leiting-bim 2.1.35 → 2.1.37

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (460) hide show
  1. package/leiting-bim.es.js +2818 -2687
  2. package/leiting-bim.umd.js +9 -9
  3. package/leitingbim.css +1 -1
  4. package/package.json +1 -1
  5. package/plugins/.gitmodules +4 -0
  6. package/plugins/README.md +2 -0
  7. package/plugins/build.cjs +63 -0
  8. package/plugins/cesium-core/dist/cesium-core.mjs +6217 -0
  9. package/plugins/cesium-core/dist/cesium-core.umd.js +76 -0
  10. package/plugins/cesium-core/dist/components/BufferedHierarchicalAggregator.d.ts +73 -0
  11. package/plugins/cesium-core/dist/components/HtmlOverlayLabelPool.d.ts +152 -0
  12. package/plugins/cesium-core/dist/components/MarkerEvent.d.ts +38 -0
  13. package/plugins/cesium-core/dist/components/Material/MaterialManager.d.ts +49 -0
  14. package/plugins/cesium-core/dist/components/Material/help/PolylineFlowMaterialProperty.d.ts +10 -0
  15. package/plugins/cesium-core/dist/components/Material/help/dynamicImgMaterial.d.ts +16 -0
  16. package/plugins/cesium-core/dist/components/Material/index.d.ts +3 -0
  17. package/plugins/cesium-core/dist/components/TooltipManager.d.ts +11 -0
  18. package/plugins/cesium-core/dist/components/draw/DrawTool.d.ts +10 -0
  19. package/plugins/cesium-core/dist/components/draw/handlers/CircleDrawer.d.ts +16 -0
  20. package/plugins/cesium-core/dist/components/draw/handlers/LineDrawer.d.ts +14 -0
  21. package/plugins/cesium-core/dist/components/draw/handlers/PointDrawer.d.ts +12 -0
  22. package/plugins/cesium-core/dist/components/draw/handlers/PolygonDrawer.d.ts +14 -0
  23. package/plugins/cesium-core/dist/components/draw/handlers/RectangleDrawer.d.ts +13 -0
  24. package/plugins/cesium-core/dist/components/draw/types.d.ts +29 -0
  25. package/plugins/cesium-core/dist/components/entity/EntityLayer.d.ts +65 -0
  26. package/plugins/cesium-core/dist/components/gltf/GLTFManage.d.ts +141 -0
  27. package/plugins/cesium-core/dist/components/gltf/index.d.ts +1 -0
  28. package/plugins/cesium-core/dist/components/measurement/MeasurementTool.d.ts +34 -0
  29. package/plugins/cesium-core/dist/components/measurement/handlers/AreaMeasure.d.ts +28 -0
  30. package/plugins/cesium-core/dist/components/measurement/handlers/CircleMeasure.d.ts +22 -0
  31. package/plugins/cesium-core/dist/components/measurement/handlers/CoordinateMeasure.d.ts +16 -0
  32. package/plugins/cesium-core/dist/components/measurement/handlers/HorizontalMeasure.d.ts +27 -0
  33. package/plugins/cesium-core/dist/components/measurement/handlers/PolylineDistanceMeasure.d.ts +25 -0
  34. package/plugins/cesium-core/dist/components/measurement/handlers/RectangleMeasure.d.ts +30 -0
  35. package/plugins/cesium-core/dist/components/measurement/handlers/RegularPolygonMeasure.d.ts +28 -0
  36. package/plugins/cesium-core/dist/components/measurement/handlers/SpaceMeasure.d.ts +21 -0
  37. package/plugins/cesium-core/dist/components/measurement/handlers/TerrainHeightMeasure.d.ts +18 -0
  38. package/plugins/cesium-core/dist/components/measurement/handlers/TriangleMeasure.d.ts +30 -0
  39. package/plugins/cesium-core/dist/components/measurement/handlers/VerticalMeasure.d.ts +23 -0
  40. package/plugins/cesium-core/dist/components/measurement/index.d.ts +13 -0
  41. package/plugins/cesium-core/dist/components/measurement/types.d.ts +42 -0
  42. package/plugins/cesium-core/dist/components/primitive/PrimitiveManager.d.ts +50 -0
  43. package/plugins/cesium-core/dist/components/roaming/CameraRoamTool.d.ts +27 -0
  44. package/plugins/cesium-core/dist/components/roaming/PathRoamTool.d.ts +23 -0
  45. package/plugins/cesium-core/dist/components/roaming/index.d.ts +3 -0
  46. package/plugins/cesium-core/dist/components/roaming/types.d.ts +66 -0
  47. package/plugins/cesium-core/dist/components/utils/convertGeoJsonToEntityData.d.ts +1 -0
  48. package/plugins/cesium-core/dist/components/utils/uuid.d.ts +1 -0
  49. package/plugins/cesium-core/dist/index.d.ts +12 -0
  50. package/plugins/cesium-core/package.json +27 -0
  51. package/plugins/cesium-core/pnpm-lock.yaml +872 -0
  52. package/plugins/cesium-core/src/components/BufferedHierarchicalAggregator.ts +546 -0
  53. package/plugins/cesium-core/src/components/HtmlOverlayLabelPool.ts +489 -0
  54. package/plugins/cesium-core/src/components/MarkerEvent.ts +92 -0
  55. package/plugins/cesium-core/src/components/Material/MaterialManager.ts +129 -0
  56. package/plugins/cesium-core/src/components/Material/help/PolylineFlowMaterialProperty.ts +116 -0
  57. package/plugins/cesium-core/src/components/Material/help/dynamicImgMaterial.ts +236 -0
  58. package/plugins/cesium-core/src/components/Material/index.ts +3 -0
  59. package/plugins/cesium-core/src/components/TooltipManager.ts +52 -0
  60. package/plugins/cesium-core/src/components/draw/DrawTool.ts +55 -0
  61. package/plugins/cesium-core/src/components/draw/handlers/CircleDrawer.ts +159 -0
  62. package/plugins/cesium-core/src/components/draw/handlers/LineDrawer.ts +113 -0
  63. package/plugins/cesium-core/src/components/draw/handlers/PointDrawer.ts +70 -0
  64. package/plugins/cesium-core/src/components/draw/handlers/PolygonDrawer.ts +112 -0
  65. package/plugins/cesium-core/src/components/draw/handlers/RectangleDrawer.ts +115 -0
  66. package/plugins/cesium-core/src/components/draw/types.ts +28 -0
  67. package/plugins/cesium-core/src/components/entity/EntityLayer.ts +453 -0
  68. package/plugins/cesium-core/src/components/gltf/GLTFManage.ts +799 -0
  69. package/plugins/cesium-core/src/components/gltf/index.ts +1 -0
  70. package/plugins/cesium-core/src/components/measurement/MeasurementTool.ts +416 -0
  71. package/plugins/cesium-core/src/components/measurement/handlers/AreaMeasure.ts +552 -0
  72. package/plugins/cesium-core/src/components/measurement/handlers/CircleMeasure.ts +289 -0
  73. package/plugins/cesium-core/src/components/measurement/handlers/CoordinateMeasure.ts +139 -0
  74. package/plugins/cesium-core/src/components/measurement/handlers/HorizontalMeasure.ts +427 -0
  75. package/plugins/cesium-core/src/components/measurement/handlers/PolylineDistanceMeasure.ts +356 -0
  76. package/plugins/cesium-core/src/components/measurement/handlers/RectangleMeasure.ts +516 -0
  77. package/plugins/cesium-core/src/components/measurement/handlers/RegularPolygonMeasure.ts +472 -0
  78. package/plugins/cesium-core/src/components/measurement/handlers/SpaceMeasure.ts +250 -0
  79. package/plugins/cesium-core/src/components/measurement/handlers/TerrainHeightMeasure.ts +185 -0
  80. package/plugins/cesium-core/src/components/measurement/handlers/TriangleMeasure.ts +561 -0
  81. package/plugins/cesium-core/src/components/measurement/handlers/VerticalMeasure.ts +361 -0
  82. package/plugins/cesium-core/src/components/measurement/index.ts +13 -0
  83. package/plugins/cesium-core/src/components/measurement/types.ts +57 -0
  84. package/plugins/cesium-core/src/components/primitive/PrimitiveManager.ts +556 -0
  85. package/plugins/cesium-core/src/components/roaming/CameraRoamTool.ts +286 -0
  86. package/plugins/cesium-core/src/components/roaming/PathRoamTool.ts +174 -0
  87. package/plugins/cesium-core/src/components/roaming/index.ts +3 -0
  88. package/plugins/cesium-core/src/components/roaming/types.ts +71 -0
  89. package/plugins/cesium-core/src/components/utils/convertGeoJsonToEntityData.ts +98 -0
  90. package/plugins/cesium-core/src/components/utils/uuid.ts +7 -0
  91. package/plugins/cesium-core/src/index.ts +17 -0
  92. package/plugins/cesium-core/src/test/measurement/index.html +166 -0
  93. package/plugins/cesium-core/src/test/roaming/c.gltf +1 -0
  94. package/plugins/cesium-core/src/test/roaming/f87cc3ea918a4b76bff2c88a3655eb1f.bin +0 -0
  95. package/plugins/cesium-core/src/test/roaming/index.html +51 -0
  96. package/plugins/cesium-core/src/test/roaming/path.html +448 -0
  97. package/plugins/cesium-core/src/test/roaming/view.html +520 -0
  98. package/plugins/cesium-core/stats.html +4949 -0
  99. package/plugins/cesium-core/tsconfig.json +14 -0
  100. package/plugins/cesium-core/vite.config.ts +35 -0
  101. package/plugins/cesium-vue/dist/_commonjsHelpers-DaMA6jEr.js +8 -0
  102. package/plugins/cesium-vue/dist/components/basic-audio/index.d.ts +13 -0
  103. package/plugins/cesium-vue/dist/components/basic-audio.d.ts +6 -0
  104. package/plugins/cesium-vue/dist/components/basic-audio.js +1295 -0
  105. package/plugins/cesium-vue/dist/components/basic-video/index.d.ts +98 -0
  106. package/plugins/cesium-vue/dist/components/basic-video.d.ts +6 -0
  107. package/plugins/cesium-vue/dist/components/basic-video.js +67 -0
  108. package/plugins/cesium-vue/dist/components/card-carousel/index.d.ts +147 -0
  109. package/plugins/cesium-vue/dist/components/card-carousel.d.ts +6 -0
  110. package/plugins/cesium-vue/dist/components/card-carousel.js +143 -0
  111. package/plugins/cesium-vue/dist/components/card-content/index.d.ts +16 -0
  112. package/plugins/cesium-vue/dist/components/card-content.d.ts +6 -0
  113. package/plugins/cesium-vue/dist/components/card-content.js +74 -0
  114. package/plugins/cesium-vue/dist/components/card-page/index.d.ts +64 -0
  115. package/plugins/cesium-vue/dist/components/card-page.d.ts +6 -0
  116. package/plugins/cesium-vue/dist/components/card-page.js +111 -0
  117. package/plugins/cesium-vue/dist/components/carousel-img/index.d.ts +34 -0
  118. package/plugins/cesium-vue/dist/components/carousel-img.d.ts +6 -0
  119. package/plugins/cesium-vue/dist/components/carousel-img.js +72 -0
  120. package/plugins/cesium-vue/dist/components/echarts-pro/index.d.ts +63 -0
  121. package/plugins/cesium-vue/dist/components/echarts-pro.d.ts +6 -0
  122. package/plugins/cesium-vue/dist/components/echarts-pro.js +7 -0
  123. package/plugins/cesium-vue/dist/components/marker-bubble/index.d.ts +73 -0
  124. package/plugins/cesium-vue/dist/components/marker-bubble.d.ts +6 -0
  125. package/plugins/cesium-vue/dist/components/marker-bubble.js +123 -0
  126. package/plugins/cesium-vue/dist/components/marker-default/index.d.ts +43 -0
  127. package/plugins/cesium-vue/dist/components/marker-default.d.ts +6 -0
  128. package/plugins/cesium-vue/dist/components/marker-default.js +39 -0
  129. package/plugins/cesium-vue/dist/components/marker-html/index.d.ts +43 -0
  130. package/plugins/cesium-vue/dist/components/marker-html.d.ts +6 -0
  131. package/plugins/cesium-vue/dist/components/marker-html.js +40 -0
  132. package/plugins/cesium-vue/dist/components/marker-manage/index.d.ts +159 -0
  133. package/plugins/cesium-vue/dist/components/marker-manage.d.ts +6 -0
  134. package/plugins/cesium-vue/dist/components/marker-manage.js +896 -0
  135. package/plugins/cesium-vue/dist/components/marker-text/index.d.ts +25 -0
  136. package/plugins/cesium-vue/dist/components/marker-text.d.ts +6 -0
  137. package/plugins/cesium-vue/dist/components/marker-text.js +30 -0
  138. package/plugins/cesium-vue/dist/components/measurement/index.d.ts +73 -0
  139. package/plugins/cesium-vue/dist/components/measurement.d.ts +6 -0
  140. package/plugins/cesium-vue/dist/components/measurement.js +170 -0
  141. package/plugins/cesium-vue/dist/create-DynflqE1.js +31 -0
  142. package/plugins/cesium-vue/dist/index-B03tSn8_.js +45855 -0
  143. package/plugins/cesium-vue/dist/index-CUs_hd1V.js +403 -0
  144. package/plugins/cesium-vue/dist/index.d.ts +44 -0
  145. package/plugins/cesium-vue/dist/index.js +82 -0
  146. package/plugins/cesium-vue/package.json +106 -0
  147. package/plugins/cesium-vue/src/assets/icons/icon-001.png +0 -0
