littlejsengine 1.0.14 → 1.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (99) hide show
  1. package/build.bat +5 -1
  2. package/docs/Audio.html +2268 -0
  3. package/docs/Color.html +2989 -0
  4. package/docs/Debug.html +2933 -0
  5. package/docs/Draw.html +4092 -0
  6. package/docs/EngineObject.html +4458 -0
  7. package/docs/Input.html +2482 -0
  8. package/docs/Medal.html +1007 -0
  9. package/docs/Medals.html +628 -0
  10. package/docs/Music.html +584 -0
  11. package/docs/Newgrounds.html +1399 -0
  12. package/docs/Particle.html +4535 -0
  13. package/docs/ParticleEmitter.html +7770 -0
  14. package/docs/Random.html +1774 -0
  15. package/docs/Settings.html +2679 -0
  16. package/docs/Sound.html +1249 -0
  17. package/docs/TileCollision.html +1409 -0
  18. package/docs/TileLayer.html +6948 -0
  19. package/docs/TileLayerData.html +1052 -0
  20. package/docs/Timer.html +1183 -0
  21. package/docs/Utilities.html +3281 -0
  22. package/docs/Vector2.html +4207 -0
  23. package/docs/WebGL.html +2327 -0
  24. package/docs/engine.js.html +429 -0
  25. package/docs/engineAudio.js.html +609 -0
  26. package/docs/engineDebug.js.html +725 -0
  27. package/docs/engineDraw.js.html +419 -0
  28. package/docs/engineInput.js.html +401 -0
  29. package/docs/engineMedals.js.html +461 -0
  30. package/docs/engineObject.js.html +518 -0
  31. package/docs/engineParticles.js.html +441 -0
  32. package/docs/engineSettings.js.html +349 -0
  33. package/docs/engineTileLayer.js.html +513 -0
  34. package/docs/engineUtilities.js.html +647 -0
  35. package/docs/engineWebGL.js.html +522 -0
  36. package/docs/fonts/MavenPro-Regular.ttf +0 -0
  37. package/docs/fonts/Montserrat-Regular.ttf +0 -0
  38. package/docs/fonts/Muli-Black.ttf +0 -0
  39. package/docs/fonts/OFL-hind.txt +93 -0
  40. package/docs/fonts/OFL-montserrat.txt +93 -0
  41. package/docs/global.html +1691 -0
  42. package/docs/index.css +6 -0
  43. package/docs/index.html +247 -0
  44. package/docs/scripts/fix-code-block.js +53 -0
  45. package/docs/scripts/fix-navbar.js +25 -0
  46. package/docs/scripts/linenumber.js +25 -0
  47. package/docs/scripts/misc.js +217 -0
  48. package/docs/scripts/resize.js +85 -0
  49. package/docs/scripts/search.js +83 -0
  50. package/docs/scripts/third-party/Apache-License-2.0.txt +202 -0
  51. package/docs/scripts/third-party/fuse.js +9 -0
  52. package/docs/scripts/third-party/lang-css.js +2 -0
  53. package/docs/scripts/third-party/prettify.js +28 -0
  54. package/docs/static/favicon.png +0 -0
  55. package/docs/static/index.css +4 -0
  56. package/docs/styles/clean-jsdoc-theme-base.css +393 -0
  57. package/docs/styles/clean-jsdoc-theme-dark.css +324 -0
  58. package/docs/styles/clean-jsdoc-theme-light.css +319 -0
  59. package/docs/styles/reset.css +346 -0
  60. package/docs/styles/third-party/ionicons.min.css +11 -0
  61. package/docs/styles/third-party/prettify-jsdoc.css +111 -0
  62. package/docs/styles/third-party/prettify-tomorrow.css +5 -0
  63. package/engine/engine.all.js +1997 -744
  64. package/engine/engine.all.min.js +1 -1
  65. package/engine/engine.all.release.js +1743 -569
  66. package/engine/engine.js +107 -39
  67. package/engine/engineAudio.js +152 -34
  68. package/engine/{build.bat → engineBuild.bat} +10 -10
  69. package/engine/{buildSetup.bat → engineBuildSetup.bat} +0 -0
  70. package/engine/engineDebug.js +105 -32
  71. package/engine/engineDraw.js +137 -32
  72. package/engine/engineInput.js +111 -37
  73. package/engine/{engineMedal.js → engineMedals.js} +129 -56
  74. package/engine/engineObject.js +117 -67
  75. package/engine/engineParticles.js +282 -0
  76. package/engine/engineRelease.js +3 -9
  77. package/engine/engineSettings.js +190 -0
  78. package/engine/engineTileLayer.js +147 -44
  79. package/engine/engineUtilities.js +488 -0
  80. package/engine/engineWebGL.js +113 -74
  81. package/examples/breakout/game.js +1 -1
  82. package/examples/breakout/gameObjects.js +3 -3
  83. package/examples/breakout/index.html +3 -3
  84. package/examples/platformer/game.js +5 -7
  85. package/examples/platformer/gameEffects.js +7 -7
  86. package/examples/platformer/gameLevel.js +2 -2
  87. package/examples/platformer/gameObjects.js +4 -5
  88. package/examples/platformer/gamePlayer.js +3 -3
  89. package/examples/platformer/index.html +6 -6
  90. package/examples/puzzle/game.js +1 -2
  91. package/examples/puzzle/index.html +2 -2
  92. package/examples/stress/index.html +2 -8
  93. package/game.js +5 -11
  94. package/index.html +13 -13
  95. package/package.json +4 -4
  96. package/tiles.png +0 -0
  97. package/engine/engineConfig.js +0 -64
  98. package/engine/engineParticle.js +0 -199
  99. package/engine/engineUtil.js +0 -147
@@ -0,0 +1,2327 @@
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+ <!DOCTYPE html>
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+ <html lang="en">
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+
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+
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+ <!-- Adding favicon -->
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+
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+ <link rel="icon" href="./static/favicon.png" />
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+
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+
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+ <!-- Adding meta -->
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+
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+
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+ <!-- Adding external script-->
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+
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+
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+ <!-- Adding external style-->
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+
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+
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+ <!-- Adding scripts-->
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+
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+
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+ <!-- Adding style-->
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+
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+
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+ <!-- Adding overlay script-->
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+
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+
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+ <!-- Adding overlay style-->
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+
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+
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+
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+ <title>
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+ WebGL
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+ </title>
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+
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+ <!--[if lt IE 9]>
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+ <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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+ <![endif]-->
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+ <link type="text/css" rel="stylesheet" href="styles/third-party/ionicons.min.css">
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+ <link type="text/css" rel="stylesheet" href="styles/third-party/prettify-tomorrow.css">
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+ <link type="text/css" rel="stylesheet" href="styles/reset.css">
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+ <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-base.css">
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+ <link type="text/css" rel="stylesheet" href="styles/clean-jsdoc-theme-dark.css">
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+
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+ <style>
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+ .prettyprint code {font-family:monospace}
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+ </style>
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+
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+ <svg aria-hidden="true" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
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+ style="display:none">
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+ <defs>
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+ <symbol id="copy-icon" viewbox="0 0 488.3 488.3">
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+ <g>
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+ <path
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+ d="M314.25,85.4h-227c-21.3,0-38.6,17.3-38.6,38.6v325.7c0,21.3,17.3,38.6,38.6,38.6h227c21.3,0,38.6-17.3,38.6-38.6V124 C352.75,102.7,335.45,85.4,314.25,85.4z M325.75,449.6c0,6.4-5.2,11.6-11.6,11.6h-227c-6.4,0-11.6-5.2-11.6-11.6V124 c0-6.4,5.2-11.6,11.6-11.6h227c6.4,0,11.6,5.2,11.6,11.6V449.6z" />
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+ <path
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+ d="M401.05,0h-227c-21.3,0-38.6,17.3-38.6,38.6c0,7.5,6,13.5,13.5,13.5s13.5-6,13.5-13.5c0-6.4,5.2-11.6,11.6-11.6h227 c6.4,0,11.6,5.2,11.6,11.6v325.7c0,6.4-5.2,11.6-11.6,11.6c-7.5,0-13.5,6-13.5,13.5s6,13.5,13.5,13.5c21.3,0,38.6-17.3,38.6-38.6 V38.6C439.65,17.3,422.35,0,401.05,0z" />
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+ </g>
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+ </symbol>
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+ <symbol id='search-icon' viewBox="0 0 512 512">
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+ <g>
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+ <g>
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+ <path
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+ d="M225.474,0C101.151,0,0,101.151,0,225.474c0,124.33,101.151,225.474,225.474,225.474 c124.33,0,225.474-101.144,225.474-225.474C450.948,101.151,349.804,0,225.474,0z M225.474,409.323 c-101.373,0-183.848-82.475-183.848-183.848S124.101,41.626,225.474,41.626s183.848,82.475,183.848,183.848 S326.847,409.323,225.474,409.323z" />
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+ </g>
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+ </g>
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+ <g>
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+ <g>
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+ <path
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+ d="M505.902,476.472L386.574,357.144c-8.131-8.131-21.299-8.131-29.43,0c-8.131,8.124-8.131,21.306,0,29.43l119.328,119.328 c4.065,4.065,9.387,6.098,14.715,6.098c5.321,0,10.649-2.033,14.715-6.098C514.033,497.778,514.033,484.596,505.902,476.472z" />
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+ </g>
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+ </g>
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+ </symbol>
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+ <symbol id="down-icon" viewBox="0 0 16 16">
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+ <path
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+ fill-rule="evenodd"
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+ clip-rule="evenodd"
