leaflet-hexbin 0.1.2 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.es.js CHANGED
@@ -4,49 +4,49 @@ import { hexbin as w } from "d3-hexbin";
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  import * as c from "leaflet";
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  var v;
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  ((r) => {
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- function t() {
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+ function o() {
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  return {
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- mouseover: function(u, n, s, p) {
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+ mouseover: function(u, n, a, p) {
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  f.select(u.parentElement).select("path.hexbin-hexagon").transition().duration(n.options.duration).attr("d", function(h) {
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  return n._hexLayout.hexagon(n.options.radius);
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  });
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  },
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- mouseout: function(u, n, s, p) {
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+ mouseout: function(u, n, a, p) {
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  f.select(u.parentElement).select("path.hexbin-hexagon").transition().duration(n.options.duration).attr("d", function(h) {
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- return n._hexLayout.hexagon(n._scale.radius(n._fn.radiusValue.call(n, h)));
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+ return n._hexLayout.hexagon(n.radiusScale()(n.radiusValue()(h)));
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  });
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  }
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  };
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  }
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- r.resizeFill = t;
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+ r.resizeFill = o;
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  function i(u = 1.5) {
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  return {
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- mouseover: function(n, s, p, d) {
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- f.select(n.parentElement).select("path.hexbin-hexagon").transition().duration(s.options.duration).attr("d", function() {
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- return s._hexLayout.hexagon(s._scale.radius.range()[1] * u);
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+ mouseover: function(n, a, p, d) {
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+ f.select(n.parentElement).select("path.hexbin-hexagon").transition().duration(a.options.duration).attr("d", function() {
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+ return a._hexLayout.hexagon(a.radiusScale().range()[1] * u);
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  });
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  },
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- mouseout: function(n, s, p, d) {
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- f.select(n.parentElement).select("path.hexbin-hexagon").transition().duration(s.options.duration).attr("d", (g) => s._hexLayout.hexagon(s._scale.radius(s._fn.radiusValue.call(s, g))));
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+ mouseout: function(n, a, p, d) {
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+ f.select(n.parentElement).select("path.hexbin-hexagon").transition().duration(a.options.duration).attr("d", (m) => a._hexLayout.hexagon(a.radiusScale()(a.radiusValue()(m))));
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  }
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  };
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  }
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  r.resizeScale = i;
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- function o(u = [l()]) {
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+ function t(u = [l()]) {
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  return {
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- mouseover: function(n, s, p, d) {
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+ mouseover: function(n, a, p, d) {
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  u.forEach((h) => {
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- h.mouseover(n, s, p, d);
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+ h.mouseover(n, a, p, d);
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  });
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  },
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- mouseout: function(n, s, p, d) {
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+ mouseout: function(n, a, p, d) {
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  u.forEach((h) => {
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- h.mouseout(n, s, p, d);
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+ h.mouseout(n, a, p, d);
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  });
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  }
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  };
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  }
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- r.compound = o;
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+ r.compound = t;
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  function l() {
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  return {
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  mouseover: function() {
@@ -61,8 +61,16 @@ const V = v;
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  function O(r) {
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  return r instanceof c.LatLng || typeof r == "object" && "lat" in r && "lng" in r || Array.isArray(r) && r.length === 2 && typeof r[0] == "number" && typeof r[1] == "number";
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  }
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- class C extends c.SVG {
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- constructor(t) {
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+ const C = (r, o) => {
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+ let i;
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+ return function(...t) {
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+ clearTimeout(i), i = setTimeout(() => {
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+ r(...t);
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+ }, o);
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+ };
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+ };
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+ class H extends c.SVG {
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+ constructor(o) {
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  super(), this.options = {
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  radius: 12,
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  opacity: 0.6,
@@ -81,25 +89,23 @@ class C extends c.SVG {
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  ...c.Renderer.prototype.options,
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  ...c.Layer.prototype.options
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  }, this._fn = {
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- lng: (i) => c.latLng(this._accessor(i)).lng,
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- lat: (i) => c.latLng(this._accessor(i)).lat,
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  colorValue: (i) => i.length,
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  radiusValue: (i) => i.length,
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  opacityValue: (i) => i.length,
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  fill: (i) => {
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- const o = this._fn.colorValue(i);
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- return o != null ? this._scale.color(o) : "none";
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+ const t = this._fn.colorValue(i);
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+ return t != null ? this._scale.color(t) : "none";
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  }
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  }, this._scale = {
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  color: y(),
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  radius: y(),
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  opacity: y()
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- }, this._dispatch = R("mouseover", "mouseout", "click"), this._hoverHandler = V.none(), this._hexLayout = w().radius(this.options.radius).x(({ point: [i, o] }) => i).y(({ point: [i, o] }) => o), this._data = Array(), this._tooltipOptions = {}, this.options = { ...this.options, ...t }, this._scale.color.range(this.options.colorRange).clamp(!0), this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(!0), this._scale.opacity.range(
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+ }, this._dispatch = R("mouseover", "mouseout", "click"), this._hoverHandler = V.none(), this._hexLayout = w().radius(this.options.radius).x(({ point: { x: i } }) => i).y(({ point: { y: i } }) => i), this._data = Array(), this._tooltipOptions = {}, this.options = { ...this.options, ...o }, this._scale.color.range(this.options.colorRange).clamp(!0), this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(!0), this._scale.opacity.range(
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  typeof this.options.opacity == "number" ? [this.options.opacity, this.options.opacity] : this.options.opacity
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  ).clamp(!0);
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  }
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- _accessor(t) {
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- return t;
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+ _accessor(o) {
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+ return o;
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  }
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  /**
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  * Create the SVG container for the hexbins
@@ -112,164 +118,165 @@ class C extends c.SVG {
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  * Callback made by Leaflet when the layer is added to the map
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  * @param map Reference to the map to which this layer has been added
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  */
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- onAdd(t) {
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+ onAdd(o) {
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  var i;
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- return super.onAdd(t), this._map = t, (i = this._tooltip) == null || i.setLatLng([0, 0]).addTo(t), t.on("moveend", this.redraw, this), this.redraw(), this;