  148. package/plugins/cesium-vue/src/assets/icons/icon-002.png +0 -0
  149. package/plugins/cesium-vue/src/assets/icons/icon-003.png +0 -0
  150. package/plugins/cesium-vue/src/assets/icons/icon-004.png +0 -0
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  153. package/plugins/cesium-vue/src/assets/icons/icon-007.png +0 -0
  154. package/plugins/cesium-vue/src/assets/icons/icon-008.png +0 -0
  155. package/plugins/cesium-vue/src/assets/icons/icon-009.png +0 -0
  156. package/plugins/cesium-vue/src/assets/icons/icon-010.png +0 -0
  157. package/plugins/cesium-vue/src/assets/icons/icon-011.png +0 -0
  158. package/plugins/cesium-vue/src/assets/icons/icon-012.png +0 -0
  159. package/plugins/cesium-vue/src/assets/img/Card3-BG.png +0 -0
  160. package/plugins/cesium-vue/src/assets/img/card_bg3.png +0 -0
  161. package/plugins/cesium-vue/src/components/basic-audio/index.ts +6 -0
  162. package/plugins/cesium-vue/src/components/basic-audio/src/BasicAudio.vue +119 -0
  163. package/plugins/cesium-vue/src/components/basic-audio/src/basicAudio.ts +6 -0
  164. package/plugins/cesium-vue/src/components/basic-video/index.ts +7 -0
  165. package/plugins/cesium-vue/src/components/basic-video/src/BasicVideo.vue +58 -0
  166. package/plugins/cesium-vue/src/components/basic-video/src/basicVideo.ts +14 -0
  167. package/plugins/cesium-vue/src/components/card-carousel/index.ts +7 -0
  168. package/plugins/cesium-vue/src/components/card-carousel/src/CardCarousel.vue +124 -0
  169. package/plugins/cesium-vue/src/components/card-carousel/src/cardCarousel.ts +60 -0
  170. package/plugins/cesium-vue/src/components/card-content/index.ts +7 -0
  171. package/plugins/cesium-vue/src/components/card-content/src/CardContent.vue +41 -0
  172. package/plugins/cesium-vue/src/components/card-content/src/cardContent.ts +22 -0
  173. package/plugins/cesium-vue/src/components/card-page/index.ts +7 -0
  174. package/plugins/cesium-vue/src/components/card-page/src/CardPage.vue +102 -0
  175. package/plugins/cesium-vue/src/components/card-page/src/cardPage.ts +37 -0
  176. package/plugins/cesium-vue/src/components/carousel-img/index.ts +7 -0
  177. package/plugins/cesium-vue/src/components/carousel-img/src/CarouselImg.vue +84 -0
  178. package/plugins/cesium-vue/src/components/carousel-img/src/carouselImg.ts +8 -0
  179. package/plugins/cesium-vue/src/components/echarts-pro/index.ts +7 -0
  180. package/plugins/cesium-vue/src/components/echarts-pro/src/EchartsPro.vue +107 -0
  181. package/plugins/cesium-vue/src/components/echarts-pro/src/echartsPro.ts +12 -0
  182. package/plugins/cesium-vue/src/components/echarts-pro/src/hook/useECharts.ts +55 -0
  183. package/plugins/cesium-vue/src/components/marker-bubble/index.ts +7 -0
  184. package/plugins/cesium-vue/src/components/marker-bubble/src/MarkerBubble.vue +235 -0
  185. package/plugins/cesium-vue/src/components/marker-bubble/src/markerBubble.ts +35 -0
  186. package/plugins/cesium-vue/src/components/marker-default/index.ts +7 -0
  187. package/plugins/cesium-vue/src/components/marker-default/src/MarkerDefault.vue +19 -0
  188. package/plugins/cesium-vue/src/components/marker-default/src/markerDefault.ts +12 -0
  189. package/plugins/cesium-vue/src/components/marker-html/index.ts +7 -0
  190. package/plugins/cesium-vue/src/components/marker-html/src/MarkerHtml.vue +21 -0
  191. package/plugins/cesium-vue/src/components/marker-html/src/markerHtml.ts +12 -0
  192. package/plugins/cesium-vue/src/components/marker-manage/index.ts +9 -0
  193. package/plugins/cesium-vue/src/components/marker-manage/src/components/MarkerManage.vue +106 -0
  194. package/plugins/cesium-vue/src/components/marker-manage/src/config/theme.ts +8 -0
  195. package/plugins/cesium-vue/src/components/marker-manage/src/core/MarkerManage.ts +466 -0
  196. package/plugins/cesium-vue/src/components/marker-manage/src/core/MarkerManagerCore.ts +148 -0
  197. package/plugins/cesium-vue/src/components/marker-manage/src/hook/useMarkerManage.ts +45 -0
  198. package/plugins/cesium-vue/src/components/marker-manage/src/type/markerManage.ts +75 -0
  199. package/plugins/cesium-vue/src/components/marker-manage/src/utils/themeTool.ts +154 -0
  200. package/plugins/cesium-vue/src/components/marker-text/index.ts +7 -0
  201. package/plugins/cesium-vue/src/components/marker-text/src/MarkerText.vue +14 -0
  202. package/plugins/cesium-vue/src/components/marker-text/src/markerText.ts +10 -0
  203. package/plugins/cesium-vue/src/components/measurement/index.ts +7 -0
  204. package/plugins/cesium-vue/src/components/measurement/src/Measurement.vue +183 -0
  205. package/plugins/cesium-vue/src/components/measurement/src/measurement.ts +20 -0
  206. package/plugins/cesium-vue/src/index.ts +89 -0
  207. package/plugins/cesium-vue/stats.html +4949 -0
  208. package/plugins/cesium-vue/tsconfig.json +18 -0
  209. package/plugins/cesium-vue/vite.config.ts +62 -0
  210. package/plugins/plugins/README.md +2 -0
  211. package/plugins/plugins/build.cjs +63 -0
  212. package/plugins/plugins/cesium-core/dist/cesium-core.mjs +5881 -0
  213. package/plugins/plugins/cesium-core/dist/cesium-core.mjs.map +1 -0
  214. package/plugins/plugins/cesium-core/dist/cesium-core.umd.js +77 -0
  215. package/plugins/plugins/cesium-core/dist/cesium-core.umd.js.map +1 -0
  216. package/plugins/plugins/cesium-core/dist/components/BufferedHierarchicalAggregator.d.ts +73 -0
  217. package/plugins/plugins/cesium-core/dist/components/HtmlOverlayLabelPool.d.ts +152 -0
  218. package/plugins/plugins/cesium-core/dist/components/MarkerEvent.d.ts +38 -0
  219. package/plugins/plugins/cesium-core/dist/components/Material/MaterialManager.d.ts +49 -0
  220. package/plugins/plugins/cesium-core/dist/components/Material/help/PolylineFlowMaterialProperty.d.ts +10 -0
  221. package/plugins/plugins/cesium-core/dist/components/Material/help/dynamicImgMaterial.d.ts +16 -0
  222. package/plugins/plugins/cesium-core/dist/components/Material/index.d.ts +3 -0
  223. package/plugins/plugins/cesium-core/dist/components/TooltipManager.d.ts +11 -0
  224. package/plugins/plugins/cesium-core/dist/components/draw/DrawTool.d.ts +10 -0
  225. package/plugins/plugins/cesium-core/dist/components/draw/handlers/CircleDrawer.d.ts +16 -0
  226. package/plugins/plugins/cesium-core/dist/components/draw/handlers/LineDrawer.d.ts +14 -0
  227. package/plugins/plugins/cesium-core/dist/components/draw/handlers/PointDrawer.d.ts +12 -0
  228. package/plugins/plugins/cesium-core/dist/components/draw/handlers/PolygonDrawer.d.ts +14 -0
  229. package/plugins/plugins/cesium-core/dist/components/draw/handlers/RectangleDrawer.d.ts +13 -0
  230. package/plugins/plugins/cesium-core/dist/components/draw/types.d.ts +29 -0
  231. package/plugins/plugins/cesium-core/dist/components/entity/EntityLayer.d.ts +65 -0
  232. package/plugins/plugins/cesium-core/dist/components/gltf/GLTFManage.d.ts +141 -0
  233. package/plugins/plugins/cesium-core/dist/components/gltf/index.d.ts +1 -0
  234. package/plugins/plugins/cesium-core/dist/components/measurement/MeasurementTool.d.ts +34 -0
  235. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/AreaMeasure.d.ts +23 -0
  236. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/CircleMeasure.d.ts +21 -0
  237. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/CoordinateMeasure.d.ts +16 -0
  238. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/HorizontalMeasure.d.ts +25 -0
  239. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/PolylineDistanceMeasure.d.ts +24 -0
  240. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/RectangleMeasure.d.ts +22 -0
  241. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/RegularPolygonMeasure.d.ts +23 -0
  242. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/SpaceMeasure.d.ts +20 -0
  243. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/TerrainHeightMeasure.d.ts +18 -0
  244. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/TriangleMeasure.d.ts +24 -0
  245. package/plugins/plugins/cesium-core/dist/components/measurement/handlers/VerticalMeasure.d.ts +23 -0
  246. package/plugins/plugins/cesium-core/dist/components/measurement/index.d.ts +13 -0
  247. package/plugins/plugins/cesium-core/dist/components/measurement/types.d.ts +42 -0
  248. package/plugins/plugins/cesium-core/dist/components/primitive/PrimitiveManager.d.ts +50 -0
  249. package/plugins/plugins/cesium-core/dist/components/roaming/CameraRoamTool.d.ts +27 -0
  250. package/plugins/plugins/cesium-core/dist/components/roaming/PathRoamTool.d.ts +23 -0
  251. package/plugins/plugins/cesium-core/dist/components/roaming/index.d.ts +3 -0
  252. package/plugins/plugins/cesium-core/dist/components/roaming/types.d.ts +66 -0
  253. package/plugins/plugins/cesium-core/dist/components/utils/convertGeoJsonToEntityData.d.ts +1 -0
  254. package/plugins/plugins/cesium-core/dist/components/utils/uuid.d.ts +1 -0
  255. package/plugins/plugins/cesium-core/dist/index.d.ts +12 -0
  256. package/plugins/plugins/cesium-core/package.json +26 -0
  257. package/plugins/plugins/cesium-core/pnpm-lock.yaml +872 -0
  258. package/plugins/plugins/cesium-core/src/components/BufferedHierarchicalAggregator.ts +546 -0
  259. package/plugins/plugins/cesium-core/src/components/HtmlOverlayLabelPool.ts +489 -0
  260. package/plugins/plugins/cesium-core/src/components/MarkerEvent.ts +92 -0
  261. package/plugins/plugins/cesium-core/src/components/Material/MaterialManager.ts +129 -0
  262. package/plugins/plugins/cesium-core/src/components/Material/help/PolylineFlowMaterialProperty.ts +116 -0
  263. package/plugins/plugins/cesium-core/src/components/Material/help/dynamicImgMaterial.ts +236 -0
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1
+ import { p as X, c as $, w as N } from "../create-DynflqE1.js";
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+ import { defineComponent as W, ref as S, onMounted as Q, onBeforeUnmount as Y, createElementBlock as Z, openBlock as K, normalizeClass as k, unref as I, createElementVNode as b, withDirectives as E, toDisplayString as P, vModelText as V } from "vue";
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+ import { c as H } from "../_commonjsHelpers-DaMA6jEr.js";
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+ var F = {};
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+ /*!
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+ * howler.js v2.2.4
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+ * howlerjs.com
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+ *
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+ * (c) 2013-2020, James Simpson of GoldFire Studios
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+ * goldfirestudios.com
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+ *
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+ * MIT License
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+ */
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+ var C;
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+ function J() {
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+ return C || (C = 1, (function(O) {
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+ (function() {
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+ var g = function() {
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+ this.init();
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+ };
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+ g.prototype = {
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+ /**
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+ * Initialize the global Howler object.
