lecodes-sdk 1.2.0 → 2.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -2
- package/dist/editor.d.ts +12 -0
- package/dist/global.d.ts +4 -8
- package/dist/host.d.ts +2 -3
- package/dist/types/animate/tween/Animation.d.ts +0 -3
- package/dist/types/animate/tween/animateValue.d.ts +4 -2
- package/dist/types/animate/tween/easing.d.ts +8 -0
- package/dist/types/animate/tween/spec.d.ts +15 -7
- package/dist/types/audio/audio.d.ts +2 -1
- package/dist/types/canvas/Canvas.d.ts +40 -108
- package/dist/types/canvas/gen/cssColor.d.ts +17 -0
- package/dist/types/canvas/gen/recorder.d.ts +118 -0
- package/dist/types/canvas/gen/spec.d.ts +144 -0
- package/dist/types/core/color.d.ts +3 -1
- package/dist/types/core/pins.d.ts +18 -0
- package/dist/types/g2/Node2D.d.ts +5 -8
- package/dist/types/g2/Scene2D.d.ts +6 -2
- package/dist/types/gl/Foliage.d.ts +30 -7
- package/dist/types/gl/Light.d.ts +8 -0
- package/dist/types/gl/Lightmap.d.ts +13 -2
- package/dist/types/gl/Material.d.ts +17 -3
- package/dist/types/gl/Model.d.ts +6 -2
- package/dist/types/gl/Node.d.ts +3 -6
- package/dist/types/gl/Scene.d.ts +41 -13
- package/dist/types/gl/Texture.d.ts +1 -1
- package/dist/types/gl/animation/Locomotion.d.ts +8 -1
- package/dist/types/inject.d.ts +11 -11
- package/dist/types/inject.editor.d.ts +1 -0
- package/dist/types/net/core.d.ts +7 -0
- package/dist/types/plugin.d.ts +76 -0
- package/dist/types/plugins/gen/camera/sdk/camera.d.ts +24 -0
- package/dist/types/plugins/gen/camera/sdk/camera.gen.d.ts +25 -0
- package/dist/types/plugins/{geolocation.d.ts → gen/geolocation/sdk/geolocation.d.ts} +2 -20
- package/dist/types/plugins/gen/geolocation/sdk/geolocation.gen.d.ts +31 -0
- package/dist/types/plugins/{map.d.ts → gen/map/sdk/map.d.ts} +9 -50
- package/dist/types/plugins/gen/map/sdk/map.gen.d.ts +53 -0
- package/dist/types/plugins/gen/push/sdk/push.d.ts +23 -0
- package/dist/types/plugins/gen/push/sdk/push.gen.d.ts +35 -0
- package/dist/types/plugins/{qr.d.ts → gen/qr-scanner/sdk/qr-scanner.d.ts} +2 -3
- package/dist/types/plugins/gen/qr-scanner/sdk/qr-scanner.gen.d.ts +15 -0
- package/dist/types/runtime/app.d.ts +9 -2
- package/dist/types/runtime/fetch.d.ts +2 -0
- package/dist/types/runtime/input.d.ts +1 -1
- package/dist/types/runtime/media.d.ts +6 -10
- package/dist/types/runtime/misc.d.ts +4 -1
- package/dist/types/runtime/net.d.ts +3 -2
- package/dist/types/runtime/touch.d.ts +32 -0
- package/dist/types/scene/defineScene.d.ts +43 -2
- package/dist/types/scene/editor.d.ts +52 -0
- package/dist/types/scene/gizmos.d.ts +7 -4
- package/dist/types/ui/NativeView.d.ts +6 -4
- package/dist/types/ui/UI.d.ts +1 -1
- package/dist/types/ui/UIBottomSheet.d.ts +6 -12
- package/dist/types/ui/UIButton.d.ts +12 -14
- package/dist/types/ui/UIContainer.d.ts +0 -6
- package/dist/types/ui/UIImage.d.ts +1 -4
- package/dist/types/ui/UIInput.d.ts +8 -24
- package/dist/types/ui/UIModal.d.ts +0 -2
- package/dist/types/ui/UINode.d.ts +70 -56
- package/dist/types/ui/UIPager.d.ts +28 -27
- package/dist/types/ui/UIPopover.d.ts +0 -2
- package/dist/types/ui/UIScreen.d.ts +12 -17
- package/dist/types/ui/UIScrollable.d.ts +1 -4
- package/dist/types/ui/UIText.d.ts +0 -2
- package/dist/types/ui/UIVideo.d.ts +3 -5
- package/dist/types/ui/UIVirtualizedList.d.ts +14 -16
- package/dist/types/ui/UIWidget.d.ts +10 -9
- package/dist/types/ui/colorKeys.gen.d.ts +9 -0
- package/dist/types/ui/presentable.d.ts +46 -32
- package/dist/types/ui/router.d.ts +18 -7
- package/dist/types/ui/styleColor.d.ts +1 -0
- package/dist/types/ui/transitions.d.ts +18 -0
- package/dist/types/ui/tree.d.ts +75 -0
- package/dist/types/version.d.ts +10 -0
- package/dist/types.json +1 -1
- package/package.json +12 -3
- package/prompts/2d.md +2 -6
- package/prompts/3d.md +1 -5
- package/prompts/README.md +1 -1
- package/prompts/canvas.md +9 -8
- package/prompts/compose.ts +1 -1
- package/prompts/core.md +3 -3
- package/prompts/design.md +1 -1
- package/prompts/dist/2d-game.md +473 -239
- package/prompts/dist/3d-app.md +553 -205
- package/prompts/dist/ar-app.md +435 -202
- package/prompts/dist/design.md +113 -95
- package/prompts/dist/ui-app.md +386 -170
- package/prompts/ui-design.md +2 -3
- package/prompts/ui.md +45 -37
- package/src/animate/tween/Animation.ts +34 -150
- package/src/animate/tween/Timeline.ts +175 -175
- package/src/animate/tween/animateValue.ts +6 -3
- package/src/animate/tween/easing.ts +10 -3
- package/src/animate/tween/spec.ts +41 -15
- package/src/audio/Sound.ts +3 -3
- package/src/audio/audio.ts +2 -1
- package/src/bridges/2d.d.ts +317 -0
- package/src/bridges/app.d.ts +91 -0
- package/src/bridges/audio.d.ts +97 -0
- package/src/bridges/canvas.d.ts +79 -0
- package/src/bridges/device.d.ts +72 -0
- package/src/bridges/fetch.d.ts +80 -0
- package/src/bridges/files.d.ts +70 -0
- package/src/bridges/gl.d.ts +1133 -0
- package/src/bridges/input.d.ts +72 -0
- package/src/bridges/media.d.ts +55 -0
- package/src/bridges/nav.d.ts +71 -0
- package/src/bridges/net.d.ts +52 -0
- package/src/bridges/service.d.ts +52 -0
- package/src/bridges/socket.d.ts +31 -0
- package/src/bridges/storage.d.ts +33 -0
- package/src/bridges/tree.d.ts +301 -0
- package/src/bridges/types.d.ts +49 -0
- package/src/canvas/Canvas.ts +114 -159
- package/src/canvas/gen/cssColor.ts +224 -0
- package/src/canvas/gen/recorder.ts +212 -0
- package/src/canvas/gen/spec.ts +201 -0
- package/src/chisel.ts +193 -0
- package/src/compile/assetMacro.ts +1 -1
- package/src/compile/bundler.ts +11 -2
- package/src/compile/compileProject.ts +43 -4
- package/src/compile/fontMacro.ts +3 -4
- package/src/compile/header.ts +26 -5
- package/src/compile/index.ts +3 -1
- package/src/compile/liteMaterial.ts +1 -1
- package/src/compile/sceneEditor.ts +11 -26
- package/src/core/color.ts +73 -30
- package/src/core/pins.ts +51 -0
- package/src/core/signals.ts +8 -1
- package/src/g2/CharacterController2D.ts +3 -3
- package/src/g2/Node2D.ts +57 -39
- package/src/g2/Physics2D.ts +2 -2
- package/src/g2/Scene2D.ts +35 -23
- package/src/g2/Texture2D.ts +1 -1
- package/src/g2/loop.ts +4 -4
- package/src/gl/CameraPlace.ts +52 -52
- package/src/gl/Foliage.ts +72 -17
- package/src/gl/Geometry.ts +1 -2
- package/src/gl/Light.ts +10 -0
- package/src/gl/Lightmap.ts +45 -29
- package/src/gl/Material.ts +95 -51
- package/src/gl/Mesh.ts +120 -120
- package/src/gl/Model.ts +21 -16
- package/src/gl/Node.ts +91 -24
- package/src/gl/Particles.ts +1 -1
- package/src/gl/Scene.ts +100 -44
- package/src/gl/Texture.ts +8 -7
- package/src/gl/animation/AnimationClip.ts +1 -1
- package/src/gl/animation/DynamicBone.ts +482 -482
- package/src/gl/animation/Locomotion.ts +8 -3
- package/src/gl/nav/NavMesh.ts +3 -4
- package/src/gl/physics/Physics.ts +2 -2
- package/src/gl/physics/physicsEvents.ts +3 -3
- package/src/gl/scenarios.ts +291 -291
- package/src/gl/terrain/Terrain.ts +4 -5
- package/src/gl/touch.ts +14 -15
- package/src/host.d.ts +2 -3
- package/src/inject.editor.ts +7 -0
- package/src/inject.ts +13 -16
- package/src/net/core.ts +6 -5
- package/src/net/index.ts +1 -1
- package/src/net/replication.ts +1 -1
- package/src/plugin.ts +191 -0
- package/src/plugins/gen/camera/contract.d.ts +27 -0
- package/src/plugins/gen/camera/sdk/camera.gen.ts +46 -0
- package/src/plugins/gen/camera/sdk/camera.ts +57 -0
- package/src/plugins/gen/geolocation/contract.d.ts +50 -0
- package/src/plugins/gen/geolocation/sdk/geolocation.gen.ts +54 -0
- package/src/plugins/{geolocation.ts → gen/geolocation/sdk/geolocation.ts} +22 -43
- package/src/plugins/gen/map/contract.d.ts +144 -0
- package/src/plugins/gen/map/sdk/map.gen.ts +88 -0
- package/src/plugins/{map.ts → gen/map/sdk/map.ts} +68 -102
- package/src/plugins/gen/push/contract.d.ts +61 -0
- package/src/plugins/gen/push/sdk/push.gen.ts +60 -0
- package/src/plugins/gen/push/sdk/push.ts +105 -0
- package/src/plugins/gen/qr-scanner/contract.d.ts +16 -0
- package/src/plugins/gen/qr-scanner/sdk/qr-scanner.gen.ts +29 -0
- package/src/plugins/gen/qr-scanner/sdk/qr-scanner.ts +52 -0
- package/src/plugins/permission.ts +5 -4
- package/src/runtime/app.ts +20 -9
- package/src/runtime/appEvents.ts +5 -4
- package/src/runtime/channel.ts +18 -15
- package/src/runtime/clipboard.ts +4 -3
- package/src/runtime/datetime.ts +2 -1
- package/src/runtime/device.ts +17 -15
- package/src/runtime/fetch.ts +30 -20
- package/src/runtime/files.ts +16 -15
- package/src/runtime/input.ts +12 -10
- package/src/runtime/media.ts +50 -46
- package/src/runtime/misc.ts +7 -3
- package/src/runtime/net.ts +8 -7
- package/src/runtime/rpc.ts +1 -3
- package/src/runtime/service.ts +19 -14
- package/src/runtime/share.ts +4 -3
- package/src/runtime/storage.ts +6 -4
- package/src/runtime/touch.ts +32 -0
- package/src/scene/defineScene.ts +61 -365
- package/src/scene/editor.ts +408 -0
- package/src/scene/editorPlugins.ts +3 -3
- package/src/scene/gizmos.ts +15 -9
- package/src/server/db/marci/query.ts +1 -1
- package/src/server/host.ts +1 -1
- package/src/server/runtime.ts +1 -1
- package/src/ui/NativeView.ts +72 -25
- package/src/ui/UI.ts +3 -3
- package/src/ui/UIBottomSheet.ts +16 -17
- package/src/ui/UIButton.ts +54 -16
- package/src/ui/UIContainer.ts +0 -6
- package/src/ui/UIImage.ts +34 -30
- package/src/ui/UIInput.ts +29 -37
- package/src/ui/UIModal.ts +1 -3
- package/src/ui/UINode.ts +347 -297
- package/src/ui/UIPager.ts +93 -78
- package/src/ui/UIPopover.ts +0 -2
- package/src/ui/UIScreen.ts +41 -36
- package/src/ui/UIScrollable.ts +19 -13
- package/src/ui/UISpacer.ts +1 -1
- package/src/ui/UITabs.ts +8 -6
- package/src/ui/UIText.ts +7 -17
- package/src/ui/UIVideo.ts +30 -27
- package/src/ui/UIVirtualizedList.ts +58 -59
- package/src/ui/UIWidget.ts +38 -18
- package/src/ui/colorKeys.gen.ts +37 -0
- package/src/ui/fonts.ts +2 -2
- package/src/ui/presentable.ts +59 -42
- package/src/ui/router.ts +52 -35
- package/src/ui/styleColor.ts +56 -0
- package/src/ui/theme.ts +7 -6
- package/src/ui/transitions.ts +249 -0
- package/src/ui/tree.ts +346 -0
- package/src/version.ts +24 -0
- package/tests/helpers/engineWorld.ts +11 -0
- package/tests/helpers/fakeTree.ts +353 -0
- package/tests/helpers/hostStubs.ts +31 -0
- package/tests/helpers/index.ts +14 -0
- package/tests/helpers/memoryMarci.ts +124 -0
- package/tests/helpers/phases.ts +23 -0
- package/tests/helpers/preload.ts +18 -0
- package/tests/helpers/stubApp.ts +2 -0
- package/tests/helpers/stubDevice.ts +2 -0
- package/tests/helpers/stubFetch.ts +2 -0
