littlejsengine 1.11.7 → 1.11.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/littlejs.d.ts +14 -14
- package/dist/littlejs.esm.js +27 -24
- package/dist/littlejs.esm.min.js +1 -1
- package/dist/littlejs.js +27 -23
- package/dist/littlejs.min.js +1 -1
- package/dist/littlejs.release.js +27 -23
- package/examples/index.html +9 -3
- package/examples/shorts/shapes.js +2 -2
- package/package.json +1 -1
- package/reference.md +3 -3
- package/src/engine.js +1 -1
- package/src/engineDraw.js +5 -1
- package/src/engineExport.js +0 -1
- package/src/engineObject.js +3 -3
- package/src/engineUtilities.js +18 -18
- package/.vscode/launch.json +0 -14
package/dist/littlejs.js
CHANGED
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@@ -744,7 +744,7 @@ class RandomGenerator
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this.seed ^= this.seed << 13;
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this.seed ^= this.seed >>> 17;
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this.seed ^= this.seed << 5;
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-
return valueB + (valueA - valueB) *
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return valueB + (valueA - valueB) * ((this.seed >>> 0) / 2**32);
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}
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/** Returns a floored seeded random value the two values passed in
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@@ -933,11 +933,11 @@ class Vector2
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return this.x*v.y - this.y*v.x;
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}
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/** Returns the angle of this vector, up is angle 0
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/** Returns the clockwise angle of this vector, up is angle 0
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* @return {Number} */
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angle() { return Math.atan2(this.x, this.y); }
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/** Sets this vector with angle and length passed in
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/** Sets this vector with clockwise angle and length passed in
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* @param {Number} [angle]
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* @param {Number} [length]
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* @return {Vector2} */
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@@ -948,13 +948,13 @@ class Vector2
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return this;
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}
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/** Returns copy of this vector rotated by the angle passed in
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/** Returns copy of this vector rotated by the clockwise angle passed in
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* @param {Number} angle
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* @return {Vector2} */
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rotate(angle)
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{
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const c = Math.cos(angle), s = Math.sin(angle);
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return new Vector2(this.x*c
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const c = Math.cos(-angle), s = Math.sin(-angle);
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return new Vector2(this.x*c - this.y*s, this.x*s + this.y*c);
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}
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/** Set the integer direction of this vector, corresponding to multiples of 90 degree rotation (0-3)
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@@ -1289,57 +1289,57 @@ class Color
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///////////////////////////////////////////////////////////////////////////////
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// default colors
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-
/** Color - White
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/** Color - White #ffffff
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* @type {Color}
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* @memberof Utilities */
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const WHITE = rgb();
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const WHITE = rgb();
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-
/** Color - Black
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/** Color - Black #000000
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* @type {Color}
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* @memberof Utilities */
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const BLACK = rgb(0,0,0);
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-
/** Color - Gray
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/** Color - Gray #808080
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* @type {Color}
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* @memberof Utilities */
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const GRAY = rgb(.5,.5,.5);
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-
/** Color - Red
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/** Color - Red #ff0000
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* @type {Color}
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* @memberof Utilities */
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const RED = rgb(1,0,0);
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-
/** Color - Orange
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/** Color - Orange #ff8000
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* @type {Color}
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* @memberof Utilities */
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const ORANGE = rgb(1,.5,0);
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-
/** Color - Yellow
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/** Color - Yellow #ffff00
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* @type {Color}
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* @memberof Utilities */
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const YELLOW = rgb(1,1,0);
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/** Color - Green
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/** Color - Green #00ff00
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* @type {Color}
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* @memberof Utilities */
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const GREEN = rgb(0,1,0);
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-
/** Color - Cyan
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/** Color - Cyan #00ffff
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* @type {Color}
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* @memberof Utilities */
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const CYAN = rgb(0,1,1);
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-
/** Color - Blue
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/** Color - Blue #0000ff
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* @type {Color}
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* @memberof Utilities */
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const BLUE = rgb(0,0,1);
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-
/** Color - Purple
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/** Color - Purple #8000ff
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* @type {Color}
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* @memberof Utilities */
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const PURPLE = rgb(.5,0,1);
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-
/** Color - Magenta
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/** Color - Magenta #ff00ff
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* @type {Color}
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* @memberof Utilities */
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const MAGENTA = rgb(1,0,1);
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@@ -2009,7 +2009,7 @@ class EngineObject
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{
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// copy parent pos/angle
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const mirror = parent.getMirrorSign();
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this.pos = this.localPos.multiply(vec2(mirror,1)).rotate(
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this.pos = this.localPos.multiply(vec2(mirror,1)).rotate(parent.angle).add(parent.pos);
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this.angle = mirror*this.localAngle + parent.angle;
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}
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@@ -2237,11 +2237,11 @@ class EngineObject
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/** Convert from local space to world space for a vector (rotation only)
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* @param {Vector2} vec - local space vector */
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localToWorldVector(vec) { return vec.rotate(
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localToWorldVector(vec) { return vec.rotate(this.angle); }
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/** Convert from world space to local space for a vector (rotation only)
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* @param {Vector2} vec - world space vector */
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worldToLocalVector(vec) { return vec.rotate(this.angle); }
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worldToLocalVector(vec) { return vec.rotate(-this.angle); }
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/** Called to check if a tile collision should be resolved
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* @param {Number} tileData - the value of the tile at the position
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@@ -2562,6 +2562,8 @@ function drawTile(pos, size=vec2(1), tileInfo, color=new Color,
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ASSERT(!context || !useWebGL, 'context only supported in canvas 2D mode');
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ASSERT(typeof tileInfo !== 'number' || !tileInfo,
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'this is an old style calls, to fix replace it with tile(tileIndex, tileSize)');
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ASSERT(isVector2(pos) && isVector2(size));
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ASSERT(isColor(color) && isColor(additiveColor));
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const textureInfo = tileInfo && tileInfo.getTextureInfo();
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if (useWebGL)
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@@ -2615,7 +2617,7 @@ function drawTile(pos, size=vec2(1), tileInfo, color=new Color,
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else
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{
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// if no tile info, force untextured
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context.fillStyle = color;
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context.fillStyle = color.toString();
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context.fillRect(-.5, -.5, 1, 1);
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}
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}, screenSpace, context);
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@@ -2662,6 +2664,7 @@ function drawLine(posA, posB, thickness=.1, color, useWebGL, screenSpace, contex
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* @memberof Draw */
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function drawPoly(points, color=new Color, lineWidth=0, lineColor=new Color(0,0,0), screenSpace, context=mainContext)
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{
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ASSERT(isColor(color) && isColor(lineColor));
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context.fillStyle = color.toString();
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context.beginPath();
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for (const point of screenSpace ? points : points.map(worldToScreen))
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@@ -2689,6 +2692,7 @@ function drawPoly(points, color=new Color, lineWidth=0, lineColor=new Color(0,0,
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* @memberof Draw */
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function drawEllipse(pos, width=1, height=1, angle=0, color=new Color, lineWidth=0, lineColor=new Color(0,0,0), screenSpace, context=mainContext)
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{
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ASSERT(isColor(color) && isColor(lineColor));
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if (!screenSpace)
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{
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pos = worldToScreen(pos);
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@@ -5309,7 +5313,7 @@ const engineName = 'LittleJS';
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* @type {String}
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* @default
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* @memberof Engine */
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const engineVersion = '1.11.
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const engineVersion = '1.11.9';
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/** Frames per second to update
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* @type {Number}
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package/dist/littlejs.min.js
CHANGED
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@@ -1 +1 @@
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1
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-
