`mD}rOqAZA[}RETFz]WkXFTz_m{N@{W@_fPKZLT`@aIqf|L^Mb|crNqZ{BVsijzpGPEKQQZGlApDn`ruH}cvF|iXcNqK}cxe_U~HRnKV}sCYb`D~oGvwG[Ca|UaybXea~DdD~LiIbGRxJ_VGheI{ika}KC[OZJLn^IBkPrQj_EuoFwZ}DpoBRcK]Q}?EmTv~i_Tul{bky?Iit~tgS|o}JL_VYcCQdjeJ_MfaA`FgCgc[Ii|CBHwq~nbJeYTK{e`CNstKfTKPzw{jdhp|qsZyP_FcugxCFNpKitlR~vUrx^NrSVsSTaEgnxZTmKc`R|lGJeX}ccKLsQZQhsFkeFd|ckHIVTlGMg`~uPwuHRJS_CPuN_ogXe{Ba}dO_UBhuNXby|h?JlgBIqMKx^_u{molgL[W_iavNQuOq?ap]PGB`clAicnl@k~pA?MWHEZ{HuTLsCpOxxrKlBh]FyMjLdFl|nMIvTHyGAlPogqfZ?PlvlFJvYnDQd}R@uAhtJmDfe|iJqdkYr}r@mEjjIetDl_I`TELfoR|qTBu@Tic[BaXjP?dCS~MUK[HPRI}OUOwAaf|_}HZzrwXvbnNgltjTwkBE~MztTQhtRSWoQHajMoVyBBA`kdgK~h`o[J`dm~pm]tk@i`[F~F]DBlJKklrkR]SNw@{aG~Vhl`KINsQkOy?WhcqUMTGDOM_]bUjVd|Yh_KUCCgIJ|LDIGZCPls{RzbVWVLEhHvWBzKq|^N?DyJB|__aCUjoEgsARki}j@DQXS`RNU|DJ^a~d{sh_Iu{ONcUtSrGWW@cvUjefHHi}eSSGrNtO?cTPBShLqzwMVjWQQCCFB^culBjZHEK_{dO~Q`YhJYFn]jq~XSnG@[lQr]eKrjXpG~L^h~tDgEma^AUFThlaR{xyuP@[^VFwXSeUbVetufa@dX]CLyAnDV@Bs[DnpeghJw^?UIana}r_CKGDySoRudklbgio}kIDpA@McDoPK?iYcG?_zOmnWfJp}a[JLR[stXMo?_^Ng[whQlrDbrawZeSZ~SJstIObdDSfAA{MV}?gNunLOnbMv_~KFQUAjIMj^GkoGxuYtYbGDImEYiwEMyTpMxN_LSnSMdl{bg@dtAnAMvhDTBR_FxoQgANniRqxd`pWv@rFJ|mWNWmh[GMJz_Nq`BIN@KsjMPASXORcdHjf~rJfgZYe_uulzqM_KdPlMsuvU^YJuLtofPhGonVOQxCMuXliNvJIaoC?hSxcxKVVxWlNs^ENDvCtSmO~WxI[itnjs^RDvI@KqG}YekaSbTaB]ki]XM@[ZnDAP~@|BzLRgOzmjmPkRE@_sobkT|SszXK[rZN?F]Z_u}Yue^[BZgLtR}FHzWyxWEX^wXC]MJmiVbQuBzkgRcKGUhOvUc_bga|Tx`KEM`JWEgTpFYVeXLCm|mctZR@uKTDeUONPozBeIkrY`cz]]~WPGMUf`MNUGHDbxZuO{gmsKYkAGRPqjc|_FtblEOwy}dnwCHo]PJhN~JoteaJ?dmYZeB^Xd?X^pOKDbOMF@Ugg^hETLdhwlA}PL@_ur|o{VZosP?ntJ_kG][g{Zq`Tu]dzQlSWiKfnxDnk}KOzp~tdFstMobmy[oPYjyOtUzMWdjcNSUAjRuqhLS@AwB^{BFnqjCmmlk?jpn}TksS{KcKkDboXiwK]qMVjm~V`LgWhjS^nLGwfhAYrjDSBL_{cRus~{?xar_xqPlArrYFd?pHKdMEZzzjJpfC?Hv}mAuIDkyBxFpxhstTx`IO{rp}XGuQ]VtbHerlRc_LFGWK[XluFcNGUtDYMZny[M^nVKVeMllQI[xtvwQnXFlWYqxZZFp_|]^oWX[{pOMpxXxvkbyJA[DrPzwD|LW|QcV{Nw~U^dgguSpG]ClmO@j_TENIGjPWwgdVbHganhM?ema|dBaqla|WBd`poj~klxaasKxGG^xbWquAl~_lKWxUkDFagMnE{zHug{b`A~IYcQYBF_E}wiA}K@yxWHrZ{[d~|ARsYsjeNWzkMs~IOqqp[yzDE|WFrivsidTcnbHFRoW@XpAV`lv_zj?B~tPCppRjgbbDTALeFaOf?VcjnKTQMLyp{NwdylHCqmo?oelhjWuXj~}{fpuX`fra?GNkDiChYgVSh{R[BgF~eQa^WVz}ATI_CpY?g_diae]|ijH`TyNIF}|D_xpmBq_JpKih{Ba|sWzhnAoyraiDvk`h{qbBfsylBGmRH}DRPdryEsSaKS~tIaeF[s]I~xxHVrcNe@Jjxa@jlhZueLQqHh_]twVMqG_EGuwyab{nxOF?`HCle}nBZzlTQjkLmoXbXhOtBglFoMz?eqre`HiE@vNwBulglmQjj]DB@pPkPUgA^sjOAUNdSu_`oAzar?n?eMnw{{hYmslYi[TnlJD'",..."]charCodeAtUinyxpf","for(;e<10359;c[e++]=p-=128,A=A?p-A&&A:p==34&&p)for(p=1;p<128;y=f.map((n,x)=>(U=r[n]*2+1,U=Math.log(U/(h-U)),t-=a[x]*U,U/500)),t=~-h/(1+Math.exp(t))|1,i=o%h<t,o=o%h+(i?t:h-t)*(o>>17)-!i*t,f.map((n,x)=>(U=r[n]+=(i*h/2-r[n]<<13)/((C[n]+=C[n]<5)+1/20)>>13,a[x]+=y[x]*(i-t/h))),p=p*2+i)for(f='010202103203210431053105410642065206541'.split(t=0).map((n,x)=>(U=0,[...n].map((n,x)=>(U=U*997+(c[e-n]|0)|0)),h*32-1&U*997+p+!!A*129)*12+x);o<h*32;o=o*64|M.charCodeAt(d++)&63);for(C=String.fromCharCode(...c);r=/[\0-#?@\\\\~]/.exec(C);)with(C.split(r))C=join(shift());return C")([],[],131072,[0,0,0,0,0,0,0,0,0,0,0,0],new Uint16Array(51e6).fill(32768),new Uint8Array(51e6),0,0,0,0));"use strict";let glCanvas,glContext,glTileTexture,glActiveTexture,glShader,glArrayBuffer,glVertexData,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl",{antialias:!1});glCanvas.style=styleCanvas;glTileTexture=glCreateTexture(tileImage);glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("precision highp float;uniform mat4 m;attribute vec2 p,t;attribute vec4 c,a;varying vec2 v;varying vec4 d,e;void main(){gl_Position=m*vec4(p,1,1);v=t;d=c;e=a;}","precision highp float;varying vec2 v;varying vec4 d,e;uniform sampler2D s;void main(){gl_FragColor=texture2D(s,v)*d+e;}");glVertexData=new ArrayBuffer(gl_MAX_BATCH*gl_VERTICES_PER_QUAD*gl_VERTEX_BYTE_STRIDE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(glVertexData);glColorData=new Uint32Array(glVertexData);glBatchCount=0}function glSetBlendMode(a){glAdditive=a}function glSetTexture(a=glTileTexture){a!=glActiveTexture&&glFlush();glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a)}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,cavasPixelated?gl_NEAREST:gl_LINEAR);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,cavasPixelated?gl_NEAREST:gl_LINEAR);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glPreRender(a,b,c,d,e){glContext.viewport(0,0,glCanvas.width=a,glCanvas.height=b);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=glTileTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,glVertexData.byteLength,gl_DYNAMIC_DRAW);glSetBlendMode();let f=0;const k=(g,h,n,m,p=0)=>{g=glContext.getAttribLocation(glShader,g);glContext.enableVertexAttribArray(g);glContext.vertexAttribPointer(g,m,h,p,gl_VERTEX_BYTE_STRIDE,f);f+=m*n};k("p",gl_FLOAT,4,2);k("t",gl_FLOAT,4,2);k("c",gl_UNSIGNED_BYTE,1,4,1);k("a",gl_UNSIGNED_BYTE,1,4,1);a=2*e/a;b=2*e/b;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([a,0,0,0,0,b,0,0,1,1,-1,1,-1-a*c,-1-b*d,0,0]))}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLES,0,glBatchCount*gl_VERTICES_PER_QUAD);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,k,g,h,n=4294967295,m=0){glBatchCount!=gl_MAX_BATCH&&glBatchAdditive==glAdditive||glFlush();var p=Math.cos(e)/2,l=Math.sin(e)/2;e=p*c;p*=d;c*=l;d*=l;l=glBatchCount++*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT;glPositionData[l++]=a-e-d;glPositionData[l++]=b-p+c;glPositionData[l++]=f;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e+d;glPositionData[l++]=b+p-c;glPositionData[l++]=g;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a-e+d;glPositionData[l++]=b+p+c;glPositionData[l++]=f;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a-e-d;glPositionData[l++]=b-p+c;glPositionData[l++]=f;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e-d;glPositionData[l++]=b-p-c;glPositionData[l++]=g;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e+d;glPositionData[l++]=b+p-c;glPositionData[l++]=g;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m}let glPostShader,glPostArrayBuffer,glPostTexture;function glInitPostProcess(a){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture2D(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("precision highp float;attribute vec2 p;void main(){gl_Position=vec4(p,1,1);}","precision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;\n"+a+"\nvoid main(){mainImage(gl_FragColor,gl_FragCoord.xy);gl_FragColor.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){var a=mainCanvas.width,b=mainCanvas.height;glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=a,glCanvas.height=b);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var c=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(c);glContext.vertexAttribPointer(c,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),a,b,1);glContext.drawArrays(gl_TRIANGLES,0,3)}}const gl_ONE=1,gl_TRIANGLES=4,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_BYTE=5120,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_TEXTURE1=33985,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_VERTICES_PER_QUAD=6,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=65536,gl_VERTEX_BYTE_STRIDE=24;
1
+ let showWatermark=0,godMode=0;const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0,ASSERT=()=>{},debugInit=()=>{},debugUpdate=()=>{},debugRender=()=>{},debugRect=()=>{},debugCircle=()=>{},debugPoint=()=>{},debugLine=()=>{},debugAABB=()=>{},debugText=()=>{},debugClear=()=>{},debugSaveCanvas=()=>{};"use strict";const PI=Math.PI,abs=a=>0>a?-a:a,min=(a,b)=>a<b?a:b,max=(a,b)=>a>b?a:b,sign=a=>0>a?-1:1,mod=(a,b=1)=>(a%b+b)%b,clamp=(a,b=0,c=1)=>a<b?b:a>c?c:a,percent=(a,b=0,c=1)=>c-b?clamp((a-b)/(c-b)):0,lerp=(a,b=0,c=1)=>b+clamp(a)*(c-b),smoothStep=a=>a*a*(3-2*a),nearestPowerOfTwo=a=>2**Math.ceil(Math.log2(a)),isOverlapping=(a,b,c,d)=>2*abs(a.x-c.x)<b.x+d.x&2*abs(a.y-c.y)<b.y+d.y,wave=(a=1,b=1,c=time)=>b/2*(1-Math.cos(c*a*2*PI)),formatTime=a=>(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0),rand=(a=1,b=0)=>b+(a-b)*Math.random(),randInt=(a=1,b=0)=>rand(a,b)|0,randSign=()=>2*(rand(2)|0)-1,randInCircle=(a=1,b=0)=>0<a?randVector(a*rand(b/a,1)**.5):new Vector2,randVector=(a=1)=>(new Vector2).setAngle(rand(2*PI),a),randColor=(a=new Color,b=new Color(0,0,0,1),c)=>c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a));let randSeed=1;const randSeeded=(a=1,b=0)=>{randSeed^=randSeed<<13;randSeed^=randSeed>>>17;randSeed^=randSeed<<5;return b+(a-b)*abs(randSeed%1e9)/1e9},vec2=(a=0,b)=>void 0==a.x?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y);class Vector2{constructor(a=0,b=0){this.x=a;this.y=b}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(void 0!=a.x);return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(void 0!=a.x);return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(void 0!=a.x);return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(void 0!=a.x);return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(void 0==a.x);return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){return this.distanceSquared(a)**.5}distanceSquared(a){return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(void 0!=a.x);return this.x*a.x+this.y*a.y}cross(a){ASSERT(void 0!=a.x);return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(void 0!=a.x);return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}}const colorRGBA=(a,b,c,d)=>new Color(a,b,c,d),colorHSLA=(a,b,c,d)=>(new Color).setHSLA(a,b,c,d);class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,k,g)=>(g=(g%1+1)%1)<1/6?f+6*(k-f)*g:.5>g?k:g<2/3?f+(k-f)*(2/3-g)*6:f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;return this}getHSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),k=(e+f)/2;let g=0,h=0;if(e!