litecanvas 0.67.0 → 0.67.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,7 +28,7 @@ You can try our [online playground](https://litecanvas.github.io) or just instal
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  npx tiged litecanvas/template my-game
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  cd my-game
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  npm install
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- npm start
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+ npm run dev
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  ```
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  If you prefer, you can manually install the package via NPM:
package/dist/dist.js CHANGED
@@ -213,7 +213,7 @@
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  * @param {number} [max=1]
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  * @returns {number} the random number
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  */
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- randi: (min = 0, max = 1) => instance.floor(instance.rand(min, max + 1)),
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+ randi: (min = 0, max = 1) => Math.floor(instance.rand(min, max + 1)),
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  /**
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  * If a value is passed, initializes the random number generator with an explicit seed value.
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  * Otherwise, returns the current seed state.
@@ -411,7 +411,7 @@
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  * @param {number} height
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  * @param {string[]|drawCallback} draw
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  * @param {object} [options]
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- * @param {number} [options.scale]
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+ * @param {number} [options.scale=1]
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  * @param {OffscreenCanvas | HTMLCanvasElement} [options.canvas]
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  * @returns {OffscreenCanvas}
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  * @see https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas
@@ -422,7 +422,7 @@
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  canvas.height = height * scale;
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  _ctx = canvas.getContext("2d");
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  _ctx.scale(scale, scale);
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- if (draw.pop) {
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+ if (draw.push) {
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  let x = 0, y = 0;
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  _ctx.imageSmoothingEnabled = false;
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  for (const str of draw) {
package/dist/dist.min.js CHANGED
@@ -1 +1 @@
1
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1
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O(){s=!0;let t=e.loop?e.loop:l;for(let e of Object.keys(k))t[e]&&C.listen(e,t[e]);for(let e of c)W(e);if((u||p)&&o(l,"resize",X),X(),e.tapEvents){let e=(e,t)=>[(e-f.offsetLeft)/g,(t-f.offsetTop)/g],t=new Map,a=(e,a,l)=>{let n={x:a,y:l,startX:a,startY:l,ts:performance.now()};return t.set(e,n),n},n=(e,l,n)=>{let i=t.get(e)||a(e);i.x=l,i.y=n},i=e=>e&&performance.now()-e.ts<=200,r=!1;o(f,"mousedown",t=>{t.preventDefault();let[l,n]=e(t.pageX,t.pageY);C.emit("tap",l,n,0),a(0,l,n),r=!0}),o(f,"mousemove",t=>{t.preventDefault();let[a,l]=e(t.pageX,t.pageY);C.setvar("MOUSEX",a),C.setvar("MOUSEY",l),r&&(C.emit("tapping",a,l,0),n(0,a,l))}),o(f,"mouseup",a=>{a.preventDefault();let l=t.get(0),[n,o]=e(a.pageX,a.pageY);i(l)&&C.emit("tapped",l.startX,l.startY,0),C.emit("untap",n,o,0),t.delete(0),r=!1}),o(f,"touchstart",t=>{for(let l of(t.preventDefault(),t.changedTouches)){let[t,n]=e(l.pageX,l.pageY);C.emit("tap",t,n,l.identifier+1),a(l.identifier+1,t,n)}}),o(f,"touchmove",t=>{for(let a 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t=!d,a=e-v;for(x+=a>1e3?b:a;x>=b;)C.emit("update",T*m),C.setvar("ELAPSED",C.ELAPSED+T*m),x-=b,t=!0;t&&(C.textalign("start","top"),C.emit("draw"),y++,e+x>w&&(C.setvar("FPS",y),y=0,w=e+1e3)),v=e,E&&d&&r(P)}function X(){let t=l.innerWidth,a=l.innerHeight;u?(C.setvar("WIDTH",f.width=t),C.setvar("HEIGHT",f.height=a)):p&&(g=Math.min(t/C.WIDTH,a/C.HEIGHT),g=(e.pixelart?~~g:g)||1,f.style.width=C.WIDTH*g+"px",f.style.height=C.HEIGHT*g+"px"),C.setvar("CENTERX",C.WIDTH/2),C.setvar("CENTERY",C.HEIGHT/2),(!e.antialias||e.pixelart)&&(h.imageSmoothingEnabled=!1,f.style.imageRendering="pixelated"),C.emit("resized",g),d||r(P)}function L(e,t,a,l,n){if(k[e])for(let i of k[e])i(t,a,l,n)}function W(e){let t=e(C,A,e.__conf);if("object"==typeof t)for(let e of Object.keys(t))C.setvar(e,t[e])}if(e.global){if(l.__litecanvas)throw"global litecanvas already instantiated";Object.assign(l,C),l.__litecanvas=C}return f="string"==typeof f?document.querySelector(f):f,C.setvar("CANVAS",f),h=f.getContext("2d"),o(f,"click",()=>l.focus()),C.WIDTH>0&&(u=!1),f.width=C.WIDTH,f.height=C.HEIGHT||C.WIDTH,f.parentNode||document.body.appendChild(f),f.style.display="block",u?(f.style.position="absolute",f.style.inset=0):p&&(f.style.margin="auto"),"loading"===document.readyState?o(l,"DOMContentLoaded",()=>r(O)):r(O),C}})();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "litecanvas",
3
- "version": "0.67.0",
3
+ "version": "0.67.2",
4
4
  "description": "Lightweight HTML5 canvas engine suitable for small games and animations.",
5
5
  "license": "MIT",
6
6
  "author": "Luiz Bills <luizbills@pm.me>",
@@ -26,7 +26,7 @@
26
26
  "dev:test": "ava --watch",
27
27
  "dev": "esbuild src/web.js --bundle --watch --outfile=dist/dist.js --servedir=.",
28
28
  "build": "node script/build.js",
29
- "gzip-size": "gzip -c dist/dist.min.js | wc -c | xargs printf \" Gzip size: %s bytes\n\"",
29
+ "gzip-size": "gzip -9 -c dist/dist.min.js | wc -c | xargs printf \" Gzip size: %s bytes\n\"",
30
30
  "format": "npx prettier -w src/* samples/* types/*",
31
31
  "prepare": "npm run build && npm run gzip-size",
32
32
  "prepublishOnly": "npm test"
package/src/index.js CHANGED
@@ -267,8 +267,7 @@ export default function litecanvas(settings = {}) {
267
267
  * @param {number} [max=1]
268
268
  * @returns {number} the random number
269
269
  */
270
- randi: (min = 0, max = 1) =>
271
- instance.floor(instance.rand(min, max + 1)),
270
+ randi: (min = 0, max = 1) => Math.floor(instance.rand(min, max + 1)),
272
271
 
