litecanvas 0.63.0 → 0.64.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/dist.js +22 -11
- package/dist/dist.min.js +1 -1
- package/package.json +1 -1
- package/src/index.js +26 -13
- package/types/index.d.ts +14 -8
- package/types/types.d.ts +14 -8
package/README.md
CHANGED
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@@ -1,10 +1,10 @@
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#
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# Litecanvas
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[](https://discord.com/invite/r2c3rGsvH3)
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Litecanvas is a lightweight HTML5 canvas engine suitable for small games, animations
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Litecanvas is a lightweight HTML5 canvas engine suitable for small web games, prototypes, game jams, animations, creative programming, learning game programming and game design, etc.
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:warning: **This project is still under development. All feedback is appreciated!** :warning:
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package/dist/dist.js
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@@ -59,7 +59,7 @@
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animate: true
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};
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settings = Object.assign(defaults, settings);
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let _initialized = false, _plugins = [], _canvas = settings.canvas || document.createElement("canvas"), _fullscreen = settings.fullscreen, _autoscale = settings.autoscale, _animate = settings.animate, _scale = 1, _ctx, _timeScale = 1, _lastFrame, _step
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let _initialized = false, _plugins = [], _canvas = settings.canvas || document.createElement("canvas"), _fullscreen = settings.fullscreen, _autoscale = settings.autoscale, _animate = settings.animate, _scale = 1, _ctx, _timeScale = 1, _lastFrame, _step, _stepMs, _accumulated = 0, _focused = true, _drawCount = 0, _drawTime = 0, _fontFamily = "sans-serif", _fontStyle = "", _fontSize = 32, _rng_seed = Date.now(), _events = {
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init: false,
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update: false,
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draw: false,
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@@ -615,16 +615,6 @@
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* @returns {boolean}
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*/
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colcirc: (x1, y1, r1, x2, y2, r2) => (x2 - x1) ** 2 + (y2 - y1) ** 2 <= (r1 + r2) ** 2,
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/**
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* The scale of the game's delta time (dt).
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* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
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* A value of 0 freezes time and is effectively equivalent to pausing.
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*
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* @param {number} value
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*/
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timescale(value) {
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_timeScale = value;
