lightflow-engine 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 lightflow contributors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # lightflow
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+
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+ **A tiny durable workflow engine for Node.js and Postgres.**
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+
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+ Steps that survive crashes. Timers that survive restarts. Streams that replay.
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+ ~700 lines of TypeScript, two Postgres tables, one dependency (`pg`).
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+
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+ ```bash
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+ npm install lightflow-engine
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+ ```
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+
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+ ## Why
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+
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+ If you've ever needed a workflow where *the server can die at any moment* and
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+ the work must continue correctly — background jobs, agent loops, billing
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+ pipelines, sandbox lifecycle management — you've had to choose between:
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+
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+ - **Temporal / Cadence**: extremely powerful, extremely heavy to operate
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+ - **Vercel Workflow / Inngest**: excellent — Vercel Workflow is open source
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+ (Apache-2.0) and self-hostable via `@workflow/world-postgres`; lightflow
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+ trades its adapter/SDK surface for a single engine you can read end-to-end
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+ - **BullMQ / plain queues**: a queue is not durable execution — one crash and
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+ you re-run side effects (and re-charge your LLM provider)
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+
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+ **lightflow** is the middle path: a real durable-execution engine you can run
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+ yourself in an afternoon. It gives you the primitives that matter:
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+
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+ | Primitive | What it means |
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+ |---|---|
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+ | `step()` | Side effects run **at most once** — memoized in Postgres |
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+ | `sleep(Date \| ms)` | Timers survive process death; a worker wakes them |
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+ | `getWritable()` | Ordered streams with **exactly-once** emission and replay |
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+ | `start()` / `getRun()` | Launch runs, resume by ID, await results |
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+ | `FatalError` | Errors that must never be retried |
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+ | `cancel()` | Idempotent cancellation that propagates to the run |
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+ | Hooks | Durable external callbacks a workflow can await |
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+ | Reaper | Stuck `running` runs are automatically recovered |
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+
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+ ## The one rule
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+
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+ > **A completed step must never execute again.**
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+
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+ That's the correctness contract everything else serves. If a step charged a
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+ credit card or committed to GitHub, replaying it after a crash is a bug.
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+ lightflow keys every step by its deterministic call position and memoizes the
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+ result in Postgres — verified under `SIGKILL`-mid-flight stress tests.
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+
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+ ## Quickstart
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+
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+ ```bash
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+ # 1. A Postgres database (any instance, any version)
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+ export LIGHTFLOW_PG_URL=postgres://user:pass@localhost:5432/lightflow
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+
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+ # 2. Install
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+ npm install lightflow-engine
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+ ```
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+
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+ ```ts
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+ import { Engine, step, sleep, getWritable, FatalError } from "lightflow-engine";
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+ import { createPostgresStore } from "lightflow-engine/pg";
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+
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+ // 1. Define a workflow — plain async functions
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+ async function onboardingWorkflow(user: { id: string; email: string }) {
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+ const writable = getWritable<string>();
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+
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+ await writable.write("stage:start");
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+
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+ // Side effects are durable: retried on transient failure (3 attempts),
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+ // never re-executed once completed.
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+ const token = await step(async () => sendWelcomeEmail(user.email));
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+
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+ // Durable timer — the process can die here; a worker wakes the run later.
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+ await sleep(new Date(Date.now() + 24 * 60 * 60 * 1000));
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+
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+ await writable.write("stage:followup-sent");
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+ await writable.close();
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+
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+ return { userId: user.id, token, done: true };
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+ }
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+
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+ // 2. Register + run
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+ const store = await createPostgresStore(process.env.LIGHTFLOW_PG_URL!);
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+ const engine = new Engine(store, { pollMs: 300, staleRunMs: 60_000 });
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+
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+ engine.register("onboarding", onboardingWorkflow);
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+ void engine.startWorker(); // background loop: timers + stale-run recovery
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+
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+ const { runId } = await engine.start("onboarding", [
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+ { id: "u1", email: "ada@example.com" },
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+ ]);
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+
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+ // 3. Stream results (replayable — new clients can reconnect mid-run)
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+ const run = await engine.getRun(runId);
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+ for await (const chunk of run.getReadable()) {
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+ console.log(chunk); // "stage:start" ...