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- }
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- _project(t) {
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- const { x: i, y: o } = this._map.latLngToLayerPoint(t);
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- return [i, o];
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+ return super.onAdd(o), this._map = o, (i = this._tooltip) == null || i.setLatLng([0, 0]).addTo(o), o.on("moveend", C(() => this.redraw(), 100)), this.redraw(), this;
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  }
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  /**
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  * Callback made by Leaflet when the layer is removed from the map
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  * @param map Reference to the map from which this layer is being removed
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  */
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- onRemove(t) {
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- return this._destroyContainer(), t.off("moveend", this.redraw, this), this;
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+ onRemove(o) {
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+ return this._destroyContainer(), o.off("moveend", this.redraw, this), this;
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  }
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  /**
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  * Clean up the svg container
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- * @private
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  */
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  _destroyContainer() {
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  L(this._container).remove();
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  }
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  /**
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  * (Re)draws the hexbins data on the container
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- * @private
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  */
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  redraw() {
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- const t = this;
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- if (!t._map) return;
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- const i = t._data.map((n) => {
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- const s = t._accessor(n), p = t._project(s);
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- return { coord: s, point: p, data: n };
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- }), o = this._d3Container.selectAll("g.hexbin").data([this._map.getZoom()], (n) => n), u = o.enter().append("g").attr("class", function(n) {
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+ const o = this;
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+ if (!o._map) return;
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+ const i = o._data.map((n) => {
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+ const a = o._accessor(n), p = o._map.latLngToLayerPoint(a);
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+ return { coord: a, point: p, data: n };
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+ }), t = this._d3Container.selectAll("g.hexbin").data([this._map.getZoom()], (n) => n), u = t.enter().append("g").attr("class", function(n) {
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  return "hexbin zoom-" + n;
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- }).merge(o);
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- o.exit().remove(), this._createHexagons(u, i);
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- }
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- _linearlySpace(t, i, o) {
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- const l = (i - t) / Math.max(o - 1, 1);
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- return Array.from({ length: o }, (u, n) => t + n * l);
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- }
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- _createHexagons(t, i) {
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- const o = this, l = o._map.getSize(), u = o._map.getBounds().pad(o.options.radius * 2 / Math.max(l.x, l.y)), n = o._hexLayout(i).filter(
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- ({ x: e, y: a }) => u.contains(o._map.layerPointToLatLng(c.point(e, a)))
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- ), s = o._getExtent(n, o._fn.colorValue, o.options.colorScaleExtent), p = o._getExtent(n, o._fn.radiusValue, o.options.radiusScaleExtent), d = o._getExtent(n, o._fn.opacityValue, o.options.opacityScaleExtent), h = this.options.colorDomain ?? o._linearlySpace(
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- s[0],
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- s[1],
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- o._scale.color.range().length
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- ), g = this.options.radiusDomain || p;
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- o._scale.color.domain(h), o._scale.radius.domain(g), o._scale.opacity.domain(d);
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- const m = t.selectAll("g.hexbin-container").data(n, ({ x: e, y: a }) => `${e}:${a}`);
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- m.select("path.hexbin-hexagon").transition().duration(o.options.duration).attr("fill", o._fn.fill.bind(o)).attr("fill-opacity", (e) => o._scale.opacity(o._fn.opacityValue.call(o, e))).attr("stroke-opacity", (e) => o._scale.opacity(o._fn.opacityValue.call(o, e))).attr("d", (e) => o._hexLayout.hexagon(o._scale.radius(o._fn.radiusValue.call(o, e))));
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- const x = m.enter().append("g").attr("class", "hexbin-container").style("pointer-events", o.options.pointerEvents);
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- x.on("mouseover", function(e, a) {
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+ }).merge(t);
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+ t.exit().remove(), this._createHexagons(u, i);
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+ }
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+ _linearlySpace(o, i, t) {
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+ const l = (i - o) / Math.max(t - 1, 1);
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+ return Array.from({ length: t }, (u, n) => o + n * l);
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+ }
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+ _createHexagons(o, i) {
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+ const t = this, l = t._map.getSize(), u = t._map.getBounds().pad(t.options.radius * 2 / Math.max(l.x, l.y)), n = t._hexLayout(i).filter(
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+ ({ x: e, y: s }) => u.contains(t._map.layerPointToLatLng(c.point(e, s)))
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+ ), a = t._getExtent(n, t._fn.colorValue, t.options.colorScaleExtent), p = t._getExtent(n, t._fn.radiusValue, t.options.radiusScaleExtent), d = t._getExtent(n, t._fn.opacityValue, t.options.opacityScaleExtent), h = this.options.colorDomain ?? t._linearlySpace(
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+ a[0],
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+ a[1],
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+ t._scale.color.range().length
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+ ), m = this.options.radiusDomain || p;
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+ t._scale.color.domain(h), t._scale.radius.domain(m), t._scale.opacity.domain(d);
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+ const g = o.selectAll("g.hexbin-container").data(n, ({ x: e, y: s }) => `${e}:${s}`);
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+ g.select("path.hexbin-hexagon").transition().duration(t.options.duration).attr("fill", t._fn.fill.bind(t)).attr("fill-opacity", (e) => t._scale.opacity(t._fn.opacityValue.call(t, e))).attr("stroke-opacity", (e) => t._scale.opacity(t._fn.opacityValue.call(t, e))).attr("d", (e) => t._hexLayout.hexagon(t._scale.radius(t._fn.radiusValue.call(t, e))));
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+ const x = g.enter().append("g").attr("class", "hexbin-container").style("pointer-events", t.options.pointerEvents);
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+ x.on("mouseover", function(e, s) {
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  L(this).raise();
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  });
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- const b = x.append("path").attr("class", "hexbin-hexagon").attr("transform", ({ x: e, y: a }) => `translate(${e},${a})`).attr("d", () => o._hexLayout.hexagon(o._scale.radius.range()[0])).attr("fill", o._fn.fill.bind(o)).attr("fill-opacity", 0.01).attr("stroke-opacity", 0.01).style("pointer-events", "all");
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- b.transition().duration(o.options.duration).attr("fill-opacity", (e) => o._scale.opacity(o._fn.opacityValue.call(o, e))).attr("stroke-opacity", (e) => o._scale.opacity(o._fn.opacityValue.call(o, e))).attr("d", (e) => o._hexLayout.hexagon(o._scale.radius(o._fn.radiusValue.call(o, e)))).style("pointer-events", "all"), x.append("path").attr("class", "hexbin-grid").attr("transform", ({ x: e, y: a }) => `translate(${e},${a})`).attr("d", () => o._hexLayout.hexagon(o.options.radius)).attr("fill", "none").attr("stroke", "none"), b.on("mouseover", function(e, a) {
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+ const b = x.append("path").attr("class", "hexbin-hexagon").attr("transform", ({ x: e, y: s }) => `translate(${e},${s})`).attr("d", () => t._hexLayout.hexagon(t._scale.radius.range()[0])).attr("fill", t._fn.fill.bind(t)).attr("fill-opacity", 0.01).attr("stroke-opacity", 0.01).style("pointer-events", "all");
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+ b.transition().duration(t.options.duration).attr("fill-opacity", (e) => t._scale.opacity(t._fn.opacityValue.call(t, e))).attr("stroke-opacity", (e) => t._scale.opacity(t._fn.opacityValue.call(t, e))).attr("d", (e) => t._hexLayout.hexagon(t._scale.radius(t._fn.radiusValue.call(t, e)))).style("pointer-events", "all"), x.append("path").attr("class", "hexbin-grid").attr("transform", ({ x: e, y: s }) => `translate(${e},${s})`).attr("d", () => t._hexLayout.hexagon(t.options.radius)).attr("fill", "none").attr("stroke", "none"), b.on("mouseover", function(e, s) {
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  var _, S;
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- (_ = o._tooltipOptions) != null && _.content && ((S = o._tooltip) == null || S.setContent(
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- typeof o._tooltipOptions.content == "function" ? o._tooltipOptions.content(a) : o._tooltipOptions.content
