lecodes-cli 0.10.3 → 0.11.0

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Files changed (45) hide show
  1. package/README.md +2 -1
  2. package/dist/index.js +3480 -1527
  3. package/package.json +1 -1
  4. package/runtime/scene-harness.json +1 -1
  5. package/runtime/sdk/compile/aspectMacro.ts +42 -0
  6. package/runtime/sdk/compile/assetIconMacro.ts +382 -0
  7. package/runtime/sdk/compile/assetMacro.ts +45 -0
  8. package/runtime/sdk/compile/assetName.ts +50 -0
  9. package/runtime/sdk/compile/bundler.ts +244 -0
  10. package/runtime/sdk/compile/compileProject.ts +106 -0
  11. package/runtime/sdk/compile/detectEntry.ts +125 -0
  12. package/runtime/sdk/compile/fontMacro.ts +459 -0
  13. package/runtime/sdk/compile/fontRegistry.ts +78 -0
  14. package/runtime/sdk/compile/header.ts +55 -0
  15. package/runtime/sdk/compile/index.ts +53 -0
  16. package/runtime/sdk/compile/libraryImports.ts +52 -0
  17. package/runtime/sdk/compile/sceneEditor.ts +78 -0
  18. package/runtime/sdk/compile/sfnt.ts +98 -0
  19. package/runtime/sdk/compile/sourcemap.ts +25 -0
  20. package/runtime/sdk/inject.ts +2 -0
  21. package/runtime/sdk/runtime/channel.ts +14 -3
  22. package/runtime/sdk/runtime/service.ts +1 -1
  23. package/runtime/sdk/ui/NativeView.ts +4 -1
  24. package/runtime/sdk/ui/UI.ts +9 -1
  25. package/runtime/sdk/ui/UIBottomSheet.ts +10 -16
  26. package/runtime/sdk/ui/UIButton.ts +18 -16
  27. package/runtime/sdk/ui/UIContainer.ts +38 -46
  28. package/runtime/sdk/ui/UIImage.ts +8 -5
  29. package/runtime/sdk/ui/UIInput.ts +6 -6
  30. package/runtime/sdk/ui/UIModal.ts +10 -16
  31. package/runtime/sdk/ui/UINode.ts +105 -36
  32. package/runtime/sdk/ui/UIPager.ts +27 -15
  33. package/runtime/sdk/ui/UIPopover.ts +10 -16
  34. package/runtime/sdk/ui/UIScreen.ts +20 -21
  35. package/runtime/sdk/ui/UIScrollable.ts +37 -29
  36. package/runtime/sdk/ui/UISpacer.ts +2 -0
  37. package/runtime/sdk/ui/UITabs.ts +175 -0
  38. package/runtime/sdk/ui/UIText.ts +5 -0
  39. package/runtime/sdk/ui/UIVideo.ts +5 -0
  40. package/runtime/sdk/ui/UIVirtualizedList.ts +37 -37
  41. package/runtime/sdk/ui/UIWidget.ts +24 -19
  42. package/runtime/sdk/ui/fonts.ts +3 -0
  43. package/runtime/sdk/ui/router.ts +13 -0
  44. package/runtime/sdk/ui/theme.ts +21 -30
  45. package/runtime/sdk-types.json +1 -1
@@ -1,19 +1,26 @@
1
1
  import type { UIContainerStyle } from "./UIContainer"
2
- import { type Classes, type Style, type AnimateStyle, type UINodeChild, type ChildrenFn, type OnLayoutCallback, type BoundingClientRect, type Color, ContainerElement } from "./UINode"
3
-
4
- // refreshControlColor tints the native pull-to-refresh spinner (pairs with onRefresh).
5
- // keyboardDismissMode: how a scroll gesture in THIS scrollable dismisses the keyboard.
6
- // "interactive" (default) — dragging over the keyboard slides it away (chat composer feel);
7
- // "scroll" — any drag dismisses the moment it starts (search-results feel);
8
- // "none" — scrolling never dismisses (tap-outside policy still applies).
9
- // snap: paging — when the drag ends, rest on a direct child's boundary along the scroll axis
10
- // (a carousel/pager is a horizontal scrollable of full-width children + snap:"start"). The value
11
- // picks where the child sits in the viewport; "none" (default) is free scrolling. Snap targets
12
- // are the children themselves, so item widths can differ (card-carousel-with-peek).
13
- export type ScrollStyle = { showScrollbar?: boolean, overscrollMode?: "none" | "absorb" | "default", refreshControlColor?: Color, keyboardDismissMode?: "interactive" | "scroll" | "none", snap?: "none" | "start" | "center" | "end" }
2
+ import { type Classes, type Style, type AnimateStyle, type UIChildArg, type UINodeChild, type ChildrenFn, type OnLayoutCallback, type BoundingClientRect, type Color, ContainerElement, buildUI } from "./UINode"
3
+
4
+ export type ScrollStyle = {
5
+ showScrollbar?: boolean,
6
+ overscrollMode?: "none" | "absorb" | "default",
7
+ /** Tint of the native pull-to-refresh spinner (pairs with `onRefresh`). */
8
+ refreshControlColor?: Color,
9
+ /** How a scroll gesture in THIS scrollable dismisses the keyboard: `"interactive"` (default) —
10
+ * dragging over the keyboard slides it away (chat feel); `"scroll"` — any drag dismisses
11
+ * immediately; `"none"` — never (tap-outside policy still applies). */
12
+ keyboardDismissMode?: "interactive" | "scroll" | "none",
13
+ /** Paging: when the drag ends, rest on a direct child's boundary along the scroll axis — the
14
+ * value picks where the child sits in the viewport; `"none"` (default) is free scrolling. Snap
15
+ * targets are the children themselves, so item widths can differ (card-carousel-with-peek); a
16
+ * carousel is a horizontal scrollable of full-width children + `snap: "start"`. */
17
+ snap?: "none" | "start" | "center" | "end"
18
+ }
14
19
 