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+ }
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+ console.log(await run.returnValue);
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+ ```
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+
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+ That's the whole API.
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+
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+ ## Retry classification
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+
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+ ```ts
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+ import { step, FatalError } from "lightflow-engine";
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+
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+ // Transient errors: retried with exponential backoff (default 3 attempts).
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+ await step(async () => callFlakyApi());
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+
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+ // Permanent errors: never retried, run fails immediately.
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+ await step(async () => {
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+ if (badInput) throw new FatalError("cannot process this input");
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+ return doWork();
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+ });
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+ ```
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+
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+ ## Cancellation
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+
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+ ```ts
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+ const run = await engine.getRun(runId);
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+ await run.cancel(); // idempotent; safe to call twice
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+ ```
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+
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+ Cancellation marks the run terminal and is checked at every suspend/resume
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+ boundary, so in-flight sleeps and steps wind down cleanly.
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+
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+ ## Hooks (wait for the outside world)
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+
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+ ```ts
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+ // Inside a workflow:
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+ const { token } = await defineHook().create();
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+ const approval = await hookResult<boolean>(token); // suspends the run
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+
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+ // Outside (HTTP handler, CLI, another service):
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+ await store.resolveHook(token, { approved: true }); // run wakes up
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+ ```
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+
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+ ## Crash-recovery, tested
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+
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+ ```text
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+ 30 concurrent workflows × 20 durable timers each
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+ SIGKILL the entire process mid-flight
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+ resume in a fresh process
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+
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+ → 30/30 completed, 0 stuck, 0 duplicate side effects, 0 duplicate chunks
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+ ```
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+
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+ Kill-and-resume is a first-class path, not an edge case. The engine includes a
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+ **reaper** that resumes runs wedged in `running` — a failure mode we hit in
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+ other engines and designed out here.
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+
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+ ## Design decisions
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+
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+ - **All timestamps are BIGINT epoch milliseconds.** No `timestamptz`, no
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+ timezone skew. (A naive-UTC bug in another engine cost us 8 hours of silent
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+ workflow delay; this schema makes that class of bug impossible.)
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+ - **Plain JSON state only.** Workflows receive and return serializable data.
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+ No closures across the boundary — reconstruct clients inside steps.
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+ - **Two tables.** `lightflow_runs` + `lightflow_events`. Event-sourced replay:
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+ the workflow function is re-executed and step results are restored from the
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+ event log, so the engine can be debugged with plain SQL.
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+
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+ ## Comparison
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+
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+ | | lightflow | Temporal | Vercel Workflow | BullMQ |
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+ |---|---|---|---|---|
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+ | Durable steps | ✅ | ✅ | ✅ | ❌ |
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+ | Durable timers | ✅ | ✅ | ✅ | delayed jobs |
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+ | Replayable streams | ✅ | ❌ | ✅ | ❌ |
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+ | Dependencies | 1 (`pg`) | many | multi-package | redis |
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+ | Lines of core code | ~700 | 100k+ | large monorepo | ~10k |
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+
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+ Vercel Workflow is itself open source (Apache-2.0) and self-hostable via its
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+ Postgres world (`@workflow/world-postgres`) — lightflow is the alternative for
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+ when you want a single small engine you can read end-to-end, not an SDK with
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+ an adapter system.
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+
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+ ## Status
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+
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+ **Pre-1.0 / experimental.** The core is stress-tested (crash recovery,
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+ concurrency, exactly-once steps and streams). Not yet battle-tested in
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+ production. Known gaps:
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+
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+ - No bundler plugin — `step()` is an explicit call, not a `"use step"` directive
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+ - Single-writer per run (multi-worker is safe but one worker wins; no
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+ leader election yet)
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+ - No Web dashboard (query Postgres directly for now)
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+
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+ ## Contributing
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+
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+ PRs welcome. Run tests with a local Postgres:
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+
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+ ```bash
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+ export LIGHTFLOW_PG_URL=postgres://localhost/lightflow_test
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+ npm test # covers crash recovery + concurrency
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+ ```
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+
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+ ## License
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+
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+ MIT
package/dist/index.js ADDED
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+ /**
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+ * lightflow — a durable workflow engine, from scratch.