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},
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/** PLUGINS API */
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/**
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* Prepares a plugin to be loaded
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instance.setvar("WIDTH", _canvas.width = width);
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instance.setvar("HEIGHT", _canvas.height = height || width);
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pageResized();
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},
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/**
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* The scale of the game's delta time (dt).
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* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
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* A value of 0 freezes time and is effectively equivalent to pausing.
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*
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* @param {number} value
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*/
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timescale(value) {
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_timeScale = value;
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},
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/**
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* Set the target FPS at runtime.
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*
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* @param {number} fps
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*/
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setfps(fps) {
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_step = 1 / fps;
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_stepMs = _step * 1e3;
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_accumulated = 0;
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}
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};
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for (const k of [
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});
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}
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instance.emit("init", instance);
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setfps(settings.fps);
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_lastFrame = performance.now();
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raf(drawFrame);
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}
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package/dist/dist.min.js
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(()=>{var e=/* @__PURE__ */new AudioContext,t=(t=1,a=.05,l=220,n=0,r=0,i=.1,o=0,s=1,c=0,f=0,p=0,u=0,d=0,g=0,h=0,m=0,v=0,T=1,x=0,E=0,y=0)=>{let b=Math,w=2*b.PI,H=c*=500*w/44100/44100,D=l*=(1-a+2*a*b.random(a=[]))*w/44100,I=0,A=0,S=0,k=1,C=0,O=0,P=0,X=y<0?-1:1,L=w*X*y*2/44100,W=b.cos(L),z=b.sin,Y=z(L)/4,F=1+Y,M=-2*W/F,_=(1-Y)/F,B=(1+X*W)/2/F,G=-(X+W)/F,R=0,N=0,j=0,U=0;for(n=44100*n+9,x*=44100,r*=44100,i*=44100,v*=44100,f*=500*w/85766121e6,h*=w/44100,p*=w/44100,u*=44100,d=44100*d|0,t*=.3*(globalThis.zzfxV||1),X=n+x+r+i+v|0;S<X;a[S++]=P*t)++O%(100*m|0)||(P=o?1<o?2<o?3<o?z(I*I):b.max(b.min(b.tan(I),1),-1):1-(2*I/w%2+2)%2:1-4*b.abs(b.round(I/w)-I/w):z(I),P=(d?1-E+E*z(w*S/d):1)*(P<0?-1:1)*b.abs(P)**s*(S<n?S/n:S<n+x?1-(S-n)/x*(1-T):S<n+x+r?T:S<X-v?