15
20
  export type UIScrollableStyle = UIContainerStyle & ScrollStyle & { scrollDirection?: "horizontal" | "vertical" }
16
21
 
22
+ /** A scroll container — vertical by default, `scrollDirection: "horizontal"` for carousels/chip
23
+ * rows. The scrolling body of a screen (screens themselves never scroll). */
17
24
  export interface UIScrollable {
18
25
  readonly type: "scrollable",
19
26
  style: Style<this, UIScrollableStyle>,
@@ -33,8 +40,11 @@ export interface UIScrollable {
33
40
  * Classes cascade to descendants. See {@link Classes}. */
34
41
  readonly class: Classes<this>
35
42
 
43
+ /** Scroll position changed (px from the start edge). */
36
44
  onScroll(callback: (scrollPosition: number) => void): UIScrollable,
45
+ /** The scroll gesture ended (finger lifted). */
37
46
  onScrollRelease(callback: () => void): UIScrollable,
47
+ /** Pulled past the content edge by `delta` px. */
38
48
  onOverscroll(callback: (delta: number) => void): UIScrollable
39
49
  /** Pull-to-refresh: the spinner stays until the returned promise settles. Attach BEFORE the
40
50
  * node mounts (hosts read it at creation). Vertical only; native hosts — no-op on web. */
@@ -76,22 +86,20 @@ class ScrollableElement extends ContainerElement<"scrollable"> {
76
86
  }
77
87
  }
78
88
 
79
- export function UIScrollable(): UIScrollable
89
+ // flexShrink: 1 default (SDK-owned, like UIRow's flexDirection): without it a scrollable in a
90
+ // flex parent grows to its content height and overflows instead of scrolling.
91
+ const SCROLLABLE_DEFAULTS = { flexShrink: 1 } as const
92
+ const makeScrollable = (style: any, children: any) => new ScrollableElement("scrollable", style, children)
93
+
94
+ /** @internal Compiler fast path (chisel `flatten_ui` raw lowering) — see UIContainer. */
95
+ export const __UIScrollable = (children: UINodeChild[] | ChildrenFn): UIScrollable => makeScrollable({ ...SCROLLABLE_DEFAULTS }, children)
96
+
97
+ /** Create a scroll container (same argument forms as `UIColumn`). As a screen body, pair with
98
+ * `flexGrow: 1`. */
99
+ export function UIScrollable(...children: UIChildArg[]): UIScrollable
80
100
  export function UIScrollable(children: UINodeChild[] | ChildrenFn): UIScrollable
81
- export function UIScrollable(style: UIScrollableStyle): UIScrollable
82
- export function UIScrollable(style: UIScrollableStyle, children: UINodeChild[]): UIScrollable
83
- export function UIScrollable(...args: [] | [UINodeChild[] | ChildrenFn | UIScrollableStyle] | [UIScrollableStyle, children: UINodeChild[] | ChildrenFn]): UIScrollable {
84
- // flexShrink: 1 default (SDK-owned, like UIRow's flexDirection): without it a scrollable in a
85
- // flex parent grows to its content height and overflows instead of scrolling.
86
- if (args.length === 0) {
87
- return new ScrollableElement("scrollable", { flexShrink: 1 }, [])
88
- } else if (args.length === 1) {
89
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
90
- return new ScrollableElement("scrollable", { flexShrink: 1 }, args[0])
91
- } else {
92
- return new ScrollableElement("scrollable", { flexShrink: 1, ...args[0] }, [])
93
- }
94
- } else {
95
- return new ScrollableElement("scrollable", { flexShrink: 1, ...args[0] }, args[1])
96
- }
101
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
102
+ export function UIScrollable(style: UIScrollableStyle, children?: UINodeChild[] | ChildrenFn): UIScrollable
103
+ export function UIScrollable(...args: any[]): UIScrollable {
104
+ return buildUI(args, SCROLLABLE_DEFAULTS, makeScrollable)
97
105
  }
@@ -2,6 +2,7 @@ import { Element, type ElementStyle, type Classes, type Style, type StyleFn } fr
2
2
 