273
272
  /**
274
273
  * If a value is passed, initializes the random number generator with an explicit seed value.
@@ -486,7 +485,7 @@ export default function litecanvas(settings = {}) {
486
485
  * @param {number} height
487
486
  * @param {string[]|drawCallback} draw
488
487
  * @param {object} [options]
489
- * @param {number} [options.scale]
488
+ * @param {number} [options.scale=1]
490
489
  * @param {OffscreenCanvas | HTMLCanvasElement} [options.canvas]
491
490
  * @returns {OffscreenCanvas}
492
491
  * @see https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas
@@ -503,7 +502,7 @@ export default function litecanvas(settings = {}) {
503
502
  _ctx.scale(scale, scale)
504
503
 
505
504
  // draw pixel art if `draw` is a array
506
- if (draw.pop) {
505
+ if (draw.push) {
507
506
  let x = 0,
508
507
  y = 0
509
508
 
@@ -512,7 +511,7 @@ export default function litecanvas(settings = {}) {
512
511
  for (const str of draw) {
513
512
  for (const color of str) {
514
513
  if (' ' !== color && '.' !== color) {
515
- // support for 16-color palettes using hex (from 0 to f)
514
+ // support for 16-color palette using hex (from 0 to f)
516
515
  instance.rectfill(x, y, 1, 1, parseInt(color, 16))
517
516
  }
518
517
  x++