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+ d="M12.7803 6.21967C13.0732 6.51256 13.0732 6.98744 12.7803 7.28033L8.53033 11.5303C8.23744 11.8232 7.76256 11.8232 7.46967 11.5303L3.21967 7.28033C2.92678 6.98744 2.92678 6.51256 3.21967 6.21967C3.51256 5.92678 3.98744 5.92678 4.28033 6.21967L8 9.93934L11.7197 6.21967C12.0126 5.92678 12.4874 5.92678 12.7803 6.21967Z"
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+ >
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+ </path>
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+ </symbol>
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+ </defs>
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+ </svg>
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+ </head>
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+
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+ <body>
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+
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+ <nav class="navbar" id="navbar">
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+ <div class="navbar-heading" id="navbar-heading"><a href="index.html"><h2 class="navbar-heading-text">LittleJS - The Tiny JavaScript Game Engine That Can!</h2></a></div><div class="search-box" id="search-box"><div class="search-box-input-container"><input class="search-box-input" type="text" placeholder="Search..." id="search-box-input" /><svg class="search-icon" alt="search-icon"><use xlink:href="#search-icon"></use></svg></div><div class="search-item-container" id="search-item-container"><ul class="search-item-ul" id="search-item-ul"></ul></div></div><div class="sidebar-main-content" id="sidebar-main-content"><div class="accordion collapsed" id="3026681" > <h3 class="accordion-heading">Classes<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=864267><div class="accordion-heading child"><a href="Color.html">Color</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Color.html#add">add</a></li><li data-type='method'><a href="Color.html#clamp">clamp</a></li><li data-type='method'><a href="Color.html#copy">copy</a></li><li data-type='method'><a href="Color.html#divide">divide</a></li><li data-type='method'><a href="Color.html#lerp">lerp</a></li><li data-type='method'><a href="Color.html#multiply">multiply</a></li><li data-type='method'><a href="Color.html#mutate">mutate</a></li><li data-type='method'><a href="Color.html#rgba">rgba</a></li><li data-type='method'><a href="Color.html#rgbaInt">rgbaInt</a></li><li data-type='method'><a href="Color.html#scale">scale</a></li><li data-type='method'><a href="Color.html#setHSLA">setHSLA</a></li><li data-type='method'><a href="Color.html#subtract">subtract</a></li></ul></li><li class="accordion collapsed child" id=3569399><div class="accordion-heading child"><a href="EngineObject.html">EngineObject</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="EngineObject.html#addChild">addChild</a></li><li data-type='method'><a href="EngineObject.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="EngineObject.html#applyForce">applyForce</a></li><li data-type='method'><a href="EngineObject.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="EngineObject.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="EngineObject.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="EngineObject.html#destroy">destroy</a></li><li data-type='method'><a href="EngineObject.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="EngineObject.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="EngineObject.html#removeChild">removeChild</a></li><li data-type='method'><a href="EngineObject.html#render">render</a></li><li data-type='method'><a href="EngineObject.html#setCollision">setCollision</a></li><li data-type='method'><a href="EngineObject.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=2970668><div class="accordion-heading child"><a href="Medal.html">Medal</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medal.html#render">render</a></li><li data-type='method'><a href="Medal.html#renderIcon">renderIcon</a></li><li data-type='method'><a href="Medal.html#unlock">unlock</a></li></ul></li><li class="accordion collapsed child" id=2533015><div class="accordion-heading child"><a href="Music.html">Music</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Music.html#play">play</a></li></ul></li><li class="accordion collapsed child" id=5490011><div class="accordion-heading child"><a href="Newgrounds.html">Newgrounds</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Newgrounds.html#call">call</a></li><li data-type='method'><a href="Newgrounds.html#getScores">getScores</a></li><li data-type='method'><a href="Newgrounds.html#logView">logView</a></li><li data-type='method'><a href="Newgrounds.html#postScore">postScore</a></li><li data-type='method'><a href="Newgrounds.html#unlockMedal">unlockMedal</a></li></ul></li><li class="accordion collapsed child" id=5370538><div class="accordion-heading child"><a href="Particle.html">Particle</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Particle.html#addChild">addChild</a></li><li data-type='method'><a href="Particle.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="Particle.html#applyForce">applyForce</a></li><li data-type='method'><a href="Particle.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="Particle.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="Particle.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="Particle.html#destroy">destroy</a></li><li data-type='method'><a href="Particle.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="Particle.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="Particle.html#removeChild">removeChild</a></li><li data-type='method'><a href="Particle.html#render">render</a></li><li data-type='method'><a href="Particle.html#setCollision">setCollision</a></li><li data-type='method'><a href="Particle.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=4983401><div class="accordion-heading child"><a href="ParticleEmitter.html">ParticleEmitter</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="ParticleEmitter.html#addChild">addChild</a></li><li data-type='method'><a href="ParticleEmitter.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="ParticleEmitter.html#applyForce">applyForce</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="ParticleEmitter.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="ParticleEmitter.html#destroy">destroy</a></li><li data-type='method'><a href="ParticleEmitter.html#emitParticle">emitParticle</a></li><li data-type='method'><a href="ParticleEmitter.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="ParticleEmitter.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="ParticleEmitter.html#removeChild">removeChild</a></li><li data-type='method'><a href="ParticleEmitter.html#render">render</a></li><li data-type='method'><a href="ParticleEmitter.html#setCollision">setCollision</a></li><li data-type='method'><a href="ParticleEmitter.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=4102019><div class="accordion-heading child"><a href="Sound.html">Sound</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Sound.html#play">play</a></li><li data-type='method'><a href="Sound.html#playNote">playNote</a></li></ul></li><li class="accordion collapsed child" id=3455641><div class="accordion-heading child"><a href="TileLayer.html">TileLayer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayer.html#addChild">addChild</a></li><li data-type='method'><a href="TileLayer.html#applyAcceleration">applyAcceleration</a></li><li data-type='method'><a href="TileLayer.html#applyForce">applyForce</a></li><li data-type='method'><a href="TileLayer.html#collideWithObject">collideWithObject</a></li><li data-type='method'><a href="TileLayer.html#collideWithTile">collideWithTile</a></li><li data-type='method'><a href="TileLayer.html#collideWithTileRaycast">collideWithTileRaycast</a></li><li data-type='method'><a href="TileLayer.html#destroy">destroy</a></li><li data-type='method'><a href="TileLayer.html#drawAllTileData">drawAllTileData</a></li><li data-type='method'><a href="TileLayer.html#drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="TileLayer.html#drawRect">drawRect</a></li><li data-type='method'><a href="TileLayer.html#drawTile">drawTile</a></li><li data-type='method'><a href="TileLayer.html#drawTileData">drawTileData</a></li><li data-type='method'><a href="TileLayer.html#getAliveTime">getAliveTime</a></li><li data-type='method'><a href="TileLayer.html#getData">getData</a></li><li data-type='method'><a href="TileLayer.html#getMirrorSign">getMirrorSign</a></li><li data-type='method'><a href="TileLayer.html#redraw">redraw</a></li><li data-type='method'><a href="TileLayer.html#redrawEnd">redrawEnd</a></li><li data-type='method'><a href="TileLayer.html#redrawStart">redrawStart</a></li><li data-type='method'><a href="TileLayer.html#removeChild">removeChild</a></li><li data-type='method'><a href="TileLayer.html#render">render</a></li><li data-type='method'><a href="TileLayer.html#setCollision">setCollision</a></li><li data-type='method'><a href="TileLayer.html#setData">setData</a></li><li data-type='method'><a href="TileLayer.html#update">update</a></li></ul></li><li class="accordion collapsed child" id=1570904><div class="accordion-heading child"><a href="TileLayerData.html">TileLayerData</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileLayerData.html#clear">clear</a></li></ul></li><li class="accordion collapsed child" id=3515045><div class="accordion-heading child"><a href="Timer.html">Timer</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Timer.html#active">active</a></li><li data-type='method'><a href="Timer.html#elapsed">elapsed</a></li><li data-type='method'><a href="Timer.html#get">get</a></li><li data-type='method'><a href="Timer.html#getPercent">getPercent</a></li><li data-type='method'><a href="Timer.html#isSet">isSet</a></li><li data-type='method'><a href="Timer.html#set">set</a></li><li data-type='method'><a href="Timer.html#unset">unset</a></li></ul></li><li class="accordion collapsed child" id=7852068><div class="accordion-heading child"><a href="Vector2.html">Vector2</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Vector2.html#add">add</a></li><li data-type='method'><a href="Vector2.html#angle">angle</a></li><li data-type='method'><a href="Vector2.html#area">area</a></li><li data-type='method'><a href="Vector2.html#arrayCheck">arrayCheck</a></li><li data-type='method'><a href="Vector2.html#clampLength">clampLength</a></li><li data-type='method'><a href="Vector2.html#copy">copy</a></li><li data-type='method'><a href="Vector2.html#cross">cross</a></li><li data-type='method'><a href="Vector2.html#direction">direction</a></li><li data-type='method'><a href="Vector2.html#distance">distance</a></li><li data-type='method'><a href="Vector2.html#distanceSquared">distanceSquared</a></li><li data-type='method'><a href="Vector2.html#divide">divide</a></li><li data-type='method'><a href="Vector2.html#dot">dot</a></li><li data-type='method'><a href="Vector2.html#flip">flip</a></li><li data-type='method'><a href="Vector2.html#floor">floor</a></li><li data-type='method'><a href="Vector2.html#invert">invert</a></li><li data-type='method'><a href="Vector2.html#length">length</a></li><li data-type='method'><a href="Vector2.html#lengthSquared">lengthSquared</a></li><li data-type='method'><a href="Vector2.html#lerp">lerp</a></li><li data-type='method'><a href="Vector2.html#multiply">multiply</a></li><li data-type='method'><a href="Vector2.html#normalize">normalize</a></li><li data-type='method'><a