3
3
  export type UISpacerStyle = ElementStyle
4
4
 
5
+ /** A flexible gap — `flexGrow: 1` by default, pushes its siblings apart. */
5
6
  export interface UISpacer {
6
7
  readonly type: "spacer",
7
8
  style: Style<this, UISpacerStyle>,
@@ -11,6 +12,7 @@ export interface UISpacer {
11
12
  * Classes cascade to descendants. See {@link Classes}. */
12
13
  readonly class: Classes<this>
13
14
  }
15
+ /** Create a flexible gap (`flexGrow: 1`) — e.g. between a header's title and its actions. */
14
16
  export function UISpacer(): UISpacer
15
17
  export function UISpacer(style: UISpacerStyle): UISpacer
16
18
  export function UISpacer(style?: UISpacerStyle): UISpacer {
@@ -0,0 +1,175 @@
1
+ import { PagerElement, type UIPager } from "./UIPager"
2
+ import { ScreenElement, type UIScreen } from "./UIScreen"
3
+ import { UIButton } from "./UIButton"
4
+ import { UIRow, UIColumn, type UIRow as UIRowType } from "./UIContainer"
5
+ import { UIText } from "./UIText"
6
+ import { UIImage, type ImageSource } from "./UIImage"
7
+
8
+ // UITabs — the standard bottom-tab shell, prewired: a UIScreen composing [ UIPager (flexGrow: 1),
9
+ // tab bar ]. Pure SDK composition over the pager — zero new ABI, works wherever UIPager does.
10
+ // The build-mode twin of the design scaffold's `defineTabs` (lecodes-design/tabbar-surface.md):
11
+ // same keyed config, same `tab-<id>` button names, same theme variables with the same fallbacks,
12
+ // so a designed mockup and the built app render identically.
13
+
14
+ /** Active/inactive/bar colors ride the theme — one `theme({ primaryColor, mutedColor, tabbarBg })`
15
+ * call restyles the bar app-wide; the fallbacks keep an unthemed app looking right. */
16
+ const ACTIVE = "var(--primaryColor, #5b8cff)"
17
+ const INACTIVE = "var(--mutedColor, #8a919e)"
18
+ const BAR_BG = "var(--tabbarBg, #15171c)"
19
+ const BAR_BORDER = "var(--tabbarBorder, #23262e)"
20
+ const SCREEN_BG = "var(--screenBg, #101114)"
21
+ const BADGE_BG = "var(--badgeColor, #ff453a)"
22
+
23
+ export type UITabDef = {
24
+ label: string,
25
+ /** Tab icon — typically `assetIcon("lucide:…")`. Tinted active/inactive by the bar. */
26
+ icon?: ImageSource,
27
+ /** The tab's root screen. Tabs are fixed at construction (like UIPager's). */
28
+ screen: UIScreen,
29
+ }
30
+
31
+ /**
32
+ * A bottom-tab app shell: swipeable tabs (a `UIPager`) plus a themed tab bar, as one
33
+ * `UIScreen` — present it directly (`Router.init(tabs)`). Keys are tab ids, in tab order:
34
+ *
35
+ * ```ts
36
+ * const tabs = UITabs({
37
+ * home: { label: "Home", icon: assetIcon("lucide:house"), screen: homeScreen },
38
+ * profile: { label: "Profile", icon: assetIcon("lucide:user"), screen: profileScreen },
39
+ * })
40
+ * Router.init(tabs)
41
+ * ```
42
+ *
43
+ * In-tab navigation stays the pager's: `UIPager.push(detail)` from any screen (bar stays);
44
+ * `Router.push` opens above the shell (bar covered). Restyle via `theme()` (primaryColor,
45
+ * mutedColor, tabbarBg, …) or the `bar` handle; for a fully custom bar build on `UIPager`.
46
+ */
47
+ export interface UITabs extends UIScreen {
48
+ /** The active tab id. */
49
+ readonly tab: string,
50
+ /** Switch tabs (instant, the tab-bar convention; `animated: true` slides). */
51
+ select(id: string, animated?: boolean): this,
52
+ /** Fires when the active tab changes and has settled — a bar tap, swipe, or `select()`. */
53
+ onSelect(callback: (id: string, index: number) => void): this,
54
+ /** Show a badge on a tab: `true` = dot, a number/string = count pill, `false`/`null`/`0` clears. */
55
+ badge(id: string, value: number | string | boolean | null): this,
56
+ /** The pager under the bar — in-tab stacks (`push`/`pop`/`depth`). */
57
+ readonly pager: UIPager,
58
+ /** The bar row (named "tabbar") — for restyling beyond the theme variables. */
59
+ readonly bar: UIRowType,
60
+ }
61
+
62
+ export class TabsElement extends ScreenElement {
63
+ private readonly ids: string[]
64
+ private readonly _pagerEl: PagerElement
65
+ private readonly _bar: any
66
+ private readonly _icons: (any | null)[] = []
67
+ private readonly _labels: any[] = []
68
+ private readonly _badges: any[] = []
69
+ private readonly _badgeTexts: any[] = []
70
+ private readonly _buttons: any[] = []