let showWatermark=0,debugKey="";const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0;function ASSERT(){}function debugInit(){}function debugUpdate(){}function debugRender(){}function debugRect(){}function debugPoly(){}function debugCircle(){}function debugPoint(){}function debugLine(){}function debugOverlap(){}function debugText(){}function debugClear(){}function debugScreenshot(){}function debugSaveCanvas(){}function debugSaveText(){}function debugSaveDataURL(){}const PI=Math.PI;function abs(a){return Math.abs(a)}function min(a,b){return Math.min(a,b)}function max(a,b){return Math.max(a,b)}function sign(a){return Math.sign(a)}function mod(a,b=1){return(a%b+b)%b}function clamp(a,b=0,c=1){return a<b?b:a>c?c:a}function percent(a,b,c){return(c-=b)?clamp((a-b)/c):0}function lerp(a,b,c){return b+clamp(a)*(c-b)}function distanceWrap(a,b,c=1){a=(a-b)%c;return 2*a%c-a}function lerpWrap(a,b,c,d=1){return c+clamp(a)*distanceWrap(b,c,d)}function distanceAngle(a,b){return distanceWrap(a,b,2*PI)}function lerpAngle(a,b,c){return lerpWrap(a,b,c,2*PI)}function smoothStep(a){return a*a*(3-2*a)}function nearestPowerOfTwo(a){return 2**Math.ceil(Math.log2(a))}function isOverlapping(a,b,c,d=vec2()){return 2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y}function isIntersecting(a,b,c,d){c=c.subtract(d.scale(.5));d=c.add(d);b=b.subtract(a);c=a.subtract(c);d=a.subtract(d);a=[-b.x,b.x,-b.y,b.y];b=[c.x,-d.x,c.y,-d.y];c=0;d=1;for(let e=4;e--;)if(a[e]){const f=b[e]/a[e];if(0>a[e]){if(f>d)return!1;c=max(f,c)}else{if(f<c)return!1;d=min(f,d)}}else if(0>b[e])return!1;return!0}function wave(a=1,b=1,c=time){return b/2*(1-Math.cos(c*a*2*PI))}function formatTime(a){return(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0)}function rand(a=1,b=0){return b+Math.random()*(a-b)}function randInt(a,b=0){return Math.floor(rand(a,b))}function randSign(){return 2*randInt(2)-1}function randVector(a=1){return(new Vector2).setAngle(rand(2*PI),a)}function randInCircle(a=1,b=0){return 0<a?randVector(a*rand(b/a,1)**.5):new Vector2}function randColor(a=new Color,b=new Color(0,0,0,1),c=!1){return c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a))}class RandomGenerator{constructor(a){this.seed=a}float(a=1,b=0){this.seed^=this.seed<<13;this.seed^=this.seed>>>17;this.seed^=this.seed<<5;return b+(a-b)*abs(this.seed%1e8)/1e8}int(a,b=0){return Math.floor(this.float(a,b))}sign(){return.5<this.float()?1:-1}}function vec2(a=0,b){return"number"==typeof a?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y)}function isVector2(a){return a instanceof Vector2}class Vector2{constructor(a=0,b=0){this.x=a;this.y=b;ASSERT(this.isValid())}set(a=0,b=0){this.x=a;this.y=b;ASSERT(this.isValid());return this}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){ASSERT(isVector2(a));return this.distanceSquared(a)**.5}distanceSquared(a){ASSERT(isVector2(a));return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(a);a=Math.sin(a);return new Vector2(this.x*b+this.y*a,this.x*a+this.y*b)}setDirection(a,b=1){a=mod(a,4);ASSERT(0==a||1==a||2==a||3==a);return vec2(a%2?a-1?-b:b:0,a%2?0:a?-b:b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){ASSERT(isVector2(a));return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}isValid(){return"number"==typeof this.x&&!isNaN(this.x)&&"number"==typeof this.y&&!isNaN(this.y)}}function rgb(a,b,c,d){return new Color(a,b,c,d)}function hsl(a,b,c,d){return(new Color).setHSLA(a,b,c,d)}function isColor(a){return a instanceof Color}class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d;ASSERT(this.isValid())}set(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d;ASSERT(this.isValid());return this}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){ASSERT(isColor(a));return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){ASSERT(isColor(a));return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){ASSERT(isColor(a));return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){ASSERT(isColor(a));return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){ASSERT(isColor(a));return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){a=mod(a,1);b=clamp(b);c=clamp(c);b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,k)=>1>6*(k=mod(k,1))?f+6*(g-f)*k:1>2*k?g:2>3*k?f+(g-f)*(4-6*k):f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;ASSERT(this.isValid());return this}HSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let k=0,h=0;if(e!=f){let m=e-f;h=.5<g?m/(2-e-f):m/(e+f);a==e?k=(b-c)/m+(b<c?6:0):b==e?k=(c-a)/m+2:c==e&&(k=(a-b)/m+4)}return[k/6,h,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=!0){const b=c=>(16>(c=255*clamp(c)|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){ASSERT("string"==typeof a&&"#"==a[0]);ASSERT([4,5,7,9].includes(a.length),"Invalid hex");6>a.length?(this.r=clamp(parseInt(a[1],16)/15),this.g=clamp(parseInt(a[2],16)/15),this.b=clamp(parseInt(a[3],16)/15),this.a=5==a.length?clamp(parseInt(a[4],16)/15):1):(this.r=clamp(parseInt(a.slice(1,3),16)/255),this.g=clamp(parseInt(a.slice(3,5),16)/255),this.b=clamp(parseInt(a.slice(5,7),16)/255),this.a=9==a.length?clamp(parseInt(a.slice(7,9),16)/255):1);ASSERT(this.isValid());return this}rgbaInt(){const a=255*clamp(this.r)|0,b=255*clamp(this.g)<<8,c=255*clamp(this.b)<<16,d=255*clamp(this.a)<<24;return a+b+c+d}isValid(){return"number"==typeof this.r&&!isNaN(this.r)&&"number"==typeof this.g&&!isNaN(this.g)&&"number"==typeof this.b&&!isNaN(this.b)&&"number"==typeof this.a&&!isNaN(this.a)}}const WHITE=rgb(),BLACK=rgb(0,0,0),GRAY=rgb(.5,.5,.5),RED=rgb(1,0,0),ORANGE=rgb(1,.5,0),YELLOW=rgb(1,1,0),GREEN=rgb(0,1,0),CYAN=rgb(0,1,1),BLUE=rgb(0,0,1),PURPLE=rgb(.5,0,1),MAGENTA=rgb(1,0,1);class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<this.time}elapsed(){return time>=this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?1-percent(this.time-time,0,this.setTime):0}toString(){if(debug)return this.isSet()?Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after"):"unset"}valueOf(){return this.get()}}let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1080),canvasFixedSize=vec2(),canvasPixelated=!0,tilesPixelated=!0,fontDefault="arial",showSplashScreen=!1,headlessMode=!1,glEnable=!0,glOverlay=!0,tileSizeDefault=vec2(16),tileFixBleedScale=0,enablePhysicsSolver=!0,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=!0,gamepadDirectionEmulateStick=!0,inputWASDEmulateDirection=!0,touchInputEnable=!0,touchGamepadEnable=!1,touchGamepadAnalog=!0,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=!0,soundEnable=!0,soundVolume=.3,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock=!1;function setCameraPos(a){cameraPos=a}function setCameraScale(a){cameraScale=a}function setCanvasMaxSize(a){canvasMaxSize=a}function setCanvasFixedSize(a){canvasFixedSize=a}function setCanvasPixelated(a){canvasPixelated=a}function setTilesPixelated(a){tilesPixelated=a}function setFontDefault(a){fontDefault=a}function setShowSplashScreen(a){showSplashScreen=a}function setHeadlessMode(a){headlessMode=a}function setGlEnable(a){glEnable=a}function setGlOverlay(a){glOverlay=a}function setTileSizeDefault(a){tileSizeDefault=a}function setTileFixBleedScale(a){tileFixBleedScale=a}function setEnablePhysicsSolver(a){enablePhysicsSolver=a}function setObjectDefaultMass(a){objectDefaultMass=a}function setObjectDefaultDamping(a){objectDefaultDamping=a}function setObjectDefaultAngleDamping(a){objectDefaultAngleDamping=a}function setObjectDefaultElasticity(a){objectDefaultElasticity=a}function setObjectDefaultFriction(a){objectDefaultFriction=a}function setObjectMaxSpeed(a){objectMaxSpeed=a}function setGravity(a){gravity=a}function setParticleEmitRateScale(a){particleEmitRateScale=a}function setGamepadsEnable(a){gamepadsEnable=a}function setGamepadDirectionEmulateStick(a){gamepadDirectionEmulateStick=a}function setInputWASDEmulateDirection(a){inputWASDEmulateDirection=a}function setTouchInputEnable(a){touchInputEnable=a}function setTouchGamepadEnable(a){touchGamepadEnable=a}function setTouchGamepadAnalog(a){touchGamepadAnalog=a}function setTouchGamepadSize(a){touchGamepadSize=a}function setTouchGamepadAlpha(a){touchGamepadAlpha=a}function setVibrateEnable(a){vibrateEnable=a}function setSoundEnable(a){soundEnable=a}function setSoundVolume(a){soundVolume=a;soundEnable&&!headlessMode&&audioGainNode&&(audioGainNode.gain.value=a)}function setSoundDefaultRange(a){soundDefaultRange=a}function setSoundDefaultTaper(a){soundDefaultTaper=a}function setMedalDisplayTime(a){medalDisplayTime=a}function setMedalDisplaySlideTime(a){medalDisplaySlideTime=a}function setMedalDisplaySize(a){medalDisplaySize=a}function setMedalDisplayIconSize(a){medalDisplayIconSize=a}function setMedalsPreventUnlock(a){medalsPreventUnlock=a}function setShowWatermark(a){showWatermark=a}function setDebugKey(a){debugKey=a}class EngineObject{constructor(a=vec2(),b=vec2(1),c,d=0,e=new Color,f=0){ASSERT(isVector2(a)&&isVector2(b),"ensure pos and size are vec2s");ASSERT("number"!==typeof c||!c,"old style tile setup");this.pos=a.copy();this.size=b;this.drawSize=void 0;this.tileInfo=c;this.angle=d;this.color=e;this.additiveColor=void 0;this.mirror=!1;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=f;this.velocity=vec2();this.angleVelocity=0;this.spawnTime=time;this.children=[];this.clampSpeedLinear=!0;this.parent=void 0;this.localPos=vec2();this.localAngle=0;this.collideRaycast=this.isSolid=this.collideSolidObjects=this.collideTiles=!1;engineObjects.push(this)}updateTransforms(){const a=this.parent;if(a){const b=a.getMirrorSign();this.pos=this.localPos.multiply(vec2(b,1)).rotate(-a.angle).add(a.pos);this.angle=b*this.localAngle+a.angle}for(const b of this.children)b.updateTransforms()}update(){if(!this.parent){if(this.clampSpeedLinear)this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed);else{var a=this.velocity.lengthSquared();a>objectMaxSpeed*objectMaxSpeed&&(a=objectMaxSpeed/a**.5,this.velocity.x*=a,this.velocity.y*=a)}a=this.pos.copy();this.velocity.x*=this.damping;this.velocity.y*=this.damping;this.mass&&(this.velocity.y+=gravity*this.gravityScale);this.pos.x+=this.velocity.x;this.pos.y+=this.velocity.y;this.angle+=this.angleVelocity*=this.angleDamping;ASSERT(0<=this.angleDamping&&1>=this.angleDamping);ASSERT(0<=this.damping&&1>=this.damping);if(enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;c=this.collideWithObject(d);var e=d.collideWithObject(this);if(!c||!e)continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugOverlap(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const k=2*abs(a.y-d.pos.y)<e.y;var g=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f||g||!k)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const h=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,g,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,g,h)}!f&&k&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugOverlap(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){d=tileCollisionTest(vec2(a.x,this.pos.y),this.size,this);c=tileCollisionTest(vec2(this.pos.x,a.y),this.size,this);if(d||!c)this.velocity.y*=-this.elasticity,(this.groundObject=b)?this.pos.y=(a.y-this.size.y/2|0)+this.size.y/2+1e-4:this.pos.y=a.y;c&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity);debugOverlay&&debugPhysics&&debugRect(this.pos,this.size,"#f00")}}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileInfo,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}localToWorld(a){return this.pos.add(a.rotate(this.angle))}worldToLocal(a){return a.subtract(this.pos).rotate(-this.angle)}localToWorldVector(a){return a.rotate(-this.angle)}worldToLocalVector(a){return a.rotate(this.angle)}collideWithTile(a,b){return 0<a}collideWithObject(a){return!0}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=!0,b=!0,c=!0,d=!0){ASSERT(a||!b,"solid objects must be set to collide");this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c;this.collideRaycast=d}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}renderDebugInfo(){if(debug){const a=vec2(max(this.size.x,.2),max(this.size.y,.2)),b=rgb(this.collideTiles?1:0,this.collideSolidObjects?1:0,this.isSolid?1:0,this.parent?.2:.5),c=this.parent?rgb(1,1,1,.5):rgb(0,0,0,.8);drawRect(this.pos,a,b,this.angle,!1);drawRect(this.pos,a.scale(.8),c,this.angle,!1);this.parent&&drawLine(this.pos,this.parent.pos,.1,rgb(0,0,1,.5),!1)}}}let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2(),textureInfos=[],drawCount;function tile(a=vec2(),b=tileSizeDefault,c=0,d=0){if(headlessMode)return new TileInfo;"number"===typeof b&&(ASSERT(0<b),b=vec2(b));var e=textureInfos[c];ASSERT(!!e,"Texture not loaded");const f=b.add(vec2(2*d));"number"===typeof a&&(e=e.size.x/f.x|0,a=0<e?vec2(a%e,a/e|0):vec2());a=vec2(a.x*f.x+d,a.y*f.y+d);return new TileInfo(a,b,c,d)}class TileInfo{constructor(a=vec2(),b=tileSizeDefault,c=0,d=0){this.pos=a.copy();this.size=b.copy();this.textureIndex=c;this.padding=d}offset(a){return new TileInfo(this.pos.add(a),this.size,this.textureIndex)}frame(a){ASSERT("number"==typeof a);return this.offset(vec2(a*(this.size.x+2*this.padding),0))}getTextureInfo(){return textureInfos[this.textureIndex]}}class TextureInfo{constructor(a){this.image=a;this.size=vec2(a.width,a.height);this.glTexture=glEnable&&glCreateTexture(a)}}function screenToWorld(a){return new Vector2((a.x-mainCanvasSize.x/2+.5)/cameraScale+cameraPos.x,(a.y-mainCanvasSize.y/2+.5)/-cameraScale+cameraPos.y)}function worldToScreen(a){return new Vector2((a.x-cameraPos.x)*cameraScale+mainCanvasSize.x/2-.5,(a.y-cameraPos.y)*-cameraScale+mainCanvasSize.y/2-.5)}function getCameraSize(){return mainCanvasSize.scale(1/cameraScale)}function drawTile(a,b=vec2(1),c,d=new Color,e=0,f,g=new Color(0,0,0,0),k=glEnable,h,m){ASSERT(!m||!k,"context only supported in canvas 2D mode");ASSERT("number"!==typeof c||!c,"this is an old style calls, to fix replace it with tile(tileIndex, tileSize)");const n=c&&c.getTextureInfo();if(k)if(h&&(a=screenToWorld(a),b=b.scale(1/cameraScale)),n){var l=vec2(1).divide(n.size);k=c.pos.x*l.x;h=c.pos.y*l.y;m=c.size.x*l.x;const p=c.size.y*l.y;l=l.scale(tileFixBleedScale);glSetTexture(n.glTexture);glDraw(a.x,a.y,f?-b.x:b.x,b.y,e,k+l.x,h+l.y,k-l.x+m,h-l.y+p,d.rgbaInt(),g.rgbaInt())}else glDraw(a.x,a.y,b.x,b.y,e,0,0,0,0,0,d.rgbaInt());else showWatermark&&++drawCount,b=vec2(b.x,-b.y),drawCanvas2D(a,b,e,f,p=>{if(n){const q=c.pos.x+tileFixBleedScale,r=c.pos.y+tileFixBleedScale,x=c.size.x-2*tileFixBleedScale,v=c.size.y-2*tileFixBleedScale;p.globalAlpha=d.a;p.drawImage(n.image,q,r,x,v,-.5,-.5,1,1);p.globalAlpha=1}else p.fillStyle=d,p.fillRect(-.5,-.5,1,1)},h,m)}function drawRect(a,b,c,d,e,f,g){drawTile(a,b,void 0,c,d,!1,void 0,e,f,g)}function drawLine(a,b,c=.1,d,e,f,g){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e,f,g)}function drawPoly(a,b=new Color,c=0,d=new Color(0,0,0),e,f=mainContext){f.fillStyle=b.toString();f.beginPath();for(const g of e?a:a.map(worldToScreen))f.lineTo(g.x,g.y);f.closePath();f.fill();c&&(f.strokeStyle=d.toString(),f.lineWidth=e?c:c*cameraScale,f.stroke())}function drawEllipse(a,b=1,c=1,d=0,e=new Color,f=0,g=new Color(0,0,0),k,h=mainContext){k||(a=worldToScreen(a),b*=cameraScale,c*=cameraScale,f*=cameraScale);h.fillStyle=e.toString();h.beginPath();h.ellipse(a.x,a.y,b,c,d,0,9);h.fill();f&&(h.strokeStyle=g.toString(),h.lineWidth=f,h.stroke())}function drawCircle(a,b=1,c=new Color,d=0,e=new Color(0,0,0),f,g=mainContext){drawEllipse(a,b,b,0,c,d,e,f,g)}function drawCanvas2D(a,b,c,d,e,f,g=mainContext){f||(a=worldToScreen(a),b=b.scale(cameraScale));g.save();g.translate(a.x+.5,a.y+.5);g.rotate(c);g.scale(d?