learnship 1.9.0

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Files changed (171) hide show
  1. package/.claude-plugin/plugin.json +26 -0
  2. package/.cursor-plugin/plugin.json +26 -0
  3. package/LICENSE +21 -0
  4. package/README.md +791 -0
  5. package/SKILL.md +86 -0
  6. package/agents/debugger.md +102 -0
  7. package/agents/executor.md +115 -0
  8. package/agents/learnship-debugger.md +146 -0
  9. package/agents/learnship-executor.md +155 -0
  10. package/agents/learnship-phase-researcher.md +128 -0
  11. package/agents/learnship-plan-checker.md +119 -0
  12. package/agents/learnship-planner.md +146 -0
  13. package/agents/learnship-verifier.md +157 -0
  14. package/agents/planner.md +109 -0
  15. package/agents/researcher.md +80 -0
  16. package/agents/verifier.md +114 -0
  17. package/bin/install.js +1242 -0
  18. package/bin/learnship.js +56 -0
  19. package/commands/learnship/add-phase.md +22 -0
  20. package/commands/learnship/add-tests.md +24 -0
  21. package/commands/learnship/add-todo.md +21 -0
  22. package/commands/learnship/audit-milestone.md +21 -0
  23. package/commands/learnship/check-todos.md +22 -0
  24. package/commands/learnship/cleanup.md +22 -0
  25. package/commands/learnship/complete-milestone.md +22 -0
  26. package/commands/learnship/debug.md +27 -0
  27. package/commands/learnship/decision-log.md +22 -0
  28. package/commands/learnship/diagnose-issues.md +23 -0
  29. package/commands/learnship/discovery-phase.md +24 -0
  30. package/commands/learnship/discuss-milestone.md +23 -0
  31. package/commands/learnship/discuss-phase.md +23 -0
  32. package/commands/learnship/execute-phase.md +27 -0
  33. package/commands/learnship/execute-plan.md +26 -0
  34. package/commands/learnship/health.md +20 -0
  35. package/commands/learnship/help.md +19 -0
  36. package/commands/learnship/insert-phase.md +22 -0
  37. package/commands/learnship/knowledge-base.md +21 -0
  38. package/commands/learnship/list-phase-assumptions.md +21 -0
  39. package/commands/learnship/ls.md +20 -0
  40. package/commands/learnship/map-codebase.md +23 -0
  41. package/commands/learnship/milestone-retrospective.md +21 -0
  42. package/commands/learnship/new-milestone.md +23 -0
  43. package/commands/learnship/new-project.md +24 -0
  44. package/commands/learnship/next.md +22 -0
  45. package/commands/learnship/pause-work.md +21 -0
  46. package/commands/learnship/plan-milestone-gaps.md +22 -0
  47. package/commands/learnship/plan-phase.md +24 -0
  48. package/commands/learnship/progress.md +20 -0
  49. package/commands/learnship/quick.md +27 -0
  50. package/commands/learnship/reapply-patches.md +21 -0
  51. package/commands/learnship/release.md +21 -0
  52. package/commands/learnship/remove-phase.md +23 -0
  53. package/commands/learnship/research-phase.md +23 -0
  54. package/commands/learnship/resume-work.md +21 -0
  55. package/commands/learnship/set-profile.md +21 -0
  56. package/commands/learnship/settings.md +21 -0
  57. package/commands/learnship/transition.md +21 -0
  58. package/commands/learnship/update.md +21 -0
  59. package/commands/learnship/validate-phase.md +22 -0
  60. package/commands/learnship/verify-work.md +23 -0
  61. package/cursor-rules/learnship.mdc +60 -0
  62. package/gemini-extension.json +10 -0
  63. package/hooks/hooks-claude.json +15 -0
  64. package/hooks/hooks-cursor.json +10 -0
  65. package/hooks/session-start +43 -0
  66. package/install.sh +254 -0
  67. package/learnship/references/design-commands.md +119 -0
  68. package/learnship/references/git-integration.md +249 -0
  69. package/learnship/references/learning-design.md +142 -0
  70. package/learnship/references/model-profiles.md +90 -0
  71. package/learnship/references/planning-config.md +184 -0
  72. package/learnship/references/questioning.md +162 -0
  73. package/learnship/references/ui-brand.md +160 -0
  74. package/learnship/references/verification-patterns.md +608 -0
  75. package/learnship/templates/agents.md +166 -0
  76. package/learnship/templates/context.md +72 -0
  77. package/learnship/templates/plan.md +202 -0
  78. package/learnship/templates/project.md +184 -0
  79. package/learnship/templates/requirements.md +231 -0
  80. package/learnship/templates/state.md +176 -0
  81. package/learnship/templates/uat.md +80 -0
  82. package/learnship/workflows/add-phase.md +84 -0
  83. package/learnship/workflows/add-tests.md +191 -0
  84. package/learnship/workflows/add-todo.md +108 -0
  85. package/learnship/workflows/audit-milestone.md +178 -0
  86. package/learnship/workflows/check-todos.md +138 -0
  87. package/learnship/workflows/cleanup.md +107 -0
  88. package/learnship/workflows/complete-milestone.md +191 -0
  89. package/learnship/workflows/debug.md +245 -0
  90. package/learnship/workflows/decision-log.md +131 -0
  91. package/learnship/workflows/diagnose-issues.md +145 -0
  92. package/learnship/workflows/discovery-phase.md +183 -0
  93. package/learnship/workflows/discuss-milestone.md +136 -0
  94. package/learnship/workflows/discuss-phase.md +244 -0
  95. package/learnship/workflows/execute-phase.md +345 -0
  96. package/learnship/workflows/execute-plan.md +149 -0
  97. package/learnship/workflows/health.md +171 -0
  98. package/learnship/workflows/help.md +153 -0
  99. package/learnship/workflows/insert-phase.md +106 -0
  100. package/learnship/workflows/knowledge-base.md +168 -0
  101. package/learnship/workflows/list-phase-assumptions.md +129 -0
  102. package/learnship/workflows/ls.md +145 -0