href="Vector2.html#rotate">rotate</a></li><li data-type='method'><a href="Vector2.html#scale">scale</a></li><li data-type='method'><a href="Vector2.html#setAngle">setAngle</a></li><li data-type='method'><a href="Vector2.html#subtract">subtract</a></li></ul></li></ul> </div><div class="accordion collapsed" id="813939" > <h3 class="accordion-heading">Namespaces<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion collapsed child" id=2717358><div class="accordion-heading child"><a href="Audio.html">Audio</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Audio.html#.getNoteFrequency">getNoteFrequency</a></li><li data-type='method'><a href="Audio.html#.playAudioFile">playAudioFile</a></li><li data-type='method'><a href="Audio.html#.playSamples">playSamples</a></li><li data-type='method'><a href="Audio.html#.speak">speak</a></li><li data-type='method'><a href="Audio.html#.stopSpeech">stopSpeech</a></li><li data-type='method'><a href="Audio.html#.zzfx">zzfx</a></li><li data-type='method'><a href="Audio.html#.zzfxG">zzfxG</a></li><li data-type='method'><a href="Audio.html#.zzfxM">zzfxM</a></li></ul></li><li class="accordion collapsed child" id=8015982><div class="accordion-heading child"><a href="Debug.html">Debug</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Debug.html#.debugAABB">debugAABB</a></li><li data-type='method'><a href="Debug.html#.debugCircle">debugCircle</a></li><li data-type='method'><a href="Debug.html#.debugClear">debugClear</a></li><li data-type='method'><a href="Debug.html#.debugLine">debugLine</a></li><li data-type='method'><a href="Debug.html#.debugPoint">debugPoint</a></li><li data-type='method'><a href="Debug.html#.debugRect">debugRect</a></li><li data-type='method'><a href="Debug.html#.debugSaveCanvas">debugSaveCanvas</a></li><li data-type='method'><a href="Debug.html#.debugText">debugText</a></li></ul></li><li class="accordion collapsed child" id=3886530><div class="accordion-heading child"><a href="Draw.html">Draw</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Draw.html#.drawCanvas2D">drawCanvas2D</a></li><li data-type='method'><a href="Draw.html#.drawLine">drawLine</a></li><li data-type='method'><a href="Draw.html#.drawRect">drawRect</a></li><li data-type='method'><a href="Draw.html#.drawRectScreenSpace">drawRectScreenSpace</a></li><li data-type='method'><a href="Draw.html#.drawText">drawText</a></li><li data-type='method'><a href="Draw.html#.drawTile">drawTile</a></li><li data-type='method'><a href="Draw.html#.drawTileScreenSpace">drawTileScreenSpace</a></li><li data-type='method'><a href="Draw.html#.isFullscreen">isFullscreen</a></li><li data-type='method'><a href="Draw.html#.screenToWorld">screenToWorld</a></li><li data-type='method'><a href="Draw.html#.setBlendMode">setBlendMode</a></li><li data-type='method'><a href="Draw.html#.toggleFullscreen">toggleFullscreen</a></li><li data-type='method'><a href="Draw.html#.worldToScreen">worldToScreen</a></li></ul></li><li class="accordion collapsed child" id=2344392><div class="accordion-heading child"><a href="Input.html">Input</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Input.html#.clearInput">clearInput</a></li><li data-type='method'><a href="Input.html#.gamepadIsDown">gamepadIsDown</a></li><li data-type='method'><a href="Input.html#.gamepadStick">gamepadStick</a></li><li data-type='method'><a href="Input.html#.gamepadWasPressed">gamepadWasPressed</a></li><li data-type='method'><a href="Input.html#.gamepadWasReleased">gamepadWasReleased</a></li><li data-type='method'><a href="Input.html#.keyIsDown">keyIsDown</a></li><li data-type='method'><a href="Input.html#.keyWasPressed">keyWasPressed</a></li><li data-type='method'><a href="Input.html#.keyWasReleased">keyWasReleased</a></li></ul></li><li class="accordion collapsed child" id=4725200><div class="accordion-heading child"><a href="Medals.html">Medals</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Medals.html#.medalsInit">medalsInit</a></li></ul></li><li class="accordion collapsed child" id=7676165><div class="accordion-heading child"><a href="Random.html">Random</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Random.html#.rand">rand</a></li><li data-type='method'><a href="Random.html#.randColor">randColor</a></li><li data-type='method'><a href="Random.html#.randInCircle">randInCircle</a></li><li data-type='method'><a href="Random.html#.randInt">randInt</a></li><li data-type='method'><a href="Random.html#.randSeeded">randSeeded</a></li><li data-type='method'><a href="Random.html#.randSign">randSign</a></li><li data-type='method'><a href="Random.html#.randVector">randVector</a></li></ul></li><li class="accordion-list" id=""><a href="Settings.html">Settings</a></li><li class="accordion collapsed child" id=2840044><div class="accordion-heading child"><a href="TileCollision.html">TileCollision</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="TileCollision.html#.getTileCollisionData">getTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.initTileCollision">initTileCollision</a></li><li data-type='method'><a href="TileCollision.html#.setTileCollisionData">setTileCollisionData</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionRaycast">tileCollisionRaycast</a></li><li data-type='method'><a href="TileCollision.html#.tileCollisionTest">tileCollisionTest</a></li></ul></li><li class="accordion collapsed child" id=6238309><div class="accordion-heading child"><a href="Utilities.html">Utilities</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="Utilities.html#.abs">abs</a></li><li data-type='method'><a href="Utilities.html#.clamp">clamp</a></li><li data-type='method'><a href="Utilities.html#.formatTime">formatTime</a></li><li data-type='method'><a href="Utilities.html#.isOverlapping">isOverlapping</a></li><li data-type='method'><a href="Utilities.html#.lerp">lerp</a></li><li data-type='method'><a href="Utilities.html#.max">max</a></li><li data-type='method'><a href="Utilities.html#.min">min</a></li><li data-type='method'><a href="Utilities.html#.mod">mod</a></li><li data-type='method'><a href="Utilities.html#.nearestPowerOfTwo">nearestPowerOfTwo</a></li><li data-type='method'><a href="Utilities.html#.percent">percent</a></li><li data-type='method'><a href="Utilities.html#.sign">sign</a></li><li data-type='method'><a href="Utilities.html#.smoothStep">smoothStep</a></li><li data-type='method'><a href="Utilities.html#.vec2">vec2</a></li><li data-type='method'><a href="Utilities.html#.wave">wave</a></li></ul></li><li class="accordion collapsed child" id=6305592><div class="accordion-heading child"><a href="WebGL.html">WebGL</a><svg><use xlink:href="#down-icon"></use></svg></div><ul class='methods accordion-content'><li data-type='method'><a href="WebGL.html#.glCompileShader">glCompileShader</a></li><li data-type='method'><a href="WebGL.html#.glCopyToContext">glCopyToContext</a></li><li data-type='method'><a href="WebGL.html#.glCreateBuffer">glCreateBuffer</a></li><li data-type='method'><a href="WebGL.html#.glCreateProgram">glCreateProgram</a></li><li data-type='method'><a href="WebGL.html#.glCreateTexture">glCreateTexture</a></li><li data-type='method'><a href="WebGL.html#.glDraw">glDraw</a></li><li data-type='method'><a href="WebGL.html#.glFlush">glFlush</a></li><li data-type='method'><a href="WebGL.html#.glSetBlendMode">glSetBlendMode</a></li><li data-type='method'><a href="WebGL.html#.glSetTexture">glSetTexture</a></li></ul></li></ul> </div><div class="accordion collapsed" id="9475387" > <h3 class="accordion-heading">Global<svg><use xlink:href="#down-icon"></use></svg></h3><ul class="accordion-content"><li class="accordion-list" id=""><a href="global.html#engineCollideObjects">engineCollideObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineInit">engineInit</a></li><li class="accordion-list" id=""><a href="global.html#engineName">engineName</a></li><li class="accordion-list" id=""><a href="global.html#engineObjects">engineObjects</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsCallback">engineObjectsCallback</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsDestroy">engineObjectsDestroy</a></li><li class="accordion-list" id=""><a href="global.html#engineObjectsUpdate">engineObjectsUpdate</a></li><li class="accordion-list" id=""><a href="global.html#engineVersion">engineVersion</a></li><li class="accordion-list" id=""><a href="global.html#FPS">FPS</a></li><li class="accordion-list" id=""><a href="global.html#frame">frame</a></li><li class="accordion-list" id=""><a href="global.html#paused">paused</a></li><li class="accordion-list" id=""><a href="global.html#time">time</a></li><li class="accordion-list" id=""><a href="global.html#timeDelta">timeDelta</a></li><li class="accordion-list" id=""><a href="global.html#timeReal">timeReal</a></li></ul> </div></div>
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+
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+ </nav>
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+ <div class="navbar-ham" id="navbar-ham">
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+ <div>
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+ <div class="first"></div>
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+ <div class="second"></div>
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+ <div class="third"></div>
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+ </div>
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+ </div>
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+
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+ <div id="main" class="main-content">
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+
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+ <h1 id='page-title' class="page-title">
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+ WebGL
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+ </h1>
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+ <section>
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+
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+ <header>
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+
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+
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+ <h2>
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+
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+ WebGL
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+
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+ </h2>
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+
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+
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+ </header>
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+
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+
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+ <article>
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+ <div class="container-overview">
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+
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+
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+ <div class="description">LittleJS WebGL Interface
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  <br> - All webgl used by the engine is wrapped up here
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  <br> - Can be disabled with glEnable to revert to 2D canvas rendering
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  <br> - Batches sprite rendering on GPU for incredibly fast performance