=f){let n=e-f;h=.5<k?n/(2-e-f):n/(e+f);a==e?g=(b-c)/n+(b<c?6:0):b==e?g=(c-a)/n+2:c==e&&(g=(a-b)/n+4)}return[g/6,h,k,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=1){const b=c=>(16>(c=255*c|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){this.r=clamp(parseInt(a.slice(1,3),16)/255);this.g=clamp(parseInt(a.slice(3,5),16)/255);this.b=clamp(parseInt(a.slice(5,7),16)/255);this.a=7<a.length?clamp(parseInt(a.slice(7,9),16)/255):1;return this}rgbaInt(){const a=255*clamp(this.r)|0,b=(255*clamp(this.g)|0)<<8,c=(255*clamp(this.b)|0)<<16,d=(255*clamp(this.a)|0)<<24;return a+b+c+d}}class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<=this.time}elapsed(){return time>this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?percent(this.time-time,this.setTime,0):0}toString(){if(debug)return this.unset()?"unset":Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after")}valueOf(){return this.get()}}"use strict";let canvasMaxSize=vec2(1920,1200),canvasFixedSize=vec2(),cavasPixelated=1,fontDefault="arial",tileSizeDefault=vec2(16),tileFixBleedScale=.3,objectDefaultSize=vec2(1),enablePhysicsSolver=1,objectDefaultMass=1,objectDefaultDamping=.99,objectDefaultAngleDamping=.99,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,cameraPos=vec2(),cameraScale=max(tileSizeDefault.x,tileSizeDefault.y),glEnable=1,glOverlay=1,gamepadsEnable=1,gamepadDirectionEmulateStick=1,inputWASDEmulateDirection=1,touchGamepadEnable=0,touchGamepadAnalog=1,touchGamepadSize=80,touchGamepadAlpha=.3,vibrateEnable=1,soundVolume=.5,soundEnable=1,soundDefaultRange=30,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplayWidth=640,medalDisplayHeight=80,medalDisplayIconSize=50;"use strict";const engineName="LittleJS",engineVersion="1.4.6",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=0,frameTimeLastMS=0,frameTimeBufferMS=0,tileImageSize,tileImageFixBleed,averageFPS,drawCount;const styleBody="margin:0;overflow:hidden;background:#000",styleCanvas="position:absolute;top:50%;left:50%;transform:translate(-50%,-50%)";function engineInit(a,b,c,d,e,f){tileImage.onerror=tileImage.onload=()=>{tileImageFixBleed=vec2(tileFixBleedScale).divide(tileImageSize=vec2(tileImage.width,tileImage.height));debug&&(tileImage.onload=()=>ASSERT(1));document.body.style=styleBody;document.body.appendChild(mainCanvas=document.createElement("canvas"));mainContext=mainCanvas.getContext("2d");mainCanvas.style=styleCanvas;debugInit();glEnable&&glInit();document.body.appendChild(overlayCanvas=document.createElement("canvas"));overlayContext=overlayCanvas.getContext("2d");overlayCanvas.style=styleCanvas;a();touchGamepadCreate();k()};const k=(g=0)=>{var h=g-frameTimeLastMS;frameTimeLastMS=g;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS||0,1e3/(h||1));g=debug&&keyIsDown(107);const n=debug&&keyIsDown(109);debug&&(h*=g?5:n?.2:1);timeReal+=h/1e3;frameTimeBufferMS+=!paused*h;g||(frameTimeBufferMS=min(frameTimeBufferMS,50));canvasFixedSize.x?(overlayCanvas.width=mainCanvas.width=canvasFixedSize.x,overlayCanvas.height=mainCanvas.height=canvasFixedSize.y,h=innerWidth/innerHeight,g=mainCanvas.width/mainCanvas.height,mainCanvas.style.width=overlayCanvas.style.width=h<g?"100%":"",mainCanvas.style.height=overlayCanvas.style.height=h<g?"":"100%",glCanvas&&(glCanvas.style.width=mainCanvas.style.width,glCanvas.style.height=mainCanvas.style.height)):(overlayCanvas.width=mainCanvas.width=min(innerWidth,canvasMaxSize.x),overlayCanvas.height=mainCanvas.height=min(innerHeight,canvasMaxSize.y));mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);if(paused)inputUpdate(),debugUpdate(),c(),inputUpdatePost();else{h=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(h=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)inputUpdate(),b(),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=h}enginePreRender();d();engineObjects.sort((p,l)=>p.renderOrder-l.renderOrder);for(var m of engineObjects)m.destroyed||m.render();e();glRenderPostProcess();medalsRender();touchGamepadRender();debugRender();glEnable&&glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",m=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+" "+(glEnable?"GL":"2D"),overlayContext.fillText(m,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(m,mainCanvas.width-2,2),drawCount=0);requestAnimationFrame(k)};f?tileImage.src=f:tileImage.onload()}function enginePreRender(){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);mainContext.imageSmoothingEnabled=!cavasPixelated;glEnable&&glPreRender(mainCanvas.width,mainCanvas.height,cameraPos.x,cameraPos.y,cameraScale)}function engineObjectsUpdate(){engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);const a=b=>{if(!b.destroyed){b.update();for(const c of b.children)a(c)}};for(const b of engineObjects)b.parent||a(b);engineObjects=engineObjects.filter(b=>!b.destroyed);time=++frame/frameRate}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCallback(a,b,c,d=engineObjects){if(a)if(void 0!=b.x)for(const e of d)isOverlapping(a,b,e.pos,e.size)&&c(e);else{b*=b;for(const e of d)a.distanceSquared(e.pos)<b&&c(e)}else for(const e of d)c(e)}"use strict";class EngineObject{constructor(a=vec2(),b=objectDefaultSize,c=-1,d=tileSizeDefault,e=0,f,k=0){ASSERT(a&&void 0!=a.x&&void 0!=b.x);this.pos=a.copy();this.size=b;this.drawSize;this.tileIndex=c;this.tileSize=d;this.angle=e;this.color=f;this.additiveColor;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=k;this.velocity=new Vector2;this.angleVelocity=0;this.spawnTime=time;this.children=[];this.collideTiles=1;engineObjects.push(this)}update(){var a=this.parent;if(a)this.pos=this.localPos.multiply(vec2(a.getMirrorSign(),1)).rotate(-a.angle).add(a.pos),this.angle=a.getMirrorSign()*this.localAngle+a.angle;else if(this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed),a=this.pos.copy(),this.pos.x+=this.velocity.x*=this.damping,this.pos.y+=this.velocity.y=this.damping*this.velocity.y+gravity*this.gravityScale,this.angle+=this.angleVelocity*=this.angleDamping,ASSERT(0<=this.angleDamping&&1>=this.angleDamping),ASSERT(0<=this.damping&&1>=this.damping),enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide)if(!(!this.isSolid&!d.isSolid||d.destroyed||d.parent||d==this||!isOverlapping(this.pos,this.size,d.pos,d.size)||!this.collideWithObject(d)|!d.collideWithObject(this)))if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);var e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f00")}else{c=this.size.add(d.size);e=2*(a.y-d.pos.y)>c.y+gravity;var f=2*abs(a.y-d.pos.y)<c.y,k=2*abs(a.x-d.pos.x)<c.x;if(e||k||!f)if(this.pos.y=d.pos.y+(c.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-this.elasticity;else if(d.mass){const g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass),h=this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass),n=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass),m=max(this.elasticity,d.elasticity);this.velocity.y=lerp(m,g,h);d.velocity.y=lerp(m,g,n)}e||!f&&k||(this.pos.x=d.pos.x+(c.x/2+.001)*sign(a.x-d.pos.x),d.mass?(c=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),e=this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),k=max(this.elasticity,d.elasticity),this.velocity.x=lerp(k,c,e),d.velocity.x=lerp(k,c,f)):this.velocity.x*=-this.elasticity);debugOverlay&&debugPhysics&&debugAABB(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){c=tileCollisionTest(new Vector2(a.x,this.pos.y),this.size,this);d=tileCollisionTest(new Vector2(this.pos.x,a.y),this.size,this);if(c||!d)this.groundObject=b,this.velocity.y*=-this.elasticity,b=(a.y-this.size.y/2|0)-(a.y-this.size.y/2),0>b&&b>this.damping*this.velocity.y+gravity*this.gravityScale&&(this.velocity.y=this.damping?(b-gravity*this.gravityScale)/this.damping:0),this.pos.y=a.y;d&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity)}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileIndex,this.tileSize,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}collideWithTile(a,b){return 0<a}collideWithTileRaycast(a,b){return 0<a}collideWithObject(a){return 1}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=1,b=1,c=1){ASSERT(a||!b);this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}}"use strict";const tileImage=new Image;let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2();const screenToWorld=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.add(vec2(.5)).subtract(mainCanvasSize.scale(.5)).multiply(vec2(1/cameraScale,-1/cameraScale)).add(cameraPos)},worldToScreen=a=>{ASSERT(mainCanvasSize.x&&mainCanvasSize.y,"mainCanvasSize is invalid");return a.subtract(cameraPos).multiply(vec2(cameraScale,-cameraScale)).add(mainCanvasSize.scale(.5)).subtract(vec2(.5))};function drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f=0,k,g=new Color(0,0,0,0),h=glEnable){showWatermark&&++drawCount;if(glEnable&&h)if(0>c||!tileImage.width)glDraw(a.x,a.y,b.x,b.y,f,0,0,0,0,0,e.rgbaInt());else{var n=tileImageSize.x/d.x|0;h=d.x/tileImageSize.x;const m=d.y/tileImageSize.y,p=c%n*h;n=(c/n|0)*m;glDraw(a.x,a.y,k?