  103. package/learnship/workflows/map-codebase.md +142 -0
  104. package/learnship/workflows/milestone-retrospective.md +178 -0
  105. package/learnship/workflows/new-milestone.md +200 -0
  106. package/learnship/workflows/new-project.md +340 -0
  107. package/learnship/workflows/next.md +100 -0
  108. package/learnship/workflows/pause-work.md +122 -0
  109. package/learnship/workflows/plan-milestone-gaps.md +160 -0
  110. package/learnship/workflows/plan-phase.md +288 -0
  111. package/learnship/workflows/progress.md +118 -0
  112. package/learnship/workflows/quick.md +256 -0
  113. package/learnship/workflows/reapply-patches.md +130 -0
  114. package/learnship/workflows/release.md +217 -0
  115. package/learnship/workflows/remove-phase.md +128 -0
  116. package/learnship/workflows/research-phase.md +137 -0
  117. package/learnship/workflows/resume-work.md +162 -0
  118. package/learnship/workflows/set-profile.md +78 -0
  119. package/learnship/workflows/settings.md +204 -0
  120. package/learnship/workflows/sync-upstream-skills.md +269 -0
  121. package/learnship/workflows/transition.md +165 -0
  122. package/learnship/workflows/update.md +166 -0
  123. package/learnship/workflows/validate-phase.md +174 -0
  124. package/learnship/workflows/verify-work.md +264 -0
  125. package/package.json +62 -0
  126. package/references/design-commands.md +119 -0
  127. package/references/git-integration.md +249 -0
  128. package/references/learning-design.md +142 -0
  129. package/references/model-profiles.md +90 -0
  130. package/references/planning-config.md +184 -0
  131. package/references/questioning.md +162 -0
  132. package/references/ui-brand.md +160 -0
  133. package/references/verification-patterns.md +608 -0
  134. package/skills/agentic-learning/SKILL.md +373 -0
  135. package/skills/agentic-learning/references/either-or-format.md +161 -0
  136. package/skills/agentic-learning/references/learning-science.md +190 -0
  137. package/skills/agentic-learning/references/struggle-ladder.md +140 -0
  138. package/skills/impeccable/SKILL.md +125 -0
  139. package/skills/impeccable/adapt/SKILL.md +199 -0
  140. package/skills/impeccable/animate/SKILL.md +190 -0
  141. package/skills/impeccable/audit/SKILL.md +129 -0
  142. package/skills/impeccable/bolder/SKILL.md +132 -0
  143. package/skills/impeccable/clarify/SKILL.md +180 -0
  144. package/skills/impeccable/colorize/SKILL.md +158 -0
  145. package/skills/impeccable/critique/SKILL.md +118 -0
  146. package/skills/impeccable/delight/SKILL.md +317 -0
  147. package/skills/impeccable/distill/SKILL.md +137 -0
  148. package/skills/impeccable/extract/SKILL.md +95 -0
  149. package/skills/impeccable/frontend-design/SKILL.md +127 -0
  150. package/skills/impeccable/frontend-design/reference/color-and-contrast.md +132 -0
  151. package/skills/impeccable/frontend-design/reference/interaction-design.md +123 -0
  152. package/skills/impeccable/frontend-design/reference/motion-design.md +99 -0
  153. package/skills/impeccable/frontend-design/reference/responsive-design.md +114 -0
  154. package/skills/impeccable/frontend-design/reference/spatial-design.md +100 -0
  155. package/skills/impeccable/frontend-design/reference/typography.md +131 -0
  156. package/skills/impeccable/frontend-design/reference/ux-writing.md +107 -0
  157. package/skills/impeccable/harden/SKILL.md +358 -0
  158. package/skills/impeccable/normalize/SKILL.md +67 -0
  159. package/skills/impeccable/onboard/SKILL.md +243 -0
  160. package/skills/impeccable/optimize/SKILL.md +269 -0
  161. package/skills/impeccable/polish/SKILL.md +202 -0
  162. package/skills/impeccable/quieter/SKILL.md +118 -0
  163. package/skills/impeccable/teach-impeccable/SKILL.md +69 -0
  164. package/templates/agents.md +166 -0
  165. package/templates/config.json +22 -0
  166. package/templates/context.md +72 -0
  167. package/templates/plan.md +202 -0
  168. package/templates/project.md +184 -0
  169. package/templates/requirements.md +231 -0
  170. package/templates/state.md +176 -0
  171. package/templates/uat.md +80 -0
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+ ---
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+ name: animate
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+ description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
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+ args:
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+ - name: target
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+ description: The feature or component to animate (optional)
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+ required: false
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+ user-invokable: true
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+ ---
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+
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+ Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
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+
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+ ## MANDATORY PREPARATION
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+
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+ ### Context Gathering (Do This First)
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+
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+ You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), brand personality/tone (playful vs serious, energetic vs calm), and performance constraints.