-b.x:b.x,-b.y);e(g);g.restore()}function drawText(a,b,c=1,d,e=0,f,g,k,h,m=mainContext){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,k,h,m)}function drawTextOverlay(a,b,c=1,d,e=0,f,g,k,h){drawText(a,b,c,d,e,f,g,k,h,overlayContext)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",k=fontDefault,h,m=overlayContext){m.fillStyle=d.toString();m.lineWidth=e;m.strokeStyle=f.toString();m.textAlign=g;m.font=c+"px "+k;m.textBaseline="middle";m.lineJoin="round";b=b.copy();a=(a+"").split("\n");b.y-=(a.length-1)*c/2;a.forEach(n=>{e&&m.strokeText(n,b.x,b.y,h);m.fillText(n,b.x,b.y,h);b.y+=c})}function setBlendMode(a,b=glEnable,c){ASSERT(!c||!b,"context only supported in canvas 2D mode");b?glAdditive=a:(c||=mainContext,c.globalCompositeOperation=a?"lighter":"source-over")}function combineCanvases(){glCopyToContext(mainContext,!0);mainContext.drawImage(overlayCanvas,0,0);glClearCanvas();overlayCanvas.width|=0}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.context=d}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();const f=this.tileSize,g=f.add(this.paddingSize).scale(c),k=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((h,m)=>{const n=d?h.length*f.x*c/2|0:0;for(let q=h.length;q--;){var l=h[q].charCodeAt(0);if(32>l||127<l)l=127;var p=l-32;l=p%k;p=p/k|0;const r=b.add(vec2(q,m).multiply(g));e.drawImage(this.image,l*f.x,p*f.y,f.x,f.y,r.x-n,r.y,f.x*c,f.y*c)}});e.restore()}}function isFullscreen(){return!!document.fullscreenElement}function toggleFullscreen(){const a=mainCanvas.parentElement;isFullscreen()?document.exitFullscreen&&document.exitFullscreen():a.requestFullscreen&&a.requestFullscreen()}function setCursor(a="auto"){mainCanvas.parentElement.style.cursor=a}function keyIsDown(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&1)}function keyWasPressed(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&2)}function keyWasReleased(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&4)}function keyDirection(a="ArrowUp",b="ArrowDown",c="ArrowLeft",d="ArrowRight"){return vec2((keyIsDown(d)?1:0)-(keyIsDown(c)?1:0),(keyIsDown(a)?1:0)-(keyIsDown(b)?1:0))}function clearInput(){inputData=[[]];touchGamepadButtons=[]}const mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=!1,preventDefaultInput=!1;function gamepadIsDown(a,b=0){return keyIsDown(a,b+1)}function gamepadWasPressed(a,b=0){return keyWasPressed(a,b+1)}function gamepadWasReleased(a,b=0){return keyWasReleased(a,b+1)}function gamepadStick(a,b=0){return gamepadStickData[b]?gamepadStickData[b][a]||vec2():vec2()}let inputData=[[]];function inputUpdate(){headlessMode||(touchInputEnable&&isTouchDevice||document.hasFocus()||clearInput(),mousePos=screenToWorld(mousePosScreen),gamepadsUpdate())}function inputUpdatePost(){if(!headlessMode){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}}function inputInit(){function a(b){return inputWASDEmulateDirection?"KeyW"==b?"ArrowUp":"KeyS"==b?"ArrowDown":"KeyA"==b?"ArrowLeft":"KeyD"==b?"ArrowRight":b:b}headlessMode||(onkeydown=b=>{b.repeat||(isUsingGamepad=!1,inputData[0][b.code]=3,inputWASDEmulateDirection&&(inputData[0][a(b.code)]=3));preventDefaultInput&&b.preventDefault()},onkeyup=b=>{inputData[0][b.code]=4;inputWASDEmulateDirection&&(inputData[0][a(b.code)]=4)},onmousedown=b=>{soundEnable&&!headlessMode&&audioContext&&"running"!=audioContext.state&&audioContext.resume();isUsingGamepad=!1;inputData[0][b.button]=3;mousePosScreen=mouseEventToScreen(b);b.button&&b.preventDefault()},onmouseup=b=>inputData[0][b.button]=inputData[0][b.button]&2|4,onmousemove=b=>mousePosScreen=mouseEventToScreen(b),onwheel=b=>mouseWheel=b.ctrlKey?0:sign(b.deltaY),oncontextmenu=b=>!1,onblur=b=>clearInput(),isTouchDevice&&touchInputEnable&&touchInputInit())}function mouseEventToScreen(a){const b=mainCanvas.getBoundingClientRect(),c=percent(a.x,b.left,b.right);a=percent(a.y,b.top,b.bottom);return vec2(c*mainCanvas.width,a*mainCanvas.height)}const gamepadStickData=[];function gamepadsUpdate(){const a=g=>{const k=h=>.3<h?percent(h,.3,.8):-.3>h?-percent(-h,.3,.8):0;return vec2(k(g.x),k(-g.y)).clampLength()};if(touchGamepadEnable&&isTouchDevice&&(ASSERT(touchGamepadButtons,"set touchGamepadEnable before calling init!"),touchGamepadTimer.isSet())){var b=gamepadStickData[0]||(gamepadStickData[0]=[]);b[0]=vec2();touchGamepadAnalog?b[0]=a(touchGamepadStick):.3<touchGamepadStick.lengthSquared()&&(b[0].x=Math.round(touchGamepadStick.x),b[0].y=-Math.round(touchGamepadStick.y),b[0]=b[0].clampLength());b=inputData[1]||(inputData[1]=[]);for(var c=10;c--;){var d=3==c?2:2==c?3:c,e=gamepadIsDown(d,0);b[d]=touchGamepadButtons[c]?e?1:3:e?4:0}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(debug||document.hasFocus()))for(b=navigator.getGamepads(),c=b.length;c--;){e=b[c];const g=inputData[c+1]||(inputData[c+1]=[]);d=gamepadStickData[c]||(gamepadStickData[c]=[]);if(e){for(var f=0;f<e.axes.length-1;f+=2)d[f>>1]=a(vec2(e.axes[f],e.axes[f+1]));for(f=e.buttons.length;f--;){const k=e.buttons[f],h=gamepadIsDown(f,c);g[f]=k.pressed?h?1:3:h?4:0;isUsingGamepad||=!c&&k.pressed}gamepadDirectionEmulateStick&&(e=vec2((gamepadIsDown(15,c)&&1)-(gamepadIsDown(14,c)&&1),(gamepadIsDown(12,c)&&1)-(gamepadIsDown(13,c)&&1)),e.lengthSquared()&&(d[0]=e.clampLength()));touchGamepadEnable&&isUsingGamepad&&touchGamepadTimer.unset()}}}function vibrate(a=100){vibrateEnable&&!headlessMode&&navigator&&navigator.vibrate&&navigator.vibrate(a)}function vibrateStop(){vibrate(0)}const isTouchDevice=!headlessMode&&void 0!==window.ontouchstart;let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function touchInputInit(){function a(e){soundEnable&&!headlessMode&&audioContext&&"running"!=audioContext.state&&audioContext.resume();const f=e.touches.length;if(f){const g=vec2(e.touches[0].clientX,e.touches[0].clientY);mousePosScreen=mouseEventToScreen(g);d?isUsingGamepad=touchGamepadEnable:inputData[0][0]=3}else d&&(inputData[0][0]=inputData[0][0]&2|4);d=f;document.hasFocus()&&e.preventDefault();return!0}function b(e){touchGamepadStick=vec2();touchGamepadButtons=[];isUsingGamepad=!0;if(e.touches.length&&(touchGamepadTimer.set(),paused&&!d)){touchGamepadButtons[9]=1;a(e);return}const f=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),g=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),k=mainCanvasSize.scale(.5);for(const m of e.touches){var h=mouseEventToScreen(vec2(m.clientX,m.clientY));h.distance(f)<touchGamepadSize?touchGamepadStick=h.subtract(f).scale(2/touchGamepadSize).clampLength():h.distance(g)<touchGamepadSize?(h=h.subtract(g).direction(),touchGamepadButtons[h]=1):h.distance(k)<touchGamepadSize&&!d&&(touchGamepadButtons[9]=1)}a(e);return!0}let c=a;touchGamepadEnable&&(c=b,touchGamepadButtons=[],touchGamepadStick=vec2());document.addEventListener("touchstart",e=>c(e),{passive:!1});document.addEventListener("touchmove",e=>c(e),{passive:!1});document.addEventListener("touchend",e=>c(e),{passive:!1});onmousedown=onmouseup=()=>0;let d}function touchGamepadRender(){if(touchInputEnable&&isTouchDevice&&!headlessMode&&touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer.get(),4,3);if(a&&!paused){var b=overlayContext;b.save();b.globalAlpha=a*touchGamepadAlpha;b.strokeStyle="#fff";b.lineWidth=3;b.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";b.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)b.arc(a.x,a.y,touchGamepadSize/2,0,9),b.fill();else for(var c=10;c--;){var d=c*PI/4;b.arc(a.x,a.y,.6*touchGamepadSize,d+PI/8,d+PI/8);c%2&&b.arc(a.x,a.y,.33*touchGamepadSize,d,d);1==c&&b.fill()}b.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(c=4;c--;)d=a.add(vec2().setDirection(c,touchGamepadSize/2)),b.fillStyle=touchGamepadButtons[c]?"#fff":"#000",b.beginPath(),b.arc(d.x,d.y,touchGamepadSize/4,0,9),b.fill(),b.stroke();b.restore()}}}let audioContext=new AudioContext,audioGainNode;function audioInit(){soundEnable&&!headlessMode&&(audioGainNode=audioContext.createGain(),audioGainNode.connect(audioContext.destination),audioGainNode.gain.value=soundVolume)}class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&!headlessMode&&(this.range=b,this.taper=c,this.randomness=0,a&&(this.randomness=void 0!=a[1]?a[1]:.05,a[1]=0,this.sampleChannels=[zzfxG(...a)],this.sampleRate=zzfxR))}play(a,b=1,c=1,d=1,e=!1){if(soundEnable&&!headlessMode&&this.sampleChannels){var f;if(a){if(f=this.range){const g=cameraPos.distanceSquared(a);if(g>f*f)return;b*=percent(g**.5,f,f*this.taper)}f=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);this.gainNode=audioContext.createGain();return this.source=playSamples(this.sampleChannels,b,a,f,e,this.sampleRate,this.gainNode)}}setVolume(a=1){this.gainNode&&(this.gainNode.gain.value=a)}stop(){this.source&&this.source.stop();this.source=void 0}getSource(){return this.source}playNote(a,b,c){return this.play(b,c,2**(a/12),0)}getDuration(){return this.sampleChannels&&this.sampleChannels[0].length/this.sampleRate}isLoading(){return!this.sampleChannels}}class SoundWave extends Sound{constructor(a,b=0,c,d,e){super(void 0,c,d);soundEnable&&!headlessMode&&(this.randomness=b,fetch(a).then(f=>f.arrayBuffer()).then(f=>audioContext.decodeAudioData(f)).then(f=>{this.sampleChannels=[];for(let g=f.numberOfChannels;g--;)this.sampleChannels[g]=Array.from(f.getChannelData(g));this.sampleRate=f.sampleRate}).then(()=>e&&e(this)))}}function playAudioFile(a,b=1,c=!1){if(soundEnable&&!headlessMode)return new SoundWave(a,0,0,0,d=>d.play(void 0,b,1,1,c))}class Music extends Sound{constructor(a){super(void 0);soundEnable&&!headlessMode&&(this.randomness=0,this.sampleChannels=zzfxM(...a),this.sampleRate=zzfxR)}playMusic(a,b=!1){return super.play(void 0,a,1,1,b)}}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&!headlessMode&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}function speakStop(){speechSynthesis&&speechSynthesis.cancel()}function getNoteFrequency(a,b=220){return b*2**(a/12)}function playSamples(a,b=1,c=1,d=0,e=!1,f=zzfxR,g){if(soundEnable&&!headlessMode){var k=audioContext.createBuffer(a.length,a[0].length,f),h=audioContext.createBufferSource();a.forEach((m,n)=>k.getChannelData(n).set(m));h.buffer=k;h.playbackRate.value=c;h.loop=e;g=g||audioContext.createGain();g.gain.value=b;g.connect(audioGainNode);a=new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)});h.connect(a).connect(g);"running"!=audioContext.state?audioContext.resume().then(()=>h.start()):h.start();return h}}function zzfx(...a){return playSamples([zzfxG(...a)])}const zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,k=1,h=0,m=0,n=0,l=0,p=0,q=0,r=0,x=0,v=0,D=1,z=0,E=0,A=0){let w=2*PI;var t=zzfxR;let F=h*=500*w/t/t;b=c*=rand(1+b,1-b)*w/t;let C=[],y=0,G=0,u=0,H=1,R=0,S=0,B=0,J;var L=w*abs(A)*2/t,K=Math.cos(L),M=Math.sin(L)/2/2,I=1+M;L=-2*K/I;M=(1-M)/I;let N=(1+sign(A)*K)/2/I;K=-(sign(A)+K)/I;let O=I=0,P=0,Q=0;d=d*t+9;z*=t;e*=t;f*=t;v*=t;m*=500*w/t**3;r*=w/t;n*=w/t;l*=t;p=p*t|0;for(J=d+z+e+f+v|0;u<J;C[u++]=B*a)++S%(100*x|0)||(B=g?1<g?2<g?3<g?Math.sin(y**3):clamp(Math.tan(y),1,-1):1-(2*y/w%2+2)%2:1-4*abs(Math.round(y/w)-y/w):Math.sin(y),B=(p?1-E+E*Math.sin(w*u/p):1)*sign(B)*abs(B)**k*(u<d?u/d:u<d+z?1-(u-d)/z*(1-D):u<d+z+e?D:u<J-v?(J-u-v)/f*D:0),B=v?B/2+(v>u?0:(u<J-v?1:(J-u)/v)*C[u-v|0]/2/a):B,A&&(B=Q=N*I+K*(I=O)+N*(O=B)-M*P-L*(P=Q))),t=(c+=h+=m)*Math.cos(r*G++),y+=t+t*q*Math.sin(u**5),H&&++H>l&&(c+=n,b+=n,H=0),!p||++R%p||(c=b,h=F,H=H||1);return C}function zzfxM(a,b,c,d=125){let e,f,g,k,h,m,n,l,p,q,r,x,v,D=0,z,E=[],A=[],w=[],t=0,F=0,C=1,y={},G=zzfxR/d*60>>2;for(;C;t++)E=[C=l=x=0],c.forEach((u,H)=>{n=b[u][t]||[0,0,0];C|=b[u][t]&&1;z=x+(b[u][0].length-2-(l?0:1))*G;v=H==c.length-1;e=2;for(g=x;e<n.length+v;l=++e){h=n[e];p=e==n.length+v-1&&v||q!=(n[0]||0)||h|0;for(f=0;f<G&&l;f++>G-99&&p&&1>r?r+=1/99:0)m=(1-r)*E[D++]/2||0,A[g]=(A[g]||0)-m*F+m,w[g]=(w[g++]||0)+m*F+m;h&&(r=h%1,F=n[1]||0,h|=0)&&(E=y[[q=n[D=0]||0,h]]=y[[q,h]]||(k=[...a[q]],k[2]*=2**((h-12)/12),0<h?zzfxG(...k):[]))}x=z});return[A,w]}let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}function setTileCollisionData(a,b=0){a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b)}function getTileCollisionData(a){return a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0}function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,vec2(b,e))))return!0}return!1}function tileCollisionRaycast(a,b,c){const d=b.subtract(a),e=d.length();var f=d.normalize();f=vec2(abs(1/f.x),abs(1/f.y));let g=a.floor(),k=f.x*(0>d.x?a.x-g.x:g.x-a.x+1),h=f.y*(0>d.y?a.y-g.y:g.y-a.y+1);for(;;){const m=getTileCollisionData(g);if(m&&(!c||c.collideWithTile(m,g)))return debugRaycast&&debugLine(a,b,"#f00",.02),debugRaycast&&debugPoint(g.add(vec2(.5)),"#ff0"),g.add(vec2(.5));if(k>e&&h>e)break;k>h?(g.y+=sign(d.y),h+=f.y):(g.x+=sign(d.x),k+=f.x)}debugRaycast&&debugLine(a,b,"#00f",.02)}class TileLayerData{constructor(a,b=0,c=!1,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=0;this.mirror=!1;this.color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tile(),d=vec2(1),e=0){super(a,b,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay=!1;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData);headlessMode&&(this.redraw=()=>{},this.render=()=>{},this.redrawStart=()=>{},this.redrawEnd=()=>{},this.drawTileData=()=>{},this.drawCanvas2D=()=>{})}setData(a,b,c=!1){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context,"must call redrawEnd() after drawing tiles");glOverlay||this.isOverlay||glCopyToContext(mainContext);let a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));a=a.floor();(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(!0);for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b),!1);this.redrawEnd()}redrawStart(a=!1){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;mainCanvasSize=this.size.multiply(this.tileInfo.size);cameraPos=this.size.scale(.5);cameraScale=this.tileInfo.size.x;a&&(mainCanvas.width=mainCanvasSize.x,mainCanvas.height=mainCanvasSize.y);this.context.imageSmoothingEnabled=!tilesPixelated;glPreRender()}redrawEnd(){ASSERT(mainContext==this.context,"must call redrawStart() before drawing tiles");glCopyToContext(mainContext,!0);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a,b=!0){var c=this.tileInfo.size;b&&(b=a.multiply(c),this.context.clearRect(b.x,this.canvas.height-b.y,c.x,-c.y));b=this.getData(a);void 0!=b.tile&&(ASSERT(mainContext==this.context,"must call redrawStart() before drawing tiles"),a=a.add(vec2(.5)),c=tile(b.tile,c,this.tileInfo.textureIndex),drawTile(a,vec2(1),c,b.color,b.direction*PI/2,b.mirror))}drawCanvas2D(a,b,c,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileInfo.size);b=b.multiply(this.tileInfo.size);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c,d=new Color,e,f){this.drawCanvas2D(a,b,e,f,g=>{const k=c&&c.getTextureInfo();k?(g.globalAlpha=d.a,g.drawImage(k.image,c.pos.x,c.pos.y,c.size.x,c.size.y,-.5,-.5,1,1),g.globalAlpha=1):(g.fillStyle=d,g.fillRect(-.5,-.5,1,1))})}drawRect(a,b,c,d){this.drawTile(a,b,void 0,c,d)}}class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g,k=new Color,h=new Color,m=new Color(1,1,1,0),n=new Color(1,1,1,0),l=.5,p=.1,q=1,r=.1,x=.05,v=1,D=1,z=0,E=PI,A=.1,w=.2,t=!1,F=!1,C=!0,y=F?1e9:0,G=!1){super(a,vec2(),g,b,void 0,y);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=k;this.colorStartB=h;this.colorEndA=m;this.colorEndB=n;this.randomColorLinear=C;this.particleTime=l;this.sizeStart=p;this.sizeEnd=q;this.speed=r;this.angleSpeed=x;this.damping=v;this.angleDamping=D;this.gravityScale=z;this.particleConeAngle=E;this.fadeRate=A;this.randomness=w;this.collideTiles=t;this.additive=F;this.localSpace=G;this.trailScale=0;this.particleCreateCallback=this.particleDestroyCallback=void 0;this.emitTimeBuffer=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a="number"===typeof this.emitSize?randInCircle(this.emitSize/2):vec2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle);let b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);const c=this.randomness;var d=l=>l+l*rand(c,-c);const e=d(this.particleTime),f=d(this.sizeStart),g=d(this.sizeEnd),k=d(this.speed);d=d(this.angleSpeed)*randSign();var h=rand(this.emitConeAngle,-this.emitConeAngle);const m=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),n=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);h=this.localSpace?h:this.angle+h;a=new Particle(a,this.tileInfo,b,m,n,e,f,g,this.fadeRate,this.additive,this.trailScale,this.localSpace&&this,this.particleDestroyCallback);a.velocity=vec2().setAngle(h,k);a.angleVelocity=d;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.renderOrder=this.renderOrder;a.mirror=!!randInt(2);this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d,e,f,g,k,h,m,n,l,p){super(a,vec2(),b,c);this.colorStart=d;this.colorEndDelta=e.subtract(d);this.lifeTime=f;this.sizeStart=g;this.sizeEndDelta=k-g;this.fadeRate=h;this.additive=m;this.trailScale=n;this.localSpaceEmitter=l;this.destroyCallback=p;this.clampSpeedLinear=!1}render(){const a=0<this.lifeTime?min((time-this.spawnTime)/this.lifeTime,1):1,b=vec2(this.sizeStart+a*this.sizeEndDelta);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(!0);let d=this.pos,e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));var g=f.length();g&&(f=f.scale(1/g),g*=this.trailScale,b.y=max(b.x,g),e=f.angle(),drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileInfo,c,e,this.mirror))}else drawTile(d,b,this.tileInfo,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}const medals={};let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medalsForEach(b=>b.unlocked=!!localStorage[b.storageKey()]);engineAddPlugin(void 0,function(){if(medalsDisplayQueue.length){var b=medalsDisplayQueue[0],c=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(c>medalDisplayTime)medalsDisplayTimeLast=0,medalsDisplayQueue.shift();else{const d=medalDisplayTime-medalDisplaySlideTime;b.render(c<medalDisplaySlideTime?1-c/medalDisplaySlideTime:c>d?