-b.x:b.x,b.y,f,p+tileImageFixBleed.x,n+tileImageFixBleed.y,p-tileImageFixBleed.x+h,n-tileImageFixBleed.y+m,e.rgbaInt(),g.rgbaInt())}else drawCanvas2D(a,b,f,k,m=>{if(0>c)m.fillStyle=e,m.fillRect(-.5,-.5,1,1);else{var p=tileImageSize.x/d.x|0;const l=c%p*d.x+tileFixBleedScale;p=(c/p|0)*d.y+tileFixBleedScale;const u=d.x-2*tileFixBleedScale,v=d.y-2*tileFixBleedScale;m.globalAlpha=e.a;m.drawImage(tileImage,l,p,u,v,-.5,-.5,1,1)}})}function drawRect(a,b,c,d,e){drawTile(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawTileScreenSpace(a,b=vec2(1),c,d,e,f,k,g,h){drawTile(screenToWorld(a),b.scale(1/cameraScale),c,d,e,f,k,g,h)}function drawRectScreenSpace(a,b,c,d,e){drawTileScreenSpace(a,b,-1,tileSizeDefault,c,d,0,0,e)}function drawLine(a,b,c=.1,d,e){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e)}function drawCanvas2D(a,b,c,d,e,f=mainContext){a=worldToScreen(a);b=b.scale(cameraScale);f.save();f.translate(a.x+.5|0,a.y+.5|0);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}function setBlendMode(a,b=glEnable){glEnable&&b?glSetBlendMode(a):mainContext.globalCompositeOperation=a?"lighter":"source-over"}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),k="center",g=fontDefault,h=overlayContext){h.fillStyle=d;h.lineWidth=e;h.strokeStyle=f;h.textAlign=k;h.font=c+"px "+g;h.textBaseline="middle";h.lineJoin="round";b=b.copy();(a+"").split("\n").forEach(n=>{e&&h.strokeText(n,b.x,b.y);h.fillText(n,b.x,b.y);b.y+=c})}function drawText(a,b,c=1,d,e,f,k,g){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,k,g,mainContext)}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=0,e=overlayContext){a||engineFontImage||(engineFontImage=new Image,engineFontImage.src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.startTileIndex=d;this.context=e}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();e.imageSmoothingEnabled=!cavasPixelated;const f=this.tileSize,k=f.add(this.paddingSize).scale(c),g=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((h,n)=>{const m=d?h.length*f.x*c/2|0:0;for(let u=h.length;u--;){var p=h[u].charCodeAt();if(32>p||127<p)p=127;var l=this.startTileIndex+p-32;p=l%g;l=l/g|0;const v=b.add(vec2(u,n).multiply(k));e.drawImage(this.image,p*f.x,l*f.y,f.x,f.y,v.x-m,v.y,f.x*c,f.y*c)}});e.restore()}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}}const isFullscreen=()=>document.fullscreenElement;function toggleFullscreen(){isFullscreen()?document.exitFullscreen?document.exitFullscreen():document.mozCancelFullScreen&&document.mozCancelFullScreen():document.body.webkitRequestFullScreen?document.body.webkitRequestFullScreen():document.body.mozRequestFullScreen&&document.body.mozRequestFullScreen()}"use strict";const keyIsDown=(a,b=0)=>inputData[b]&&inputData[b][a]&1?1:0,keyWasPressed=(a,b=0)=>inputData[b]&&inputData[b][a]&2?1:0,keyWasReleased=(a,b=0)=>inputData[b]&&inputData[b][a]&4?1:0,clearInput=()=>inputData=[[]],mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=0,preventDefaultInput=0;const gamepadIsDown=(a,b=0)=>keyIsDown(a,b+1),gamepadWasPressed=(a,b=0)=>keyWasPressed(a,b+1),gamepadWasReleased=(a,b=0)=>keyWasReleased(a,b+1),gamepadStick=(a,b=0)=>stickData[b]?stickData[b][a]||vec2():vec2();let inputData=[[]];function inputUpdate(){isTouchDevice||document.hasFocus()||clearInput();mousePos=screenToWorld(mousePosScreen);gamepadsUpdate()}function inputUpdatePost(){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}onkeydown=a=>{debug&&a.target!=document.body||(a.repeat||(inputData[isUsingGamepad=0][remapKeyCode(a.keyCode)]=3),preventDefaultInput&&a.preventDefault())};onkeyup=a=>{debug&&a.target!=document.body||(inputData[0][remapKeyCode(a.keyCode)]=4)};const remapKeyCode=a=>inputWASDEmulateDirection?87==a?38:83==a?40:65==a?37:68==a?39:a:a;onmousedown=a=>{inputData[isUsingGamepad=0][a.button]=3;onmousemove(a);a.button&&a.preventDefault()};onmouseup=a=>inputData[0][a.button]=inputData[0][a.button]&2|4;onmousemove=a=>mousePosScreen=mouseToScreen(a);onwheel=a=>a.ctrlKey||(mouseWheel=sign(a.deltaY));oncontextmenu=a=>!1;const mouseToScreen=a=>{if(!mainCanvas)return vec2();const b=mainCanvas.getBoundingClientRect();return vec2(mainCanvas.width,mainCanvas.height).multiply(vec2(percent(a.x,b.left,b.right),percent(a.y,b.top,b.bottom)))},stickData=[];function gamepadsUpdate(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){(stickData[0]||(stickData[0]=[]))[0]=vec2(touchGamepadStick.x,-touchGamepadStick.y);var a=inputData[1]||(inputData[1]=[]);for(var b=10;b--;){var c=3==b?2:2==b?3:b;a[c]=touchGamepadButtons[b]?1+2*!gamepadIsDown(c,0):4*gamepadIsDown(c,0)}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(document.hasFocus()||debug))for(a=navigator.getGamepads(),b=a.length;b--;){var d=a[b];const k=inputData[b+1]||(inputData[b+1]=[]);c=stickData[b]||(stickData[b]=[]);if(d){var e=g=>.3<g?percent(g,.3,.8):-.3>g?-percent(-g,.3,.8):0;for(var f=0;f<d.axes.length-1;f+=2)c[f>>1]=vec2(e(d.axes[f]),e(-d.axes[f+1])).clampLength();for(e=d.buttons.length;e--;)f=d.buttons[e],k[e]=f.pressed?1+2*!gamepadIsDown(e,b):4*gamepadIsDown(e,b),isUsingGamepad|=!b&&f.pressed,touchGamepadEnable&&touchGamepadTimer.unset();gamepadDirectionEmulateStick&&(d=vec2(gamepadIsDown(15,b)-gamepadIsDown(14,b),gamepadIsDown(12,b)-gamepadIsDown(13,b)),d.lengthSquared()&&(c[0]=d.clampLength()))}}}const vibrate=a=>vibrateEnable&&navigator&&navigator.vibrate&&navigator.vibrate(a),vibrateStop=()=>vibrate(0),isTouchDevice=void 0!==window.ontouchstart;if(isTouchDevice){let a,b;ontouchstart=ontouchmove=ontouchend=c=>{c.button=0;const d=c.touches.length;d?(b||zzfx(0,b=1),c.x=c.touches[0].clientX,c.y=c.touches[0].clientY,a?onmousemove(c):onmousedown(c)):a&&onmouseup(c);a=d;return!0}}let touchGamepadTimer=new Timer,touchGamepadButtons=[],touchGamepadStick=vec2();function touchGamepadCreate(){touchGamepadEnable&&isTouchDevice&&(ontouchstart=ontouchmove=ontouchend=a=>{if(touchGamepadEnable){touchGamepadStick=vec2();touchGamepadButtons=[];if(a.touches.length&&(touchGamepadTimer.isSet()||zzfx(0),isUsingGamepad=1,touchGamepadTimer.set(),paused)){touchGamepadButtons[9]=1;return}var b=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),c=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),d=mainCanvasSize.scale(.5);for(const e of a.touches)a=mouseToScreen(vec2(e.clientX,e.clientY)),a.distance(b)<touchGamepadSize?touchGamepadAnalog?touchGamepadStick=a.subtract(b).scale(2/touchGamepadSize).clampLength():(a=a.subtract(b).angle(),touchGamepadStick.setAngle((4*a/PI+8.5|0)*PI/4)):a.distance(c)<touchGamepadSize?(a=a.subtract(c).direction(),touchGamepadButtons[a]=1):a.distance(d)<touchGamepadSize&&(touchGamepadButtons[9]=1)}})}function touchGamepadRender(){if(touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer,4,3);if(a&&!paused){overlayContext.save();overlayContext.globalAlpha=a*touchGamepadAlpha;overlayContext.strokeStyle="#fff";overlayContext.lineWidth=3;overlayContext.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";overlayContext.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)overlayContext.arc(a.x,a.y,touchGamepadSize/2,0,9),overlayContext.fill();else for(var b=10;b--;){var c=b*PI/4;overlayContext.arc(a.x,a.y,.6*touchGamepadSize,c+PI/8,c+PI/8);b%2&&overlayContext.arc(a.x,a.y,.33*touchGamepadSize,c,c);1==b&&overlayContext.fill()}overlayContext.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(b=4;b--;)c=a.add((new Vector2).setAngle(b*PI/2,touchGamepadSize/2)),overlayContext.fillStyle=touchGamepadButtons[b]?"#fff":"#000",overlayContext.beginPath(),overlayContext.arc(c.x,c.y,touchGamepadSize/4,0,9),overlayContext.fill(),overlayContext.stroke();overlayContext.restore()}}}"use strict";class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&(this.range=b,this.taper=c,this.randomness=a[1]||0,a[1]=0,this.cachedSamples=zzfxG(...a))}play(a,b=1,c=1,d=1){if(soundEnable){var e=0;if(a){if(e=this.range){const f=cameraPos.distanceSquared(a);if(f>e*e)return;b*=percent(f**.5,e,e*this.taper)}e=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);return playSamples([this.cachedSamples],b,a,e)}}playNote(a,b,c=1){if(soundEnable)return this.play(b,c,2**(a/12),0)}}class Music{constructor(a){soundEnable&&(this.cachedSamples=zzfxM(...a))}play(a=1,b=1){if(soundEnable)return playSamples(this.cachedSamples,a,1,0,b)}}function playAudioFile(a,b=1,c=1){if(soundEnable)return a=new Audio(a),a.volume=soundVolume*b,a.loop=c,a.play(),a}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}const speakStop=()=>speechSynthesis&&speechSynthesis.cancel(),getNoteFrequency=(a,b=220)=>b*2**(a/12);let audioContext;function playSamples(a,b=1,c=1,d=0,e=0){if(soundEnable&&(audioContext||=new(window.AudioContext||webkitAudioContext),audioContext.resume(),"running"==audioContext.state)){var f=audioContext.createBuffer(a.length,a[0].length,zzfxR),k=audioContext.createBufferSource();a.forEach((g,h)=>f.getChannelData(h).set(g));k.buffer=f;k.playbackRate.value=c;k.loop=e;a=audioContext.createGain();a.gain.value=soundVolume*b;a.connect(audioContext.destination);(window.StereoPannerNode?k.connect(new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)})):k).connect(a);k.start();return k}}const zzfx=(...a)=>playSamples([zzfxG(...a)]),zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,k=0,g=1,h=0,n=0,m=0,p=0,l=0,u=0,v=0,A=0,r=0,B=1,y=0,C=0){let t=2*PI,F=h*=500*t/zzfxR/zzfxR,z=[];b=c*=(1+b*rand(-1,1))*t/zzfxR;let w=0,D=0,q=0,x=1,G=0,I=0,E=0,J,H;d=d*zzfxR+9;y*=zzfxR;e*=zzfxR;f*=zzfxR;r*=zzfxR;n*=500*t/zzfxR**3;v*=t/zzfxR;m*=t/zzfxR;p*=zzfxR;l=l*zzfxR|0;for(H=d+y+e+f+r|0;q<H;z[q++]=E)++I%(100*A|0)||(E=k?1<k?2<k?3<k?Math.sin((w%t)**3):max(min(Math.tan(w),1),-1):1-(2*w/t%2+2)%2:1-4*abs(Math.round(w/t)-w/t):Math.sin(w),E=(l?1-C+C*Math.sin(t*q/l):1)*sign(E)*abs(E)**g*a*soundVolume*(q<d?q/d:q<d+y?1-(q-d)/y*(1-B):q<d+y+e?B:q<H-r?(H-q-r)/f*B:0),E=r?E/2+(r>q?0:(q<H-r?1:(H-q)/r)*z[q-r|0]/2):E),J=(c+=h+=n)*Math.cos(v*D++),w+=J-J*u*(1-1e9*(Math.sin(q)+1)%2),x&&++x>p&&(c+=m,b+=m,x=0),!l||++G%l||(c=b,h=F,x=x||1);return z}function zzfxM(a,b,c,d=125){let e,f,k,g,h,n,m,p,l,u,v,A,r,B=0,y,C=[],t=[],F=[],z=0,w=0,D=1,q={},x=zzfxR/d*60>>2;for(;D;z++)C=[D=p=A=0],c.forEach((G,I)=>{m=b[G][z]||[0,0,0];D|=!!b[G][z];y=A+(b[G][0].length-2-!p)*x;r=I==c.length-1;f=2;for(g=A;f<m.length+r;p=++f){h=m[f];l=f==m.length+r-1&&r||u!