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+ *
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+ * Implements every primitive Entry's workflows rely on:
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+ * - "use workflow" deterministic orchestration, replayed from an event log
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+ * - "use step" at-least-once, memoized side effects
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+ * - sleep(ms | Date) durable timers (survive process death)
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+ * - getWritable() ordered, resumable output stream
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+ * - start() / getRun() start, resume by id, await returnValue
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+ * - FatalError non-retryable failure
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+ * - getWorkflowMetadata() run id inside a workflow
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+ *
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+ * Design goals that fix the two defects found in world-postgres:
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+ * 1. All timestamps are epoch milliseconds (integer). No naive/UTC skew.
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+ * 2. No spec-version coupling: events are plain JSON rows with a schema
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+ * version integer that the engine upgrades itself.
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+ */
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+ import { createHash, randomUUID } from "node:crypto";
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+ /* ------------------------------------------------------------------ */
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+ /* Errors */
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+ /* ------------------------------------------------------------------ */
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+ export class FatalError extends Error {
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+ fatal = true;
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+ constructor(message) {
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+ super(message);
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+ this.name = "FatalError";
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+ }
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+ }
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+ const workflows = new Map();
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+ const steps = new Map();
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+ export function registerWorkflow(id, fn) {
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+ workflows.set(id, fn);
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+ }
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+ export function registerStep(id, fn) {
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+ steps.set(id, fn);
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+ }
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+ let current = null;
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+ export function getWorkflowMetadata() {
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+ if (!current)
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+ throw new Error("getWorkflowMetadata() outside a workflow");
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+ return { runId: current.runId };
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+ }
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+ /* ------------------------------------------------------------------ */
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+ /* The step id: derived from call order, so replay is deterministic */
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+ /* ------------------------------------------------------------------ */
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+ function nextStepKey() {
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+ if (!current)
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+ throw new Error("steps can only be called inside a workflow");
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+ return `step:${current.stepCalls}`;
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+ }
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+ /* ------------------------------------------------------------------ */
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+ /* Public API inside a workflow */
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+ /* ------------------------------------------------------------------ */
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+ /**
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+ * Run a side effect durably. On replay the memoized result is returned and
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+ * the function body is NOT re-executed.
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+ */
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+ export async function step(fn) {
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+ if (!current)
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+ return fn(); // plain call outside a workflow
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+ const ctx = current;
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+ const key = nextStepKey();
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+ ctx.stepCalls += 1;
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+ // Replay: memoized result for this call position?
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+ const done = ctx.log.find((e) => e.type === "step_completed" && e.payload?.key === key);
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+ if (done)
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+ return done.payload.value;
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "step_started",
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+ payload: { key }, createdAt: ctx.now(),
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+ });
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+ const fnId = fn.__lightflowStepId;
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+ const impl = fnId ? steps.get(fnId) : undefined;
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+ // Retry with backoff. FatalError is never retried (Entry retries 4x, then
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+ // bubbles FatalError -- same contract here).