71
+ private readonly _selectListeners: ((id: string, index: number) => void)[] = []
72
+
73
+ constructor(defs: Record<string, UITabDef>) {
74
+ super("screen", { bgColor: SCREEN_BG }, [])
75
+ this.ids = Object.keys(defs)
76
+ if (this.ids.length === 0) console.warn("UITabs: no tabs declared")
77
+
78
+ this._pagerEl = new PagerElement({ flexGrow: 1 }, this.ids.map((id) => defs[id].screen))
79
+
80
+ const buttons = this.ids.map((id, i) => {
81
+ const def = defs[id]
82
+ const icon = def.icon ? UIImage(def.icon).style({ width: 22, height: 22, tintColor: INACTIVE }) : null
83
+ const label = UIText(def.label).style({ fontSize: 10, color: INACTIVE })
84
+ const badgeText = UIText("").style({ fontSize: 9, fontWeight: 700, color: "white" })
85
+ const badge = UIRow(badgeText).style({
86
+ position: "absolute", top: -3, right: -6, display: "none",
87
+ bgColor: BADGE_BG, borderRadius: 99, justifyContent: "center", alignItems: "center",
88
+ })
89
+ // The badge anchors to the icon (or the label when there is none) — its wrap must not clip.
90
+ const anchor = UIColumn(icon ?? label, badge).style({ overflow: "visible", alignItems: "center" })
91
+ this._icons.push(icon)
92
+ this._labels.push(label)
93
+ this._badges.push(badge)
94
+ this._badgeTexts.push(badgeText)
95
+ const button = UIButton(anchor, icon ? label : null)
96
+ .style({ name: `tab-${id}`, flexDirection: "column", gap: 3, flex: 1, pt: 8, pb: 6 })
97
+ .onClick(() => this.select(id))
98
+ this._buttons.push(button)
99
+ return button
100
+ })
101
+
102
+ this._bar = UIRow(buttons).style({
103
+ name: "tabbar", bgColor: BAR_BG, pb: "comfort-bottom",
104
+ borderTopWidth: 1, borderTopColor: BAR_BORDER,
105
+ })
106
+
107
+ this._pagerEl.onSelect((i) => {
108
+ this._applyActive(i)
109
+ for (const cb of this._selectListeners) cb(this.ids[i], i)
110
+ })
111
+ this._applyActive(0)
112
+ this.append(this._pagerEl as any, this._bar)
113
+ }
114
+
115
+ private _applyActive(index: number): void {
116
+ for (let i = 0; i < this.ids.length; i++) {
117
+ const on = i === index
118
+ const color = on ? ACTIVE : INACTIVE
119
+ // Imperative writes carry the visual on every host; the class is the styling hook — custom
120
+ // content inside a tab button can declare `$active` blocks (class state cascades down).
121
+ this._buttons[i].class.active = on
122
+ if (this._icons[i]) this._icons[i].style.tintColor = color
123
+ this._labels[i].style.color = color
124
+ }
125
+ }
126
+
127
+ get tab(): string {
128
+ return this.ids[this._pagerEl.index]
129
+ }
130
+ get pager(): any {
131
+ return this._pagerEl
132
+ }
133
+ get bar(): any {
134
+ return this._bar
135
+ }
136
+
137
+ select(id: string, animated = false): this {
138
+ const index = this.ids.indexOf(id)
139
+ if (index < 0) {
140
+ console.warn(`UITabs.select: unknown tab "${id}"`)
141
+ return this
142
+ }
143
+ this._pagerEl.select(index, animated)
144
+ return this
145
+ }
146
+
147
+ onSelect(callback: (id: string, index: number) => void): this {
148
+ this._selectListeners.push(callback)
149
+ return this
150
+ }
151
+
152
+ badge(id: string, value: number | string | boolean | null | undefined): this {
153
+ const i = this.ids.indexOf(id)
154
+ if (i < 0) {
155
+ console.warn(`UITabs.badge: unknown tab "${id}"`)
156
+ return this
157
+ }
158
+ if (value === null || value === undefined || value === false || value === 0 || value === "") {
159
+ this._badges[i].style.display = "none"
160
+ } else if (value === true) {
161
+ this._badgeTexts[i].text = ""
162
+ this._badges[i].style({ display: "flex", width: 9, height: 9, minWidth: 0, px: 0 })
163
+ } else {
164
+ this._badgeTexts[i].text = String(value)
165
+ this._badges[i].style({ display: "flex", width: "auto", height: 14, minWidth: 14, px: 4 })
166
+ }
167
+ return this
168
+ }
169
+ }
170
+
171
+ /** Create the standard bottom-tab shell — see {@link UITabs}. Keys are tab ids in tab order;
172
+ * each tab needs a `label` and its root `screen` (plus an optional `icon`). */
173
+ export function UITabs(tabs: Record<string, UITabDef>): UITabs {
174
+ return new TabsElement(tabs) as unknown as UITabs
175
+ }
@@ -3,8 +3,10 @@ import { Element, type AnimateStyle, type BaseStyle, type DrawableStyle, type El
3
3
 
