lecodes-cli 0.10.4 → 0.11.0

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Files changed (43) hide show
  1. package/README.md +1 -1
  2. package/dist/index.js +3117 -1575
  3. package/package.json +1 -1
  4. package/runtime/scene-harness.json +1 -1
  5. package/runtime/sdk/compile/aspectMacro.ts +42 -0
  6. package/runtime/sdk/compile/assetIconMacro.ts +382 -0
  7. package/runtime/sdk/compile/assetMacro.ts +45 -0
  8. package/runtime/sdk/compile/assetName.ts +50 -0
  9. package/runtime/sdk/compile/bundler.ts +244 -0
  10. package/runtime/sdk/compile/compileProject.ts +106 -0
  11. package/runtime/sdk/compile/detectEntry.ts +125 -0
  12. package/runtime/sdk/compile/fontMacro.ts +459 -0
  13. package/runtime/sdk/compile/fontRegistry.ts +78 -0
  14. package/runtime/sdk/compile/header.ts +55 -0
  15. package/runtime/sdk/compile/index.ts +53 -0
  16. package/runtime/sdk/compile/libraryImports.ts +52 -0
  17. package/runtime/sdk/compile/sceneEditor.ts +78 -0
  18. package/runtime/sdk/compile/sfnt.ts +98 -0
  19. package/runtime/sdk/compile/sourcemap.ts +25 -0
  20. package/runtime/sdk/inject.ts +2 -0
  21. package/runtime/sdk/ui/NativeView.ts +3 -0
  22. package/runtime/sdk/ui/UI.ts +9 -1
  23. package/runtime/sdk/ui/UIBottomSheet.ts +10 -16
  24. package/runtime/sdk/ui/UIButton.ts +18 -16
  25. package/runtime/sdk/ui/UIContainer.ts +38 -46
  26. package/runtime/sdk/ui/UIImage.ts +8 -5
  27. package/runtime/sdk/ui/UIInput.ts +6 -6
  28. package/runtime/sdk/ui/UIModal.ts +10 -16
  29. package/runtime/sdk/ui/UINode.ts +105 -36
  30. package/runtime/sdk/ui/UIPager.ts +27 -15
  31. package/runtime/sdk/ui/UIPopover.ts +10 -16
  32. package/runtime/sdk/ui/UIScreen.ts +20 -21
  33. package/runtime/sdk/ui/UIScrollable.ts +37 -29
  34. package/runtime/sdk/ui/UISpacer.ts +2 -0
  35. package/runtime/sdk/ui/UITabs.ts +175 -0
  36. package/runtime/sdk/ui/UIText.ts +5 -0
  37. package/runtime/sdk/ui/UIVideo.ts +5 -0
  38. package/runtime/sdk/ui/UIVirtualizedList.ts +33 -39
  39. package/runtime/sdk/ui/UIWidget.ts +22 -18
  40. package/runtime/sdk/ui/fonts.ts +3 -0
  41. package/runtime/sdk/ui/router.ts +13 -0
  42. package/runtime/sdk/ui/theme.ts +21 -30
  43. package/runtime/sdk-types.json +1 -1
@@ -0,0 +1,52 @@
1
+ // Pre-chisel rewrite of user-library bare-specifier imports. chisel's resolver hard-errors on any
2
+ // bare import (the whole SDK is globals), so a project that imports a component library by its slug
3
+ // —`import { Card } from "acme-ui"`— is rewritten here to the injected library tree under
4
+ // `/__lib/<slug>/…` BEFORE chisel runs. Only libraries present in the dependency map are known
5
+ // slugs; any other bare specifier is an author error, surfaced with a friendly message instead of
6
+ // chisel's generic one. Static string-literal specifiers only — dynamic `import()` is unsupported
7
+ // (documented). Chisel itself is untouched. See docs/library-system-plan.md §4.
8
+
9
+ /** Cheap pre-check so the regexes don't run over files with no imports at all. */
10
+ export const hasImportStatement = (src: string): boolean => src.includes("import") || src.includes("from")
11
+
12
+ // A static `from "…"` clause (import-from OR export-from). Anchored at a statement boundary
13
+ // (line start / `;` / `}`) and disallowing quotes/backticks/semicolons between the keyword and
14
+ // `from`, so it can never span into a string literal or a neighbouring statement. Named-import
15
+ // lists may span multiple lines (newlines are allowed between the keyword and `from`).
16
+ const IMPORT_FROM_RE = /(^|[;\n}])(\s*(?:import|export)\b[^"'`;]*?\bfrom\s*)(["'])([^"'\n]+)\3/g
17
+
18
+ // A side-effect `import "…"` (a bare quote directly after the keyword — not `import x`, not `import(`).
19
+ const SIDE_EFFECT_RE = /(^|[;\n}])(\s*import\s*)(["'])([^"'\n]+)\3/g
20
+
21
+ const isRelativeOrAbsolute = (spec: string): boolean =>
22
+ spec.startsWith("/") || spec.startsWith("./") || spec.startsWith("../")
23
+
24
+ /**
25
+ * Rewrite every known-library bare import in `src` to its `/__lib/<slug>/…` path. Relative and
26
+ * absolute specifiers pass through untouched; an unknown bare specifier throws a friendly Error.