=(m[0]||0)|h|0;for(k=0;k<x&&p;k++>x-99&&l?v+=(1>v)/99:0)n=(1-v)*C[B++]/2||0,t[g]=(t[g]||0)-n*w+n,F[g]=(F[g++]||0)+n*w+n;h&&(v=h%1,w=m[1]||0,h|=0)&&(C=q[[u=m[B=0]||0,h]]=q[[u,h]]||(e=[...a[u]],e[2]*=2**((h-12)/12),0<h?zzfxG(...e):[]))}A=y});return[t,F]}"use strict";let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}const setTileCollisionData=(a,b=0)=>a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b),getTileCollisionData=a=>a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0;function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const k=tileCollision[e*tileCollisionSize.x+b];if(k&&(!c||c.collideWithTile(k,new Vector2(b,e))))return 1}}function tileCollisionRaycast(a,b,c){a=a.floor();b=b.floor();var d=b.subtract(a);const e=abs(d.x),f=-abs(d.y),k=sign(d.x);d=sign(d.y);let g=e+f;for(let n=a.x,m=a.y;;){var h=getTileCollisionData(vec2(n,m));if(h&&(c?c.collideWithTileRaycast(h,new Vector2(n,m)):0<h))return debugRaycast&&debugLine(a,b,"#f00",.02,1),debugRaycast&&debugPoint(new Vector2(n+.5,m+.5),"#ff0",1),new Vector2(n+.5,m+.5);if(n==b.x&m==b.y)break;h=2*g;h>=f&&(g+=f,n+=k);h<=e&&(g+=e,m+=d)}debugRaycast&&debugLine(a,b,"#00f",.02,1)}class TileLayerData{constructor(a,b=0,c=0,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=this.mirror=0;color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tileSizeDefault,d=vec2(1),e=0){super(a,b,-1,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData)}setData(a,b,c){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context);glEnable&&!glOverlay&&!this.isOverlay&&glCopyToContext(mainContext);const a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(1);this.drawAllTileData();this.redrawEnd()}redrawStart(a=0){a&&(this.canvas.width=this.size.x*this.tileSize.x,this.canvas.height=this.size.y*this.tileSize.y);this.savedRenderSettings=[mainCanvas,mainContext,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;cameraPos=this.size.scale(.5);cameraScale=this.tileSize.x;enginePreRender()}redrawEnd(){ASSERT(mainContext==this.context);glEnable&&glCopyToContext(mainContext,1);[mainCanvas,mainContext,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a){const b=a.floor().add(this.pos).add(vec2(.5));this.drawCanvas2D(b,vec2(1),0,0,c=>c.clearRect(-.5,-.5,1,1));a=this.getData(a);void 0!=a.tile&&(ASSERT(mainContext==this.context),drawTile(b,vec2(1),a.tile,this.tileSize,a.color,a.direction*PI/2,a.mirror))}drawAllTileData(){for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b))}drawCanvas2D(a,b,c=0,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileSize);b=b.multiply(this.tileSize);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c=-1,d=tileSizeDefault,e=new Color,f,k){this.drawCanvas2D(a,b,f,k,g=>{if(0>c)g.fillStyle=e,g.fillRect(-.5,-.5,1,1);else{const h=tileImage.width/d.x;g.globalAlpha=e.a;g.drawImage(tileImage,c%h*d.x,(c/h|0)*d.y,d.x,d.y,-.5,-.5,1,1)}})}drawRect(a,b,c,d){this.drawTile(a,b,-1,0,c,d)}}"use strict";class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,k=-1,g=tileSizeDefault,h=new Color,n=new Color,m=new Color(1,1,1,0),p=new Color(1,1,1,0),l=.5,u=.1,v=1,A=.1,r=.05,B=1,y=1,C=0,t=PI,F=.1,z=.2,w,D,q=1,x=D?1e9:0,G){super(a,new Vector2,k,g,b,void 0,x);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=h;this.colorStartB=n;this.colorEndA=m;this.colorEndB=p;this.randomColorLinear=q;this.particleTime=l;this.sizeStart=u;this.sizeEnd=v;this.speed=A;this.angleSpeed=r;this.damping=B;this.angleDamping=y;this.gravityScale=C;this.particleConeAngle=t;this.fadeRate=F;this.randomness=z;this.collideTiles=w;this.additive=D;this.localSpace=G;this.emitTimeBuffer=this.trailScale=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a=void 0!=this.emitSize.x?new Vector2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle):randInCircle(.5*this.emitSize),b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);a=new Particle(a,this.tileIndex,this.tileSize,b);const c=this.randomness;var d=m=>m+m*rand(c,-c);b=d(this.particleTime);const e=d(this.sizeStart),f=d(this.sizeEnd),k=d(this.speed);d=d(this.angleSpeed)*randSign();var g=rand(this.emitConeAngle,-this.emitConeAngle);const h=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),n=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);g=this.localSpace?g:this.angle+g;a.colorStart=h;a.colorEndDelta=n.subtract(h);a.velocity=(new Vector2).setAngle(g,k);a.angleVelocity=d;a.lifeTime=b;a.sizeStart=e;a.sizeEndDelta=f-e;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.additive=this.additive;a.renderOrder=this.renderOrder;a.trailScale=this.trailScale;a.mirror=.5>rand();a.localSpaceEmitter=this.localSpace&&this;a.destroyCallback=this.particleDestroyCallback;this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d){super(a,new Vector2,b,c,d)}render(){const a=min((time-this.spawnTime)/this.lifeTime,1);var b=this.sizeStart+a*this.sizeEndDelta;b=new Vector2(b,b);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(1);let d=this.pos;var e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));e=f.length();f=f.scale(1/e);const k=e*this.trailScale;b.y=max(b.x,k);e=f.angle();drawTile(d.add(f.multiply(vec2(0,-k/2))),b,this.tileIndex,this.tileSize,c,e,this.mirror)}else drawTile(d,b,this.tileIndex,this.tileSize,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}"use strict";const medals=[];let medalsPreventUnlock,medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medals.forEach(b=>b.unlocked=localStorage[b.storageKey()]|0)}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);medals[this.id=a]=this;this.name=b;this.description=c;this.icon=d;this.image=new Image;e&&(this.image.src=e)}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName),localStorage[this.storageKey()]=this.unlocked=1,medalsDisplayQueue.push(this),newgrounds&&newgrounds.unlockMedal(this.id),localStorage["OS13kTrophy,"+this.icon+","+medalsSaveName+","+this.name]=this.description)}render(a=0){const b=overlayContext,c=min(medalDisplayWidth,mainCanvas.width),d=overlayCanvas.width-c;a*=-medalDisplayHeight;b.save();b.beginPath();b.fillStyle="#ddd";b.fill(b.rect(d,a,c,medalDisplayHeight));b.strokeStyle="#000";b.lineWidth=3;b.stroke();b.clip();this.renderIcon(d+15+medalDisplayIconSize/2,a+medalDisplayHeight/2);b.textAlign="left";b.font="38px "+fontDefault;b.fillText(this.name,d+medalDisplayIconSize+30,a+28);b.font="24px "+fontDefault;b.fillText(this.description,d+medalDisplayIconSize+30,a+60);b.restore()}renderIcon(a,b,c=medalDisplayIconSize){const d=overlayContext;d.fillStyle="#000";d.textAlign="center";d.textBaseline="middle";d.font=.7*c+"px "+fontDefault;this.image.src?d.drawImage(this.image,a-c/2,b-c/2,c,c):d.fillText(this.icon,a,b)}storageKey(){return medalsSaveName+"_"+this.id}}function medalsRender(){if(medalsDisplayQueue.length){var a=medalsDisplayQueue[0],b=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(b>medalDisplayTime)medalsDisplayQueue.shift(medalsDisplayTimeLast=0);else{const c=medalDisplayTime-medalDisplaySlideTime;a.render(b<medalDisplaySlideTime?1-b/medalDisplaySlideTime:b>c?(b-c)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}}let newgrounds;function newgroundsInit(a,b){newgrounds=new Newgrounds(a,b)}class Newgrounds{constructor(a,b){ASSERT(!newgrounds&&a);this.app_id=a;this.cipher=b;this.host=location?location.hostname:"";b&&(this.cryptoJS=CryptoJS());this.session_id=new URL(location.href).searchParams.get("ngio_session_id")||0;if(0!=this.session_id){this.medals=(a=this.call("Medal.getList"))?a.result.data.medals:[];debugMedals&&console.log(this.medals);for(var c of this.medals)if(a=medals[c.id])a.image.src=c.icon,a.name=c.name,a.description=c.description,a.unlocked=c.unlocked,a.difficulty=c.difficulty,a.value=c.value,a.value&&(a.description=a.description+" ("+a.value+")");this.scoreboards=(c=this.call("ScoreBoard.getBoards"))?c.result.data.scoreboards:[];debugMedals&&console.log(this.scoreboards);setInterval(()=>this.call("Gateway.ping",0,1),3e5)}}unlockMedal(a){return this.call("Medal.unlock",{id:a},1)}postScore(a,b){return this.call("ScoreBoard.postScore",{id:a,value:b},1)}getScores(a,b=0,c=0,d=0,e=10){return this.call("ScoreBoard.getScores",{id:a,user:b,social:c,skip:d,limit:e})}logView(){return this.call("App.logView",{host:this.host},1)}call(a,b=0,c=0){a={component:a,parameters:b};if(this.cipher){b=this.cryptoJS;var d=b.enc.Base64.parse(this.cipher);const e=b.lib.WordArray.random(16);d=b.AES.encrypt(JSON.stringify(a),d,{iv:e});a.secure=b.enc.Base64.stringify(e.concat(d.ciphertext));a.parameters=0}b={app_id:this.app_id,session_id:this.session_id,call:a};a=new FormData;a.append("input",JSON.stringify(b));b=new XMLHttpRequest;b.open("POST","https://newgrounds.io/gateway_v3.php",!debugMedals&&c);b.send(a);debugMedals&&console.log(b.responseText);return b.responseText&&JSON.parse(b.responseText)}}const CryptoJS=()=>eval(Function("[M='GBMGXz^oVYPPKKbB`agTXU|LxPc_ZBcMrZvCr~wyGfWrwk@ATqlqeTp^N?p{we}jIpEnB_sEr`l?YDkDhWhprc|Er|XETG?pTl`e}dIc[_N~}fzRycIfpW{HTolvoPB_FMe_eH~BTMx]yyOhv?biWPCGc]kABencBhgERHGf{OL`Dj`c^sh@canhy[secghiyotcdOWgO{tJIE^JtdGQRNSCrwKYciZOa]Y@tcRATYKzv|sXpboHcbCBf`}SKeXPFM|RiJsSNaIb]QPc[D]Jy_O^XkOVTZep`ONmntLL`Qz~UupHBX_Ia~WX]yTRJIxG`ioZ{fefLJFhdyYoyLPvqgH?b`[TMnTwwfzDXhfM?rKs^aFr|nyBdPmVHTtAjXoYUloEziWDCw_suyYT~lSMksI~ZNCS[Bex~j]Vz?kx`gdYSEMCsHpjbyxQvw|XxX_^nQYue{sBzVWQKYndtYQMWRef{bOHSfQhiNdtR{o?cUAHQAABThwHPT}F{VvFmgN`E@FiFYS`UJmpQNM`X|tPKHlccT}z}k{sACHL?Rt@MkWplxO`ASgh?hBsuuP|xD~LSH~KBlRs]t|l|_tQAroDRqWS^SEr[sYdPB}TAROtW{mIkE|dWOuLgLmJrucGLpebrAFKWjikTUzS|j}M}szasKOmrjy[?hpwnEfX[jGpLt@^v_eNwSQHNwtOtDgWD{rk|UgASs@mziIXrsHN_|hZuxXlPJOsA^^?QY^yGoCBx{ekLuZzRqQZdsNSx@ezDAn{XNj@fRXIwrDX?{ZQHwTEfu@GhxDOykqts|n{jOeZ@c`dvTY?e^]ATvWpb?SVyg]GC?SlzteilZJAL]mlhLjYZazY__qcVFYvt@|bIQnSno@OXyt]OulzkWqH`rYFWrwGs`v|~XeTsIssLrbmHZCYHiJrX}eEzSssH}]l]IhPQhPoQ}rCXLyhFIT[clhzYOvyHqigxmjz`phKUU^TPf[GRAIhNqSOdayFP@FmKmuIzMOeoqdpxyCOwCthcLq?n`L`tLIBboNn~uXeFcPE{C~mC`h]jUUUQe^`UqvzCutYCgct|SBrAeiYQW?X~KzCz}guXbsUw?pLsg@hDArw?KeJD[BN?GD@wgFWCiHq@Ypp_QKFixEKWqRp]oJFuVIEvjDcTFu~Zz]a{IcXhWuIdMQjJ]lwmGQ|]g~c]Hl]pl`Pd^?loIcsoNir_kikBYyg?NarXZEGYspt_vLBIoj}LI[uBFvm}tbqvC|xyR~a{kob|HlctZslTGtPDhBKsNsoZPuH`U`Fqg{gKnGSHVLJ^O`zmNgMn~{rsQuoymw^JY?iUBvw_~mMr|GrPHTERS[MiNpY[Mm{ggHpzRaJaoFomtdaQ_?xuTRm}@KjU~RtPsAdxa|uHmy}n^i||FVL[eQAPrWfLm^ndczgF~Nk~aplQvTUpHvnTya]kOenZlLAQIm{lPl@CCTchvCF[fI{^zPkeYZTiamoEcKmBMfZhk_j_~Fjp|wPVZlkh_nHu]@tP|hS@^G^PdsQ~f[RqgTDqezxNFcaO}HZhb|MMiNSYSAnQWCDJukT~e|OTgc}sf[cnr?fyzTa|EwEtRG|I~|IO}O]S|rp]CQ}}DWhSjC_|z|oY|FYl@WkCOoPuWuqr{fJu?Brs^_EBI[@_OCKs}?]O`jnDiXBvaIWhhMAQDNb{U`bqVR}oqVAvR@AZHEBY@depD]OLh`kf^UsHhzKT}CS}HQKy}Q~AeMydXPQztWSSzDnghULQgMAmbWIZ|lWWeEXrE^EeNoZApooEmrXe{NAnoDf`m}UNlRdqQ@jOc~HLOMWs]IDqJHYoMziEedGBPOxOb?[X`KxkFRg@`mgFYnP{hSaxwZfBQqTm}_?RSEaQga]w[vxc]hMne}VfSlqUeMo_iqmd`ilnJXnhdj^EEFifvZyxYFRf^VaqBhLyrGlk~qowqzHOBlOwtx?i{m~`n^G?Yxzxux}b{LSlx]dS~thO^lYE}bzKmUEzwW^{rPGhbEov[Plv??xtyKJshbG`KuO?hjBdS@Ru}iGpvFXJRrvOlrKN?