(X-S-v)/i*T:0),P=v?P/2+(v>S?0:(S<X-v?1:(X-S)/v)*a[S-v|0]/2/t):P,y&&(P=U=B*R+G*(R=N)+B*(N=P)-_*j-M*(j=U))),I+=(L=(l+=c+=f)*b.cos(h*A++))+L*g*z(S**5),k&&++k>u&&(l+=p,D+=p,k=0),!d||++C%d||(l=D,c=H,k=k||1);(t=e.createBuffer(1,X,44100)).getChannelData(0).set(a),(l=e.createBufferSource()).buffer=t,l.connect(e.destination),l.start()},a=["#111","#6a7799","#aec2c2","#FFF1E8","#d82800","#f8d878","#155fd9","#3cbcfc","#327345","#63c64d","#6844fc","#ac7c00"];globalThis.litecanvas=function(e={}){let l=globalThis,n=Math.PI,r=2*n,i=requestAnimationFrame,o=(e,t,a)=>e.addEventListener(t,a);e=Object.assign({fps:60,fullscreen:!0,width:null,height:null,autoscale:!0,pixelart:!1,antialias:!1,canvas:null,global:!0,loop:null,pauseOnBlur:!0,tapEvents:!0,keyboardEvents:!0,animate:!0},e);let s=!1,c=[],f=e.canvas||document.createElement("canvas"),p=e.fullscreen,u=e.autoscale,d=e.animate,g=1,h,m=1,v,T
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(()=>{var e=/* @__PURE__ */new AudioContext,t=(t=1,a=.05,l=220,n=0,r=0,i=.1,o=0,s=1,c=0,f=0,p=0,u=0,d=0,g=0,h=0,m=0,v=0,T=1,x=0,E=0,y=0)=>{let b=Math,w=2*b.PI,H=c*=500*w/44100/44100,D=l*=(1-a+2*a*b.random(a=[]))*w/44100,I=0,A=0,S=0,k=1,C=0,O=0,P=0,X=y<0?-1:1,L=w*X*y*2/44100,W=b.cos(L),z=b.sin,Y=z(L)/4,F=1+Y,M=-2*W/F,_=(1-Y)/F,B=(1+X*W)/2/F,G=-(X+W)/F,R=0,N=0,j=0,U=0;for(n=44100*n+9,x*=44100,r*=44100,i*=44100,v*=44100,f*=500*w/85766121e6,h*=w/44100,p*=w/44100,u*=44100,d=44100*d|0,t*=.3*(globalThis.zzfxV||1),X=n+x+r+i+v|0;S<X;a[S++]=P*t)++O%(100*m|0)||(P=o?1<o?2<o?3<o?z(I*I):b.max(b.min(b.tan(I),1),-1):1-(2*I/w%2+2)%2:1-4*b.abs(b.round(I/w)-I/w):z(I),P=(d?1-E+E*z(w*S/d):1)*(P<0?-1:1)*b.abs(P)**s*(S<n?S/n:S<n+x?1-(S-n)/x*(1-T):S<n+x+r?T:S<X-v?(X-S-v)/i*T:0),P=v?P/2+(v>S?0:(S<X-v?1:(X-S)/v)*a[S-v|0]/2/t):P,y&&(P=U=B*R+G*(R=N)+B*(N=P)-_*j-M*(j=U))),I+=(L=(l+=c+=f)*b.cos(h*A++))+L*g*z(S**5),k&&++k>u&&(l+=p,D+=p,k=0),!d||++C%d||(l=D,c=H,k=k||1);(t=e.createBuffer(1,X,44100)).getChannelData(0).set(a),(l=e.createBufferSource()).buffer=t,l.connect(e.destination),l.start()},a=["#111","#6a7799","#aec2c2","#FFF1E8","#d82800","#f8d878","#155fd9","#3cbcfc","#327345","#63c64d","#6844fc","#ac7c00"];globalThis.litecanvas=function(e={}){let l=globalThis,n=Math.PI,r=2*n,i=requestAnimationFrame,o=(e,t,a)=>e.addEventListener(t,a);e=Object.assign({fps:60,fullscreen:!0,width:null,height:null,autoscale:!0,pixelart:!1,antialias:!1,canvas:null,global:!0,loop:null,pauseOnBlur:!0,tapEvents:!0,keyboardEvents:!0,animate:!0},e);let s=!1,c=[],f=e.canvas||document.createElement("canvas"),p=e.fullscreen,u=e.autoscale,d=e.animate,g=1,h,m=1,v,T,x,E=0,y=!0,b=0,w=0,H="sans-serif",D="",I=32,A=Date.now(),S={init:!1,update:!1,draw:!1,resized:!1,tap:!1,untap:!1,tapping:!1,tapped:!1},k={settings:Object.assign({},e),colors:a},C={WIDTH:e.width,HEIGHT:e.height||e.width,CANVAS:null,ELAPSED:0,FPS:e.fps,CENTERX:0,CENTERY:0,MOUSEX:-1,MOUSEY:-1,DEFAULT_SFX:[.5,,1675,,.06,.2,1,1.8,,,637,.06],PI:n,TWO_PI:r,HALF_PI:.5*n,lerp:(e,t,a)=>e+a*(t-e),deg2rad:e=>n/180*e,rad2deg:e=>180/n*e,clamp:(e,t,a)=>e<t?t:e>a?a:e,wrap:(e,t,a)=>e-(a-t)*Math.floor((e-t)/(a-t)),map(e,t,a,l,n,r=!1){let i=(e-t)/(a-t)*(n-l)+l;return