27
+ * `slugs` is the set of library slugs available to this project (its dependency map's keys).
28
+ */
29
+ export const rewriteLibraryImports = (src: string, slugs: Set<string>): string => {
30
+ const rewriteSpec = (spec: string): string => {
31
+ if (isRelativeOrAbsolute(spec)) return spec
32
+ const slash = spec.indexOf("/")
33
+ const slug = slash === -1 ? spec : spec.slice(0, slash)
34
+ if (slugs.has(slug)) {
35
+ // `acme-ui` → `/__lib/acme-ui/index`; `acme-ui/theme` → `/__lib/acme-ui/theme`.
36
+ const sub = slash === -1 ? "/index" : spec.slice(slash)
37
+ return `/__lib/${slug}${sub}`
38
+ }
39
+ // Legacy worker-module imports (`import { UIScreen } from "ui"`) predate the globals-only SDK —
40
+ // chisel would reject them anyway; say so here instead of "Unknown library".
41
+ if (slug === "ui" || slug === "creator" || slug === "utils") {
42
+ throw new Error(`import from "${slug}": the SDK needs no imports — UIScreen, Scene, etc. are globals; remove this import line.`)
43
+ }
44
+ throw new Error(`Unknown library "${slug}" — add it in Settings → Libraries, or use a relative path like "./${slug}".`)
45
+ }
46
+
47
+ let out = src.replace(IMPORT_FROM_RE, (_m, boundary, head, quote, spec) =>
48
+ `${boundary}${head}${quote}${rewriteSpec(spec)}${quote}`)
49
+ out = out.replace(SIDE_EFFECT_RE, (m, boundary, head, quote, spec) =>
50
+ isRelativeOrAbsolute(spec) ? m : `${boundary}${head}${quote}${rewriteSpec(spec)}${quote}`)
51
+ return out
52
+ }
@@ -0,0 +1,78 @@
1
+ // The scene-editor compile composition, shared by every host that compiles an edit-mode bundle
2
+ // for a .scene.ts file: the platform backend (src/scene/compileSceneEditor.ts), the standalone
3
+ // scene-editor dev server, and (later) the lecodes CLI. One bundle on purpose: chisel's
4
+ // method-granular DCE trims each bundle's SDK copy to its own calls, so a separately-compiled
5
+ // harness could not call scene methods on objects the scene bundle created.
6
+
7
+ import { existsSync, readdirSync, readFileSync } from "node:fs"
8
+ import { join } from "node:path"
9
+ import type { CompileEntry } from "./compileProject"
10
+
11
+ /** Where the harness sources land in the compile's file map. The dotfolder can't collide with
12
+ * project assets (the tree forbids leading-dot names) and reads clearly in compile errors. */
13
+ export const SCENE_HARNESS_DIR = "./.scene-editor"
14
+
15
+ /** The virtual entrypoint path (`entryOverride`). */
16
+ export const SCENE_ENTRY_PATH = "./.scene-entry.ts"
17
+
18
+ /**
19
+ * Read the harness sources (packages/projects/src/scene-editor) from a directory:
20
+ * `LECODES_SCENE_HARNESS_DIR` env override first (deployments vendor the sources, like
21
+ * LECODES_SDK_INJECT does for the SDK), else the given fallback dir. Returns name → source.
22
+ */
23
+ export const loadSceneHarness = (fallbackDir?: string): Record<string, string> => {
24
+ const override = process.env.LECODES_SCENE_HARNESS_DIR
25
+ const dir = override && existsSync(override) ? override
26
+ : fallbackDir && existsSync(fallbackDir) ? fallbackDir
27
+ : null
28
+ if (!dir) throw new Error("scene-editor harness sources not found (set LECODES_SCENE_HARNESS_DIR)")
29
+ const out: Record<string, string> = {}
30
+ for (const f of readdirSync(dir)) {
31
+ if (f.endsWith(".ts")) out[f] = readFileSync(join(dir, f), "utf8")
32
+ }
33
+ return out
34
+ }
35
+
36
+ /**
37
+ * The extra entries that turn a project compile into a scene-editor compile: the harness modules
38
+ * plus a virtual entry that (1) sets the edit-mode flag in its own module — imports hoist, so the
39
+ * flag must run as a module, first — (2) imports the scene, which registers its handle on
40
+ * `__lecodesScenes`, (3) imports the project's `*.editor.ts` plugin files (editor bundles ONLY —
41
+ * production compiles never import them, so they cost zero bytes in shipped `app.js`), and
42
+ * (4) imports the harness main, which installs `__lecodesSceneHarness`.
43
+ * FULL extensions everywhere — exact-match specifiers need no resolver guesswork on dotted names,
44