- package/tests/helpers/stubInput.ts +2 -0
- package/dist/inject.js +0 -4629
- package/dist/types/core/registry.d.ts +0 -7
- package/dist/types/plugins/camera.d.ts +0 -25
- package/dist/types/plugins/push.d.ts +0 -46
- package/src/bridges.d.ts +0 -1769
- package/src/compile/__tests__/assetIconMacro.test.ts +0 -219
- package/src/compile/__tests__/assetMacro.test.ts +0 -100
- package/src/compile/__tests__/assetName.test.ts +0 -55
- package/src/compile/__tests__/compile.test.ts +0 -310
- package/src/compile/__tests__/detectEntry.test.ts +0 -151
- package/src/compile/__tests__/fontMacro.test.ts +0 -199
- package/src/compile/__tests__/serverSplit.test.ts +0 -27
- package/src/core/__tests__/stateMachine.test.ts +0 -132
- package/src/core/registry.ts +0 -23
- package/src/plugins/camera.ts +0 -81
- package/src/plugins/push.ts +0 -132
- package/src/plugins/qr.ts +0 -73
package/prompts/dist/ui-app.md
CHANGED
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<remove file="home.ts" signature="let lastTime" />
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Replace an exact snippet INSIDE a file — the operation for a small change deep in a large declaration (a screen function, a scene setup), where <edit> would re-emit hundreds of untouched lines:
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<replace file="screens/group.ts">
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<old>
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UIText("Balance", { size: 16 }),
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</old>
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<new>
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UIText("Group balance", { size: 18, weight: "bold" }),
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</new>
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</replace>
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Rules:
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- <file> replaces the whole file — write it out in full, never elide with "// ... rest unchanged"
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- <replace>: <old> is copied VERBATIM from the file as it is now (same characters, same lines — indentation is forgiven, nothing else is) and must occur exactly once — quote enough surrounding lines to make it unique; <new> is what takes its place and is never empty (to delete lines, quote the surrounding lines in <old> and repeat them without the deleted ones in <new>). One <replace> per spot; several spots in one file = several <replace> tags, each quoting the file as it was before your reply (they apply in order, so never let one <old> depend on an earlier <new>)
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- A <replace> ALWAYS holds both parts INSIDE the same tag, in this order: <old>…</old> then <new>…</new>. A <replace> without those inner tags is invalid and applies nothing — never emit the old text in one <replace> and the new text in a second one
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- <edit> and <remove> target exactly ONE top-level declaration (function / const / let in global scope). The signature is matched against the start of the existing declaration; the operation then covers that whole declaration — from its first line to its end (closing brace for functions/objects) — and nothing else: never neighboring declarations or surrounding comments
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- The signature only needs the declaration's keyword and name (`function search`, `const label`) — anything after the name is ignored. It must name a declaration that exists in the file right now
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- <edit> must contain the complete new declaration, not a fragment. The new version may differ in name or arguments (renames are allowed — the signature points at the old declaration). After a rename or argument change, update every call site, each via its own <edit>
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- One tag per declaration. To change or remove several declarations, emit several tags
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- Removing a variable? Also update every declaration that references it (each via its own <edit>)
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- Choosing the operation, cheapest first: <replace> for a change of a few lines anywhere (a value, a label, one call, one branch); <edit>/<remove> when a whole small declaration changes shape; <file> for new files and real restructuring. Never bend <edit> to cover multiple declarations; if nothing else fits, fall back to <file>
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- What you write is the expensive part of a turn. Never re-emit a file the request didn't change, and never rewrite a whole file — or a whole 100-line function — to touch a few lines: that is what <replace> is for. When a large existing file needs a NEW declaration, prefer putting it in a new small file (imports between project files are managed for you) over rewriting the large one
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- File name includes the path if nested: "pages/home.ts"
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- Only raw file content inside tags, no markdown fences (```). Backticks for template literals in the code are fine, and non-TS assets (e.g. raw SVG XML in a .svg file) are allowed.
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// === EXAMPLE: a small change inside a big screen ===
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// screens/home.ts is a 120-line `export function homeScreen()`. Task: make the title bigger.
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// Task: rename formatCount → formatLabel with a prefix arg, drop unused debugMode:
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<bundle>ar</bundle> (or <bundle>3d</bundle> / <bundle>2d</bundle>)
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The platform reloads your instructions with the right engine documentation and repeats the request
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automatically.
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automatically. This is also how a project CHANGES engine: a 2D game the user now wants in 3D, a 3D
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scene they want as a flat 2D game — ask for the engine the request needs, then rewrite what must
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change. Never tell the user the platform cannot do it, and never substitute a static picture or a
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fake for the engine they asked for. Never use this when the needed APIs are documented here — just
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do the work.
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## Modes
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`main.ts` is the entry point — always name the entry file `main.ts`. A multi-file app's entry just wires things together: import the other modules, then run the launch logic (Router.init(...) / scene.open()). Every other file must be reachable from `main.ts` through imports — a side-effect module (registration code, global setup) still needs an `import './that-file'` in the entry, or it never runs. (In a project without a `main.ts`, the file nothing else imports is treated as the entry.)
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Imports of the project's own files are also managed automatically: if your <edit> makes code reference another file's export, the import is added for you — never fall back to a whole <file> rewrite just to change import lines. When writing a complete <file>, include imports normally.
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Imports of the project's own files are also managed automatically: if your <edit> or <replace> makes code reference another file's export, the import is added for you — never fall back to a whole <file> rewrite just to change import lines. When writing a complete <file>, include imports normally.
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Reference a project asset (image, font, video, .svg, .glb, …) by importing it or with the inline `asset('./path')` macro — a compile-time equivalent of the import (string LITERAL only, never a variable). External `https://…` URLs are used directly as strings.
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## Automatic reports
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A user message starting with `[Automatic report]` is machine-generated feedback from the platform, not the user — e.g. a runtime error thrown by the running app, with a source-mapped stack. Fix the problem directly with <
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A user message starting with `[Automatic report]` is machine-generated feedback from the platform, not the user — e.g. a runtime error thrown by the running app, with a source-mapped stack. Fix the problem directly with <replace>/<edit>/<file> operations. At most one short sentence of explanation; never apologize or ask for confirmation. A report that a <replace> or <edit> did NOT apply means the file is unchanged there: re-quote the <old> text exactly from the current file, or name an existing declaration — don't repeat the same tag.
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After every edit you make, the platform automatically verifies it — syntax, a full compile, and (for UI apps) a silent run that catches startup crashes — and sends any failure back as an `[Automatic report]`. Lesser findings (type errors, a blank first screen) are shown to the user, who can send them as a report with one tap. So:
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- A report is a checker result, not a person. Fix exactly what it lists; don't re-explain the whole change.
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- If a report repeats an error you already tried to fix, your last approach didn't work — take a DIFFERENT one. Prefer rewriting the whole file with `<file>` over another targeted `<edit>`.
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- If a report repeats an error you already tried to fix, your last approach didn't work — take a DIFFERENT one. Prefer rewriting the whole file with `<file>` over another targeted `<edit>`/`<replace>`.