`I_n_tplk}kgwSXuKylXbRQ]]?a|{xiT[li?k]CJpwy^o@ebyGQrPfF`aszGKp]baIx~H?ElETtFh]dz[OjGl@C?]VDhr}OE@V]wLTc[WErXacM{We`F|utKKjgllAxvsVYBZ@HcuMgLboFHVZmi}eIXAIFhS@A@FGRbjeoJWZ_NKd^oEH`qgy`q[Tq{x?LRP|GfBFFJV|fgZs`MLbpPYUdIV^]mD@FG]pYAT^A^RNCcXVrPsgk{jTrAIQPs_`mD}rOqAZA[}RETFz]WkXFTz_m{N@{W@_fPKZLT`@aIqf|L^Mb|crNqZ{BVsijzpGPEKQQZGlApDn`ruH}cvF|iXcNqK}cxe_U~HRnKV}sCYb`D~oGvwG[Ca|UaybXea~DdD~LiIbGRxJ_VGheI{ika}KC[OZJLn^IBkPrQj_EuoFwZ}DpoBRcK]Q}?EmTv~i_Tul{bky?Iit~tgS|o}JL_VYcCQdjeJ_MfaA`FgCgc[Ii|CBHwq~nbJeYTK{e`CNstKfTKPzw{jdhp|qsZyP_FcugxCFNpKitlR~vUrx^NrSVsSTaEgnxZTmKc`R|lGJeX}ccKLsQZQhsFkeFd|ckHIVTlGMg`~uPwuHRJS_CPuN_ogXe{Ba}dO_UBhuNXby|h?JlgBIqMKx^_u{molgL[W_iavNQuOq?ap]PGB`clAicnl@k~pA?MWHEZ{HuTLsCpOxxrKlBh]FyMjLdFl|nMIvTHyGAlPogqfZ?PlvlFJvYnDQd}R@uAhtJmDfe|iJqdkYr}r@mEjjIetDl_I`TELfoR|qTBu@Tic[BaXjP?dCS~MUK[HPRI}OUOwAaf|_}HZzrwXvbnNgltjTwkBE~MztTQhtRSWoQHajMoVyBBA`kdgK~h`o[J`dm~pm]tk@i`[F~F]DBlJKklrkR]SNw@{aG~Vhl`KINsQkOy?WhcqUMTGDOM_]bUjVd|Yh_KUCCgIJ|LDIGZCPls{RzbVWVLEhHvWBzKq|^N?DyJB|__aCUjoEgsARki}j@DQXS`RNU|DJ^a~d{sh_Iu{ONcUtSrGWW@cvUjefHHi}eSSGrNtO?cTPBShLqzwMVjWQQCCFB^culBjZHEK_{dO~Q`YhJYFn]jq~XSnG@[lQr]eKrjXpG~L^h~tDgEma^AUFThlaR{xyuP@[^VFwXSeUbVetufa@dX]CLyAnDV@Bs[DnpeghJw^?UIana}r_CKGDySoRudklbgio}kIDpA@McDoPK?iYcG?_zOmnWfJp}a[JLR[stXMo?_^Ng[whQlrDbrawZeSZ~SJstIObdDSfAA{MV}?gNunLOnbMv_~KFQUAjIMj^GkoGxuYtYbGDImEYiwEMyTpMxN_LSnSMdl{bg@dtAnAMvhDTBR_FxoQgANniRqxd`pWv@rFJ|mWNWmh[GMJz_Nq`BIN@KsjMPASXORcdHjf~rJfgZYe_uulzqM_KdPlMsuvU^YJuLtofPhGonVOQxCMuXliNvJIaoC?hSxcxKVVxWlNs^ENDvCtSmO~WxI[itnjs^RDvI@KqG}YekaSbTaB]ki]XM@[ZnDAP~@|BzLRgOzmjmPkRE@_sobkT|SszXK[rZN?F]Z_u}Yue^[BZgLtR}FHzWyxWEX^wXC]MJmiVbQuBzkgRcKGUhOvUc_bga|Tx`KEM`JWEgTpFYVeXLCm|mctZR@uKTDeUONPozBeIkrY`cz]]~WPGMUf`MNUGHDbxZuO{gmsKYkAGRPqjc|_FtblEOwy}dnwCHo]PJhN~JoteaJ?dmYZeB^Xd?X^pOKDbOMF@Ugg^hETLdhwlA}PL@_ur|o{VZosP?ntJ_kG][g{Zq`Tu]dzQlSWiKfnxDnk}KOzp~tdFstMobmy[oPYjyOtUzMWdjcNSUAjRuqhLS@AwB^{BFnqjCmmlk?jpn}TksS{KcKkDboXiwK]qMVjm~V`LgWhjS^nLGwfhAYrjDSBL_{cRus~{?xar_xqPlArrYFd?pHKdMEZzzjJpfC?Hv}mAuIDkyBxFpxhstTx`IO{rp}XGuQ]VtbHerlRc_LFGWK[XluFcNGUtDYMZny[M^nVKVeMllQI[xtvwQnXFlWYqxZZFp_|]^oWX[{pOMpxXxvkbyJA[DrPzwD|LW|QcV{Nw~U^dgguSpG]ClmO@j_TENIGjPWwgdVbHganhM?ema|dBaqla|WBd`poj~klxaasKxGG^xbWquAl~_lKWxUkDFagMnE{zHug{b`A~IYcQYBF_E}wiA}K@yxWHrZ{[d~|ARsYsjeNWzkMs~IOqqp[yzDE|WFrivsidTcnbHFRoW@XpAV`lv_zj?B~tPCppRjgbbDTALeFaOf?VcjnKTQMLyp{NwdylHCqmo?oelhjWuXj~}{fpuX`fra?GNkDiChYgVSh{R[BgF~eQa^WVz}ATI_CpY?g_diae]|ijH`TyNIF}|D_xpmBq_JpKih{Ba|sWzhnAoyraiDvk`h{qbBfsylBGmRH}DRPdryEsSaKS~tIaeF[s]I~xxHVrcNe@Jjxa@jlhZueLQqHh_]twVMqG_EGuwyab{nxOF?`HCle}nBZzlTQjkLmoXbXhOtBglFoMz?eqre`HiE@vNwBulglmQjj]DB@pPkPUgA^sjOAUNdSu_`oAzar?n?eMnw{{hYmslYi[TnlJD'",..."]charCodeAtUinyxpf","for(;e<10359;c[e++]=p-=128,A=A?p-A&&A:p==34&&p)for(p=1;p<128;y=f.map((n,x)=>(U=r[n]*2+1,U=Math.log(U/(h-U)),t-=a[x]*U,U/500)),t=~-h/(1+Math.exp(t))|1,i=o%h<t,o=o%h+(i?t:h-t)*(o>>17)-!i*t,f.map((n,x)=>(U=r[n]+=(i*h/2-r[n]<<13)/((C[n]+=C[n]<5)+1/20)>>13,a[x]+=y[x]*(i-t/h))),p=p*2+i)for(f='010202103203210431053105410642065206541'.split(t=0).map((n,x)=>(U=0,[...n].map((n,x)=>(U=U*997+(c[e-n]|0)|0)),h*32-1&U*997+p+!!A*129)*12+x);o<h*32;o=o*64|M.charCodeAt(d++)&63);for(C=String.fromCharCode(...c);r=/[\0-#?@\\\\~]/.exec(C);)with(C.split(r))C=join(shift());return C")([],[],131072,[0,0,0,0,0,0,0,0,0,0,0,0],new Uint16Array(51e6).fill(32768),new Uint8Array(51e6),0,0,0,0));"use strict";let glCanvas,glContext,glTileTexture,glActiveTexture,glShader,glArrayBuffer,glVertexData,glPositionData,glColorData,glBatchCount,glBatchAdditive,glAdditive;function glInit(){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl",{antialias:!1});glCanvas.style=styleCanvas;glTileTexture=glCreateTexture(tileImage);glOverlay&&document.body.appendChild(glCanvas);glShader=glCreateProgram("precision highp float;uniform mat4 m;attribute vec2 p,t;attribute vec4 c,a;varying vec2 v;varying vec4 d,e;void main(){gl_Position=m*vec4(p,1,1);v=t;d=c;e=a;}","precision highp float;varying vec2 v;varying vec4 d,e;uniform sampler2D s;void main(){gl_FragColor=texture2D(s,v)*d+e;}");glVertexData=new ArrayBuffer(gl_MAX_BATCH*gl_VERTICES_PER_QUAD*gl_VERTEX_BYTE_STRIDE);glArrayBuffer=glContext.createBuffer();glPositionData=new Float32Array(glVertexData);glColorData=new Uint32Array(glVertexData);glBatchCount=0}function glSetBlendMode(a){glAdditive=a}function glSetTexture(a=glTileTexture){a!=glActiveTexture&&glFlush();glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=a)}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,gl_COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,gl_VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,gl_FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,gl_LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(gl_TEXTURE_2D,b);a&&a.width&&glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,a);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MIN_FILTER,cavasPixelated?gl_NEAREST:gl_LINEAR);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_MAG_FILTER,cavasPixelated?gl_NEAREST:gl_LINEAR);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_S,gl_CLAMP_TO_EDGE);glContext.texParameteri(gl_TEXTURE_2D,gl_TEXTURE_WRAP_T,gl_CLAMP_TO_EDGE);return b}function glPreRender(a,b,c,d,e){glContext.viewport(0,0,glCanvas.width=a,glCanvas.height=b);glContext.clear(gl_COLOR_BUFFER_BIT);glContext.useProgram(glShader);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glActiveTexture=glTileTexture);glContext.bindBuffer(gl_ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,glVertexData.byteLength,gl_DYNAMIC_DRAW);glSetBlendMode();let f=0;const k=(g,h,n,m,p=0)=>{g=glContext.getAttribLocation(glShader,g);glContext.enableVertexAttribArray(g);glContext.vertexAttribPointer(g,m,h,p,gl_VERTEX_BYTE_STRIDE,f);f+=m*n};k("p",gl_FLOAT,4,2);k("t",gl_FLOAT,4,2);k("c",gl_UNSIGNED_BYTE,1,4,1);k("a",gl_UNSIGNED_BYTE,1,4,1);a=2*e/a;b=2*e/b;glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),0,new Float32Array([a,0,0,0,0,b,0,0,1,1,-1,1,-1-a*c,-1-b*d,0,0]))}function glFlush(){if(glBatchCount){var a=glBatchAdditive?gl_ONE:gl_ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(gl_SRC_ALPHA,a,gl_ONE,a);glContext.enable(gl_BLEND);glContext.bufferSubData(gl_ARRAY_BUFFER,0,glPositionData.subarray(0,glBatchCount*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT));glContext.drawArrays(gl_TRIANGLES,0,glBatchCount*gl_VERTICES_PER_QUAD);glBatchCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b){if(glBatchCount||b)glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0)}function glDraw(a,b,c,d,e,f,k,g,h,n=4294967295,m=0){glBatchCount!=gl_MAX_BATCH&&glBatchAdditive==glAdditive||glFlush();var p=Math.cos(e)/2,l=Math.sin(e)/2;e=p*c;p*=d;c*=l;d*=l;l=glBatchCount++*gl_VERTICES_PER_QUAD*gl_INDICIES_PER_VERT;glPositionData[l++]=a-e-d;glPositionData[l++]=b-p+c;glPositionData[l++]=f;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e+d;glPositionData[l++]=b+p-c;glPositionData[l++]=g;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a-e+d;glPositionData[l++]=b+p+c;glPositionData[l++]=f;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a-e-d;glPositionData[l++]=b-p+c;glPositionData[l++]=f;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e-d;glPositionData[l++]=b-p-c;glPositionData[l++]=g;glPositionData[l++]=h;glColorData[l++]=n;glColorData[l++]=m;glPositionData[l++]=a+e+d;glPositionData[l++]=b+p-c;glPositionData[l++]=g;glPositionData[l++]=k;glColorData[l++]=n;glColorData[l++]=m}let glPostShader,glPostArrayBuffer,glPostTexture;function glInitPostProcess(a){ASSERT(!glPostShader);a||="void mainImage(out vec4 c,vec2 p){c=texture2D(iChannel0,p/iResolution.xy);}";glPostShader=glCreateProgram("precision highp float;attribute vec2 p;void main(){gl_Position=vec4(p,1,1);}","precision highp float;uniform sampler2D iChannel0;uniform vec3 iResolution;uniform float iTime;\n"+a+"\nvoid main(){mainImage(gl_FragColor,gl_FragCoord.xy);gl_FragColor.a=1.;}");glPostArrayBuffer=glContext.createBuffer();glPostTexture=glCreateTexture();mainCanvas.style.visibility="hidden"}function glRenderPostProcess(){if(glPostShader){var a=mainCanvas.width,b=mainCanvas.height;glEnable?(glFlush(),mainContext.drawImage(glCanvas,0,0)):glContext.viewport(0,0,glCanvas.width=a,glCanvas.height=b);glContext.useProgram(glPostShader);glContext.disable(gl_BLEND);glContext.bindBuffer(gl_ARRAY_BUFFER,glPostArrayBuffer);glContext.bufferData(gl_ARRAY_BUFFER,new Float32Array([-3,1,1,-3,1,1]),gl_STATIC_DRAW);glContext.pixelStorei(gl_UNPACK_FLIP_Y_WEBGL,!0);glContext.activeTexture(gl_TEXTURE0);glContext.bindTexture(gl_TEXTURE_2D,glPostTexture);glContext.texImage2D(gl_TEXTURE_2D,0,gl_RGBA,gl_RGBA,gl_UNSIGNED_BYTE,mainCanvas);var c=glContext.getAttribLocation(glPostShader,"p");glContext.enableVertexAttribArray(c);glContext.vertexAttribPointer(c,2,gl_FLOAT,0,8,0);glContext.uniform1i(glContext.getUniformLocation(glPostShader,"iChannel0"),0);glContext.uniform1f(glContext.getUniformLocation(glPostShader,"iTime"),time);glContext.uniform3f(glContext.getUniformLocation(glPostShader,"iResolution"),a,b,1);glContext.drawArrays(gl_TRIANGLES,0,3)}}const gl_ONE=1,gl_TRIANGLES=4,gl_SRC_ALPHA=770,gl_ONE_MINUS_SRC_ALPHA=771,gl_BLEND=3042,gl_TEXTURE_2D=3553,gl_UNSIGNED_BYTE=5121,gl_BYTE=5120,gl_FLOAT=5126,gl_RGBA=6408,gl_NEAREST=9728,gl_LINEAR=9729,gl_TEXTURE_MAG_FILTER=10240,gl_TEXTURE_MIN_FILTER=10241,gl_TEXTURE_WRAP_S=10242,gl_TEXTURE_WRAP_T=10243,gl_COLOR_BUFFER_BIT=16384,gl_CLAMP_TO_EDGE=33071,gl_TEXTURE0=33984,gl_TEXTURE1=33985,gl_ARRAY_BUFFER=34962,gl_STATIC_DRAW=35044,gl_DYNAMIC_DRAW=35048,gl_FRAGMENT_SHADER=35632,gl_VERTEX_SHADER=35633,gl_COMPILE_STATUS=35713,gl_LINK_STATUS=35714,gl_UNPACK_FLIP_Y_WEBGL=37440,gl_VERTICES_PER_QUAD=6,gl_INDICIES_PER_VERT=6,gl_MAX_BATCH=65536,gl_VERTEX_BYTE_STRIDE=24;
@@ -4209,7 +4209,7 @@ gl_VERTEX_BYTE_STRIDE = (4 * 2) * 2 + (4) * 2; // vec2 * 2 + (char * 4) * 2
4209
4209
  const engineName = 'LittleJS';
4210
4210
 