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+ * @return {Howler}
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+ */
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+ init: function() {
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+ var e = this || r;
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+ return e._counter = 1e3, e._html5AudioPool = [], e.html5PoolSize = 10, e._codecs = {}, e._howls = [], e._muted = !1, e._volume = 1, e._canPlayEvent = "canplaythrough", e._navigator = typeof window < "u" && window.navigator ? window.navigator : null, e.masterGain = null, e.noAudio = !1, e.usingWebAudio = !0, e.autoSuspend = !0, e.ctx = null, e.autoUnlock = !0, e._setup(), e;
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+ },
30
+ /**
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+ * Get/set the global volume for all sounds.
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+ * @param {Float} vol Volume from 0.0 to 1.0.
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+ * @return {Howler/Float} Returns self or current volume.
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+ */
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+ volume: function(e) {
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+ var t = this || r;
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+ if (e = parseFloat(e), t.ctx || A(), typeof e < "u" && e >= 0 && e <= 1) {
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+ if (t._volume = e, t._muted)
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+ return t;
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+ t.usingWebAudio && t.masterGain.gain.setValueAtTime(e, r.ctx.currentTime);
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+ for (var n = 0; n < t._howls.length; n++)
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+ if (!t._howls[n]._webAudio)
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+ for (var o = t._howls[n]._getSoundIds(), l = 0; l < o.length; l++) {
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+ var s = t._howls[n]._soundById(o[l]);
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+ s && s._node && (s._node.volume = s._volume * e);
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+ }
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+ return t;
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+ }
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+ return t._volume;
50
+ },
51
+ /**
52
+ * Handle muting and unmuting globally.
53
+ * @param {Boolean} muted Is muted or not.
54
+ */
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+ mute: function(e) {
56
+ var t = this || r;
57
+ t.ctx || A(), t._muted = e, t.usingWebAudio && t.masterGain.gain.setValueAtTime(e ? 0 : t._volume, r.ctx.currentTime);
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+ for (var n = 0; n < t._howls.length; n++)
59
+ if (!t._howls[n]._webAudio)
60
+ for (var o = t._howls[n]._getSoundIds(), l = 0; l < o.length; l++) {
61
+ var s = t._howls[n]._soundById(o[l]);
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+ s && s._node && (s._node.muted = e ? !0 : s._muted);
63
+ }
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+ return t;
65
+ },
66
+ /**
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+ * Handle stopping all sounds globally.
68
+ */
69
+ stop: function() {
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+ for (var e = this || r, t = 0; t < e._howls.length; t++)
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+ e._howls[t].stop();
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+ return e;
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+ },
74
+ /**
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+ * Unload and destroy all currently loaded Howl objects.
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+ * @return {Howler}
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+ */
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+ unload: function() {
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+ for (var e = this || r, t = e._howls.length - 1; t >= 0; t--)
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+ e._howls[t].unload();
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+ return e.usingWebAudio && e.ctx && typeof e.ctx.close < "u" && (e.ctx.close(), e.ctx = null, A()), e;
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+ },
83
+ /**
84
+ * Check for codec support of specific extension.
85
+ * @param {String} ext Audio file extention.
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+ * @return {Boolean}
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+ */
88
+ codecs: function(e) {
89
+ return (this || r)._codecs[e.replace(/^x-/, "")];
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+ },
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+ /**
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+ * Setup various state values for global tracking.
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+ * @return {Howler}
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+ */
95
+ _setup: function() {
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+ var e = this || r;
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+ if (e.state = e.ctx && e.ctx.state || "suspended", e._autoSuspend(), !e.usingWebAudio)
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+ if (typeof Audio < "u")
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+ try {
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+ var t = new Audio();
101
+ typeof t.oncanplaythrough > "u" && (e._canPlayEvent = "canplay");
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+ } catch {
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+ e.noAudio = !0;
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+ }
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+ else
106
+ e.noAudio = !0;
107
+ try {
108
+ var t = new Audio();
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+ t.muted && (e.noAudio = !0);
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+ } catch {
111
+ }
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+ return e.noAudio || e._setupCodecs(), e;
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+ },
114
+ /**
115
+ * Check for browser support for various codecs and cache the results.
116
+ * @return {Howler}
117
+ */
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+ _setupCodecs: function() {
119
+ var e = this || r, t = null;
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+ try {
121
+ t = typeof Audio < "u" ? new Audio() : null;
122
+ } catch {
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+ return e;
124
+ }
125
+ if (!t || typeof t.canPlayType != "function")
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+ return e;
127
+ var n = t.canPlayType("audio/mpeg;").replace(/^no$/, ""), o = e._navigator ? e._navigator.userAgent : "", l = o.match(/OPR\/(\d+)/g), s = l && parseInt(l[0].split("/")[1], 10) < 33, a = o.indexOf("Safari") !== -1 && o.indexOf("Chrome") === -1, _ = o.match(/Version\/(.*?) /), m = a && _ && parseInt(_[1], 10) < 15;
128
+ return e._codecs = {
129
+ mp3: !!(!s && (n || t.canPlayType("audio/mp3;").replace(/^no$/, ""))),
130
+ mpeg: !!n,
131
+ opus: !!t.canPlayType('audio/ogg; codecs="opus"').replace(/^no$/, ""),
132
+ ogg: !!t.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""),
133
+ oga: !!t.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/, ""),
134
+ wav: !!(t.canPlayType('audio/wav; codecs="1"') || t.canPlayType("audio/wav")).replace(/^no$/, ""),
135
+ aac: !!t.canPlayType("audio/aac;").replace(/^no$/, ""),
136
+ caf: !!t.canPlayType("audio/x-caf;").replace(/^no$/, ""),
137
+ m4a: !!(t.canPlayType("audio/x-m4a;") || t.canPlayType("audio/m4a;") || t.canPlayType("audio/aac;")).replace(/^no$/, ""),
138
+ m4b: !!(t.canPlayType("audio/x-m4b;") || t.canPlayType("audio/m4b;") || t.canPlayType("audio/aac;")).replace(/^no$/, ""),
139
+ mp4: !!(t.canPlayType("audio/x-mp4;") || t.canPlayType("audio/mp4;") || t.canPlayType("audio/aac;")).replace(/^no$/, ""),
140
+ weba: !!(!m && t.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "")),
141
+ webm: !!(!m && t.canPlayType('audio/webm; codecs="vorbis"').replace(/^no$/, "")),
142
+ dolby: !!t.canPlayType('audio/mp4; codecs="ec-3"').replace(/^no$/, ""),
143
+ flac: !!(t.canPlayType("audio/x-flac;") || t.canPlayType("audio/flac;")).replace(/^no$/, "")
144
+ }, e;
145
+ },
146
+ /**
147
+ * Some browsers/devices will only allow audio to be played after a user interaction.
148
+ * Attempt to automatically unlock audio on the first user interaction.
149
+ * Concept from: http://paulbakaus.com/tutorials/html5/web-audio-on-ios/
150
+ * @return {Howler}
151
+ */
152
+ _unlockAudio: function() {
153
+ var e = this || r;
154
+ if (!(e._audioUnlocked || !e.ctx)) {
155
+ e._audioUnlocked = !1, e.autoUnlock = !1, !e._mobileUnloaded && e.ctx.sampleRate !== 44100 && (e._mobileUnloaded = !0, e.unload()), e._scratchBuffer = e.ctx.createBuffer(1, 1, 22050);
156
+ var t = function(n) {
157
+ for (; e._html5AudioPool.length < e.html5PoolSize; )
158
+ try {
159
+ var o = new Audio();
160
+ o._unlocked = !0, e._releaseHtml5Audio(o);
161
+ } catch {
162
+ e.noAudio = !0;
163
+ break;
164
+ }
165
+ for (var l = 0; l < e._howls.length; l++)
166
+ if (!e._howls[l]._webAudio)
167
+ for (var s = e._howls[l]._getSoundIds(), a = 0; a < s.length; a++) {
168
+ var _ = e._howls[l]._soundById(s[a]);
169
+ _ && _._node && !_._node._unlocked && (_._node._unlocked = !0, _._node.load());
170
+ }
171
+ e._autoResume();
172
+ var m = e.ctx.createBufferSource();
173
+ m.buffer = e._scratchBuffer, m.connect(e.ctx.destination), typeof m.start > "u" ? m.noteOn(0) : m.start(0), typeof e.ctx.resume == "function" && e.ctx.resume(), m.onended = function() {
174
+ m.disconnect(0), e._audioUnlocked = !0, document.removeEventListener("touchstart", t, !0), document.removeEventListener("touchend", t, !0), document.removeEventListener("click", t, !0), document.removeEventListener("keydown", t, !0);
175
+ for (var y = 0; y < e._howls.length; y++)
176
+ e._howls[y]._emit("unlock");
177
+ };
178
+ };
179
+ return document.addEventListener("touchstart", t, !0), document.addEventListener("touchend", t, !0), document.addEventListener("click", t, !0), document.addEventListener("keydown", t, !0), e;
180
+ }
181
+ },
182
+ /**
183
+ * Get an unlocked HTML5 Audio object from the pool. If none are left,
184
+ * return a new Audio object and throw a warning.
185
+ * @return {Audio} HTML5 Audio object.
186
+ */
187
+ _obtainHtml5Audio: function() {
188
+ var e = this || r;
189
+ if (e._html5AudioPool.length)
190
+ return e._html5AudioPool.pop();
191
+ var t = new Audio().play();
192
+ return t && typeof Promise < "u" && (t instanceof Promise || typeof t.then == "function") && t.catch(function() {
193
+ console.warn("HTML5 Audio pool exhausted, returning potentially locked audio object.");
194
+ }), new Audio();
195
+ },
196
+ /**
197
+ * Return an activated HTML5 Audio object to the pool.
198
+ * @return {Howler}
199
+ */
200
+ _releaseHtml5Audio: function(e) {
201
+ var t = this || r;
202
+ return e._unlocked && t._html5AudioPool.push(e), t;
203
+ },
204
+ /**
205
+ * Automatically suspend the Web Audio AudioContext after no sound has played for 30 seconds.
206
+ * This saves processing/energy and fixes various browser-specific bugs with audio getting stuck.
207
+ * @return {Howler}
208
+ */
209
+ _autoSuspend: function() {
210
+ var e = this;
211
+ if (!(!e.autoSuspend || !e.ctx || typeof e.ctx.suspend > "u" || !r.usingWebAudio)) {
212
+ for (var t = 0; t < e._howls.length; t++)
213
+ if (e._howls[t]._webAudio) {
214
+ for (var n = 0; n < e._howls[t]._sounds.length; n++)
215
+ if (!e._howls[t]._sounds[n]._paused)
216
+ return e;
217
+ }
218
+ return e._suspendTimer && clearTimeout(e._suspendTimer), e._suspendTimer = setTimeout(function() {
219
+ if (e.autoSuspend) {
220
+ e._suspendTimer = null, e.state = "suspending";
221
+ var o = function() {
222
+ e.state = "suspended", e._resumeAfterSuspend && (delete e._resumeAfterSuspend, e._autoResume());
223
+ };
224
+ e.ctx.suspend().then(o, o);
225
+ }
226
+ }, 3e4), e;
227
+ }
228
+ },
229
+ /**
230
+ * Automatically resume the Web Audio AudioContext when a new sound is played.
231
+ * @return {Howler}
232
+ */
233
+ _autoResume: function() {
234
+ var e = this;
235
+ if (!(!e.ctx || typeof e.ctx.resume > "u" || !r.usingWebAudio))
236
+ return e.state === "running" && e.ctx.state !== "interrupted" && e._suspendTimer ? (clearTimeout(e._suspendTimer), e._suspendTimer = null) : e.state === "suspended" || e.state === "running" && e.ctx.state === "interrupted" ? (e.ctx.resume().then(function() {
237
+ e.state = "running";
238
+ for (var t = 0; t < e._howls.length; t++)
239
+ e._howls[t]._emit("resume");
240
+ }), e._suspendTimer && (clearTimeout(e._suspendTimer), e._suspendTimer = null)) : e.state === "suspending" && (e._resumeAfterSuspend = !0), e;
241
+ }
242
+ };
243
+ var r = new g(), i = function(e) {
244
+ var t = this;
245
+ if (!e.src || e.src.length === 0) {
246
+ console.error("An array of source files must be passed with any new Howl.");
247
+ return;
248
+ }
249
+ t.init(e);
250
+ };
251
+ i.prototype = {
252
+ /**
253
+ * Initialize a new Howl group object.
254
+ * @param {Object} o Passed in properties for this group.