r?C.clamp(i,l,n):i},norm:(e,t,a)=>C.map(e,t,a,0,1),rand:(e=0,t=1)=>(A=(1664525*A+0x3c6ef35f)%0x100000000)/0x100000000*(t-e)+e,randi:(e=0,t=1)=>C.floor(C.rand(e,t+1)),seed:e=>null==e?A:A=~~e,cls(e){null==e?h.clearRect(0,0,C.WIDTH,C.HEIGHT):C.rectfill(0,0,C.WIDTH,C.HEIGHT,e)},rect(e,t,a,l,n=0,r=null){h.beginPath(),h[r?"roundRect":"rect"](~~e,~~t,a,l,r),C.stroke(n)},rectfill(e,t,a,l,n=0,r=null){h.beginPath(),h[r?"roundRect":"rect"](~~e,~~t,a,l,r),C.fill(n)},circ(e,t,a,l){h.beginPath(),h.arc(~~e,~~t,a,0,r),C.stroke(l)},circfill(e,t,a,l){h.beginPath(),h.arc(~~e,~~t,a,0,r),C.fill(l)},line(e,t,a,l,n){h.beginPath(),h.moveTo(~~e,~~t),h.lineTo(~~a,~~l),C.stroke(n)},linewidth(e){h.lineWidth=e},linedash(e,t=0){h.setLineDash(Array.isArray(e)?e:[e]),h.lineDashOffset=t},text(e,t,a,l=3){h.font=`${D} ${I}px ${H}`,h.fillStyle=C.getcolor(l),h.fillText(a,~~e,~~t)},textfont(e){H=e},textsize(e){I=e},textstyle(e){D=e||""},textalign(e,t){e&&(h.textAlign=e),t&&(h.textBaseline=t)},textmetrics(e,t=I){h.font=`${D} ${t}px ${H}`;let a=h.measureText(e);return a.height=a.actualBoundingBoxAscent+a.actualBoundingBoxDescent,a},image(e,t,a){h.drawImage(a,~~e,~~t)},paint(e,t,a,l={}){let n=l.canvas||new OffscreenCanvas(1,1),r=l.scale||1,i=h;if(n.width=e*r,n.height=t*r,(h=n.getContext("2d")).scale(r,r),Array.isArray(a)){let e=0,t=0;for(let l of(h.imageSmoothingEnabled=!1,a)){for(let a of l)" "!==a&&"."!==a&&C.rectfill(e,t,1,1,parseInt(a,16)),e++;t++,e=0}}else a(h);return h=i,n},ctx:e=>(e&&(h=e),h),push:()=>h.save(),pop:()=>h.restore(),translate:(e,t)=>h.translate(~~e,~~t),scale:(e,t)=>h.scale(e,t||e),rotate:e=>h.rotate(e),transform:(e,t,a,l,n,r,i=!0)=>h[i?"setTransform":"transform"](e,t,a,l,n,r),alpha(e){h.globalAlpha=C.clamp(e,0,1)},path:e=>new Path2D(e),fill(e,t){h.fillStyle=C.getcolor(e),t?h.fill(t):h.fill()},stroke(e,t){h.strokeStyle=C.getcolor(e),t?h.stroke(t):h.stroke()},clip(e){h.clip(e)},sfx:(e,a=0,n=1)=>!(l.zzfxV<=0)&&(!navigator.userActivation||!!navigator.userActivation.hasBeenActive)&&(e=e||C.DEFAULT_SFX,(a>0||1!==n)&&((e=e.slice())[0]=n*(e[0]||1),e[10]=~~e[10]+a),t.apply(0,e),e),volume(e){l.zzfxV=+e},colrect:(e,t,a,l,n,r,i,o)=>e<n+i&&e+a>n&&t<r+o&&t+l>r,colcirc:(e,t,a,l,n,r)=>(l-e)**2+(n-t)**2<=(a+r)**2,use(e,t={}){e.__conf=t,s?W(e):c.push(e)},listen:(e,t)=>(S[e]=S[e]||[],S[e].push(t),()=>{S[e]=S[e].filter(e=>t!==e)}),emit(e,t,a,l,n){L("before:"+e,t,a,l,n),L(e,t,a,l,n),L("after:"+e,t,a,l,n)},getcolor:e=>a[~~e%a.length],setvar(t,a){C[t]=a,e.global&&(l[t]=a)},resize(e,t){C.setvar("WIDTH",f.width=e),C.setvar("HEIGHT",f.height=t||e),X()},timescale(e){m=e},setfps(e){x=1e3*(T=1/e),E=0}};for(let e of["sin","cos","atan2","hypot","tan","abs","ceil","round","floor","trunc","min","max","pow","sqrt","sign","exp"])C[e]=Math[e];function O(){s=!0,f="string"==typeof f?document.querySelector(f):f,C.setvar("CANVAS",f),h=f.getContext("2d"),C.WIDTH>0&&(p=!1),f.width=C.WIDTH,f.height=C.HEIGHT||C.WIDTH,f.parentNode||document.body.appendChild(f),f.style.display="block",p?(f.style.position="absolute",f.style.inset=0):u&&(f.style.margin="auto");let t=e.loop?e.loop:l;for(let e of Object.keys(S))t[e]&&C.listen(e,t[e]);for(let e of c)W(e);if(o(l,"resize",X),X(),e.tapEvents){let e=(e,t)=>[(e-f.offsetLeft)/g,(t-f.offsetTop)/g],t=/* @__PURE__ */new Map,a=(e,a,l)=>{let n={x:a,y:l,startX:a,startY:l,ts:performance.now()};return t.set(e,n),n},n=(e,l,n)=>{let r=t.get(e)||a(e);r.x=l,r.y=n},r=e=>e&&performance.now()-e.ts<=200,i=!1;o(f,"mousedown",t=>{t.preventDefault();let[l,n]=e(t.pageX,t.pageY);C.emit("tap",l,n,0),a(0,l,n),i=!0}),o(f,"mousemove",t=>{t.preventDefault();let[a,l]=e(t.pageX,t.pageY);C.setvar("MOUSEX",a),C.setvar("MOUSEY",l),i&&(C.emit("tapping",a,l,0),n(0,a,l))}),o(f,"mouseup",a=>{a.preventDefault();let l=t.get(0),[n,o]=e(a.pageX,a.pageY);r(l)&&C.emit("tapped",l.startX,l.startY,0),C.emit("untap",n,o,0),t.delete(0),i=!1}),o(f,"touchstart",t=>{for(let l