+ * so even the unpatched published chisel resolves the `.scene.ts` import.
45
+ *
46
+ * `scenePath` is the project path of the scene file ("./scenes/city.scene.ts"); `projectPaths` is
47
+ * the project's file list — `.editor.ts` entries are picked out of it. Compile with
48
+ * `entryOverride: SCENE_ENTRY_PATH`, `header: false`, `format: "iife"`, `editor: true`.
49
+ */
50
+ export const sceneEditorEntries = (
51
+ scenePath: string,
52
+ harness: Record<string, string>,
53
+ projectPaths: string[] = [],
54
+ ): CompileEntry[] => {
55
+ const entries: CompileEntry[] = Object.entries(harness).map(([ name, text ]) => ({
56
+ path: `${SCENE_HARNESS_DIR}/${name}`,
57
+ type: "text" as const,
58
+ text,
59
+ }))
60
+ entries.push({
61
+ path: `${SCENE_HARNESS_DIR}/.edit-mode.ts`,
62
+ type: "text",
63
+ text: `;(globalThis as any).__lecodesSceneEdit = true\nexport {}\n`,
64
+ })
65
+ const editorImports = projectPaths
66
+ .filter((p) => p.endsWith(".editor.ts"))
67
+ .map((p) => `import "${p}"\n`)
68
+ .join("")
69
+ entries.push({
70
+ path: SCENE_ENTRY_PATH,
71
+ type: "text",
72
+ text: `import "${SCENE_HARNESS_DIR}/.edit-mode.ts"\n`
73
+ + `import "${scenePath}"\n`
74
+ + editorImports
75
+ + `import "${SCENE_HARNESS_DIR}/main.ts"\n`,
76
+ })
77
+ return entries
78
+ }
@@ -0,0 +1,98 @@
1
+ // Minimal sfnt (TTF/OTF) reader for the `font()` compile macro: family name from the `name` table,
2
+ // weight/italic from `OS/2` (with a `head.macStyle` fallback). Reads only what the macro needs —
3
+ // this is not a font sanitizer or validator.
4
+
5
+ export type SfntInfo = { family: string, weight: number, italic: boolean }
6
+
7
+ const TAG_TTF = 0x00010000
8
+ const TAG_OTTO = 0x4f54544f // 'OTTO' (CFF outlines)
9
+ const TAG_TTCF = 0x74746366 // 'ttcf' (collection)
10
+ const TAG_WOFF = 0x774f4646 // 'wOFF'
11
+ const TAG_WOF2 = 0x774f4632 // 'wOF2'
12
+
13
+ /** Parse a .ttf/.otf. Throws a message meant to surface verbatim in a compile error. */
14
+ export const parseSfnt = (bytes: Uint8Array): SfntInfo => {
15
+ const dv = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength)
16
+ if (bytes.byteLength < 12) throw new Error("not a font file (truncated)")
17
+ const version = dv.getUint32(0)
18
+ if (version === TAG_TTCF) throw new Error("font collections (.ttc) aren't supported — export a single face")
19
+ if (version === TAG_WOFF || version === TAG_WOF2) throw new Error("WOFF/WOFF2 project fonts aren't supported — use the .ttf/.otf")
20
+ if (version !== TAG_TTF && version !== TAG_OTTO) throw new Error("not a TTF/OTF font file")
21
+
22
+ const numTables = dv.getUint16(4)
23
+ const tables = new Map<string, { offset: number, length: number }>()
24
+ for (let i = 0; i < numTables; i++) {
25
+ const rec = 12 + i * 16
26
+ if (rec + 16 > bytes.byteLength) throw new Error("not a font file (truncated table directory)")
27
+ const tag = String.fromCharCode(bytes[rec], bytes[rec + 1], bytes[rec + 2], bytes[rec + 3])
28
+ tables.set(tag, { offset: dv.getUint32(rec + 8), length: dv.getUint32(rec + 12) })
29
+ }
30
+
31
+ const family = readFamily(dv, bytes, tables.get("name"))
32
+ if (!family) throw new Error("no family name in the font's `name` table")
33
+
34
+ let weight = 400
35
+ let italic = false
36
+ const os2 = tables.get("OS/2")
37
+ if (os2 && os2.offset + 64 <= bytes.byteLength) {
38
+ weight = dv.getUint16(os2.offset + 4) // usWeightClass
39
+ italic = (dv.getUint16(os2.offset + 62) & 1) === 1 // fsSelection ITALIC
40
+ } else {
41
+ const head = tables.get("head")
42
+ if (head && head.offset + 46 <= bytes.byteLength) {
43
+ const macStyle = dv.getUint16(head.offset + 44)
44
+ if (macStyle & 1) weight = 700
45
+ italic = (macStyle & 2) === 2
46
+ }
47
+ }
48
+ if (weight < 1 || weight > 1000) weight = 400
49
+
50
+ return { family, weight, italic }
51
+ }
52
+
53
+ /** Best family name: typographic family (nameID 16) over legacy family (1); Windows-English
54
+ * records over the rest. Returns "" when the table yields nothing decodable. */
55
+ const readFamily = (dv: DataView, bytes: Uint8Array, name?: { offset: number, length: number }): string => {
56