(c-d)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}})}function medalsForEach(a){Object.values(medals).forEach(b=>a(b))}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);this.id=a;this.name=b;this.description=c;this.icon=d;this.unlocked=!1;e&&((this.image=new Image).src=e);medals[a]=this}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName,"save name must be set"),localStorage[this.storageKey()]=this.unlocked=!0,medalsDisplayQueue.push(this))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9).toString();b.strokeStyle=new Color(0,0,0).toString();b.lineWidth=3;b.rect(d,a,c,medalDisplaySize.y);b.fill();b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,void 0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,void 0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}let glCanvas,glContext,glAntialias=!0,glShader,glActiveTexture,glArrayBuffer,glGeometryBuffer,glPositionData,glColorData,glInstanceCount,glAdditive,glBatchAdditive;const gl_MAX_INSTANCES=1e4,gl_INDICES_PER_INSTANCE=11,gl_INSTANCE_BYTE_STRIDE=4*gl_INDICES_PER_INSTANCE,gl_INSTANCE_BUFFER_SIZE=gl_MAX_INSTANCES*gl_INSTANCE_BYTE_STRIDE;function glInit(){if(glEnable&&!headlessMode){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl2",{antialias:glAntialias});var a=mainCanvas.parentElement;glOverlay&&a.appendChild(glCanvas);glShader=glCreateProgram("#version 300 es\nprecision highp float;uniform mat4 m;in vec2 g;in vec4 p,u,c,a;in float r;out vec2 v;out vec4 d,e;void main(){vec2 s=(g-.5)*p.zw;gl_Position=m*vec4(p.xy+s*cos(r)-vec2(-s.y,s)*sin(r),1,1);v=mix(u.xw,u.zy,g);d=c;e=a;}","#version 300 es\nprecision highp float;uniform sampler2D s;in vec2 v;in vec4 d,e;out vec4 c;void main(){c=texture(s,v)*d+e;}");a=new ArrayBuffer(gl_INSTANCE_BUFFER_SIZE);glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glArrayBuffer=glContext.createBuffer();glGeometryBuffer=glContext.createBuffer();a=new Float32Array([glInstanceCount=0,0,1,0,0,1,1,1]);glContext.bindBuffer(glContext.ARRAY_BUFFER,glGeometryBuffer);glContext.bufferData(glContext.ARRAY_BUFFER,a,glContext.STATIC_DRAW)}}function glPreRender(){if(glEnable&&!headlessMode){glClearCanvas();glContext.useProgram(glShader);glContext.activeTexture(glContext.TEXTURE0);textureInfos[0]&&glContext.bindTexture(glContext.TEXTURE_2D,glActiveTexture=textureInfos[0].glTexture);var a=glAdditive=glBatchAdditive=0,b=(d,e,f,g)=>{d=glContext.getAttribLocation(glShader,d);const k=f&&gl_INSTANCE_BYTE_STRIDE,h=f&&1,m=1==f;glContext.enableVertexAttribArray(d);glContext.vertexAttribPointer(d,g,e,m,k,a);glContext.vertexAttribDivisor(d,h);a+=g*f};glContext.bindBuffer(glContext.ARRAY_BUFFER,glGeometryBuffer);b("g",glContext.FLOAT,0,2);glContext.bindBuffer(glContext.ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(glContext.ARRAY_BUFFER,gl_INSTANCE_BUFFER_SIZE,glContext.DYNAMIC_DRAW);b("p",glContext.FLOAT,4,4);b("u",glContext.FLOAT,4,4);b("c",glContext.UNSIGNED_BYTE,1,4);b("a",glContext.UNSIGNED_BYTE,1,4);b("r",glContext.FLOAT,4,1);b=vec2(2*cameraScale).divide(mainCanvasSize);var c=vec2(-1).subtract(cameraPos.multiply(b));glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),!1,[b.x,0,0,0,0,b.y,0,0,1,1,1,1,c.x,c.y,0,0])}}function glClearCanvas(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(glContext.COLOR_BUFFER_BIT)}function glSetTexture(a){headlessMode||a==glActiveTexture||(glFlush(),glContext.bindTexture(glContext.TEXTURE_2D,glActiveTexture=a))}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,glContext.COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,glContext.VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,glContext.FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,glContext.LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(glContext.TEXTURE_2D,b);a&&a.width?glContext.texImage2D(glContext.TEXTURE_2D,0,glContext.RGBA,glContext.RGBA,glContext.UNSIGNED_BYTE,a):(a=new Uint8Array([255,255,255,255]),glContext.texImage2D(glContext.TEXTURE_2D,0,glContext.RGBA,1,1,0,glContext.RGBA,glContext.UNSIGNED_BYTE,a));a=tilesPixelated?glContext.NEAREST:glContext.LINEAR;glContext.texParameteri(glContext.TEXTURE_2D,glContext.TEXTURE_MIN_FILTER,a);glContext.texParameteri(glContext.TEXTURE_2D,glContext.TEXTURE_MAG_FILTER,a);return b}function glFlush(){if(glInstanceCount){var a=glBatchAdditive?glContext.ONE:glContext.ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(glContext.SRC_ALPHA,a,glContext.ONE,a);glContext.enable(glContext.BLEND);glContext.bufferSubData(glContext.ARRAY_BUFFER,0,glPositionData);glContext.drawArraysInstanced(glContext.TRIANGLE_STRIP,0,4,glInstanceCount);showWatermark&&(drawCount+=glInstanceCount);glInstanceCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b=!1){glEnable&&(glInstanceCount||b)&&(glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0))}function glSetAntialias(a=!0){ASSERT(!glCanvas,"must be called before engineInit");glAntialias=a}function glDraw(a,b,c,d,e,f,g,k,h,m,n=0){ASSERT("number"==typeof m&&"number"==typeof n,"invalid color");(glInstanceCount>=gl_MAX_INSTANCES||glBatchAdditive!=glAdditive)&&glFlush();let l=glInstanceCount++*gl_INDICES_PER_INSTANCE;glPositionData[l++]=a;glPositionData[l++]=b;glPositionData[l++]=c;glPositionData[l++]=d;glPositionData[l++]=f;glPositionData[l++]=g;glPositionData[l++]=k;glPositionData[l++]=h;glColorData[l++]=m;glColorData[l++]=n;glPositionData[l++]=e}const engineName="LittleJS",engineVersion="1.11.7",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=!1;function setPaused(a){paused=a}let frameTimeLastMS=0,frameTimeBufferMS=0,averageFPS=0;const pluginUpdateList=[],pluginRenderList=[];function engineAddPlugin(a,b){ASSERT(!pluginUpdateList.includes(a));ASSERT(!pluginRenderList.includes(b));a&&pluginUpdateList.push(a);b&&pluginRenderList.push(b)}function engineInit(a,b,c,d,e,f=[],g=document.body){function k(n=0){var l=n-frameTimeLastMS;frameTimeLastMS=n;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS,1e3/(l||1));n=debug&&keyIsDown("Equal");const p=debug&&keyIsDown("Minus");debug&&(l*=n?5:p?.2:1);timeReal+=l/1e3;frameTimeBufferMS+=paused?0:l;n||(frameTimeBufferMS=min(frameTimeBufferMS,50));h();if(paused){for(const r of engineObjects)r.parent||r.updateTransforms();inputUpdate();pluginUpdateList.forEach(r=>r());debugUpdate();c();inputUpdatePost()}else{l=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(l=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)time=frame++/frameRate,inputUpdate(),b(),pluginUpdateList.forEach(r=>r()),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=l}if(!headlessMode){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);overlayContext.imageSmoothingEnabled=mainContext.imageSmoothingEnabled=!tilesPixelated;glPreRender();d();engineObjects.sort((r,x)=>r.renderOrder-x.renderOrder);for(var q of engineObjects)q.destroyed||q.render();e();pluginRenderList.forEach(r=>r());touchGamepadRender();debugRender();glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",q=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(q,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(q,mainCanvas.width-2,2),drawCount=0)}requestAnimationFrame(k)}function h(){if(!headlessMode){if(canvasFixedSize.x){mainCanvas.width=canvasFixedSize.x;mainCanvas.height=canvasFixedSize.y;const n=innerWidth/innerHeight,l=mainCanvas.width/mainCanvas.height;(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=n<l?"100%":"";(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=n<l?"":"100%"}else mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y);overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height)}}function m(){new Promise(n=>n(a())).then(k)}ASSERT(!mainContext,"engine already initialized");ASSERT(Array.isArray(f),"pass in images as array");a||=()=>{};b||=()=>{};c||=()=>{};d||=()=>{};e||=()=>{};headlessMode?m():(g.style.cssText="margin:0;overflow:hidden;width:100vw;height:100vh;display:flex;align-items:center;justify-content:center;background:#000;"+(canvasPixelated?"image-rendering:pixelated;":"")+"user-select:none;-webkit-user-select:none;"+(touchInputEnable?"touch-action:none;-webkit-touch-callout:none":""),g.appendChild(mainCanvas=document.createElement("canvas")),mainContext=mainCanvas.getContext("2d"),inputInit(),audioInit(),debugInit(),glInit(),g.appendChild(overlayCanvas=document.createElement("canvas")),overlayContext=overlayCanvas.getContext("2d"),mainCanvas.style.cssText=overlayCanvas.style.cssText="position:absolute",glCanvas&&(glCanvas.style.cssText="position:absolute"),h(),g=f.map((n,l)=>new Promise(p=>{const q=new Image;q.crossOrigin="anonymous";q.onerror=q.onload=()=>{textureInfos[l]=new TextureInfo(q);p()};q.src=n})),f.length||g.push(new Promise(n=>{textureInfos[0]=new TextureInfo(new Image);n()})),showSplashScreen&&g.push(new Promise(n=>{function l(){clearInput();drawEngineSplashScreen(p+=.01);1<p?n():setTimeout(l,16)}let p=0;console.log(`${engineName} Engine v${engineVersion}`);l()})),Promise.all(g).then(m))}function engineObjectsUpdate(){function a(b){if(!b.destroyed){b.update();for(const c of b.children)a(c)}}engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);for(const b of engineObjects)b.parent||(a(b),b.updateTransforms());engineObjects=engineObjects.filter(b=>!b.destroyed)}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCollect(a,b,c=engineObjects){const d=[];if(a)if(b instanceof Vector2)for(const e of c)isOverlapping(a,b,e.pos,e.size)&&d.push(e);else{b*=b;for(const e of c)a.distanceSquared(e.pos)<b&&d.push(e)}else for(const e of c)d.push(e);return d}function engineObjectsCallback(a,b,c,d=engineObjects){engineObjectsCollect(a,b,d).forEach(e=>c(e))}function engineObjectsRaycast(a,b,c=engineObjects){const d=[];for(const e of c)e.collideRaycast&&isIntersecting(a,b,e.pos,e.size)&&(debugRaycast&&debugRect(e.pos,e.size,"#f00"),d.push(e));debugRaycast&&debugLine(a,b,d.length?"#f00":"#00f",.02);return d}function drawEngineSplashScreen(a){const b=overlayContext;var c=overlayCanvas.width=innerWidth,d=overlayCanvas.height=innerHeight,e=percent(a,1,.8),f=percent(a,0,.5),g=b.createRadialGradient(c/2,d/2,0,c/2,d/2,.7*Math.hypot(c,d));g.addColorStop(0,hsl(0,0,lerp(f,0,e/2),e).toString());g.addColorStop(1,hsl(0,0,0,e).toString());b.save();b.fillStyle=g;b.fillRect(0,0,c,d);g=(h,m,n,l,p)=>{b.beginPath();b.rect(h,m,n,p?l*k:l);(b.fillStyle=p)?b.fill():b.stroke()};f=(h,m,n,l=0,p=2*PI,q,r)=>{const x=(l+p)/2;l=k*(p-l)/2;b.beginPath();r&&b.lineTo(h,m);b.arc(h,m,n,x-l,x+l);(b.fillStyle=q)?b.fill():b.stroke()};e=(h=0,m=0)=>hsl([.98,.3,.57,.14][h%4]-10,.8,[0,.3,.5,.8,.9][m]).toString();a=wave(1,1,a);const k=percent(a,.1,.5);b.translate(c/2,d/2);c=min(6,min(c,d)/99);b.scale(c,c);b.translate(-40,-35);b.lineJoin=b.lineCap="round";b.lineWidth=.1+1.9*k;c=percent(a,.1,1);b.setLineDash([99*c,99]);g(7,16,18,-8,e(2,2));g(7,8,18,4,e(2,3));g(25,8,8,8,e(2,1));g(25,8,-18,8);g(25,8,8,8);g(25,16,7,23,e());g(11,39,14,-23,e(1,1));g(11,16,14,18,e(1,2));g(11,16,14,8,e(1,3));g(25,16,-14,24);g(15,29,6,-9,e(2,2));f(15,21,5,0,PI/2,e(2,4),1);g(21,21,-6,9);g(37,14,9,6,e(3,2));g(37,14,4.5,6,e(3,3));g(37,14,9,6);g(50,20,10,-8,e(0,1));g(50,20,6.5,-8,e(0,2));g(50,20,3.5,-8,e(0,3));g(50,20,10,-8);f(55,2,11.4,.5,PI-.5,e(3,3));f(55,2,11.4,.5,PI/2,e(3,2),1);f(55,2,11.4,.5,PI-.5);g(45,7,20,-7,e(0,2));g(45,-1,20,4,e(0,3));g(45,-1,20,8);for(c=5;c--;)f(60-6*c,30,9.9,0,2*PI,e(c+2,3)),f(60-6*c,30,10,-.5,PI+.5,e(c+2,2)),f(60-6*c,30,10.1,.5,PI-.5,e(c+2,1));f(36,30,10,PI/2,3*PI/2);f(48,30,10,PI/2,3*PI/2);f(60,30,10);b.beginPath();b.lineTo(36,20);b.lineTo(60,20);b.stroke();f(60,30,4,PI,3*PI,e(3,2));f(60,30,4,PI,2*PI,e(3,3));f(60,30,4,PI,3*PI);for(c=6;c--;)b.beginPath(),b.lineTo(53,54),b.lineTo(53,40),b.lineTo(53+(1+2.9*c)*k,40),b.lineTo(53+(4+3.5*c)*k,54),b.fillStyle=e(0,c%2+2),b.fill(),c%2&&b.stroke();g(6,40,5,5);g(6,40,5,5,e());g(15,54,38,-14,e());for(g=3;g--;)for(c=2;c--;)f(15*g+15,47,c?7:1,PI,3*PI,e(g,3)),b.stroke(),f(15*g+15,47,c?7:1,0,PI,e(g,2)),b.stroke();b.beginPath();b.lineTo(6,40);b.lineTo(68,40);b.stroke();b.beginPath();b.lineTo(77,54);b.lineTo(4,54);b.stroke();f=engineName;b.font="900 16px arial";b.textAlign="center";b.textBaseline="top";b.lineWidth=.1+3.9*k;g=0;for(c=0;c<f.length;++c)g+=b.measureText(f[c]).width;for(c=2;c--;)for(let h=0,m=41-g/2;h<f.length;++h)b.fillStyle=e(h,2),d=b.measureText(f[h]).width,b[c?"strokeText":"fillText"](f[h],m+d/2,55.5,17*k),m+=d;b.restore()}
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+