255
+ * @return {Howl}
256
+ */
257
+ init: function(e) {
258
+ var t = this;
259
+ return r.ctx || A(), t._autoplay = e.autoplay || !1, t._format = typeof e.format != "string" ? e.format : [e.format], t._html5 = e.html5 || !1, t._muted = e.mute || !1, t._loop = e.loop || !1, t._pool = e.pool || 5, t._preload = typeof e.preload == "boolean" || e.preload === "metadata" ? e.preload : !0, t._rate = e.rate || 1, t._sprite = e.sprite || {}, t._src = typeof e.src != "string" ? e.src : [e.src], t._volume = e.volume !== void 0 ? e.volume : 1, t._xhr = {
260
+ method: e.xhr && e.xhr.method ? e.xhr.method : "GET",
261
+ headers: e.xhr && e.xhr.headers ? e.xhr.headers : null,
262
+ withCredentials: e.xhr && e.xhr.withCredentials ? e.xhr.withCredentials : !1
263
+ }, t._duration = 0, t._state = "unloaded", t._sounds = [], t._endTimers = {}, t._queue = [], t._playLock = !1, t._onend = e.onend ? [{ fn: e.onend }] : [], t._onfade = e.onfade ? [{ fn: e.onfade }] : [], t._onload = e.onload ? [{ fn: e.onload }] : [], t._onloaderror = e.onloaderror ? [{ fn: e.onloaderror }] : [], t._onplayerror = e.onplayerror ? [{ fn: e.onplayerror }] : [], t._onpause = e.onpause ? [{ fn: e.onpause }] : [], t._onplay = e.onplay ? [{ fn: e.onplay }] : [], t._onstop = e.onstop ? [{ fn: e.onstop }] : [], t._onmute = e.onmute ? [{ fn: e.onmute }] : [], t._onvolume = e.onvolume ? [{ fn: e.onvolume }] : [], t._onrate = e.onrate ? [{ fn: e.onrate }] : [], t._onseek = e.onseek ? [{ fn: e.onseek }] : [], t._onunlock = e.onunlock ? [{ fn: e.onunlock }] : [], t._onresume = [], t._webAudio = r.usingWebAudio && !t._html5, typeof r.ctx < "u" && r.ctx && r.autoUnlock && r._unlockAudio(), r._howls.push(t), t._autoplay && t._queue.push({
264
+ event: "play",
265
+ action: function() {
266
+ t.play();
267
+ }
268
+ }), t._preload && t._preload !== "none" && t.load(), t;
269
+ },
270
+ /**
271
+ * Load the audio file.
272
+ * @return {Howler}
273
+ */
274
+ load: function() {
275
+ var e = this, t = null;
276
+ if (r.noAudio) {
277
+ e._emit("loaderror", null, "No audio support.");
278
+ return;
279
+ }
280
+ typeof e._src == "string" && (e._src = [e._src]);
281
+ for (var n = 0; n < e._src.length; n++) {
282
+ var o, l;
283
+ if (e._format && e._format[n])
284
+ o = e._format[n];
285
+ else {
286
+ if (l = e._src[n], typeof l != "string") {
287
+ e._emit("loaderror", null, "Non-string found in selected audio sources - ignoring.");
288
+ continue;
289
+ }
290
+ o = /^data:audio\/([^;,]+);/i.exec(l), o || (o = /\.([^.]+)$/.exec(l.split("?", 1)[0])), o && (o = o[1].toLowerCase());
291
+ }
292
+ if (o || console.warn('No file extension was found. Consider using the "format" property or specify an extension.'), o && r.codecs(o)) {
293
+ t = e._src[n];
294
+ break;
295
+ }
296
+ }
297
+ if (!t) {
298
+ e._emit("loaderror", null, "No codec support for selected audio sources.");
299
+ return;
300
+ }
301
+ return e._src = t, e._state = "loading", window.location.protocol === "https:" && t.slice(0, 5) === "http:" && (e._html5 = !0, e._webAudio = !1), new u(e), e._webAudio && d(e), e;
302
+ },
303
+ /**
304
+ * Play a sound or resume previous playback.
305
+ * @param {String/Number} sprite Sprite name for sprite playback or sound id to continue previous.
306
+ * @param {Boolean} internal Internal Use: true prevents event firing.
307
+ * @return {Number} Sound ID.
308
+ */
309
+ play: function(e, t) {
310
+ var n = this, o = null;
311
+ if (typeof e == "number")
312
+ o = e, e = null;
313
+ else {
314
+ if (typeof e == "string" && n._state === "loaded" && !n._sprite[e])
315
+ return null;
316
+ if (typeof e > "u" && (e = "__default", !n._playLock)) {
317
+ for (var l = 0, s = 0; s < n._sounds.length; s++)
318
+ n._sounds[s]._paused && !n._sounds[s]._ended && (l++, o = n._sounds[s]._id);
319
+ l === 1 ? e = null : o = null;
320
+ }
321
+ }
322
+ var a = o ? n._soundById(o) : n._inactiveSound();
323
+ if (!a)
324
+ return null;
325
+ if (o && !e && (e = a._sprite || "__default"), n._state !== "loaded") {
326
+ a._sprite = e, a._ended = !1;
327
+ var _ = a._id;
328
+ return n._queue.push({
329
+ event: "play",
330
+ action: function() {
331
+ n.play(_);
332
+ }
333
+ }), _;
334
+ }
335
+ if (o && !a._paused)
336
+ return t || n._loadQueue("play"), a._id;
337
+ n._webAudio && r._autoResume();
338
+ var m = Math.max(0, a._seek > 0 ? a._seek : n._sprite[e][0] / 1e3), y = Math.max(0, (n._sprite[e][0] + n._sprite[e][1]) / 1e3 - m), w = y * 1e3 / Math.abs(a._rate), T = n._sprite[e][0] / 1e3, M = (n._sprite[e][0] + n._sprite[e][1]) / 1e3;
339
+ a._sprite = e, a._ended = !1;
340
+ var B = function() {
341
+ a._paused = !1, a._seek = m, a._start = T, a._stop = M, a._loop = !!(a._loop || n._sprite[e][2]);
342
+ };
343
+ if (m >= M) {
344
+ n._ended(a);
345
+ return;
346
+ }
347
+ var h = a._node;
348
+ if (n._webAudio) {
349
+ var L = function() {
350
+ n._playLock = !1, B(), n._refreshBuffer(a);
351
+ var x = a._muted || n._muted ? 0 : a._volume;
352
+ h.gain.setValueAtTime(x, r.ctx.currentTime), a._playStart = r.ctx.currentTime, typeof h.bufferSource.start > "u" ? a._loop ? h.bufferSource.noteGrainOn(0, m, 86400) : h.bufferSource.noteGrainOn(0, m, y) : a._loop ? h.bufferSource.start(0, m, 86400) : h.bufferSource.start(0, m, y), w !== 1 / 0 && (n._endTimers[a._id] = setTimeout(n._ended.bind(n, a), w)), t || setTimeout(function() {
353
+ n._emit("play", a._id), n._loadQueue();
354
+ }, 0);
355
+ };
356
+ r.state === "running" && r.ctx.state !== "interrupted" ? L() : (n._playLock = !0, n.once("resume", L), n._clearTimer(a._id));
357
+ } else {
358
+ var D = function() {
359
+ h.currentTime = m, h.muted = a._muted || n._muted || r._muted || h.muted, h.volume = a._volume * r.volume(), h.playbackRate = a._rate;
360
+ try {
361
+ var x = h.play();
362
+ if (x && typeof Promise < "u" && (x instanceof Promise || typeof x.then == "function") ? (n._playLock = !0, B(), x.then(function() {
363
+ n._playLock = !1, h._unlocked = !0, t ? n._loadQueue() : n._emit("play", a._id);
364
+ }).catch(function() {
365
+ n._playLock = !1, n._emit("playerror", a._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction."), a._ended = !0, a._paused = !0;
366
+ })) : t || (n._playLock = !1, B(), n._emit("play", a._id)), h.playbackRate = a._rate, h.paused) {
367
+ n._emit("playerror", a._id, "Playback was unable to start. This is most commonly an issue on mobile devices and Chrome where playback was not within a user interaction.");
368
+ return;
369
+ }
370
+ e !== "__default" || a._loop ? n._endTimers[a._id] = setTimeout(n._ended.bind(n, a), w) : (n._endTimers[a._id] = function() {
371
+ n._ended(a), h.removeEventListener("ended", n._endTimers[a._id], !1);
372
+ }, h.addEventListener("ended", n._endTimers[a._id], !1));
373
+ } catch (R) {
374
+ n._emit("playerror", a._id, R);
375
+ }
376
+ };
377
+ h.src === "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA" && (h.src = n._src, h.load());
378
+ var q = window && window.ejecta || !h.readyState && r._navigator.isCocoonJS;
379
+ if (h.readyState >= 3 || q)
380
+ D();
381
+ else {
382
+ n._playLock = !0, n._state = "loading";
383
+ var G = function() {
384
+ n._state = "loaded", D(), h.removeEventListener(r._canPlayEvent, G, !1);
385
+ };
386
+ h.addEventListener(r._canPlayEvent, G, !1), n._clearTimer(a._id);
387
+ }
388
+ }
389
+ return a._id;
390
+ },
391
+ /**
392
+ * Pause playback and save current position.
393
+ * @param {Number} id The sound ID (empty to pause all in group).
394
+ * @return {Howl}
395
+ */
396
+ pause: function(e) {
397
+ var t = this;
398
+ if (t._state !== "loaded" || t._playLock)
399
+ return t._queue.push({
400
+ event: "pause",
401
+ action: function() {
402
+ t.pause(e);
403
+ }
404
+ }), t;
405
+ for (var n = t._getSoundIds(e), o = 0; o < n.length; o++) {
406
+ t._clearTimer(n[o]);
407
+ var l = t._soundById(n[o]);
408
+ if (l && !l._paused && (l._seek = t.seek(n[o]), l._rateSeek = 0, l._paused = !0, t._stopFade(n[o]), l._node))
409
+ if (t._webAudio) {
410
+ if (!l._node.bufferSource)
411
+ continue;
412
+ typeof l._node.bufferSource.stop > "u" ? l._node.bufferSource.noteOff(0) : l._node.bufferSource.stop(0), t._cleanBuffer(l._node);
413
+ } else (!isNaN(l._node.duration) || l._node.duration === 1 / 0) && l._node.pause();
414
+ arguments[1] || t._emit("pause", l ? l._id : null);
415
+ }
416
+ return t;
417
+ },
418
+ /**
419
+ * Stop playback and reset to start.
420
+ * @param {Number} id The sound ID (empty to stop all in group).
421
+ * @param {Boolean} internal Internal Use: true prevents event firing.
422
+ * @return {Howl}
423
+ */
424
+ stop: function(e, t) {
425
+ var n = this;
426
+ if (n._state !== "loaded" || n._playLock)
427
+ return n._queue.push({
428
+ event: "stop",
429
+ action: function() {
430
+ n.stop(e);
431
+ }
432
+ }), n;
433
+ for (var o = n._getSoundIds(e), l = 0; l < o.length; l++) {
434
+ n._clearTimer(o[l]);
435
+ var s = n._soundById(o[l]);
436
+ s && (s._seek = s._start || 0, s._rateSeek = 0, s._paused = !0, s._ended = !0, n._stopFade(o[l]), s._node && (n._webAudio ? s._node.bufferSource && (typeof s._node.bufferSource.stop > "u" ? s._node.bufferSource.noteOff(0) : s._node.bufferSource.stop(0), n._cleanBuffer(s._node)) : (!isNaN(s._node.duration) || s._node.duration === 1 / 0) && (s._node.currentTime = s._start || 0, s._node.pause(), s._node.duration === 1 / 0 && n._clearSound(s._node))), t || n._emit("stop", s._id));
437
+ }
438
+ return n;
439
+ },
440
+ /**
441
+ * Mute/unmute a single sound or all sounds in this Howl group.
442
+ * @param {Boolean} muted Set to true to mute and false to unmute.
443
+ * @param {Number} id The sound ID to update (omit to mute/unmute all).
444
+ * @return {Howl}
445
+ */
446
+ mute: function(e, t) {
447
+ var n = this;
448
+ if (n._state !== "loaded" || n._playLock)
449
+ return n._queue.push({
450
+ event: "mute",
451
+ action: function() {
452
+ n.mute(e, t);
453
+ }
454
+ }), n;
455
+ if (typeof t > "u")
456
+ if (typeof e == "boolean")
457
+ n._muted = e;
458
+ else
459
+ return n._muted;
460
+ for (var o = n._getSoundIds(t), l = 0; l < o.length; l++) {
461
+ var s = n._soundById(o[l]);
462
+ s && (s._muted = e, s._interval && n._stopFade(s._id), n._webAudio && s._node ? s._node.gain.setValueAtTime(e ? 0 : s._volume, r.ctx.currentTime) : s._node && (s._node.muted = r._muted ? !0 : e), n._emit("mute", s._id));
463
+ }
464
+ return n;
465
+ },
466
+ /**
467
+ * Get/set the volume of this sound or of the Howl group. This method can optionally take 0, 1 or 2 arguments.