4211
4211
  /** Version of engine */
4212
- const engineVersion = '1.4.5';
4212
+ const engineVersion = '1.4.6';
4213
4213
 
4214
4214
  /** Frames per second to update objects
4215
4215
  * @default */
@@ -4476,8 +4476,11 @@ function engineObjectsCallback(pos, size, callbackFunction, objects=engineObject
4476
4476
  pos.distanceSquared(o.pos) < sizeSquared && callbackFunction(o);
4477
4477
  }
4478
4478
  }
4479
-
4480
- // This file contains exports neessary when LittleJS is used as a module
4479
+
4480
+ /**
4481
+ * LittleJS Module Export
4482
+ * <br> - Export engine as a module with extra functions where necessary
4483
+ */
4481
4484
 
4482
4485
  // setters for all variables that devs will need to modify
4483
4486
  const setCameraPos = (v)=> cameraPos = v;
@@ -4519,11 +4522,9 @@ const setMedalDisplayWidth = (v)=> medalDisplayWidth = v;
4519
4522
  const setMedalDisplayHeight = (v)=> medalDisplayHeight = v;
4520
4523
  const setMedalDisplayIconSize = (v)=> medalDisplayIconSize = v;
4521
4524
  const setMedalsPreventUnlock = (v)=> medalsPreventUnlock = v;
4522
- const setDebugPointSize = (v)=> debugPointSize = v;
4523
4525
  const setShowWatermark = (v)=> showWatermark = v;
4524
4526
  const setGodMode = (v)=> godMode = v;
4525
4527
 