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  <br> - Sprite transform math is done in the shader where possible
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  <br> - For normal stuff you won't need to call any functions in this file
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  <br> - For advanced stuff there are helper functions to create shaders, textures, etc</div>
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+
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+
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+
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+ <dl class="details">
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+
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line1">line 1</a>
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+ </li></ul></dd>
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+ </div>
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+
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+
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+ </dl>
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+
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+
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+ </div>
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+ <h3 class="subsection-title">Members</h3>
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+
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+
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+
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+ <h4 class="name" id=".glCanvas">
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+ <a href="#.glCanvas">#</a>
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+ <span class="type-signature">(static) </span>glCanvas<span class="type-signature"> :HTMLCanvasElement</span>
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+ </h4>
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+
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+
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+
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+
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+ <div class="description">
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+ The WebGL canvas which appears above the main canvas and below the overlay canvas
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+ </div>
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+
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+
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+
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+ <div class="member-item-container flex">
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+ <strong>Type: </strong>
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+ <ul>
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+ <li>
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+
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+ <span class="param-type">HTMLCanvasElement</span>
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+
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+
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+ </li>
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+ </ul>
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+ </div>
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+
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+
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+
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+
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+ <dl class="details">
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+
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line17">line 17</a>
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+ </li></ul></dd>
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+ </div>
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+
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+
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+
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+
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+ </dl>
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+
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+
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+
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+ <h4 class="name" id=".glContext">
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+ <a href="#.glContext">#</a>
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+ <span class="type-signature">(static) </span>glContext<span class="type-signature"> :WebGLRenderingContext</span>
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+ </h4>
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+
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+
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+
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+
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+ <div class="description">
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+ 2d context for glCanvas
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+ </div>
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+
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+
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+
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+ <div class="member-item-container flex">
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+ <strong>Type: </strong>
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+ <ul>
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+ <li>
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+
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+ <span class="param-type">WebGLRenderingContext</span>
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+
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+
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+ </li>
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+ </ul>
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+ </div>
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+ <dl class="details">
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line22">line 22</a>
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+ </li></ul></dd>
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+ </div>
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+ </dl>
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+ <h4 class="name" id=".glTileTexture">
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+ <a href="#.glTileTexture">#</a>
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+ <span class="type-signature">(static) </span>glTileTexture<span class="type-signature"> :WebGLTexture</span>
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+ </h4>
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+
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+
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+ <div class="description">
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+ Main tile sheet texture automatically loaded by engine
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+ </div>
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+
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+ <div class="member-item-container flex">
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+ <strong>Type: </strong>
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+ <ul>
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+ <li>
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+
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+ <span class="param-type">WebGLTexture</span>
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+
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+
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+ </li>
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+ </ul>
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+ </div>
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+ <dl class="details">
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+
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+ <div class="details-item-container">
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+ <dt class="tag-source">Source:</dt>
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+ <dd class="tag-source"><ul class="dummy"><li>
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+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line27">line 27</a>
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+ </li></ul></dd>
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+ </div>
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+ </dl>
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+ <h3 class="subsection-title">Methods</h3>
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+
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+
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+
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+ <h4 class="name" id=".glCompileShader">
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+ <a href="#.glCompileShader">#</a>
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+ <span class="type-signature">(static) </span>glCompileShader<span class="signature">(source, type)</span><span class="type-signature"> &rarr; {WebGLShader}</span>
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+ </h4>
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+
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+
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+
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+
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+
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+ <div class="description">
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+ Compile WebGL shader of the given type, will throw errors if in debug mode
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+ </div>
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+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
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+ <strong>Parameters:</strong>
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+
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+
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+ <table class="params">
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+ <thead>
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+ <tr>
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+
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+ <th>Name</th>
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+
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+
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+ <th>Type</th>
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+
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+ <th class="last">Description</th>
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+ </tr>
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+ </thead>
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+
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+ <tbody>
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+
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+
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+ <tr>
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+
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+ <td class="name"><code>source</code></td>
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+