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- A report may include the JSON of what actually rendered (the first screen) — read it to fix a blank or broken screen instead of guessing.
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A `[Selected element]` section describes a UI element the user picked in the running app's preview — its type, text, current style, and "created at" (the code that creates it). Apply the request to exactly that element, starting from the created-at location.
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## Building from a design
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A `design/` folder is the app's finished design, made on the design board: `screens/<id>.ts` — one static mockup per screen, its states a function of a state-string union; `shared/tokens.ts` — the brand as a `theme()` table; `shared/ui.ts` — the component kit; `shared/tabs.ts` — the tab bar (`defineTabs`); `meta.json` — screen descriptions, roles, groups, and the navigation edges between screens; `spec.md` — the data model, actors, and rules. When asked to build or implement the app (or a screen) from it, the design is the authority:
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- Implement every designed screen, including each state in its union. Navigation follows `meta.json` edges (an `id@state` edge switches that screen's state, not a push) and the tab bar in `shared/tabs.ts` — its `defineTabs({...})` entries carry over 1:1 into `UITabs({...})` (same keys, labels, and icons; add each tab's root `screen`), which renders the identical bar.
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- IMPORT the kit, don't restyle: app code imports `design/shared/tokens.ts` (its `theme()` call makes design and app one live theme) and the presentational components of `design/shared/ui.ts`. Rebuild only the mock-only pieces (static field mocks, fake keyboards) as real interactive equivalents with the exact same look.
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- The mock data at the top of each screen is the schema draft: replace it with real state, storage, and logic per `spec.md`, keeping the field shapes.
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- App screens are your own files (`main.ts` + the usual project layout) — never import `design/screens/*` into the app, and never write into `design/**`: the design stays the reference. If the design itself needs changing, say so and suggest `<mode>design</mode>`.
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- Match the mockups; don't re-design. Where a mockup leaves behavior undefined, `spec.md` decides; where it's silent, pick the simplest behavior consistent with the design.
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Mathf.damp(a, b, lambda, dt) / .moveTowards(a, b, maxDelta)
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// "hsl(0 100% 50%)", "red" — the CSS names, green = #008000), packed int 0xff3333 (opaque 0xRRGGBB),
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// or [r, g, b(, a)] 0..1. A non-color throws. var(--x) only in UI styles.
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// 'Space', 'ArrowLeft'), 'MouseLeft|Right|Middle', 'GamepadSouth|East|West|North|L1|R1|L2|R2|Start|…'.
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Input.key(code): boolean // held NOW — poll in setLoop for continuous movement (multiply by dt)
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Input.on('keydown', e => …) // one-shot actions: e.code, e.repeat (auto-repeat), e.gamepad (pad index)
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Input.on('keyup', e => …) // release (charged shots); Input.off(name, fn) to remove
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Input.mouse.delta // { x, y } motion during the previous frame — FPS look; works while locked
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Input.mouse.position / .wheel // cursor in logical px / wheel notches this frame
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Input.mouse.lock() / unlock() / locked // hide + confine the cursor (call lock() from a keydown — web needs a gesture)
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Input.gamepad(0).axis('leftX' | 'leftY' | 'rightX' | 'rightY' | 'leftTrigger' | 'rightTrigger') // −1..1 / 0..1
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Input.on('keydown', e => { if (e.code === 'Space' || e.code === 'GamepadSouth') jump() })
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// Canvas: Canvas (retained 2D drawing baked to a texture — sprites/UI images), Bitmap
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// Aspects: Aspect base — attachable node capabilities: node.aspect(Class, opts), custom aspects
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// UI: UIScreen, Router,
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// UI: UIScreen, Router, UITabs (bottom-tab shell), UIPager (tabs + per-tab stacks), UIRow,
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// UIColumn, UIScrollable, UISpacer, UIText, UIImage, UIVideo,
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// UIButton, UIInput, UITextArea, UIWidget/UIModal/UIPopover/UIBottomSheet (floating
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// overlays: HUD / dialog / anchored menu / draggable sheet), UIVirtualizedList,
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// 2D engine: Scene2D, Node2D, Camera2D, Sprite, SpriteAnimation, Tilemap, Texture2D,
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// Shape2D + Physics2D + Trigger2D + CharacterController2D (Box2D physics, sensors,
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// raycast/overlap queries, picking)
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// raycast/overlap queries, picking),
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// defineScene2d (declarative *.scene2d.ts files) + cells + CameraFollow
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// 3D engine: Scene, Node, Camera, Mesh (box/sphere/cylinder/plane), Model (.glb) + ModelAnimation,
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// Shape + Physics + Trigger + CharacterController (Jolt physics, raycast),
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// Particles + dynamic/dynamicColor, Ray, Plane, Noise
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// 3D scene files: defineScene (declarative *.scene.ts read/written by the visual scene editor;
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// default export is a SceneHandle: load()/open()) + use/ref/make in the def,
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// scenario aspects MoveTo/FollowPath/Spin/LookAt/PlayAnimation;
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// *.editor.ts + EDITOR/InspectorUI are editor-plugin files — never edit or import them
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// AR: ARScene (camera passthrough, anchors, placement gestures via addControls)
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// ===== CANVAS — retained drawing baked to a texture (engine-independent) =====
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// width/height are LOGICAL units — author all drawing logical; pixelRatio only multiplies baked
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// resolution (crispness), never the on-screen size.
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c.lineCap = 'round' // also strokeStyle, lineWidth, lineJoin, globalAlpha,
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c.fillStyle = '#ff8800' // any CSS color string, as everywhere in the SDK;
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c.lineCap = 'round' // also strokeStyle, lineWidth, lineJoin, miterLimit, globalAlpha, letterSpacing,
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c.setLineDash([4, 2]) // dashes; a gradient: c.fillStyle = c.createLinearGradient(x0,y0,x1,y1).addColorStop(0,'#fff').addColorStop(1,'transparent')
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c.font = 'bold 16px sans-serif' // textAlign ('left'|'center'|'right'), textBaseline
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// custom fonts: draw only AFTER await registerFont(...)
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c.fillRect(x, y, w, h) / c.strokeRect / c.clearRect
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c.beginPath().moveTo(x,y).lineTo(x,y).arc(x,y,r,a0,a1).rect(x,y,w,h).roundRect(x,y,w,h,r).closePath() // all chain
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c.fill() / c.stroke() / c.fillText(text, x, y) / c.strokeText(text, x, y)
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c.measureText(text): { width, ascent, descent } // in the CURRENT font, logical px
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c.drawImage(bmp: Bitmap, dx, dy [, dw, dh]) // blits a Bitmap only (
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c.beginPath().moveTo(x,y).lineTo(x,y).arc(x,y,r,a0,a1).arcTo(x1,y1,x2,y2,r).ellipse(x,y,rx,ry,rot,a0,a1).rect(x,y,w,h).roundRect(x,y,w,h,r).closePath() // all chain
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c.fill('evenodd'?) / c.stroke() / c.clip() / c.fillText(text, x, y) / c.strokeText(text, x, y)
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c.measureText(text): { width, ascent, descent } // in the CURRENT font and letterSpacing, logical px
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c.drawImage(bmp: Bitmap, dx, dy [, dw, dh]) // blits a Bitmap only (c.toBitmap(), await c.loadImage(SvgSource(svg) | fetchResponse))
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c.update(): this // after redrawing, push new pixels to EVERY texture/image this canvas produced
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c.reset(): this // discard the recorded drawing to start over
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c.resize(w, h): this // new logical size (takes effect next bake; measure-then-resize works pre-bake)
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c.toBitmap(): Bitmap // rasterized snapshot, usable with drawImage
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// GOTCHA: reset() clears the recorded STATE too — font/fillStyle/textAlign fall back to defaults
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// the
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// GOTCHA: reset() clears the recorded STATE too — font/fillStyle/textAlign fall back to defaults
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// (the getters report the defaults again). Re-set font & friends after every reset().
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// Ever-growing drawings: flatten — const snap = c.toBitmap(); c.reset(); c.drawImage(snap, 0, 0)
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// ===== UI RULES =====
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// ===== UI COMPONENTS =====
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// Every element is created by a global factory function (never `new`) that takes only the element's
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// CONTENT
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// every configuring method returns the element itself, so construction reads
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// CONTENT — children as plain arguments (or text/src/...). Everything else — styles, handlers — is
|
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// configured by chaining: every configuring method returns the element itself, so construction reads
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// as one chain.
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UIColumn(UIText("Title"), UIButton(UIText("Go")))
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// An ARRAY argument is flattened into the children — pass items.map(Row) directly, no spread:
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UIColumn(header, items.map(Row), footer)
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// UIRow, UIColumn — containers (UIColumn stacks vertically, UIRow horizontally)
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UIRow(children) / UIColumn(children)
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UIRow(...children) / UIColumn(...children)
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// Child management — imperative, no diffing; works before and after the element is on screen:
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// .append(...nodes), .insert(index, ...nodes), .remove(...nodes), .setContent(nodes), .children (readonly)
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// .setContent is the "re-render" primitive — build a fresh array (items.map(Row)) and swap it in.
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// For long or unbounded data use UIVirtualizedList instead of setContent over a big array.
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// UIScreen — root screen, always fills the device. Behaves as a UIColumn.
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UIScreen(children)
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UIScreen(...children)
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// .open() / .close() — show/close directly (single-screen apps; open() while a Router is active hides the router)
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// .onOpen(cb), .onClose(cb) — fire on EVERY activation, not just the first: Router.push away fires onClose,
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// popping back fires onOpen again. Anything started in onOpen (loops, intervals, sockets) MUST be stopped
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// in onClose (see TIMERS & FRAME LOOP above).
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// .onTouchStart(cb) — fires for touches anywhere on the screen; use for full-screen gestures (see TOUCH GESTURES above)
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// .
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// .onBack(cb) — Android hardware/gesture back; typically Router.pop()
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// Screens NEVER scroll — the canonical screen is fixed chrome (header, tab bar) + ONE UIScrollable body
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// with flexGrow: 1: UIScreen(
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// with flexGrow: 1: UIScreen(Header(), UIScrollable(content).style({ flexGrow: 1 }))
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// Note: a screen always fills the device — sizing styles on it (width, height, flexGrow, flexShrink, position) are no-ops
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// UITabs — THE bottom-tab app shell: swipeable tabs (a UIPager) + a themed tab bar, as one UIScreen.