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+
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+ Attempt to gather these from the current thread or codebase.
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+
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+ 1. If you don't find *exact* information and have to infer from existing design and functionality, you MUST STOP and Ask the user: whether you got it right.
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+ 2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST Ask the user: clarifying questions first to complete your context.
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+
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+ Do NOT proceed until you have answers. Guessing leads to inappropriate or excessive animation.
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+
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+ ### Use frontend-design skill
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+
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+ Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
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+
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+ ---
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+
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+ ## Assess Animation Opportunities
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+
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+ Analyze where motion would improve the experience:
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+
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+ 1. **Identify static areas**:
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+ - **Missing feedback**: Actions without visual acknowledgment (button clicks, form submission, etc.)
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+ - **Jarring transitions**: Instant state changes that feel abrupt (show/hide, page loads, route changes)
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+ - **Unclear relationships**: Spatial or hierarchical relationships that aren't obvious
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+ - **Lack of delight**: Functional but joyless interactions
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+ - **Missed guidance**: Opportunities to direct attention or explain behavior
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+
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+ 2. **Understand the context**:
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+ - What's the personality? (Playful vs serious, energetic vs calm)
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+ - What's the performance budget? (Mobile-first? Complex page?)
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+ - Who's the audience? (Motion-sensitive users? Power users who want speed?)
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+ - What matters most? (One hero animation vs many micro-interactions?)
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+
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+ If any of these are unclear from the codebase, Ask the user:
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+
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+ **CRITICAL**: Respect `prefers-reduced-motion`. Always provide non-animated alternatives for users who need them.
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+
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+ ## Plan Animation Strategy
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+
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+ Create a purposeful animation plan:
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+
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+ - **Hero moment**: What's the ONE signature animation? (Page load? Hero section? Key interaction?)
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+ - **Feedback layer**: Which interactions need acknowledgment?
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+ - **Transition layer**: Which state changes need smoothing?
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+ - **Delight layer**: Where can we surprise and delight?
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+
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+ **IMPORTANT**: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.
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+
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+ ## Implement Animations
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+
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+ Add motion systematically across these categories:
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+
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+ ### Entrance Animations
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+ - **Page load choreography**: Stagger element reveals (100-150ms delays), fade + slide combinations
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+ - **Hero section**: Dramatic entrance for primary content (scale, parallax, or creative effects)
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+ - **Content reveals**: Scroll-triggered animations using intersection observer
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+ - **Modal/drawer entry**: Smooth slide + fade, backdrop fade, focus management
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+
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+ ### Micro-interactions
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+ - **Button feedback**:
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+ - Hover: Subtle scale (1.02-1.05), color shift, shadow increase
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+ - Click: Quick scale down then up (0.95 → 1), ripple effect
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+ - Loading: Spinner or pulse state
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+ - **Form interactions**:
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+ - Input focus: Border color transition, slight scale or glow
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+ - Validation: Shake on error, check mark on success, smooth color transitions
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+ - **Toggle switches**: Smooth slide + color transition (200-300ms)
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+ - **Checkboxes/radio**: Check mark animation, ripple effect
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+ - **Like/favorite**: Scale + rotation, particle effects, color transition
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+
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+ ### State Transitions
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+ - **Show/hide**: Fade + slide (not instant), appropriate timing (200-300ms)
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+ - **Expand/collapse**: Height transition with overflow handling, icon rotation
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+ - **Loading states**: Skeleton screen fades, spinner animations, progress bars
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+ - **Success/error**: Color transitions, icon animations, gentle scale pulse
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+ - **Enable/disable**: Opacity transitions, cursor changes
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+
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+ ### Navigation & Flow
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+ - **Page transitions**: Crossfade between routes, shared element transitions
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+ - **Tab switching**: Slide indicator, content fade/slide
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+ - **Carousel/slider**: Smooth transforms, snap points, momentum
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+ - **Scroll effects**: Parallax layers, sticky headers with state changes, scroll progress indicators
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+
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+ ### Feedback & Guidance
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+ - **Hover hints**: Tooltip fade-ins, cursor changes, element highlights
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+ - **Drag & drop**: Lift effect (shadow + scale), drop zone highlights, smooth repositioning
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+ - **Copy/paste**: Brief highlight flash on paste, "copied" confirmation
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+ - **Focus flow**: Highlight path through form or workflow
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+
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+ ### Delight Moments
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+ - **Empty states**: Subtle floating animations on illustrations
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+ - **Completed actions**: Confetti, check mark flourish, success celebrations
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+ - **Easter eggs**: Hidden interactions for discovery
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+ - **Contextual animation**: Weather effects, time-of-day themes, seasonal touches
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+
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+ ## Technical Implementation
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+
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+ Use appropriate techniques for each animation:
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+
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+ ### Timing & Easing
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+
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+ **Durations by purpose:**
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+ - **100-150ms**: Instant feedback (button press, toggle)
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+ - **200-300ms**: State changes (hover, menu open)
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+ - **300-500ms**: Layout changes (accordion, modal)
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+ - **500-800ms**: Entrance animations (page load)
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+
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+ **Easing curves (use these, not CSS defaults):**
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+ ```css
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+ /* Recommended - natural deceleration */
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+ --ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1); /* Smooth, refined */
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+ --ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1); /* Slightly snappier */
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+ --ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1); /* Confident, decisive */
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+
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+ /* AVOID - feel dated and tacky */
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+ /* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */
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+ /* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */
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+ ```
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+
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+ **Exit animations are faster than entrances.** Use ~75% of enter duration.