+ if (!name || name.offset + 6 > bytes.byteLength) return ""
57
+ const base = name.offset
58
+ const count = dv.getUint16(base + 2)
59
+ const stringOffset = base + dv.getUint16(base + 4)
60
+
61
+ let best = ""
62
+ let bestScore = -1
63
+ for (let i = 0; i < count; i++) {
64
+ const rec = base + 6 + i * 12
65
+ if (rec + 12 > bytes.byteLength) break
66
+ const platformID = dv.getUint16(rec)
67
+ const languageID = dv.getUint16(rec + 4)
68
+ const nameID = dv.getUint16(rec + 6)
69
+ const length = dv.getUint16(rec + 8)
70
+ const offset = stringOffset + dv.getUint16(rec + 10)
71
+ if (nameID !== 16 && nameID !== 1) continue
72
+ if (offset + length > bytes.byteLength) continue
73
+
74
+ // nameID 16 beats 1; within an id, Windows-English > Windows > Unicode > Mac.
75
+ let score = nameID === 16 ? 100 : 0
76
+ if (platformID === 3) score += languageID === 0x409 ? 30 : 20
77
+ else if (platformID === 0) score += 10
78
+ if (score <= bestScore) continue
79
+
80
+ const text = platformID === 1 ? decodeLatin1(bytes, offset, length) : decodeUtf16be(bytes, offset, length)
81
+ if (!text.trim()) continue
82
+ best = text.trim()
83
+ bestScore = score
84
+ }
85
+ return best
86
+ }
87
+
88
+ const decodeUtf16be = (bytes: Uint8Array, offset: number, length: number): string => {
89
+ let out = ""
90
+ for (let i = 0; i + 1 < length; i += 2) out += String.fromCharCode((bytes[offset + i] << 8) | bytes[offset + i + 1])
91
+ return out
92
+ }
93
+
94
+ const decodeLatin1 = (bytes: Uint8Array, offset: number, length: number): string => {
95
+ let out = ""
96
+ for (let i = 0; i < length; i++) out += String.fromCharCode(bytes[offset + i])
97
+ return out
98
+ }
@@ -0,0 +1,25 @@
1
+ // Helpers for serving the bundler's source map alongside the bundle. The map's generated positions
2
+ // are relative to the bundle code; when the deploy/preview prepends a comment header, the map must be
3
+ // shifted down by that many lines, then inlined into the bundle as a data URL (the preview executes
4
+ // the bundle via `new Function(string)`, which has no URL identity, so an external `.map` can't be
5
+ // fetched — it must be inline).
6
+
7
+ /** Shift every generated position in `mapJson` down by `lines` (each VLQ line is `;`-separated). */
8
+ export const offsetSourceMap = (mapJson: string, lines: number): string => {
9
+ if (lines <= 0) return mapJson
10
+ const map = JSON.parse(mapJson) as { mappings: string }
11
+ map.mappings = ";".repeat(lines) + map.mappings
12
+ return JSON.stringify(map)
13
+ }
14
+
15
+ /**
16
+ * Inline the map into a bundle string under a **non-standard** directive (`lecodesMap`, not
17
+ * `sourceMappingURL`), so the browser does NOT auto-apply it. The bundle runs via `new Function`, and
18
+ * the browser maps the raw stack position *including* the `new Function` wrapper (~2-3 lines) which the
19
+ * map can't subtract — so its native source location would be off by those lines. Our preview mapper
20
+ * reads `lecodesMap` and subtracts the (calibrated) wrapper itself, so its locations are correct.
21
+ */
22
+ export const inlineSourceMapComment = (mapJson: string): string => {
23
+ const b64 = Buffer.from(mapJson, "utf8").toString("base64")
24
+ return `//# lecodesMap=data:application/json;charset=utf-8;base64,${b64}`
25
+ }
@@ -63,6 +63,7 @@ export {
63
63
  UIInput, UITextArea, type UIInputStyle,
64
64
  UIScrollable, type UIScrollableStyle,
65
65
  UIPager, type UIPagerStyle,
66
+ UITabs, type UITabDef,
66
67
  UIWidget, type UIWidgetStyle,
67
68
  UIModal, type UIModalStyle,
68
69
  UIBottomSheet, type UIBottomSheetStyle,
@@ -73,6 +74,7 @@ export {
73
74
  NativeView, type UINativeViewStyle,
74
75
  registerFont,
75
76
  __uiMap,
77
+ __UIColumn, __UIRow, __UIBox, __UIButton, __UIScreen, __UIScrollable, __UIWidget,
76
78
  } from "./ui/UI"
77
79
  // The Presentable navigation contract (docs/navigation-presentable-plan.md). `Presentable` is
78
80
  // interface + runtime companion (declaration merging): `Presentable.current` = what's on screen.
@@ -15,6 +15,9 @@ import { Element, type AnimateStyle, type BaseStyle, type DrawableStyle, type El
15
15
 
