learnship 1.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +26 -0
- package/.cursor-plugin/plugin.json +26 -0
- package/LICENSE +21 -0
- package/README.md +791 -0
- package/SKILL.md +86 -0
- package/agents/debugger.md +102 -0
- package/agents/executor.md +115 -0
- package/agents/learnship-debugger.md +146 -0
- package/agents/learnship-executor.md +155 -0
- package/agents/learnship-phase-researcher.md +128 -0
- package/agents/learnship-plan-checker.md +119 -0
- package/agents/learnship-planner.md +146 -0
- package/agents/learnship-verifier.md +157 -0
- package/agents/planner.md +109 -0
- package/agents/researcher.md +80 -0
- package/agents/verifier.md +114 -0
- package/bin/install.js +1242 -0
- package/bin/learnship.js +56 -0
- package/commands/learnship/add-phase.md +22 -0
- package/commands/learnship/add-tests.md +24 -0
- package/commands/learnship/add-todo.md +21 -0
- package/commands/learnship/audit-milestone.md +21 -0
- package/commands/learnship/check-todos.md +22 -0
- package/commands/learnship/cleanup.md +22 -0
- package/commands/learnship/complete-milestone.md +22 -0
- package/commands/learnship/debug.md +27 -0
- package/commands/learnship/decision-log.md +22 -0
- package/commands/learnship/diagnose-issues.md +23 -0
- package/commands/learnship/discovery-phase.md +24 -0
- package/commands/learnship/discuss-milestone.md +23 -0
- package/commands/learnship/discuss-phase.md +23 -0
- package/commands/learnship/execute-phase.md +27 -0
- package/commands/learnship/execute-plan.md +26 -0
- package/commands/learnship/health.md +20 -0
- package/commands/learnship/help.md +19 -0
- package/commands/learnship/insert-phase.md +22 -0
- package/commands/learnship/knowledge-base.md +21 -0
- package/commands/learnship/list-phase-assumptions.md +21 -0
- package/commands/learnship/ls.md +20 -0
- package/commands/learnship/map-codebase.md +23 -0
- package/commands/learnship/milestone-retrospective.md +21 -0
- package/commands/learnship/new-milestone.md +23 -0
- package/commands/learnship/new-project.md +24 -0
- package/commands/learnship/next.md +22 -0
- package/commands/learnship/pause-work.md +21 -0
- package/commands/learnship/plan-milestone-gaps.md +22 -0
- package/commands/learnship/plan-phase.md +24 -0
- package/commands/learnship/progress.md +20 -0
- package/commands/learnship/quick.md +27 -0
- package/commands/learnship/reapply-patches.md +21 -0
- package/commands/learnship/release.md +21 -0
- package/commands/learnship/remove-phase.md +23 -0
- package/commands/learnship/research-phase.md +23 -0
- package/commands/learnship/resume-work.md +21 -0
- package/commands/learnship/set-profile.md +21 -0
- package/commands/learnship/settings.md +21 -0
- package/commands/learnship/transition.md +21 -0
- package/commands/learnship/update.md +21 -0
- package/commands/learnship/validate-phase.md +22 -0
- package/commands/learnship/verify-work.md +23 -0
- package/cursor-rules/learnship.mdc +60 -0
- package/gemini-extension.json +10 -0
- package/hooks/hooks-claude.json +15 -0
- package/hooks/hooks-cursor.json +10 -0
- package/hooks/session-start +43 -0
- package/install.sh +254 -0
- package/learnship/references/design-commands.md +119 -0
- package/learnship/references/git-integration.md +249 -0
- package/learnship/references/learning-design.md +142 -0
- package/learnship/references/model-profiles.md +90 -0
- package/learnship/references/planning-config.md +184 -0
- package/learnship/references/questioning.md +162 -0
- package/learnship/references/ui-brand.md +160 -0
- package/learnship/references/verification-patterns.md +608 -0
- package/learnship/templates/agents.md +166 -0
- package/learnship/templates/context.md +72 -0
- package/learnship/templates/plan.md +202 -0
- package/learnship/templates/project.md +184 -0
- package/learnship/templates/requirements.md +231 -0
- package/learnship/templates/state.md +176 -0
- package/learnship/templates/uat.md +80 -0
- package/learnship/workflows/add-phase.md +84 -0
- package/learnship/workflows/add-tests.md +191 -0
- package/learnship/workflows/add-todo.md +108 -0
- package/learnship/workflows/audit-milestone.md +178 -0
- package/learnship/workflows/check-todos.md +138 -0
- package/learnship/workflows/cleanup.md +107 -0
- package/learnship/workflows/complete-milestone.md +191 -0
- package/learnship/workflows/debug.md +245 -0
- package/learnship/workflows/decision-log.md +131 -0
- package/learnship/workflows/diagnose-issues.md +145 -0
- package/learnship/workflows/discovery-phase.md +183 -0
- package/learnship/workflows/discuss-milestone.md +136 -0
- package/learnship/workflows/discuss-phase.md +244 -0
- package/learnship/workflows/execute-phase.md +345 -0
- package/learnship/workflows/execute-plan.md +149 -0
- package/learnship/workflows/health.md +171 -0
- package/learnship/workflows/help.md +153 -0
- package/learnship/workflows/insert-phase.md +106 -0
- package/learnship/workflows/knowledge-base.md +168 -0
- package/learnship/workflows/list-phase-assumptions.md +129 -0
- package/learnship/workflows/ls.md +145 -0
- package/learnship/workflows/map-codebase.md +142 -0
- package/learnship/workflows/milestone-retrospective.md +178 -0
- package/learnship/workflows/new-milestone.md +200 -0
- package/learnship/workflows/new-project.md +340 -0
- package/learnship/workflows/next.md +100 -0
- package/learnship/workflows/pause-work.md +122 -0
- package/learnship/workflows/plan-milestone-gaps.md +160 -0
- package/learnship/workflows/plan-phase.md +288 -0
- package/learnship/workflows/progress.md +118 -0
- package/learnship/workflows/quick.md +256 -0
- package/learnship/workflows/reapply-patches.md +130 -0
- package/learnship/workflows/release.md +217 -0
- package/learnship/workflows/remove-phase.md +128 -0
- package/learnship/workflows/research-phase.md +137 -0
- package/learnship/workflows/resume-work.md +162 -0
- package/learnship/workflows/set-profile.md +78 -0
- package/learnship/workflows/settings.md +204 -0
- package/learnship/workflows/sync-upstream-skills.md +269 -0
- package/learnship/workflows/transition.md +165 -0