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+
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+ ### CSS Animations
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+ ```css
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+ /* Prefer for simple, declarative animations */
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+ - transitions for state changes
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+ - @keyframes for complex sequences
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+ - transform + opacity only (GPU-accelerated)
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+ ```
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+
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+ ### JavaScript Animation
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+ ```javascript
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+ /* Use for complex, interactive animations */
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+ - Web Animations API for programmatic control
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+ - Framer Motion for React
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+ - GSAP for complex sequences
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+ ```
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+
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+ ### Performance
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+ - **GPU acceleration**: Use `transform` and `opacity`, avoid layout properties
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+ - **will-change**: Add sparingly for known expensive animations
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+ - **Reduce paint**: Minimize repaints, use `contain` where appropriate
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+ - **Monitor FPS**: Ensure 60fps on target devices
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+
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+ ### Accessibility
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+ ```css
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+ @media (prefers-reduced-motion: reduce) {
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+ * {
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+ animation-duration: 0.01ms !important;
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+ animation-iteration-count: 1 !important;
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+ transition-duration: 0.01ms !important;
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+ }
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+ }
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+ ```
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+
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+ **NEVER**:
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+ - Use bounce or elastic easing curves—they feel dated and draw attention to the animation itself
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+ - Animate layout properties (width, height, top, left)—use transform instead
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+ - Use durations over 500ms for feedback—it feels laggy
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+ - Animate without purpose—every animation needs a reason
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+ - Ignore `prefers-reduced-motion`—this is an accessibility violation
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+ - Animate everything—animation fatigue makes interfaces feel exhausting
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+ - Block interaction during animations unless intentional
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+
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+ ## Verify Quality
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+
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+ Test animations thoroughly:
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+
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+ - **Smooth at 60fps**: No jank on target devices
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+ - **Feels natural**: Easing curves feel organic, not robotic
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+ - **Appropriate timing**: Not too fast (jarring) or too slow (laggy)
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+ - **Reduced motion works**: Animations disabled or simplified appropriately
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+ - **Doesn't block**: Users can interact during/after animations
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+ - **Adds value**: Makes interface clearer or more delightful
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+
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+ Remember: Motion should enhance understanding and provide feedback, not just add decoration. Animate with purpose, respect performance constraints, and always consider accessibility. Great animation is invisible - it just makes everything feel right.
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+ ---
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+ name: audit
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+ description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
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+ args:
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+ - name: area
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+ description: The feature or area to audit (optional)
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+ required: false
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+ user-invokable: true
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+ ---
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+
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+ Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
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+
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+ **First**: Use the frontend-design skill for design principles and anti-patterns.
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+
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+ ## Diagnostic Scan
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+
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+ Run comprehensive checks across multiple dimensions:
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+
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+ 1. **Accessibility (A11y)** - Check for:
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+ - **Contrast issues**: Text contrast ratios < 4.5:1 (or 7:1 for AAA)
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+ - **Missing ARIA**: Interactive elements without proper roles, labels, or states
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+ - **Keyboard navigation**: Missing focus indicators, illogical tab order, keyboard traps
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+ - **Semantic HTML**: Improper heading hierarchy, missing landmarks, divs instead of buttons
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+ - **Alt text**: Missing or poor image descriptions
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+ - **Form issues**: Inputs without labels, poor error messaging, missing required indicators
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+
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+ 2. **Performance** - Check for:
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+ - **Layout thrashing**: Reading/writing layout properties in loops
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+ - **Expensive animations**: Animating layout properties (width, height, top, left) instead of transform/opacity
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+ - **Missing optimization**: Images without lazy loading, unoptimized assets, missing will-change
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+ - **Bundle size**: Unnecessary imports, unused dependencies
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+ - **Render performance**: Unnecessary re-renders, missing memoization
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+
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+ 3. **Theming** - Check for:
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+ - **Hard-coded colors**: Colors not using design tokens
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+ - **Broken dark mode**: Missing dark mode variants, poor contrast in dark theme
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+ - **Inconsistent tokens**: Using wrong tokens, mixing token types
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+ - **Theme switching issues**: Values that don't update on theme change
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+
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+ 4. **Responsive Design** - Check for:
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+ - **Fixed widths**: Hard-coded widths that break on mobile
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+ - **Touch targets**: Interactive elements < 44x44px
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+ - **Horizontal scroll**: Content overflow on narrow viewports
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+ - **Text scaling**: Layouts that break when text size increases
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+ - **Missing breakpoints**: No mobile/tablet variants
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+
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+ 5. **Anti-Patterns (CRITICAL)** - Check against ALL the **DON'T** guidelines in the frontend-design skill. Look for AI slop tells (AI color palette, gradient text, glassmorphism, hero metrics, card grids, generic fonts) and general design anti-patterns (gray on color, nested cards, bounce easing, redundant copy).