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// USE THIS for every tabbed app — never hand-build a tab bar. Keys are tab ids, in tab order:
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const tabs = UITabs({
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+
home: { label: "Home", icon: assetIcon("lucide:house"), screen: homeScreen },
|
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|
+
profile: { label: "Profile", icon: assetIcon("lucide:user"), screen: profileScreen },
|
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|
+
})
|
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|
+
Router.init(tabs) // UITabs IS a UIScreen — present it directly
|
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// .select(id), .tab (getter), .onSelect(cb(id, i)) — fires on a bar tap, swipe, or select()
|
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+
// .badge(id, value) — true = dot, number/string = count pill, false/null/0 clears
|
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+
// .pager — the UIPager underneath; UIPager.push(detail) from any screen keeps the bar
|
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|
+
// Styling is THEME-driven: theme({ primaryColor, mutedColor, tabbarBg, tabbarBorder, badgeColor })
|
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+
// restyles the bar app-wide (dark fallbacks built in). For a custom bar layout use UIPager below.
|
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|
+
|
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+
// UIPager — the navigation primitive under UITabs: sibling tabs that swipe natively, each tab its
|
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|
+
// OWN push/pop stack. Reach for it directly for a plain stack (one-screen pager) or a fully custom
|
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|
+
// tab bar. Renders no bar — build your own next to it; give the pager flexGrow: 1.
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UIPager(...tabs) // the tab root screens (arrays flatten); tabs are FIXED at construction
|
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+
// .select(i, animated?) (instant by default), .index, .onSelect(cb(i)) — fires for taps AND swipes: sync the
|
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|
+
// bar highlight here. Tabs keep their stack/scroll state when switched away and back.
|
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|
+
// .push(screen) — slides onto the CURRENT tab; edge back-swipe / Android back pops natively.
|
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|
+
// .pop(), .popToRoot(), .replace(screen), .depth (tab swiping is disabled while > 1), .onChange(cb(depth))
|
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|
+
// Ambient from any screen, no reference needed: UIPager.push(screen) / UIPager.pop() / UIPager.current
|
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|
+
// pager.push = detail INSIDE the tab (bar stays); Router.push = above the whole shell (bar covered).
|
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|
+
// Note: tab screens are built up front, but onOpen fires only when the tab becomes visible (maybe never) —
|
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|
+
// load initial data at build time, keep onOpen for re-entry.
|
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|
+
const pager = UIPager(homeTab, searchTab, profileTab).style({ flexGrow: 1 })
|
|
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|
+
Router.init(UIScreen(pager, tabBar)) // bar buttons: .onClick(() => pager.select(i))
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+
|
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|
// UIWidget — floating overlay, independent of screens, always position: fixed in device coordinates
|
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// Persists across Router navigation — create ONCE at module scope, reuse; hidden by default.
|
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|
-
UIWidget(children)
|
|
343
|
-
// .show(), .hide(), .
|
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|
+
UIWidget(...children)
|
|
427
|
+
// .show(), .hide(), .isShown (getter), .onTouchStart(cb), .onBack(cb)
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|
// extra style: overlayColor — full-screen scrim BEHIND the widget that blocks taps underneath, turning it into
|
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// a modal; null (default) = no layer, "transparent" = invisible but still blocks. A scrim tap fires
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// .onOverlayTap(cb) — usually () => widget.hide()
|
|
@@ -351,7 +435,7 @@ UIWidget(children)
|
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// UIModal — a UIWidget prewired as a dialog: USE THIS for confirm/alert dialogs
|
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// Scrim on by default (overlayColor "rgba(0,0,0,0.5)"), animated show/hide (200ms fade), scrim tap and
|
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|
// back button close it automatically. Create ONCE at module scope, like any widget.
|
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|
-
UIModal(children)
|
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|
+
UIModal(...children)
|
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// .show(), .hide() (animated on a modal), .isOpen (getter), .onOpen(cb), .onClose(cb), .dismissible(false)
|
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// — plus the full UIWidget surface
|
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// .transition(hidden) — replace the show/hide animation: `hidden` is the off-screen pose (show animates FROM
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@@ -362,10 +446,10 @@ UIModal(children)
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// UIBottomSheet — a UIModal pinned to the bottom edge: USE THIS for every bottom sheet, never hand-build one
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// Content-sized by default (as tall as its children, capped at the screen) — one position, drag down to
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// dismiss: the action-sheet shape. Native hosts own the drag (snap, velocity, scroll handoff); web shows it static.
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-
UIBottomSheet(children)
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+
UIBottomSheet(...children)
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// .detents([0.3, 0.6, 1]) — snap positions, ascending fractions of screen height (the map-app model). Call
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// BEFORE show(); sizes the sheet to the HIGHEST detent — lower detents show the top slice of the content.
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// .setDetent(i) (animated), .detent (getter), .
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+
// .setDetent(i) (animated), .detent (getter), .onDetent(cb(i)) — every settle: finger snap or setDetent()
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// .show()/.hide() slide in/out — plus the full UIModal surface (scrim, onOpen/onClose, dismissible).
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// Dragging below the lowest detent closes it (fires onClose); .dismissible(false) collapses there instead —
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// the persistent map sheet (pair it with overlayColor: null so the page behind stays interactive).
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@@ -375,30 +459,33 @@ UIBottomSheet(children)
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// Transparent intercepting scrim (outside tap dismisses; content under it can't scroll), 120ms fade,
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// automatic placement: below the anchor, flips above near the bottom edge, clamped into the viewport.
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// Attaches itself to Presentable.current (hides with the page it opened on).
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-
UIPopover(children)
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+
UIPopover(...children)
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// .show(anchor?) — anchor: any element, or { x: ev.clientX, y: ev.clientY } for long-press context menus
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// .hide() — plus the full UIModal surface (isOpen, onOpen/onClose, dismissible, transition)
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// Style the menu box yourself (width, bgColor, borderRadius); do NOT set left/top — show(anchor) owns them.
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// UIScrollable — THE scroll container: a screen's scrolling body, a list under a pinned header, a carousel
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-
UIScrollable(children)
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+
UIScrollable(...children)
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// extra styles: scrollDirection ("horizontal" | "vertical", default vertical), showScrollbar: boolean,
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// overscrollMode ("none" | "absorb" | "default"), refreshControlColor — tints the pull-to-refresh spinner,
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// keyboardDismissMode ("interactive" | "scroll" | "none") — "scroll": any drag dismisses the keyboard at once (search lists)
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+
// snap ("none" | "start" | "center" | "end", default "none") — paging: a released drag settles on a
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+
// direct child's boundary; the value picks where the child rests in the viewport. Snap targets are
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+
// the children themselves, so item widths can differ. (Mobile hosts; web degrades to free scrolling.)
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// .onScroll(cb(pos)), .onScrollRelease(cb), .onOverscroll(cb(delta))
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// .onRefresh(async cb) — pull-to-refresh; spinner stays until the returned promise settles. Attach BEFORE the
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// element mounts; vertical only; native hosts (web preview: no-op). UIVirtualizedList has the same contract.
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// Note: NO programmatic scrolling (no scrollTo) — if you need scrollTo/scrollToEnd, use UIVirtualizedList
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// Note: defaults flexShrink: 1 (scrolls instead of overflowing); wrapping ancestors still need flexShrink: 1
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// themselves. flexGrow: 1 to fill the remaining space is still yours to set.
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-
// Carousel = scrollDirection: "horizontal" + FIXED-width cards
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+
// Carousel = scrollDirection: "horizontal" + FIXED-width cards + snap: "start" ("center" for a card-deck-with-peek)
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// UIVirtualizedList<T> — windowed list for LONG or unbounded data (feeds, chats, search results): only the
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// visible rows (plus a buffer) are mounted. Use it instead of UIScrollable + map() whenever the item count
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// is large, grows over time, or is unknown.
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UIVirtualizedList<T>({
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keyOf: (item: T) => string, // STABLE unique id per item (never the array index)
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-
render: (item: T) =>
|
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+
render: (item: T) => UINodeChild, // builds one row; called lazily as rows enter the window
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estimatedHeight: number | ((item: T) => number), // px guess per row (real height measured after mount)
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overscan?: number, // extra px mounted above/below the viewport (default: one viewport)
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inverted?: boolean, // true = chat mode: starts scrolled to the end, append at bottom auto-scrolls
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@@ -447,12 +534,13 @@ player.play() // stop playback in the screen's onClose; .dispose() when gone f
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// UIButton — the only TAPPABLE container: a UIRow with children centered on both axes by default.
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536
|
// To make anything clickable (a card, a list row, an icon) — wrap it in a UIButton.
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-
UIButton(children
|
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451
|
-
// .onClick(cb), .onTouchStart(cb), .isPressed() // gestures: see TOUCH GESTURES above
|
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452
|
-
//
|
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537
|
+
UIButton(...children)
|
|
538
|
+
// .onClick(cb), .onTouchStart(cb), .isPressed (getter) // gestures: see TOUCH GESTURES above
|
|
539
|
+
// .onMouseEnter(ev => ev.track({ onMove?, onEnd?, onCancel? })), .isHovered (getter) // mouse only; no leave event — onEnd is the leave
|
|
540
|
+
// extra styles: $pressed: { bgColor, opacity, ..., duration? } — style while the finger is down (reserved class);
|
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453
541
|
// rippleColor ("default" or a Color, Android only)
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542
|
// Note: press feedback is OPT-IN — nothing happens visually unless you set it. rippleColor replaces the
|
|
455
|
-
//
|
|
543
|
+
// $pressed visual on Android, so rippleColor + $pressed = ripple on Android, $pressed dim on iOS.
|
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544
|
// Note: buttons render no chrome of their own — style bgColor/borderRadius/padding yourself, and give a
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457
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|
// button an explicit height (on its own it is only as tall as its text). flexDirection: "column" for cards.
