littlejsengine 1.18.18 → 1.18.19

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@@ -35,7 +35,7 @@ const engineName = 'LittleJS';
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  * @type {string}
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  * @default
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  * @memberof Engine */
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- const engineVersion = '1.18.18';
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+ const engineVersion = '1.18.19';
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  /** Frames per second to update
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  * @type {number}
@@ -3669,8 +3669,6 @@ class EngineObject
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  // notify objects of collision and check if should be resolved
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  const collide1 = this.collideWithObject(o);
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- // callback may have destroyed us; stop resolving against more objects
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- if (this.destroyed) return;
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  const collide2 = o.collideWithObject(this);
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  if (!collide1 || !collide2) continue;
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