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+
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+ **CRITICAL**: This is an audit, not a fix. Document issues thoroughly with clear explanations of impact. Use other commands (normalize, optimize, harden, etc.) to fix issues after audit.
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+
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+ ## Generate Comprehensive Report
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+
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+ Create a detailed audit report with the following structure:
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+
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+ ### Anti-Patterns Verdict
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+ **Start here.** Pass/fail: Does this look AI-generated? List specific tells from the skill's Anti-Patterns section. Be brutally honest.
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+
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+ ### Executive Summary
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+ - Total issues found (count by severity)
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+ - Most critical issues (top 3-5)
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+ - Overall quality score (if applicable)
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+ - Recommended next steps
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+
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+ ### Detailed Findings by Severity
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+
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+ For each issue, document:
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+ - **Location**: Where the issue occurs (component, file, line)
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+ - **Severity**: Critical / High / Medium / Low
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+ - **Category**: Accessibility / Performance / Theming / Responsive
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+ - **Description**: What the issue is
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+ - **Impact**: How it affects users
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+ - **WCAG/Standard**: Which standard it violates (if applicable)
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+ - **Recommendation**: How to fix it
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+ - **Suggested command**: Which command to use (prefer: /polish, /audit, /critique, /normalize, /colorize, /animate, /bolder, /quieter, /distill, /clarify, /optimize, /harden, /delight, /extract, /adapt, /onboard, /teach-impeccable — or other installed skills you're sure exist)
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+
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+ #### Critical Issues
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+ [Issues that block core functionality or violate WCAG A]
78
+
79
+ #### High-Severity Issues
80
+ [Significant usability/accessibility impact, WCAG AA violations]
81
+
82
+ #### Medium-Severity Issues
83
+ [Quality issues, WCAG AAA violations, performance concerns]
84
+
85
+ #### Low-Severity Issues
86
+ [Minor inconsistencies, optimization opportunities]
87
+
88
+ ### Patterns & Systemic Issues
89
+
90
+ Identify recurring problems:
91
+ - "Hard-coded colors appear in 15+ components, should use design tokens"
92
+ - "Touch targets consistently too small (<44px) throughout mobile experience"
93
+ - "Missing focus indicators on all custom interactive components"
94
+
95
+ ### Positive Findings
96
+
97
+ Note what's working well:
98
+ - Good practices to maintain
99
+ - Exemplary implementations to replicate elsewhere
100
+
101
+ ### Recommendations by Priority
102
+
103
+ Create actionable plan:
104
+ 1. **Immediate**: Critical blockers to fix first
105
+ 2. **Short-term**: High-severity issues (this sprint)
106
+ 3. **Medium-term**: Quality improvements (next sprint)
107
+ 4. **Long-term**: Nice-to-haves and optimizations
108
+
109
+ ### Suggested Commands for Fixes
110
+
111
+ Map issues to available commands. Prefer these: /polish, /audit, /critique, /normalize, /colorize, /animate, /bolder, /quieter, /distill, /clarify, /optimize, /harden, /delight, /extract, /adapt, /onboard, /teach-impeccable. You may also suggest other installed skills you're sure exist, but never invent commands.
112
+
113
+ Examples:
114
+ - "Use `/normalize` to align with design system (addresses N theming issues)"
115
+ - "Use `/optimize` to improve performance (addresses N performance issues)"
116
+ - "Use `/harden` to improve resilience (addresses N edge cases)"
117
+
118
+ **IMPORTANT**: Be thorough but actionable. Too many low-priority issues creates noise. Focus on what actually matters.
119
+
120
+ **NEVER**:
121
+ - Report issues without explaining impact (why does this matter?)
122
+ - Mix severity levels inconsistently
123
+ - Skip positive findings (celebrate what works)
124
+ - Provide generic recommendations (be specific and actionable)
125
+ - Forget to prioritize (everything can't be critical)
126
+ - Report false positives without verification
127
+
128
+ Remember: You're a quality auditor with exceptional attention to detail. Document systematically, prioritize ruthlessly, and provide clear paths to improvement. A good audit makes fixing easy.