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+ (_ = t._tooltipOptions) != null && _.content && ((S = t._tooltip) == null || S.setContent(
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+ typeof t._tooltipOptions.content == "function" ? t._tooltipOptions.content(s) : t._tooltipOptions.content
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  ).setLatLng(
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- o._map.layerPointToLatLng(c.point(a.x, a.y))
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- ).openOn(o._map)), o._hoverHandler.mouseover(this, o, e, a), o._dispatch.call("mouseover", this, a, o, e), this.classList.add("hover");
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- }).on("mouseout", function(e, a) {
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+ t._map.layerPointToLatLng(c.point(s.x, s.y))
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+ ).openOn(t._map)), t._hoverHandler.mouseover(this, t, e, s), t._dispatch.call("mouseover", this, s, t, e), this.classList.add("hover");
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+ }).on("mouseout", function(e, s) {
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  var _;
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- (_ = o._tooltip) == null || _.close(), o._hoverHandler.mouseout(this, o, e, a), o._dispatch.call("mouseout", this, a, o, e), this.classList.remove("hover");
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- }).on("click", function(e, a) {
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- const _ = o._map.layerPointToLatLng(c.point(a.x, a.y));
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- o._dispatch.call("click", this, a, _, o, e), e.stopPropagation();
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+ (_ = t._tooltip) == null || _.close(), t._hoverHandler.mouseout(this, t, e, s), t._dispatch.call("mouseout", this, s, t, e), this.classList.remove("hover");
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+ }).on("click", function(e, s) {
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+ const _ = t._map.layerPointToLatLng(c.point(s.x, s.y));
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+ t._dispatch.call("click", this, s, _, t, e), e.stopPropagation();
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  });
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- const E = m.exit();
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- E.select("path.hexbin-hexagon").transition().duration(o.options.duration).attr("fill-opacity", 0).attr("stroke-opacity", 0).attr("d", (e) => o._hexLayout.hexagon(0)), E.transition().duration(o.options.duration).remove();
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- }
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- _getExtent(t, i, o) {
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- let l = T(t, i.bind(this));
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- return (l[0] === void 0 || l[1] === void 0) && (l = [0, 0]), o[0] != null && (l[0] = o[0]), o[1] != null && (l[1] = o[1]), l;
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+ const E = g.exit();
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+ E.select("path.hexbin-hexagon").transition().duration(t.options.duration).attr("fill-opacity", 0).attr("stroke-opacity", 0).attr("d", (e) => t._hexLayout.hexagon(0)), E.transition().duration(t.options.duration).remove();
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  }
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- radius(t) {
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- return t === void 0 ? this.options.radius : (this.options.radius = t, this._hexLayout.radius(t), this.options.radiusRange == null && this._scale.radius.range([this.options.radius, this.options.radius]).clamp(!0), this);
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+ _getExtent(o, i, t) {
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+ let l = T(o, i.bind(this));
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+ return (l[0] === void 0 || l[1] === void 0) && (l = [0, 0]), t[0] != null && (l[0] = t[0]), t[1] != null && (l[1] = t[1]), l;
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  }
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- opacity(t) {
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- return t === void 0 ? this.options.opacity : (this.options.opacity = t, this._scale.opacity.range(typeof t == "number" ? [t, t] : t).clamp(!0), this);
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+ radius(o) {
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+ return o === void 0 ? this.options.radius : (this.options.radius = o, this._hexLayout.radius(o), this.options.radiusRange == null && this._scale.radius.range([this.options.radius, this.options.radius]).clamp(!0), this);
198
195
  }
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- duration(t) {
200
- return t === void 0 ? this.options.duration : (this.options.duration = t, this);
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+ opacity(o) {
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+ return o === void 0 ? this.options.opacity : (this.options.opacity = o, this._scale.opacity.range(typeof o == "number" ? [o, o] : o).clamp(!0), this);
201
198
  }
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- colorScaleExtent(t) {
203
- return t === void 0 ? this.options.colorScaleExtent : (this.options.colorScaleExtent = t, this);
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+ duration(o) {
200
+ return o === void 0 ? this.options.duration : (this.options.duration = o, this);
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  }
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- radiusScaleExtent(t) {
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- return t === void 0 ? this.options.radiusScaleExtent : (this.options.radiusScaleExtent = t, this);
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+ colorScaleExtent(o) {
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+ return o === void 0 ? this.options.colorScaleExtent : (this.options.colorScaleExtent = o, this);
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  }
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- opacityScaleExtent(t) {
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- return t === void 0 ? this.options.opacityScaleExtent : (this.options.opacityScaleExtent = t, this);
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+ radiusScaleExtent(o) {
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+ return o === void 0 ? this.options.radiusScaleExtent : (this.options.radiusScaleExtent = o, this);
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  }
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- colorRange(t) {
212
- return t === void 0 ? this.options.colorRange : (this.options.colorRange = t, this._scale.color.range(t), this);
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+ opacityScaleExtent(o) {
209
+ return o === void 0 ? this.options.opacityScaleExtent : (this.options.opacityScaleExtent = o, this);
213
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  }
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- radiusRange(t) {
215
- return t === void 0 ? this.options.radiusRange : (this.options.radiusRange = t, this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(!0), this);
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+ colorRange(o) {
212
+ return o === void 0 ? this.options.colorRange : (this.options.colorRange = o, this._scale.color.range(o), this);
216
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  }
217
- colorScale(t) {
218
- return t === void 0 ? this._scale.color : (this._scale.color = t, this);
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+ radiusRange(o) {
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+ return o === void 0 ? this.options.radiusRange : (this.options.radiusRange = o, this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(!0), this);
219
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  }
220
- radiusScale(t) {
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- return t === void 0 ? this._scale.radius : (this._scale.radius = t, this);
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+ colorScale(o) {
218
+ return o === void 0 ? this._scale.color : (this._scale.color = o, this);
222
219
  }
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- lng(t) {
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- return t === void 0 ? this._fn.lng : (this._fn.lng = t, this);
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+ radiusScale(o) {
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+ return o === void 0 ? this._scale.radius : (this._scale.radius = o, this);
225
222
  }
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- lat(t) {
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- return t === void 0 ? this._fn.lat : (this._fn.lat = t, this);
223
+ colorValue(o) {
224
+ return o === void 0 ? this._fn.colorValue : (this._fn.colorValue = o, this);
228
225
  }
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- colorValue(t) {
230
- return t === void 0 ? this._fn.colorValue : (this._fn.colorValue = t, this);
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+ radiusValue(o) {
227
+ return o === void 0 ? this._fn.radiusValue : (this._fn.radiusValue = o, this);
231
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  }
232
- radiusValue(t) {
233
- return t === void 0 ? this._fn.radiusValue : (this._fn.radiusValue = t, this);
234
- }
235
- fill(t) {
236
- return t === void 0 ? this._fn.fill : (this._fn.fill = t, this);
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+ fill(o) {
230
+ return o === void 0 ? this._fn.fill : (this._fn.fill = o, this);
237
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  }
238
232
  // Implementation
239
- data(t, i) {
240
- return t === void 0 ? this._data : (!O(t[0]) && !i && console.error("Leaflet hexbin: data does not appear to be an array of L.LatLngExpression. You must provide an accessor function to convert the data to L.LatLngExpression"), this._data = t ?? [], this._accessor = i ?? ((o) => o), this.options.noRedraw || this.redraw(), this);
233
+ data(o, i) {
234
+ return o === void 0 ? this._data : (!O(o[0]) && !i && console.error("Leaflet hexbin: data does not appear to be an array of L.LatLngExpression. You must provide an accessor function to convert the data to L.LatLngExpression"), this._data = o ?? [], this._accessor = i ?? ((t) => t), this.options.noRedraw || this.redraw(), this);
235
+ }
236
+ accessor() {
237
+ return this._accessor;
241
238
  }
242
239
  /*
243
- * Getter for the event dispatcher
240
+ * Getter for the D3 event dispatcher
244
241
  */
245
242
  dispatch() {
246
243
  return this._dispatch;
247
244
  }
248
- hoverHandler(t) {
249
- return t === void 0 ? this._hoverHandler : (this._hoverHandler = t ?? V.none(), this.options.noRedraw || this.redraw(), this);
245
+ hoverHandler(o) {
246
+ return o === void 0 ? this._hoverHandler : (this._hoverHandler = o ?? V.none(), this.options.noRedraw || this.redraw(), this);
250
247
  }
248
+ /**
249
+ * Get or set the tooltip content and options for the hexbin layer.