4
4
  export type UITextStyle = ElementStyle & TextStyle & DrawableStyle
5
5
 
6
+ /** A text label. */
6
7
  export interface UIText {
7
8
  readonly type: "text",
9
+ /** The displayed string — writable at any time. */
8
10
  text: string,
9
11
  style: Style<this, UITextStyle>,
10
12
  animateTo: AnimateStyle<this, DrawableStyle & BaseStyle & TextStyle>
@@ -46,7 +48,10 @@ export class TextElement extends Element<"text"> {
46
48
  }
47
49
  }
48
50
 
51
+ /** Create a text label — a string, or `() => string` for reactive text that re-renders when a
52
+ * signal it read changes. */
49
53
  export function UIText(text: string | (() => string)): UIText;
54
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
50
55
  export function UIText(style: UITextStyle, text: string | (() => string)): UIText;
51
56
  export function UIText(...args: [string | (() => string)] | [UITextStyle, string | (() => string)]): UIText {
52
57
  if (args.length === 1) {
@@ -4,8 +4,11 @@ import { Element, type AnimateStyle, type AppearStyle, type BaseStyle, type Disa
4
4
 
5
5
  export type UIVideoStyle = ElementStyle & DrawableStyle & { objectFit?: "cover" | "contain" | "fill" }
6
6
 
7
+ /** A video surface showing a `VideoPlayer`'s output — embeddable in a screen AND
8
+ * fullscreen-presentable (`open()`), with seamless promotion between the two. */
7
9
  export interface UIVideo {
8
10
  readonly type: "video",
11
+ /** The player driving this surface (playback control lives on it). */
9
12
  player: VideoPlayer
10
13
  style: Style<this, UIVideoStyle>
11
14
  animateTo: AnimateStyle<this, DrawableStyle & BaseStyle>
@@ -79,7 +82,9 @@ class VideoElement extends Element<"video"> implements Presentable {
79
82
  }
80
83
  }
81
84
 
85
+ /** Create a video node showing `player`'s output. */
82
86
  export function UIVideo(player: VideoPlayer): UIVideo
87
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
83
88
  export function UIVideo(style: UIVideoStyle, player: VideoPlayer): UIVideo
84
89
  export function UIVideo(...args: [VideoPlayer] | [UIVideoStyle, VideoPlayer]): UIVideo {
85
90
  if (args.length === 1) {
@@ -1,35 +1,43 @@
1
1
  import { Element, type Color, type DrawableStyle, type ElementStyle, type OnLayoutCallback, type BoundingClientRect, type PaddingStyle, type Classes, type Style, type UINodeChild } from "./UINode"
2
2
 
3
- // refreshControlColor tints the native pull-to-refresh spinner (pairs with onRefresh).
4
- export type UIVirtualizedListStyle = DrawableStyle & ElementStyle & { refreshControlColor?: Color }
3
+ export type UIVirtualizedListStyle = DrawableStyle & ElementStyle & {
4
+ /** Tint of the native pull-to-refresh spinner (pairs with `onRefresh`). */
5
+ refreshControlColor?: Color,
6
+ /** Same key and semantics as UIScrollable's; `"none"` keeps a chat composer's keyboard up no
7
+ * matter how the history is scrolled. */
8
+ keyboardDismissMode?: "interactive" | "scroll" | "none",
9
+ }
5
10
 
6
11
  export interface VListConfig<T> {
7
- /** Стабильный уникальный ключ айтема */
12
+ /** Stable unique key of an item. */
8
13
  keyOf: (item: T) => string
9
- /** Фабрика поддерева. Вызывается при входе айтема в окно; поддерево живёт до выхода из окна */
14
+ /** Subtree factory — called when the item enters the window; the subtree lives until it
15
+ * leaves. */
10
16
  render: (item: T) => UINodeChild
11
- /**
12
- * Оценка высоты (px) до первого измерения. Число — или функция от айтема,
13
- * например для чата: msg => 40 + Math.ceil(msg.text.length / 35) * 20
14
- * Вычисляется один раз при добавлении айтема, в нативку уходит готовое число.
15
- */
17
+ /** Height estimate (px) used before the first measurement — a number, or a per-item function
18
+ * (chat: `msg => 40 + Math.ceil(msg.text.length / 35) * 20`). Computed once when the item is
19
+ * added. */
16
20
  estimatedHeight: number | ((item: T) => number)
17
- /** px вокруг вьюпорта, которые держим смонтированными. Default: высота вьюпорта */
21
+ /** Extra px around the viewport kept mounted. Default: one viewport height. */
18
22
  overscan?: number
19
- /** Чат-режим: первый layout проскроллен в конец, append при положении внизу автоскроллит */
23
+ /** Chat mode: the first layout starts scrolled to the end, and appends auto-scroll while the
24
+ * list sits at the bottom. */
20
25
  inverted?: boolean
21
26
  }
22
27
 
28
+ /** A windowed (virtualized) list: only the items near the viewport are mounted — for long feeds
29
+ * and chats. Items are keyed; feed it via `setData`/`append`/`prepend`. */
23
30
  export interface UIVirtualizedList<T = unknown> {
24
31
  readonly type: "vlist"
25
32
  style: Style<this, UIVirtualizedListStyle>
26
33
 