- package/learnship/workflows/update.md +166 -0
- package/learnship/workflows/validate-phase.md +174 -0
- package/learnship/workflows/verify-work.md +264 -0
- package/package.json +62 -0
- package/references/design-commands.md +119 -0
- package/references/git-integration.md +249 -0
- package/references/learning-design.md +142 -0
- package/references/model-profiles.md +90 -0
- package/references/planning-config.md +184 -0
- package/references/questioning.md +162 -0
- package/references/ui-brand.md +160 -0
- package/references/verification-patterns.md +608 -0
- package/skills/agentic-learning/SKILL.md +373 -0
- package/skills/agentic-learning/references/either-or-format.md +161 -0
- package/skills/agentic-learning/references/learning-science.md +190 -0
- package/skills/agentic-learning/references/struggle-ladder.md +140 -0
- package/skills/impeccable/SKILL.md +125 -0
- package/skills/impeccable/adapt/SKILL.md +199 -0
- package/skills/impeccable/animate/SKILL.md +190 -0
- package/skills/impeccable/audit/SKILL.md +129 -0
- package/skills/impeccable/bolder/SKILL.md +132 -0
- package/skills/impeccable/clarify/SKILL.md +180 -0
- package/skills/impeccable/colorize/SKILL.md +158 -0
- package/skills/impeccable/critique/SKILL.md +118 -0
- package/skills/impeccable/delight/SKILL.md +317 -0
- package/skills/impeccable/distill/SKILL.md +137 -0
- package/skills/impeccable/extract/SKILL.md +95 -0
- package/skills/impeccable/frontend-design/SKILL.md +127 -0
- package/skills/impeccable/frontend-design/reference/color-and-contrast.md +132 -0
- package/skills/impeccable/frontend-design/reference/interaction-design.md +123 -0
- package/skills/impeccable/frontend-design/reference/motion-design.md +99 -0
- package/skills/impeccable/frontend-design/reference/responsive-design.md +114 -0
- package/skills/impeccable/frontend-design/reference/spatial-design.md +100 -0
- package/skills/impeccable/frontend-design/reference/typography.md +131 -0
- package/skills/impeccable/frontend-design/reference/ux-writing.md +107 -0
- package/skills/impeccable/harden/SKILL.md +358 -0
- package/skills/impeccable/normalize/SKILL.md +67 -0
- package/skills/impeccable/onboard/SKILL.md +243 -0
- package/skills/impeccable/optimize/SKILL.md +269 -0
- package/skills/impeccable/polish/SKILL.md +202 -0
- package/skills/impeccable/quieter/SKILL.md +118 -0
- package/skills/impeccable/teach-impeccable/SKILL.md +69 -0
- package/templates/agents.md +166 -0
- package/templates/config.json +22 -0
- package/templates/context.md +72 -0
- package/templates/plan.md +202 -0
- package/templates/project.md +184 -0
- package/templates/requirements.md +231 -0
- package/templates/state.md +176 -0
- package/templates/uat.md +80 -0
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---
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name: animate
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description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
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args:
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- name: target
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description: The feature or component to animate (optional)
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required: false
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user-invokable: true
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---
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Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
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## MANDATORY PREPARATION
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### Context Gathering (Do This First)
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You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), brand personality/tone (playful vs serious, energetic vs calm), and performance constraints.
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Attempt to gather these from the current thread or codebase.
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1. If you don't find *exact* information and have to infer from existing design and functionality, you MUST STOP and Ask the user: whether you got it right.
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2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST Ask the user: clarifying questions first to complete your context.
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Do NOT proceed until you have answers. Guessing leads to inappropriate or excessive animation.
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### Use frontend-design skill
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Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
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---
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## Assess Animation Opportunities
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Analyze where motion would improve the experience:
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1. **Identify static areas**:
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- **Missing feedback**: Actions without visual acknowledgment (button clicks, form submission, etc.)
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- **Jarring transitions**: Instant state changes that feel abrupt (show/hide, page loads, route changes)
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- **Unclear relationships**: Spatial or hierarchical relationships that aren't obvious
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- **Lack of delight**: Functional but joyless interactions
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- **Missed guidance**: Opportunities to direct attention or explain behavior
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2. **Understand the context**:
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- What's the personality? (Playful vs serious, energetic vs calm)
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- What's the performance budget? (Mobile-first? Complex page?)