16
16
  export type UINativeViewStyle = ElementStyle & DrawableStyle
17
17
 
18
+ /** An instance of a host-registered platform view (map, QR scanner, camera preview, …) —
19
+ * embeddable among a screen's children AND fullscreen-presentable (`open()`); one instance lives
20
+ * in one place at a time. Talk to it via the `call`/`on` channel. */
18
21
  export interface NativeView {
19
22
  readonly type: "native",
20
23
  /** The registered view kind this instance resolves to (the `registerView` name). */
@@ -17,6 +17,7 @@ export { UIPopover, type UIPopoverStyle, type UIPopoverAnchor } from './UIPopove
17
17
  export { UIRow, UIColumn, UIBox, type UIContainerStyle } from './UIContainer'
18
18
  export { UIScrollable, type UIScrollableStyle } from './UIScrollable'
19
19
  export { UIPager, type UIPagerStyle } from './UIPager'
20
+ export { UITabs, type UITabDef } from './UITabs'
20
21
 
21
22
  export { UIVirtualizedList } from './UIVirtualizedList'
22
23
 
@@ -28,4 +29,11 @@ export type { PresentOptions, Transition, TransitionName, TransitionSpec, Transi
28
29
 
29
30
  // Internal: memoized map for reactive children — the chisel `reactiveUi` pass rewrites
30
31
  // `list.map(fn)` inside children bindings to `__uiMap(list, fn, slot)` calls.
31
- export { __uiMap } from './UINode'
32
+ export { __uiMap } from './UINode'
33
+ // Compiler fast paths (chisel `flatten_ui` raw lowering): dispatch-free construction for calls
34
+ // whose arguments the compiler proved to be plain children. Never written by hand.
35
+ export { __UIColumn, __UIRow, __UIBox } from './UIContainer'
36
+ export { __UIButton } from './UIButton'
37
+ export { __UIScreen } from './UIScreen'
38
+ export { __UIScrollable } from './UIScrollable'
39
+ export { __UIWidget } from './UIWidget'
@@ -1,6 +1,6 @@
1
1
  import { ModalElement, type UIModalStyle } from "./UIModal"
2
2
  import type { UIWidget } from "./UIWidget"
3
- import type { ChildrenFn, UINodeChild } from "./UINode"
3
+ import { buildUI, type ChildrenFn, type UIChildArg, type UINodeChild } from "./UINode"
4
4
 
5
5
  export type UIBottomSheetStyle = UIModalStyle
6
6
 
@@ -130,20 +130,14 @@ export class BottomSheetElement extends ModalElement {
130
130
  }
131
131
  }
132
132
 
133
- export function UIBottomSheet(): UIBottomSheet;
133
+ const makeBottomSheet = (style: any, children: any) => new BottomSheetElement(style, children)
134
+
135
+ /** Create a bottom sheet (see {@link UIBottomSheet}) — content-sized by default; call
136
+ * `.detents([...])` for snap positions. Same argument forms as `UIColumn`. */
137
+ export function UIBottomSheet(...children: UIChildArg[]): UIBottomSheet;
134
138
  export function UIBottomSheet(children: UINodeChild[] | ChildrenFn): UIBottomSheet;
135
- export function UIBottomSheet(style: UIBottomSheetStyle): UIBottomSheet;
136
- export function UIBottomSheet(style: UIBottomSheetStyle, children: UINodeChild[] | ChildrenFn): UIBottomSheet;
137
- export function UIBottomSheet(...args: [] | [UINodeChild[] | ChildrenFn | UIBottomSheetStyle] | [UIBottomSheetStyle, children: UINodeChild[] | ChildrenFn]): UIBottomSheet {
138
- if (args.length === 0) {
139
- return new BottomSheetElement({}, [])
140
- } else if (args.length === 1) {
141
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
142
- return new BottomSheetElement({}, args[0])
143
- } else {
144
- return new BottomSheetElement(args[0], [])
145
- }
146
- } else {
147
- return new BottomSheetElement(args[0], args[1])
148
- }
139
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
140
+ export function UIBottomSheet(style: UIBottomSheetStyle, children?: UINodeChild[] | ChildrenFn): UIBottomSheet;
141
+ export function UIBottomSheet(...args: any[]): UIBottomSheet {
142
+ return buildUI(args, null, makeBottomSheet)
149
143
  }
@@ -1,9 +1,11 @@
1
1
  import { ClickEvent, TouchStartEvent, LongPressEvent } from "../runtime/touch"
2
2
  import type { ClickEvent as ClickEventType, TouchStartEvent as TouchStartEventType, LongPressEvent as LongPressEventType } from "../runtime/touch"
3
- import { type ElementStyle, type ContainerStyle, type Classes, type Style, ContainerElement, type DrawableStyle, type UINodeChild, type ChildrenFn, type OnLayoutCallback, type BoundingClientRect, type BaseStyle, type AnimateStyle, type Color } from "./UINode"
3
+ import { type ElementStyle, type ContainerStyle, type Classes, type Style, ContainerElement, buildUI, type DrawableStyle, type UIChildArg, type UINodeChild, type ChildrenFn, type OnLayoutCallback, type BoundingClientRect, type BaseStyle, type AnimateStyle, type Color } from "./UINode"
4
4
 
5
5
  export type UIButtonStyle = ElementStyle & DrawableStyle & ContainerStyle & { rippleColor?: Color | "default" }
6
6
 
7
+ /** A tappable container — row + centered children by default. Press feedback via the `onPressed`
8
+ * style block, the `$pressed` class, or `rippleColor`. */
7
9
  export interface UIButton {
8
10
  readonly type: "button",
9
11
 
@@ -11,12 +13,15 @@ export interface UIButton {
11
13
  animateTo: AnimateStyle<this, DrawableStyle & BaseStyle>,
12
14
  animateFrom: AnimateStyle<this, DrawableStyle & BaseStyle>
13
15
 
16
+ /** Fired on a completed tap/click. */
14
17
  onClick(callback: (ev: ClickEventType<UIButton>) => void): this,
18
+ /** Fired when a touch begins; `ev.track(...)` takes over the rest of the gesture (dragging). */
15
19
  onTouchStart(callback: (ev: TouchStartEventType<UIButton>) => void): this,
16
20
  /** Fired when a finger is held on the button past the long-press threshold. The event can
17
21
  * `ev.track(...)` the rest of the gesture (like `onTouchStart`), so a hold can flow straight into
18
22
  * dragging the element. A handled long-press suppresses the click that would follow the release. */
19
23
  onLongPress(callback: (ev: LongPressEventType<UIButton>) => void): this,
24
+ /** Is a finger currently down on the button? */
20
25
  isPressed(): boolean,
21
26
 
22
27
  append(...nodes: UINodeChild[]): this
@@ -99,20 +104,17 @@ class ButtonElement extends ContainerElement<"button"> {
99
104
  // default was a recurring authoring/codegen trap.
100
105
  const BUTTON_DEFAULTS = { flexDirection: "row", justifyContent: "center", alignItems: "center" } as const
101
106
 