27
- /** Полная замена данных. Нативка сама размонтирует исчезнувшие ключи через _syncWindow */
34
+ /** Replace the data wholesale — vanished keys are unmounted by the host's window sync. */
28
35
  setData(items: T[]): this
29
36
  append(...items: T[]): this
30
- /** Вставка в начало БЕЗ прыжка скролла (компенсация на стороне нативки) */
37
+ /** Insert at the start WITHOUT a scroll jump (the host compensates the offset). */
31
38
  prepend(...items: T[]): this
32
- /** Обновить айтемы с теми же ключами: re-render, если смонтированы. Высота в кэше сохраняется до повторного измерения */
39
+ /** Update items with the same keys: mounted ones re-render; the cached height persists until
40
+ * re-measured. */
33
41
  update(...items: T[]): this
34
42
  removeByKey(...keys: string[]): this
35
43
 
@@ -41,12 +49,13 @@ export interface UIVirtualizedList<T = unknown> {
41
49
  scrollToEnd(animated?: boolean): void
42
50
 
43
51
  onScroll(callback: (scrollPosition: number) => void): this
44
- /** Pull-to-refresh: спиннер держится, пока не разрешится промис. Навесить ДО маунта
45
- * (нативка читает при создании ноды). Только native-хосты; на вебе no-op. */
52
+ /** Pull-to-refresh: the spinner stays until the returned promise settles. Attach BEFORE the
53
+ * node mounts (hosts read it at creation). Native hosts only — no-op on web. */
46
54
  onRefresh(callback: () => void | Promise<void>): this
47
- /** Порог в px от нижнего края контента. Срабатывает один раз до ухода от края (защёлка в нативке) */
55
+ /** Fires within `thresholdPx` of the content's bottom edge — once, re-armed after leaving the
56
+ * edge (host-side latch). Infinite-scroll loading. */
48
57
  onEndReached(thresholdPx: number, callback: () => void): this
49
- /** Порог от верхнего края — подгрузка истории в чате */
58
+ /** Same, for the top edge — chat history loading. */
50
59
  onStartReached(thresholdPx: number, callback: () => void): this
51
60
  onLayout(onLayout: OnLayoutCallback): this
52
61
  getBoundingClientRect(): BoundingClientRect | null
@@ -59,11 +68,11 @@ export interface UIVirtualizedList<T = unknown> {
59
68
 
60
69
  export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedList<T> {
61
70
 
62
- // --- читается нативкой в createUINode (copyProperty / copyNodePtr) ---
63
- _overscan: number // -1 = "высота вьюпорта", резолвится в нативке
71
+ // --- read by native side in createUINode (copyProperty / copyNodePtr) ---
72
+ _overscan: number
64
73
  _inverted: boolean
65
- _keys: string[] = [] // начальное состояние до маунта ноды
66
- _estimates: number[] = [] // параллельно _keys
74
+ _keys: string[] = []
75
+ _estimates: number[] = []
67
76
  _endThreshold = 0
68
77
  _startThreshold = 0
69
78
 
@@ -117,12 +126,8 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
117
126
  this._keys = keys
118
127
  this._estimates = estimates
119
128
  if (this.isAttached) {
120
- // нативка диффает по ключам: исчезнувшие смонтированные ключи придут в _syncWindow как unmount
121
129
  _creatorUI.vlistSetKeys(this, keys, estimates)
122
- // setKeys диффает ТОЛЬКО по ключам — пережившие replace смонтированные айтемы сохраняют
123
- // старое поддерево. Если объект данных изменился, перерисовываем их (как update), иначе
124
- // строки остаются со старым содержимым. На вебе экран в истории держит айтемы
125
- // смонтированными, поэтому без этого повторный setData их не обновлял.
130
+
126
131
  for (const k of prevMounted) {
127
132
  if (this.mounted.has(k) && this.items.get(k) !== prevItems.get(k)) {
128
133
  _creatorUI.vlistInvalidate(this, k)
@@ -137,7 +142,6 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
137
142
  this._keys.push(...keys)
138
143
  this._estimates.push(...estimates)
139
144
  if (this.isAttached) {
140
- // inverted + позиция внизу → нативка автоскроллит к концу
141
145
  _creatorUI.vlistInsertKeys(this, -1, keys, estimates)
142
146
  }
143
147
  return this
@@ -148,7 +152,6 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
148
152
  this._keys.unshift(...keys)
149
153
  this._estimates.unshift(...estimates)
150
154
  if (this.isAttached) {
151
- // нативка компенсирует scrollY на сумму estimates — позиция не прыгает
152
155
  _creatorUI.vlistInsertKeys(this, 0, keys, estimates)
153
156
  }
154
157
  return this
@@ -160,8 +163,6 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
160
163
  if (!this.items.has(k)) continue
161
164
  this.items.set(k, item)
162
165
  if (this.isAttached && this.mounted.has(k)) {
163
- // unmount+mount, кэш высоты сохраняется до повторного измерения.
164
- // Несмонтированный айтем перерендерится сам при входе в окно
165
166
  _creatorUI.vlistInvalidate(this, k)
166
167
  }
167
168
  }
@@ -215,12 +216,9 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
215
216
  return this
216
217
  }
217
218
 