250
+ */
251
251
  // Cannot overload bindTooltip() with data dependant content
252
- tooltip(t) {
253
- return this._tooltipOptions = t, this._tooltip ? this._tooltip.options = t.options ?? {} : this._tooltip = c.tooltip(t.options), this;
252
+ tooltip(o) {
253
+ return this._tooltipOptions = o, this._tooltip ? this._tooltip.options = o.options ?? {} : this._tooltip = c.tooltip(o.options), this;
254
254
  }
255
+ /**
256
+ * Get the tooltip instance attached to the hexbin layer
257
+ */
255
258
  getTooltip() {
256
259
  return this._tooltip;
257
260
  }
258
- bindTooltip(t, i) {
259
- return t instanceof c.Tooltip ? (this._tooltip = t, this._map && this._tooltip.setLatLng([0, 0]).addTo(this._map)) : this._tooltip = c.tooltip(i).setContent(t), this;
261
+ /**
262
+ * Bind a tooltip to the hexbin layer with the provided content and options.
263
+ * Useful to bind an existing tooltip instance to the hexbin layer.
264
+ */
265
+ bindTooltip(o, i) {
266
+ return o instanceof c.Tooltip ? (this._tooltip = o, this._map && this._tooltip.setLatLng([0, 0]).addTo(this._map)) : this._tooltip = c.tooltip(i).setContent(o), this;
260
267
  }
268
+ /**
269
+ * Unbind the tooltip from the hexbin layer
270
+ */
261
271
  unbindTooltip() {
262
- var t;
263
- return (t = this._tooltip) == null || t.remove(), this._tooltip = void 0, this;
272
+ var o;
273
+ return (o = this._tooltip) == null || o.remove(), this._tooltip = void 0, this;
264
274
  }
265
275
  /*
266
276
  * Returns an array of the points in the path, or nested arrays of points in case of multi-polyline.
267
277
  */
268
278
  getLatLngs() {
269
- const t = this;
270
- return this._data.map(function(i) {
271
- return c.latLng(t._fn.lat(i), t._fn.lng(i));
272
- });
279
+ return this._data.map((o) => c.latLng(this._accessor(o)));
273
280
  }
274
281
  /*
275
282
  * Get path geometry as GeoJSON
@@ -281,12 +288,12 @@ class C extends c.SVG {
281
288
  });
282
289
  }
283
290
  }
284
- function A(r) {
285
- return new C(r);
291
+ function z(r) {
292
+ return new H(r);
286
293
  }
287
294
  export {
288
295
  V as HexbinHoverHandler,
289
- C as HexbinLayer,
290
- A as hexbinLayer
296
+ H as HexbinLayer,
297
+ z as hexbinLayer
291
298
  };
292
299
  //# sourceMappingURL=index.es.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.es.js","sources":["../src/HexbinHoverHandler.ts","../src/HexbinLayer.ts"],"sourcesContent":["import * as d3 from 'd3';\nimport type { HexbinData } from './HexbinLayer';\nimport { type HexbinLayer } from './HexbinLayer';\n\nexport interface HexbinHoverHandler<Data> {\n mouseover(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n mouseout(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n}\n\nexport namespace HexbinHoverHandler {\n\n export function resizeFill(): HexbinHoverHandler<any> {\n return {\n mouseover: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.options.radius);\n });\n },\n mouseout: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius(hexLayer._fn.radiusValue.call(hexLayer, d)));\n });\n }\n };\n\n }\n\n export interface ResizeScaleOptions {\n radiusScale?: number;\n duration?: number;\n }\n\n export function resizeScale(radiusScale: number = 1.5): HexbinHoverHandler<any> {\n\n // return the handler instance\n return {\n mouseover: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function () {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius.range()[1] * (radiusScale));\n });\n },\n mouseout: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement!);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', (d) => {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius(hexLayer._fn.radiusValue.call(hexLayer, d)));\n });\n }\n };\n }\n\n\n export function compound<Data>(handlers: HexbinHoverHandler<Data>[] = [none()]): HexbinHoverHandler<Data> {\n return {\n mouseover: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseover(svg, hexLayer, event, data); });\n },\n mouseout: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseout(svg, hexLayer, event, data); });\n }\n };\n }\n\n export function none(): HexbinHoverHandler<any> {\n return {\n mouseover: function () { },\n mouseout: function () { }\n };\n }\n\n}\nexport default HexbinHoverHandler\n","import { scaleLinear, dispatch, select, extent } from 'd3';\nimport { hexbin, type HexbinBin } from 'd3-hexbin';\nimport * as L from 'leaflet';\nimport HexbinHoverHandler from './HexbinHoverHandler';\n\n// Need to expose some methods from L.SVG\ndeclare module 'leaflet' {\n interface SVG {\n _initContainer(): void;\n _container: SVGElementTagNameMap['svg']\n }\n}\n\ntype TooltipOptions<Data> = {\n options?: L.TooltipOptions,\n content?: L.Content | ((d: HexbinData<Data>[]) => L.Content)\n}\n\nexport interface HexbinLayerConfig {\n /**\n * Hex grid cell radius in pixels.\n * This value should be a positive number.\n * This radius controls the radius of the hexagons used to bin the data\n * but not necessarily to draw each individual hexbin.\n * @default 12\n */\n radius?: number,\n /**\n * Sets the opacity on the hexbin layer.\n * This value should be a number between 0 and 1.\n * If an array is provided, the first element is the minimum opacity and the second is the maximum.\n * @default 0.6\n */\n opacity?: number | [number, number],\n /**\n * Opacity scale extent: [min, max] domain for opacity interpolation.\n * @default [1, undefined]\n */\n opacityScaleExtent?: [number, number | undefined],\n /**\n * Duration of transition in milliseconds.\n * @default 200\n */\n duration?: number,\n\n /**\n * Color scale extent: [min, max] domain for color interpolation.\n * @default [1, undefined]\n */\n colorScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the color domain from the data.\n * Normally, you can tweak the generation of the color domain using the colorScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the color scale before rendering.\n * @default null\n */\n colorDomain?: number[] | null\n /**\n * Color range used to fill the hexbins.\n * @default ['#f7fbff', '#08306b']\n */\n colorRange?: string[],\n\n /**\n * Radius scale extent: [min, max] domain for radius interpolation.\n * @default [1, undefined]\n */\n radiusScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the radius domain from the data.\n * Normally, you can tweak the generation of the radius domain using the radiusScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the radius scale before rendering.\n * @default null\n */\n radiusDomain?: number[] | null\n /**\n * Sets the range of the radius scale used to size the hexbins.