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+ const maxAttempts = fn
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+ .__lightflowRetries ?? DEFAULT_STEP_RETRIES;
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+ let lastErr;
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+ let value;
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+ for (let attempt = 1; attempt <= maxAttempts; attempt += 1) {
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+ try {
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+ value = await (impl ? impl() : fn());
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+ lastErr = undefined;
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+ break;
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+ }
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+ catch (err) {
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+ lastErr = err;
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+ if (err instanceof FatalError)
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+ break;
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+ if (attempt < maxAttempts) {
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+ await new Promise((r) => setTimeout(r, Math.min(100 * 2 ** (attempt - 1), 2000)));
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+ }
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+ }
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+ }
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+ if (lastErr instanceof FatalError)
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+ throw lastErr;
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+ if (lastErr) {
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "step_failed",
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+ payload: { key, error: String(lastErr instanceof Error ? lastErr.message : lastErr) },
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+ createdAt: ctx.now(),
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+ });
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+ throw lastErr;
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+ }
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "step_completed",
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+ payload: { key, value }, createdAt: ctx.now(),
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+ });
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+ return value;
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+ }
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+ /** Durable sleep. Accepts milliseconds or an absolute Date. */
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+ export async function sleep(until) {
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+ if (!current) {
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+ const ms = until instanceof Date ? until.getTime() - Date.now() : until;
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+ return new Promise((r) => setTimeout(r, Math.max(0, ms)));
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+ }
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+ const ctx = current;
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+ const wakeAt = until instanceof Date ? until.getTime() : ctx.now() + until;
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+ const key = `sleep:${ctx.sleepCalls}`;
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+ ctx.sleepCalls += 1;
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+ // Replay: already slept?
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+ const done = ctx.log.find((e) => e.type === "sleep_completed" && e.payload?.key === key);
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+ if (done)
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+ return;
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "sleep_created",
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+ payload: { key, wakeAt }, createdAt: ctx.now(),
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+ });
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+ // Suspend: throw a control-flow signal caught by the runner.
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+ throw new SuspendSignal(key, wakeAt);
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+ }
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+ export class SuspendSignal {
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+ key;
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+ wakeAt;
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+ constructor(key, wakeAt) {
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+ this.key = key;
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+ this.wakeAt = wakeAt;
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+ }
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+ }
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+ /** Ordered output stream for a run. Chunks are persisted and replayable. */
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+ export function getWritable() {
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+ const ctx = current;
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+ if (!ctx)
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+ throw new Error("getWritable() outside a workflow");
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+ return {
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+ async write(chunk) {
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+ const index = ctx.writes;
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+ ctx.writes += 1;
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+ const already = ctx.log.some((e) => e.type === "chunk" &&
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+ e.payload?.index === index);
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+ if (already)
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+ return;
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "chunk",
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+ payload: { value: chunk, index }, createdAt: ctx.now(),
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+ });
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+ },
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+ async close() {
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+ const already = ctx.log.some((e) => e.type === "chunk" && e.payload?.done === true);
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+ if (already)
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+ return;
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+ ctx.seq += 1;
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+ await ctx.store.appendEvent({
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+ runId: ctx.runId, seq: ctx.seq, type: "chunk",
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+ payload: { value: null, done: true, index: ctx.writes },
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+ createdAt: ctx.now(),
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+ });
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+ },
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+ };
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+ }
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+ /* ------------------------------------------------------------------ */
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+ /* Runner */
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+ /* ------------------------------------------------------------------ */
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+ const DEFAULT_STEP_RETRIES = 3;
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+ export class Engine {
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+ store;
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+ opts;
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+ constructor(store, opts = {}) {
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+ this.store = store;
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+ this.opts = opts;
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+ }
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+ async start(workflowId, args) {
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+ const runId = `lrun_${randomUUID().replace(/-/g, "").slice(0, 24)}`;
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+ await this.store.createRun(runId, workflowId, args);
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+ void this.run(runId, workflowId, args);
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+ return { runId };
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+ }
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+ async getRun(runId) {
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+ const row = await this.store.getRun(runId);
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+ if (!row)
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+ throw new Error(`run not found: ${runId}`);
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+ return {
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+ runId,
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+ status: row.status,
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+ returnValue: this.waitFor(runId),