218
- /**
219
- * Единственный колбэк из нативки (через jsPtr, как у button).
220
- * Вызывается ТОЛЬКО когда окно пересекло границу — не на каждый кадр скролла.
221
- * Порядок: сначала unmount (нативка уже снесла поддеревья и обнулила _id,
222
- * здесь только чистим JS-ссылки), потом mount.
223
- */
219
+ /** @internal The one host→JS callback (via jsPtr, like button). Fires ONLY when the window
220
+ * crossed a boundary — not per scroll frame. Order: unmounts first (the host already tore the
221
+ * subtrees down and zeroed _id; only JS refs are cleaned here), then mounts. */
224
222
  _syncWindow(unmountKeys: string[], mountKeys: string[]): void {
225
223
  for (const k of unmountKeys) {
226
224
  this.mounted.delete(k)
@@ -236,6 +234,8 @@ export class VListElement<T> extends Element<"vlist"> implements UIVirtualizedLi
236
234
  }
237
235
  }
238
236
 
237
+ /** Create a virtualized list from a config (`keyOf` + `render` + `estimatedHeight` required),
238
+ * then feed it via `setData`/`append`/`prepend`. Give it a size (`flexGrow: 1` as a screen body). */
239
239
  export function UIVirtualizedList<T>(config: VListConfig<T>): UIVirtualizedList<T> {
240
240
  return new VListElement<T>(config)
241
241
  }
@@ -1,15 +1,18 @@
1
1
  import { TouchStartEvent } from "../runtime/touch"
2
2
  import { _descOf, _navSupported, Presentable } from "./presentable"
3
- import { ContainerElement, type AnimateStyle, type BaseStyle, type Color, type ContainerStyle, type DrawableStyle, type OnLayoutCallback, type BoundingClientRect, type PaddingStyle, type PositionStyle, type Classes, type Style, type UINodeChild, type ChildrenFn } from "./UINode"
3
+ import { ContainerElement, buildUI, type AnimateStyle, type BaseStyle, type Color, type ContainerStyle, type DrawableStyle, type OnLayoutCallback, type BoundingClientRect, type PaddingStyle, type PositionStyle, type Classes, type Style, type UIChildArg, type UINodeChild, type ChildrenFn } from "./UINode"
4
4
 
5
5
 
6
6
  export type UIWidgetStyle = ContainerStyle & DrawableStyle & PaddingStyle & BaseStyle & PositionStyle & {
7
- // A layer behind the widget that intercepts clicks. "transparent" still intercepts;
8
- // null removes the layer. A tap on it fires onOverlayTap.
7
+ /** A layer behind the widget that intercepts clicks — `"transparent"` still intercepts, `null`
8
+ * removes the layer. A tap on it fires `onOverlayTap`. */
9
9
  overlayColor?: Color | null
10
10
  }
11
11
 
12
12
 
13
+ /** A floating overlay — absolutely positioned in device coordinates, mounted above the page as
14
+ * its own layout root (never a child of what's underneath). The base of dialogs, toasts,
15
+ * mini-players and scene HUDs; `UIModal`/`UIPopover`/`UIBottomSheet` build on it. */
13
16
  export interface UIWidget {
14
17
  readonly type: "widget",
15
18
  style: Style<this, UIWidgetStyle>,
@@ -23,7 +26,8 @@ export interface UIWidget {
23
26
  * (= back to a global overlay). Set it while the widget is hidden. The widget is always its own
24
27
  * overlay root mounted into the owner's page view — it never becomes a child of the owner, so it
25
28
  * stays topmost and its updates never trigger the owner's relayout. Works with a `UIScreen` that
26
- * is a page inside a `UIPager`: the widget mounts into that tab and rides its swipe.
29
+ * is a page inside a `UIPager`: the widget mounts into that tab and rides its swipe. (Web shows
30
+ * and hides it with the owner but does not yet ride the transition.)
27
31
  */
28
32
  attachTo(owner: Presentable | null): this,
29
33
 
@@ -32,8 +36,10 @@ export interface UIWidget {
32
36
  * widget was attached via `attachTo(owner)`, it mounts on that page's layer instead and is
33
37
  * only visible while the owner is presented. */
34
38
  show(): void,
39
+ /** Unmount the widget. */
35
40
  hide(): void,
36
41
 
42
+ /** Mounted right now (`show()` ran, `hide()` hasn't). */
37
43
  readonly isShow: boolean,
38
44
 
39
45
  append(...nodes: UINodeChild[]): UIWidget
@@ -46,7 +52,9 @@ export interface UIWidget {
46
52
  onLayout(onLayout: OnLayoutCallback): this
47
53
  getBoundingClientRect(): BoundingClientRect | null
48
54
  onTouchStart(callback: (ev: TouchStartEvent<UIWidget>) => void): this,
55
+ /** Tap on the overlay layer (requires an `overlayColor`). */
49
56
  onOverlayTap(callback: () => void): this,
57
+ /** Hardware/system back while the widget is shown. */
50
58
  onBackPressed(callback: () => void): this
51
59
 