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458
546
|
|
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@@ -466,7 +554,7 @@ UIInput() / UITextArea()
|
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466
554
|
// maxLength: number; autocapitalize: "none"|"words"|"sentences"|"characters"; autocorrect: boolean
|
|
467
555
|
// keyboardShrink: boolean (default true) — false: keyboard OVERLAYS the UI, no relayout (chat composers)
|
|
468
556
|
// keyboardDismiss: boolean (default true) — false: taps never dismiss the keyboard (chat composers)
|
|
469
|
-
//
|
|
557
|
+
// $focused: { borderColor, ..., duration? } — style while focused (reserved class)
|
|
470
558
|
// Note: type values are KEYBOARD HINTS, not validators — "number" doesn't block pasted letters. The
|
|
471
559
|
// phone-pad value is "phone" (there is NO "tel").
|
|
472
560
|
// Note: "date"/"time" open the native PICKER in the keyboard slot (typing disabled). .value and onChange stay
|
|
@@ -486,7 +574,7 @@ UIInput() / UITextArea()
|
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486
574
|
|
|
487
575
|
// UISpacer — flexible empty space (defaults flexGrow: 1), eats free space along the main axis.
|
|
488
576
|
// Only when plain alignment can't express it (one item pushed to the far end while the rest stay put):
|
|
489
|
-
UIRow(
|
|
577
|
+
UIRow(title, UISpacer(), closeButton)
|
|
490
578
|
// If ALL children move together, justifyContent ("space-between", "flex-end", ...) does it with no extra element.
|
|
491
579
|
|
|
492
580
|
// @deprecated UIBox — legacy centered container: defaults justifyContent AND alignItems to "center"
|
|
@@ -501,16 +589,20 @@ UIText("Hi").style({ color: "white" }).style({ fontSize: 20 }).onClick(...)
|
|
|
501
589
|
// 1. .style({...}) → declarative merge, the default. Use this 99% of the time.
|
|
502
590
|
// 2. el.style.foo = bar → direct single-property mutation after creation (hot paths),
|
|
503
591
|
// e.g. el.style.transform = `translateY(${y}px)`; el.style.foo reads it back.
|
|
504
|
-
// 3. .animateTo({..., duration, delay?, commit?}) → tween current → given values (duration in MS).
|
|
592
|
+
// 3. .animateTo({..., duration, delay?, commit?, loop?}) → tween current → given values (duration in MS).
|
|
505
593
|
// Targets are COMMITTED into the style immediately; pass commit: false to play without persisting —
|
|
506
594
|
// the exit-animation pattern (fade an overlay, then .hide(); next show() starts from the intact style).
|
|
595
|
+
// loop: true | n repeats the tween — loopMode: "ping-pong" (default: there and back) or "restart"
|
|
596
|
+
// (snap back + replay — full-turn spinners via transform: "rotate(360deg)", shimmers). A looping
|
|
597
|
+
// animation is an effect, not a state change: it never commits, delay applies once, and it stops on
|
|
598
|
+
// the element's next animateTo/animateFrom or when it leaves the screen. (web/iOS/desktop; Android plays once until its next runtime.)
|
|
507
599
|
// 4. .animateFrom({..., duration, delay?}) → snap to given values, animate back to current (fade-in).
|
|
508
600
|
// Never modifies the stored style.
|
|
509
601
|
// For free-value tweens use animate() — see ANIMATION above.
|
|
510
602
|
// Older code may pass a style object as the FIRST factory argument — legacy; write new styles with .style().
|
|
511
603
|
|
|
512
604
|
// Mutable CONTENT properties are NOT styles — they live on the element:
|
|
513
|
-
// UIText: .text UIInput/UITextArea: .value UIImage: .src UIButton: .isPressed()
|
|
605
|
+
// UIText: .text UIInput/UITextArea: .value UIImage: .src UIButton: .isPressed (read-only)
|
|
514
606
|
myText.text = "Updated" // re-renders immediately
|
|
515
607
|
|
|
516
608
|
// Style<T> is a global helper type for reusable style objects, no import needed:
|
|
@@ -548,9 +640,8 @@ const btn: Style<UIButton> = { bgColor: "#333", borderRadius: 12 }
|
|
|
548
640
|
// but do NOT support % ("calc(100% - 20px)" is invalid; use "calc(100vw - 20px)")
|
|
549
641
|
|
|
550
642
|
// --- Colors in UI styles ---
|
|
551
|
-
//
|
|
552
|
-
//
|
|
553
|
-
// (UI styles only — engine APIs are hex/packed-int only, see COLORS above)
|
|
643
|
+
// any CSS color (hex, rgb()/hsl(), the CSS names — green = #008000, transparent/clear), 0xRRGGBB, [r,g,b(,a)],
|
|
644
|
+
// or "var(--x)" — the same colors as every engine API (see COLORS above); a non-color throws
|
|
554
645
|
|
|
555
646
|
// --- Safe areas & comfort ---
|
|
556
647
|
// Env keywords resolving to the device insets (notch, home indicator):
|
|
@@ -576,14 +667,30 @@ label.style({ color: T.primaryColor, pl: "var(--comfort-left)" })
|
|
|
576
667
|
// Bare comfort-* tokens apply the safe-area formula; "var(--comfort-top)" reads the raw knob.
|
|
577
668
|
// "var(--name, fallback)" applies the fallback while the key is unset. Env names (safe-*, vw/vh) are not theme keys.
|
|
578
669
|
|
|
579
|
-
// ---
|
|
580
|
-
//
|
|
581
|
-
|
|
582
|
-
|
|
670
|
+
// --- Style classes ($name) — the ONLY state mechanism; they CASCADE ---
|
|
671
|
+
// A $-prefixed key in .style() declares a style state (yours: selected, checked, expanded);
|
|
672
|
+
// duration/delay/easing inside the block animate the swap. Drive yours via el.class:
|
|
673
|
+
const item = UIButton(UIText("Wi-Fi")).style({ bgColor: "#151515", $selected: { bgColor: "#1d2b45", duration: 150 } })
|
|
674
|
+
item.onClick(ev => ev.target.class.selected = !ev.target.class.selected)
|
|
675
|
+
// el.class.selected reads/writes a boolean; el.class({ a: true, b: false }) is the chainable batch
|
|
676
|
+
// form; names work with or without the $. Class state persists across screen close/reopen.
|
|
677
|
+
// CASCADE: a class set on an element also activates same-name $ blocks on ALL its descendants —
|
|
678
|
+
// one toggle restyles a whole composite control, each part declaring its own reaction:
|
|
679
|
+
UIButton(
|
|
680
|
+
UIImage(icon).style({ tintColor: "#888", $selected: { tintColor: "#5b8cff" } }),
|
|
681
|
+
UIText("Label").style({ color: "#888", $selected: { color: "#5b8cff" } }),
|
|
682
|
+
) // .class.selected = true → icon AND label restyle (the cascade stops at hosted screens/widgets)
|
|
683
|
+
// RESERVED — the system toggles them, el.class.pressed = … throws:
|
|
684
|
+
// $hovered / $pressed / $focused (mouse over / finger down / input focused) cascade to children but STOP at
|
|
685
|
+
// a nested UIButton — a button inside a pressed card is not pressed;
|
|
686
|
+
// $landscape / $portrait — GLOBAL, from the display size (the swap on rotation is instant).
|
|
687
|
+
UIButton(UIText("Buy").style({ $pressed: { color: "#999" } })).style({ $hovered: { opacity: 0.9 }, $pressed: { transform: "scale(0.97)" } })
|
|
688
|
+
screen.style({ flexDirection: "column", p: 16, $landscape: { flexDirection: "row", p: 32 } })
|
|
689
|
+
// Precedence on the same prop: base < $landscape/$portrait < $classes < $hovered < $pressed < $focused.
|
|
583
690
|
|
|
584
691
|
// --- Defaults that surprise ---
|
|
585
|
-
// flexShrink: 0 — elements don't shrink to fit (exception: UIScrollable and
|
|
586
|
-
// flexShrink: 1 so they scroll instead of overflowing; wrapping ancestors still default to 0).
|
|
692
|
+
// flexShrink: 0 — elements don't shrink to fit (exception: UIScrollable, UIVirtualizedList and UIPager
|
|
693
|
+
// default flexShrink: 1 so they shrink/scroll instead of overflowing; wrapping ancestors still default to 0).
|
|
587
694
|
// flexGrow: 0 — nothing grows along the main axis without asking; no implicit min-sizes either.
|
|
588
695
|
// alignItems: "stretch" — children FILL the cross axis by default; set a size or alignSelf to opt out.
|
|
589
696
|
// overflow: "hidden" — children are clipped to the parent's box; set overflow: "visible" to let them escape.
|
|
@@ -600,10 +707,10 @@ label.style({ color: T.primaryColor, pl: "var(--comfort-left)" })
|
|
|
600
707
|
// ===== REUSABLE COMPONENTS =====
|
|
601
708
|
// Extract repeated UI into factory functions — they return elements you can chain methods on:
|
|
602
709
|
|
|
603
|
-
const ClickableCard = (title: string, subtitle: string) => UIButton(
|
|
710
|
+
const ClickableCard = (title: string, subtitle: string) => UIButton(
|
|
604
711
|
UIText(title).style({ fontWeight: 700, color: "white" }),
|
|
605
712
|
UIText(subtitle).style({ color: "#888", fontSize: 13 })
|
|
606
|
-
|
|
713
|
+
).style({ px: 16, py: 12, gap: 4, flexDirection: "column", alignItems: "flex-start" })
|
|
607
714
|
|
|
608
715
|
// Use like any other element — chain after the call:
|
|
609
716
|
ClickableCard("Title", "Subtitle").style({ bgColor: "#111" }).onClick(() => ...)
|
|
@@ -612,15 +719,15 @@ ClickableCard("Title", "Subtitle").style({ bgColor: "#111" }).onClick(() => ...)
|
|
|
612
719
|
const headingStyle: Style<UIText> = { color: "#ffffff", fontSize: 24, fontWeight: 700 }
|
|
613
720
|
|
|
614
721
|
// ===== CAPTURING ELEMENT REFERENCES =====
|
|
615
|
-
// Use an assignment expression
|
|
722
|
+
// Use an assignment expression right in the children — standard TypeScript:
|
|
616
723
|
|
|
617
724
|
let label: UIText
|
|
618
725
|
let input: UIInput
|
|
619
726
|
|
|
620
|
-
UIColumn(
|
|
727
|
+
UIColumn(
|
|
621
728
|
label = UIText("Hello"), // = both assigns the variable AND adds the element to the column
|
|
622
729
|
input = UIInput(),
|
|
623
|
-
|
|
730
|
+
)
|
|
624
731
|
|
|
625
732
|
// Later:
|
|
626
733
|
label.text = "Updated"
|
|
@@ -630,15 +737,17 @@ input.value // read current value
|
|
|
630
737
|
// ((button.children[0] as UIText).text vs buttonText.text).
|
|
631
738
|
|
|
632
739
|
// ===== CONDITIONAL CHILDREN =====
|
|
633
|
-
// null / undefined / false
|
|
634
|
-
UIColumn(
|
|
740
|
+
// A null / undefined / false child is skipped — no element, no layout slot.