let showWatermark=0,debugKey="";const debug=0,debugOverlay=0,debugPhysics=0,debugParticles=0,debugRaycast=0,debugGamepads=0,debugMedals=0;function ASSERT(){}function debugInit(){}function debugUpdate(){}function debugRender(){}function debugRect(){}function debugPoly(){}function debugCircle(){}function debugPoint(){}function debugLine(){}function debugOverlap(){}function debugText(){}function debugClear(){}function debugScreenshot(){}function debugSaveCanvas(){}function debugSaveText(){}function debugSaveDataURL(){}const PI=Math.PI;function abs(a){return Math.abs(a)}function min(a,b){return Math.min(a,b)}function max(a,b){return Math.max(a,b)}function sign(a){return Math.sign(a)}function mod(a,b=1){return(a%b+b)%b}function clamp(a,b=0,c=1){return a<b?b:a>c?c:a}function percent(a,b,c){return(c-=b)?clamp((a-b)/c):0}function lerp(a,b,c){return b+clamp(a)*(c-b)}function distanceWrap(a,b,c=1){a=(a-b)%c;return 2*a%c-a}function lerpWrap(a,b,c,d=1){return c+clamp(a)*distanceWrap(b,c,d)}function distanceAngle(a,b){return distanceWrap(a,b,2*PI)}function lerpAngle(a,b,c){return lerpWrap(a,b,c,2*PI)}function smoothStep(a){return a*a*(3-2*a)}function nearestPowerOfTwo(a){return 2**Math.ceil(Math.log2(a))}function isOverlapping(a,b,c,d=vec2()){return 2*abs(a.x-c.x)<b.x+d.x&&2*abs(a.y-c.y)<b.y+d.y}function isIntersecting(a,b,c,d){c=c.subtract(d.scale(.5));d=c.add(d);b=b.subtract(a);c=a.subtract(c);d=a.subtract(d);a=[-b.x,b.x,-b.y,b.y];b=[c.x,-d.x,c.y,-d.y];c=0;d=1;for(let e=4;e--;)if(a[e]){const f=b[e]/a[e];if(0>a[e]){if(f>d)return!1;c=max(f,c)}else{if(f<c)return!1;d=min(f,d)}}else if(0>b[e])return!1;return!0}function wave(a=1,b=1,c=time){return b/2*(1-Math.cos(c*a*2*PI))}function formatTime(a){return(a/60|0)+":"+(10>a%60?"0":"")+(a%60|0)}function rand(a=1,b=0){return b+Math.random()*(a-b)}function randInt(a,b=0){return Math.floor(rand(a,b))}function randSign(){return 2*randInt(2)-1}function randVector(a=1){return(new Vector2).setAngle(rand(2*PI),a)}function randInCircle(a=1,b=0){return 0<a?randVector(a*rand(b/a,1)**.5):new Vector2}function randColor(a=new Color,b=new Color(0,0,0,1),c=!1){return c?a.lerp(b,rand()):new Color(rand(a.r,b.r),rand(a.g,b.g),rand(a.b,b.b),rand(a.a,b.a))}class RandomGenerator{constructor(a){this.seed=a}float(a=1,b=0){this.seed^=this.seed<<13;this.seed^=this.seed>>>17;this.seed^=this.seed<<5;return b+(this.seed>>>0)/2**32*(a-b)}int(a,b=0){return Math.floor(this.float(a,b))}sign(){return.5<this.float()?1:-1}}function vec2(a=0,b){return"number"==typeof a?new Vector2(a,void 0==b?a:b):new Vector2(a.x,a.y)}function isVector2(a){return a instanceof Vector2}class Vector2{constructor(a=0,b=0){this.x=a;this.y=b;ASSERT(this.isValid())}set(a=0,b=0){this.x=a;this.y=b;ASSERT(this.isValid());return this}copy(){return new Vector2(this.x,this.y)}add(a){ASSERT(isVector2(a));return new Vector2(this.x+a.x,this.y+a.y)}subtract(a){ASSERT(isVector2(a));return new Vector2(this.x-a.x,this.y-a.y)}multiply(a){ASSERT(isVector2(a));return new Vector2(this.x*a.x,this.y*a.y)}divide(a){ASSERT(isVector2(a));return new Vector2(this.x/a.x,this.y/a.y)}scale(a){ASSERT(!isVector2(a));return new Vector2(this.x*a,this.y*a)}length(){return this.lengthSquared()**.5}lengthSquared(){return this.x**2+this.y**2}distance(a){ASSERT(isVector2(a));return this.distanceSquared(a)**.5}distanceSquared(a){ASSERT(isVector2(a));return(this.x-a.x)**2+(this.y-a.y)**2}normalize(a=1){const b=this.length();return b?this.scale(a/b):new Vector2(0,a)}clampLength(a=1){const b=this.length();return b>a?this.scale(a/b):this}dot(a){ASSERT(isVector2(a));return this.x*a.x+this.y*a.y}cross(a){ASSERT(isVector2(a));return this.x*a.y-this.y*a.x}angle(){return Math.atan2(this.x,this.y)}setAngle(a=0,b=1){this.x=b*Math.sin(a);this.y=b*Math.cos(a);return this}rotate(a){const b=Math.cos(-a);a=Math.sin(-a);return new Vector2(this.x*b-this.y*a,this.x*a+this.y*b)}setDirection(a,b=1){a=mod(a,4);ASSERT(0==a||1==a||2==a||3==a);return vec2(a%2?a-1?-b:b:0,a%2?0:a?-b:b)}direction(){return abs(this.x)>abs(this.y)?0>this.x?3:1:0>this.y?2:0}invert(){return new Vector2(this.y,-this.x)}floor(){return new Vector2(Math.floor(this.x),Math.floor(this.y))}area(){return abs(this.x*this.y)}lerp(a,b){ASSERT(isVector2(a));return this.add(a.subtract(this).scale(clamp(b)))}arrayCheck(a){ASSERT(isVector2(a));return 0<=this.x&&0<=this.y&&this.x<a.x&&this.y<a.y}toString(a=3){if(debug)return`(${(0>this.x?"":" ")+this.x.toFixed(a)},${(0>this.y?"":" ")+this.y.toFixed(a)} )`}isValid(){return"number"==typeof this.x&&!isNaN(this.x)&&"number"==typeof this.y&&!isNaN(this.y)}}function rgb(a,b,c,d){return new Color(a,b,c,d)}function hsl(a,b,c,d){return(new Color).setHSLA(a,b,c,d)}function isColor(a){return a instanceof Color}class Color{constructor(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d;ASSERT(this.isValid())}set(a=1,b=1,c=1,d=1){this.r=a;this.g=b;this.b=c;this.a=d;ASSERT(this.isValid());return this}copy(){return new Color(this.r,this.g,this.b,this.a)}add(a){ASSERT(isColor(a));return new Color(this.r+a.r,this.g+a.g,this.b+a.b,this.a+a.a)}subtract(a){ASSERT(isColor(a));return new Color(this.r-a.r,this.g-a.g,this.b-a.b,this.a-a.a)}multiply(a){ASSERT(isColor(a));return new Color(this.r*a.r,this.g*a.g,this.b*a.b,this.a*a.a)}divide(a){ASSERT(isColor(a));return new Color(this.r/a.r,this.g/a.g,this.b/a.b,this.a/a.a)}scale(a,b=a){return new Color(this.r*a,this.g*a,this.b*a,this.a*b)}clamp(){return new Color(clamp(this.r),clamp(this.g),clamp(this.b),clamp(this.a))}lerp(a,b){ASSERT(isColor(a));return this.add(a.subtract(this).scale(clamp(b)))}setHSLA(a=0,b=0,c=1,d=1){a=mod(a,1);b=clamp(b);c=clamp(c);b=.5>c?c*(1+b):c+b-c*b;c=2*c-b;const e=(f,g,k)=>1>6*(k=mod(k,1))?f+6*(g-f)*k:1>2*k?g:2>3*k?f+(g-f)*(4-6*k):f;this.r=e(c,b,a+1/3);this.g=e(c,b,a);this.b=e(c,b,a-1/3);this.a=d;ASSERT(this.isValid());return this}HSLA(){const a=clamp(this.r),b=clamp(this.g),c=clamp(this.b),d=clamp(this.a),e=Math.max(a,b,c),f=Math.min(a,b,c),g=(e+f)/2;let k=0,h=0;if(e!=f){let m=e-f;h=.5<g?m/(2-e-f):m/(e+f);a==e?k=(b-c)/m+(b<c?6:0):b==e?k=(c-a)/m+2:c==e&&(k=(a-b)/m+4)}return[k/6,h,g,d]}mutate(a=.05,b=0){return new Color(this.r+rand(a,-a),this.g+rand(a,-a),this.b+rand(a,-a),this.a+rand(b,-b)).clamp()}toString(a=!0){const b=c=>(16>(c=255*clamp(c)|0)?"0":"")+c.toString(16);return"#"+b(this.r)+b(this.g)+b(this.b)+(a?b(this.a):"")}setHex(a){ASSERT("string"==typeof a&&"#"==a[0]);ASSERT([4,5,7,9].includes(a.length),"Invalid hex");6>a.length?(this.r=clamp(parseInt(a[1],16)/15),this.g=clamp(parseInt(a[2],16)/15),this.b=clamp(parseInt(a[3],16)/15),this.a=5==a.length?clamp(parseInt(a[4],16)/15):1):(this.r=clamp(parseInt(a.slice(1,3),16)/255),this.g=clamp(parseInt(a.slice(3,5),16)/255),this.b=clamp(parseInt(a.slice(5,7),16)/255),this.a=9==a.length?clamp(parseInt(a.slice(7,9),16)/255):1);ASSERT(this.isValid());return this}rgbaInt(){const a=255*clamp(this.r)|0,b=255*clamp(this.g)<<8,c=255*clamp(this.b)<<16,d=255*clamp(this.a)<<24;return a+b+c+d}isValid(){return"number"==typeof this.r&&!isNaN(this.r)&&"number"==typeof this.g&&!isNaN(this.g)&&"number"==typeof this.b&&!isNaN(this.b)&&"number"==typeof this.a&&!isNaN(this.a)}}const WHITE=rgb(),BLACK=rgb(0,0,0),GRAY=rgb(.5,.5,.5),RED=rgb(1,0,0),ORANGE=rgb(1,.5,0),YELLOW=rgb(1,1,0),GREEN=rgb(0,1,0),CYAN=rgb(0,1,1),BLUE=rgb(0,0,1),PURPLE=rgb(.5,0,1),MAGENTA=rgb(1,0,1);class Timer{constructor(a){this.time=void 0==a?void 0:time+a;this.setTime=a}set(a=0){this.time=time+a;this.setTime=a}unset(){this.time=void 0}isSet(){return void 0!=this.time}active(){return time<this.time}elapsed(){return time>=this.time}get(){return this.isSet()?time-this.time:0}getPercent(){return this.isSet()?1-percent(this.time-time,0,this.setTime):0}toString(){if(debug)return this.isSet()?Math.abs(this.get())+" seconds "+(0>this.get()?"before":"after"):"unset"}valueOf(){return this.get()}}let cameraPos=vec2(),cameraScale=32,canvasMaxSize=vec2(1920,1080),canvasFixedSize=vec2(),canvasPixelated=!0,tilesPixelated=!0,fontDefault="arial",showSplashScreen=!1,headlessMode=!1,glEnable=!0,glOverlay=!0,tileSizeDefault=vec2(16),tileFixBleedScale=0,enablePhysicsSolver=!0,objectDefaultMass=1,objectDefaultDamping=1,objectDefaultAngleDamping=1,objectDefaultElasticity=0,objectDefaultFriction=.8,objectMaxSpeed=1,gravity=0,particleEmitRateScale=1,gamepadsEnable=!0,gamepadDirectionEmulateStick=!0,inputWASDEmulateDirection=!0,touchInputEnable=!0,touchGamepadEnable=!1,touchGamepadAnalog=!0,touchGamepadSize=99,touchGamepadAlpha=.3,vibrateEnable=!0,soundEnable=!0,soundVolume=.3,soundDefaultRange=40,soundDefaultTaper=.7,medalDisplayTime=5,medalDisplaySlideTime=.5,medalDisplaySize=vec2(640,80),medalDisplayIconSize=50,medalsPreventUnlock=!1;function setCameraPos(a){cameraPos=a}function setCameraScale(a){cameraScale=a}function setCanvasMaxSize(a){canvasMaxSize=a}function setCanvasFixedSize(a){canvasFixedSize=a}function setCanvasPixelated(a){canvasPixelated=a}function setTilesPixelated(a){tilesPixelated=a}function setFontDefault(a){fontDefault=a}function setShowSplashScreen(a){showSplashScreen=a}function setHeadlessMode(a){headlessMode=a}function setGlEnable(a){glEnable=a}function setGlOverlay(a){glOverlay=a}function setTileSizeDefault(a){tileSizeDefault=a}function setTileFixBleedScale(a){tileFixBleedScale=a}function setEnablePhysicsSolver(a){enablePhysicsSolver=a}function setObjectDefaultMass(a){objectDefaultMass=a}function setObjectDefaultDamping(a){objectDefaultDamping=a}function setObjectDefaultAngleDamping(a){objectDefaultAngleDamping=a}function setObjectDefaultElasticity(a){objectDefaultElasticity=a}function setObjectDefaultFriction(a){objectDefaultFriction=a}function setObjectMaxSpeed(a){objectMaxSpeed=a}function setGravity(a){gravity=a}function setParticleEmitRateScale(a){particleEmitRateScale=a}function setGamepadsEnable(a){gamepadsEnable=a}function setGamepadDirectionEmulateStick(a){gamepadDirectionEmulateStick=a}function setInputWASDEmulateDirection(a){inputWASDEmulateDirection=a}function setTouchInputEnable(a){touchInputEnable=a}function setTouchGamepadEnable(a){touchGamepadEnable=a}function setTouchGamepadAnalog(a){touchGamepadAnalog=a}function setTouchGamepadSize(a){touchGamepadSize=a}function setTouchGamepadAlpha(a){touchGamepadAlpha=a}function setVibrateEnable(a){vibrateEnable=a}function setSoundEnable(a){soundEnable=a}function setSoundVolume(a){soundVolume=a;soundEnable&&!headlessMode&&audioGainNode&&(audioGainNode.gain.value=a)}function setSoundDefaultRange(a){soundDefaultRange=a}function setSoundDefaultTaper(a){soundDefaultTaper=a}function setMedalDisplayTime(a){medalDisplayTime=a}function setMedalDisplaySlideTime(a){medalDisplaySlideTime=a}function setMedalDisplaySize(a){medalDisplaySize=a}function setMedalDisplayIconSize(a){medalDisplayIconSize=a}function setMedalsPreventUnlock(a){medalsPreventUnlock=a}function setShowWatermark(a){showWatermark=a}function setDebugKey(a){debugKey=a}class EngineObject{constructor(a=vec2(),b=vec2(1),c,d=0,e=new Color,f=0){ASSERT(isVector2(a)&&isVector2(b),"ensure pos and size are vec2s");ASSERT("number"!==typeof c||!c,"old style tile setup");this.pos=a.copy();this.size=b;this.drawSize=void 0;this.tileInfo=c;this.angle=d;this.color=e;this.additiveColor=void 0;this.mirror=!1;this.mass=objectDefaultMass;this.damping=objectDefaultDamping;this.angleDamping=objectDefaultAngleDamping;this.elasticity=objectDefaultElasticity;this.friction=objectDefaultFriction;this.gravityScale=1;this.renderOrder=f;this.velocity=vec2();this.angleVelocity=0;this.spawnTime=time;this.children=[];this.clampSpeedLinear=!0;this.parent=void 0;this.localPos=vec2();this.localAngle=0;this.collideRaycast=this.isSolid=this.collideSolidObjects=this.collideTiles=!1;engineObjects.push(this)}updateTransforms(){const a=this.parent;if(a){const b=a.getMirrorSign();this.pos=this.localPos.multiply(vec2(b,1)).rotate(a.angle).add(a.pos);this.angle=b*this.localAngle+a.angle}for(const b of this.children)b.updateTransforms()}update(){if(!this.parent){if(this.clampSpeedLinear)this.velocity.x=clamp(this.velocity.x,-objectMaxSpeed,objectMaxSpeed),this.velocity.y=clamp(this.velocity.y,-objectMaxSpeed,objectMaxSpeed);else{var a=this.velocity.lengthSquared();a>objectMaxSpeed*objectMaxSpeed&&(a=objectMaxSpeed/a**.5,this.velocity.x*=a,this.velocity.y*=a)}a=this.pos.copy();this.velocity.x*=this.damping;this.velocity.y*=this.damping;this.mass&&(this.velocity.y+=gravity*this.gravityScale);this.pos.x+=this.velocity.x;this.pos.y+=this.velocity.y;this.angle+=this.angleVelocity*=this.angleDamping;ASSERT(0<=this.angleDamping&&1>=this.angleDamping);ASSERT(0<=this.damping&&1>=this.damping);if(enablePhysicsSolver&&this.mass){var b=0>this.velocity.y;if(this.groundObject){var c=this.groundObject.velocity?this.groundObject.velocity.x:0;this.velocity.x=c+(this.velocity.x-c)*this.friction;this.groundObject=0}if(this.collideSolidObjects)for(var d of engineObjectsCollide){if(!this.isSolid&&!d.isSolid||d.destroyed||d.parent||d==this)continue;if(!isOverlapping(this.pos,this.size,d.pos,d.size))continue;c=this.collideWithObject(d);var e=d.collideWithObject(this);if(!c||!e)continue;if(isOverlapping(a,this.size,d.pos,d.size)){c=a.subtract(d.pos);e=c.length();c=.01>e?randVector(.001):c.scale(.001/e);this.velocity=this.velocity.add(c);d.mass&&(d.velocity=d.velocity.subtract(c));debugOverlay&&debugPhysics&&debugOverlap(this.pos,this.size,d.pos,d.size,"#f00");continue}e=this.size.add(d.size);var f=2*(a.y-d.pos.y)>e.y+gravity;const k=2*abs(a.y-d.pos.y)<e.y;var g=2*abs(a.x-d.pos.x)<e.x;c=max(this.elasticity,d.elasticity);if(f||g||!k)if(this.pos.y=d.pos.y+(e.y/2+.001)*sign(a.y-d.pos.y),d.groundObject&&b||!d.mass)b&&(this.groundObject=d),this.velocity.y*=-c;else if(d.mass){g=(this.mass*this.velocity.y+d.mass*d.velocity.y)/(this.mass+d.mass);const h=d.velocity.y*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.y*this.mass/(this.mass+d.mass);this.velocity.y=lerp(c,g,this.velocity.y*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.y*d.mass/(this.mass+d.mass));d.velocity.y=lerp(c,g,h)}!f&&k&&(this.pos.x=d.pos.x+(e.x/2+.001)*sign(a.x-d.pos.x),d.mass?(e=(this.mass*this.velocity.x+d.mass*d.velocity.x)/(this.mass+d.mass),f=d.velocity.x*(d.mass-this.mass)/(this.mass+d.mass)+2*this.velocity.x*this.mass/(this.mass+d.mass),this.velocity.x=lerp(c,e,this.velocity.x*(this.mass-d.mass)/(this.mass+d.mass)+2*d.velocity.x*d.mass/(this.mass+d.mass)),d.velocity.x=lerp(c,e,f)):this.velocity.x*=-c);debugOverlay&&debugPhysics&&debugOverlap(this.pos,this.size,d.pos,d.size,"#f0f")}if(this.collideTiles&&tileCollisionTest(this.pos,this.size,this)&&!tileCollisionTest(a,this.size,this)){d=tileCollisionTest(vec2(a.x,this.pos.y),this.size,this);c=tileCollisionTest(vec2(this.pos.x,a.y),this.size,this);if(d||!c)this.velocity.y*=-this.elasticity,(this.groundObject=b)?this.pos.y=(a.y-this.size.y/2|0)+this.size.y/2+1e-4:this.pos.y=a.y;c&&(this.pos.x=a.x,this.velocity.x*=-this.elasticity);debugOverlay&&debugPhysics&&debugRect(this.pos,this.size,"#f00")}}}}render(){drawTile(this.pos,this.drawSize||this.size,this.tileInfo,this.color,this.angle,this.mirror,this.additiveColor)}destroy(){if(!this.destroyed){this.destroyed=1;this.parent&&this.parent.removeChild(this);for(const a of this.children)a.destroy(a.parent=0)}}localToWorld(a){return this.pos.add(a.rotate(this.angle))}worldToLocal(a){return a.subtract(this.pos).rotate(-this.angle)}localToWorldVector(a){return a.rotate(this.angle)}worldToLocalVector(a){return a.rotate(-this.angle)}collideWithTile(a,b){return 0<a}collideWithObject(a){return!0}getAliveTime(){return time-this.spawnTime}applyAcceleration(a){this.mass&&(this.velocity=this.velocity.add(a))}applyForce(a){this.applyAcceleration(a.scale(1/this.mass))}getMirrorSign(){return this.mirror?-1:1}addChild(a,b=vec2(),c=0){ASSERT(!a.parent&&!this.children.includes(a));this.children.push(a);a.parent=this;a.localPos=b.copy();a.localAngle=c}removeChild(a){ASSERT(a.parent==this&&this.children.includes(a));this.children.splice(this.children.indexOf(a),1);a.parent=0}setCollision(a=!0,b=!0,c=!0,d=!0){ASSERT(a||!b,"solid objects must be set to collide");this.collideSolidObjects=a;this.isSolid=b;this.collideTiles=c;this.collideRaycast=d}toString(){if(debug){let a="type = "+this.constructor.name;if(this.pos.x||this.pos.y)a+="\npos = "+this.pos;if(this.velocity.x||this.velocity.y)a+="\nvelocity = "+this.velocity;if(this.size.x||this.size.y)a+="\nsize = "+this.size;this.angle&&(a+="\nangle = "+this.angle.toFixed(3));this.color&&(a+="\ncolor = "+this.color);return a}}renderDebugInfo(){if(debug){const a=vec2(max(this.size.x,.2),max(this.size.y,.2)),b=rgb(this.collideTiles?1:0,this.collideSolidObjects?1:0,this.isSolid?1:0,this.parent?.2:.5),c=this.parent?rgb(1,1,1,.5):rgb(0,0,0,.8);drawRect(this.pos,a,b,this.angle,!1);drawRect(this.pos,a.scale(.8),c,this.angle,!1);this.parent&&drawLine(this.pos,this.parent.pos,.1,rgb(0,0,1,.5),!1)}}}let mainCanvas,mainContext,overlayCanvas,overlayContext,mainCanvasSize=vec2(),textureInfos=[],drawCount;function tile(a=vec2(),b=tileSizeDefault,c=0,d=0){if(headlessMode)return new TileInfo;"number"===typeof b&&(ASSERT(0<b),b=vec2(b));var e=textureInfos[c];ASSERT(!!e,"Texture not loaded");const f=b.add(vec2(2*d));"number"===typeof a&&(e=e.size.x/f.x|0,a=0<e?vec2(a%e,a/e|0):vec2());a=vec2(a.x*f.x+d,a.y*f.y+d);return new TileInfo(a,b,c,d)}class TileInfo{constructor(a=vec2(),b=tileSizeDefault,c=0,d=0){this.pos=a.copy();this.size=b.copy();this.textureIndex=c;this.padding=d}offset(a){return new TileInfo(this.pos.add(a),this.size,this.textureIndex)}frame(a){ASSERT("number"==typeof a);return this.offset(vec2(a*(this.size.x+2*this.padding),0))}getTextureInfo(){return textureInfos[this.textureIndex]}}class TextureInfo{constructor(a){this.image=a;this.size=vec2(a.width,a.height);this.glTexture=glEnable&&glCreateTexture(a)}}function screenToWorld(a){return new Vector2((a.x-mainCanvasSize.x/2+.5)/cameraScale+cameraPos.x,(a.y-mainCanvasSize.y/2+.5)/-cameraScale+cameraPos.y)}function worldToScreen(a){return new Vector2((a.x-cameraPos.x)*cameraScale+mainCanvasSize.x/2-.5,(a.y-cameraPos.y)*-cameraScale+mainCanvasSize.y/2-.5)}function getCameraSize(){return mainCanvasSize.scale(1/cameraScale)}function drawTile(a,b=vec2(1),c,d=new Color,e=0,f,g=new Color(0,0,0,0),k=glEnable,h,m){ASSERT(!m||!k,"context only supported in canvas 2D mode");ASSERT("number"!