129
+
@@ -0,0 +1,132 @@
1
+ ---
2
+ name: bolder
3
+ description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
4
+ args:
5
+ - name: target
6
+ description: The feature or component to make bolder (optional)
7
+ required: false
8
+ user-invokable: true
9
+ ---
10
+
11
+ Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
12
+
13
+ ## MANDATORY PREPARATION
14
+
15
+ ### Context Gathering (Do This First)
16
+
17
+ You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), brand personality/tone, and everything else that a great human designer would need as well.
18
+
19
+ Attempt to gather these from the current thread or codebase.
20
+
21
+ 1. If you don't find *exact* information and have to infer from existing design and functionality, you MUST STOP and Ask the user: whether you got it right.
22
+ 2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST Ask the user: clarifying questions first to complete your context.
23
+
24
+ Do NOT proceed until you have answers. Guessing leads to generic AI slop.
25
+
26
+ ### Use frontend-design skill
27
+
28
+ Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
29
+
30
+ ---
31
+
32
+ ## Assess Current State
33
+
34
+ Analyze what makes the design feel too safe or boring:
35
+
36
+ 1. **Identify weakness sources**:
37
+ - **Generic choices**: System fonts, basic colors, standard layouts
38
+ - **Timid scale**: Everything is medium-sized with no drama
39
+ - **Low contrast**: Everything has similar visual weight
40
+ - **Static**: No motion, no energy, no life
41
+ - **Predictable**: Standard patterns with no surprises
42
+ - **Flat hierarchy**: Nothing stands out or commands attention
43
+
44
+ 2. **Understand the context**:
45
+ - What's the brand personality? (How far can we push?)
46
+ - What's the purpose? (Marketing can be bolder than financial dashboards)
47
+ - Who's the audience? (What will resonate?)
48
+ - What are the constraints? (Brand guidelines, accessibility, performance)
49
+
50
+ If any of these are unclear from the codebase, Ask the user:
51
+
52
+ **CRITICAL**: "Bolder" doesn't mean chaotic or garish. It means distinctive, memorable, and confident. Think intentional drama, not random chaos.
53
+
54
+ **WARNING - AI SLOP TRAP**: When making things "bolder," AI defaults to the same tired tricks: cyan/purple gradients, glassmorphism, neon accents on dark backgrounds, gradient text on metrics. These are the OPPOSITE of bold—they're generic. Review ALL the DON'T guidelines in the frontend-design skill before proceeding. Bold means distinctive, not "more effects."
55
+
56
+ ## Plan Amplification
57
+
58
+ Create a strategy to increase impact while maintaining coherence:
59
+
60
+ - **Focal point**: What should be the hero moment? (Pick ONE, make it amazing)
61
+ - **Personality direction**: Maximalist chaos? Elegant drama? Playful energy? Dark moody? Choose a lane.
62
+ - **Risk budget**: How experimental can we be? Push boundaries within constraints.
63
+ - **Hierarchy amplification**: Make big things BIGGER, small things smaller (increase contrast)
64
+
65
+ **IMPORTANT**: Bold design must still be usable. Impact without function is just decoration.
66
+
67
+ ## Amplify the Design
68
+
69
+ Systematically increase impact across these dimensions:
70
+
71
+ ### Typography Amplification
72
+ - **Replace generic fonts**: Swap system fonts for distinctive choices (see frontend-design skill for inspiration)
73
+ - **Extreme scale**: Create dramatic size jumps (3x-5x differences, not 1.5x)
74
+ - **Weight contrast**: Pair 900 weights with 200 weights, not 600 with 400
75
+ - **Unexpected choices**: Variable fonts, display fonts for headlines, condensed/extended widths, monospace as intentional accent (not as lazy "dev tool" default)
76
+
77
+ ### Color Intensification
78
+ - **Increase saturation**: Shift to more vibrant, energetic colors (but not neon)
79
+ - **Bold palette**: Introduce unexpected color combinations—avoid the purple-blue gradient AI slop
80
+ - **Dominant color strategy**: Let one bold color own 60% of the design
81
+ - **Sharp accents**: High-contrast accent colors that pop
82
+ - **Tinted neutrals**: Replace pure grays with tinted grays that harmonize with your palette
83
+ - **Rich gradients**: Intentional multi-stop gradients (not generic purple-to-blue)
84
+
85
+ ### Spatial Drama
86
+ - **Extreme scale jumps**: Make important elements 3-5x larger than surroundings
87
+ - **Break the grid**: Let hero elements escape containers and cross boundaries
88
+ - **Asymmetric layouts**: Replace centered, balanced layouts with tension-filled asymmetry
89
+ - **Generous space**: Use white space dramatically (100-200px gaps, not 20-40px)
90
+ - **Overlap**: Layer elements intentionally for depth
91
+
92
+ ### Visual Effects
93