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- Who's the audience? (Motion-sensitive users? Power users who want speed?)
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- What matters most? (One hero animation vs many micro-interactions?)
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If any of these are unclear from the codebase, Ask the user:
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**CRITICAL**: Respect `prefers-reduced-motion`. Always provide non-animated alternatives for users who need them.
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## Plan Animation Strategy
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Create a purposeful animation plan:
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- **Hero moment**: What's the ONE signature animation? (Page load? Hero section? Key interaction?)
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- **Feedback layer**: Which interactions need acknowledgment?
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- **Transition layer**: Which state changes need smoothing?
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- **Delight layer**: Where can we surprise and delight?
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**IMPORTANT**: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.
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## Implement Animations
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Add motion systematically across these categories:
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### Entrance Animations
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- **Page load choreography**: Stagger element reveals (100-150ms delays), fade + slide combinations
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- **Hero section**: Dramatic entrance for primary content (scale, parallax, or creative effects)
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- **Content reveals**: Scroll-triggered animations using intersection observer
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- **Modal/drawer entry**: Smooth slide + fade, backdrop fade, focus management
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### Micro-interactions
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- **Button feedback**:
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- Hover: Subtle scale (1.02-1.05), color shift, shadow increase
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- Click: Quick scale down then up (0.95 → 1), ripple effect
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- Loading: Spinner or pulse state
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- **Form interactions**:
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- Input focus: Border color transition, slight scale or glow
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- Validation: Shake on error, check mark on success, smooth color transitions
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- **Toggle switches**: Smooth slide + color transition (200-300ms)
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- **Checkboxes/radio**: Check mark animation, ripple effect
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- **Like/favorite**: Scale + rotation, particle effects, color transition
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### State Transitions
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- **Show/hide**: Fade + slide (not instant), appropriate timing (200-300ms)
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- **Expand/collapse**: Height transition with overflow handling, icon rotation
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- **Loading states**: Skeleton screen fades, spinner animations, progress bars
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- **Success/error**: Color transitions, icon animations, gentle scale pulse
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- **Enable/disable**: Opacity transitions, cursor changes
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### Navigation & Flow
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- **Page transitions**: Crossfade between routes, shared element transitions
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- **Tab switching**: Slide indicator, content fade/slide
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- **Carousel/slider**: Smooth transforms, snap points, momentum
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- **Scroll effects**: Parallax layers, sticky headers with state changes, scroll progress indicators
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### Feedback & Guidance
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- **Hover hints**: Tooltip fade-ins, cursor changes, element highlights
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- **Drag & drop**: Lift effect (shadow + scale), drop zone highlights, smooth repositioning
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- **Copy/paste**: Brief highlight flash on paste, "copied" confirmation
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- **Focus flow**: Highlight path through form or workflow
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### Delight Moments
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- **Empty states**: Subtle floating animations on illustrations
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- **Completed actions**: Confetti, check mark flourish, success celebrations
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- **Easter eggs**: Hidden interactions for discovery
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- **Contextual animation**: Weather effects, time-of-day themes, seasonal touches
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## Technical Implementation
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Use appropriate techniques for each animation:
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### Timing & Easing
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**Durations by purpose:**
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- **100-150ms**: Instant feedback (button press, toggle)
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- **200-300ms**: State changes (hover, menu open)
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- **300-500ms**: Layout changes (accordion, modal)
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- **500-800ms**: Entrance animations (page load)
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**Easing curves (use these, not CSS defaults):**
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```css
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/* Recommended - natural deceleration */
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--ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1); /* Smooth, refined */
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--ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1); /* Slightly snappier */
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--ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1); /* Confident, decisive */
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/* AVOID - feel dated and tacky */
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/* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */
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/* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */
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```
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**Exit animations are faster than entrances.** Use ~75% of enter duration.
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### CSS Animations
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```css
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/* Prefer for simple, declarative animations */
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- transitions for state changes
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- @keyframes for complex sequences
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- transform + opacity only (GPU-accelerated)
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```
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### JavaScript Animation
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```javascript
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/* Use for complex, interactive animations */
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- Web Animations API for programmatic control
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- Framer Motion for React
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- GSAP for complex sequences
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```
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### Performance
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- **GPU acceleration**: Use `transform` and `opacity`, avoid layout properties
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- **will-change**: Add sparingly for known expensive animations
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- **Reduce paint**: Minimize repaints, use `contain` where appropriate
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- **Monitor FPS**: Ensure 60fps on target devices
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### Accessibility
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```css
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@media (prefers-reduced-motion: reduce) {
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* {
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animation-duration: 0.01ms !important;
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animation-iteration-count: 1 !important;
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transition-duration: 0.01ms !important;
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}
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}
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```
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**NEVER**:
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- Use bounce or elastic easing curves—they feel dated and draw attention to the animation itself
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- Animate layout properties (width, height, top, left)—use transform instead
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- Use durations over 500ms for feedback—it feels laggy
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- Animate without purpose—every animation needs a reason
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- Ignore `prefers-reduced-motion`—this is an accessibility violation
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- Animate everything—animation fatigue makes interfaces feel exhausting
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- Block interaction during animations unless intentional
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## Verify Quality
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Test animations thoroughly:
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- **Smooth at 60fps**: No jank on target devices
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- **Appropriate timing**: Not too fast (jarring) or too slow (laggy)
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- **Adds value**: Makes interface clearer or more delightful
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Remember: Motion should enhance understanding and provide feedback, not just add decoration. Animate with purpose, respect performance constraints, and always consider accessibility. Great animation is invisible - it just makes everything feel right.