|
|
741
|
+
UIColumn(header, isLoading ? spinner : null, showFooter && footer)
|
|
742
|
+
// Works for whole blocks too — a falsy argument is skipped, an array argument is flattened:
|
|
743
|
+
UIColumn(header, showList && items.map(Row))
|
|
635
744
|
|
|
636
745
|
// ===== SIZING: the two axes behave differently =====
|
|
637
746
|
// MAIN axis (row → width, column → height): elements stay as small as their content — nothing grows
|
|
638
747
|
// without flexGrow: 1 (no implicit min-sizes).
|
|
639
748
|
// CROSS axis: children fill the parent by default (alignItems defaults to "stretch"); set an explicit size
|
|
640
749
|
// or alignSelf to opt out.
|
|
641
|
-
// So UIRow(
|
|
750
|
+
// So UIRow(UIInput()) leaves the input at placeholder width — give it flexGrow: 1 to fill the row.
|
|
642
751
|
// EQUAL-width children (tab bars, button pairs): flex: 1 on each — it grows from a ZERO basis, so they end up
|
|
643
752
|
// equal. flexGrow: 1 alone splits only the LEFTOVER space on top of content-sized bases — the child with the
|
|
644
753
|
// longer label stays wider.
|
|
@@ -658,6 +767,7 @@ UIButton().onLayout(({ width }) => { buttonWidth = width })
|
|
|
658
767
|
// Position once at an interaction — never poll per frame.
|
|
659
768
|
|
|
660
769
|
// ===== ROUTER (multi-page apps) =====
|
|
770
|
+
// Tabs are UITabs' job, in-tab stacks UIPager's (see UI COMPONENTS) — the Router owns what sits ABOVE the shell.
|
|
661
771
|
Router.init(homeScreen, opts?: { showDefaultBackButton?: boolean }) // call once in the entry file (default false)
|
|
662
772
|
Router.push(screen) // push onto the stack, screen becomes active
|
|
663
773
|
Router.pop(to?: number) // default -1 = one back; negative = relative (-2 = back two), 0/positive = absolute
|
|
@@ -699,6 +809,14 @@ import heart from './assets/heart.svg' // or inline: asset('./assets/hear
|
|
|
699
809
|
UIImage(heart).style({ width: 24, height: 24, tintColor: "#666" }) // tintColor recolors the icon
|
|
700
810
|
// Keep inline SvgSource(`...`) only for SVG generated dynamically from data.
|
|
701
811
|
|
|
812
|
+
// ===== ICONS (assetIcon) =====
|
|
813
|
+
// Use real icons instead of emoji. assetIcon("pack:name") resolves the icon at COMPILE time and
|
|
814
|
+
// inlines it as an image source (same shape as SvgSource) — no imports, no project files, offline.
|
|
815
|
+
UIImage(assetIcon("lucide:bell")).style({ width: 24, height: 24, tintColor: "#8a8f98" })
|
|
816
|
+
// The id must be a string literal; an unknown id is a compile error (with name suggestions).
|
|
817
|
+
// Recolor via the tintColor style or the { color } option (hex literal bakes in; expression tints).
|
|
818
|
+
// Packs: lucide, tabler, heroicons, feather, bi, carbon, mdi, ri, solar.
|
|
819
|
+
|
|
702
820
|
// ===== COMMON MISTAKES — DO NOT DO THESE =====
|
|
703
821
|
|
|
704
822
|
// ❌ CSS that doesn't exist here
|
|
@@ -707,16 +825,13 @@ calc(100% - 20px) // WRONG — calc() can't mix with %
|
|
|
707
825
|
lineHeight: 1.5 // WRONG — number is px (=1.5px); for a multiplier use "1.5em"
|
|
708
826
|
|
|
709
827
|
// ❌ touch handler on a non-touch element
|
|
710
|
-
UIColumn(
|
|
711
|
-
|
|
712
|
-
// ❌ scrollable that overflows the screen
|
|
713
|
-
// A wrapping container between the scrollable and the screen is missing flexShrink: 1
|
|
828
|
+
UIColumn(...).onTouchStart(cb) // WRONG — only UIButton/UIScreen/UIWidget; wrap in UIButton
|
|
714
829
|
|
|
715
|
-
// ❌ let/const
|
|
716
|
-
UIRow(
|
|
830
|
+
// ❌ let/const among the children — `let` is a statement, not an expression
|
|
831
|
+
UIRow(let input = UIInput()) // WRONG
|
|
717
832
|
// ✅ declare outside, assign inside (assignment both sets the var AND appends)
|
|
718
833
|
let input: UIInput
|
|
719
|
-
UIRow(
|
|
834
|
+
UIRow(input = UIInput())
|
|
720
835
|
|
|
721
836
|
// ❌ setting a UIImage's content through bgImage
|
|
722
837
|
const img = UIImage("") // WRONG — empty source as a placeholder
|
|
@@ -726,30 +841,30 @@ const img = UIImage(url)
|
|
|
726
841
|
img.src = newUrl // updates the displayed image
|
|
727
842
|
|
|
728
843
|
// ❌ expecting an input to fill width like in CSS
|
|
729
|
-
UIRow(
|
|
844
|
+
UIRow(UIInput()) // WRONG — collapses to placeholder width
|
|
730
845
|
// ✅ stretch it explicitly
|
|
731
|
-
UIColumn(
|
|
732
|
-
UIRow(
|
|
846
|
+
UIColumn(UIInput().style({ width: "100%" })) // cross axis
|
|
847
|
+
UIRow(input = UIInput().style({ flexGrow: 1 }), sendBtn) // main axis
|
|
733
848
|
|
|
734
849
|
// ❌ a button that should match the input's height but shrinks to its text
|
|
735
|
-
UIRow(
|
|
850
|
+
UIRow(input.style({ height: 40 }), UIButton()) // button ends up shorter
|
|
736
851
|
// ✅ give controls the same explicit height
|
|
737
|
-
UIRow(
|
|
852
|
+
UIRow(input.style({ height: 40 }), UIButton().style({ height: 40 }))
|
|
738
853
|
|
|
739
854
|
// ❌ flexGrow: 1 for equal-width children — it splits only the LEFTOVER space, bases stay content-sized
|
|
740
|
-
UIRow(
|
|
855
|
+
UIRow(yes.style({ flexGrow: 1 }), no.style({ flexGrow: 1 })) // longer label = wider button
|
|
741
856
|
// ✅ flex: 1 — grows from a zero basis, children end up equal
|
|
742
|
-
UIRow(
|
|
857
|
+
UIRow(yes.style({ flex: 1 }), no.style({ flex: 1 }))
|
|
743
858
|
|
|
744
859
|
// ❌ empty containers as spacers to align children (web habit)
|
|
745
|
-
UIRow(
|
|
860
|
+
UIRow(UIColumn().style({ flexGrow: 1 }), label) // WRONG
|
|
746
861
|
// ✅ alignment is a CONTAINER property, not an extra element
|
|
747
|
-
UIRow(
|
|
862
|
+
UIRow(label).style({ justifyContent: "flex-end" })
|
|
748
863
|
|
|
749
864
|
// ❌ empty element as a placeholder for a conditional child
|
|
750
|
-
UIRow(
|
|
865
|
+
UIRow(isGroup ? button : UIColumn()) // WRONG
|
|
751
866
|
// ✅ null is skipped in children — no phantom element
|
|
752
|
-
UIRow(
|
|
867
|
+
UIRow(isGroup ? button : null)
|
|
753
868
|
|
|
754
869
|
// ❌ pointing UIImage / bgImage at a project file by bare path — it won't resolve to the bundled asset
|
|
755
870
|
UIImage("./photo.png") // WRONG (a plain string works only for remote http(s) URLs)
|
|
@@ -763,7 +878,7 @@ list.onEndReached(loadNextPage) // WRONG — threshold is th
|
|
|
763
878
|
list.onEndReached(600, loadNextPage)
|
|
764
879
|
|
|
765
880
|
// ❌ re-creating a UIWidget or UIVirtualizedList to "re-render"
|
|
766
|
-
const openSheet = () => UIWidget(
|
|
881
|
+
const openSheet = () => UIWidget(...).show() // WRONG — leaks a new widget every call
|
|
767
882
|
// ✅ create once at module scope; show()/hide() the widget, setData/append/update the list
|
|
768
883
|
|
|
769
884
|
// ===== EXAMPLES =====
|
|
@@ -771,7 +886,7 @@ const openSheet = () => UIWidget([...]).show() // WRONG — leaks a new wid
|
|
|
771
886
|
// === EXAMPLE 1: Single-file app ===
|
|
772
887
|
<file name="main.ts">
|
|
773
888
|
let text: UIText
|
|
774
|
-
const screen = UIScreen(
|
|
889
|
+
const screen = UIScreen(
|
|
775
890
|
text = UIText("Hello, world!").style({ mb: 16, fontWeight: 700, fontSize: 24, textAlign: "center" }),
|
|
776
891
|
UIText("Your name:").style({ textAlign: "center" }),
|
|
777
892
|
UIInput()
|
|
@@ -779,91 +894,188 @@ const screen = UIScreen([
|
|
|
779
894
|
.onChange(str => {
|
|
780
895
|
text.text = `Hello, ${str}!`
|
|
781
896
|
})
|
|
782
|
-
|
|
897
|
+
).style({ justifyContent: "center", p: 20, gap: 8 })
|
|
783
898
|
|
|
784
899
|
screen.open()
|
|
785
900
|
</file>
|
|
786
901
|
|
|
787
|
-
// === EXAMPLE 2:
|
|
902
|
+
// === EXAMPLE 2: Theme tokens + fetched list with loading / error states ===
|
|
903
|
+
// A tokens module every screen imports, light-themed: theme({ color }) sets the default text
|
|
904
|
+
// color ONCE — no color: "#111" on every label.
|
|
905
|
+
<file name="tokens.ts">
|
|
906
|
+
const palette = {
|
|
907
|
+
bg: "#F4F6F5", card: "#FFFFFF", border: "#E4E8E6",
|
|
908
|
+
text: "#131A17", muted: "#606B65",
|
|
909
|
+
accent: "#15A34A", accentSoft: "#E7F6ED", onAccent: "#FFFFFF",
|
|
910
|
+
}
|
|
911
|
+
theme({ color: palette.text, primaryColor: palette.accent })
|
|
912
|
+
// Accessors ARE "var(--x)" strings — re-calling theme() with new values restyles the live app.