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+
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+ <td class="type">
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+
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+
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+ <span class="param-type">String</span>
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+
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+
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+ </td>
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+
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+ <td class="description last"></td>
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+ </tr>
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+
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+ <tr>
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+
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+ <td class="name"><code>type</code></td>
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+
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+
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+ <td class="type">
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+
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+ </td>
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+
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+
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+
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+
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+
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+ <td class="description last"></td>
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+ </tr>
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+
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+
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+ </tbody>
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+ </table>
560
+
561
+ </div>
562
+
563
+
564
+
565
+
566
+
567
+
568
+
569
+ <dl class="details">
570
+
571
+
572
+
573
+
574
+
575
+
576
+
577
+
578
+
579
+
580
+
581
+
582
+
583
+
584
+
585
+
586
+
587
+
588
+
589
+
590
+
591
+
592
+
593
+
594
+
595
+
596
+ <div class="details-item-container">
597
+ <dt class="tag-source">Source:</dt>
598
+ <dd class="tag-source"><ul class="dummy"><li>
599
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line127">line 127</a>
600
+ </li></ul></dd>
601
+ </div>
602
+
603
+
604
+
605
+
606
+
607
+
608
+
609
+ </dl>
610
+
611
+
612
+
613
+
614
+
615
+
616
+
617
+
618
+
619
+
620
+
621
+
622
+
623
+
624
+
625
+ <div class="method-member-container mt-20">
626
+ <strong>Returns:</strong>
627
+
628
+
629
+
630
+
631
+ <dl class="param-type">
632
+ <dt>
633
+ Type
634
+ </dt>
635
+ <dd>
636
+
637
+ <span class="param-type">WebGLShader</span>
638
+
639
+
640
+ </dd>
641
+ </dl>
642
+
643
+
644
+ </div>
645
+
646
+
647
+
648
+
649
+
650
+
651
+
652
+
653
+
654
+ <h4 class="name" id=".glCopyToContext">
655
+ <a href="#.glCopyToContext">#</a>
656
+ <span class="type-signature">(static) </span>glCopyToContext<span class="signature">(context, forceDraw<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
657
+ </h4>
658
+
659
+
660
+
661
+
662
+
663
+ <div class="description">
664
+ Draw any sprites still in the buffer, copy to main canvas and clear
665
+ </div>
666
+
667
+
668
+
669
+
670
+
671
+
672
+
673
+
674
+
675
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
676
+ <strong>Parameters:</strong>
677
+
678
+
679
+ <table class="params">
680
+ <thead>
681
+ <tr>
682
+
683
+ <th>Name</th>
684
+
685
+
686
+ <th>Type</th>
687
+
688
+
689
+ <th>Attributes</th>
690
+
691
+
692
+
693
+ <th>Default</th>
694
+
695
+
696
+ <th class="last">Description</th>
697
+ </tr>
698
+ </thead>
699
+
700
+ <tbody>
701
+
702
+
703
+ <tr>
704
+
705
+ <td class="name"><code>context</code></td>
706
+
707
+
708
+ <td class="type">
709
+
710
+
711
+ <span class="param-type">CanvasRenderingContext2D</span>
712
+
713
+
714
+
715
+ </td>
716
+
717
+
718
+ <td class="attributes">
719
+
720
+
721
+
722
+
723
+
724
+ </td>
725
+
726
+
727
+
728
+ <td class="default">
729
+
730
+ </td>
731
+
732
+
733
+ <td class="description last"></td>
734
+ </tr>
735
+
736
+
737
+
738
+ <tr>
739
+
740
+ <td class="name"><code>forceDraw</code></td>
741
+
742
+
743
+ <td class="type">
744
+
745
+
746
+ <span class="param-type">Boolean</span>
747
+
748
+
749
+
750
+ </td>
751
+
752
+
753
+ <td class="attributes">
754
+
755
+ &lt;optional><br>
756
+
757
+
758
+
759
+
760
+
761
+ </td>
762
+
763
+
764
+
765
+ <td class="default">
766
+
767
+ 0
768
+
769
+ </td>
770
+
771
+
772
+ <td class="description last"></td>
773
+ </tr>
774
+
775
+
776
+ </tbody>
777
+ </table>
778
+
779
+ </div>
780
+
781
+
782
+
783
+
784
+
785
+
786
+
787
+ <dl class="details">
788
+
789
+
790
+
791
+
792
+
793
+
794
+
795
+
796
+
797
+
798
+
799
+
800
+
801
+
802
+
803
+
804
+
805
+
806
+
807
+
808
+
809
+
810
+
811
+
812
+
813
+
814
+ <div class="details-item-container">
815
+ <dt class="tag-source">Source:</dt>
816
+ <dd class="tag-source"><ul class="dummy"><li>
817
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line251">line 251</a>
818
+ </li></ul></dd>
819
+ </div>
820
+
821
+
822
+
823
+
824
+
825
+
826
+
827
+ </dl>
828
+
829
+
830
+
831
+
832
+
833
+
834
+
835
+
836
+
837
+
838
+
839
+
840
+
841
+
842
+
843
+
844
+
845
+
846
+
847
+
848
+
849
+
850
+
851
+ <h4 class="name" id=".glCreateBuffer">
852
+ <a href="#.glCreateBuffer">#</a>
853
+ <span class="type-signature">(static) </span>glCreateBuffer<span class="signature">(bufferType, size, usage)</span><span class="type-signature"> &rarr; {WebGLBuffer}</span>
854
+ </h4>
855
+
856
+
857
+
858
+
859
+
860
+ <div class="description">
861
+ Create WebGL buffer
862
+ </div>
863
+
864
+
865
+
866
+
867
+
868
+
869
+
870
+
871
+
872
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
873
+ <strong>Parameters:</strong>
874
+
875
+
876
+ <table class="params">
877
+ <thead>
878
+ <tr>
879
+
880
+ <th>Name</th>
881
+
882
+
883
+ <th>Type</th>
884
+
885
+
886
+
887
+
888
+
889
+ <th class="last">Description</th>
890
+ </tr>
891
+ </thead>
892
+
893
+ <tbody>
894
+
895
+
896
+ <tr>
897
+
898
+ <td class="name"><code>bufferType</code></td>
899
+
900
+
901
+ <td class="type">
902
+
903
+ </td>
904
+
905
+
906
+
907
+
908
+
909
+ <td class="description last"></td>
910
+ </tr>
911
+
912
+
913
+
914
+ <tr>
915
+
916
+ <td class="name"><code>size</code></td>
917
+
918
+
919
+ <td class="type">
920
+
921
+ </td>
922
+
923
+
924
+
925
+
926
+
927
+ <td class="description last"></td>
928
+ </tr>
929
+
930
+
931
+
932
+ <tr>
933
+
934
+ <td class="name"><code>usage</code></td>
935
+
936
+
937
+ <td class="type">
938
+
939
+ </td>
940
+
941
+
942
+
943
+
944
+
945
+ <td class="description last"></td>
946
+ </tr>
947
+
948
+
949
+ </tbody>
950
+ </table>
951
+
952
+ </div>
953
+
954
+
955
+
956
+
957
+
958
+
959
+
960
+ <dl class="details">
961
+
962
+
963
+
964
+
965
+
966
+
967
+
968
+
969
+
970
+
971
+
972
+
973
+
974
+
975
+
976
+
977
+
978
+
979
+
980
+
981
+
982
+
983
+
984
+
985
+
986
+
987
+ <div class="details-item-container">
988
+ <dt class="tag-source">Source:</dt>
989
+ <dd class="tag-source"><ul class="dummy"><li>
990
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line169">line 169</a>
991
+ </li></ul></dd>
992
+ </div>
993
+
994
+
995
+
996
+
997
+
998
+
999
+
1000
+ </dl>
1001
+
1002
+
1003
+
1004
+
1005
+
1006
+
1007
+
1008
+
1009
+
1010
+
1011
+
1012
+
1013
+
1014
+
1015
+
1016
+ <div class="method-member-container mt-20">
1017
+ <strong>Returns:</strong>
1018
+
1019
+
1020
+
1021
+
1022
+ <dl class="param-type">
1023
+ <dt>
1024
+ Type
1025
+ </dt>
1026
+ <dd>
1027
+
1028
+ <span class="param-type">WebGLBuffer</span>
1029
+
1030
+
1031
+ </dd>
1032
+ </dl>
1033
+
1034
+
1035
+ </div>
1036
+
1037
+
1038
+
1039
+
1040
+
1041
+
1042
+
1043
+
1044
+
1045
+ <h4 class="name" id=".glCreateProgram">
1046
+ <a href="#.glCreateProgram">#</a>
1047
+ <span class="type-signature">(static) </span>glCreateProgram<span class="signature">(vsSource, fsSource)</span><span class="type-signature"> &rarr; {WebGLProgram}</span>
1048
+ </h4>
1049
+
1050
+
1051
+
1052
+
1053
+
1054
+ <div class="description">
1055
+ Create WebGL program with given shaders
1056
+ </div>
1057
+
1058
+
1059
+
1060
+
1061
+
1062
+
1063
+
1064
+
1065
+
1066
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1067
+ <strong>Parameters:</strong>
1068
+
1069
+
1070
+ <table class="params">
1071
+ <thead>
1072
+ <tr>
1073
+
1074
+ <th>Name</th>
1075
+
1076
+
1077
+ <th>Type</th>
1078
+
1079
+
1080
+
1081
+
1082
+
1083
+ <th class="last">Description</th>
1084
+ </tr>
1085
+ </thead>
1086
+
1087
+ <tbody>
1088
+
1089
+
1090
+ <tr>
1091
+
1092
+ <td class="name"><code>vsSource</code></td>
1093
+
1094
+
1095
+ <td class="type">
1096
+
1097
+
1098
+ <span class="param-type">WebGLShader</span>
1099
+
1100
+
1101
+
1102
+ </td>
1103
+
1104
+
1105
+
1106
+
1107
+
1108
+ <td class="description last"></td>
1109
+ </tr>
1110
+
1111
+
1112
+
1113
+ <tr>
1114
+
1115
+ <td class="name"><code>fsSource</code></td>
1116
+
1117
+
1118
+ <td class="type">
1119
+
1120
+
1121
+ <span class="param-type">WebGLShader</span>
1122
+
1123
+
1124
+
1125
+ </td>
1126
+
1127
+
1128
+
1129
+
1130
+
1131
+ <td class="description last"></td>
1132
+ </tr>
1133
+
1134
+
1135
+ </tbody>
1136
+ </table>
1137
+
1138
+ </div>
1139
+
1140
+
1141
+
1142
+
1143
+
1144
+
1145
+
1146
+ <dl class="details">
1147
+
1148
+
1149
+
1150
+
1151
+
1152
+
1153
+
1154
+
1155
+
1156
+
1157
+
1158
+
1159
+
1160
+
1161
+
1162
+
1163
+
1164
+
1165
+
1166
+
1167
+
1168
+
1169
+
1170
+
1171
+
1172
+
1173
+ <div class="details-item-container">
1174
+ <dt class="tag-source">Source:</dt>
1175
+ <dd class="tag-source"><ul class="dummy"><li>
1176
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line147">line 147</a>
1177
+ </li></ul></dd>
1178
+ </div>
1179
+
1180
+
1181
+
1182
+
1183
+
1184
+
1185
+
1186
+ </dl>
1187
+
1188
+
1189
+
1190
+
1191
+
1192
+
1193
+
1194
+
1195
+
1196
+
1197
+
1198
+
1199
+
1200
+
1201
+
1202
+ <div class="method-member-container mt-20">
1203
+ <strong>Returns:</strong>
1204
+
1205
+
1206
+
1207
+
1208
+ <dl class="param-type">
1209
+ <dt>
1210
+ Type
1211
+ </dt>
1212
+ <dd>
1213
+
1214
+ <span class="param-type">WebGLProgram</span>
1215
+
1216
+
1217
+ </dd>
1218
+ </dl>
1219
+
1220
+
1221
+ </div>
1222
+
1223
+
1224
+
1225
+
1226
+
1227
+
1228
+
1229
+
1230
+
1231
+ <h4 class="name" id=".glCreateTexture">
1232
+ <a href="#.glCreateTexture">#</a>
1233
+ <span class="type-signature">(static) </span>glCreateTexture<span class="signature">(image)</span><span class="type-signature"> &rarr; {WebGLTexture}</span>
1234
+ </h4>
1235
+
1236
+
1237
+
1238
+
1239
+
1240
+ <div class="description">
1241
+ Create WebGL texture from an image and set the texture settings
1242
+ </div>
1243
+
1244
+
1245
+
1246
+
1247
+
1248
+
1249
+
1250
+
1251
+
1252
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1253
+ <strong>Parameters:</strong>
1254
+
1255
+
1256
+ <table class="params">
1257
+ <thead>
1258
+ <tr>
1259
+
1260
+ <th>Name</th>
1261
+
1262
+
1263
+ <th>Type</th>
1264
+
1265
+
1266
+
1267
+
1268
+
1269
+ <th class="last">Description</th>
1270
+ </tr>
1271
+ </thead>
1272
+
1273
+ <tbody>
1274
+
1275
+
1276
+ <tr>
1277
+
1278
+ <td class="name"><code>image</code></td>
1279
+
1280
+
1281
+ <td class="type">
1282
+
1283
+
1284
+ <span class="param-type">Image</span>