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---
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name: audit
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description: Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
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args:
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- name: area
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description: The feature or area to audit (optional)
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required: false
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user-invokable: true
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---
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Run systematic quality checks and generate a comprehensive audit report with prioritized issues and actionable recommendations. Don't fix issues - document them for other commands to address.
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**First**: Use the frontend-design skill for design principles and anti-patterns.
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## Diagnostic Scan
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Run comprehensive checks across multiple dimensions:
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1. **Accessibility (A11y)** - Check for:
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- **Contrast issues**: Text contrast ratios < 4.5:1 (or 7:1 for AAA)
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- **Missing ARIA**: Interactive elements without proper roles, labels, or states
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- **Keyboard navigation**: Missing focus indicators, illogical tab order, keyboard traps
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- **Semantic HTML**: Improper heading hierarchy, missing landmarks, divs instead of buttons
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- **Alt text**: Missing or poor image descriptions
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- **Form issues**: Inputs without labels, poor error messaging, missing required indicators
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2. **Performance** - Check for:
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- **Layout thrashing**: Reading/writing layout properties in loops
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- **Expensive animations**: Animating layout properties (width, height, top, left) instead of transform/opacity
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- **Missing optimization**: Images without lazy loading, unoptimized assets, missing will-change
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- **Bundle size**: Unnecessary imports, unused dependencies
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- **Render performance**: Unnecessary re-renders, missing memoization
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3. **Theming** - Check for:
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- **Hard-coded colors**: Colors not using design tokens
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- **Broken dark mode**: Missing dark mode variants, poor contrast in dark theme
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- **Inconsistent tokens**: Using wrong tokens, mixing token types
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- **Theme switching issues**: Values that don't update on theme change
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4. **Responsive Design** - Check for:
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- **Fixed widths**: Hard-coded widths that break on mobile
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- **Touch targets**: Interactive elements < 44x44px
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- **Horizontal scroll**: Content overflow on narrow viewports
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- **Text scaling**: Layouts that break when text size increases
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- **Missing breakpoints**: No mobile/tablet variants
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5. **Anti-Patterns (CRITICAL)** - Check against ALL the **DON'T** guidelines in the frontend-design skill. Look for AI slop tells (AI color palette, gradient text, glassmorphism, hero metrics, card grids, generic fonts) and general design anti-patterns (gray on color, nested cards, bounce easing, redundant copy).
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**CRITICAL**: This is an audit, not a fix. Document issues thoroughly with clear explanations of impact. Use other commands (normalize, optimize, harden, etc.) to fix issues after audit.
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## Generate Comprehensive Report
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Create a detailed audit report with the following structure:
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55
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### Anti-Patterns Verdict
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**Start here.** Pass/fail: Does this look AI-generated? List specific tells from the skill's Anti-Patterns section. Be brutally honest.
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57
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+
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58
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### Executive Summary
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- Total issues found (count by severity)
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- Most critical issues (top 3-5)
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- Overall quality score (if applicable)
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- Recommended next steps
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### Detailed Findings by Severity
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For each issue, document:
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- **Location**: Where the issue occurs (component, file, line)
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- **Severity**: Critical / High / Medium / Low
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- **Category**: Accessibility / Performance / Theming / Responsive
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- **Description**: What the issue is
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- **Impact**: How it affects users
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- **WCAG/Standard**: Which standard it violates (if applicable)
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- **Recommendation**: How to fix it
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- **Suggested command**: Which command to use (prefer: /polish, /audit, /critique, /normalize, /colorize, /animate, /bolder, /quieter, /distill, /clarify, /optimize, /harden, /delight, /extract, /adapt, /onboard, /teach-impeccable — or other installed skills you're sure exist)
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75
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+
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76
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#### Critical Issues
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[Issues that block core functionality or violate WCAG A]
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79
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#### High-Severity Issues
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80
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[Significant usability/accessibility impact, WCAG AA violations]
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81
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+
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82
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#### Medium-Severity Issues
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83
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[Quality issues, WCAG AAA violations, performance concerns]
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84
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+
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85
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#### Low-Severity Issues
|
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86
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[Minor inconsistencies, optimization opportunities]
|
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87
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+
|
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88
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### Patterns & Systemic Issues
|
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89
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+
|
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90
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Identify recurring problems:
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91
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- "Hard-coded colors appear in 15+ components, should use design tokens"
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92
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- "Touch targets consistently too small (<44px) throughout mobile experience"
|
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93
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- "Missing focus indicators on all custom interactive components"
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94
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+
|
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95
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### Positive Findings
|
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96
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+
|
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97
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Note what's working well:
|
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98
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- Good practices to maintain
|
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99
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- Exemplary implementations to replicate elsewhere
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100
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+
|
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101
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### Recommendations by Priority
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102
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+
|
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103
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Create actionable plan:
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104
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1. **Immediate**: Critical blockers to fix first
|
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105
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2. **Short-term**: High-severity issues (this sprint)
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106
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3. **Medium-term**: Quality improvements (next sprint)
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107
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4. **Long-term**: Nice-to-haves and optimizations
|
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108
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+
|
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109
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### Suggested Commands for Fixes
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110
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Map issues to available commands. Prefer these: /polish, /audit, /critique, /normalize, /colorize, /animate, /bolder, /quieter, /distill, /clarify, /optimize, /harden, /delight, /extract, /adapt, /onboard, /teach-impeccable. You may also suggest other installed skills you're sure exist, but never invent commands.