4526
- // This is a full list of everything in engine.all
4527
4528
  export {
4528
4529
  // Custom methods
4529
4530
  setCameraPos,
@@ -4565,7 +4566,6 @@ export {
4565
4566
  setMedalDisplayHeight,
4566
4567
  setMedalDisplayIconSize,
4567
4568
  setMedalsPreventUnlock,
4568
- setDebugPointSize,
4569
4569
  setShowWatermark,
4570
4570
  setGodMode,
4571
4571
 
@@ -4610,7 +4610,6 @@ export {
4610
4610
 
4611
4611
  // Globals
4612
4612
  debug,
4613
- debugPointSize,
4614
4613
  showWatermark,
4615
4614
  godMode,
4616
4615
  // Debug
@@ -4651,6 +4650,7 @@ export {
4651
4650
  isOverlapping,
4652
4651
  wave,
4653
4652
  formatTime,
4653
+
4654
4654
  // Random
4655
4655
  rand,
4656
4656
  randInt,
@@ -4661,13 +4661,13 @@ export {
4661
4661
  randSeed,
4662
4662
  randSeeded,
4663
4663
 
4664
- // More utilities
4665
- vec2,
4664
+ // Utility Classes
4666
4665
  Vector2,
4667
- colorRGBA,
4668
- colorHSLA,
4669
4666
  Color,
4670
4667
  Timer,
4668
+ vec2,
4669
+ colorRGBA,
4670
+ colorHSLA,
4671
4671
 
4672
4672
  // Base
4673
4673
  EngineObject,
@@ -841,7 +841,7 @@ let medalDisplayIconSize = 50;
841
841
  const engineName = 'LittleJS';
842
842
 
843
843
  /** Version of engine */
844
- const engineVersion = '1.4.5';
844
+ const engineVersion = '1.4.6';
845
845
 
846
846
  /** Frames per second to update objects
847
847
  * @default */
@@ -841,7 +841,7 @@ let medalDisplayIconSize = 50;
841
841
  const engineName = 'LittleJS';
842
842
 
843
843
  /** Version of engine */
844
- const engineVersion = '1.4.5';
844
+ const engineVersion = '1.4.6';
845
845
 
846
846
  /** Frames per second to update objects
847
847
  * @default */
@@ -4121,8 +4121,11 @@ gl_VERTICES_PER_QUAD = 6,
4121
4121
  gl_INDICIES_PER_VERT = 6,
4122
4122
  gl_MAX_BATCH = 1<<16,
4123
4123
  gl_VERTEX_BYTE_STRIDE = (4 * 2) * 2 + (4) * 2; // vec2 * 2 + (char * 4) * 2
4124
-
4125
- // This file contains exports neessary when LittleJS is used as a module
4124
+
4125
+ /**
4126
+ * LittleJS Module Export
4127
+ * <br> - Export engine as a module with extra functions where necessary
4128
+ */
4126
4129
 
4127
4130
  // setters for all variables that devs will need to modify
4128
4131
  const setCameraPos = (v)=> cameraPos = v;
@@ -4164,11 +4167,9 @@ const setMedalDisplayWidth = (v)=> medalDisplayWidth = v;
4164
4167
  const setMedalDisplayHeight = (v)=> medalDisplayHeight = v;
4165
4168
  const setMedalDisplayIconSize = (v)=> medalDisplayIconSize = v;
4166
4169
  const setMedalsPreventUnlock = (v)=> medalsPreventUnlock = v;
4167
- const setDebugPointSize = (v)=> debugPointSize = v;
4168
4170
  const setShowWatermark = (v)=> showWatermark = v;
4169
4171
  const setGodMode = (v)=> godMode = v;
4170
4172
 
4171
- // This is a full list of everything in engine.all
4172
4173
  export {
4173
4174
  // Custom methods
4174
4175
  setCameraPos,
@@ -4210,7 +4211,6 @@ export {
4210
4211
  setMedalDisplayHeight,
4211
4212
  setMedalDisplayIconSize,
4212
4213
  setMedalsPreventUnlock,
4213
- setDebugPointSize,
4214
4214
  setShowWatermark,
4215
4215
  setGodMode,
4216
4216
 
@@ -4255,7 +4255,6 @@ export {
4255
4255
 
4256
4256
  // Globals
4257
4257
  debug,
4258
- debugPointSize,
4259
4258
  showWatermark,
4260
4259
  godMode,
4261
4260
  // Debug
@@ -4296,6 +4295,7 @@ export {
4296
4295
  isOverlapping,
4297
4296
  wave,
4298
4297
  formatTime,
4298
+
4299
4299
  // Random
4300
4300
  rand,
4301
4301
  randInt,
@@ -4306,13 +4306,13 @@ export {
4306
4306
  randSeed,
4307
4307
  randSeeded,
4308
4308
 
4309
- // More utilities
4310
- vec2,
4309
+ // Utility Classes
4311
4310
  Vector2,
4312
- colorRGBA,
4313
- colorHSLA,
4314
4311
  Color,
4315
4312
  Timer,
4313
+ vec2,
4314
+ colorRGBA,
4315
+ colorHSLA,
4316
4316
 
4317
4317
  // Base
4318
4318
  EngineObject,
package/engine/engine.js CHANGED
@@ -22,7 +22,7 @@
22
22
  const engineName = 'LittleJS';
23
23
 
24
24
  /** Version of engine */
25
- const engineVersion = '1.4.5';
25
+ const engineVersion = '1.4.6';
26
26
 
27
27
  /** Frames per second to update objects
28
28
  * @default */
@@ -94,8 +94,27 @@ if %ERRORLEVEL% NEQ 0 (
94
94
  )
95
95
 
96
96
  rem --- BUILD TYPESCRIPT DEFINITIONS ---
97
+
97
98
  call npx tsc engine.all.js --declaration --allowJs --emitDeclarationOnly --outFile index.d.ts
98
99
  if %ERRORLEVEL% NEQ 0 (
99
100
  pause
100
101
  exit /b %ERRORLEVEL%
101
- )
102
+ )
103
+
104
+ rem --- BUILD ENGINE MODULE ---
105
+
106
+ set OUTPUT_FILENAME=engine.all.module.js
107
+ del %OUTPUT_FILENAME%
108
+ type engine.all.js >> %OUTPUT_FILENAME%
109
+ echo.>> %OUTPUT_FILENAME%
110
+ type engineExport.js >> %OUTPUT_FILENAME%
111
+ echo.>> %OUTPUT_FILENAME%
112
+
113
+ rem --- BUILD ENGINE MODULE RELEASE ---
114
+
115
+ set OUTPUT_FILENAME=engine.all.release.module.js
116
+ del %OUTPUT_FILENAME%
117
+ type engine.all.release.js >> %OUTPUT_FILENAME%
118
+ echo.>> %OUTPUT_FILENAME%
119
+ type engineExport.js >> %OUTPUT_FILENAME%
120
+ echo.>> %OUTPUT_FILENAME%
@@ -1,4 +1,7 @@
1
- // This file contains exports neessary when LittleJS is used as a module
1
+ /**
2
+ * LittleJS Module Export
3
+ * <br> - Export engine as a module with extra functions where necessary
4
+ */
2
5
 