1285
+
1286
+
1287
+
1288
+ </td>
1289
+
1290
+
1291
+
1292
+
1293
+
1294
+ <td class="description last"></td>
1295
+ </tr>
1296
+
1297
+
1298
+ </tbody>
1299
+ </table>
1300
+
1301
+ </div>
1302
+
1303
+
1304
+
1305
+
1306
+
1307
+
1308
+
1309
+ <dl class="details">
1310
+
1311
+
1312
+
1313
+
1314
+
1315
+
1316
+
1317
+
1318
+
1319
+
1320
+
1321
+
1322
+
1323
+
1324
+
1325
+
1326
+
1327
+
1328
+
1329
+
1330
+
1331
+
1332
+
1333
+
1334
+
1335
+
1336
+ <div class="details-item-container">
1337
+ <dt class="tag-source">Source:</dt>
1338
+ <dd class="tag-source"><ul class="dummy"><li>
1339
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line184">line 184</a>
1340
+ </li></ul></dd>
1341
+ </div>
1342
+
1343
+
1344
+
1345
+
1346
+
1347
+
1348
+
1349
+ </dl>
1350
+
1351
+
1352
+
1353
+
1354
+
1355
+
1356
+
1357
+
1358
+
1359
+
1360
+
1361
+
1362
+
1363
+
1364
+
1365
+ <div class="method-member-container mt-20">
1366
+ <strong>Returns:</strong>
1367
+
1368
+
1369
+
1370
+
1371
+ <dl class="param-type">
1372
+ <dt>
1373
+ Type
1374
+ </dt>
1375
+ <dd>
1376
+
1377
+ <span class="param-type">WebGLTexture</span>
1378
+
1379
+
1380
+ </dd>
1381
+ </dl>
1382
+
1383
+
1384
+ </div>
1385
+
1386
+
1387
+
1388
+
1389
+
1390
+
1391
+
1392
+
1393
+
1394
+ <h4 class="name" id=".glDraw">
1395
+ <a href="#.glDraw">#</a>
1396
+ <span class="type-signature">(static) </span>glDraw<span class="signature">(x, y, sizeX, sizeY, angle<span class="signature-attributes">opt</span>, uv0X<span class="signature-attributes">opt</span>, uv0Y<span class="signature-attributes">opt</span>, uv1X<span class="signature-attributes">opt</span>, uv1Y<span class="signature-attributes">opt</span>, rgba<span class="signature-attributes">opt</span>, rgbaAdditive<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
1397
+ </h4>
1398
+
1399
+
1400
+
1401
+
1402
+
1403
+ <div class="description">
1404
+ Add a sprite to the gl draw list, used by all gl draw functions
1405
+ </div>
1406
+
1407
+
1408
+
1409
+
1410
+
1411
+
1412
+
1413
+
1414
+
1415
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1416
+ <strong>Parameters:</strong>
1417
+
1418
+
1419
+ <table class="params">
1420
+ <thead>
1421
+ <tr>
1422
+
1423
+ <th>Name</th>
1424
+
1425
+
1426
+ <th>Type</th>
1427
+
1428
+
1429
+ <th>Attributes</th>
1430
+
1431
+
1432
+
1433
+ <th>Default</th>
1434
+
1435
+
1436
+ <th class="last">Description</th>
1437
+ </tr>
1438
+ </thead>
1439
+
1440
+ <tbody>
1441
+
1442
+
1443
+ <tr>
1444
+
1445
+ <td class="name"><code>x</code></td>
1446
+
1447
+
1448
+ <td class="type">
1449
+
1450
+ </td>
1451
+
1452
+
1453
+ <td class="attributes">
1454
+
1455
+
1456
+
1457
+
1458
+
1459
+ </td>
1460
+
1461
+
1462
+
1463
+ <td class="default">
1464
+
1465
+ </td>
1466
+
1467
+
1468
+ <td class="description last"></td>
1469
+ </tr>
1470
+
1471
+
1472
+
1473
+ <tr>
1474
+
1475
+ <td class="name"><code>y</code></td>
1476
+
1477
+
1478
+ <td class="type">
1479
+
1480
+ </td>
1481
+
1482
+
1483
+ <td class="attributes">
1484
+
1485
+
1486
+
1487
+
1488
+
1489
+ </td>
1490
+
1491
+
1492
+
1493
+ <td class="default">
1494
+
1495
+ </td>
1496
+
1497
+
1498
+ <td class="description last"></td>
1499
+ </tr>
1500
+
1501
+
1502
+
1503
+ <tr>
1504
+
1505
+ <td class="name"><code>sizeX</code></td>
1506
+
1507
+
1508
+ <td class="type">
1509
+
1510
+ </td>
1511
+
1512
+
1513
+ <td class="attributes">
1514
+
1515
+
1516
+
1517
+
1518
+
1519
+ </td>
1520
+
1521
+
1522
+
1523
+ <td class="default">
1524
+
1525
+ </td>
1526
+
1527
+
1528
+ <td class="description last"></td>
1529
+ </tr>
1530
+
1531
+
1532
+
1533
+ <tr>
1534
+
1535
+ <td class="name"><code>sizeY</code></td>
1536
+
1537
+
1538
+ <td class="type">
1539
+
1540
+ </td>
1541
+
1542
+
1543
+ <td class="attributes">
1544
+
1545
+
1546
+
1547
+
1548
+
1549
+ </td>
1550
+
1551
+
1552
+
1553
+ <td class="default">
1554
+
1555
+ </td>
1556
+
1557
+
1558
+ <td class="description last"></td>
1559
+ </tr>
1560
+
1561
+
1562
+
1563
+ <tr>
1564
+
1565
+ <td class="name"><code>angle</code></td>
1566
+
1567
+
1568
+ <td class="type">
1569
+
1570
+ </td>
1571
+
1572
+
1573
+ <td class="attributes">
1574
+
1575
+ &lt;optional><br>
1576
+
1577
+
1578
+
1579
+
1580
+
1581
+ </td>
1582
+
1583
+
1584
+
1585
+ <td class="default">
1586
+
1587
+ 0
1588
+
1589
+ </td>
1590
+
1591
+
1592
+ <td class="description last"></td>
1593
+ </tr>
1594
+
1595
+
1596
+
1597
+ <tr>
1598
+
1599
+ <td class="name"><code>uv0X</code></td>
1600
+
1601
+
1602
+ <td class="type">
1603
+
1604
+ </td>
1605
+
1606
+
1607
+ <td class="attributes">
1608
+
1609
+ &lt;optional><br>
1610
+
1611
+
1612
+
1613
+
1614
+
1615
+ </td>
1616
+
1617
+
1618
+
1619
+ <td class="default">
1620
+
1621
+ 0
1622
+
1623
+ </td>
1624
+
1625
+
1626
+ <td class="description last"></td>
1627
+ </tr>
1628
+
1629
+
1630
+
1631
+ <tr>
1632
+
1633
+ <td class="name"><code>uv0Y</code></td>
1634
+
1635
+
1636
+ <td class="type">
1637
+
1638
+ </td>
1639
+
1640
+
1641
+ <td class="attributes">
1642
+
1643
+ &lt;optional><br>
1644
+
1645
+
1646
+
1647
+
1648
+
1649
+ </td>
1650
+
1651
+
1652
+
1653
+ <td class="default">
1654
+
1655
+ 0
1656
+
1657
+ </td>
1658
+
1659
+
1660
+ <td class="description last"></td>
1661
+ </tr>
1662
+
1663
+
1664
+
1665
+ <tr>
1666
+
1667
+ <td class="name"><code>uv1X</code></td>
1668
+
1669
+
1670
+ <td class="type">
1671
+
1672
+ </td>
1673
+
1674
+
1675
+ <td class="attributes">
1676
+
1677
+ &lt;optional><br>
1678
+
1679
+
1680
+
1681
+
1682
+
1683
+ </td>
1684
+
1685
+
1686
+
1687
+ <td class="default">
1688
+
1689
+ 1
1690
+
1691
+ </td>
1692
+
1693
+
1694
+ <td class="description last"></td>
1695
+ </tr>
1696
+
1697
+
1698
+
1699
+ <tr>
1700
+
1701
+ <td class="name"><code>uv1Y</code></td>
1702
+
1703
+
1704
+ <td class="type">
1705
+
1706
+ </td>
1707
+
1708
+
1709
+ <td class="attributes">
1710
+
1711
+ &lt;optional><br>
1712
+
1713
+
1714
+
1715
+
1716
+
1717
+ </td>
1718
+
1719
+
1720
+
1721
+ <td class="default">
1722
+
1723
+ 1
1724
+
1725
+ </td>
1726
+
1727
+
1728
+ <td class="description last"></td>
1729
+ </tr>
1730
+
1731
+
1732
+
1733
+ <tr>
1734
+
1735
+ <td class="name"><code>rgba</code></td>
1736
+
1737
+
1738
+ <td class="type">
1739
+
1740
+ </td>
1741
+
1742
+
1743
+ <td class="attributes">
1744
+
1745
+ &lt;optional><br>
1746
+
1747
+
1748
+
1749
+
1750
+
1751
+ </td>
1752
+
1753
+
1754
+
1755
+ <td class="default">
1756
+
1757
+ 0xffffffff
1758
+
1759
+ </td>
1760
+
1761
+
1762
+ <td class="description last"></td>
1763
+ </tr>
1764
+
1765
+
1766
+
1767
+ <tr>
1768
+
1769
+ <td class="name"><code>rgbaAdditive</code></td>
1770
+
1771
+
1772
+ <td class="type">
1773
+
1774
+ </td>
1775
+
1776
+
1777
+ <td class="attributes">
1778
+
1779
+ &lt;optional><br>
1780
+
1781
+
1782
+
1783
+
1784
+
1785
+ </td>
1786
+
1787
+
1788
+
1789
+ <td class="default">
1790
+
1791
+ 0
1792
+
1793
+ </td>
1794
+
1795
+
1796
+ <td class="description last"></td>
1797
+ </tr>
1798
+
1799
+
1800
+ </tbody>
1801
+ </table>
1802
+
1803
+ </div>
1804
+
1805
+
1806
+
1807
+
1808
+
1809
+
1810
+
1811
+ <dl class="details">
1812
+
1813
+
1814
+
1815
+
1816
+
1817
+
1818
+
1819
+
1820
+
1821
+
1822
+
1823
+
1824
+
1825
+
1826
+
1827
+
1828
+
1829
+
1830
+
1831
+
1832
+
1833
+
1834
+
1835
+
1836
+
1837
+
1838
+ <div class="details-item-container">
1839
+ <dt class="tag-source">Source:</dt>
1840
+ <dd class="tag-source"><ul class="dummy"><li>
1841
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line277">line 277</a>
1842
+ </li></ul></dd>
1843
+ </div>
1844
+
1845
+
1846
+
1847
+
1848
+
1849
+
1850
+
1851
+ </dl>
1852
+
1853
+
1854
+
1855
+
1856
+
1857
+
1858
+
1859
+
1860
+
1861
+
1862
+
1863
+
1864
+
1865
+
1866
+
1867
+
1868
+
1869
+
1870
+
1871
+
1872
+
1873
+
1874
+
1875
+ <h4 class="name" id=".glFlush">
1876
+ <a href="#.glFlush">#</a>
1877
+ <span class="type-signature">(static) </span>glFlush<span class="signature">()</span><span class="type-signature"></span>
1878
+ </h4>
1879
+
1880
+
1881
+
1882
+
1883
+
1884
+ <div class="description">
1885
+ Draw all sprites and clear out the buffer, called automatically by the system whenever necessary
1886
+ </div>
1887
+
1888
+
1889
+
1890
+
1891
+
1892
+
1893
+
1894
+
1895
+
1896
+
1897
+
1898
+
1899
+
1900
+
1901
+
1902
+ <dl class="details">
1903
+
1904
+
1905
+
1906
+
1907
+
1908
+
1909
+
1910
+
1911
+
1912
+
1913
+
1914
+
1915
+
1916
+
1917
+
1918
+
1919
+
1920
+
1921
+
1922
+
1923
+
1924
+
1925
+
1926
+
1927
+
1928
+
1929
+ <div class="details-item-container">
1930
+ <dt class="tag-source">Source:</dt>
1931
+ <dd class="tag-source"><ul class="dummy"><li>
1932
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line231">line 231</a>
1933
+ </li></ul></dd>
1934
+ </div>
1935
+
1936
+
1937
+
1938
+
1939
+
1940
+
1941
+
1942
+ </dl>
1943
+
1944
+
1945
+
1946
+
1947
+
1948
+
1949
+
1950
+
1951
+
1952
+
1953
+
1954
+
1955
+
1956
+
1957
+
1958
+
1959
+
1960
+
1961
+
1962
+
1963
+
1964
+
1965
+
1966
+ <h4 class="name" id=".glSetBlendMode">
1967
+ <a href="#.glSetBlendMode">#</a>
1968
+ <span class="type-signature">(static) </span>glSetBlendMode<span class="signature">(additive<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
1969
+ </h4>
1970
+
1971
+
1972
+
1973
+
1974
+
1975
+ <div class="description">
1976
+ Set the WebGl blend mode, normally you should call setBlendMode instead
1977
+ </div>
1978
+
1979
+
1980
+
1981
+
1982
+
1983
+
1984
+
1985
+
1986
+
1987
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
1988
+ <strong>Parameters:</strong>
1989
+
1990
+
1991
+ <table class="params">
1992
+ <thead>
1993
+ <tr>
1994
+
1995
+ <th>Name</th>
1996
+
1997
+
1998
+ <th>Type</th>
1999
+
2000
+
2001
+ <th>Attributes</th>
2002
+
2003
+
2004
+
2005
+ <th>Default</th>
2006
+
2007
+
2008
+ <th class="last">Description</th>
2009
+ </tr>
2010
+ </thead>
2011
+
2012
+ <tbody>
2013
+
2014
+
2015
+ <tr>
2016
+
2017
+ <td class="name"><code>additive</code></td>
2018
+
2019
+
2020
+ <td class="type">
2021
+
2022
+
2023
+ <span class="param-type">Boolean</span>
2024
+
2025
+
2026
+
2027
+ </td>
2028
+
2029
+
2030
+ <td class="attributes">
2031
+
2032
+ &lt;optional><br>
2033
+
2034
+
2035
+
2036
+
2037
+
2038
+ </td>
2039
+
2040
+
2041
+
2042
+ <td class="default">
2043
+
2044
+ 0
2045
+
2046
+ </td>
2047
+
2048
+
2049
+ <td class="description last"></td>
2050
+ </tr>
2051
+
2052
+
2053
+ </tbody>
2054
+ </table>
2055
+
2056
+ </div>
2057
+
2058
+
2059
+
2060
+
2061
+
2062
+
2063
+
2064
+ <dl class="details">
2065
+
2066
+
2067
+
2068
+
2069
+
2070
+
2071
+
2072
+
2073
+
2074
+
2075
+
2076
+
2077
+
2078
+
2079
+
2080
+
2081
+
2082
+
2083
+
2084
+
2085
+
2086
+
2087
+
2088
+
2089
+
2090
+
2091
+ <div class="details-item-container">
2092
+ <dt class="tag-source">Source:</dt>
2093
+ <dd class="tag-source"><ul class="dummy"><li>
2094
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line100">line 100</a>
2095
+ </li></ul></dd>
2096
+ </div>
2097
+
2098
+
2099
+
2100
+
2101
+
2102
+
2103
+
2104
+ </dl>
2105
+
2106
+
2107
+
2108
+
2109
+
2110
+
2111
+
2112
+
2113
+
2114
+
2115
+
2116
+
2117
+
2118
+
2119
+
2120
+
2121
+
2122
+
2123
+
2124
+
2125
+
2126
+
2127
+
2128
+ <h4 class="name" id=".glSetTexture">
2129
+ <a href="#.glSetTexture">#</a>
2130
+ <span class="type-signature">(static) </span>glSetTexture<span class="signature">(texture<span class="signature-attributes">opt</span>)</span><span class="type-signature"></span>
2131
+ </h4>
2132
+
2133
+
2134
+
2135
+
2136
+
2137
+ <div class="description">