|
|
913
|
+
export const colors: { [K in keyof typeof palette]: string } = theme(palette)
|
|
914
|
+
export const font = { // type scale — spread into styles: .style({ ...font.h2 })
|
|
915
|
+
h2: { fontSize: 22, fontWeight: 700 }, bodyStrong: { fontSize: 16, fontWeight: 600 },
|
|
916
|
+
small: { fontSize: 14 }, tiny: { fontSize: 12, fontWeight: 500 },
|
|
917
|
+
}
|
|
918
|
+
</file>
|
|
788
919
|
<file name="main.ts">
|
|
920
|
+
import { colors, font } from './tokens'
|
|
921
|
+
|
|
789
922
|
type User = { id: number; name: string; email: string }
|
|
790
923
|
|
|
791
|
-
|
|
792
|
-
|
|
924
|
+
const Row = (u: User) => UIRow(
|
|
925
|
+
UIColumn(UIText(u.name[0]).style({ ...font.bodyStrong, color: colors.accent }))
|
|
926
|
+
.style({ width: 44, height: 44, borderRadius: 22, bgColor: colors.accentSoft,
|
|
927
|
+
justifyContent: "center", alignItems: "center" }),
|
|
928
|
+
UIColumn(
|
|
929
|
+
UIText(u.name).style({ ...font.bodyStrong }),
|
|
930
|
+
UIText(u.email).style({ ...font.small, color: colors.muted }),
|
|
931
|
+
).style({ flexGrow: 1, flexShrink: 1, gap: 2, alignItems: "flex-start" }),
|
|
932
|
+
).style({ alignItems: "center", gap: 12, bgColor: colors.card, borderRadius: 16,
|
|
933
|
+
border: `1px solid ${colors.border}`, p: 14 })
|
|
793
934
|
|
|
794
|
-
const
|
|
795
|
-
|
|
935
|
+
const Centered = (...children: UINodeChild[]) =>
|
|
936
|
+
UIColumn(children).style({ flexGrow: 1, justifyContent: "center", alignItems: "center", gap: 12 })
|
|
937
|
+
|
|
938
|
+
let body: UIColumn
|
|
796
939
|
|
|
940
|
+
const loadData = async () => {
|
|
941
|
+
body.setContent([Centered(UIText("Loading…").style({ color: colors.muted }))])
|
|
797
942
|
const res = await fetch("https://jsonplaceholder.typicode.com/users")
|
|
798
943
|
if (res.status !== 200) {
|
|
799
|
-
|
|
944
|
+
body.setContent([Centered(
|
|
945
|
+
UIText("Couldn't load users"),
|
|
946
|
+
UIButton(UIText("Retry").style({ color: colors.onAccent, fontWeight: 600 }))
|
|
947
|
+
.style({ height: 44, px: 24, borderRadius: 12, bgColor: colors.accent })
|
|
948
|
+
.onClick(() => loadData()),
|
|
949
|
+
)])
|
|
800
950
|
return
|
|
801
951
|
}
|
|
802
|
-
|
|
803
|
-
const users = res.json<User[]>() // sync — no await
|
|
804
|
-
|
|
805
|
-
statusText.text = ""
|
|
806
|
-
list.setContent(
|
|
807
|
-
users.map(user =>
|
|
808
|
-
UIColumn([
|
|
809
|
-
UIText(user.name).style({ fontWeight: 700, color: "white" }),
|
|
810
|
-
UIText(user.email).style({ color: "#888", fontSize: 13 })
|
|
811
|
-
]).style({ px: 16, py: 12, gap: 4 })
|
|
812
|
-
)
|
|
813
|
-
)
|
|
952
|
+
body.setContent(res.json<User[]>().map(Row)) // res.json is sync — no await
|
|
814
953
|
}
|
|
815
954
|
|
|
816
|
-
const screen = UIScreen(
|
|
817
|
-
UIText("Users").style({
|
|
818
|
-
|
|
819
|
-
|
|
820
|
-
|
|
821
|
-
|
|
822
|
-
|
|
823
|
-
|
|
824
|
-
.style({ bgColor: "black", p: 16, pt: "max(safe-top, 24px)" })
|
|
825
|
-
.onOpen(() => loadData())
|
|
955
|
+
const screen = UIScreen(
|
|
956
|
+
UIText("Users").style({ ...font.h2, pb: 8, px: 16 }),
|
|
957
|
+
UIScrollable(
|
|
958
|
+
body = UIColumn().style({ flexGrow: 1, gap: 8 })
|
|
959
|
+
).style({ flexGrow: 1, p: 16, pt: 0 }) // the ONE scrolling body — the screen itself never scrolls
|
|
960
|
+
.onRefresh(() => loadData()), // pull-to-refresh; attached before screen.open()
|
|
961
|
+
).style({ bgColor: colors.bg, pt: "comfort-top" })
|
|
962
|
+
.onOpen(() => loadData())
|
|
826
963
|
|
|
827
964
|
screen.open()
|
|
828
965
|
</file>
|
|
829
966
|
|
|
830
|
-
// === EXAMPLE 3:
|
|
967
|
+
// === EXAMPLE 3: Tabbed app — UITabs, font(), in-tab detail ===
|
|
831
968
|
<file name="home.ts">
|
|
832
|
-
|
|
833
|
-
|
|
834
|
-
|
|
835
|
-
|
|
836
|
-
|
|
837
|
-
|
|
838
|
-
|
|
839
|
-
|
|
840
|
-
|
|
841
|
-
|
|
842
|
-
|
|
843
|
-
|
|
844
|
-
|
|
845
|
-
|
|
846
|
-
|
|
847
|
-
|
|
848
|
-
|
|
849
|
-
|
|
850
|
-
UIText("
|
|
851
|
-
])
|
|
852
|
-
.style({ p:
|
|
853
|
-
.onBackPressed(() => Router.pop())
|
|
969
|
+
const detailScreen = (name: string) => UIScreen(
|
|
970
|
+
UIButton(
|
|
971
|
+
UIImage(assetIcon("lucide:chevron-left")).style({ width: 20, height: 20, tintColor: "white" }),
|
|
972
|
+
UIText("Back")
|
|
973
|
+
).style({ alignSelf: "flex-start", height: 32, gap: 4 }).onClick(() => UIPager.pop()),
|
|
974
|
+
UIText(name).style({ fontSize: 24, fontWeight: 700 }),
|
|
975
|
+
UIButton(
|
|
976
|
+
UIImage(assetIcon("lucide:heart")).style({ width: 18, height: 18, tintColor: "#8a919e", $fav: { tintColor: "#ff453a" } }),
|
|
977
|
+
UIText("Favorite").style({ color: "#8a919e", $fav: { color: "#ff453a" } })
|
|
978
|
+
).style({ name: "fav", alignSelf: "flex-start", height: 36, px: 12, gap: 6, borderRadius: 18, bgColor: "#17181c", $fav: { bgColor: "#2a181a", duration: 150 } })
|
|
979
|
+
.onClick(ev => ev.target.class.fav = !ev.target.class.fav) // one toggle — the $fav blocks on icon + label light up too (cascade)
|
|
980
|
+
).style({ p: 16, pt: "comfort-top", gap: 16, bgColor: "black" })
|
|
981
|
+
|
|
982
|
+
const Item = (name: string) => UIButton(UIText(name).style({ color: "white" }))
|
|
983
|
+
.style({ height: 52, px: 16, justifyContent: "flex-start", borderRadius: 12, bgColor: "#151515", $pressed: { opacity: 0.7 } })
|
|
984
|
+
.onClick(() => UIPager.push(detailScreen(name))) // in-tab push: tab bar stays, back-swipe pops
|
|
985
|
+
|
|
986
|
+
export const homeScreen = UIScreen(
|
|
987
|
+
UIText("Home").style({ fontSize: 28, fontWeight: 700, fontFamily: font("unbounded") }), // display face
|
|
988
|
+
UIScrollable(["Alpha", "Beta", "Gamma"].map(Item)).style({ flexGrow: 1, gap: 8 })
|
|
989
|
+
).style({ p: 16, pt: "comfort-top", gap: 16, bgColor: "black" })
|
|
854
990
|
</file>
|
|
855
|
-
<file name="
|
|
856
|
-
|
|
857
|
-
|
|
858
|
-
|
|
991
|
+
<file name="profile.ts">
|
|
992
|
+
export const profileScreen = UIScreen(
|
|
993
|
+
UIText("Profile").style({ fontSize: 28, fontWeight: 700, fontFamily: font("unbounded") })
|
|
994
|
+
).style({ p: 16, pt: "comfort-top", bgColor: "black" })
|
|
859
995
|
</file>
|
|
860
996
|
<file name="main.ts">
|
|
861
997
|
import { homeScreen } from './home'
|
|
998
|
+
import { profileScreen } from './profile'
|
|
999
|
+
|
|
1000
|
+
theme({ fontFamily: font("manrope") }) // app-wide default text font — one line, no loading code
|
|
1001
|
+
|
|
1002
|
+
const tabs = UITabs({
|
|
1003
|
+
home: { label: "Home", icon: assetIcon("lucide:house"), screen: homeScreen },
|
|
1004
|
+
profile: { label: "Profile", icon: assetIcon("lucide:user"), screen: profileScreen },
|
|
1005
|
+
})
|
|
1006
|
+
tabs.badge("profile", true) // notification dot on the tab
|
|
1007
|
+
Router.init(tabs)
|
|
1008
|
+
</file>
|
|
1009
|
+
|
|
1010
|
+
// === EXAMPLE 4: Form — field factory, return-key chain, validation, busy submit ===
|
|
1011
|
+
// The keyboard needs NO code beyond the enterKey chain: the host scrolls the focused field into
|
|
1012
|
+
// view and handles dismissal itself.
|
|
1013
|
+
<file name="main.ts">
|
|
1014
|
+
// Field anatomy: label above, styled input, a RESERVED message line below (minHeight — an
|
|
1015
|
+
// appearing error never jumps the form). Typing in an errored field clears it.
|
|
1016
|
+
const Field = (label: string, style: Style<UIInput> = {}) => {
|
|
1017
|
+
const input = UIInput().style({ height: 50, px: 14, borderRadius: 12, bgColor: "#161A22",
|
|
1018
|
+
border: "1px solid #262C3A", color: "white", placeholderColor: "#5A6272",
|
|
1019
|
+
$focused: { borderColor: "#4C8DFF" }, ...style })
|
|
1020
|
+
const message = UIText("").style({ fontSize: 13, minHeight: 18, color: "#FF6B6B" })
|
|
1021
|
+
input.onChange(() => message.text = "")
|
|
1022
|
+
return {
|
|
1023
|
+
node: UIColumn(
|
|
1024
|
+
UIText(label).style({ fontSize: 13, fontWeight: 600, color: "#8A93A6" }),
|
|
1025
|
+
input, message,
|
|
1026
|
+
).style({ gap: 6 }),
|
|
1027
|
+
input,
|
|
1028
|
+
error: (text: string) => { message.text = text },
|
|
1029
|
+
}
|
|
1030
|
+
}
|
|
1031
|
+
|
|
1032
|
+
const name = Field("Name", { placeholder: "Jane Appleseed", autocapitalize: "words" })
|
|
1033
|
+
const email = Field("Email", { type: "email", placeholder: "you@example.com" })
|
|
1034
|
+
const password = Field("Password", { type: "password" })
|
|
1035
|
+
|
|
1036
|
+
// The return key walks the form; the last field submits. This is ALL the keyboard code.