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|
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Examples:
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- "Use `/normalize` to align with design system (addresses N theming issues)"
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- "Use `/optimize` to improve performance (addresses N performance issues)"
|
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116
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- "Use `/harden` to improve resilience (addresses N edge cases)"
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|
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**IMPORTANT**: Be thorough but actionable. Too many low-priority issues creates noise. Focus on what actually matters.
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+
|
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120
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**NEVER**:
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121
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- Report issues without explaining impact (why does this matter?)
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- Mix severity levels inconsistently
|
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123
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- Skip positive findings (celebrate what works)
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- Provide generic recommendations (be specific and actionable)
|
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125
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- Forget to prioritize (everything can't be critical)
|
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- Report false positives without verification
|
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127
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|
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128
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Remember: You're a quality auditor with exceptional attention to detail. Document systematically, prioritize ruthlessly, and provide clear paths to improvement. A good audit makes fixing easy.
|
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|
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---
|
|
2
|
+
name: bolder
|
|
3
|
+
description: Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability.
|
|
4
|
+
args:
|
|
5
|
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- name: target
|
|
6
|
+
description: The feature or component to make bolder (optional)
|
|
7
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required: false
|
|
8
|
+
user-invokable: true
|
|
9
|
+
---
|
|
10
|
+
|
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11
|
+
Increase visual impact and personality in designs that are too safe, generic, or visually underwhelming, creating more engaging and memorable experiences.
|
|
12
|
+
|
|
13
|
+
## MANDATORY PREPARATION
|
|
14
|
+
|
|
15
|
+
### Context Gathering (Do This First)
|
|
16
|
+
|
|
17
|
+
You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), brand personality/tone, and everything else that a great human designer would need as well.
|
|
18
|
+
|
|
19
|
+
Attempt to gather these from the current thread or codebase.
|
|
20
|
+
|
|
21
|
+
1. If you don't find *exact* information and have to infer from existing design and functionality, you MUST STOP and Ask the user: whether you got it right.
|
|
22
|
+
2. Otherwise, if you can't fully infer or your level of confidence is medium or lower, you MUST Ask the user: clarifying questions first to complete your context.
|
|
23
|
+
|
|
24
|
+
Do NOT proceed until you have answers. Guessing leads to generic AI slop.
|
|
25
|
+
|
|
26
|
+
### Use frontend-design skill
|
|
27
|
+
|
|
28
|
+
Use the frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
|
|
29
|
+
|
|
30
|
+
---
|
|
31
|
+
|
|
32
|
+
## Assess Current State
|
|
33
|
+
|
|
34
|
+
Analyze what makes the design feel too safe or boring:
|
|
35
|
+
|
|
36
|
+
1. **Identify weakness sources**:
|
|
37
|
+
- **Generic choices**: System fonts, basic colors, standard layouts
|
|
38
|
+
- **Timid scale**: Everything is medium-sized with no drama
|
|
39
|
+
- **Low contrast**: Everything has similar visual weight
|
|
40
|
+
- **Static**: No motion, no energy, no life
|
|
41
|
+
- **Predictable**: Standard patterns with no surprises
|
|
42
|
+
- **Flat hierarchy**: Nothing stands out or commands attention
|
|
43
|
+
|
|
44
|
+
2. **Understand the context**:
|
|
45
|
+
- What's the brand personality? (How far can we push?)
|
|
46
|
+
- What's the purpose? (Marketing can be bolder than financial dashboards)
|
|
47
|
+
- Who's the audience? (What will resonate?)
|
|
48
|
+
- What are the constraints? (Brand guidelines, accessibility, performance)
|
|
49
|
+
|
|
50
|
+
If any of these are unclear from the codebase, Ask the user:
|
|
51
|
+
|
|
52
|
+
**CRITICAL**: "Bolder" doesn't mean chaotic or garish. It means distinctive, memorable, and confident. Think intentional drama, not random chaos.
|
|
53
|
+
|
|
54
|
+
**WARNING - AI SLOP TRAP**: When making things "bolder," AI defaults to the same tired tricks: cyan/purple gradients, glassmorphism, neon accents on dark backgrounds, gradient text on metrics. These are the OPPOSITE of bold—they're generic. Review ALL the DON'T guidelines in the frontend-design skill before proceeding. Bold means distinctive, not "more effects."
|
|
55
|
+
|
|
56
|
+
## Plan Amplification
|
|
57
|
+
|
|
58
|
+
Create a strategy to increase impact while maintaining coherence:
|
|
59
|
+
|
|
60
|
+
- **Focal point**: What should be the hero moment? (Pick ONE, make it amazing)
|
|
61
|
+
- **Personality direction**: Maximalist chaos? Elegant drama? Playful energy? Dark moody? Choose a lane.
|
|
62
|
+
- **Risk budget**: How experimental can we be? Push boundaries within constraints.