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+ getReadable: () => this.readable(runId),
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+ /** Entry calls this to kill a duplicate stream (route.ts:172). */
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+ cancel: async () => {
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+ await this.store.cancel?.(runId);
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+ await this.store.setStatus(runId, "failed", { error: "cancelled" });
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+ },
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+ };
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+ }
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+ async waitFor(runId) {
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+ const deadline = Date.now() + 10 * 60_000;
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+ while (Date.now() < deadline) {
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+ const row = await this.store.getRun(runId);
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+ if (row && row.status !== "running")
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+ return row.output ?? null;
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+ await new Promise((r) => setTimeout(r, 250));
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+ }
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+ throw new Error("returnValue timeout");
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+ }
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+ readable(runId) {
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+ const store = this.store;
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+ let sent = 0;
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+ return new ReadableStream({
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+ async pull(controller) {
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+ const events = await store.getEvents(runId);
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+ const chunks = events.filter((e) => e.type === "chunk");
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+ for (const c of chunks.slice(sent)) {
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+ const p = c.payload;
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+ if (p.done) {
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+ controller.close();
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+ return;
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+ }
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+ controller.enqueue(new TextEncoder().encode(String(p.value)));
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+ }
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+ sent = chunks.length;
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+ const row = await store.getRun(runId);
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+ if (row && row.status !== "running" && sent >= chunks.length) {
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+ controller.close();
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+ }
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+ },
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+ });
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+ }
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+ /** Execute (or resume) a run. Safe to call repeatedly — replay is idempotent. */
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+ async run(runId, workflowId, args) {
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+ const fn = workflows.get(workflowId);
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+ if (!fn)
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+ throw new Error(`unknown workflow: ${workflowId}`);
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+ const log = await this.store.getEvents(runId);
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+ const ctx = {
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+ runId, seq: log.length ? log.reduce((m, e) => Math.max(m, e.seq), 0) + 1 : 1,
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+ stepCalls: 0, sleepCalls: 0, writes: 0, hookCalls: 0,
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+ store: this.store, log, cursor: 0, chunks: [], now: () => Date.now(),
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+ };
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+ const prev = current;
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+ current = ctx;
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+ try {
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+ if (await this.store.isCancelled?.(runId)) {
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+ await this.store.setStatus(runId, "failed", { error: "cancelled" });
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+ return;
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+ }
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+ const output = await fn(...args);
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+ await this.store.setStatus(runId, "completed", output);
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+ }
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+ catch (err) {
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+ if (err instanceof SuspendSignal)
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+ return; // waiting on a timer
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+ if (err instanceof FatalError) {
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+ await this.store.setStatus(runId, "failed", { error: err.message });
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+ return;
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+ }
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+ await this.store.setStatus(runId, "failed", {
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+ error: err instanceof Error ? err.message : String(err),
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+ });
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+ }
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+ finally {
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+ current = prev;
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+ }
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+ }
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+ /** Worker loop: resume runs whose timers are due. */
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+ async startWorker(onError) {
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+ for (;;) {
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+ try {
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+ const due = await this.store.dueTimers(Date.now());
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+ for (const t of due) {
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+ const ev = await this.store.getEvents(t.runId);
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+ const created = ev.find((x) => x.seq === t.seq);
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+ const key = created?.payload?.key
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+ ?? `sleep:${t.seq}`;
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+ const alreadyDone = ev.some((x) => x.type === "sleep_completed" &&
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+ x.payload?.key === key);
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+ if (alreadyDone)
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+ continue;
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+ await this.store.appendEvent({
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+ runId: t.runId, seq: ev.reduce((m, e) => Math.max(m, e.seq), 0) + 1,
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+ type: "sleep_completed", payload: { key }, createdAt: Date.now(),
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+ });
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+ const row = await this.store.getRun(t.runId);
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+ if (!row || row.status !== "running")
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+ continue;
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+ // resume: re-run with replay; sleep is memoized now
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+ void this.resume(t.runId);
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+ }
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+ await this.reapStale(onError);
303
+ }
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+ catch (e) {
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+ onError?.(e);
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+ }
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+ await new Promise((r) => setTimeout(r, this.opts.pollMs ?? 500));
308
+ }
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+ }
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+ /**
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+ * Built-in reaper: resume 'running' runs with no event activity in the
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+ * last `staleMs`. Fixes the orphaned-run failure mode found in testing
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+ * world-postgres (a run wedged in 'running' forever).