468
+ * volume() -> Returns the group's volume value.
469
+ * volume(id) -> Returns the sound id's current volume.
470
+ * volume(vol) -> Sets the volume of all sounds in this Howl group.
471
+ * volume(vol, id) -> Sets the volume of passed sound id.
472
+ * @return {Howl/Number} Returns self or current volume.
473
+ */
474
+ volume: function() {
475
+ var e = this, t = arguments, n, o;
476
+ if (t.length === 0)
477
+ return e._volume;
478
+ if (t.length === 1 || t.length === 2 && typeof t[1] > "u") {
479
+ var l = e._getSoundIds(), s = l.indexOf(t[0]);
480
+ s >= 0 ? o = parseInt(t[0], 10) : n = parseFloat(t[0]);
481
+ } else t.length >= 2 && (n = parseFloat(t[0]), o = parseInt(t[1], 10));
482
+ var a;
483
+ if (typeof n < "u" && n >= 0 && n <= 1) {
484
+ if (e._state !== "loaded" || e._playLock)
485
+ return e._queue.push({
486
+ event: "volume",
487
+ action: function() {
488
+ e.volume.apply(e, t);
489
+ }
490
+ }), e;
491
+ typeof o > "u" && (e._volume = n), o = e._getSoundIds(o);
492
+ for (var _ = 0; _ < o.length; _++)
493
+ a = e._soundById(o[_]), a && (a._volume = n, t[2] || e._stopFade(o[_]), e._webAudio && a._node && !a._muted ? a._node.gain.setValueAtTime(n, r.ctx.currentTime) : a._node && !a._muted && (a._node.volume = n * r.volume()), e._emit("volume", a._id));
494
+ } else
495
+ return a = o ? e._soundById(o) : e._sounds[0], a ? a._volume : 0;
496
+ return e;
497
+ },
498
+ /**
499
+ * Fade a currently playing sound between two volumes (if no id is passed, all sounds will fade).
500
+ * @param {Number} from The value to fade from (0.0 to 1.0).
501
+ * @param {Number} to The volume to fade to (0.0 to 1.0).
502
+ * @param {Number} len Time in milliseconds to fade.
503
+ * @param {Number} id The sound id (omit to fade all sounds).
504
+ * @return {Howl}
505
+ */
506
+ fade: function(e, t, n, o) {
507
+ var l = this;
508
+ if (l._state !== "loaded" || l._playLock)
509
+ return l._queue.push({
510
+ event: "fade",
511
+ action: function() {
512
+ l.fade(e, t, n, o);
513
+ }
514
+ }), l;
515
+ e = Math.min(Math.max(0, parseFloat(e)), 1), t = Math.min(Math.max(0, parseFloat(t)), 1), n = parseFloat(n), l.volume(e, o);
516
+ for (var s = l._getSoundIds(o), a = 0; a < s.length; a++) {
517
+ var _ = l._soundById(s[a]);
518
+ if (_) {
519
+ if (o || l._stopFade(s[a]), l._webAudio && !_._muted) {
520
+ var m = r.ctx.currentTime, y = m + n / 1e3;
521
+ _._volume = e, _._node.gain.setValueAtTime(e, m), _._node.gain.linearRampToValueAtTime(t, y);
522
+ }
523
+ l._startFadeInterval(_, e, t, n, s[a], typeof o > "u");
524
+ }
525
+ }
526
+ return l;
527
+ },
528
+ /**
529
+ * Starts the internal interval to fade a sound.
530
+ * @param {Object} sound Reference to sound to fade.
531
+ * @param {Number} from The value to fade from (0.0 to 1.0).
532
+ * @param {Number} to The volume to fade to (0.0 to 1.0).
533
+ * @param {Number} len Time in milliseconds to fade.
534
+ * @param {Number} id The sound id to fade.
535
+ * @param {Boolean} isGroup If true, set the volume on the group.
536
+ */
537
+ _startFadeInterval: function(e, t, n, o, l, s) {
538
+ var a = this, _ = t, m = n - t, y = Math.abs(m / 0.01), w = Math.max(4, y > 0 ? o / y : o), T = Date.now();
539
+ e._fadeTo = n, e._interval = setInterval(function() {
540
+ var M = (Date.now() - T) / o;
541
+ T = Date.now(), _ += m * M, _ = Math.round(_ * 100) / 100, m < 0 ? _ = Math.max(n, _) : _ = Math.min(n, _), a._webAudio ? e._volume = _ : a.volume(_, e._id, !0), s && (a._volume = _), (n < t && _ <= n || n > t && _ >= n) && (clearInterval(e._interval), e._interval = null, e._fadeTo = null, a.volume(n, e._id), a._emit("fade", e._id));
542
+ }, w);
543
+ },
544
+ /**
545
+ * Internal method that stops the currently playing fade when
546
+ * a new fade starts, volume is changed or the sound is stopped.
547
+ * @param {Number} id The sound id.
548
+ * @return {Howl}
549
+ */
550
+ _stopFade: function(e) {
551
+ var t = this, n = t._soundById(e);
552
+ return n && n._interval && (t._webAudio && n._node.gain.cancelScheduledValues(r.ctx.currentTime), clearInterval(n._interval), n._interval = null, t.volume(n._fadeTo, e), n._fadeTo = null, t._emit("fade", e)), t;
553
+ },
554
+ /**
555
+ * Get/set the loop parameter on a sound. This method can optionally take 0, 1 or 2 arguments.
556
+ * loop() -> Returns the group's loop value.
557
+ * loop(id) -> Returns the sound id's loop value.
558
+ * loop(loop) -> Sets the loop value for all sounds in this Howl group.
559
+ * loop(loop, id) -> Sets the loop value of passed sound id.
560
+ * @return {Howl/Boolean} Returns self or current loop value.
561
+ */
562
+ loop: function() {
563
+ var e = this, t = arguments, n, o, l;
564
+ if (t.length === 0)
565
+ return e._loop;
566
+ if (t.length === 1)
567
+ if (typeof t[0] == "boolean")
568
+ n = t[0], e._loop = n;
569
+ else
570
+ return l = e._soundById(parseInt(t[0], 10)), l ? l._loop : !1;
571
+ else t.length === 2 && (n = t[0], o = parseInt(t[1], 10));
572
+ for (var s = e._getSoundIds(o), a = 0; a < s.length; a++)
573
+ l = e._soundById(s[a]), l && (l._loop = n, e._webAudio && l._node && l._node.bufferSource && (l._node.bufferSource.loop = n, n && (l._node.bufferSource.loopStart = l._start || 0, l._node.bufferSource.loopEnd = l._stop, e.playing(s[a]) && (e.pause(s[a], !0), e.play(s[a], !0)))));
574
+ return e;
575
+ },
576
+ /**
577
+ * Get/set the playback rate of a sound. This method can optionally take 0, 1 or 2 arguments.
578
+ * rate() -> Returns the first sound node's current playback rate.
579
+ * rate(id) -> Returns the sound id's current playback rate.
580
+ * rate(rate) -> Sets the playback rate of all sounds in this Howl group.
581
+ * rate(rate, id) -> Sets the playback rate of passed sound id.
582
+ * @return {Howl/Number} Returns self or the current playback rate.
583
+ */
584
+ rate: function() {
585
+ var e = this, t = arguments, n, o;
586
+ if (t.length === 0)
587
+ o = e._sounds[0]._id;
588
+ else if (t.length === 1) {
589
+ var l = e._getSoundIds(), s = l.indexOf(t[0]);
590
+ s >= 0 ? o = parseInt(t[0], 10) : n = parseFloat(t[0]);
591
+ } else t.length === 2 && (n = parseFloat(t[0]), o = parseInt(t[1], 10));
592
+ var a;
593
+ if (typeof n == "number") {
594
+ if (e._state !== "loaded" || e._playLock)
595
+ return e._queue.push({
596
+ event: "rate",
597
+ action: function() {
598
+ e.rate.apply(e, t);
599
+ }
600
+ }), e;
601
+ typeof o > "u" && (e._rate = n), o = e._getSoundIds(o);
602
+ for (var _ = 0; _ < o.length; _++)
603
+ if (a = e._soundById(o[_]), a) {
604
+ e.playing(o[_]) && (a._rateSeek = e.seek(o[_]), a._playStart = e._webAudio ? r.ctx.currentTime : a._playStart), a._rate = n, e._webAudio && a._node && a._node.bufferSource ? a._node.bufferSource.playbackRate.setValueAtTime(n, r.ctx.currentTime) : a._node && (a._node.playbackRate = n);
605
+ var m = e.seek(o[_]), y = (e._sprite[a._sprite][0] + e._sprite[a._sprite][1]) / 1e3 - m, w = y * 1e3 / Math.abs(a._rate);
606
+ (e._endTimers[o[_]] || !a._paused) && (e._clearTimer(o[_]), e._endTimers[o[_]] = setTimeout(e._ended.bind(e, a), w)), e._emit("rate", a._id);
607
+ }
608
+ } else
609
+ return a = e._soundById(o), a ? a._rate : e._rate;
610
+ return e;
611
+ },
612
+ /**
613
+ * Get/set the seek position of a sound. This method can optionally take 0, 1 or 2 arguments.
614
+ * seek() -> Returns the first sound node's current seek position.
615
+ * seek(id) -> Returns the sound id's current seek position.
616
+ * seek(seek) -> Sets the seek position of the first sound node.
617
+ * seek(seek, id) -> Sets the seek position of passed sound id.
618
+ * @return {Howl/Number} Returns self or the current seek position.
619
+ */
620
+ seek: function() {
621
+ var e = this, t = arguments, n, o;
622
+ if (t.length === 0)
623
+ e._sounds.length && (o = e._sounds[0]._id);
624
+ else if (t.length === 1) {
625
+ var l = e._getSoundIds(), s = l.indexOf(t[0]);
626
+ s >= 0 ? o = parseInt(t[0], 10) : e._sounds.length && (o = e._sounds[0]._id, n = parseFloat(t[0]));
627
+ } else t.length === 2 && (n = parseFloat(t[0]), o = parseInt(t[1], 10));
628
+ if (typeof o > "u")
629
+ return 0;
630
+ if (typeof n == "number" && (e._state !== "loaded" || e._playLock))
631
+ return e._queue.push({
632
+ event: "seek",
633
+ action: function() {
634
+ e.seek.apply(e, t);
635
+ }
636
+ }), e;
637
+ var a = e._soundById(o);
638
+ if (a)
639
+ if (typeof n == "number" && n >= 0) {
640
+ var _ = e.playing(o);
641
+ _ && e.pause(o, !0), a._seek = n, a._ended = !1, e._clearTimer(o), !e._webAudio && a._node && !isNaN(a._node.duration) && (a._node.currentTime = n);
642
+ var m = function() {
643
+ _ && e.play(o, !0), e._emit("seek", o);
644
+ };
645
+ if (_ && !e._webAudio) {
646
+ var y = function() {
647
+ e._playLock ? setTimeout(y, 0) : m();
648
+ };
649
+ setTimeout(y, 0);
650
+ } else
651
+ m();
652
+ } else if (e._webAudio) {
653
+ var w = e.playing(o) ? r.ctx.currentTime - a._playStart : 0, T = a._rateSeek ? a._rateSeek - a._seek : 0;
654
+ return a._seek + (T + w * Math.abs(a._rate));
655
+ } else
656
+ return a._node.currentTime;
657
+ return e;
658
+ },
659
+ /**
660
+ * Check if a specific sound is currently playing or not (if id is provided), or check if at least one of the sounds in the group is playing or not.
661
+ * @param {Number} id The sound id to check. If none is passed, the whole sound group is checked.
662
+ * @return {Boolean} True if playing and false if not.
663
+ */
664
+ playing: function(e) {
665
+ var t = this;
666
+ if (typeof e == "number") {
667
+ var n = t._soundById(e);
668
+ return n ? !n._paused : !1;
669
+ }
670
+ for (var o = 0; o < t._sounds.length; o++)
671
+ if (!t._sounds[o]._paused)
672
+ return !0;
673
+ return !1;
674
+ },
675
+ /**
676
+ * Get the duration of this sound. Passing a sound id will return the sprite duration.
677
+ * @param {Number} id The sound id to check. If none is passed, return full source duration.
678
+ * @return {Number} Audio duration in seconds.