|
|
63
|
+
- **Hierarchy amplification**: Make big things BIGGER, small things smaller (increase contrast)
|
|
64
|
+
|
|
65
|
+
**IMPORTANT**: Bold design must still be usable. Impact without function is just decoration.
|
|
66
|
+
|
|
67
|
+
## Amplify the Design
|
|
68
|
+
|
|
69
|
+
Systematically increase impact across these dimensions:
|
|
70
|
+
|
|
71
|
+
### Typography Amplification
|
|
72
|
+
- **Replace generic fonts**: Swap system fonts for distinctive choices (see frontend-design skill for inspiration)
|
|
73
|
+
- **Extreme scale**: Create dramatic size jumps (3x-5x differences, not 1.5x)
|
|
74
|
+
- **Weight contrast**: Pair 900 weights with 200 weights, not 600 with 400
|
|
75
|
+
- **Unexpected choices**: Variable fonts, display fonts for headlines, condensed/extended widths, monospace as intentional accent (not as lazy "dev tool" default)
|
|
76
|
+
|
|
77
|
+
### Color Intensification
|
|
78
|
+
- **Increase saturation**: Shift to more vibrant, energetic colors (but not neon)
|
|
79
|
+
- **Bold palette**: Introduce unexpected color combinations—avoid the purple-blue gradient AI slop
|
|
80
|
+
- **Dominant color strategy**: Let one bold color own 60% of the design
|
|
81
|
+
- **Sharp accents**: High-contrast accent colors that pop
|
|
82
|
+
- **Tinted neutrals**: Replace pure grays with tinted grays that harmonize with your palette
|
|
83
|
+
- **Rich gradients**: Intentional multi-stop gradients (not generic purple-to-blue)
|
|
84
|
+
|
|
85
|
+
### Spatial Drama
|
|
86
|
+
- **Extreme scale jumps**: Make important elements 3-5x larger than surroundings
|
|
87
|
+
- **Break the grid**: Let hero elements escape containers and cross boundaries
|
|
88
|
+
- **Asymmetric layouts**: Replace centered, balanced layouts with tension-filled asymmetry
|
|
89
|
+
- **Generous space**: Use white space dramatically (100-200px gaps, not 20-40px)
|
|
90
|
+
- **Overlap**: Layer elements intentionally for depth
|
|
91
|
+
|
|
92
|
+
### Visual Effects
|
|
93
|
+
- **Dramatic shadows**: Large, soft shadows for elevation (but not generic drop shadows on rounded rectangles)
|
|
94
|
+
- **Background treatments**: Mesh patterns, noise textures, geometric patterns, intentional gradients (not purple-to-blue)
|
|
95
|
+
- **Texture & depth**: Grain, halftone, duotone, layered elements—NOT glassmorphism (it's overused AI slop)
|
|
96
|
+
- **Borders & frames**: Thick borders, decorative frames, custom shapes (not rounded rectangles with colored border on one side)
|
|
97
|
+
- **Custom elements**: Illustrative elements, custom icons, decorative details that reinforce brand
|
|
98
|
+
|
|
99
|
+
### Motion & Animation
|
|
100
|
+
- **Entrance choreography**: Staggered, dramatic page load animations with 50-100ms delays
|
|
101
|
+
- **Scroll effects**: Parallax, reveal animations, scroll-triggered sequences
|
|
102
|
+
- **Micro-interactions**: Satisfying hover effects, click feedback, state changes
|
|
103
|
+
- **Transitions**: Smooth, noticeable transitions using ease-out-quart/quint/expo (not bounce or elastic—they cheapen the effect)
|
|
104
|
+
|
|
105
|
+
### Composition Boldness
|
|
106
|
+
- **Hero moments**: Create clear focal points with dramatic treatment
|
|
107
|
+
- **Diagonal flows**: Escape horizontal/vertical rigidity with diagonal arrangements
|
|
108
|
+
- **Full-bleed elements**: Use full viewport width/height for impact
|
|
109
|
+
- **Unexpected proportions**: Golden ratio? Throw it out. Try 70/30, 80/20 splits
|
|
110
|
+
|
|
111
|
+
**NEVER**:
|
|
112
|
+
- Add effects randomly without purpose (chaos ≠ bold)
|
|
113
|
+
- Sacrifice readability for aesthetics (body text must be readable)
|
|
114
|
+
- Make everything bold (then nothing is bold - need contrast)
|
|
115
|
+
- Ignore accessibility (bold design must still meet WCAG standards)
|
|
116
|
+
- Overwhelm with motion (animation fatigue is real)
|
|
117
|
+
- Copy trendy aesthetics blindly (bold means distinctive, not derivative)
|
|
118
|
+
|
|
119
|
+
## Verify Quality
|
|
120
|
+
|
|
121
|
+
Ensure amplification maintains usability and coherence:
|
|
122
|
+
|
|
123
|
+
- **NOT AI slop**: Does this look like every other AI-generated "bold" design? If yes, start over.
|
|
124
|
+
- **Still functional**: Can users accomplish tasks without distraction?
|
|
125
|
+
- **Coherent**: Does everything feel intentional and unified?
|
|
126
|
+
- **Memorable**: Will users remember this experience?
|
|
127
|
+
- **Performant**: Do all these effects run smoothly?
|
|
128
|
+
- **Accessible**: Does it still meet accessibility standards?