\n * @default hex grid cell radius\n */\n radiusRange?: [number, number] | null,\n\n /**\n * You should only modify this config option if you want to change the mouse event behavior on hexbins. This will modify when the events are propagated based on the visibility state and/or part of the hexbin being hovered.\n * @default 'all'\n */\n pointerEvents?: string\n\n /**\n * If true, the layer will not be redrawn after data changes and hover handler binding.\n * @default false\n */\n noRedraw?: boolean\n}\n\n/**\n * Hexbin data attached to each hexagon, once binned.\n */\nexport type HexbinData<Data> = {\n data: Data;\n coord: L.LatLngExpression;\n point: Readonly<[number, number]>;\n}\n\n\nfunction isLatLngExpression(d: any): d is L.LatLngExpression {\n return (\n d instanceof L.LatLng ||\n (typeof d === 'object' && \"lat\" in d && \"lng\" in d) ||\n (Array.isArray(d) && d.length === 2 && typeof d[0] === 'number' && typeof d[1] === 'number')\n )\n}\n\n/**\n * Instantiate a hexbin layer.\n * Extends L.SVG to take advantage of built-in zoom animations.\n */\nexport class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {\n options: Required<HexbinLayerConfig> & L.RendererOptions = {\n radius: 12,\n opacity: 0.6,\n duration: 200,\n\n colorScaleExtent: [1, undefined],\n radiusScaleExtent: [1, undefined],\n opacityScaleExtent: [1, undefined],\n colorDomain: null,\n radiusDomain: null,\n colorRange: ['#f7fbff', '#08306b'],\n radiusRange: null,\n\n pointerEvents: 'all',\n noRedraw: false,\n // Handle parent default options\n // ...L.SVG.prototype.options,\n ...L.Renderer.prototype.options,\n ...L.Layer.prototype.options\n }\n _fn = {\n lng: (d: Data) => L.latLng(this._accessor(d)).lng,\n lat: (d: Data) => L.latLng(this._accessor(d)).lat,\n colorValue: (d: HexbinData<Data>[]) => d.length,\n radiusValue: (d: HexbinData<Data>[]) => d.length,\n opacityValue: (d: HexbinData<Data>[]) => d.length,\n fill: (d: HexbinData<Data>[]) => {\n const val = this._fn.colorValue(d);\n return (null != val) ? this._scale.color(val) : 'none';\n }\n }\n // Set up the customizable scale\n _scale = {\n color: scaleLinear<string, string>(),\n radius: scaleLinear(),\n opacity: scaleLinear()\n };\n\n // Set up the Dispatcher for managing events and callbacks\n _dispatch = dispatch<SVGPathElement>('mouseover', 'mouseout', 'click');\n\n // Set up the default hover handler\n _hoverHandler: HexbinHoverHandler<Data> = HexbinHoverHandler.none();\n\n // Create the hex layout\n _hexLayout = hexbin<HexbinData<Data>>()\n .radius(this.options.radius)\n .x(({ point: [x, _] }) => x)\n .y(({ point: [_, y] }) => y);\n\n // Initialize the data array to be empty\n _data = Array<Data>()\n\n\n declare _map: L.Map;\n\n _tooltipOptions: TooltipOptions<Data> = {};\n declare _tooltip: L.Tooltip | undefined;\n\n declare _container: SVGElementTagNameMap['svg'];\n\n // declare _container: HTMLElement;\n declare _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;\n\n public constructor(options?: HexbinLayerConfig) {\n super()\n // L.SVG.prototype.initialize.call(this, options);\n this.options = { ...this.options, ...options };\n this._scale.color\n .range(this.options.colorRange)\n .clamp(true);\n\n this._scale.radius\n .range(this.options.radiusRange ?? [this.options.radius, this.options.radius])\n .clamp(true);\n\n this._scale.opacity\n .range(\n typeof this.options.opacity === 'number'\n ? [this.options.opacity, this.options.opacity]\n : this.options.opacity\n ).clamp(true);\n\n };\n\n _accessor(d: Data) {\n return d as L.LatLngExpression;\n }\n\n /**\n * Create the SVG container for the hexbins\n * @private\n */\n _initContainer() {\n super._initContainer();\n this._d3Container = select(this._container).select<SVGElementTagNameMap['g']>('g');\n }\n /**\n * Callback made by Leaflet when the layer is added to the map\n * @param map Reference to the map to which this layer has been added\n */\n onAdd(map: L.Map): this {\n // Call super.onAdd to properly initialize the SVG pane\n super.onAdd(map)\n\n // Store a reference to the map for later use\n this._map = map;\n this._tooltip?.setLatLng([0, 0]).addTo(map);\n // Redraw on moveend\n map.on('moveend', this.redraw, this);\n // Initial draw\n this.redraw();\n return this\n }\n\n _project(latlng: L.LatLngExpression) {\n const { x, y } = this._map.latLngToLayerPoint(latlng);\n return [x, y] as const;\n }\n\n /**\n * Callback made by Leaflet when the layer is removed from the map\n * @param map Reference to the map from which this layer is being removed\n */\n onRemove(map: L.Map): this {\n // Destroy the svg container\n this._destroyContainer();\n // Remove events\n map.off('moveend', this.redraw, this);\n return this\n }\n\n /**\n * Clean up the svg container\n * @private\n */\n _destroyContainer() {\n select(this._container).remove();\n }\n\n /**\n * (Re)draws the hexbins data on the container\n * @private\n */\n redraw() {\n const that = this;\n\n if (!that._map) return\n\n // Generate the mapped version of the data\n const data = that._data.map<HexbinData<Data>>((d: Data) => {\n const coord = that._accessor(d)\n const point = that._project(coord);\n return { coord: coord, point, data: d };\n });\n\n // Select the hex group for the current zoom level. This has\n // the effect of recreating the group if the zoom level has changed\n const join = this._d3Container.selectAll<SVGGElement, number>('g.hexbin')\n .data<number>([this._map.getZoom()], (d) => d);\n\n // enter\n const enter = join.enter().append('g')\n .attr('class', function (d) { return 'hexbin zoom-' + d; });\n\n // enter + update\n const enterUpdate = enter.merge(join);\n\n // exit\n join.exit().remove();\n\n // add the hexagons to the select\n this._createHexagons(enterUpdate, data);\n\n }\n\n _linearlySpace(from: number, to: number, length: number): number[] {\n const step = (to - from) / Math.max(length - 1, 1);\n return Array.from({ length }, (_, i) => from + (i * step));\n }\n\n _createHexagons(g: d3.Selection<SVGGElement, number, SVGGElement, unknown>, data: HexbinData<Data>[]) {\n const thisLayer = this;\n\n // Create the bins using the hexbin layout\n\n // Generate the map bounds (to be used to filter the hexes to what is visible)\n const size = thisLayer._map.getSize();\n const bounds = thisLayer._map.getBounds().pad(thisLayer.options.radius * 2 / Math.max(size.x, size.y));\n\n const bins = thisLayer._hexLayout(data).filter(\n ({ x, y }) => bounds.contains(thisLayer._map.layerPointToLatLng(L.point(x, y)))\n );\n\n // Derive the extents of the data values for each