102
- export function UIButton(): UIButton;
107
+ const makeButton = (style: any, children: any) => new ButtonElement("button", style, children)
108
+
109
+ /** @internal Compiler fast path (chisel `flatten_ui` raw lowering) — see UIContainer. */
110
+ export const __UIButton = (children: UINodeChild[] | ChildrenFn): UIButton => makeButton({ ...BUTTON_DEFAULTS }, children)
111
+
112
+ /** Create a button (row + centered by default — the icon+label shape). Same argument forms as
113
+ * `UIColumn`; attach behavior with `.onClick(...)`. */
114
+ export function UIButton(...children: UIChildArg[]): UIButton;
103
115
  export function UIButton(children: UINodeChild[] | ChildrenFn): UIButton;
104
- export function UIButton(style: UIButtonStyle): UIButton;
105
- export function UIButton(style: UIButtonStyle, children: UINodeChild[]): UIButton;
106
- export function UIButton(...args: [] | [UINodeChild[] | ChildrenFn | UIButtonStyle] | [UIButtonStyle, children: UINodeChild[] | ChildrenFn]): UIButton {
107
- if (args.length === 0) {
108
- return new ButtonElement("button", { ...BUTTON_DEFAULTS }, [])
109
- } else if (args.length === 1) {
110
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
111
- return new ButtonElement("button", { ...BUTTON_DEFAULTS }, args[0])
112
- } else {
113
- return new ButtonElement("button", { ...BUTTON_DEFAULTS, ...args[0] }, [])
114
- }
115
- } else {
116
- return new ButtonElement("button", { ...BUTTON_DEFAULTS, ...args[0] }, args[1])
117
- }
116
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
117
+ export function UIButton(style: UIButtonStyle, children?: UINodeChild[] | ChildrenFn): UIButton;
118
+ export function UIButton(...args: any[]): UIButton {
119
+ return buildUI(args, BUTTON_DEFAULTS, makeButton)
118
120
  }
@@ -1,7 +1,8 @@
1
- import { ContainerElement, type AnimateStyle, type AppearStyle, type ChildrenFn, type ContainerStyle, type DisappearStyle, type DrawableStyle, type ElementStyle, type OnLayoutCallback, type BoundingClientRect, type Classes, type Style, type StyleFn, type UINode, type UINodeChild } from "./UINode"
1
+ import { ContainerElement, buildUI, type AnimateStyle, type AppearStyle, type ChildrenFn, type ContainerStyle, type DisappearStyle, type DrawableStyle, type ElementStyle, type OnLayoutCallback, type BoundingClientRect, type Classes, type Style, type StyleFn, type UIChildArg, type UINode, type UINodeChild } from "./UINode"
2
2
 
3
3
  export type UIContainerStyle = ElementStyle & DrawableStyle & ContainerStyle
4
4
 
5
+ /** A vertical flex container — children stack top to bottom. */
5
6
  export interface UIColumn {
6
7
  readonly type: "column",
7
8
  style: Style<this, UIContainerStyle>,
@@ -23,24 +24,26 @@ export interface UIColumn {
23
24
 
24
25
  readonly children: UINodeChild[]
25
26
  }
26
- export function UIColumn(): UIColumn
27
+ const makeColumn = (style: any, children: any) => new ContainerElement("column", style, children)
28
+
29
+ /** @internal Compiler fast path (chisel `flatten_ui` raw lowering): construction with a proven
30
+ * plain-children array — or a reactive ChildrenFn (the Element constructor branches on
31
+ * `typeof === "function"` either way) — skipping the buildUI argument dispatch entirely. */
32
+ export const __UIColumn = (children: UINodeChild[] | ChildrenFn): UIColumn => makeColumn({}, children)
33
+ export const __UIRow = (children: UINodeChild[] | ChildrenFn): UIRow => makeRow({ flexDirection: "row" }, children)
34
+ export const __UIBox = (children: UINodeChild[] | ChildrenFn): UIBox => makeBox({ ...BOX_DEFAULTS }, children)
35
+
36
+ /** Create a vertical flex container. Children are variadic — arrays flatten one level, falsy
37
+ * entries are skipped; a lone function makes the children reactive. */
38
+ export function UIColumn(...children: UIChildArg[]): UIColumn
27
39
  export function UIColumn(children: UINodeChild[] | ChildrenFn): UIColumn
28
- export function UIColumn(style: UIContainerStyle): UIColumn
29
- export function UIColumn(style: UIContainerStyle, children: UINodeChild[]): UIColumn
30
- export function UIColumn(...args: [] | [UINodeChild[] | ChildrenFn | UIContainerStyle] | [UIContainerStyle, children: UINodeChild[] | ChildrenFn]): UIColumn {
31
- if (args.length === 0) {
32
- return new ContainerElement("column", {}, [])
33
- } else if (args.length === 1) {
34
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
35
- return new ContainerElement("column", {}, args[0])
36
- } else {
37
- return new ContainerElement("column", args[0], [])
38
- }
39
- } else {
40
- return new ContainerElement("column", args[0], args[1])
41
- }
40
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
41
+ export function UIColumn(style: UIContainerStyle, children?: UINodeChild[] | ChildrenFn): UIColumn
42
+ export function UIColumn(...args: any[]): UIColumn {
43
+ return buildUI(args, null, makeColumn)
42
44
  }
43
45
 