+ - **Dramatic shadows**: Large, soft shadows for elevation (but not generic drop shadows on rounded rectangles)
94
+ - **Background treatments**: Mesh patterns, noise textures, geometric patterns, intentional gradients (not purple-to-blue)
95
+ - **Texture & depth**: Grain, halftone, duotone, layered elements—NOT glassmorphism (it's overused AI slop)
96
+ - **Borders & frames**: Thick borders, decorative frames, custom shapes (not rounded rectangles with colored border on one side)
97
+ - **Custom elements**: Illustrative elements, custom icons, decorative details that reinforce brand
98
+
99
+ ### Motion & Animation
100
+ - **Entrance choreography**: Staggered, dramatic page load animations with 50-100ms delays
101
+ - **Scroll effects**: Parallax, reveal animations, scroll-triggered sequences
102
+ - **Micro-interactions**: Satisfying hover effects, click feedback, state changes
103
+ - **Transitions**: Smooth, noticeable transitions using ease-out-quart/quint/expo (not bounce or elastic—they cheapen the effect)
104
+
105
+ ### Composition Boldness
106
+ - **Hero moments**: Create clear focal points with dramatic treatment
107
+ - **Diagonal flows**: Escape horizontal/vertical rigidity with diagonal arrangements
108
+ - **Full-bleed elements**: Use full viewport width/height for impact
109
+ - **Unexpected proportions**: Golden ratio? Throw it out. Try 70/30, 80/20 splits
110
+
111
+ **NEVER**:
112
+ - Add effects randomly without purpose (chaos ≠ bold)
113
+ - Sacrifice readability for aesthetics (body text must be readable)
114
+ - Make everything bold (then nothing is bold - need contrast)
115
+ - Ignore accessibility (bold design must still meet WCAG standards)
116
+ - Overwhelm with motion (animation fatigue is real)
117
+ - Copy trendy aesthetics blindly (bold means distinctive, not derivative)
118
+
119
+ ## Verify Quality
120
+
121
+ Ensure amplification maintains usability and coherence:
122
+
123
+ - **NOT AI slop**: Does this look like every other AI-generated "bold" design? If yes, start over.
124
+ - **Still functional**: Can users accomplish tasks without distraction?
125
+ - **Coherent**: Does everything feel intentional and unified?
126
+ - **Memorable**: Will users remember this experience?
127
+ - **Performant**: Do all these effects run smoothly?
128
+ - **Accessible**: Does it still meet accessibility standards?
129
+
130
+ **The test**: If you showed this to someone and said "AI made this bolder," would they believe you immediately? If yes, you've failed. Bold means distinctive, not "more AI effects."
131
+
132
+ Remember: Bold design is confident design. It takes risks, makes statements, and creates memorable experiences. But bold without strategy is just loud. Be intentional, be dramatic, be unforgettable.
@@ -0,0 +1,180 @@
1
+ ---
2
+ name: clarify
3
+ description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
4
+ args:
5
+ - name: target
6
+ description: The feature or component with unclear copy (optional)
7
+ required: false
8
+ user-invokable: true
9
+ ---
10
+
11
+ Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
12
+
13
+ ## Assess Current Copy
14
+
15
+ Identify what makes the text unclear or ineffective:
16
+
17
+ 1. **Find clarity problems**:
18
+ - **Jargon**: Technical terms users won't understand
19
+ - **Ambiguity**: Multiple interpretations possible
20
+ - **Passive voice**: "Your file has been uploaded" vs "We uploaded your file"
21
+ - **Length**: Too wordy or too terse
22
+ - **Assumptions**: Assuming user knowledge they don't have
23
+ - **Missing context**: Users don't know what to do or why
24
+ - **Tone mismatch**: Too formal, too casual, or inappropriate for situation
25
+
26
+ 2. **Understand the context**:
27
+ - Who's the audience? (Technical? General? First-time users?)
28
+ - What's the user's mental state? (Stressed during error? Confident during success?)
29
+ - What's the action? (What do we want users to do?)
30
+ - What's the constraint? (Character limits? Space limitations?)
31
+
32
+ **CRITICAL**: Clear copy helps users succeed. Unclear copy creates frustration, errors, and support tickets.
33
+
34
+ ## Plan Copy Improvements
35
+
36
+ Create a strategy for clearer communication:
37
+
38
+ - **Primary message**: What's the ONE thing users need to know?
39
+ - **Action needed**: What should users do next (if anything)?
40
+ - **Tone**: How should this feel? (Helpful? Apologetic? Encouraging?)
41
+ - **Constraints**: Length limits, brand voice, localization considerations
42
+
43
+ **IMPORTANT**: Good UX writing is invisible. Users should understand immediately without noticing the words.
44
+
45
+ ## Improve Copy Systematically
46
+
47
+ Refine text across these common areas:
48
+
49
+ ### Error Messages
50
+ **Bad**: "Error 403: Forbidden"
51
+ **Good**: "You don't have permission to view this page. Contact your admin for access."