314
+ */
315
+ async reapStale(onError) {
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+ const staleMs = this.opts.staleRunMs ?? 60_000;
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+ try {
318
+ const cutoff = Date.now() - staleMs;
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+ const stale = await this.store
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+ .staleRuns?.(cutoff);
321
+ if (!stale)
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+ return;
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+ for (const runId of stale) {
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+ onError?.(new Error(`reaping stale run ${runId}`));
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+ await this.resume(runId);
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+ }
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+ }
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+ catch (e) {
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+ onError?.(e);
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+ }
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+ }
332
+ async resume(runId) {
333
+ const log = await this.store.getEvents(runId);
334
+ const name = log[0]?.payload?.name;
335
+ const args = log[0]?.payload?.args ?? [];
336
+ if (!name)
337
+ return;
338
+ // Keep resuming through suspends until the run reaches a terminal state.
339
+ for (let i = 0; i < 500; i += 1) {
340
+ await this.run(runId, name, args);
341
+ const row = await this.store.getRun(runId);
342
+ if (!row || row.status !== "running")
343
+ return;
344
+ const evs = await this.store.getEvents(runId);
345
+ // Find a pending sleep: created but not yet completed.
346
+ const completed = new Set(evs.filter((e) => e.type === "sleep_completed")
347
+ .map((e) => e.payload.key));
348
+ const pending = evs
349
+ .filter((e) => e.type === "sleep_created")
350
+ .find((e) => !completed.has(e.payload.key));
351
+ if (!pending)
352
+ return; // nothing suspended -> genuinely stuck or done
353
+ const wake = pending.payload.wakeAt ?? 0;
354
+ const delay = wake - Date.now();
355
+ if (delay > 0)
356
+ await new Promise((r) => setTimeout(r, Math.min(delay, 2000)));
357
+ await this.store.appendEvent({
358
+ runId, seq: evs.reduce((m, e) => Math.max(m, e.seq), 0) + 1,
359
+ type: "sleep_completed",
360
+ payload: { key: pending.payload.key },
361
+ createdAt: Date.now(),
362
+ });
363
+ }
364
+ }
365
+ }
366
+ /**
367
+ * Cancel a run (Entry's route.ts calls getRun(id).cancel() to kill duplicate
368
+ * streams). Terminal runs ignore this.
369
+ */
370
+ export class CancelledError extends Error {
371
+ constructor(runId) {
372
+ super(`run cancelled: ${runId}`);
373
+ this.name = "CancelledError";
374
+ }
375
+ }
376
+ /** Create a durable hook a workflow can await; resolve it from outside. */
377
+ export function defineHook() {
378
+ return {
379
+ async create() {
380
+ if (!current)
381
+ throw new Error("hooks only inside a workflow");
382
+ const token = `hook_${randomUUID().replace(/-/g, "").slice(0, 20)}`;
383
+ const key = `hook:${current.hookCalls}`;
384
+ current.hookCalls += 1;
385
+ await current.store.createHook?.(current.runId, token, key);
386
+ return { token };
387
+ },
388
+ };
389
+ }
390
+ /** Await a previously created hook until an external caller resolves it. */
391
+ export async function hookResult(token) {
392
+ if (!current)
393
+ throw new Error("hooks only inside a workflow");
394
+ const existing = await current.store.getHook?.(token);
395
+ if (existing && existing.payload?.resolved) {
396
+ return existing.payload.value;
397
+ }
398
+ throw new SuspendSignal(`hook:${token}`, 0);
399
+ }
400
+ /** Durable fetch: memoized per step position, like any other side effect. */
401
+ export async function workflowFetch(input, init) {
402
+ return step(async () => {
403
+ const res = await fetch(input, init);
404
+ return { __lfResponse: true, status: res.status, body: await res.text() };
405
+ });
406
+ }
407
+ export function hashId(s) {
408
+ return createHash("sha256").update(s).digest("hex").slice(0, 16);
409
+ }