|
|
129
|
+
|
|
130
|
+
**The test**: If you showed this to someone and said "AI made this bolder," would they believe you immediately? If yes, you've failed. Bold means distinctive, not "more AI effects."
|
|
131
|
+
|
|
132
|
+
Remember: Bold design is confident design. It takes risks, makes statements, and creates memorable experiences. But bold without strategy is just loud. Be intentional, be dramatic, be unforgettable.
|
|
@@ -0,0 +1,180 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: clarify
|
|
3
|
+
description: Improve unclear UX copy, error messages, microcopy, labels, and instructions. Makes interfaces easier to understand and use.
|
|
4
|
+
args:
|
|
5
|
+
- name: target
|
|
6
|
+
description: The feature or component with unclear copy (optional)
|
|
7
|
+
required: false
|
|
8
|
+
user-invokable: true
|
|
9
|
+
---
|
|
10
|
+
|
|
11
|
+
Identify and improve unclear, confusing, or poorly written interface text to make the product easier to understand and use.
|
|
12
|
+
|
|
13
|
+
## Assess Current Copy
|
|
14
|
+
|
|
15
|
+
Identify what makes the text unclear or ineffective:
|
|
16
|
+
|
|
17
|
+
1. **Find clarity problems**:
|
|
18
|
+
- **Jargon**: Technical terms users won't understand
|
|
19
|
+
- **Ambiguity**: Multiple interpretations possible
|
|
20
|
+
- **Passive voice**: "Your file has been uploaded" vs "We uploaded your file"
|
|
21
|
+
- **Length**: Too wordy or too terse
|
|
22
|
+
- **Assumptions**: Assuming user knowledge they don't have
|
|
23
|
+
- **Missing context**: Users don't know what to do or why
|
|
24
|
+
- **Tone mismatch**: Too formal, too casual, or inappropriate for situation
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25
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+
|
|
26
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+
2. **Understand the context**:
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27
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+
- Who's the audience? (Technical? General? First-time users?)
|
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28
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+
- What's the user's mental state? (Stressed during error? Confident during success?)
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29
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+
- What's the action? (What do we want users to do?)
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|
30
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+
- What's the constraint? (Character limits? Space limitations?)
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31
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+
|
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32
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+
**CRITICAL**: Clear copy helps users succeed. Unclear copy creates frustration, errors, and support tickets.
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33
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+
|
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34
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+
## Plan Copy Improvements
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35
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+
|
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36
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+
Create a strategy for clearer communication:
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37
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+
|
|
38
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+
- **Primary message**: What's the ONE thing users need to know?
|
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39
|
+
- **Action needed**: What should users do next (if anything)?
|
|
40
|
+
- **Tone**: How should this feel? (Helpful? Apologetic? Encouraging?)
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|
41
|
+
- **Constraints**: Length limits, brand voice, localization considerations
|
|
42
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+
|
|
43
|
+
**IMPORTANT**: Good UX writing is invisible. Users should understand immediately without noticing the words.
|
|
44
|
+
|
|
45
|
+
## Improve Copy Systematically
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|
46
|
+
|
|
47
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+
Refine text across these common areas:
|
|
48
|
+
|
|
49
|
+
### Error Messages
|
|
50
|
+
**Bad**: "Error 403: Forbidden"
|
|
51
|
+
**Good**: "You don't have permission to view this page. Contact your admin for access."
|
|
52
|
+
|
|
53
|
+
**Bad**: "Invalid input"
|
|
54
|
+
**Good**: "Email addresses need an @ symbol. Try: name@example.com"
|
|
55
|
+
|
|
56
|
+
**Principles**:
|
|
57
|
+
- Explain what went wrong in plain language
|
|
58
|
+
- Suggest how to fix it
|
|
59
|
+
- Don't blame the user
|
|
60
|
+
- Include examples when helpful
|
|
61
|
+
- Link to help/support if applicable
|
|
62
|
+
|
|
63
|
+
### Form Labels & Instructions
|
|
64
|
+
**Bad**: "DOB (MM/DD/YYYY)"
|
|
65
|
+
**Good**: "Date of birth" (with placeholder showing format)
|
|
66
|
+
|
|
67
|
+
**Bad**: "Enter value here"
|
|
68
|
+
**Good**: "Your email address" or "Company name"
|
|
69
|
+
|
|
70
|
+
**Principles**:
|
|
71
|
+
- Use clear, specific labels (not generic placeholders)
|
|
72
|
+
- Show format expectations with examples
|
|
73
|
+
- Explain why you're asking (when not obvious)
|
|
74
|
+
- Put instructions before the field, not after
|
|
75
|
+
- Keep required field indicators clear
|
|
76
|
+
|
|
77
|
+
### Button & CTA Text
|
|
78
|
+
**Bad**: "Click here" | "Submit" | "OK"
|
|
79
|
+
**Good**: "Create account" | "Save changes" | "Got it, thanks"
|
|
80
|
+
|
|
81
|
+
**Principles**:
|
|
82
|
+
- Describe the action specifically
|
|
83
|
+
- Use active voice (verb + noun)
|
|
84
|
+
- Match user's mental model
|
|
85
|
+
- Be specific ("Save" is better than "OK")
|
|
86
|
+
|
|
87
|
+
### Help Text & Tooltips
|
|
88
|
+
**Bad**: "This is the username field"
|
|
89
|
+
**Good**: "Choose a username. You can change this later in Settings."
|
|
90
|
+
|
|
91
|
+
**Principles**:
|
|
92
|
+
- Add value (don't just repeat the label)
|
|
93
|
+
- Answer the implicit question ("What is this?" or "Why do you need this?")