3
6
  // setters for all variables that devs will need to modify
4
7
  const setCameraPos = (v)=> cameraPos = v;
@@ -40,11 +43,9 @@ const setMedalDisplayWidth = (v)=> medalDisplayWidth = v;
40
43
  const setMedalDisplayHeight = (v)=> medalDisplayHeight = v;
41
44
  const setMedalDisplayIconSize = (v)=> medalDisplayIconSize = v;
42
45
  const setMedalsPreventUnlock = (v)=> medalsPreventUnlock = v;
43
- const setDebugPointSize = (v)=> debugPointSize = v;
44
46
  const setShowWatermark = (v)=> showWatermark = v;
45
47
  const setGodMode = (v)=> godMode = v;
46
48
 
47
- // This is a full list of everything in engine.all
48
49
  export {
49
50
  // Custom methods
50
51
  setCameraPos,
@@ -86,7 +87,6 @@ export {
86
87
  setMedalDisplayHeight,
87
88
  setMedalDisplayIconSize,
88
89
  setMedalsPreventUnlock,
89
- setDebugPointSize,
90
90
  setShowWatermark,
91
91
  setGodMode,
92
92
 
@@ -131,7 +131,6 @@ export {
131
131
 
132
132
  // Globals
133
133
  debug,
134
- debugPointSize,
135
134
  showWatermark,
136
135
  godMode,
137
136
  // Debug
@@ -172,6 +171,7 @@ export {
172
171
  isOverlapping,
173
172
  wave,
174
173
  formatTime,
174
+
175
175
  // Random
176
176
  rand,
177
177
  randInt,
@@ -182,13 +182,13 @@ export {
182
182
  randSeed,
183
183
  randSeeded,
184
184
 
185
- // More utilities
186
- vec2,
185
+ // Utility Classes
187
186
  Vector2,
188
- colorRGBA,
189
- colorHSLA,
190
187
  Color,
191
188
  Timer,
189
+ vec2,
190
+ colorRGBA,
191
+ colorHSLA,
192
192
 
193
193
  // Base
194
194
  EngineObject,
@@ -330,4 +330,4 @@ export {
330
330
  //engineObjectsUpdate,
331
331
  engineObjectsDestroy,
332
332
  engineObjectsCallback,
333
- };
333
+ };
package/engine/index.d.ts CHANGED
@@ -1664,7 +1664,7 @@ declare const gl_VERTEX_BYTE_STRIDE: number;
1664
1664
  /** Name of engine */
1665
1665
  declare const engineName: "LittleJS";
1666
1666
  /** Version of engine */
1667
- declare const engineVersion: "1.4.5";
1667
+ declare const engineVersion: "1.4.6";
1668
1668
  /** Frames per second to update objects
1669
1669
  * @default */
1670
1670
  declare const frameRate: 60;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "littlejsengine",
3
- "version": "1.4.5",
3
+ "version": "1.4.6",
4
4
  "description": "LittleJS - Tiny and Fast HTML5 Game Engine",
5
5
  "main": "engine/engine.all.module.js",
6
6
  "repository": {
@@ -23,14 +23,13 @@
23
23
  },
24
24
  "homepage": "https://github.com/KilledByAPixel/LittleJS",
25
25
  "scripts": {
26
- "build:esm": "node --experimental-modules engine/engineBuildModule.mjs",
27
- "build": "build.bat && npm run build:esm && npm run check-filesize"
26
+ "build": "build.bat"
28
27
  },
29
28
  "dependencies": {
30
29
  "ect-bin": "^1.4.1",
31
30
  "google-closure-compiler": "^20221102.0.1",
32
31
  "roadroller": "^2.1.0",
33
- "typescript": "^4.9.4",
32
+ "typescript": "^4.9.5",
34
33
  "uglify-js": "^3.17.4"
35
34
  }
36
35
  }
package/README.md DELETED
@@ -1,75 +0,0 @@
1
- # ![LittleJS Logo](favicon.png) LittleJS - The Tiny JavaScript Game Engine That Can
2
-
3
- ## All aboard!
4
-
5
- LittleJS is a super lightweight JavaScript game engine with a fast hybrid rendering system. It provides a comprehensive set of tools including rendering, physics, particles, sound effects, music, input handling, and debug tools. The code is very clean and well documented with a variety of examples to get you started. Choo-Choo! 🚂
6
- <div align="center">
7
-
8
- ## [Demo](https://killedbyapixel.github.io/LittleJS) | [Docs](https://killedbyapixel.github.io/LittleJS/docs) | [Trailer](https://youtu.be/chuBzGjv7Ms) | [Discord](https://discord.gg/zb7hcGkyZe)
9
- </div>
10
-
11
- ![LittleJS Screenshot](examples/screenshot.jpg)
12
-
13
- ## Examples
14
-
15
- ### [Hello World](https://killedbyapixel.github.io/LittleJS/) - Clean project with only a few things to get you started
16
- ### [Puzzle Game](https://killedbyapixel.github.io/LittleJS/examples/puzzle) - Match 3 puzzle game with HD rendering and high score tracking
17
- ### [Platformer](https://killedbyapixel.github.io/LittleJS/examples/platformer) - Platformer/shooter with procedural generation and destruction
18
- ### [Breakout](https://killedbyapixel.github.io/LittleJS/examples/breakout) - Breakout game with post processing effect
19
- ### [Stress Test](https://killedbyapixel.github.io/LittleJS/examples/stress) - Max sprite/object test and music system demo
20
- ### [Particle System Designer](https://killedbyapixel.github.io/LittleJS/examples/particles) - Particle system editor and visualizer
21
-
22
- ## Features
23
-
24
- - Very small footprint with no dependencies
25
- - Can update and render 10,000+ objects at 60fps, often many times more
26
- - Object oriented system with fast 2D physics and collision handling for axis aligned boxes
27
- - Positional audio effects with [ZzFX](https://killedbyapixel.github.io/ZzFX/) and music with [ZzFXM](https://keithclark.github.io/ZzFXM/), mp3s, or wavs
28
- - Input processing system with keyboard, mouse, gamepad, and touch support
29
- - Particle effects system (particle editor/designer in progress)
30
- - Medal system tracks and displays achievements with Newgrounds and OS13k integration
31
- - Several easy to understand example projects you can build on
32
- - Apply [Shadertoy](https://www.shadertoy.com) compatible shaders for post processinge effects
33
- - Debug tools and debug rendering system
34
- - [Full documentation](https://killedbyapixel.github.io/LittleJS/docs) automatically generated from the source code block tags with [JSDoc](https://github.com/jsdoc/jsdoc)
35
- - Build system automatically combines everything, minifies, and removes unused code
36
- - For size coding competitions like [js13kGames](https://js13kgames.com/), starter project builds to a 7KB zip file
37
- - Easily build a Windows executable with [Electron](https://www.electronjs.org/) for distribution on platforms like Steam
38
- - Open Source with the [MIT license](https://github.com/KilledByAPixel/LittleJS/blob/main/LICENSE) so it can be used for anything you want
39
- - Can be imported as a JavaScript module and includes [an example module project](https://killedbyapixel.github.io/LittleJS/examples/module)
40
-
41
- ## Builds
42
-
43
- To easily include LittleJS in your game, you can use one of the 3 pre-built js files. These are also built automatically by the build scripts.
44
-
45
- - [engine.all.js](https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engine.all.js) - The full game engine with debug mode available
46
- - [engine.all.release.js](https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engine.all.release.js) - The engine optimized for release builds
47
- - [engine.all.min.js](https://github.com/KilledByAPixel/LittleJS/blob/main/engine/engine.all.min.js) - The engine in release mode and minified
48
-
49
- The hello world example includes a batch file [build.bat](https://github.com/KilledByAPixel/LittleJS/blob/main/build.bat) that compresses everything into a tiny zip file using Google Closure, UglifyJS, Roadroller, and ECT. You must run [buildSetup.bat](https://github.com/KilledByAPixel/LittleJS/blob/main/buildSetup.bat) to install the necessary npm dependencies.
50
-
51
- ## Debugging
52
-
53
- Debug builds of LittleJS have a special menu that can be opened by pressing ~, the tilde key.
54
-
55
- - ~: Debug Overlay
56
- - 1: Debug Physics
57
- - 2: Debug Particles
58
- - 3: Debug Gamepads
59
- - 4: God Mode
60
- - 5: Save Screenshot
61
-
62
- ## Games Made With LittleJS
63
-
64
- - [Space Huggers](https://www.newgrounds.com/portal/view/819609) - Run and gun platformer with procedural levels
65
- - [Undergrowth](https://undergrowth.squidband.uk/) - An interactive music videogame for the band Squid
66
- - [Space Huggers - JS13K Edition](https://github.com/KilledByAPixel/SpaceHuggers) - Original js13k game with source code
67
- - [Isletopia](https://store.steampowered.com/app/1861260/Isletopia) - Relaxing strategy game of greenifying barren islands
68
- - [Dead Again](https://js13kgames.com/entries/dead-again) - Top down survial horror by [sanojian & repsej](https://github.com/sanojian/js13k_2022)
69
- - [Hel's Trial](https://js13kgames.com/entries/hels-trial) - Turn based RPG by [Sebastian Dorn](https://github.com/sebadorn/js13k-2022-death)
70
- - [Bit Butcher](https://js13kgames.com/entries/bit-butcher) - Survival crafting game by [Deathray Games](https://github.com/deathraygames/bit-butcher)
71
- - [Necrotic Commander](https://js13kgames.com/entries/necrotic-commander) - Tower defense game by [Daniel Jeffery](https://github.com/d-jeffery/NecroticCommander)
72
- - [Boxing up Bamboo](https://patrickgh3.itch.io/boxing-up-bamboo) - A challenging puzzle game by [Patrick Traynor](https://cwpat.me/about)
73
- - Send me your games!
74
-
75
- ![LittleJS Logo](favicon.png)
@@ -1,14 +0,0 @@
1
- import fs from 'fs'; // node
2
-
3
- const files = [
4
- { engine: './engine/engine.all.js', output: './engine/engine.all.module.js' },
5
- { engine: './engine/engine.all.release.js', output: './engine/engine.all.release.module.js' },
6
- ];
7
-
8
- const footerFile = fs.readFileSync('./engine/engineExportModule.js');
9
-
10
- files.forEach(({ engine, output }) => {
11
- const engineFile = fs.readFileSync(engine);
12
- const file = [engineFile, footerFile].join('\n');
13
- fs.writeFileSync(output, file);
14
- });