==typeof c||!c,"this is an old style calls, to fix replace it with tile(tileIndex, tileSize)");ASSERT(isVector2(a)&&isVector2(b));ASSERT(isColor(d)&&isColor(g));const n=c&&c.getTextureInfo();if(k)if(h&&(a=screenToWorld(a),b=b.scale(1/cameraScale)),n){var l=vec2(1).divide(n.size);k=c.pos.x*l.x;h=c.pos.y*l.y;m=c.size.x*l.x;const p=c.size.y*l.y;l=l.scale(tileFixBleedScale);glSetTexture(n.glTexture);glDraw(a.x,a.y,f?-b.x:b.x,b.y,e,k+l.x,h+l.y,k-l.x+m,h-l.y+p,d.rgbaInt(),g.rgbaInt())}else glDraw(a.x,a.y,b.x,b.y,e,0,0,0,0,0,d.rgbaInt());else showWatermark&&++drawCount,b=vec2(b.x,-b.y),drawCanvas2D(a,b,e,f,p=>{if(n){const q=c.pos.x+tileFixBleedScale,r=c.pos.y+tileFixBleedScale,x=c.size.x-2*tileFixBleedScale,v=c.size.y-2*tileFixBleedScale;p.globalAlpha=d.a;p.drawImage(n.image,q,r,x,v,-.5,-.5,1,1);p.globalAlpha=1}else p.fillStyle=d.toString(),p.fillRect(-.5,-.5,1,1)},h,m)}function drawRect(a,b,c,d,e,f,g){drawTile(a,b,void 0,c,d,!1,void 0,e,f,g)}function drawLine(a,b,c=.1,d,e,f,g){b=vec2((b.x-a.x)/2,(b.y-a.y)/2);c=vec2(c,2*b.length());drawRect(a.add(b),c,d,b.angle(),e,f,g)}function drawPoly(a,b=new Color,c=0,d=new Color(0,0,0),e,f=mainContext){ASSERT(isColor(b)&&isColor(d));f.fillStyle=b.toString();f.beginPath();for(const g of e?a:a.map(worldToScreen))f.lineTo(g.x,g.y);f.closePath();f.fill();c&&(f.strokeStyle=d.toString(),f.lineWidth=e?c:c*cameraScale,f.stroke())}function drawEllipse(a,b=1,c=1,d=0,e=new Color,f=0,g=new Color(0,0,0),k,h=mainContext){ASSERT(isColor(e)&&isColor(g));k||(a=worldToScreen(a),b*=cameraScale,c*=cameraScale,f*=cameraScale);h.fillStyle=e.toString();h.beginPath();h.ellipse(a.x,a.y,b,c,d,0,9);h.fill();f&&(h.strokeStyle=g.toString(),h.lineWidth=f,h.stroke())}function drawCircle(a,b=1,c=new Color,d=0,e=new Color(0,0,0),f,g=mainContext){drawEllipse(a,b,b,0,c,d,e,f,g)}function drawCanvas2D(a,b,c,d,e,f,g=mainContext){f||(a=worldToScreen(a),b=b.scale(cameraScale));g.save();g.translate(a.x+.5,a.y+.5);g.rotate(c);g.scale(d?-b.x:b.x,-b.y);e(g);g.restore()}function drawText(a,b,c=1,d,e=0,f,g,k,h,m=mainContext){drawTextScreen(a,worldToScreen(b),c*cameraScale,d,e*cameraScale,f,g,k,h,m)}function drawTextOverlay(a,b,c=1,d,e=0,f,g,k,h){drawText(a,b,c,d,e,f,g,k,h,overlayContext)}function drawTextScreen(a,b,c=1,d=new Color,e=0,f=new Color(0,0,0),g="center",k=fontDefault,h,m=overlayContext){m.fillStyle=d.toString();m.lineWidth=e;m.strokeStyle=f.toString();m.textAlign=g;m.font=c+"px "+k;m.textBaseline="middle";m.lineJoin="round";b=b.copy();a=(a+"").split("\n");b.y-=(a.length-1)*c/2;a.forEach(n=>{e&&m.strokeText(n,b.x,b.y,h);m.fillText(n,b.x,b.y,h);b.y+=c})}function setBlendMode(a,b=glEnable,c){ASSERT(!c||!b,"context only supported in canvas 2D mode");b?glAdditive=a:(c||=mainContext,c.globalCompositeOperation=a?"lighter":"source-over")}function combineCanvases(){glCopyToContext(mainContext,!0);mainContext.drawImage(overlayCanvas,0,0);glClearCanvas();overlayCanvas.width|=0}let engineFontImage;class FontImage{constructor(a,b=vec2(8),c=vec2(0,1),d=overlayContext){engineFontImage||((engineFontImage=new Image).src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAQAAAAAYAQAAAAA9+x6JAAAAAnRSTlMAAHaTzTgAAAGiSURBVHjaZZABhxxBEIUf6ECLBdFY+Q0PMNgf0yCgsSAGZcT9sgIPtBWwIA5wgAPEoHUyJeeSlW+gjK+fegWwtROWpVQEyWh2npdpBmTUFVhb29RINgLIukoXr5LIAvYQ5ve+1FqWEMqNKTX3FAJHyQDRZvmKWubAACcv5z5Gtg2oyCWE+Yk/8JZQX1jTTCpKAFGIgza+dJCNBF2UskRlsgwitHbSV0QLgt9sTPtsRlvJjEr8C/FARWA2bJ/TtJ7lko34dNDn6usJUMzuErP89UUBJbWeozrwLLncXczd508deAjLWipLO4Q5XGPcJvPu92cNDaN0P5G1FL0nSOzddZOrJ6rNhbXGmeDvO3TF7DeJWl4bvaYQTNHCTeuqKZmbjHaSOFes+IX/+IhHrnAkXOAsfn24EM68XieIECoccD4KZLk/odiwzeo2rovYdhvb2HYFgyznJyDpYJdYOmfXgVdJTaUi4xA2uWYNYec9BLeqdl9EsoTw582mSFDX2DxVLbNt9U3YYoeatBad1c2Tj8t2akrjaIGJNywKB/7h75/gN3vCMSaadIUTAAAAAElFTkSuQmCC");this.image=a||engineFontImage;this.tileSize=b;this.paddingSize=c;this.context=d}drawText(a,b,c=1,d){this.drawTextScreen(a,worldToScreen(b).floor(),c*cameraScale|0,d)}drawTextScreen(a,b,c=4,d){const e=this.context;e.save();const f=this.tileSize,g=f.add(this.paddingSize).scale(c),k=this.image.width/this.tileSize.x|0;(a+"").split("\n").forEach((h,m)=>{const n=d?h.length*f.x*c/2|0:0;for(let q=h.length;q--;){var l=h[q].charCodeAt(0);if(32>l||127<l)l=127;var p=l-32;l=p%k;p=p/k|0;const r=b.add(vec2(q,m).multiply(g));e.drawImage(this.image,l*f.x,p*f.y,f.x,f.y,r.x-n,r.y,f.x*c,f.y*c)}});e.restore()}}function isFullscreen(){return!!document.fullscreenElement}function toggleFullscreen(){const a=mainCanvas.parentElement;isFullscreen()?document.exitFullscreen&&document.exitFullscreen():a.requestFullscreen&&a.requestFullscreen()}function setCursor(a="auto"){mainCanvas.parentElement.style.cursor=a}function keyIsDown(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&1)}function keyWasPressed(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&2)}function keyWasReleased(a,b=0){ASSERT(0<b||"number"!==typeof a||3>a,"use code string for keyboard");return inputData[b]&&!!(inputData[b][a]&4)}function keyDirection(a="ArrowUp",b="ArrowDown",c="ArrowLeft",d="ArrowRight"){return vec2((keyIsDown(d)?1:0)-(keyIsDown(c)?1:0),(keyIsDown(a)?1:0)-(keyIsDown(b)?1:0))}function clearInput(){inputData=[[]];touchGamepadButtons=[]}const mouseIsDown=keyIsDown,mouseWasPressed=keyWasPressed,mouseWasReleased=keyWasReleased;let mousePos=vec2(),mousePosScreen=vec2(),mouseWheel=0,isUsingGamepad=!1,preventDefaultInput=!1;function gamepadIsDown(a,b=0){return keyIsDown(a,b+1)}function gamepadWasPressed(a,b=0){return keyWasPressed(a,b+1)}function gamepadWasReleased(a,b=0){return keyWasReleased(a,b+1)}function gamepadStick(a,b=0){return gamepadStickData[b]?gamepadStickData[b][a]||vec2():vec2()}let inputData=[[]];function inputUpdate(){headlessMode||(touchInputEnable&&isTouchDevice||document.hasFocus()||clearInput(),mousePos=screenToWorld(mousePosScreen),gamepadsUpdate())}function inputUpdatePost(){if(!headlessMode){for(const a of inputData)for(const b in a)a[b]&=1;mouseWheel=0}}function inputInit(){function a(b){return inputWASDEmulateDirection?"KeyW"==b?"ArrowUp":"KeyS"==b?"ArrowDown":"KeyA"==b?"ArrowLeft":"KeyD"==b?"ArrowRight":b:b}headlessMode||(onkeydown=b=>{b.repeat||(isUsingGamepad=!1,inputData[0][b.code]=3,inputWASDEmulateDirection&&(inputData[0][a(b.code)]=3));preventDefaultInput&&b.preventDefault()},onkeyup=b=>{inputData[0][b.code]=4;inputWASDEmulateDirection&&(inputData[0][a(b.code)]=4)},onmousedown=b=>{soundEnable&&!headlessMode&&audioContext&&"running"!=audioContext.state&&audioContext.resume();isUsingGamepad=!1;inputData[0][b.button]=3;mousePosScreen=mouseEventToScreen(b);b.button&&b.preventDefault()},onmouseup=b=>inputData[0][b.button]=inputData[0][b.button]&2|4,onmousemove=b=>mousePosScreen=mouseEventToScreen(b),onwheel=b=>mouseWheel=b.ctrlKey?0:sign(b.deltaY),oncontextmenu=b=>!1,onblur=b=>clearInput(),isTouchDevice&&touchInputEnable&&touchInputInit())}function mouseEventToScreen(a){const b=mainCanvas.getBoundingClientRect(),c=percent(a.x,b.left,b.right);a=percent(a.y,b.top,b.bottom);return vec2(c*mainCanvas.width,a*mainCanvas.height)}const gamepadStickData=[];function gamepadsUpdate(){const a=g=>{const k=h=>.3<h?percent(h,.3,.8):-.3>h?-percent(-h,.3,.8):0;return vec2(k(g.x),k(-g.y)).clampLength()};if(touchGamepadEnable&&isTouchDevice&&(ASSERT(touchGamepadButtons,"set touchGamepadEnable before calling init!"),touchGamepadTimer.isSet())){var b=gamepadStickData[0]||(gamepadStickData[0]=[]);b[0]=vec2();touchGamepadAnalog?b[0]=a(touchGamepadStick):.3<touchGamepadStick.lengthSquared()&&(b[0].x=Math.round(touchGamepadStick.x),b[0].y=-Math.round(touchGamepadStick.y),b[0]=b[0].clampLength());b=inputData[1]||(inputData[1]=[]);for(var c=10;c--;){var d=3==c?2:2==c?3:c,e=gamepadIsDown(d,0);b[d]=touchGamepadButtons[c]?e?1:3:e?4:0}}if(gamepadsEnable&&navigator&&navigator.getGamepads&&(debug||document.hasFocus()))for(b=navigator.getGamepads(),c=b.length;c--;){e=b[c];const g=inputData[c+1]||(inputData[c+1]=[]);d=gamepadStickData[c]||(gamepadStickData[c]=[]);if(e){for(var f=0;f<e.axes.length-1;f+=2)d[f>>1]=a(vec2(e.axes[f],e.axes[f+1]));for(f=e.buttons.length;f--;){const k=e.buttons[f],h=gamepadIsDown(f,c);g[f]=k.pressed?h?1:3:h?4:0;isUsingGamepad||=!c&&k.pressed}gamepadDirectionEmulateStick&&(e=vec2((gamepadIsDown(15,c)&&1)-(gamepadIsDown(14,c)&&1),(gamepadIsDown(12,c)&&1)-(gamepadIsDown(13,c)&&1)),e.lengthSquared()&&(d[0]=e.clampLength()));touchGamepadEnable&&isUsingGamepad&&touchGamepadTimer.unset()}}}function vibrate(a=100){vibrateEnable&&!headlessMode&&navigator&&navigator.vibrate&&navigator.vibrate(a)}function vibrateStop(){vibrate(0)}const isTouchDevice=!headlessMode&&void 0!==window.ontouchstart;let touchGamepadTimer=new Timer,touchGamepadButtons,touchGamepadStick;function touchInputInit(){function a(e){soundEnable&&!headlessMode&&audioContext&&"running"!=audioContext.state&&audioContext.resume();const f=e.touches.length;if(f){const g=vec2(e.touches[0].clientX,e.touches[0].clientY);mousePosScreen=mouseEventToScreen(g);d?isUsingGamepad=touchGamepadEnable:inputData[0][0]=3}else d&&(inputData[0][0]=inputData[0][0]&2|4);d=f;document.hasFocus()&&e.preventDefault();return!0}function b(e){touchGamepadStick=vec2();touchGamepadButtons=[];isUsingGamepad=!0;if(e.touches.length&&(touchGamepadTimer.set(),paused&&!d)){touchGamepadButtons[9]=1;a(e);return}const f=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize),g=mainCanvasSize.subtract(vec2(touchGamepadSize,touchGamepadSize)),k=mainCanvasSize.scale(.5);for(const m of e.touches){var h=mouseEventToScreen(vec2(m.clientX,m.clientY));h.distance(f)<touchGamepadSize?touchGamepadStick=h.subtract(f).scale(2/touchGamepadSize).clampLength():h.distance(g)<touchGamepadSize?(h=h.subtract(g).direction(),touchGamepadButtons[h]=1):h.distance(k)<touchGamepadSize&&!d&&(touchGamepadButtons[9]=1)}a(e);return!0}let c=a;touchGamepadEnable&&(c=b,touchGamepadButtons=[],touchGamepadStick=vec2());document.addEventListener("touchstart",e=>c(e),{passive:!1});document.addEventListener("touchmove",e=>c(e),{passive:!1});document.addEventListener("touchend",e=>c(e),{passive:!1});onmousedown=onmouseup=()=>0;let d}function touchGamepadRender(){if(touchInputEnable&&isTouchDevice&&!headlessMode&&touchGamepadEnable&&touchGamepadTimer.isSet()){var a=percent(touchGamepadTimer.get(),4,3);if(a&&!paused){var b=overlayContext;b.save();b.globalAlpha=a*touchGamepadAlpha;b.strokeStyle="#fff";b.lineWidth=3;b.fillStyle=0<touchGamepadStick.lengthSquared()?"#fff":"#000";b.beginPath();a=vec2(touchGamepadSize,mainCanvasSize.y-touchGamepadSize);if(touchGamepadAnalog)b.arc(a.x,a.y,touchGamepadSize/2,0,9),b.fill();else for(var c=10;c--;){var d=c*PI/4;b.arc(a.x,a.y,.6*touchGamepadSize,d+PI/8,d+PI/8);c%2&&b.arc(a.x,a.y,.33*touchGamepadSize,d,d);1==c&&b.fill()}b.stroke();a=vec2(mainCanvasSize.x-touchGamepadSize,mainCanvasSize.y-touchGamepadSize);for(c=4;c--;)d=a.add(vec2().setDirection(c,touchGamepadSize/2)),b.fillStyle=touchGamepadButtons[c]?"#fff":"#000",b.beginPath(),b.arc(d.x,d.y,touchGamepadSize/4,0,9),b.fill(),b.stroke();b.restore()}}}let audioContext=new AudioContext,audioGainNode;function audioInit(){soundEnable&&!headlessMode&&(audioGainNode=audioContext.createGain(),audioGainNode.connect(audioContext.destination),audioGainNode.gain.value=soundVolume)}class Sound{constructor(a,b=soundDefaultRange,c=soundDefaultTaper){soundEnable&&!headlessMode&&(this.range=b,this.taper=c,this.randomness=0,a&&(this.randomness=void 0!=a[1]?a[1]:.05,a[1]=0,this.sampleChannels=[zzfxG(...a)],this.sampleRate=zzfxR))}play(a,b=1,c=1,d=1,e=!1){if(soundEnable&&!headlessMode&&this.sampleChannels){var f;if(a){if(f=this.range){const g=cameraPos.distanceSquared(a);if(g>f*f)return;b*=percent(g**.5,f,f*this.taper)}f=2*worldToScreen(a).x/mainCanvas.width-1}a=c+c*this.randomness*d*rand(-1,1);this.gainNode=audioContext.createGain();return this.source=playSamples(this.sampleChannels,b,a,f,e,this.sampleRate,this.gainNode)}}setVolume(a=1){this.gainNode&&(this.gainNode.gain.value=a)}stop(){this.source&&this.source.stop();this.source=void 0}getSource(){return this.source}playNote(a,b,c){return this.play(b,c,2**(a/12),0)}getDuration(){return this.sampleChannels&&this.sampleChannels[0].length/this.sampleRate}isLoading(){return!this.sampleChannels}}class SoundWave extends Sound{constructor(a,b=0,c,d,e){super(void 0,c,d);soundEnable&&!headlessMode&&(this.randomness=b,fetch(a).then(f=>f.arrayBuffer()).then(f=>audioContext.decodeAudioData(f)).then(f=>{this.sampleChannels=[];for(let g=f.numberOfChannels;g--;)this.sampleChannels[g]=Array.from(f.getChannelData(g));this.sampleRate=f.sampleRate}).then(()=>e&&e(this)))}}function playAudioFile(a,b=1,c=!1){if(soundEnable&&!headlessMode)return new SoundWave(a,0,0,0,d=>d.play(void 0,b,1,1,c))}class Music extends Sound{constructor(a){super(void 0);soundEnable&&!headlessMode&&(this.randomness=0,this.sampleChannels=zzfxM(...a),this.sampleRate=zzfxR)}playMusic(a,b=!1){return super.play(void 0,a,1,1,b)}}function speak(a,b="",c=1,d=1,e=1){if(soundEnable&&!headlessMode&&speechSynthesis)return a=new SpeechSynthesisUtterance(a),a.lang=b,a.volume=2*c*soundVolume,a.rate=d,a.pitch=e,speechSynthesis.speak(a),a}function speakStop(){speechSynthesis&&speechSynthesis.cancel()}function getNoteFrequency(a,b=220){return b*2**(a/12)}function playSamples(a,b=1,c=1,d=0,e=!1,f=zzfxR,g){if(soundEnable&&!headlessMode){var k=audioContext.createBuffer(a.length,a[0].length,f),h=audioContext.createBufferSource();a.forEach((m,n)=>k.getChannelData(n).set(m));h.buffer=k;h.playbackRate.value=c;h.loop=e;g=g||audioContext.createGain();g.gain.value=b;g.connect(audioGainNode);a=new StereoPannerNode(audioContext,{pan:clamp(d,-1,1)});h.connect(a).connect(g);"running"!=audioContext.state?audioContext.resume().then(()=>h.start()):h.start();return h}}function zzfx(...a){return playSamples([zzfxG(...a)])}const zzfxR=44100;function zzfxG(a=1,b=.05,c=220,d=0,e=0,f=.1,g=0,k=1,h=0,m=0,n=0,l=0,p=0,q=0,r=0,x=0,v=0,D=1,z=0,E=0,A=0){let w=2*PI;var t=zzfxR;let F=h*=500*w/t/t;b=c*=rand(1+b,1-b)*w/t;let C=[],y=0,G=0,u=0,H=1,R=0,S=0,B=0,J;var L=w*abs(A)*2/t,K=Math.cos(L),M=Math.sin(L)/2/2,I=1+M;L=-2*K/I;M=(1-M)/I;let N=(1+sign(A)*K)/2/I;K=-(sign(A)+K)/I;let O=I=0,P=0,Q=0;d=d*t+9;z*=t;e*=t;f*=t;v*=t;m*=500*w/t**3;r*=w/t;n*=w/t;l*=t;p=p*t|0;for(J=d+z+e+f+v|0;u<J;C[u++]=B*a)++S%(100*x|0)||(B=g?1<g?2<g?3<g?Math.sin(y**3):clamp(Math.tan(y),1,-1):1-(2*y/w%2+2)%2:1-4*abs(Math.round(y/w)-y/w):Math.sin(y),B=(p?1-E+E*Math.sin(w*u/p):1)*sign(B)*abs(B)**k*(u<d?u/d:u<d+z?1-(u-d)/z*(1-D):u<d+z+e?D:u<J-v?