dimension\n const colorExtent = thisLayer._getExtent(bins, thisLayer._fn.colorValue, thisLayer.options.colorScaleExtent);\n const radiusExtent = thisLayer._getExtent(bins, thisLayer._fn.radiusValue, thisLayer.options.radiusScaleExtent);\n const opacityExtent = thisLayer._getExtent(bins, thisLayer._fn.opacityValue, thisLayer.options.opacityScaleExtent);\n\n // Match the domain cardinality to that of the color range, to allow for a polylinear scale\n const colorDomain = this.options.colorDomain\n ?? thisLayer._linearlySpace(\n colorExtent[0],\n colorExtent[1],\n thisLayer._scale.color.range().length\n );\n const radiusDomain = this.options.radiusDomain || radiusExtent;\n\n // Set the scale domains\n thisLayer._scale.color.domain(colorDomain);\n thisLayer._scale.radius.domain(radiusDomain);\n thisLayer._scale.opacity.domain(opacityExtent);\n\n\n /*\n * Join\n * Join the Hexagons to the data\n * Use a deterministic id for tracking bins based on position\n */\n const join = g.selectAll<SVGGElement, HexbinBin<HexbinData<Data>>>('g.hexbin-container')\n .data(bins, ({ x, y }) => `${x}:${y}`);\n\n\n /*\n * Update\n * Set the fill and opacity on a transition\n * opacity is re-applied in case the enter transition was cancelled\n * the path is applied as well to resize the bins\n */\n join.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => {\n return thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d)));\n });\n\n\n /*\n * Enter\n * Establish the path, size, fill, and the initial opacity\n * Transition to the final opacity and size\n */\n const container = join.enter().append('g').attr('class', 'hexbin-container')\n .style('pointer-events', thisLayer.options.pointerEvents);\n\n\n container.on('mouseover', function (this: SVGGElement, d: MouseEvent, i) {\n // Bring container to foreground by re-appending it to the DOM\n select<SVGGElement, HexbinBin<HexbinData<Data>>>(this).raise();\n })\n\n const hexagons = container.append('path').attr('class', 'hexbin-hexagon')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer._scale.radius.range()[0]))\n // .attr('d', (data, length) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(data.length)))\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', 0.01)\n .attr('stroke-opacity', 0.01)\n .style('pointer-events', 'all');\n\n hexagons.transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d))))\n .style('pointer-events', 'all');\n\n // Grid\n const gridEnter = container.append('path').attr('class', 'hexbin-grid')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer.options.radius))\n .attr('fill', 'none')\n .attr('stroke', 'none')\n\n\n // Grid enter-update\n hexagons.on('mouseover', function (this: SVGPathElement, ev: MouseEvent, data) {\n if (thisLayer._tooltipOptions?.content) {\n thisLayer._tooltip\n ?.setContent(\n typeof thisLayer._tooltipOptions.content === \"function\"\n ? thisLayer._tooltipOptions.content(data)\n : thisLayer._tooltipOptions.content\n )\n .setLatLng(\n thisLayer._map.layerPointToLatLng(L.point(data.x, data.y))\n )\n .openOn(thisLayer._map);\n }\n thisLayer._hoverHandler.mouseover(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseover', this, data, thisLayer, ev);\n this.classList.add('hover')\n })\n .on('mouseout', function (this: SVGPathElement, ev: MouseEvent, data) {\n thisLayer._tooltip?.close()\n thisLayer._hoverHandler.mouseout(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseout', this, data, thisLayer, ev);\n this.classList.remove('hover')\n })\n .on('click', function (this, ev: MouseEvent, data) {\n const latLng = thisLayer._map.layerPointToLatLng(L.point(data.x, data.y));\n thisLayer._dispatch.call('click', this, data, latLng, thisLayer, ev);\n ev.stopPropagation()\n });\n\n\n // Exit\n const exit = join.exit();\n\n exit.select('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', 0)\n .attr('stroke-opacity', 0)\n .attr('d', (d) => thisLayer._hexLayout.hexagon(0));\n\n exit.transition().duration(thisLayer.options.duration).remove();\n\n }\n\n _getExtent(\n bins: HexbinBin<HexbinData<Data>>[],\n valueFn: (d: HexbinBin<HexbinData<Data>>) => number,\n scaleExtent: [number, number | undefined]\n ): [number, number] {\n\n // Determine the extent of the values\n let ext = extent<HexbinBin<HexbinData<Data>>, number>(bins, valueFn.bind(this));\n // If either's null, initialize them to 0\n if (ext[0] === undefined || ext[1] === undefined) {\n ext = [0, 0]\n }\n\n // Now apply the optional clipping of the extent\n if (undefined != scaleExtent[0]) ext[0] = scaleExtent[0];\n if (undefined != scaleExtent[1]) ext[1] = scaleExtent[1];\n\n return ext as [number, number]\n }\n\n // ------------------------------------\n // Public API\n // ------------------------------------\n\n radius(): number;\n radius(v: number): this;\n radius(v?: number): this | number {\n if (v === undefined) return this.options.radius;\n\n this.options.radius = v;\n this._hexLayout.radius(v);\n\n if (null == this.options.radiusRange) {\n this._scale.radius.range([this.options.radius, this.options.radius]).clamp(true);\n }\n\n return this;\n }\n\n opacity(): number | [number, number];\n opacity(v: number | [number, number]): this;\n opacity(v?: number | [number, number]): this | number | [number, number] {\n if (v === undefined) return this.options.opacity\n this.options.opacity = v;\n this._scale.opacity.range(typeof v === 'number' ? [v, v] : v).clamp(true);\n\n return this;\n }\n\n duration(): number;\n duration(v: number): this;\n duration(v?: number): this | number {\n if (v === undefined) return this.options.duration\n this.options.duration = v\n\n return this;\n }\n\n colorScaleExtent(): [number, number | undefined];\n colorScaleExtent(v: [number, number | undefined]): this;\n colorScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.colorScaleExtent; }\n this.options.colorScaleExtent = v;\n\n return this;\n }\n\n radiusScaleExtent(): [number, number | undefined];\n radiusScaleExtent(v: [number, number | undefined]): this;\n radiusScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.radiusScaleExtent; }\n this.options.radiusScaleExtent = v;\n\n return this;\n }\n\n opacityScaleExtent(): [number, number | undefined];\n opacityScaleExtent(v: [number, number | undefined]): this;\n opacityScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.opacityScaleExtent; }\n this.options.opacityScaleExtent = v;\n\n return this;\n }\n\n\n colorRange(): string[];\n colorRange(v: string[]): this;\n colorRange(v?: string[]): this | string[] {\n if (v === undefined) { return this.options.colorRange; }\n this.options.colorRange = v;\n this._scale.color.range(v);\n\n return this;\n }\n\n radiusRange(): [number, number] | null;\n radiusRange(v: [number, number] | null): this;\n radiusRange(v?: [number, number] | null): this | [number, number] | null {\n if (v === undefined) { return this.options.radiusRange; }\n this.options.radiusRange = v;\n this._scale.radius.range(this.options.radiusRange ?? 