52
60
  /** Style-class proxy — read `el.class.checked`, set `el.class.checked = true`, toggle with
@@ -119,20 +127,17 @@ export class WidgetElement extends ContainerElement<"widget"> {
119
127
  }
120
128
 
121
129
 
122
- export function UIWidget(): UIWidget;
130
+ const makeWidget = (style: any, children: any) => new WidgetElement("widget", style, children)
131
+
132
+ /** @internal Compiler fast path (chisel `flatten_ui` raw lowering) — see UIContainer. */
133
+ export const __UIWidget = (children: UINodeChild[] | ChildrenFn): UIWidget => makeWidget({}, children)
134
+
135
+ /** Create a widget (same argument forms as `UIColumn`). Position it with absolute-style props
136
+ * (`top`/`left`/`bottom`/`right`), then `show()`/`hide()`. */
137
+ export function UIWidget(...children: UIChildArg[]): UIWidget;
123
138
  export function UIWidget(children: UINodeChild[] | ChildrenFn): UIWidget;
124
- export function UIWidget(style: UIWidgetStyle): UIWidget;
125
- export function UIWidget(style: UIWidgetStyle, children: UINodeChild[]): UIWidget;
126
- export function UIWidget(...args: [] | [UINodeChild[] | ChildrenFn | UIWidgetStyle] | [UIWidgetStyle, children: UINodeChild[] | ChildrenFn]): UIWidget {
127
- if (args.length === 0) {
128
- return new WidgetElement("widget", {}, [])
129
- } else if (args.length === 1) {
130
- if (Array.isArray(args[0]) || typeof args[0] === "function") {
131
- return new WidgetElement("widget", {}, args[0])
132
- } else {
133
- return new WidgetElement("widget", args[0], [])
134
- }
135
- } else {
136
- return new WidgetElement("widget", args[0], args[1])
137
- }
139
+ /** @deprecated Style as the first argument is legacy — use chained `.style({...})`. */
140
+ export function UIWidget(style: UIWidgetStyle, children?: UINodeChild[] | ChildrenFn): UIWidget;
141
+ export function UIWidget(...args: any[]): UIWidget {
142
+ return buildUI(args, null, makeWidget)
138
143
  }
@@ -3,6 +3,9 @@ type FontOptions = {
3
3
  style?: "normal" | "italic"
4
4
  }
5
5
 
6
+ /** Register a font face from a URL at runtime under `fontFamily`; resolves once it's ready to
7
+ * use in styles. For registry/project fonts prefer the compile-time `font()` macro — this is the
8
+ * dynamic escape hatch. */
6
9
  export async function registerFont (fontFamily: string, url: string, options: FontOptions = {}): Promise<void> {
7
10
  return new Promise<void>((res, rej) => {
8
11
  _creatorUI.registerFont(fontFamily, url, options, res, rej)
@@ -11,8 +11,13 @@ type NavigateOptions = {
11
11
  transition?: Transition
12
12
  }
13
13
 
14
+ /** Stack navigation over `Presentable` destinations. `init` once with the home page, then
15
+ * `push`/`replace`/`pop`; the back gesture/button pops natively. A direct `page.open()` suspends
16
+ * the router until `restore()`. */
14
17
  type Router = {
18
+ /** The top of the router stack (not necessarily what's on screen — see `Presentable.current`). */
15
19
  get current(): Presentable
20
+ /** Mount the router with `homePage` as the stack root — the app's navigation entry point. */
16
21
  init(homePage: Presentable, opts?: RouterOptions): void
17
22
  /** Push a destination onto the stack — a `UIScreen`, a `Scene`, a `Scene2D`, a `NativeView`,
18
23
  * or a `UIVideo`. The back gesture/button pops it. Destinations with async preparation
@@ -20,11 +25,19 @@ type Router = {
20
25
  * visible until they're ready, and a rejection (permission denied / superseded) leaves the
21
26
  * stack untouched. */
22
27
  push(page: Presentable, opts?: NavigateOptions): void | Promise<void>
28
+ /** Swap the top of the stack for `page` — no back entry to the replaced one. */
23
29
  replace(page: Presentable, opts?: NavigateOptions): void | Promise<void>
30
+ /** Pop the top destination (the programmatic twin of the back gesture); `to` unwinds to a
31
+ * stack index in one step. */
24
32
  pop(to?: number, opts?: NavigateOptions): void
33
+ /** Blank the router's page, keeping the stack — `restore()` brings it back. A destination
34
+ * opened directly stays visible. */
25
35
  hide(): void
36
+ /** Re-present the stack top after `hide()` or a direct `open()` suspended the router. */
26
37
  restore(): void
27
38
 
39
+ /** `"change"` fires on every stack change — pushes, pops, and native back gestures — with the
40
+ * new top destination. */
28
41
  addEventListener(channel: "change", callback: (page: Presentable) => void): void
29
42
  removeEventListener(channel: "change", callback: (page: Presentable) => void): void
30
43
  }