679
+ */
680
+ duration: function(e) {
681
+ var t = this, n = t._duration, o = t._soundById(e);
682
+ return o && (n = t._sprite[o._sprite][1] / 1e3), n;
683
+ },
684
+ /**
685
+ * Returns the current loaded state of this Howl.
686
+ * @return {String} 'unloaded', 'loading', 'loaded'
687
+ */
688
+ state: function() {
689
+ return this._state;
690
+ },
691
+ /**
692
+ * Unload and destroy the current Howl object.
693
+ * This will immediately stop all sound instances attached to this group.
694
+ */
695
+ unload: function() {
696
+ for (var e = this, t = e._sounds, n = 0; n < t.length; n++)
697
+ t[n]._paused || e.stop(t[n]._id), e._webAudio || (e._clearSound(t[n]._node), t[n]._node.removeEventListener("error", t[n]._errorFn, !1), t[n]._node.removeEventListener(r._canPlayEvent, t[n]._loadFn, !1), t[n]._node.removeEventListener("ended", t[n]._endFn, !1), r._releaseHtml5Audio(t[n]._node)), delete t[n]._node, e._clearTimer(t[n]._id);
698
+ var o = r._howls.indexOf(e);
699
+ o >= 0 && r._howls.splice(o, 1);
700
+ var l = !0;
701
+ for (n = 0; n < r._howls.length; n++)
702
+ if (r._howls[n]._src === e._src || e._src.indexOf(r._howls[n]._src) >= 0) {
703
+ l = !1;
704
+ break;
705
+ }
706
+ return c && l && delete c[e._src], r.noAudio = !1, e._state = "unloaded", e._sounds = [], e = null, null;
707
+ },
708
+ /**
709
+ * Listen to a custom event.
710
+ * @param {String} event Event name.
711
+ * @param {Function} fn Listener to call.
712
+ * @param {Number} id (optional) Only listen to events for this sound.
713
+ * @param {Number} once (INTERNAL) Marks event to fire only once.
714
+ * @return {Howl}
715
+ */
716
+ on: function(e, t, n, o) {
717
+ var l = this, s = l["_on" + e];
718
+ return typeof t == "function" && s.push(o ? { id: n, fn: t, once: o } : { id: n, fn: t }), l;
719
+ },
720
+ /**
721
+ * Remove a custom event. Call without parameters to remove all events.
722
+ * @param {String} event Event name.
723
+ * @param {Function} fn Listener to remove. Leave empty to remove all.
724
+ * @param {Number} id (optional) Only remove events for this sound.
725
+ * @return {Howl}
726
+ */
727
+ off: function(e, t, n) {
728
+ var o = this, l = o["_on" + e], s = 0;
729
+ if (typeof t == "number" && (n = t, t = null), t || n)
730
+ for (s = 0; s < l.length; s++) {
731
+ var a = n === l[s].id;
732
+ if (t === l[s].fn && a || !t && a) {
733
+ l.splice(s, 1);
734
+ break;
735
+ }
736
+ }
737
+ else if (e)
738
+ o["_on" + e] = [];
739
+ else {
740
+ var _ = Object.keys(o);
741
+ for (s = 0; s < _.length; s++)
742
+ _[s].indexOf("_on") === 0 && Array.isArray(o[_[s]]) && (o[_[s]] = []);
743
+ }
744
+ return o;
745
+ },
746
+ /**
747
+ * Listen to a custom event and remove it once fired.
748
+ * @param {String} event Event name.
749
+ * @param {Function} fn Listener to call.
750
+ * @param {Number} id (optional) Only listen to events for this sound.
751
+ * @return {Howl}
752
+ */
753
+ once: function(e, t, n) {
754
+ var o = this;
755
+ return o.on(e, t, n, 1), o;
756
+ },
757
+ /**
758
+ * Emit all events of a specific type and pass the sound id.
759
+ * @param {String} event Event name.
760
+ * @param {Number} id Sound ID.
761
+ * @param {Number} msg Message to go with event.
762
+ * @return {Howl}
763
+ */
764
+ _emit: function(e, t, n) {
765
+ for (var o = this, l = o["_on" + e], s = l.length - 1; s >= 0; s--)
766
+ (!l[s].id || l[s].id === t || e === "load") && (setTimeout(function(a) {
767
+ a.call(this, t, n);
768
+ }.bind(o, l[s].fn), 0), l[s].once && o.off(e, l[s].fn, l[s].id));
769
+ return o._loadQueue(e), o;
770
+ },
771
+ /**
772
+ * Queue of actions initiated before the sound has loaded.
773
+ * These will be called in sequence, with the next only firing
774
+ * after the previous has finished executing (even if async like play).
775
+ * @return {Howl}
776
+ */
777
+ _loadQueue: function(e) {
778
+ var t = this;
779
+ if (t._queue.length > 0) {
780
+ var n = t._queue[0];
781
+ n.event === e && (t._queue.shift(), t._loadQueue()), e || n.action();
782
+ }
783
+ return t;
784
+ },
785
+ /**
786
+ * Fired when playback ends at the end of the duration.
787
+ * @param {Sound} sound The sound object to work with.
788
+ * @return {Howl}
789
+ */
790
+ _ended: function(e) {
791
+ var t = this, n = e._sprite;
792
+ if (!t._webAudio && e._node && !e._node.paused && !e._node.ended && e._node.currentTime < e._stop)
793
+ return setTimeout(t._ended.bind(t, e), 100), t;
794
+ var o = !!(e._loop || t._sprite[n][2]);
795
+ if (t._emit("end", e._id), !t._webAudio && o && t.stop(e._id, !0).play(e._id), t._webAudio && o) {
796
+ t._emit("play", e._id), e._seek = e._start || 0, e._rateSeek = 0, e._playStart = r.ctx.currentTime;
797
+ var l = (e._stop - e._start) * 1e3 / Math.abs(e._rate);
798
+ t._endTimers[e._id] = setTimeout(t._ended.bind(t, e), l);
799
+ }
800
+ return t._webAudio && !o && (e._paused = !0, e._ended = !0, e._seek = e._start || 0, e._rateSeek = 0, t._clearTimer(e._id), t._cleanBuffer(e._node), r._autoSuspend()), !t._webAudio && !o && t.stop(e._id, !0), t;
801
+ },
802
+ /**
803
+ * Clear the end timer for a sound playback.
804
+ * @param {Number} id The sound ID.
805
+ * @return {Howl}
806
+ */
807
+ _clearTimer: function(e) {
808
+ var t = this;
809
+ if (t._endTimers[e]) {
810
+ if (typeof t._endTimers[e] != "function")
811
+ clearTimeout(t._endTimers[e]);
812
+ else {
813
+ var n = t._soundById(e);
814
+ n && n._node && n._node.removeEventListener("ended", t._endTimers[e], !1);
815
+ }
816
+ delete t._endTimers[e];
817
+ }
818
+ return t;
819
+ },
820
+ /**
821
+ * Return the sound identified by this ID, or return null.
822
+ * @param {Number} id Sound ID
823
+ * @return {Object} Sound object or null.
824
+ */
825
+ _soundById: function(e) {
826
+ for (var t = this, n = 0; n < t._sounds.length; n++)
827
+ if (e === t._sounds[n]._id)
828
+ return t._sounds[n];
829
+ return null;
830
+ },
831
+ /**
832
+ * Return an inactive sound from the pool or create a new one.
833
+ * @return {Sound} Sound playback object.
834
+ */
835
+ _inactiveSound: function() {
836
+ var e = this;
837
+ e._drain();
838
+ for (var t = 0; t < e._sounds.length; t++)
839
+ if (e._sounds[t]._ended)
840
+ return e._sounds[t].reset();
841
+ return new u(e);
842
+ },
843
+ /**
844
+ * Drain excess inactive sounds from the pool.
845
+ */
846
+ _drain: function() {
847
+ var e = this, t = e._pool, n = 0, o = 0;
848
+ if (!(e._sounds.length < t)) {
849
+ for (o = 0; o < e._sounds.length; o++)
850
+ e._sounds[o]._ended && n++;
851
+ for (o = e._sounds.length - 1; o >= 0; o--) {
852
+ if (n <= t)
853
+ return;
854
+ e._sounds[o]._ended && (e._webAudio && e._sounds[o]._node && e._sounds[o]._node.disconnect(0), e._sounds.splice(o, 1), n--);
855
+ }
856
+ }
857
+ },
858
+ /**
859
+ * Get all ID's from the sounds pool.
860
+ * @param {Number} id Only return one ID if one is passed.
861
+ * @return {Array} Array of IDs.
862
+ */
863
+ _getSoundIds: function(e) {
864
+ var t = this;
865
+ if (typeof e > "u") {
866
+ for (var n = [], o = 0; o < t._sounds.length; o++)
867
+ n.push(t._sounds[o]._id);
868
+ return n;
869
+ } else
870
+ return [e];
871
+ },
872
+ /**
873
+ * Load the sound back into the buffer source.
874
+ * @param {Sound} sound The sound object to work with.
875
+ * @return {Howl}
876
+ */
877
+ _refreshBuffer: function(e) {
878
+ var t = this;
879
+ return e._node.bufferSource = r.ctx.createBufferSource(), e._node.bufferSource.buffer = c[t._src], e._panner ? e._node.bufferSource.connect(e._panner) : e._node.bufferSource.connect(e._node), e._node.bufferSource.loop = e._loop, e._loop && (e._node.bufferSource.loopStart = e._start || 0, e._node.bufferSource.loopEnd = e._stop || 0), e._node.bufferSource.playbackRate.setValueAtTime(e._rate, r.ctx.currentTime), t;
880
+ },
881
+ /**
882
+ * Prevent memory leaks by cleaning up the buffer source after playback.
883
+ * @param {Object} node Sound's audio node containing the buffer source.
884
+ * @return {Howl}
885
+ */
886
+ _cleanBuffer: function(e) {
887
+ var t = this, n = r._navigator && r._navigator.vendor.indexOf("Apple") >= 0;
888
+ if (!e.bufferSource)
889
+ return t;
890
+ if (r._scratchBuffer && e.bufferSource && (e.bufferSource.onended = null, e.bufferSource.disconnect(0), n))
891
+ try {
892
+ e.bufferSource.buffer = r._scratchBuffer;
893
+ } catch {
894
+ }
895
+ return e.bufferSource = null, t;
896
+ },
897
+ /**
898
+ * Set the source to a 0-second silence to stop any downloading (except in IE).
899
+ * @param {Object} node Audio node to clear.
900
+ */
901
+ _clearSound: function(e) {
902
+ var t = /MSIE |Trident\//.test(r._navigator && r._navigator.userAgent);
903
+ t || (e.src = "data:audio/wav;base64,UklGRigAAABXQVZFZm10IBIAAAABAAEARKwAAIhYAQACABAAAABkYXRhAgAAAAEA");
904
+ }
905
+ };
906
+ var u = function(e) {
907
+ this._parent = e, this.init();
908
+ };
909
+ u.prototype = {
910
+ /**
911
+ * Initialize a new Sound object.
912
+ * @return {Sound}
913
+ */
914
+ init: function() {
915
+ var e = this, t = e._parent;
916
+ return e._muted = t._muted, e._loop = t._loop, e._volume = t._volume, e._rate = t._rate, e._seek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++r._counter, t._sounds.push(e), e.create(), e;
917
+ },
918
+ /**
919
+ * Create and setup a new sound object, whether HTML5 Audio or Web Audio.
920
+ * @return {Sound}
921
+ */
922
+ create: function() {
923
+ var e = this, t = e._parent, n = r._muted || e._muted || e._parent._muted ? 0 : e._volume;
924
+ return t._webAudio ? (e._node = typeof r.ctx.createGain > "u" ? r.ctx.createGainNode() : r.ctx.createGain(), e._node.gain.setValueAtTime(n, r.ctx.currentTime), e._node.paused = !0, e._node.connect(r.masterGain)) : r.noAudio || (e._node = r._obtainHtml5Audio(), e._errorFn = e._errorListener.bind(e), e._node.addEventListener("error", e._errorFn, !1), e._loadFn = e._loadListener.bind(e), e._node.addEventListener(r._canPlayEvent, e._loadFn, !1), e._endFn = e._endListener.bind(e), e._node.addEventListener("ended", e._endFn, !1), e._node.src = t._src, e._node.preload = t._preload === !0 ? "auto" : t._preload, e._node.volume = n * r.volume(), e._node.load()), e;
925
+ },
926
+ /**
927
+ * Reset the parameters of this sound to the original state (for recycle).
928
+ * @return {Sound}
929
+ */
930
+ reset: function() {
931
+ var e = this, t = e._parent;
932
+ return e._muted = t._muted, e._loop = t._loop, e._volume = t._volume, e._rate = t._rate, e._seek = 0, e._rateSeek = 0, e._paused = !0, e._ended = !0, e._sprite = "__default", e._id = ++r._counter, e;
933
+ },
934
+ /**
935
+ * HTML5 Audio error listener callback.