46
+ /** A horizontal flex container — children flow left to right. */
44
47
  export interface UIRow {
45
48
  readonly type: "row",
46
49
  style: Style<this, UIContainerStyle>,
@@ -62,24 +65,19 @@ export interface UIRow {
62
65
 
63
66
  readonly children: UINodeChild[],
64
67
  }
65
- export function UIRow(): UIRow
68
+ const ROW_DEFAULTS = { flexDirection: "row" } as const
69
+ const makeRow = (style: any, children: any) => new ContainerElement("row", style, children)
70
+
71
+ /** Create a horizontal flex container (same argument forms as `UIColumn`). */
72
+ export function UIRow(...children: UIChildArg[]): UIRow
66
73
  export function UIRow(children: UINodeChild[] | ChildrenFn): UIRow
67
- export function UIRow(style: UIContainerStyle): UIRow
68
- export function UIRow(style: UIContainerStyle, children: UINodeChild[]): UIRow
69
- export function UIRow(...args: [] | [UINodeChild[] | ChildrenFn | UIContainerStyle] | [UIContainerStyle, children: UINodeChild[] | ChildrenFn]): UIRow {
70
- if (args.length === 0) {
71
- return new ContainerElement("row", { flexDirection: "row" }, [])
72
- } else if (args.length === 1) {
73
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
74
- return new ContainerElement("row", { flexDirection: "row" }, args[0])
75
- } else {
76
- return new ContainerElement("row", { flexDirection: "row", ...args[0] }, [])
77
- }
78
- } else {
79
- return new ContainerElement("row", { flexDirection: "row", ...args[0] }, args[1])
80
- }
74
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
75
+ export function UIRow(style: UIContainerStyle, children?: UINodeChild[] | ChildrenFn): UIRow
76
+ export function UIRow(...args: any[]): UIRow {
77
+ return buildUI(args, ROW_DEFAULTS, makeRow)
81
78
  }
82
79
 
80
+ /** A centering container — `justifyContent`/`alignItems` default to center. */
83
81
  export interface UIBox {
84
82
  readonly type: "box",
85
83
  style: Style<this, UIContainerStyle>,
@@ -103,20 +101,14 @@ export interface UIBox {
103
101
  }
104
102
  const BOX_DEFAULTS = { justifyContent: "center", alignItems: "center" } as const
105
103
 
106
- export function UIBox(): UIBox
104
+ const makeBox = (style: any, children: any) => new ContainerElement("box", style, children)
105
+
106
+ /** Create a centering container — children are centered on both axes by default (icon badges,
107
+ * avatars, empty states). Same argument forms as `UIColumn`. */
108
+ export function UIBox(...children: UIChildArg[]): UIBox
107
109
  export function UIBox(children: UINodeChild[] | ChildrenFn): UIBox
108
- export function UIBox(style: UIContainerStyle): UIBox
109
- export function UIBox(style: UIContainerStyle, children: UINodeChild[]): UIBox
110
- export function UIBox(...args: [] | [UINodeChild[] | ChildrenFn | UIContainerStyle] | [UIContainerStyle, children: UINodeChild[] | ChildrenFn]): UIBox {
111
- if (args.length === 0) {
112
- return new ContainerElement("box", { ...BOX_DEFAULTS }, [])
113
- } else if (args.length === 1) {
114
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
115
- return new ContainerElement("box", { ...BOX_DEFAULTS }, args[0])
116
- } else {
117
- return new ContainerElement("box", { ...BOX_DEFAULTS, ...args[0] }, [])
118
- }
119
- } else {
120
- return new ContainerElement("box", { ...BOX_DEFAULTS, ...args[0] }, args[1])
121
- }
110
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
111
+ export function UIBox(style: UIContainerStyle, children?: UINodeChild[] | ChildrenFn): UIBox
112
+ export function UIBox(...args: any[]): UIBox {
113
+ return buildUI(args, BOX_DEFAULTS, makeBox)
122
114
  }
@@ -21,19 +21,20 @@ const toSrc = (src: ImageSource): string | FetchResponse | File | SvgSource | Ca
21
21
  /** The stored/resolved image source (a Canvas is resolved to a surface marker). */
22
22
  export type ResolvedImageSource = string | FetchResponse | File | SvgSource | CanvasImageSource
23
23
 
24
+ /** An image element. Sources: URL / `asset(...)`, fetch response / File, an SVG source
25
+ * (`assetIcon`), or a live Canvas (`canvas.update()` refreshes the node in place). */
24
26
  export interface UIImage {
25
27
  readonly type: "image",
28
+ /** The image source — writable to swap the picture in place. */
26
29
  get src(): ResolvedImageSource
27
30
  set src(value: ImageSource)
28
31
  style: Style<this, UIImageStyle>
29
32
  animateTo: AnimateStyle<this, UIImageStyle>
30
33
  animateFrom: AnimateStyle<this, UIImageStyle>
31
34
 
32
- // Render only a sub-rectangle of the source texture (coords/size in texture pixels).
33
- // This is the atlas / spritesheet primitive: the initial crop is the first call, sprite
34
- // animation is swapping the rect per frame. The rect's w/h become the node's intrinsic
35
- // size (one frame, not the whole atlas) and it overrides objectFit — the cropped frame
36
- // always fills the box.
35
+ /** Render only a sub-rectangle of the source texture (texture pixels) — the atlas/spritesheet
36
+ * primitive: crop once, then swap the rect per frame for sprite animation. The rect's w/h
37
+ * become the node's intrinsic size and override `objectFit` — the cropped frame fills the box. */
37
38
  setSourceRect(x: number, y: number, w: number, h: number): this
38
39
 