|
|
94
|
+
- Keep it brief but complete
|
|
95
|
+
- Link to detailed docs if needed
|
|
96
|
+
|
|
97
|
+
### Empty States
|
|
98
|
+
**Bad**: "No items"
|
|
99
|
+
**Good**: "No projects yet. Create your first project to get started."
|
|
100
|
+
|
|
101
|
+
**Principles**:
|
|
102
|
+
- Explain why it's empty (if not obvious)
|
|
103
|
+
- Show next action clearly
|
|
104
|
+
- Make it welcoming, not dead-end
|
|
105
|
+
|
|
106
|
+
### Success Messages
|
|
107
|
+
**Bad**: "Success"
|
|
108
|
+
**Good**: "Settings saved! Your changes will take effect immediately."
|
|
109
|
+
|
|
110
|
+
**Principles**:
|
|
111
|
+
- Confirm what happened
|
|
112
|
+
- Explain what happens next (if relevant)
|
|
113
|
+
- Be brief but complete
|
|
114
|
+
- Match the user's emotional moment (celebrate big wins)
|
|
115
|
+
|
|
116
|
+
### Loading States
|
|
117
|
+
**Bad**: "Loading..." (for 30+ seconds)
|
|
118
|
+
**Good**: "Analyzing your data... this usually takes 30-60 seconds"
|
|
119
|
+
|
|
120
|
+
**Principles**:
|
|
121
|
+
- Set expectations (how long?)
|
|
122
|
+
- Explain what's happening (when it's not obvious)
|
|
123
|
+
- Show progress when possible
|
|
124
|
+
- Offer escape hatch if appropriate ("Cancel")
|
|
125
|
+
|
|
126
|
+
### Confirmation Dialogs
|
|
127
|
+
**Bad**: "Are you sure?"
|
|
128
|
+
**Good**: "Delete 'Project Alpha'? This can't be undone."
|
|
129
|
+
|
|
130
|
+
**Principles**:
|
|
131
|
+
- State the specific action
|
|
132
|
+
- Explain consequences (especially for destructive actions)
|
|
133
|
+
- Use clear button labels ("Delete project" not "Yes")
|
|
134
|
+
- Don't overuse confirmations (only for risky actions)
|
|
135
|
+
|
|
136
|
+
### Navigation & Wayfinding
|
|
137
|
+
**Bad**: Generic labels like "Items" | "Things" | "Stuff"
|
|
138
|
+
**Good**: Specific labels like "Your projects" | "Team members" | "Settings"
|
|
139
|
+
|
|
140
|
+
**Principles**:
|
|
141
|
+
- Be specific and descriptive
|
|
142
|
+
- Use language users understand (not internal jargon)
|
|
143
|
+
- Make hierarchy clear
|
|
144
|
+
- Consider information scent (breadcrumbs, current location)
|
|
145
|
+
|
|
146
|
+
## Apply Clarity Principles
|
|
147
|
+
|
|
148
|
+
Every piece of copy should follow these rules:
|
|
149
|
+
|
|
150
|
+
1. **Be specific**: "Enter email" not "Enter value"
|
|
151
|
+
2. **Be concise**: Cut unnecessary words (but don't sacrifice clarity)
|
|
152
|
+
3. **Be active**: "Save changes" not "Changes will be saved"
|
|
153
|
+
4. **Be human**: "Oops, something went wrong" not "System error encountered"
|
|
154
|
+
5. **Be helpful**: Tell users what to do, not just what happened
|
|
155
|
+
6. **Be consistent**: Use same terms throughout (don't vary for variety)
|
|
156
|
+
|
|
157
|
+
**NEVER**:
|
|
158
|
+
- Use jargon without explanation
|
|
159
|
+
- Blame users ("You made an error" → "This field is required")
|
|
160
|
+
- Be vague ("Something went wrong" without explanation)
|
|
161
|
+
- Use passive voice unnecessarily
|
|
162
|
+
- Write overly long explanations (be concise)
|
|
163
|
+
- Use humor for errors (be empathetic instead)
|
|
164
|
+
- Assume technical knowledge
|
|
165
|
+
- Vary terminology (pick one term and stick with it)
|
|
166
|
+
- Repeat information (headers restating intros, redundant explanations)
|
|
167
|
+
- Use placeholders as the only labels (they disappear when users type)
|
|
168
|
+
|
|
169
|
+
## Verify Improvements
|
|
170
|
+
|
|
171
|
+
Test that copy improvements work:
|
|
172
|
+
|
|
173
|
+
- **Comprehension**: Can users understand without context?
|
|
174
|
+
- **Actionability**: Do users know what to do next?
|
|
175
|
+
- **Brevity**: Is it as short as possible while remaining clear?
|
|
176
|
+
- **Consistency**: Does it match terminology elsewhere?
|
|
177
|
+
- **Tone**: Is it appropriate for the situation?
|
|
178
|
+
|
|
179
|
+
Remember: You're a clarity expert with excellent communication skills. Write like you're explaining to a smart friend who's unfamiliar with the product. Be clear, be helpful, be human.
|
|
180
|
+
|