(J-u-v)/f*D:0),B=v?B/2+(v>u?0:(u<J-v?1:(J-u)/v)*C[u-v|0]/2/a):B,A&&(B=Q=N*I+K*(I=O)+N*(O=B)-M*P-L*(P=Q))),t=(c+=h+=m)*Math.cos(r*G++),y+=t+t*q*Math.sin(u**5),H&&++H>l&&(c+=n,b+=n,H=0),!p||++R%p||(c=b,h=F,H=H||1);return C}function zzfxM(a,b,c,d=125){let e,f,g,k,h,m,n,l,p,q,r,x,v,D=0,z,E=[],A=[],w=[],t=0,F=0,C=1,y={},G=zzfxR/d*60>>2;for(;C;t++)E=[C=l=x=0],c.forEach((u,H)=>{n=b[u][t]||[0,0,0];C|=b[u][t]&&1;z=x+(b[u][0].length-2-(l?0:1))*G;v=H==c.length-1;e=2;for(g=x;e<n.length+v;l=++e){h=n[e];p=e==n.length+v-1&&v||q!=(n[0]||0)||h|0;for(f=0;f<G&&l;f++>G-99&&p&&1>r?r+=1/99:0)m=(1-r)*E[D++]/2||0,A[g]=(A[g]||0)-m*F+m,w[g]=(w[g++]||0)+m*F+m;h&&(r=h%1,F=n[1]||0,h|=0)&&(E=y[[q=n[D=0]||0,h]]=y[[q,h]]||(k=[...a[q]],k[2]*=2**((h-12)/12),0<h?zzfxG(...k):[]))}x=z});return[A,w]}let tileCollision=[],tileCollisionSize=vec2();function initTileCollision(a){tileCollisionSize=a;tileCollision=[];for(a=tileCollision.length=tileCollisionSize.area();a--;)tileCollision[a]=0}function setTileCollisionData(a,b=0){a.arrayCheck(tileCollisionSize)&&(tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]=b)}function getTileCollisionData(a){return a.arrayCheck(tileCollisionSize)?tileCollision[(a.y|0)*tileCollisionSize.x+a.x|0]:0}function tileCollisionTest(a,b=vec2(),c){const d=max(a.x-b.x/2|0,0);var e=max(a.y-b.y/2|0,0);const f=min(a.x+b.x/2,tileCollisionSize.x);for(a=min(a.y+b.y/2,tileCollisionSize.y);e<a;++e)for(b=d;b<f;++b){const g=tileCollision[e*tileCollisionSize.x+b];if(g&&(!c||c.collideWithTile(g,vec2(b,e))))return!0}return!1}function tileCollisionRaycast(a,b,c){const d=b.subtract(a),e=d.length();var f=d.normalize();f=vec2(abs(1/f.x),abs(1/f.y));let g=a.floor(),k=f.x*(0>d.x?a.x-g.x:g.x-a.x+1),h=f.y*(0>d.y?a.y-g.y:g.y-a.y+1);for(;;){const m=getTileCollisionData(g);if(m&&(!c||c.collideWithTile(m,g)))return debugRaycast&&debugLine(a,b,"#f00",.02),debugRaycast&&debugPoint(g.add(vec2(.5)),"#ff0"),g.add(vec2(.5));if(k>e&&h>e)break;k>h?(g.y+=sign(d.y),h+=f.y):(g.x+=sign(d.x),k+=f.x)}debugRaycast&&debugLine(a,b,"#00f",.02)}class TileLayerData{constructor(a,b=0,c=!1,d=new Color){this.tile=a;this.direction=b;this.mirror=c;this.color=d}clear(){this.tile=this.direction=0;this.mirror=!1;this.color=new Color}}class TileLayer extends EngineObject{constructor(a,b=tileCollisionSize,c=tile(),d=vec2(1),e=0){super(a,b,c,0,void 0,e);this.canvas=document.createElement("canvas");this.context=this.canvas.getContext("2d");this.scale=d;this.isOverlay=!1;this.data=[];for(a=this.size.area();a--;)this.data.push(new TileLayerData);headlessMode&&(this.redraw=()=>{},this.render=()=>{},this.redrawStart=()=>{},this.redrawEnd=()=>{},this.drawTileData=()=>{},this.drawCanvas2D=()=>{})}setData(a,b,c=!1){a.arrayCheck(this.size)&&(this.data[(a.y|0)*this.size.x+a.x|0]=b,c&&this.drawTileData(a))}getData(a){return a.arrayCheck(this.size)&&this.data[(a.y|0)*this.size.x+a.x|0]}update(){}render(){ASSERT(mainContext!=this.context,"must call redrawEnd() after drawing tiles");glOverlay||this.isOverlay||glCopyToContext(mainContext);let a=worldToScreen(this.pos.add(vec2(0,this.size.y*this.scale.y)));a=a.floor();(this.isOverlay?overlayContext:mainContext).drawImage(this.canvas,a.x,a.y,cameraScale*this.size.x*this.scale.x,cameraScale*this.size.y*this.scale.y)}redraw(){this.redrawStart(!0);for(let a=this.size.x;a--;)for(let b=this.size.y;b--;)this.drawTileData(vec2(a,b),!1);this.redrawEnd()}redrawStart(a=!1){this.savedRenderSettings=[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale];mainCanvas=this.canvas;mainContext=this.context;mainCanvasSize=this.size.multiply(this.tileInfo.size);cameraPos=this.size.scale(.5);cameraScale=this.tileInfo.size.x;a&&(mainCanvas.width=mainCanvasSize.x,mainCanvas.height=mainCanvasSize.y);this.context.imageSmoothingEnabled=!tilesPixelated;glPreRender()}redrawEnd(){ASSERT(mainContext==this.context,"must call redrawStart() before drawing tiles");glCopyToContext(mainContext,!0);[mainCanvas,mainContext,mainCanvasSize,cameraPos,cameraScale]=this.savedRenderSettings}drawTileData(a,b=!0){var c=this.tileInfo.size;b&&(b=a.multiply(c),this.context.clearRect(b.x,this.canvas.height-b.y,c.x,-c.y));b=this.getData(a);void 0!=b.tile&&(ASSERT(mainContext==this.context,"must call redrawStart() before drawing tiles"),a=a.add(vec2(.5)),c=tile(b.tile,c,this.tileInfo.textureIndex),drawTile(a,vec2(1),c,b.color,b.direction*PI/2,b.mirror))}drawCanvas2D(a,b,c,d,e){const f=this.context;f.save();a=a.subtract(this.pos).multiply(this.tileInfo.size);b=b.multiply(this.tileInfo.size);f.translate(a.x,this.canvas.height-a.y);f.rotate(c);f.scale(d?-b.x:b.x,b.y);e(f);f.restore()}drawTile(a,b=vec2(1),c,d=new Color,e,f){this.drawCanvas2D(a,b,e,f,g=>{const k=c&&c.getTextureInfo();k?(g.globalAlpha=d.a,g.drawImage(k.image,c.pos.x,c.pos.y,c.size.x,c.size.y,-.5,-.5,1,1),g.globalAlpha=1):(g.fillStyle=d,g.fillRect(-.5,-.5,1,1))})}drawRect(a,b,c,d){this.drawTile(a,b,void 0,c,d)}}class ParticleEmitter extends EngineObject{constructor(a,b,c=0,d=0,e=100,f=PI,g,k=new Color,h=new Color,m=new Color(1,1,1,0),n=new Color(1,1,1,0),l=.5,p=.1,q=1,r=.1,x=.05,v=1,D=1,z=0,E=PI,A=.1,w=.2,t=!1,F=!1,C=!0,y=F?1e9:0,G=!1){super(a,vec2(),g,b,void 0,y);this.emitSize=c;this.emitTime=d;this.emitRate=e;this.emitConeAngle=f;this.colorStartA=k;this.colorStartB=h;this.colorEndA=m;this.colorEndB=n;this.randomColorLinear=C;this.particleTime=l;this.sizeStart=p;this.sizeEnd=q;this.speed=r;this.angleSpeed=x;this.damping=v;this.angleDamping=D;this.gravityScale=z;this.particleConeAngle=E;this.fadeRate=A;this.randomness=w;this.collideTiles=t;this.additive=F;this.localSpace=G;this.trailScale=0;this.particleCreateCallback=this.particleDestroyCallback=void 0;this.emitTimeBuffer=0}update(){this.parent&&super.update();if(!this.emitTime||this.getAliveTime()<=this.emitTime){if(this.emitRate*particleEmitRateScale){const a=1/this.emitRate/particleEmitRateScale;for(this.emitTimeBuffer+=timeDelta;0<this.emitTimeBuffer;this.emitTimeBuffer-=a)this.emitParticle()}}else this.destroy();debugParticles&&debugRect(this.pos,vec2(this.emitSize),"#0f0",0,this.angle)}emitParticle(){var a="number"===typeof this.emitSize?randInCircle(this.emitSize/2):vec2(rand(-.5,.5),rand(-.5,.5)).multiply(this.emitSize).rotate(this.angle);let b=rand(this.particleConeAngle,-this.particleConeAngle);this.localSpace||(a=this.pos.add(a),b+=this.angle);const c=this.randomness;var d=l=>l+l*rand(c,-c);const e=d(this.particleTime),f=d(this.sizeStart),g=d(this.sizeEnd),k=d(this.speed);d=d(this.angleSpeed)*randSign();var h=rand(this.emitConeAngle,-this.emitConeAngle);const m=randColor(this.colorStartA,this.colorStartB,this.randomColorLinear),n=randColor(this.colorEndA,this.colorEndB,this.randomColorLinear);h=this.localSpace?h:this.angle+h;a=new Particle(a,this.tileInfo,b,m,n,e,f,g,this.fadeRate,this.additive,this.trailScale,this.localSpace&&this,this.particleDestroyCallback);a.velocity=vec2().setAngle(h,k);a.angleVelocity=d;a.fadeRate=this.fadeRate;a.damping=this.damping;a.angleDamping=this.angleDamping;a.elasticity=this.elasticity;a.friction=this.friction;a.gravityScale=this.gravityScale;a.collideTiles=this.collideTiles;a.renderOrder=this.renderOrder;a.mirror=!!randInt(2);this.particleCreateCallback&&this.particleCreateCallback(a);return a}render(){}}class Particle extends EngineObject{constructor(a,b,c,d,e,f,g,k,h,m,n,l,p){super(a,vec2(),b,c);this.colorStart=d;this.colorEndDelta=e.subtract(d);this.lifeTime=f;this.sizeStart=g;this.sizeEndDelta=k-g;this.fadeRate=h;this.additive=m;this.trailScale=n;this.localSpaceEmitter=l;this.destroyCallback=p;this.clampSpeedLinear=!1}render(){const a=0<this.lifeTime?min((time-this.spawnTime)/this.lifeTime,1):1,b=vec2(this.sizeStart+a*this.sizeEndDelta);var c=this.fadeRate/2;c=new Color(this.colorStart.r+a*this.colorEndDelta.r,this.colorStart.g+a*this.colorEndDelta.g,this.colorStart.b+a*this.colorEndDelta.b,(this.colorStart.a+a*this.colorEndDelta.a)*(a<c?a/c:a>1-c?(1-a)/c:1));this.additive&&setBlendMode(!0);let d=this.pos,e=this.angle;this.localSpaceEmitter&&(d=this.localSpaceEmitter.pos.add(d.rotate(-this.localSpaceEmitter.angle)),e+=this.localSpaceEmitter.angle);if(this.trailScale){var f=this.velocity;this.localSpaceEmitter&&(f=f.rotate(-this.localSpaceEmitter.angle));var g=f.length();g&&(f=f.scale(1/g),g*=this.trailScale,b.y=max(b.x,g),e=f.angle(),drawTile(d.add(f.multiply(vec2(0,-g/2))),b,this.tileInfo,c,e,this.mirror))}else drawTile(d,b,this.tileInfo,c,e,this.mirror);this.additive&&setBlendMode();debugParticles&&debugRect(d,b,"#f005",0,e);1==a&&(this.color=c,this.size=b,this.destroyCallback&&this.destroyCallback(this),this.destroyed=1)}}const medals={};let medalsDisplayQueue=[],medalsSaveName,medalsDisplayTimeLast;function medalsInit(a){medalsSaveName=a;debugMedals||medalsForEach(b=>b.unlocked=!!localStorage[b.storageKey()]);engineAddPlugin(void 0,function(){if(medalsDisplayQueue.length){var b=medalsDisplayQueue[0],c=timeReal-medalsDisplayTimeLast;if(medalsDisplayTimeLast)if(c>medalDisplayTime)medalsDisplayTimeLast=0,medalsDisplayQueue.shift();else{const d=medalDisplayTime-medalDisplaySlideTime;b.render(c<medalDisplaySlideTime?1-c/medalDisplaySlideTime:c>d?(c-d)/medalDisplaySlideTime:0)}else medalsDisplayTimeLast=timeReal}})}function medalsForEach(a){Object.values(medals).forEach(b=>a(b))}class Medal{constructor(a,b,c="",d="🏆",e){ASSERT(0<=a&&!medals[a]);this.id=a;this.name=b;this.description=c;this.icon=d;this.unlocked=!1;e&&((this.image=new Image).src=e);medals[a]=this}unlock(){medalsPreventUnlock||this.unlocked||(ASSERT(medalsSaveName,"save name must be set"),localStorage[this.storageKey()]=this.unlocked=!0,medalsDisplayQueue.push(this))}render(a=0){const b=overlayContext;var c=min(medalDisplaySize.x,mainCanvas.width);const d=overlayCanvas.width-c;a*=-medalDisplaySize.y;b.save();b.beginPath();b.fillStyle=new Color(.9,.9,.9).toString();b.strokeStyle=new Color(0,0,0).toString();b.lineWidth=3;b.rect(d,a,c,medalDisplaySize.y);b.fill();b.stroke();b.clip();this.renderIcon(vec2(d+15+medalDisplayIconSize/2,a+medalDisplaySize.y/2));c=vec2(d+medalDisplayIconSize+30,a+28);drawTextScreen(this.name,c,38,new Color(0,0,0),0,void 0,"left");c.y+=32;drawTextScreen(this.description,c,24,new Color(0,0,0),0,void 0,"left");b.restore()}renderIcon(a,b=medalDisplayIconSize){this.image?overlayContext.drawImage(this.image,a.x-b/2,a.y-b/2,b,b):drawTextScreen(this.icon,a,.7*b,new Color(0,0,0))}storageKey(){return medalsSaveName+"_"+this.id}}let glCanvas,glContext,glAntialias=!0,glShader,glActiveTexture,glArrayBuffer,glGeometryBuffer,glPositionData,glColorData,glInstanceCount,glAdditive,glBatchAdditive;const gl_MAX_INSTANCES=1e4,gl_INDICES_PER_INSTANCE=11,gl_INSTANCE_BYTE_STRIDE=4*gl_INDICES_PER_INSTANCE,gl_INSTANCE_BUFFER_SIZE=gl_MAX_INSTANCES*gl_INSTANCE_BYTE_STRIDE;function glInit(){if(glEnable&&!headlessMode){glCanvas=document.createElement("canvas");glContext=glCanvas.getContext("webgl2",{antialias:glAntialias});var a=mainCanvas.parentElement;glOverlay&&a.appendChild(glCanvas);glShader=glCreateProgram("#version 300 es\nprecision highp float;uniform mat4 m;in vec2 g;in vec4 p,u,c,a;in float r;out vec2 v;out vec4 d,e;void main(){vec2 s=(g-.5)*p.zw;gl_Position=m*vec4(p.xy+s*cos(r)-vec2(-s.y,s)*sin(r),1,1);v=mix(u.xw,u.zy,g);d=c;e=a;}","#version 300 es\nprecision highp float;uniform sampler2D s;in vec2 v;in vec4 d,e;out vec4 c;void main(){c=texture(s,v)*d+e;}");a=new ArrayBuffer(gl_INSTANCE_BUFFER_SIZE);glPositionData=new Float32Array(a);glColorData=new Uint32Array(a);glArrayBuffer=glContext.createBuffer();glGeometryBuffer=glContext.createBuffer();a=new Float32Array([glInstanceCount=0,0,1,0,0,1,1,1]);glContext.bindBuffer(glContext.ARRAY_BUFFER,glGeometryBuffer);glContext.bufferData(glContext.ARRAY_BUFFER,a,glContext.STATIC_DRAW)}}function glPreRender(){if(glEnable&&!headlessMode){glClearCanvas();glContext.useProgram(glShader);glContext.activeTexture(glContext.TEXTURE0);textureInfos[0]&&glContext.bindTexture(glContext.TEXTURE_2D,glActiveTexture=textureInfos[0].glTexture);var a=glAdditive=glBatchAdditive=0,b=(d,e,f,g)=>{d=glContext.getAttribLocation(glShader,d);const k=f&&gl_INSTANCE_BYTE_STRIDE,h=f&&1,m=1==f;glContext.enableVertexAttribArray(d);glContext.vertexAttribPointer(d,g,e,m,k,a);glContext.vertexAttribDivisor(d,h);a+=g*f};glContext.bindBuffer(glContext.ARRAY_BUFFER,glGeometryBuffer);b("g",glContext.FLOAT,0,2);glContext.bindBuffer(glContext.ARRAY_BUFFER,glArrayBuffer);glContext.bufferData(glContext.ARRAY_BUFFER,gl_INSTANCE_BUFFER_SIZE,glContext.DYNAMIC_DRAW);b("p",glContext.FLOAT,4,4);b("u",glContext.FLOAT,4,4);b("c",glContext.UNSIGNED_BYTE,1,4);b("a",glContext.UNSIGNED_BYTE,1,4);b("r",glContext.FLOAT,4,1);b=vec2(2*cameraScale).divide(mainCanvasSize);var c=vec2(-1).subtract(cameraPos.multiply(b));glContext.uniformMatrix4fv(glContext.getUniformLocation(glShader,"m"),!1,[b.x,0,0,0,0,b.y,0,0,1,1,1,1,c.x,c.y,0,0])}}function glClearCanvas(){glContext.viewport(0,0,glCanvas.width=mainCanvas.width,glCanvas.height=mainCanvas.height);glContext.clear(glContext.COLOR_BUFFER_BIT)}function glSetTexture(a){headlessMode||a==glActiveTexture||(glFlush(),glContext.bindTexture(glContext.TEXTURE_2D,glActiveTexture=a))}function glCompileShader(a,b){b=glContext.createShader(b);glContext.shaderSource(b,a);glContext.compileShader(b);if(debug&&!glContext.getShaderParameter(b,glContext.COMPILE_STATUS))throw glContext.getShaderInfoLog(b);return b}function glCreateProgram(a,b){const c=glContext.createProgram();glContext.attachShader(c,glCompileShader(a,glContext.VERTEX_SHADER));glContext.attachShader(c,glCompileShader(b,glContext.FRAGMENT_SHADER));glContext.linkProgram(c);if(debug&&!glContext.getProgramParameter(c,glContext.LINK_STATUS))throw glContext.getProgramInfoLog(c);return c}function glCreateTexture(a){const b=glContext.createTexture();glContext.bindTexture(glContext.TEXTURE_2D,b);a&&a.width?glContext.texImage2D(glContext.TEXTURE_2D,0,glContext.RGBA,glContext.RGBA,glContext.UNSIGNED_BYTE,a):(a=new Uint8Array([255,255,255,255]),glContext.texImage2D(glContext.TEXTURE_2D,0,glContext.RGBA,1,1,0,glContext.RGBA,glContext.UNSIGNED_BYTE,a));a=tilesPixelated?glContext.NEAREST:glContext.LINEAR;glContext.texParameteri(glContext.TEXTURE_2D,glContext.TEXTURE_MIN_FILTER,a);glContext.texParameteri(glContext.TEXTURE_2D,glContext.TEXTURE_MAG_FILTER,a);return b}function glFlush(){if(glInstanceCount){var a=glBatchAdditive?glContext.ONE:glContext.ONE_MINUS_SRC_ALPHA;glContext.blendFuncSeparate(glContext.SRC_ALPHA,a,glContext.ONE,a);glContext.enable(glContext.BLEND);glContext.bufferSubData(glContext.ARRAY_BUFFER,0,glPositionData);glContext.drawArraysInstanced(glContext.TRIANGLE_STRIP,0,4,glInstanceCount);showWatermark&&(drawCount+=glInstanceCount);glInstanceCount=0;glBatchAdditive=glAdditive}}function glCopyToContext(a,b=!1){glEnable&&(glInstanceCount||b)&&(glFlush(),glOverlay&&!b||a.drawImage(glCanvas,0,0))}function glSetAntialias(a=!0){ASSERT(!glCanvas,"must be called before engineInit");glAntialias=a}function glDraw(a,b,c,d,e,f,g,k,h,m,n=0){ASSERT("number"==typeof m&&"number"==typeof n,"invalid color");(glInstanceCount>=gl_MAX_INSTANCES||glBatchAdditive!