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+ {"version":3,"file":"index.es.js","sources":["../src/HexbinHoverHandler.ts","../src/HexbinLayer.ts"],"sourcesContent":["import * as d3 from 'd3';\nimport type { HexbinData } from './HexbinLayer';\nimport { type HexbinLayer } from './HexbinLayer';\n\n/**\n * Interface for handling hover events on hexbins.\n */\nexport interface HexbinHoverHandler<Data> {\n mouseover(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n mouseout(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n}\n\n/**\n * Built-in hover handlers for hexbins.\n */\nexport namespace HexbinHoverHandler {\n /**\n * Resize the hexbin to fill the hexagon grid cell on hover.\n */\n export function resizeFill(): HexbinHoverHandler<any> {\n return {\n mouseover: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.options.radius);\n });\n },\n mouseout: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale()(hexLayer.radiusValue()(d)));\n });\n }\n };\n\n }\n\n /**\n * Resize the hexbin by a scaling factor on hover.\n */\n export function resizeScale(radiusScale: number = 1.5): HexbinHoverHandler<any> {\n\n // return the handler instance\n return {\n mouseover: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function () {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale().range()[1] * (radiusScale));\n });\n },\n mouseout: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement!);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', (d) => {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale()(hexLayer.radiusValue()(d)));\n });\n }\n };\n }\n\n /**\n * Compound multiple hover handlers into a single handler.\n */\n export function compound<Data>(handlers: HexbinHoverHandler<Data>[] = [none()]): HexbinHoverHandler<Data> {\n return {\n mouseover: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseover(svg, hexLayer, event, data); });\n },\n mouseout: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseout(svg, hexLayer, event, data); });\n }\n };\n }\n\n /**\n * No hover handler.\n * @deprecated Will be removed in future versions\n */\n export function none(): HexbinHoverHandler<any> {\n return {\n mouseover: function () { },\n mouseout: function () { }\n };\n }\n\n}\nexport default HexbinHoverHandler\n","import { scaleLinear, dispatch, select, extent } from 'd3';\nimport { hexbin, type HexbinBin } from 'd3-hexbin';\nimport * as L from 'leaflet';\nimport HexbinHoverHandler from './HexbinHoverHandler';\n\n/**\n * @notExported\n */\nL.SVG\n\n// Need to expose some methods from L.SVG\ndeclare module 'leaflet' {\n interface SVG {\n _initContainer(): void;\n _container: SVGElementTagNameMap['svg']\n }\n}\n\n/**\n * Tooltip definition for the hexbin layer.\n * This can be used to generate a tooltip for each hexbin, if an external tooltip was not provided using bindTooltip()\n */\nexport type TooltipOptions<Data> = {\n options?: L.TooltipOptions,\n content?: L.Content | ((d: HexbinData<Data>[]) => L.Content)\n}\n\n/**\n * Hexbin layer configuration options this can be provided when instantiating a new hexbin layer.\n */\nexport interface HexbinLayerConfig {\n /**\n * Hex grid cell radius in pixels.\n * This value should be a positive number.\n * This radius controls the radius of the hexagons used to bin the data\n * but not necessarily to draw each individual hexbin.\n * @default 12\n */\n radius?: number,\n /**\n * Sets the opacity on the hexbin layer.\n * This value should be a number between 0 and 1.\n * If an array is provided, the first element is the minimum opacity and the second is the maximum.\n * @default 0.6\n */\n opacity?: number | [number, number],\n /**\n * Opacity scale extent: [min, max] domain for opacity interpolation.\n * @default [1, undefined]\n */\n opacityScaleExtent?: [number, number | undefined],\n /**\n * Duration of transition in milliseconds.\n * @default 200\n */\n duration?: number,\n\n /**\n * Color scale extent: [min, max] domain for color interpolation.\n * @default [1, undefined]\n */\n colorScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the color domain from the data.\n * Normally, you can tweak the generation of the color domain using the colorScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the color scale before rendering.\n * @default null\n */\n colorDomain?: number[] | null\n /**\n * Color range used to fill the hexbins.\n * @default ['#f7fbff', '#08306b']\n */\n colorRange?: string[],\n\n /**\n * Radius scale extent: [min, max] domain for radius interpolation.\n * @default [1, undefined]\n */\n radiusScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the radius domain from the data.\n * Normally, you can tweak the generation of the radius domain using the radiusScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the radius scale before rendering.\n * @default null\n */\n radiusDomain?: number[] | null\n /**\n * Sets the range of the radius scale used to size the hexbins.\n * @default hex grid cell radius\n */\n radiusRange?: [number, number] | null,\n\n /**\n * You should only modify this config option if you want to change the mouse event behavior on hexbins. This will modify when the events are propagated based on the visibility state and/or part of the hexbin being hovered.\n * @default 'all'\n */\n pointerEvents?: string\n\n /**\n * If true, the layer will not be redrawn after data changes and hover handler binding.\n * @default false\n */\n noRedraw?: boolean\n}\n\n/**\n * Hexbin data attached to each hexagon, once binned.\n */\nexport type HexbinData<Data> = {\n data: Data;\n coord: L.LatLngExpression;\n point: Readonly<L.Point>;\n}\n\n\nfunction isLatLngExpression(d: any): d is L.LatLngExpression {\n return (\n d instanceof L.LatLng ||\n (typeof d === 'object' && \"lat\" in d && \"lng\" in d) ||\n (Array.isArray(d) && d.length === 2 && typeof d[0] === 'number' && typeof d[1] === 'number')\n )\n}\n\nconst debounce = <T extends unknown[]>(\n callback: (...args: T) => void,\n delay: number,\n) => {\n let timeoutTimer: ReturnType<typeof setTimeout>;\n\n return function (...args: T) {\n clearTimeout(timeoutTimer);\n\n timeoutTimer = setTimeout(() => {\n callback(...args);\n }, delay);\n };\n};\n\n\n/**\n * A layer for displaying binned data in a hexagon grid on a Leaflet map.