let-them-talk 3.7.0 → 3.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +42 -0
- package/README.md +3 -3
- package/cli.js +1 -1
- package/dashboard.html +7480 -7399
- package/dashboard.js +8 -3
- package/office/animation.js +1 -0
- package/office/campus-env.js +1 -1
- package/office/environment.js +60 -67
- package/office/index.js +50 -0
- package/office/monitors.js +2 -2
- package/office/player.js +436 -0
- package/office/spectator-camera.js +30 -21
- package/package.json +1 -1
- package/server.js +242 -32
package/CHANGELOG.md
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# Changelog
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## [3.8.0] - 2026-03-16
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### Changed — Group Conversation Overhaul
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Redesigned from the ground up based on 3-agent collaborative testing and design session.
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**Single-write group messages (O(1) instead of O(N)):**
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- `send_message` in group mode now writes ONE message with `to: "__group__"` instead of N copies per agent
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- `broadcast` in group mode also uses single `__group__` write
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- Old O(N) auto-broadcast loop completely removed
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- Result: with 6 agents, a message now creates 1 write instead of 6. A broadcast round that previously created 30 writes now creates 6.
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**`addressed_to` field + `should_respond` hints:**
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- `send_message(to="AgentName")` in group mode stores `addressed_to: ["AgentName"]` on the `__group__` message
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- `listen_group` response includes `addressed_to_you: true/false` and `should_respond: true/false` per message
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- Hint-based, not enforced — agents can still respond when they have valuable input
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- No `addressed_to` = everyone should respond (backwards compatible)
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**Adaptive cooldown:**
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- Cooldown now scales with team size: `max(500ms, N * 500ms)` where N = alive agent count
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- 2 agents = 1s, 3 agents = 1.5s, 6 agents = 3s, 10 agents = 5s
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- Explicit `group_cooldown` config still respected if set
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**Shorter stagger:**
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- Deterministic stagger reduced from 0-3000ms to 500-1500ms
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- Same agent always gets the same delay (hash-based)
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**Alive-only garbage collection:**
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- `autoCompact` for `__group__` messages only checks alive agents for consumed tracking
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- Dead agents no longer block message compaction forever
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- Dead agents catch up via `get_compressed_history()` which reads history.jsonl (never compacted)
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**Own-message filtering:**
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- Agents no longer see their own `__group__` messages in `listen_group` batches
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- Own messages are auto-consumed on sight
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- Own messages still visible in `context` array for reference
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### Added — 3D World: Player Mode & Improvements
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- **Player character** — users can spawn as a controllable character in the 3D Hub
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- **Spectator camera improvements** — refined controls and speed
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- **Environment updates** — campus environment refinements
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## [3.7.0] - 2026-03-16
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### Added — Agent Ecosystem (20 new tools, 52 total)
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package/README.md
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- **3D virtual office** — chibi characters at desks, spectator camera (WASD+mouse), 11 hairstyles, 6 outfits, gestures, furniture, TV dashboard
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- **Managed conversation mode** — structured turn-taking with floor control for 3+ agents, prevents broadcast storms
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- **
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- **53 MCP tools** — messaging, tasks, workflows, profiles, workspaces, branching, managed mode, briefing, file locking, decisions, KB, voting, reviews, dependencies, reputation
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- **8-tab dashboard** — 3D Hub (default), messages, tasks, workspaces, workflows, launch, stats, docs
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- **Group conversation mode** —
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- **Group conversation mode** — single-write `__group__` messages, adaptive cooldown, `addressed_to` hints, alive-only GC
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- **5 agent templates** — pair, team, review, debate, managed — with ready-to-paste prompts
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- **5 conversation templates** — Code Review, Debug Squad, Feature Dev, Research & Write, Managed Team
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- **Stats & analytics** — per-agent scores, response times, hourly charts, conversation velocity
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@@ -175,7 +175,7 @@ The dashboard's default view is a **real-time 3D virtual office** (the "3D Hub")
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**Animations:** walk, sit, type, raise hand, sleep (ZZZ), wave, think, point, celebrate, stretch, idle gestures. Agents turn toward speakers during conversations.
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## MCP Tools (
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## MCP Tools (53)
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<details>
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<summary><strong>Messaging (13 tools)</strong></summary>
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package/cli.js
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function printUsage() {
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console.log(`
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Let Them Talk — Agent Bridge v3.
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Let Them Talk — Agent Bridge v3.8.0
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MCP message broker for inter-agent communication
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Supports: Claude Code, Gemini CLI, Codex CLI, Ollama
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