of(t.preventDefault(),t.changedTouches)){let[t,n]=e(l.pageX,l.pageY);C.emit("tap",t,n,l.identifier+1),a(l.identifier+1,t,n)}}),o(f,"touchmove",t=>{for(let a of(t.preventDefault(),t.changedTouches)){let[t,l]=e(a.pageX,a.pageY);C.emit("tapping",t,l,a.identifier+1),n(a.identifier+1,t,l)}});let s=e=>{e.preventDefault();let a=[];if(e.targetTouches.length>0)for(let t of e.targetTouches)a.push(t.identifier+1);for(let[e,l]of t)a.includes(e)||(r(l)&&C.emit("tapped",l.startX,l.startY,e),C.emit("untap",l.x,l.y,e),t.delete(e))};o(f,"touchend",s),o(f,"touchcancel",s),o(l,"blur",()=>{for(let[e,a]of(i=!1,t))C.emit("untap",a.x,a.y,e),t.delete(e)})}if(e.keyboardEvents){let e=/* @__PURE__ */new Set;C.setvar("iskeydown",t=>"any"===t?e.size>0:e.has(t.toLowerCase())),o(l,"keydown",t=>{e.add(t.key.toLowerCase())}),o(l,"keyup",t=>{e.delete(t.key.toLowerCase())}),o(l,"blur",()=>e.clear())}e.pauseOnBlur&&(o(l,"blur",()=>{y=!1}),o(l,"focus",()=>{v=performance.now(),i(P),y=!0})),C.emit("init",C),setfps(e.fps),v=performance.now(),i(P)}function P(e){let t=0,a=e-v;for(v=e,E+=a;E>x;)C.emit("update",T*m),C.setvar("ELAPSED",C.ELAPSED+T*m),E-=x,t++;(t||!d)&&(C.textalign("start","top"),C.emit("draw"),b++,(w+=x*t)+E>=1e3&&(C.setvar("FPS",b),b=0,w-=1e3)),y&&d&&i(P)}function X(){let t=l.innerWidth,a=l.innerHeight;p?(C.setvar("WIDTH",f.width=t),C.setvar("HEIGHT",f.height=a)):u&&(g=Math.min(t/C.WIDTH,a/C.HEIGHT),g=(e.pixelart?~~g:g)||1,f.style.width=C.WIDTH*g+"px",f.style.height=C.HEIGHT*g+"px"),C.setvar("CENTERX",C.WIDTH/2),C.setvar("CENTERY",C.HEIGHT/2),(!e.antialias||e.pixelart)&&(h.imageSmoothingEnabled=!1,f.style.imageRendering="pixelated"),C.emit("resized",g),d||i(P)}function L(e,t,a,l,n){if(S[e])for(let r of S[e])r(t,a,l,n)}function W(e){let t=e(C,k,e.__conf);if("object"==typeof t)for(let[e,a]of Object.entries(t))C.setvar(e,a)}if(e.global){if(l.__litecanvas)throw"global litecanvas already instantiated";Object.assign(l,C),l.__litecanvas=C}return"loading"===document.readyState?o(l,"DOMContentLoaded",O):O(),C}})();
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package/package.json
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package/src/index.js
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_step
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_step,
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_stepMs
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_stepMs,
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|
735
|
-
/**
|
|
736
|
-
* The scale of the game's delta time (dt).
|
|
737
|
-
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
738
|
-
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
739
|
-
*
|
|
740
|
-
* @param {number} value
|
|
741
|
-
*/
|
|
742
|
-
timescale(value) {
|
|
743
|
-
_timeScale = value
|
|
744
|
-
},
|
|
745
|
-
|
|
746
735
|
/** PLUGINS API */
|
|
747
736
|
/**
|
|
748
737
|
* Prepares a plugin to be loaded
|
|
@@ -820,6 +809,28 @@ export default function litecanvas(settings = {}) {
|
|
|
820
809
|
instance.setvar('HEIGHT', (_canvas.height = height || width))
|
|
821
810
|
pageResized()
|
|
822
811
|
},
|
|
812
|
+
|
|
813
|
+
/**
|
|
814
|
+
* The scale of the game's delta time (dt).
|
|
815
|
+
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
816
|
+
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
817
|
+
*
|
|
818
|
+
* @param {number} value
|
|
819
|
+
*/
|
|
820
|
+
timescale(value) {
|
|
821
|
+
_timeScale = value
|
|
822
|
+
},
|
|
823
|
+
|
|
824
|
+
/**
|
|
825
|
+
* Set the target FPS at runtime.