936
+ */
937
+ _errorListener: function() {
938
+ var e = this;
939
+ e._parent._emit("loaderror", e._id, e._node.error ? e._node.error.code : 0), e._node.removeEventListener("error", e._errorFn, !1);
940
+ },
941
+ /**
942
+ * HTML5 Audio canplaythrough listener callback.
943
+ */
944
+ _loadListener: function() {
945
+ var e = this, t = e._parent;
946
+ t._duration = Math.ceil(e._node.duration * 10) / 10, Object.keys(t._sprite).length === 0 && (t._sprite = { __default: [0, t._duration * 1e3] }), t._state !== "loaded" && (t._state = "loaded", t._emit("load"), t._loadQueue()), e._node.removeEventListener(r._canPlayEvent, e._loadFn, !1);
947
+ },
948
+ /**
949
+ * HTML5 Audio ended listener callback.
950
+ */
951
+ _endListener: function() {
952
+ var e = this, t = e._parent;
953
+ t._duration === 1 / 0 && (t._duration = Math.ceil(e._node.duration * 10) / 10, t._sprite.__default[1] === 1 / 0 && (t._sprite.__default[1] = t._duration * 1e3), t._ended(e)), e._node.removeEventListener("ended", e._endFn, !1);
954
+ }
955
+ };
956
+ var c = {}, d = function(e) {
957
+ var t = e._src;
958
+ if (c[t]) {
959
+ e._duration = c[t].duration, f(e);
960
+ return;
961
+ }
962
+ if (/^data:[^;]+;base64,/.test(t)) {
963
+ for (var n = atob(t.split(",")[1]), o = new Uint8Array(n.length), l = 0; l < n.length; ++l)
964
+ o[l] = n.charCodeAt(l);
965
+ p(o.buffer, e);
966
+ } else {
967
+ var s = new XMLHttpRequest();
968
+ s.open(e._xhr.method, t, !0), s.withCredentials = e._xhr.withCredentials, s.responseType = "arraybuffer", e._xhr.headers && Object.keys(e._xhr.headers).forEach(function(a) {
969
+ s.setRequestHeader(a, e._xhr.headers[a]);
970
+ }), s.onload = function() {
971
+ var a = (s.status + "")[0];
972
+ if (a !== "0" && a !== "2" && a !== "3") {
973
+ e._emit("loaderror", null, "Failed loading audio file with status: " + s.status + ".");
974
+ return;
975
+ }
976
+ p(s.response, e);
977
+ }, s.onerror = function() {
978
+ e._webAudio && (e._html5 = !0, e._webAudio = !1, e._sounds = [], delete c[t], e.load());
979
+ }, v(s);
980
+ }
981
+ }, v = function(e) {
982
+ try {
983
+ e.send();
984
+ } catch {
985
+ e.onerror();
986
+ }
987
+ }, p = function(e, t) {
988
+ var n = function() {
989
+ t._emit("loaderror", null, "Decoding audio data failed.");
990
+ }, o = function(l) {
991
+ l && t._sounds.length > 0 ? (c[t._src] = l, f(t, l)) : n();
992
+ };
993
+ typeof Promise < "u" && r.ctx.decodeAudioData.length === 1 ? r.ctx.decodeAudioData(e).then(o).catch(n) : r.ctx.decodeAudioData(e, o, n);
994
+ }, f = function(e, t) {
995
+ t && !e._duration && (e._duration = t.duration), Object.keys(e._sprite).length === 0 && (e._sprite = { __default: [0, e._duration * 1e3] }), e._state !== "loaded" && (e._state = "loaded", e._emit("load"), e._loadQueue());
996
+ }, A = function() {
997
+ if (r.usingWebAudio) {
998
+ try {
999
+ typeof AudioContext < "u" ? r.ctx = new AudioContext() : typeof webkitAudioContext < "u" ? r.ctx = new webkitAudioContext() : r.usingWebAudio = !1;
1000
+ } catch {
1001
+ r.usingWebAudio = !1;
1002
+ }
1003
+ r.ctx || (r.usingWebAudio = !1);
1004
+ var e = /iP(hone|od|ad)/.test(r._navigator && r._navigator.platform), t = r._navigator && r._navigator.appVersion.match(/OS (\d+)_(\d+)_?(\d+)?/), n = t ? parseInt(t[1], 10) : null;
1005
+ if (e && n && n < 9) {
1006
+ var o = /safari/.test(r._navigator && r._navigator.userAgent.toLowerCase());
1007
+ r._navigator && !o && (r.usingWebAudio = !1);
1008
+ }
1009
+ r.usingWebAudio && (r.masterGain = typeof r.ctx.createGain > "u" ? r.ctx.createGainNode() : r.ctx.createGain(), r.masterGain.gain.setValueAtTime(r._muted ? 0 : r._volume, r.ctx.currentTime), r.masterGain.connect(r.ctx.destination)), r._setup();
1010
+ }
1011
+ };
1012
+ O.Howler = r, O.Howl = i, typeof H < "u" ? (H.HowlerGlobal = g, H.Howler = r, H.Howl = i, H.Sound = u) : typeof window < "u" && (window.HowlerGlobal = g, window.Howler = r, window.Howl = i, window.Sound = u);
1013
+ })();
1014
+ /*!
1015
+ * Spatial Plugin - Adds support for stereo and 3D audio where Web Audio is supported.
1016
+ *
1017
+ * howler.js v2.2.4
1018
+ * howlerjs.com
1019
+ *
1020
+ * (c) 2013-2020, James Simpson of GoldFire Studios
1021
+ * goldfirestudios.com
1022
+ *
1023
+ * MIT License
1024
+ */
1025
+ (function() {
1026
+ HowlerGlobal.prototype._pos = [0, 0, 0], HowlerGlobal.prototype._orientation = [0, 0, -1, 0, 1, 0], HowlerGlobal.prototype.stereo = function(r) {
1027
+ var i = this;
1028
+ if (!i.ctx || !i.ctx.listener)
1029
+ return i;
1030
+ for (var u = i._howls.length - 1; u >= 0; u--)
1031
+ i._howls[u].stereo(r);
1032
+ return i;
1033
+ }, HowlerGlobal.prototype.pos = function(r, i, u) {
1034
+ var c = this;
1035
+ if (!c.ctx || !c.ctx.listener)
1036
+ return c;
1037
+ if (i = typeof i != "number" ? c._pos[1] : i, u = typeof u != "number" ? c._pos[2] : u, typeof r == "number")
1038
+ c._pos = [r, i, u], typeof c.ctx.listener.positionX < "u" ? (c.ctx.listener.positionX.setTargetAtTime(c._pos[0], Howler.ctx.currentTime, 0.1), c.ctx.listener.positionY.setTargetAtTime(c._pos[1], Howler.ctx.currentTime, 0.1), c.ctx.listener.positionZ.setTargetAtTime(c._pos[2], Howler.ctx.currentTime, 0.1)) : c.ctx.listener.setPosition(c._pos[0], c._pos[1], c._pos[2]);
1039
+ else
1040
+ return c._pos;
1041
+ return c;
1042
+ }, HowlerGlobal.prototype.orientation = function(r, i, u, c, d, v) {
1043
+ var p = this;
1044
+ if (!p.ctx || !p.ctx.listener)
1045
+ return p;
1046
+ var f = p._orientation;
1047
+ if (i = typeof i != "number" ? f[1] : i, u = typeof u != "number" ? f[2] : u, c = typeof c != "number" ? f[3] : c, d = typeof d != "number" ? f[4] : d, v = typeof v != "number" ? f[5] : v, typeof r == "number")
1048
+ p._orientation = [r, i, u, c, d, v], typeof p.ctx.listener.forwardX < "u" ? (p.ctx.listener.forwardX.setTargetAtTime(r, Howler.ctx.currentTime, 0.1), p.ctx.listener.forwardY.setTargetAtTime(i, Howler.ctx.currentTime, 0.1), p.ctx.listener.forwardZ.setTargetAtTime(u, Howler.ctx.currentTime, 0.1), p.ctx.listener.upX.setTargetAtTime(c, Howler.ctx.currentTime, 0.1), p.ctx.listener.upY.setTargetAtTime(d, Howler.ctx.currentTime, 0.1), p.ctx.listener.upZ.setTargetAtTime(v, Howler.ctx.currentTime, 0.1)) : p.ctx.listener.setOrientation(r, i, u, c, d, v);
1049
+ else
1050
+ return f;
1051
+ return p;
1052
+ }, Howl.prototype.init = /* @__PURE__ */ (function(r) {
1053
+ return function(i) {
1054
+ var u = this;
1055
+ return u._orientation = i.orientation || [1, 0, 0], u._stereo = i.stereo || null, u._pos = i.pos || null, u._pannerAttr = {
1056
+ coneInnerAngle: typeof i.coneInnerAngle < "u" ? i.coneInnerAngle : 360,
1057
+ coneOuterAngle: typeof i.coneOuterAngle < "u" ? i.coneOuterAngle : 360,
1058
+ coneOuterGain: typeof i.coneOuterGain < "u" ? i.coneOuterGain : 0,
1059
+ distanceModel: typeof i.distanceModel < "u" ? i.distanceModel : "inverse",
1060
+ maxDistance: typeof i.maxDistance < "u" ? i.maxDistance : 1e4,
1061
+ panningModel: typeof i.panningModel < "u" ? i.panningModel : "HRTF",
1062
+ refDistance: typeof i.refDistance < "u" ? i.refDistance : 1,
1063
+ rolloffFactor: typeof i.rolloffFactor < "u" ? i.rolloffFactor : 1
1064
+ }, u._onstereo = i.onstereo ? [{ fn: i.onstereo }] : [], u._onpos = i.onpos ? [{ fn: i.onpos }] : [], u._onorientation = i.onorientation ? [{ fn: i.onorientation }] : [], r.call(this, i);
1065
+ };
1066
+ })(Howl.prototype.init), Howl.prototype.stereo = function(r, i) {
1067
+ var u = this;
1068
+ if (!u._webAudio)
1069
+ return u;
1070
+ if (u._state !== "loaded")
1071
+ return u._queue.push({
1072
+ event: "stereo",
1073
+ action: function() {
1074
+ u.stereo(r, i);
1075
+ }
1076
+ }), u;
1077
+ var c = typeof Howler.ctx.createStereoPanner > "u" ? "spatial" : "stereo";
1078
+ if (typeof i > "u")
1079
+ if (typeof r == "number")
1080
+ u._stereo = r, u._pos = [r, 0, 0];
1081
+ else
1082
+ return u._stereo;
1083
+ for (var d = u._getSoundIds(i), v = 0; v < d.length; v++) {
1084
+ var p = u._soundById(d[v]);
1085
+ if (p)
1086
+ if (typeof r == "number")
1087
+ p._stereo = r, p._pos = [r, 0, 0], p._node && (p._pannerAttr.panningModel = "equalpower", (!p._panner || !p._panner.pan) && g(p, c), c === "spatial" ? typeof p._panner.positionX < "u" ? (p._panner.positionX.setValueAtTime(r, Howler.ctx.currentTime), p._panner.positionY.setValueAtTime(0, Howler.ctx.currentTime), p._panner.positionZ.setValueAtTime(0, Howler.ctx.currentTime)) : p._panner.setPosition(r, 0, 0) : p._panner.pan.setValueAtTime(r, Howler.ctx.currentTime)), u._emit("stereo", p._id);
1088
+ else
1089
+ return p._stereo;
1090
+ }
1091
+ return u;
1092
+ }, Howl.prototype.pos = function(r, i, u, c) {
1093
+ var d = this;
1094
+ if (!d._webAudio)
1095
+ return d;
1096
+ if (d._state !== "loaded")
1097
+ return d._queue.push({
1098
+ event: "pos",
1099
+ action: function() {
1100
+ d.pos(r, i, u, c);
1101
+ }
1102
+ }), d;
1103
+ if (i = typeof i != "number" ? 0 : i, u = typeof u != "number" ? -0.5 : u, typeof c > "u")
1104
+ if (typeof r == "number")
1105
+ d._pos = [r, i, u];
1106
+ else
1107
+ return d._pos;
1108
+ for (var v = d._getSoundIds(c), p = 0; p < v.length; p++) {
1109
+ var f = d._soundById(v[p]);
1110
+ if (f)
1111
+ if (typeof r == "number")
1112