39
40
  onLayout(onLayout: OnLayoutCallback): this
@@ -80,7 +81,9 @@ class ImageElement extends Element<"image"> {
80
81
  }
81
82
  }
82
83
 
84
+ /** Create an image element from a source (see {@link ImageSource}). */
83
85
  export function UIImage(src: ImageSource): UIImage
86
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
84
87
  export function UIImage(style: UIImageStyle, src: ImageSource): UIImage
85
88
  export function UIImage(...args: [ImageSource] | [UIImageStyle, ImageSource]): UIImage {
86
89
  if (args.length === 1) {
@@ -1,4 +1,4 @@
1
- import { type ElementStyle, type DrawableStyle, type Classes, type Style, type StyleFn, type AppearStyle, type DisappearStyle, Element, type TextStyle, type Color, type OnLayoutCallback, type BoundingClientRect, type BaseStyle, type AnimateStyle } from "./UINode";
1
+ import { type ElementStyle, type DrawableStyle, type Classes, type Style, Element, type TextStyle, type Color, type OnLayoutCallback, type BoundingClientRect, type BaseStyle, type AnimateStyle } from "./UINode";
2
2
 
3
3
  type InputStyle = {
4
4
  placeholder?: string,
@@ -49,6 +49,8 @@ type SubmitStyle = {
49
49
  enterKey?: "done" | "go" | "next" | "search" | "send",
50
50
  }
51
51
 
52
+ /** A single-line text input. Keyboard/picker kind via the `type` style, return-key behavior via
53
+ * `enterKey` + `onSubmit`; keyboard policy on `keyboardShrink`/`keyboardDismiss`. */
52
54
  export interface UIInput {
53
55
  readonly type: "input",
54
56
 
@@ -83,6 +85,7 @@ export interface UIInput {
83
85
  readonly class: Classes<this>
84
86
  }
85
87
 
88
+ /** A multi-line text field — see the {@link UITextArea} factory for the auto-grow contract. */
86
89
  export interface UITextArea {
87
90
  readonly type: "textarea",
88
91
 
@@ -90,11 +93,6 @@ export interface UITextArea {
90
93
  value: string
91
94
 
92
95
  style: Style<this, UIInputStyle & { onFocused?: UIInputStyle & { duration?: number } }>,
93
- // styleV: StyleFn<this, UIInputStyle>,
94
- // styleH: StyleFn<this, UIInputStyle>,
95
-
96
- // appear: AppearStyle<this, UIInputStyle>
97
- // disappear: DisappearStyle<this, UIInputStyle>
98
96
 
99
97
  onChange(callback: (value: string) => void): UITextArea
100
98
  onFocus(callback: () => void): UITextArea
@@ -175,6 +173,8 @@ class InputElement<T extends "input" | "textarea"> extends Element<T> {
175
173
  }
176
174
  }
177
175
 
176
+ /** Create a single-line text input. Read/write the text via `.value`, listen with
177
+ * `onChange`/`onSubmit`; style keys `placeholder`, `type`, `enterKey`, … configure it. */
178
178
  export function UIInput(): UIInput;
179
179
  export function UIInput(style: UIInputStyle): UIInput;
180
180
  export function UIInput(style?: UIInputStyle): UIInput {
@@ -1,5 +1,5 @@
1
1
  import { type UIWidget, type UIWidgetStyle, WidgetElement } from "./UIWidget"
2
- import type { BaseStyle, ChildrenFn, Color, DrawableStyle, UINodeChild } from "./UINode"
2
+ import { buildUI, type BaseStyle, type ChildrenFn, type Color, type DrawableStyle, type UIChildArg, type UINodeChild } from "./UINode"
3
3
 
4
4
  export type UIModalStyle = UIWidgetStyle
5
5
 
@@ -130,20 +130,14 @@ export class ModalElement extends WidgetElement {
130
130
  }
131
131
  }
132
132
 
133
- export function UIModal(): UIModal;
133
+ const makeModal = (style: any, children: any) => new ModalElement(style, children)
134
+
135
+ /** Create a modal dialog (see {@link UIModal}) — create once at module scope, then
136
+ * `show()`/`hide()`. Same argument forms as `UIColumn`. */
137
+ export function UIModal(...children: UIChildArg[]): UIModal;
134
138
  export function UIModal(children: UINodeChild[] | ChildrenFn): UIModal;
135
- export function UIModal(style: UIModalStyle): UIModal;
136
- export function UIModal(style: UIModalStyle, children: UINodeChild[] | ChildrenFn): UIModal;
137
- export function UIModal(...args: [] | [UINodeChild[] | ChildrenFn | UIModalStyle] | [UIModalStyle, children: UINodeChild[] | ChildrenFn]): UIModal {
138
- if (args.length === 0) {
139
- return new ModalElement({}, [])
140
- } else if (args.length === 1) {
141
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
142
- return new ModalElement({}, args[0])
143
- } else {
144
- return new ModalElement(args[0], [])
145
- }
146
- } else {
147
- return new ModalElement(args[0], args[1])
148
- }
139
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
140
+ export function UIModal(style: UIModalStyle, children?: UINodeChild[] | ChildrenFn): UIModal;
141
+ export function UIModal(...args: any[]): UIModal {
142
+ return buildUI(args, null, makeModal)
149
143
  }