|
|
1037
|
+
name.input.style({ enterKey: "next" }).onSubmit(() => email.input.focus())
|
|
1038
|
+
email.input.style({ enterKey: "next" }).onSubmit(() => password.input.focus())
|
|
1039
|
+
password.input.style({ enterKey: "go" }).onSubmit(() => submit())
|
|
1040
|
+
|
|
1041
|
+
let btnLabel: UIText
|
|
1042
|
+
let busy = false
|
|
1043
|
+
|
|
1044
|
+
// The submit button is never disabled — a tap on a bad form PAINTS the errors and focuses the
|
|
1045
|
+
// first offender, which beats a dead button that explains nothing. `busy` swallows double-taps.
|
|
1046
|
+
const submit = async () => {
|
|
1047
|
+
if (busy) return
|
|
1048
|
+
let bad: ReturnType<typeof Field> | null = null // checked bottom-up, so `bad` ends at the FIRST invalid field
|
|
1049
|
+
if (password.input.value.length < 8) { password.error("At least 8 characters"); bad = password }
|
|
1050
|
+
if (!email.input.value.includes("@")) { email.error("Enter a valid email"); bad = email }
|
|
1051
|
+
if (name.input.value.trim() === "") { name.error("Name is required"); bad = name }
|
|
1052
|
+
if (bad) { bad.input.focus(); return }
|
|
1053
|
+
busy = true
|
|
1054
|
+
btnLabel.text = "Creating…"
|
|
1055
|
+
const res = await fetch("https://api.example.com/register", {
|
|
1056
|
+
method: "POST", headers: { "Content-Type": "application/json" },
|
|
1057
|
+
body: JSON.stringify({ name: name.input.value.trim(), email: email.input.value, password: password.input.value }),
|
|
1058
|
+
})
|
|
1059
|
+
busy = false
|
|
1060
|
+
btnLabel.text = "Create account"
|
|
1061
|
+
if (res.status !== 200) { email.error("Registration failed — try again"); return }
|
|
1062
|
+
toast("Welcome!")
|
|
1063
|
+
}
|
|
862
1064
|
|
|
863
|
-
|
|
1065
|
+
const screen = UIScreen(
|
|
1066
|
+
UIScrollable( // no fixed chrome — the keyboard leaves ~460px of screen and a form wants all of them
|
|
1067
|
+
UIText("Create account").style({ fontSize: 28, fontWeight: 700, mb: 12 }),
|
|
1068
|
+
name.node, email.node, password.node,
|
|
1069
|
+
UIButton(btnLabel = UIText("Create account").style({ fontSize: 16, fontWeight: 700 }))
|
|
1070
|
+
.style({ name: "submit", height: 52, borderRadius: 14, bgColor: "#4C8DFF", mt: 8, $pressed: { opacity: 0.85 } })
|
|
1071
|
+
.onClick(() => submit())
|
|
1072
|
+
).style({ flexGrow: 1, px: 20, pt: "comfort-top", pb: 28, gap: 8 })
|
|
1073
|
+
).style({ bgColor: "#0C0F14" })
|
|
1074
|
+
|
|
1075
|
+
screen.open()
|
|
864
1076
|
</file>
|
|
865
1077
|
|
|
866
|
-
// === EXAMPLE
|
|
1078
|
+
// === EXAMPLE 5: UIBottomSheet — persistent map-style sheet with detents ===
|
|
867
1079
|
<file name="main.ts">
|
|
868
1080
|
type Place = { id: number; name: string; distance: string }
|
|
869
1081
|
const places: Place[] = [
|
|
@@ -872,32 +1084,32 @@ const places: Place[] = [
|
|
|
872
1084
|
{ id: 3, name: "Riverside Park", distance: "1.2 km" },
|
|
873
1085
|
]
|
|
874
1086
|
|
|
875
|
-
const Row = (p: Place) => UIRow(
|
|
1087
|
+
const Row = (p: Place) => UIRow(
|
|
876
1088
|
UIText(p.name).style({ color: "#111", fontSize: 16 }),
|
|
877
1089
|
UIText(p.distance).style({ color: "#888", fontSize: 14 })
|
|
878
|
-
|
|
1090
|
+
).style({ px: 16, height: 52, alignItems: "center", justifyContent: "space-between" })
|
|
879
1091
|
|
|
880
|
-
const sheet = UIBottomSheet(
|
|
881
|
-
UIColumn(
|
|
1092
|
+
const sheet = UIBottomSheet(
|
|
1093
|
+
UIColumn().style({ width: 50, height: 6, borderRadius: 3, bgColor: "#D9D9D9", mx: "auto", my: 12 }),
|
|
882
1094
|
UIText("Nearby").style({ px: 16, fontWeight: 700, fontSize: 20, mb: 8, color: "black" }),
|
|
883
1095
|
UIScrollable(places.map(Row)).style({ flexGrow: 1 }) // scrolls at the top detent, drags the sheet below it
|
|
884
|
-
|
|
1096
|
+
)
|
|
885
1097
|
.style({ bgColor: "white", borderRadius: 20, overlayColor: null }) // no scrim — the map stays interactive
|
|
886
1098
|
.detents([0.25, 0.6, 1]) // collapsed / half / full
|
|
887
1099
|
.dismissible(false) // drag below the lowest detent collapses, never closes
|
|
888
|
-
.
|
|
1100
|
+
.onDetent(i => console.log("detent", i))
|
|
889
1101
|
|
|
890
|
-
const mapScreen = UIScreen(
|
|
1102
|
+
const mapScreen = UIScreen(
|
|
891
1103
|
// the map / page content behind the sheet
|
|
892
|
-
|
|
1104
|
+
).onOpen(() => sheet.show()).onClose(() => sheet.hide())
|
|
893
1105
|
|
|
894
1106
|
mapScreen.open()
|
|
895
1107
|
|
|
896
|
-
// An action sheet is even less: content-sized, no detents() — UIBottomSheet(
|
|
1108
|
+
// An action sheet is even less: content-sized, no detents() — UIBottomSheet(rows).show(),
|
|
897
1109
|
// scrim and drag-down-to-dismiss included.
|
|
898
1110
|
</file>
|
|
899
1111
|
|
|
900
|
-
// === EXAMPLE
|
|
1112
|
+
// === EXAMPLE 6: UIVirtualizedList — chat (inverted, imperative append) ===
|
|
901
1113
|
<file name="main.ts">
|
|
902
1114
|
type Msg = { id: string; text: string; mine: boolean }
|
|
903
1115
|
|
|
@@ -909,37 +1121,41 @@ const list = UIVirtualizedList<Msg>({
|
|
|
909
1121
|
keyOf: m => m.id,
|
|
910
1122
|
estimatedHeight: m => 44 + Math.ceil(m.text.length / 34) * 20,
|
|
911
1123
|
inverted: true, // newest at the bottom
|
|
912
|
-
render: m => UIRow(
|
|
913
|
-
UIRow(
|
|
1124
|
+
render: m => UIRow(
|
|
1125
|
+
UIRow(
|
|
914
1126
|
UIText(m.text).style({ color: m.mine ? "white" : "#111" })
|
|
915
|
-
|
|
1127
|
+
).style({
|
|
916
1128
|
bgColor: m.mine ? "#FF4032" : "#EEE",
|
|
917
1129
|
px: 12, py: 8, borderRadius: 16, maxWidth: "75%"
|
|
918
1130
|
})
|
|
919
|
-
|
|
1131
|
+
).style({ px: 12, py: 4, justifyContent: m.mine ? "flex-end" : "flex-start" })
|
|
920
1132
|
}).style({ flexGrow: 1 })
|
|
921
1133
|
|
|
922
|
-
let input:
|
|
1134
|
+
let input: UITextArea
|
|
1135
|
+
let sendBtn: UIButton
|
|
923
1136
|
|
|
924
1137
|
const send = () => {
|
|
925
1138
|
const text = input.value.trim()
|
|
926
1139
|
if (!text) return
|
|
927
1140
|
list.append({ id: idOf(), text, mine: true }) // O(1); inverted list auto-scrolls to it
|
|
928
1141
|
input.value = ""
|
|
1142
|
+
sendBtn.style.opacity = 0.4
|
|
929
1143
|
}
|
|
930
1144
|
|
|
931
|
-
const screen = UIScreen(
|
|
1145
|
+
const screen = UIScreen(
|
|
932
1146
|
list,
|
|
933
|
-
UIRow(
|
|
934
|
-
input =
|
|
935
|
-
flexGrow: 1,
|
|
936
|
-
|
|
1147
|
+
UIRow(
|
|
1148
|
+
input = UITextArea().style({ placeholder: "Message...", placeholderColor: "#999",
|
|
1149
|
+
color: "#111", flexGrow: 1, flexShrink: 1, px: 16, py: 10, bgColor: "#F0F0F0", borderRadius: 20, maxHeight: 110,
|
|
1150
|
+
keyboardDismiss: false
|
|
937
1151
|
}),
|
|
938
|
-
UIButton(
|
|
939
|
-
.style({
|
|
1152
|
+
sendBtn = UIButton(UIImage(assetIcon("lucide:arrow-up")).style({ width: 20, height: 20, tintColor: "white" }))
|
|
1153
|
+
.style({ width: 40, height: 40, borderRadius: 20, bgColor: "#FF4032", opacity: 0.4 })
|
|
940
1154
|
.onClick(send)
|
|
941
|
-
|
|
942
|
-
|
|
1155
|
+
).style({ p: 8, pb: "comfort-bottom", gap: 8, alignItems: "flex-end" })
|
|
1156
|
+
).style({ bgColor: "white" })
|
|
1157
|
+
|
|
1158
|
+
input.onChange(v => { sendBtn.style.opacity = v.trim() ? 1 : 0.4 }) // direct style write — the hot-path form
|
|
943
1159
|
|
|
944
1160
|
screen.open()
|
|
945
1161
|
</file>
|