+ f._pos = [r, i, u], f._node && ((!f._panner || f._panner.pan) && g(f, "spatial"), typeof f._panner.positionX < "u" ? (f._panner.positionX.setValueAtTime(r, Howler.ctx.currentTime), f._panner.positionY.setValueAtTime(i, Howler.ctx.currentTime), f._panner.positionZ.setValueAtTime(u, Howler.ctx.currentTime)) : f._panner.setPosition(r, i, u)), d._emit("pos", f._id);
1113
+ else
1114
+ return f._pos;
1115
+ }
1116
+ return d;
1117
+ }, Howl.prototype.orientation = function(r, i, u, c) {
1118
+ var d = this;
1119
+ if (!d._webAudio)
1120
+ return d;
1121
+ if (d._state !== "loaded")
1122
+ return d._queue.push({
1123
+ event: "orientation",
1124
+ action: function() {
1125
+ d.orientation(r, i, u, c);
1126
+ }
1127
+ }), d;
1128
+ if (i = typeof i != "number" ? d._orientation[1] : i, u = typeof u != "number" ? d._orientation[2] : u, typeof c > "u")
1129
+ if (typeof r == "number")
1130
+ d._orientation = [r, i, u];
1131
+ else
1132
+ return d._orientation;
1133
+ for (var v = d._getSoundIds(c), p = 0; p < v.length; p++) {
1134
+ var f = d._soundById(v[p]);
1135
+ if (f)
1136
+ if (typeof r == "number")
1137
+ f._orientation = [r, i, u], f._node && (f._panner || (f._pos || (f._pos = d._pos || [0, 0, -0.5]), g(f, "spatial")), typeof f._panner.orientationX < "u" ? (f._panner.orientationX.setValueAtTime(r, Howler.ctx.currentTime), f._panner.orientationY.setValueAtTime(i, Howler.ctx.currentTime), f._panner.orientationZ.setValueAtTime(u, Howler.ctx.currentTime)) : f._panner.setOrientation(r, i, u)), d._emit("orientation", f._id);
1138
+ else
1139
+ return f._orientation;
1140
+ }
1141
+ return d;
1142
+ }, Howl.prototype.pannerAttr = function() {
1143
+ var r = this, i = arguments, u, c, d;
1144
+ if (!r._webAudio)
1145
+ return r;
1146
+ if (i.length === 0)
1147
+ return r._pannerAttr;
1148
+ if (i.length === 1)
1149
+ if (typeof i[0] == "object")
1150
+ u = i[0], typeof c > "u" && (u.pannerAttr || (u.pannerAttr = {
1151
+ coneInnerAngle: u.coneInnerAngle,
1152
+ coneOuterAngle: u.coneOuterAngle,
1153
+ coneOuterGain: u.coneOuterGain,
1154
+ distanceModel: u.distanceModel,
1155
+ maxDistance: u.maxDistance,
1156
+ refDistance: u.refDistance,
1157
+ rolloffFactor: u.rolloffFactor,
1158
+ panningModel: u.panningModel
1159
+ }), r._pannerAttr = {
1160
+ coneInnerAngle: typeof u.pannerAttr.coneInnerAngle < "u" ? u.pannerAttr.coneInnerAngle : r._coneInnerAngle,
1161
+ coneOuterAngle: typeof u.pannerAttr.coneOuterAngle < "u" ? u.pannerAttr.coneOuterAngle : r._coneOuterAngle,
1162
+ coneOuterGain: typeof u.pannerAttr.coneOuterGain < "u" ? u.pannerAttr.coneOuterGain : r._coneOuterGain,
1163
+ distanceModel: typeof u.pannerAttr.distanceModel < "u" ? u.pannerAttr.distanceModel : r._distanceModel,
1164
+ maxDistance: typeof u.pannerAttr.maxDistance < "u" ? u.pannerAttr.maxDistance : r._maxDistance,
1165
+ refDistance: typeof u.pannerAttr.refDistance < "u" ? u.pannerAttr.refDistance : r._refDistance,
1166
+ rolloffFactor: typeof u.pannerAttr.rolloffFactor < "u" ? u.pannerAttr.rolloffFactor : r._rolloffFactor,
1167
+ panningModel: typeof u.pannerAttr.panningModel < "u" ? u.pannerAttr.panningModel : r._panningModel
1168
+ });
1169
+ else
1170
+ return d = r._soundById(parseInt(i[0], 10)), d ? d._pannerAttr : r._pannerAttr;
1171
+ else i.length === 2 && (u = i[0], c = parseInt(i[1], 10));
1172
+ for (var v = r._getSoundIds(c), p = 0; p < v.length; p++)
1173
+ if (d = r._soundById(v[p]), d) {
1174
+ var f = d._pannerAttr;
1175
+ f = {
1176
+ coneInnerAngle: typeof u.coneInnerAngle < "u" ? u.coneInnerAngle : f.coneInnerAngle,
1177
+ coneOuterAngle: typeof u.coneOuterAngle < "u" ? u.coneOuterAngle : f.coneOuterAngle,
1178
+ coneOuterGain: typeof u.coneOuterGain < "u" ? u.coneOuterGain : f.coneOuterGain,
1179
+ distanceModel: typeof u.distanceModel < "u" ? u.distanceModel : f.distanceModel,
1180
+ maxDistance: typeof u.maxDistance < "u" ? u.maxDistance : f.maxDistance,
1181
+ refDistance: typeof u.refDistance < "u" ? u.refDistance : f.refDistance,
1182
+ rolloffFactor: typeof u.rolloffFactor < "u" ? u.rolloffFactor : f.rolloffFactor,
1183
+ panningModel: typeof u.panningModel < "u" ? u.panningModel : f.panningModel
1184
+ };
1185
+ var A = d._panner;
1186
+ A || (d._pos || (d._pos = r._pos || [0, 0, -0.5]), g(d, "spatial"), A = d._panner), A.coneInnerAngle = f.coneInnerAngle, A.coneOuterAngle = f.coneOuterAngle, A.coneOuterGain = f.coneOuterGain, A.distanceModel = f.distanceModel, A.maxDistance = f.maxDistance, A.refDistance = f.refDistance, A.rolloffFactor = f.rolloffFactor, A.panningModel = f.panningModel;
1187
+ }
1188
+ return r;
1189
+ }, Sound.prototype.init = /* @__PURE__ */ (function(r) {
1190
+ return function() {
1191
+ var i = this, u = i._parent;
1192
+ i._orientation = u._orientation, i._stereo = u._stereo, i._pos = u._pos, i._pannerAttr = u._pannerAttr, r.call(this), i._stereo ? u.stereo(i._stereo) : i._pos && u.pos(i._pos[0], i._pos[1], i._pos[2], i._id);
1193
+ };
1194
+ })(Sound.prototype.init), Sound.prototype.reset = /* @__PURE__ */ (function(r) {
1195
+ return function() {
1196
+ var i = this, u = i._parent;
1197
+ return i._orientation = u._orientation, i._stereo = u._stereo, i._pos = u._pos, i._pannerAttr = u._pannerAttr, i._stereo ? u.stereo(i._stereo) : i._pos ? u.pos(i._pos[0], i._pos[1], i._pos[2], i._id) : i._panner && (i._panner.disconnect(0), i._panner = void 0, u._refreshBuffer(i)), r.call(this);
1198
+ };
1199
+ })(Sound.prototype.reset);
1200
+ var g = function(r, i) {
1201
+ i = i || "spatial", i === "spatial" ? (r._panner = Howler.ctx.createPanner(), r._panner.coneInnerAngle = r._pannerAttr.coneInnerAngle, r._panner.coneOuterAngle = r._pannerAttr.coneOuterAngle, r._panner.coneOuterGain = r._pannerAttr.coneOuterGain, r._panner.distanceModel = r._pannerAttr.distanceModel, r._panner.maxDistance = r._pannerAttr.maxDistance, r._panner.refDistance = r._pannerAttr.refDistance, r._panner.rolloffFactor = r._pannerAttr.rolloffFactor, r._panner.panningModel = r._pannerAttr.panningModel, typeof r._panner.positionX < "u" ? (r._panner.positionX.setValueAtTime(r._pos[0], Howler.ctx.currentTime), r._panner.positionY.setValueAtTime(r._pos[1], Howler.ctx.currentTime), r._panner.positionZ.setValueAtTime(r._pos[2], Howler.ctx.currentTime)) : r._panner.setPosition(r._pos[0], r._pos[1], r._pos[2]), typeof r._panner.orientationX < "u" ? (r._panner.orientationX.setValueAtTime(r._orientation[0], Howler.ctx.currentTime), r._panner.orientationY.setValueAtTime(r._orientation[1], Howler.ctx.currentTime), r._panner.orientationZ.setValueAtTime(r._orientation[2], Howler.ctx.currentTime)) : r._panner.setOrientation(r._orientation[0], r._orientation[1], r._orientation[2])) : (r._panner = Howler.ctx.createStereoPanner(), r._panner.pan.setValueAtTime(r._stereo, Howler.ctx.currentTime)), r._panner.connect(r._node), r._paused || r._parent.pause(r._id, !0).play(r._id, !0);
1202
+ };
1203
+ })();
1204
+ })(F)), F;
1205
+ }
1206
+ var j = J();
1207
+ const U = {
1208
+ src: { type: String, required: !0 }
1209
+ }, z = ["max"], ee = /* @__PURE__ */ W({
1210
+ name: `${X}-basic-audio`,
1211
+ __name: "BasicAudio",
1212
+ props: U,
1213
+ setup(O) {
1214
+ const g = O, r = $("audio"), i = S(null), u = S(!1), c = S(0), d = S(0), v = S(0.5);
1215
+ let p;
1216
+ const f = () => {
1217
+ i.value = new j.Howl({
1218
+ src: [g.src],
1219
+ volume: v.value,
1220
+ html5: !0,
1221
+ onload() {
1222
+ d.value = i.value?.duration() ?? 0;
1223
+ },
1224
+ onend() {
1225
+ u.value = !1, p && clearInterval(p);
1226
+ }
1227
+ });
1228
+ }, A = () => {
1229
+ i.value || f(), u.value && i.value ? (i.value.pause(), u.value = !1, p && clearInterval(p)) : i.value && (i.value.play(), u.value = !0, p = window.setInterval(() => {
1230
+ c.value = i.value?.seek();
1231
+ }, 500));
1232
+ }, e = (s) => {
1233
+ i.value && i.value.seek(s);
1234
+ }, t = (s) => {
1235
+ v.value = s, i.value && i.value.volume(s);
1236
+ }, n = (s) => {
1237
+ const a = s.target, _ = Number(a.value);
1238
+ c.value = _, e(_);
1239
+ }, o = (s) => {
1240
+ const a = s.target, _ = Number(a.value);
1241
+ t(_);
1242
+ }, l = (s) => {
1243
+ const a = Math.floor(s / 60) || 0, _ = Math.floor(s % 60) || 0;
1244
+ return `${a < 10 ? "0" : ""}${a}:${_ < 10 ? "0" : ""}${_}`;
1245
+ };
1246
+ return Q(() => {
1247
+ f();
1248
+ }), Y(() => {
1249
+ i.value && i.value.unload(), p && clearInterval(p);
1250
+ }), (s, a) => (K(), Z("div", {
1251
+ class: k(I(r).b("wrap"))
1252
+ }, [
1253
+ b("div", {
1254
+ class: k(I(r).b("tool"))
1255
+ }, [
1256
+ b("div", {
1257
+ onClick: A,
1258
+ class: k(I(r).b("play"))
1259
+ }, P(u.value ? "⏸ 暂停" : "▶ 播放"), 3),
1260
+ b("div", null, P(l(c.value)) + " / " + P(l(d.value)), 1)
1261
+ ], 2),
1262
+ E(b("input", {
1263
+ type: "range",
1264
+ "onUpdate:modelValue": a[0] || (a[0] = (_) => c.value = _),
1265
+ min: 0,
1266
+ max: d.value,
1267
+ step: "0.1",
1268
+ onChange: n
1269
+ }, null, 40, z), [
1270
+ [V, c.value]
1271
+ ]),
1272
+ b("div", {
1273
+ class: k(I(r).b("sound"))
1274
+ }, [
1275
+ b("div", {
1276
+ class: k(I(r).be("sound", "text"))
1277
+ }, "音量: " + P(Math.round(v.value * 100)) + "%", 3),
1278
+ E(b("input", {
1279
+ type: "range",
1280
+ "onUpdate:modelValue": a[1] || (a[1] = (_) => v.value = _),
1281
+ min: 0,
1282
+ max: 1,
1283
+ step: "0.01",
1284
+ onChange: o
1285
+ }, null, 544), [
1286
+ [V, v.value]
1287
+ ])
1288
+ ], 2)
1289
+ ], 2));
1290
+ }
1291
+ }), oe = N(ee);
1292
+ export {
1293
+ oe as CxBasicAudio,
1294
+ oe as default
1295
+ };