2138
+ Set the WebGl texture, not normally necessary unless multiple tile sheets are used
6
2139
  <br> - This may also flush the gl buffer resulting in more draw calls and worse performance
2140
+ </div>
2141
+
2142
+
2143
+
2144
+
2145
+
2146
+
2147
+
2148
+
2149
+
2150
+ <div class="method-member-container flex flex-col w-100 overflow-auto mt-20">
2151
+ <strong>Parameters:</strong>
2152
+
2153
+
2154
+ <table class="params">
2155
+ <thead>
2156
+ <tr>
2157
+
2158
+ <th>Name</th>
2159
+
2160
+
2161
+ <th>Type</th>
2162
+
2163
+
2164
+ <th>Attributes</th>
2165
+
2166
+
2167
+
2168
+ <th>Default</th>
2169
+
2170
+
2171
+ <th class="last">Description</th>
2172
+ </tr>
2173
+ </thead>
2174
+
2175
+ <tbody>
2176
+
2177
+
2178
+ <tr>
2179
+
2180
+ <td class="name"><code>texture</code></td>
2181
+
2182
+
2183
+ <td class="type">
2184
+
2185
+
2186
+ <span class="param-type">WebGLTexture</span>
2187
+
2188
+
2189
+
2190
+ </td>
2191
+
2192
+
2193
+ <td class="attributes">
2194
+
2195
+ &lt;optional><br>
2196
+
2197
+
2198
+
2199
+
2200
+
2201
+ </td>
2202
+
2203
+
2204
+
2205
+ <td class="default">
2206
+
2207
+ glTileTexture
2208
+
2209
+ </td>
2210
+
2211
+
2212
+ <td class="description last"></td>
2213
+ </tr>
2214
+
2215
+
2216
+ </tbody>
2217
+ </table>
2218
+
2219
+ </div>
2220
+
2221
+
2222
+
2223
+
2224
+
2225
+
2226
+
2227
+ <dl class="details">
2228
+
2229
+
2230
+
2231
+
2232
+
2233
+
2234
+
2235
+
2236
+
2237
+
2238
+
2239
+
2240
+
2241
+
2242
+
2243
+
2244
+
2245
+
2246
+
2247
+
2248
+
2249
+
2250
+
2251
+
2252
+
2253
+
2254
+ <div class="details-item-container">
2255
+ <dt class="tag-source">Source:</dt>
2256
+ <dd class="tag-source"><ul class="dummy"><li>
2257
+ <a href="engineWebGL.js.html">engineWebGL.js</a>, <a href="engineWebGL.js.html#line112">line 112</a>
2258
+ </li></ul></dd>
2259
+ </div>
2260
+
2261
+
2262
+
2263
+
2264
+
2265
+
2266
+
2267
+ </dl>
2268
+
2269
+
2270
+
2271
+
2272
+
2273
+
2274
+
2275
+
2276
+
2277
+
2278
+
2279
+
2280
+
2281
+
2282
+
2283
+
2284
+
2285
+
2286
+
2287
+
2288
+
2289
+
2290
+
2291
+
2292
+ </article>
2293
+
2294
+ </section>
2295
+
2296
+
2297
+
2298
+
2299
+ </div>
2300
+
2301
+ <footer class="footer" id="footer">
2302
+ <a href=https://github.com/KilledByAPixel/LittleJS>LittleJS - MIT License - Copyright 2021 Frank Force</a>
2303
+ </footer>
2304
+
2305
+ <script src="scripts/third-party/prettify.js"></script>
2306
+ <script src="scripts/third-party/lang-css.js"></script>
2307
+ <script type="text/javascript" src="scripts/misc.js"></script>
2308
+
2309
+ <script>prettyPrint();</script>
2310
+ <script src="scripts/linenumber.js"></script>
2311
+ <script src="scripts/fix-code-block.js"></script>
2312
+ <script src="scripts/fix-navbar.js"></script>
2313
+
2314
+ <script src="scripts/search.js"></script>
2315
+ <script src="scripts/third-party/fuse.js"></script>
2316
+ <script>
2317
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unlock</a>"},{"title":"Music","link":"<a href=\"Music.html\">Music</a>"},{"title":"Music#play","link":"<a href=\"Music.html#play\">Music &rtrif; play</a>"},{"title":"Newgrounds","link":"<a href=\"Newgrounds.html\">Newgrounds</a>"},{"title":"Newgrounds#call","link":"<a href=\"Newgrounds.html#call\">Newgrounds &rtrif; call</a>"},{"title":"Newgrounds#getScores","link":"<a href=\"Newgrounds.html#getScores\">Newgrounds &rtrif; getScores</a>"},{"title":"Newgrounds#logView","link":"<a href=\"Newgrounds.html#logView\">Newgrounds &rtrif; logView</a>"},{"title":"Newgrounds#postScore","link":"<a href=\"Newgrounds.html#postScore\">Newgrounds &rtrif; postScore</a>"},{"title":"Newgrounds#unlockMedal","link":"<a href=\"Newgrounds.html#unlockMedal\">Newgrounds &rtrif; unlockMedal</a>"},{"title":"Particle","link":"<a href=\"Particle.html\">Particle</a>"},{"title":"Particle#addChild","link":"<a href=\"Particle.html#addChild\">Particle &rtrif; addChild</a>"},{"title":"Particle#applyAcceleration","link":"<a href=\"Particle.html#applyAcceleration\">Particle &rtrif; applyAcceleration</a>"},{"title":"Particle#applyForce","link":"<a href=\"Particle.html#applyForce\">Particle &rtrif; applyForce</a>"},{"title":"Particle#collideWithObject","link":"<a href=\"Particle.html#collideWithObject\">Particle &rtrif; collideWithObject</a>"},{"title":"Particle#collideWithTile","link":"<a href=\"Particle.html#collideWithTile\">Particle &rtrif; collideWithTile</a>"},{"title":"Particle#collideWithTileRaycast","link":"<a href=\"Particle.html#collideWithTileRaycast\">Particle &rtrif; collideWithTileRaycast</a>"},{"title":"Particle#destroy","link":"<a href=\"Particle.html#destroy\">Particle &rtrif; destroy</a>"},{"title":"Particle#getAliveTime","link":"<a href=\"Particle.html#getAliveTime\">Particle &rtrif; getAliveTime</a>"},{"title":"Particle#getMirrorSign","link":"<a href=\"Particle.html#getMirrorSign\">Particle &rtrif; getMirrorSign</a>"},{"title":"Particle#removeChild","link":"<a href=\"Particle.html#removeChild\">Particle &rtrif; removeChild</a>"},{"title":"Particle#render","link":"<a href=\"Particle.html#render\">Particle &rtrif; render</a>"},{"title":"Particle#setCollision","link":"<a href=\"Particle.html#setCollision\">Particle &rtrif; setCollision</a>"},{"title":"Particle#update","link":"<a href=\"Particle.html#update\">Particle &rtrif; update</a>"},{"title":"ParticleEmitter","link":"<a href=\"ParticleEmitter.html\">ParticleEmitter</a>"},{"title":"ParticleEmitter#addChild","link":"<a href=\"ParticleEmitter.html#addChild\">ParticleEmitter &rtrif; addChild</a>"},{"title":"ParticleEmitter#applyAcceleration","link":"<a href=\"ParticleEmitter.html#applyAcceleration\">ParticleEmitter &rtrif; applyAcceleration</a>"},{"title":"ParticleEmitter#applyForce","link":"<a href=\"ParticleEmitter.html#applyForce\">ParticleEmitter &rtrif; applyForce</a>"},{"title":"ParticleEmitter#collideWithObject","link":"<a href=\"ParticleEmitter.html#collideWithObject\">ParticleEmitter &rtrif; collideWithObject</a>"},{"title":"ParticleEmitter#collideWithTile","link":"<a href=\"ParticleEmitter.html#collideWithTile\">ParticleEmitter &rtrif; collideWithTile</a>"},{"title":"ParticleEmitter#collideWithTileRaycast","link":"<a href=\"ParticleEmitter.html#collideWithTileRaycast\">ParticleEmitter &rtrif; collideWithTileRaycast</a>"},{"title":"ParticleEmitter#destroy","link":"<a href=\"ParticleEmitter.html#destroy\">ParticleEmitter &rtrif; destroy</a>"},{"title":"ParticleEmitter#emitParticle","link":"<a href=\"ParticleEmitter.html#emitParticle\">ParticleEmitter &rtrif; emitParticle</a>"},{"title":"ParticleEmitter#getAliveTime","link":"<a href=\"ParticleEmitter.html#getAliveTime\">ParticleEmitter &rtrif; getAliveTime</a>"},{"title":"ParticleEmitter#getMirrorSign","link":"<a href=\"ParticleEmitter.html#getMirrorSign\">ParticleEmitter &rtrif; getMirrorSign</a>"},{"title":"ParticleEmitter#removeChild","link":"<a href=\"ParticleEmitter.html#removeChild\">ParticleEmitter &rtrif; removeChild</a>"},{"title":"ParticleEmitter#render","link":"<a href=\"ParticleEmitter.html#render\">ParticleEmitter &rtrif; render</a>"},{"title":"ParticleEmitter#setCollision","link":"<a href=\"ParticleEmitter.html#setCollision\">ParticleEmitter &rtrif; setCollision</a>"},{"title":"ParticleEmitter#update","link":"<a href=\"ParticleEmitter.html#update\">ParticleEmitter &rtrif; update</a>"},{"title":"Sound","link":"<a href=\"Sound.html\">Sound</a>"},{"title":"Sound#play","link":"<a href=\"Sound.html#play\">Sound &rtrif; play</a>"},{"title":"Sound#playNote","link":"<a href=\"Sound.html#playNote\">Sound &rtrif; playNote</a>"},{"title":"TileLayer","link":"<a href=\"TileLayer.html\">TileLayer</a>"},{"title":"TileLayer#addChild","link":"<a href=\"TileLayer.html#addChild\">TileLayer &rtrif; addChild</a>"},{"title":"TileLayer#applyAcceleration","link":"<a href=\"TileLayer.html#applyAcceleration\">TileLayer &rtrif; applyAcceleration</a>"},{"title":"TileLayer#applyForce","link":"<a href=\"TileLayer.html#applyForce\">TileLayer &rtrif; applyForce</a>"},{"title":"TileLayer#collideWithObject","link":"<a href=\"TileLayer.html#collideWithObject\">TileLayer &rtrif; collideWithObject</a>"},{"title":"TileLayer#collideWithTile","link":"<a href=\"TileLayer.html#collideWithTile\">TileLayer &rtrif; collideWithTile</a>"},{"title":"TileLayer#collideWithTileRaycast","link":"<a href=\"TileLayer.html#collideWithTileRaycast\">TileLayer &rtrif; collideWithTileRaycast</a>"},{"title":"TileLayer#destroy","link":"<a href=\"TileLayer.html#destroy\">TileLayer &rtrif; destroy</a>"},{"title":"TileLayer#drawAllTileData","link":"<a href=\"TileLayer.html#drawAllTileData\">TileLayer &rtrif; drawAllTileData</a>"},{"title":"TileLayer#drawCanvas2D","link":"<a href=\"TileLayer.html#drawCanvas2D\">TileLayer &rtrif; drawCanvas2D</a>"},{"title":"TileLayer#drawRect","link":"<a href=\"TileLayer.html#drawRect\">TileLayer &rtrif; drawRect</a>"},{"title":"TileLayer#drawTile","link":"<a href=\"TileLayer.html#drawTile\">TileLayer &rtrif; drawTile</a>"},{"title":"TileLayer#drawTileData","link":"<a href=\"TileLayer.html#drawTileData\">TileLayer &rtrif; drawTileData</a>"},{"title":"TileLayer#getAliveTime","link":"<a href=\"TileLayer.html#getAliveTime\">TileLayer &rtrif; getAliveTime</a>"},{"title":"TileLayer#getData","link":"<a href=\"TileLayer.html#getData\">TileLayer &rtrif; getData</a>"},{"title":"TileLayer#getMirrorSign","link":"<a href=\"TileLayer.html#getMirrorSign\">TileLayer &rtrif; getMirrorSign</a>"},{"title":"TileLayer#redraw","link":"<a href=\"TileLayer.html#redraw\">TileLayer &rtrif; redraw</a>"},{"title":"TileLayer#redrawEnd","link":"<a href=\"TileLayer.html#redrawEnd\">TileLayer &rtrif; redrawEnd</a>"},{"title":"TileLayer#redrawStart","link":"<a href=\"TileLayer.html#redrawStart\">TileLayer &rtrif; redrawStart</a>"},{"title":"TileLayer#removeChild","link":"<a href=\"TileLayer.html#removeChild\">TileLayer &rtrif; removeChild</a>"},{"title":"TileLayer#render","link":"<a href=\"TileLayer.html#render\">TileLayer &rtrif; render</a>"},{"title":"TileLayer#setCollision","link":"<a href=\"TileLayer.html#setCollision\">TileLayer &rtrif; setCollision</a>"},{"title":"TileLayer#setData","link":"<a href=\"TileLayer.html#setData\">TileLayer &rtrif; setData</a>"},{"title":"TileLayer#update","link":"<a href=\"TileLayer.html#update\">TileLayer &rtrif; update</a>"},{"title":"TileLayerData","link":"<a href=\"TileLayerData.html\">TileLayerData</a>"},{"title":"TileLayerData#clear","link":"<a href=\"TileLayerData.html#clear\">TileLayerData &rtrif; 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area</a>"},{"title":"Vector2#arrayCheck","link":"<a href=\"Vector2.html#arrayCheck\">Vector2 &rtrif; arrayCheck</a>"},{"title":"Vector2#clampLength","link":"<a href=\"Vector2.html#clampLength\">Vector2 &rtrif; clampLength</a>"},{"title":"Vector2#copy","link":"<a href=\"Vector2.html#copy\">Vector2 &rtrif; copy</a>"},{"title":"Vector2#cross","link":"<a href=\"Vector2.html#cross\">Vector2 &rtrif; cross</a>"},{"title":"Vector2#direction","link":"<a href=\"Vector2.html#direction\">Vector2 &rtrif; direction</a>"},{"title":"Vector2#distance","link":"<a href=\"Vector2.html#distance\">Vector2 &rtrif; distance</a>"},{"title":"Vector2#distanceSquared","link":"<a href=\"Vector2.html#distanceSquared\">Vector2 &rtrif; distanceSquared</a>"},{"title":"Vector2#divide","link":"<a href=\"Vector2.html#divide\">Vector2 &rtrif; divide</a>"},{"title":"Vector2#dot","link":"<a href=\"Vector2.html#dot\">Vector2 &rtrif; dot</a>"},{"title":"Vector2#flip","link":"<a href=\"Vector2.html#flip\">Vector2 &rtrif; flip</a>"},{"title":"Vector2#floor","link":"<a href=\"Vector2.html#floor\">Vector2 &rtrif; floor</a>"},{"title":"Vector2#invert","link":"<a href=\"Vector2.html#invert\">Vector2 &rtrif; invert</a>"},{"title":"Vector2#length","link":"<a href=\"Vector2.html#length\">Vector2 &rtrif; length</a>"},{"title":"Vector2#lengthSquared","link":"<a href=\"Vector2.html#lengthSquared\">Vector2 &rtrif; lengthSquared</a>"},{"title":"Vector2#lerp","link":"<a href=\"Vector2.html#lerp\">Vector2 &rtrif; lerp</a>"},{"title":"Vector2#multiply","link":"<a href=\"Vector2.html#multiply\">Vector2 &rtrif; multiply</a>"},{"title":"Vector2#normalize","link":"<a href=\"Vector2.html#normalize\">Vector2 &rtrif; normalize</a>"},{"title":"Vector2#rotate","link":"<a href=\"Vector2.html#rotate\">Vector2 &rtrif; rotate</a>"},{"title":"Vector2#scale","link":"<a href=\"Vector2.html#scale\">Vector2 &rtrif; scale</a>"},{"title":"Vector2#setAngle","link":"<a href=\"Vector2.html#setAngle\">Vector2 &rtrif; setAngle</a>"},{"title":"Vector2#subtract","link":"<a href=\"Vector2.html#subtract\">Vector2 &rtrif; subtract</a>"},{"title":"Audio","link":"<a href=\"Audio.html\">Audio</a>"},{"title":"Audio.getNoteFrequency","link":"<a href=\"Audio.html#.getNoteFrequency\">Audio.getNoteFrequency &rtrif; undefined</a>"},{"title":"Audio.playAudioFile","link":"<a href=\"Audio.html#.playAudioFile\">Audio.playAudioFile &rtrif; undefined</a>"},{"title":"Audio.playSamples","link":"<a href=\"Audio.html#.playSamples\">Audio.playSamples &rtrif; undefined</a>"},{"title":"Audio.speak","link":"<a href=\"Audio.html#.speak\">Audio.speak &rtrif; undefined</a>"},{"title":"Audio.stopSpeech","link":"<a href=\"Audio.html#.stopSpeech\">Audio.stopSpeech &rtrif; undefined</a>"},{"title":"Audio.zzfx","link":"<a href=\"Audio.html#.zzfx\">Audio.zzfx &rtrif; undefined</a>"},{"title":"Audio.zzfxG","link":"<a href=\"Audio.html#.zzfxG\">Audio.zzfxG &rtrif; undefined</a>"},{"title":"Audio.zzfxM","link":"<a href=\"Audio.html#.zzfxM\">Audio.zzfxM &rtrif; undefined</a>"},{"title":"Debug","link":"<a href=\"Debug.html\">Debug</a>"},{"title":"Debug.debugAABB","link":"<a href=\"Debug.html#.debugAABB\">Debug.debugAABB &rtrif; undefined</a>"},{"title":"Debug.debugCircle","link":"<a href=\"Debug.html#.debugCircle\">Debug.debugCircle &rtrif; undefined</a>"},{"title":"Debug.debugClear","link":"<a href=\"Debug.html#.debugClear\">Debug.debugClear &rtrif; undefined</a>"},{"title":"Debug.debugLine","link":"<a href=\"Debug.html#.debugLine\">Debug.debugLine &rtrif; undefined</a>"},{"title":"Debug.debugPoint","link":"<a href=\"Debug.html#.debugPoint\">Debug.debugPoint &rtrif; undefined</a>"},{"title":"Debug.debugRect","link":"<a href=\"Debug.html#.debugRect\">Debug.debugRect &rtrif; undefined</a>"},{"title":"Debug.debugSaveCanvas","link":"<a href=\"Debug.html#.debugSaveCanvas\">Debug.debugSaveCanvas &rtrif; undefined</a>"},{"title":"Debug.debugText","link":"<a href=\"Debug.html#.debugText\">Debug.debugText &rtrif; undefined</a>"},{"title":"Draw","link":"<a href=\"Draw.html\">Draw</a>"},{"title":"Draw.drawCanvas2D","link":"<a href=\"Draw.html#.drawCanvas2D\">Draw.drawCanvas2D &rtrif; undefined</a>"},{"title":"Draw.drawLine","link":"<a href=\"Draw.html#.drawLine\">Draw.drawLine &rtrif; undefined</a>"},{"title":"Draw.drawRect","link":"<a href=\"Draw.html#.drawRect\">Draw.drawRect &rtrif; undefined</a>"},{"title":"Draw.drawRectScreenSpace","link":"<a href=\"Draw.html#.drawRectScreenSpace\">Draw.drawRectScreenSpace &rtrif; undefined</a>"},{"title":"Draw.drawText","link":"<a href=\"Draw.html#.drawText\">Draw.drawText &rtrif; undefined</a>"},{"title":"Draw.drawTile","link":"<a href=\"Draw.html#.drawTile\">Draw.drawTile &rtrif; undefined</a>"},{"title":"Draw.drawTileScreenSpace","link":"<a href=\"Draw.html#.drawTileScreenSpace\">Draw.drawTileScreenSpace &rtrif; undefined</a>"},{"title":"Draw.isFullscreen","link":"<a href=\"Draw.html#.isFullscreen\">Draw.isFullscreen &rtrif; undefined</a>"},{"title":"Draw.screenToWorld","link":"<a href=\"Draw.html#.screenToWorld\">Draw.screenToWorld &rtrif; undefined</a>"},{"title":"Draw.setBlendMode","link":"<a href=\"Draw.html#.setBlendMode\">Draw.setBlendMode &rtrif; undefined</a>"},{"title":"Draw.toggleFullscreen","link":"<a href=\"Draw.html#.toggleFullscreen\">Draw.toggleFullscreen &rtrif; undefined</a>"},{"title":"Draw.worldToScreen","link":"<a href=\"Draw.html#.worldToScreen\">Draw.worldToScreen &rtrif; undefined</a>"},{"title":"Input","link":"<a href=\"Input.html\">Input</a>"},{"title":"Input.clearInput","link":"<a href=\"Input.html#.clearInput\">Input.clearInput &rtrif; undefined</a>"},{"title":"Input.gamepadIsDown","link":"<a href=\"Input.html#.gamepadIsDown\">Input.gamepadIsDown &rtrif; undefined</a>"},{"title":"Input.gamepadStick","link":"<a href=\"Input.html#.gamepadStick\">Input.gamepadStick &rtrif; undefined</a>"},{"title":"Input.gamepadWasPressed","link":"<a href=\"Input.html#.gamepadWasPressed\">Input.gamepadWasPressed &rtrif; undefined</a>"},{"title":"Input.gamepadWasReleased","link":"<a href=\"Input.html#.gamepadWasReleased\">Input.gamepadWasReleased &rtrif; undefined</a>"},{"title":"Input.keyIsDown","link":"<a href=\"Input.html#.keyIsDown\">Input.keyIsDown &rtrif; undefined</a>"},{"title":"Input.keyWasPressed","link":"<a href=\"Input.html#.keyWasPressed\">Input.keyWasPressed &rtrif; undefined</a>"},{"title":"Input.keyWasReleased","link":"<a href=\"Input.html#.keyWasReleased\">Input.keyWasReleased &rtrif; undefined</a>"},{"title":"Medals","link":"<a href=\"Medals.html\">Medals</a>"},{"title":"Medals.medalsInit","link":"<a href=\"Medals.html#.medalsInit\">Medals.medalsInit &rtrif; undefined</a>"},{"title":"Random","link":"<a href=\"Random.html\">Random</a>"},{"title":"Random.rand","link":"<a href=\"Random.html#.rand\">Random.rand &rtrif; undefined</a>"},{"title":"Random.randColor","link":"<a href=\"Random.html#.randColor\">Random.randColor &rtrif; undefined</a>"},{"title":"Random.randInCircle","link":"<a href=\"Random.html#.randInCircle\">Random.randInCircle &rtrif; undefined</a>"},{"title":"Random.randInt","link":"<a href=\"Random.html#.randInt\">Random.randInt &rtrif; undefined</a>"},{"title":"Random.randSeeded","link":"<a href=\"Random.html#.randSeeded\">Random.randSeeded &rtrif; undefined</a>"},{"title":"Random.randSign","link":"<a href=\"Random.html#.randSign\">Random.randSign &rtrif; undefined</a>"},{"title":"Random.randVector","link":"<a href=\"Random.html#.randVector\">Random.randVector &rtrif; undefined</a>"},{"title":"Settings","link":"<a href=\"Settings.html\">Settings</a>"},{"title":"TileCollision","link":"<a href=\"TileCollision.html\">TileCollision</a>"},{"title":"TileCollision.getTileCollisionData","link":"<a href=\"TileCollision.html#.getTileCollisionData\">TileCollision.getTileCollisionData &rtrif; undefined</a>"},{"title":"TileCollision.initTileCollision","link":"<a href=\"TileCollision.html#.initTileCollision\">TileCollision.initTileCollision &rtrif; undefined</a>"},{"title":"TileCollision.setTileCollisionData","link":"<a href=\"TileCollision.html#.setTileCollisionData\">TileCollision.setTileCollisionData &rtrif; undefined</a>"},{"title":"TileCollision.tileCollisionRaycast","link":"<a href=\"TileCollision.html#.tileCollisionRaycast\">TileCollision.tileCollisionRaycast &rtrif; undefined</a>"},{"title":"TileCollision.tileCollisionTest","link":"<a href=\"TileCollision.html#.tileCollisionTest\">TileCollision.tileCollisionTest &rtrif; undefined</a>"},{"title":"Utilities","link":"<a href=\"Utilities.html\">Utilities</a>"},{"title":"Utilities.abs","link":"<a href=\"Utilities.html#.abs\">Utilities.abs &rtrif; undefined</a>"},{"title":"Utilities.clamp","link":"<a href=\"Utilities.html#.clamp\">Utilities.clamp &rtrif; undefined</a>"},{"title":"Utilities.formatTime","link":"<a href=\"Utilities.html#.formatTime\">Utilities.formatTime &rtrif; undefined</a>"},{"title":"Utilities.isOverlapping","link":"<a href=\"Utilities.html#.isOverlapping\">Utilities.isOverlapping &rtrif; undefined</a>"},{"title":"Utilities.lerp","link":"<a href=\"Utilities.html#.lerp\">Utilities.lerp &rtrif; undefined</a>"},{"title":"Utilities.max","link":"<a href=\"Utilities.html#.max\">Utilities.max &rtrif; undefined</a>"},{"title":"Utilities.min","link":"<a href=\"Utilities.html#.min\">Utilities.min &rtrif; undefined</a>"},{"title":"Utilities.mod","link":"<a href=\"Utilities.html#.mod\">Utilities.mod &rtrif; undefined</a>"},{"title":"Utilities.nearestPowerOfTwo","link":"<a href=\"Utilities.html#.nearestPowerOfTwo\">Utilities.nearestPowerOfTwo &rtrif; undefined</a>"},{"title":"Utilities.percent","link":"<a href=\"Utilities.html#.percent\">Utilities.percent &rtrif; undefined</a>"},{"title":"Utilities.sign","link":"<a href=\"Utilities.html#.sign\">Utilities.sign &rtrif; undefined</a>"},{"title":"Utilities.smoothStep","link":"<a href=\"Utilities.html#.smoothStep\">Utilities.smoothStep &rtrif; undefined</a>"},{"title":"Utilities.vec2","link":"<a href=\"Utilities.html#.vec2\">Utilities.vec2 &rtrif; undefined</a>"},{"title":"Utilities.wave","link":"<a href=\"Utilities.html#.wave\">Utilities.wave &rtrif; undefined</a>"},{"title":"WebGL","link":"<a href=\"WebGL.html\">WebGL</a>"},{"title":"WebGL.glCompileShader","link":"<a href=\"WebGL.html#.glCompileShader\">WebGL.glCompileShader &rtrif; undefined</a>"},{"title":"WebGL.glCopyToContext","link":"<a href=\"WebGL.html#.glCopyToContext\">WebGL.glCopyToContext &rtrif; undefined</a>"},{"title":"WebGL.glCreateBuffer","link":"<a href=\"WebGL.html#.glCreateBuffer\">WebGL.glCreateBuffer &rtrif; undefined</a>"},{"title":"WebGL.glCreateProgram","link":"<a href=\"WebGL.html#.glCreateProgram\">WebGL.glCreateProgram &rtrif; undefined</a>"},{"title":"WebGL.glCreateTexture","link":"<a href=\"WebGL.html#.glCreateTexture\">WebGL.glCreateTexture &rtrif; undefined</a>"},{"title":"WebGL.glDraw","link":"<a href=\"WebGL.html#.glDraw\">WebGL.glDraw &rtrif; undefined</a>"},{"title":"WebGL.glFlush","link":"<a href=\"WebGL.html#.glFlush\">WebGL.glFlush &rtrif; undefined</a>"},{"title":"WebGL.glSetBlendMode","link":"<a href=\"WebGL.html#.glSetBlendMode\">WebGL.glSetBlendMode &rtrif; undefined</a>"},{"title":"WebGL.glSetTexture","link":"<a href=\"WebGL.html#.glSetTexture\">WebGL.glSetTexture &rtrif; undefined</a>"},{"title":"engineCollideObjects","link":"<a href=\"global.html#engineCollideObjects\">engineCollideObjects</a>"},{"title":"engineInit","link":"<a href=\"global.html#engineInit\">engineInit</a>"},{"title":"engineName","link":"<a href=\"global.html#engineName\">engineName</a>"},{"title":"engineObjects","link":"<a href=\"global.html#engineObjects\">engineObjects</a>"},{"title":"engineObjectsCallback","link":"<a href=\"global.html#engineObjectsCallback\">engineObjectsCallback</a>"},{"title":"engineObjectsDestroy","link":"<a href=\"global.html#engineObjectsDestroy\">engineObjectsDestroy</a>"},{"title":"engineObjectsUpdate","link":"<a href=\"global.html#engineObjectsUpdate\">engineObjectsUpdate</a>"},{"title":"engineVersion","link":"<a href=\"global.html#engineVersion\">engineVersion</a>"},{"title":"FPS","link":"<a href=\"global.html#FPS\">FPS</a>"},{"title":"frame","link":"<a href=\"global.html#frame\">frame</a>"},{"title":"paused","link":"<a href=\"global.html#paused\">paused</a>"},{"title":"time","link":"<a href=\"global.html#time\">time</a>"},{"title":"timeDelta","link":"<a href=\"global.html#timeDelta\">timeDelta</a>"},{"title":"timeReal","link":"<a href=\"global.html#timeReal\">timeReal</a>"}];
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