=glAdditive)&&glFlush();let l=glInstanceCount++*gl_INDICES_PER_INSTANCE;glPositionData[l++]=a;glPositionData[l++]=b;glPositionData[l++]=c;glPositionData[l++]=d;glPositionData[l++]=f;glPositionData[l++]=g;glPositionData[l++]=k;glPositionData[l++]=h;glColorData[l++]=m;glColorData[l++]=n;glPositionData[l++]=e}const engineName="LittleJS",engineVersion="1.11.9",frameRate=60,timeDelta=1/frameRate;let engineObjects=[],engineObjectsCollide=[],frame=0,time=0,timeReal=0,paused=!1;function setPaused(a){paused=a}let frameTimeLastMS=0,frameTimeBufferMS=0,averageFPS=0;const pluginUpdateList=[],pluginRenderList=[];function engineAddPlugin(a,b){ASSERT(!pluginUpdateList.includes(a));ASSERT(!pluginRenderList.includes(b));a&&pluginUpdateList.push(a);b&&pluginRenderList.push(b)}function engineInit(a,b,c,d,e,f=[],g=document.body){function k(n=0){var l=n-frameTimeLastMS;frameTimeLastMS=n;if(debug||showWatermark)averageFPS=lerp(.05,averageFPS,1e3/(l||1));n=debug&&keyIsDown("Equal");const p=debug&&keyIsDown("Minus");debug&&(l*=n?5:p?.2:1);timeReal+=l/1e3;frameTimeBufferMS+=paused?0:l;n||(frameTimeBufferMS=min(frameTimeBufferMS,50));h();if(paused){for(const r of engineObjects)r.parent||r.updateTransforms();inputUpdate();pluginUpdateList.forEach(r=>r());debugUpdate();c();inputUpdatePost()}else{l=0;0>frameTimeBufferMS&&-9<frameTimeBufferMS&&(l=frameTimeBufferMS,frameTimeBufferMS=0);for(;0<=frameTimeBufferMS;frameTimeBufferMS-=1e3/frameRate)time=frame++/frameRate,inputUpdate(),b(),pluginUpdateList.forEach(r=>r()),engineObjectsUpdate(),debugUpdate(),c(),inputUpdatePost();frameTimeBufferMS+=l}if(!headlessMode){mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height);overlayContext.imageSmoothingEnabled=mainContext.imageSmoothingEnabled=!tilesPixelated;glPreRender();d();engineObjects.sort((r,x)=>r.renderOrder-x.renderOrder);for(var q of engineObjects)q.destroyed||q.render();e();pluginRenderList.forEach(r=>r());touchGamepadRender();debugRender();glCopyToContext(mainContext);showWatermark&&(overlayContext.textAlign="right",overlayContext.textBaseline="top",overlayContext.font="1em monospace",overlayContext.fillStyle="#000",q=engineName+" v"+engineVersion+" / "+drawCount+" / "+engineObjects.length+" / "+averageFPS.toFixed(1)+(glEnable?" GL":" 2D"),overlayContext.fillText(q,mainCanvas.width-3,3),overlayContext.fillStyle="#fff",overlayContext.fillText(q,mainCanvas.width-2,2),drawCount=0)}requestAnimationFrame(k)}function h(){if(!headlessMode){if(canvasFixedSize.x){mainCanvas.width=canvasFixedSize.x;mainCanvas.height=canvasFixedSize.y;const n=innerWidth/innerHeight,l=mainCanvas.width/mainCanvas.height;(glCanvas||mainCanvas).style.width=mainCanvas.style.width=overlayCanvas.style.width=n<l?"100%":"";(glCanvas||mainCanvas).style.height=mainCanvas.style.height=overlayCanvas.style.height=n<l?"":"100%"}else mainCanvas.width=min(innerWidth,canvasMaxSize.x),mainCanvas.height=min(innerHeight,canvasMaxSize.y);overlayCanvas.width=mainCanvas.width;overlayCanvas.height=mainCanvas.height;mainCanvasSize=vec2(mainCanvas.width,mainCanvas.height)}}function m(){new Promise(n=>n(a())).then(k)}ASSERT(!mainContext,"engine already initialized");ASSERT(Array.isArray(f),"pass in images as array");a||=()=>{};b||=()=>{};c||=()=>{};d||=()=>{};e||=()=>{};headlessMode?m():(g.style.cssText="margin:0;overflow:hidden;width:100vw;height:100vh;display:flex;align-items:center;justify-content:center;background:#000;"+(canvasPixelated?"image-rendering:pixelated;":"")+"user-select:none;-webkit-user-select:none;"+(touchInputEnable?"touch-action:none;-webkit-touch-callout:none":""),g.appendChild(mainCanvas=document.createElement("canvas")),mainContext=mainCanvas.getContext("2d"),inputInit(),audioInit(),debugInit(),glInit(),g.appendChild(overlayCanvas=document.createElement("canvas")),overlayContext=overlayCanvas.getContext("2d"),mainCanvas.style.cssText=overlayCanvas.style.cssText="position:absolute",glCanvas&&(glCanvas.style.cssText="position:absolute"),h(),g=f.map((n,l)=>new Promise(p=>{const q=new Image;q.crossOrigin="anonymous";q.onerror=q.onload=()=>{textureInfos[l]=new TextureInfo(q);p()};q.src=n})),f.length||g.push(new Promise(n=>{textureInfos[0]=new TextureInfo(new Image);n()})),showSplashScreen&&g.push(new Promise(n=>{function l(){clearInput();drawEngineSplashScreen(p+=.01);1<p?n():setTimeout(l,16)}let p=0;console.log(`${engineName} Engine v${engineVersion}`);l()})),Promise.all(g).then(m))}function engineObjectsUpdate(){function a(b){if(!b.destroyed){b.update();for(const c of b.children)a(c)}}engineObjectsCollide=engineObjects.filter(b=>b.collideSolidObjects);for(const b of engineObjects)b.parent||(a(b),b.updateTransforms());engineObjects=engineObjects.filter(b=>!b.destroyed)}function engineObjectsDestroy(){for(const a of engineObjects)a.parent||a.destroy();engineObjects=engineObjects.filter(a=>!a.destroyed)}function engineObjectsCollect(a,b,c=engineObjects){const d=[];if(a)if(b instanceof Vector2)for(const e of c)isOverlapping(a,b,e.pos,e.size)&&d.push(e);else{b*=b;for(const e of c)a.distanceSquared(e.pos)<b&&d.push(e)}else for(const e of c)d.push(e);return d}function engineObjectsCallback(a,b,c,d=engineObjects){engineObjectsCollect(a,b,d).forEach(e=>c(e))}function engineObjectsRaycast(a,b,c=engineObjects){const d=[];for(const e of c)e.collideRaycast&&isIntersecting(a,b,e.pos,e.size)&&(debugRaycast&&debugRect(e.pos,e.size,"#f00"),d.push(e));debugRaycast&&debugLine(a,b,d.length?"#f00":"#00f",.02);return d}function drawEngineSplashScreen(a){const b=overlayContext;var c=overlayCanvas.width=innerWidth,d=overlayCanvas.height=innerHeight,e=percent(a,1,.8),f=percent(a,0,.5),g=b.createRadialGradient(c/2,d/2,0,c/2,d/2,.7*Math.hypot(c,d));g.addColorStop(0,hsl(0,0,lerp(f,0,e/2),e).toString());g.addColorStop(1,hsl(0,0,0,e).toString());b.save();b.fillStyle=g;b.fillRect(0,0,c,d);g=(h,m,n,l,p)=>{b.beginPath();b.rect(h,m,n,p?l*k:l);(b.fillStyle=p)?b.fill():b.stroke()};f=(h,m,n,l=0,p=2*PI,q,r)=>{const x=(l+p)/2;l=k*(p-l)/2;b.beginPath();r&&b.lineTo(h,m);b.arc(h,m,n,x-l,x+l);(b.fillStyle=q)?b.fill():b.stroke()};e=(h=0,m=0)=>hsl([.98,.3,.57,.14][h%4]-10,.8,[0,.3,.5,.8,.9][m]).toString();a=wave(1,1,a);const k=percent(a,.1,.5);b.translate(c/2,d/2);c=min(6,min(c,d)/99);b.scale(c,c);b.translate(-40,-35);b.lineJoin=b.lineCap="round";b.lineWidth=.1+1.9*k;c=percent(a,.1,1);b.setLineDash([99*c,99]);g(7,16,18,-8,e(2,2));g(7,8,18,4,e(2,3));g(25,8,8,8,e(2,1));g(25,8,-18,8);g(25,8,8,8);g(25,16,7,23,e());g(11,39,14,-23,e(1,1));g(11,16,14,18,e(1,2));g(11,16,14,8,e(1,3));g(25,16,-14,24);g(15,29,6,-9,e(2,2));f(15,21,5,0,PI/2,e(2,4),1);g(21,21,-6,9);g(37,14,9,6,e(3,2));g(37,14,4.5,6,e(3,3));g(37,14,9,6);g(50,20,10,-8,e(0,1));g(50,20,6.5,-8,e(0,2));g(50,20,3.5,-8,e(0,3));g(50,20,10,-8);f(55,2,11.4,.5,PI-.5,e(3,3));f(55,2,11.4,.5,PI/2,e(3,2),1);f(55,2,11.4,.5,PI-.5);g(45,7,20,-7,e(0,2));g(45,-1,20,4,e(0,3));g(45,-1,20,8);for(c=5;c--;)f(60-6*c,30,9.9,0,2*PI,e(c+2,3)),f(60-6*c,30,10,-.5,PI+.5,e(c+2,2)),f(60-6*c,30,10.1,.5,PI-.5,e(c+2,1));f(36,30,10,PI/2,3*PI/2);f(48,30,10,PI/2,3*PI/2);f(60,30,10);b.beginPath();b.lineTo(36,20);b.lineTo(60,20);b.stroke();f(60,30,4,PI,3*PI,e(3,2));f(60,30,4,PI,2*PI,e(3,3));f(60,30,4,PI,3*PI);for(c=6;c--;)b.beginPath(),b.lineTo(53,54),b.lineTo(53,40),b.lineTo(53+(1+2.9*c)*k,40),b.lineTo(53+(4+3.5*c)*k,54),b.fillStyle=e(0,c%2+2),b.fill(),c%2&&b.stroke();g(6,40,5,5);g(6,40,5,5,e());g(15,54,38,-14,e());for(g=3;g--;)for(c=2;c--;)f(15*g+15,47,c?7:1,PI,3*PI,e(g,3)),b.stroke(),f(15*g+15,47,c?7:1,0,PI,e(g,2)),b.stroke();b.beginPath();b.lineTo(6,40);b.lineTo(68,40);b.stroke();b.beginPath();b.lineTo(77,54);b.lineTo(4,54);b.stroke();f=engineName;b.font="900 16px arial";b.textAlign="center";b.textBaseline="top";b.lineWidth=.1+3.9*k;g=0;for(c=0;c<f.length;++c)g+=b.measureText(f[c]).width;for(c=2;c--;)for(let h=0,m=41-g/2;h<f.length;++h)b.fillStyle=e(h,2),d=b.measureText(f[h]).width,b[c?"strokeText":"fillText"](f[h],m+d/2,55.5,17*k),m+=d;b.restore()}
|
package/dist/littlejs.release.js
CHANGED
|
@@ -312,7 +312,7 @@ class RandomGenerator
|
|
|
312
312
|
this.seed ^= this.seed << 13;
|
|
313
313
|
this.seed ^= this.seed >>> 17;
|
|
314
314
|
this.seed ^= this.seed << 5;
|
|
315
|
-
return valueB + (valueA - valueB) *
|
|
315
|
+
return valueB + (valueA - valueB) * ((this.seed >>> 0) / 2**32);
|
|
316
316
|
}
|
|
317
317
|
|
|
318
318
|
/** Returns a floored seeded random value the two values passed in
|
|
@@ -501,11 +501,11 @@ class Vector2
|
|
|
501
501
|
return this.x*v.y - this.y*v.x;
|
|
502
502
|
}
|
|
503
503
|
|
|
504
|
-
/** Returns the angle of this vector, up is angle 0
|
|
504
|
+
/** Returns the clockwise angle of this vector, up is angle 0
|
|
505
505
|
* @return {Number} */
|
|
506
506
|
angle() { return Math.atan2(this.x, this.y); }
|
|
507
507
|
|
|
508
|
-
/** Sets this vector with angle and length passed in
|
|
508
|
+
/** Sets this vector with clockwise angle and length passed in
|
|
509
509
|
* @param {Number} [angle]
|
|
510
510
|
* @param {Number} [length]
|
|
511
511
|
* @return {Vector2} */
|
|
@@ -516,13 +516,13 @@ class Vector2
|
|
|
516
516
|
return this;
|
|
517
517
|
}
|
|
518
518
|
|
|
519
|
-
/** Returns copy of this vector rotated by the angle passed in
|
|
519
|
+
/** Returns copy of this vector rotated by the clockwise angle passed in
|
|
520
520
|
* @param {Number} angle
|
|
521
521
|
* @return {Vector2} */
|
|
522
522
|
rotate(angle)
|
|
523
523
|
{
|
|
524
|
-
const c = Math.cos(angle), s = Math.sin(angle);
|
|
525
|
-
return new Vector2(this.x*c
|
|
524
|
+
const c = Math.cos(-angle), s = Math.sin(-angle);
|
|
525
|
+
return new Vector2(this.x*c - this.y*s, this.x*s + this.y*c);
|
|
526
526
|
}
|
|
527
527
|
|
|
528
528
|
/** Set the integer direction of this vector, corresponding to multiples of 90 degree rotation (0-3)
|
|
@@ -857,57 +857,57 @@ class Color
|
|
|
857
857
|
///////////////////////////////////////////////////////////////////////////////
|
|
858
858
|
// default colors
|
|
859
859
|
|
|
860
|
-
/** Color - White
|
|
860
|
+
/** Color - White #ffffff
|
|
861
861
|
* @type {Color}
|
|
862
862
|
* @memberof Utilities */
|
|
863
|
-
const WHITE = rgb();
|
|
863
|
+
const WHITE = rgb();
|
|
864
864
|
|
|
865
|
-
/** Color - Black
|
|
865
|
+
/** Color - Black #000000
|
|
866
866
|
* @type {Color}
|
|
867
867
|
* @memberof Utilities */
|
|
868
868
|
const BLACK = rgb(0,0,0);
|
|
869
869
|
|
|
870
|
-
/** Color - Gray
|
|
870
|
+
/** Color - Gray #808080
|
|
871
871
|
* @type {Color}
|
|
872
872
|
* @memberof Utilities */
|
|
873
873
|
const GRAY = rgb(.5,.5,.5);
|
|
874
874
|
|
|
875
|
-
/** Color - Red
|
|
875
|
+
/** Color - Red #ff0000
|
|
876
876
|
* @type {Color}
|
|
877
877
|
* @memberof Utilities */
|
|
878
878
|
const RED = rgb(1,0,0);
|
|
879
879
|
|
|
880
|
-
/** Color - Orange
|
|
880
|
+
/** Color - Orange #ff8000
|
|
881
881
|
* @type {Color}
|
|
882
882
|
* @memberof Utilities */
|
|
883
883
|
const ORANGE = rgb(1,.5,0);
|
|
884
884
|
|
|
885
|
-
/** Color - Yellow
|
|
885
|
+
/** Color - Yellow #ffff00
|
|
886
886
|
* @type {Color}
|
|
887
887
|
* @memberof Utilities */
|
|
888
888
|
const YELLOW = rgb(1,1,0);
|
|
889
889
|
|
|
890
|
-
/** Color - Green
|
|
890
|
+
/** Color - Green #00ff00
|
|
891
891
|
* @type {Color}
|
|
892
892
|
* @memberof Utilities */
|
|
893
893
|
const GREEN = rgb(0,1,0);
|
|
894
894
|
|
|
895
|
-
/** Color - Cyan
|
|
895
|
+
/** Color - Cyan #00ffff
|
|
896
896
|
* @type {Color}
|
|
897
897
|
* @memberof Utilities */
|
|
898
898
|
const CYAN = rgb(0,1,1);
|
|
899
899
|
|
|
900
|
-
/** Color - Blue
|
|
900
|
+
/** Color - Blue #0000ff
|
|
901
901
|
* @type {Color}
|
|
902
902
|
* @memberof Utilities */
|
|
903
903
|
const BLUE = rgb(0,0,1);
|
|
904
904
|
|
|
905
|
-
/** Color - Purple
|
|
905
|
+
/** Color - Purple #8000ff
|
|
906
906
|
* @type {Color}
|
|
907
907
|
* @memberof Utilities */
|
|
908
908
|
const PURPLE = rgb(.5,0,1);
|
|
909
909
|
|
|
910
|
-
/** Color - Magenta
|
|
910
|
+
/** Color - Magenta #ff00ff
|
|
911
911
|
* @type {Color}
|
|
912
912
|
* @memberof Utilities */
|
|
913
913
|
const MAGENTA = rgb(1,0,1);
|
|
@@ -1577,7 +1577,7 @@ class EngineObject
|
|
|
1577
1577
|
{
|
|
1578
1578
|
// copy parent pos/angle
|
|
1579
1579
|
const mirror = parent.getMirrorSign();
|
|
1580
|
-
this.pos = this.localPos.multiply(vec2(mirror,1)).rotate(
|
|
1580
|
+
this.pos = this.localPos.multiply(vec2(mirror,1)).rotate(parent.angle).add(parent.pos);
|
|
1581
1581
|
this.angle = mirror*this.localAngle + parent.angle;
|
|
1582
1582
|
}
|
|
1583
1583
|
|
|
@@ -1805,11 +1805,11 @@ class EngineObject
|
|
|
1805
1805
|
|
|
1806
1806
|
/** Convert from local space to world space for a vector (rotation only)
|
|
1807
1807
|
* @param {Vector2} vec - local space vector */
|
|
1808
|
-
localToWorldVector(vec) { return vec.rotate(
|
|
1808
|
+
localToWorldVector(vec) { return vec.rotate(this.angle); }
|
|
1809
1809
|
|
|
1810
1810
|
/** Convert from world space to local space for a vector (rotation only)
|
|
1811
1811
|
* @param {Vector2} vec - world space vector */
|
|
1812
|
-
worldToLocalVector(vec) { return vec.rotate(this.angle); }
|
|
1812
|
+
worldToLocalVector(vec) { return vec.rotate(-this.angle); }
|
|
1813
1813
|
|
|
1814
1814
|
/** Called to check if a tile collision should be resolved
|
|
1815
1815
|
* @param {Number} tileData - the value of the tile at the position
|
|
@@ -2130,6 +2130,8 @@ function drawTile(pos, size=vec2(1), tileInfo, color=new Color,
|
|
|
2130
2130
|
ASSERT(!context || !useWebGL, 'context only supported in canvas 2D mode');
|
|
2131
2131
|
ASSERT(typeof tileInfo !== 'number' || !tileInfo,
|
|
2132
2132
|
'this is an old style calls, to fix replace it with tile(tileIndex, tileSize)');
|
|
2133
|
+
ASSERT(isVector2(pos) && isVector2(size));
|
|
2134
|
+
ASSERT(isColor(color) && isColor(additiveColor));
|
|
2133
2135
|
|
|
2134
2136
|
const textureInfo = tileInfo && tileInfo.getTextureInfo();
|
|
2135
2137
|
if (useWebGL)
|
|
@@ -2183,7 +2185,7 @@ function drawTile(pos, size=vec2(1), tileInfo, color=new Color,
|
|
|
2183
2185
|
else
|
|
2184
2186
|
{
|
|
2185
2187
|
// if no tile info, force untextured
|
|
2186
|
-
context.fillStyle = color;
|
|
2188
|
+
context.fillStyle = color.toString();
|
|
2187
2189
|
context.fillRect(-.5, -.5, 1, 1);
|
|
2188
2190
|
}
|
|
2189
2191
|
}, screenSpace, context);
|
|
@@ -2230,6 +2232,7 @@ function drawLine(posA, posB, thickness=.1, color, useWebGL, screenSpace, contex
|
|
|
2230
2232
|
* @memberof Draw */
|
|
2231
2233
|
function drawPoly(points, color=new Color, lineWidth=0, lineColor=new Color(0,0,0), screenSpace, context=mainContext)
|
|
2232
2234
|
{
|
|
2235
|
+
ASSERT(isColor(color) && isColor(lineColor));
|
|
2233
2236
|
context.fillStyle = color.toString();
|
|
2234
2237
|
context.beginPath();
|
|
2235
2238
|
for (const point of screenSpace ? points : points.map(worldToScreen))
|
|
@@ -2257,6 +2260,7 @@ function drawPoly(points, color=new Color, lineWidth=0, lineColor=new Color(0,0,
|
|
|
2257
2260
|
* @memberof Draw */
|
|
2258
2261
|
function drawEllipse(pos, width=1, height=1, angle=0, color=new Color, lineWidth=0, lineColor=new Color(0,0,0), screenSpace, context=mainContext)
|
|
2259
2262
|
{
|
|
2263
|
+
ASSERT(isColor(color) && isColor(lineColor));
|
|
2260
2264
|
if (!screenSpace)
|
|
2261
2265
|
{
|
|
2262
2266
|
pos = worldToScreen(pos);
|
|
@@ -4877,7 +4881,7 @@ const engineName = 'LittleJS';
|
|
|
4877
4881
|
* @type {String}
|
|
4878
4882
|
* @default
|
|
4879
4883
|
* @memberof Engine */
|
|
4880
|
-
const engineVersion = '1.11.
|
|
4884
|
+
const engineVersion = '1.11.9';
|
|
4881
4885
|
|
|
4882
4886
|
/** Frames per second to update
|
|
4883
4887
|
* @type {Number}
|