52
+
53
+ **Bad**: "Invalid input"
54
+ **Good**: "Email addresses need an @ symbol. Try: name@example.com"
55
+
56
+ **Principles**:
57
+ - Explain what went wrong in plain language
58
+ - Suggest how to fix it
59
+ - Don't blame the user
60
+ - Include examples when helpful
61
+ - Link to help/support if applicable
62
+
63
+ ### Form Labels & Instructions
64
+ **Bad**: "DOB (MM/DD/YYYY)"
65
+ **Good**: "Date of birth" (with placeholder showing format)
66
+
67
+ **Bad**: "Enter value here"
68
+ **Good**: "Your email address" or "Company name"
69
+
70
+ **Principles**:
71
+ - Use clear, specific labels (not generic placeholders)
72
+ - Show format expectations with examples
73
+ - Explain why you're asking (when not obvious)
74
+ - Put instructions before the field, not after
75
+ - Keep required field indicators clear
76
+
77
+ ### Button & CTA Text
78
+ **Bad**: "Click here" | "Submit" | "OK"
79
+ **Good**: "Create account" | "Save changes" | "Got it, thanks"
80
+
81
+ **Principles**:
82
+ - Describe the action specifically
83
+ - Use active voice (verb + noun)
84
+ - Match user's mental model
85
+ - Be specific ("Save" is better than "OK")
86
+
87
+ ### Help Text & Tooltips
88
+ **Bad**: "This is the username field"
89
+ **Good**: "Choose a username. You can change this later in Settings."
90
+
91
+ **Principles**:
92
+ - Add value (don't just repeat the label)
93
+ - Answer the implicit question ("What is this?" or "Why do you need this?")
94
+ - Keep it brief but complete
95
+ - Link to detailed docs if needed
96
+
97
+ ### Empty States
98
+ **Bad**: "No items"
99
+ **Good**: "No projects yet. Create your first project to get started."
100
+
101
+ **Principles**:
102
+ - Explain why it's empty (if not obvious)
103
+ - Show next action clearly
104
+ - Make it welcoming, not dead-end
105
+
106
+ ### Success Messages
107
+ **Bad**: "Success"
108
+ **Good**: "Settings saved! Your changes will take effect immediately."
109
+
110
+ **Principles**:
111
+ - Confirm what happened
112
+ - Explain what happens next (if relevant)
113
+ - Be brief but complete
114
+ - Match the user's emotional moment (celebrate big wins)
115
+
116
+ ### Loading States
117
+ **Bad**: "Loading..." (for 30+ seconds)
118
+ **Good**: "Analyzing your data... this usually takes 30-60 seconds"
119
+
120
+ **Principles**:
121
+ - Set expectations (how long?)
122
+ - Explain what's happening (when it's not obvious)
123
+ - Show progress when possible
124
+ - Offer escape hatch if appropriate ("Cancel")
125
+
126
+ ### Confirmation Dialogs
127
+ **Bad**: "Are you sure?"
128
+ **Good**: "Delete 'Project Alpha'? This can't be undone."
129
+
130
+ **Principles**:
131
+ - State the specific action
132
+ - Explain consequences (especially for destructive actions)
133
+ - Use clear button labels ("Delete project" not "Yes")
134
+ - Don't overuse confirmations (only for risky actions)
135
+
136
+ ### Navigation & Wayfinding
137
+ **Bad**: Generic labels like "Items" | "Things" | "Stuff"
138
+ **Good**: Specific labels like "Your projects" | "Team members" | "Settings"
139
+
140
+ **Principles**:
141
+ - Be specific and descriptive
142
+ - Use language users understand (not internal jargon)
143
+ - Make hierarchy clear
144
+ - Consider information scent (breadcrumbs, current location)
145
+
146
+ ## Apply Clarity Principles
147
+
148
+ Every piece of copy should follow these rules:
149
+
150
+ 1. **Be specific**: "Enter email" not "Enter value"
151
+ 2. **Be concise**: Cut unnecessary words (but don't sacrifice clarity)
152
+ 3. **Be active**: "Save changes" not "Changes will be saved"
153
+ 4. **Be human**: "Oops, something went wrong" not "System error encountered"
154
+ 5. **Be helpful**: Tell users what to do, not just what happened
155
+ 6. **Be consistent**: Use same terms throughout (don't vary for variety)
156
+
157
+ **NEVER**:
158
+ - Use jargon without explanation
159
+ - Blame users ("You made an error" → "This field is required")
160
+ - Be vague ("Something went wrong" without explanation)
161
+ - Use passive voice unnecessarily
162
+ - Write overly long explanations (be concise)
163
+ - Use humor for errors (be empathetic instead)
164
+ - Assume technical knowledge
165
+ - Vary terminology (pick one term and stick with it)
166
+ - Repeat information (headers restating intros, redundant explanations)
167
+ - Use placeholders as the only labels (they disappear when users type)
168
+
169
+ ## Verify Improvements
170
+
171
+ Test that copy improvements work:
172
+
173
+ - **Comprehension**: Can users understand without context?
174
+ - **Actionability**: Do users know what to do next?
175
+ - **Brevity**: Is it as short as possible while remaining clear?
176
+ - **Consistency**: Does it match terminology elsewhere?
177
+ - **Tone**: Is it appropriate for the situation?
178
+
179
+ Remember: You're a clarity expert with excellent communication skills. Write like you're explaining to a smart friend who's unfamiliar with the product. Be clear, be helpful, be human.
180
+