|
|
826
|
+
*
|
|
827
|
+
* @param {number} fps
|
|
828
|
+
*/
|
|
829
|
+
setfps(fps) {
|
|
830
|
+
_step = 1 / fps
|
|
831
|
+
_stepMs = _step * 1000
|
|
832
|
+
_accumulated = 0
|
|
833
|
+
},
|
|
823
834
|
}
|
|
824
835
|
|
|
825
836
|
/** Copy some functions from native `Math` object */
|
|
@@ -1024,6 +1035,8 @@ export default function litecanvas(settings = {}) {
|
|
|
1024
1035
|
// start the game loop
|
|
1025
1036
|
instance.emit('init', instance)
|
|
1026
1037
|
|
|
1038
|
+
setfps(settings.fps)
|
|
1039
|
+
|
|
1027
1040
|
_lastFrame = performance.now()
|
|
1028
1041
|
raf(drawFrame)
|
|
1029
1042
|
}
|
package/types/index.d.ts
CHANGED
|
@@ -580,14 +580,6 @@ declare global {
|
|
|
580
580
|
y2: number,
|
|
581
581
|
r2: number
|
|
582
582
|
): boolean
|
|
583
|
-
/**
|
|
584
|
-
* The scale of the game's delta time (dt).
|
|
585
|
-
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
586
|
-
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
587
|
-
*
|
|
588
|
-
* @param {number} value
|
|
589
|
-
*/
|
|
590
|
-
function timescale(value: number): void
|
|
591
583
|
|
|
592
584
|
/** PLUGINS API */
|
|
593
585
|
/**
|
|
@@ -641,4 +633,18 @@ declare global {
|
|
|
641
633
|
* @param {number} height
|
|
642
634
|
*/
|
|
643
635
|
function resize(width: number, height: number): void
|
|
636
|
+
/**
|
|
637
|
+
* The scale of the game's delta time (dt).
|
|
638
|
+
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
639
|
+
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
640
|
+
*
|
|
641
|
+
* @param {number} value
|
|
642
|
+
*/
|
|
643
|
+
function timescale(value: number): void
|
|
644
|
+
/**
|
|
645
|
+
* Set the target FPS at runtime.
|
|
646
|
+
*
|
|
647
|
+
* @param {number} fps
|
|
648
|
+
*/
|
|
649
|
+
function setfps(fps: number): void
|
|
644
650
|
}
|
package/types/types.d.ts
CHANGED
|
@@ -564,14 +564,6 @@ type LitecanvasInstance = {
|
|
|
564
564
|
y2: number,
|
|
565
565
|
r2: number
|
|
566
566
|
): boolean
|
|
567
|
-
/**
|
|
568
|
-
* The scale of the game's delta time (dt).
|
|
569
|
-
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
570
|
-
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
571
|
-
*
|
|
572
|
-
* @param {number} value
|
|
573
|
-
*/
|
|
574
|
-
timescale(value: number): void
|
|
575
567
|
|
|
576
568
|
/** PLUGINS API */
|
|
577
569
|
/**
|
|
@@ -619,6 +611,20 @@ type LitecanvasInstance = {
|
|
|
619
611
|
* @param {number} height
|
|
620
612
|
*/
|
|
621
613
|
resize(width: number, height: number): void
|
|
614
|
+
/**
|
|
615
|
+
* The scale of the game's delta time (dt).
|
|
616
|
+
* Values higher than 1 increase the speed of time, while values smaller than 1 decrease it.
|
|
617
|
+
* A value of 0 freezes time and is effectively equivalent to pausing.
|
|
618
|
+
*
|
|
619
|
+
* @param {number} value
|
|
620
|
+
*/
|
|
621
|
+
timescale(value: number): void
|
|
622
|
+
/**
|
|
623
|
+
* Set the target FPS at runtime.
|
|
624
|
+
*
|
|
625
|
+
* @param {number} fps
|
|
626
|
+
*/
|
|
627
|
+
setfps(fps: number): void
|
|
622
628
|
}
|
|
623
629
|
|
|
624
630
|
type LitecanvasOptions = {
|