\n * Extends L.SVG to take advantage of built-in zoom animations.\n */\nexport class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {\n /**\n * Default options for the hexbin layer\n */\n options: Required<HexbinLayerConfig> & L.RendererOptions = {\n radius: 12,\n opacity: 0.6,\n duration: 200,\n\n colorScaleExtent: [1, undefined],\n radiusScaleExtent: [1, undefined],\n opacityScaleExtent: [1, undefined],\n colorDomain: null,\n radiusDomain: null,\n colorRange: ['#f7fbff', '#08306b'],\n radiusRange: null,\n\n pointerEvents: 'all',\n noRedraw: false,\n // Handle parent default options\n // ...L.SVG.prototype.options,\n ...L.Renderer.prototype.options,\n ...L.Layer.prototype.options\n }\n\n /**\n * Internal functions to access the data\n */\n protected _fn = {\n colorValue: (d: HexbinData<Data>[]) => d.length,\n radiusValue: (d: HexbinData<Data>[]) => d.length,\n opacityValue: (d: HexbinData<Data>[]) => d.length,\n fill: (d: HexbinData<Data>[]) => {\n const val = this._fn.colorValue(d);\n return (null != val) ? this._scale.color(val) : 'none';\n }\n }\n /**\n * D3 scales used for the hexbin layer\n */\n _scale = {\n color: scaleLinear<string, string>(),\n radius: scaleLinear(),\n opacity: scaleLinear()\n };\n\n // Set up the Dispatcher for managing events and callbacks\n protected _dispatch = dispatch<SVGPathElement>('mouseover', 'mouseout', 'click');\n\n // Set up the default hover handler\n protected _hoverHandler: HexbinHoverHandler<Data> = HexbinHoverHandler.none();\n\n // Create the hex layout\n _hexLayout = hexbin<HexbinData<Data>>()\n .radius(this.options.radius)\n .x(({ point: { x } }) => x)\n .y(({ point: { y } }) => y);\n\n // Initialize the data array to be empty\n protected _data = Array<Data>()\n\n\n declare protected _map: L.Map;\n\n protected _tooltipOptions: TooltipOptions<Data> = {};\n declare protected _tooltip: L.Tooltip | undefined;\n\n // declare _container: SVGElementTagNameMap['svg'];\n\n // declare _container: HTMLElement;\n declare protected _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;\n\n public constructor(options?: HexbinLayerConfig) {\n super()\n // L.SVG.prototype.initialize.call(this, options);\n this.options = { ...this.options, ...options };\n this._scale.color\n .range(this.options.colorRange)\n .clamp(true);\n\n this._scale.radius\n .range(this.options.radiusRange ?? [this.options.radius, this.options.radius])\n .clamp(true);\n\n this._scale.opacity\n .range(\n typeof this.options.opacity === 'number'\n ? [this.options.opacity, this.options.opacity]\n : this.options.opacity\n ).clamp(true);\n\n };\n\n protected _accessor(d: Data) {\n return d as L.LatLngExpression;\n }\n\n /**\n * Create the SVG container for the hexbins\n * @private\n */\n _initContainer() {\n super._initContainer();\n this._d3Container = select(this._container).select<SVGElementTagNameMap['g']>('g');\n }\n /**\n * Callback made by Leaflet when the layer is added to the map\n * @param map Reference to the map to which this layer has been added\n */\n onAdd(map: L.Map): this {\n // Call super.onAdd to properly initialize the SVG pane\n super.onAdd(map)\n\n // Store a reference to the map for later use\n this._map = map;\n this._tooltip?.setLatLng([0, 0]).addTo(map);\n // Redraw on moveend\n map.on('moveend', debounce(() => this.redraw(), 100));\n // Initial draw\n this.redraw();\n return this\n }\n\n /**\n * Callback made by Leaflet when the layer is removed from the map\n * @param map Reference to the map from which this layer is being removed\n */\n onRemove(map: L.Map): this {\n // Destroy the svg container\n this._destroyContainer();\n // Remove events\n map.off('moveend', this.redraw, this);\n return this\n }\n\n /**\n * Clean up the svg container\n */\n protected _destroyContainer() {\n select(this._container).remove();\n }\n\n /**\n * (Re)draws the hexbins data on the container\n */\n public redraw() {\n const that = this;\n\n if (!that._map) return\n\n // Generate the mapped version of the data\n const data = that._data.map<HexbinData<Data>>((d: Data) => {\n const coord = that._accessor(d)\n const point = that._map.latLngToLayerPoint(coord);\n return { coord: coord, point, data: d };\n });\n\n // Select the hex group for the current zoom level. This has\n // the effect of recreating the group if the zoom level has changed\n const join = this._d3Container.selectAll<SVGGElement, number>('g.hexbin')\n .data<number>([this._map.getZoom()], (d) => d);\n\n // enter\n const enter = join.enter().append('g')\n .attr('class', function (d) { return 'hexbin zoom-' + d; });\n\n // enter + update\n const enterUpdate = enter.merge(join);\n\n // exit\n join.exit().remove();\n\n // add the hexagons to the select\n this._createHexagons(enterUpdate, data);\n\n }\n\n protected _linearlySpace(from: number, to: number, length: number): number[] {\n const step = (to - from) / Math.max(length - 1, 1);\n return Array.from({ length }, (_, i) => from + (i * step));\n }\n\n _createHexagons(g: d3.Selection<SVGGElement, number, SVGGElement, unknown>, data: HexbinData<Data>[]) {\n const thisLayer = this;\n\n // Create the bins using the hexbin layout\n\n // Generate the map bounds (to be used to filter the hexes to what is visible)\n const size = thisLayer._map.getSize();\n const bounds = thisLayer._map.getBounds().pad(thisLayer.options.radius * 2 / Math.max(size.x, size.y));\n\n const bins = thisLayer._hexLayout(data).filter(\n ({ x, y }) => bounds.contains(thisLayer._map.layerPointToLatLng(L.point(x, y)))\n );\n\n // Derive the extents of the data values for each dimension\n const colorExtent = thisLayer._getExtent(bins, thisLayer._fn.colorValue, thisLayer.options.colorScaleExtent);\n const radiusExtent = thisLayer._getExtent(bins, thisLayer._fn.radiusValue, thisLayer.options.radiusScaleExtent);\n const opacityExtent = thisLayer._getExtent(bins, thisLayer._fn.opacityValue, thisLayer.options.opacityScaleExtent);\n\n // Match the domain cardinality to that of the color range, to allow for a polylinear scale\n const colorDomain = this.options.colorDomain\n ?? thisLayer._linearlySpace(\n colorExtent[0],\n colorExtent[1],\n thisLayer._scale.color.range().length\n );\n const radiusDomain = this.options.radiusDomain || radiusExtent;\n\n // Set the scale domains\n thisLayer._scale.color.domain(colorDomain);\n thisLayer._scale.radius.domain(radiusDomain);\n thisLayer._scale.opacity.domain(opacityExtent);\n\n\n /*\n * Join\n * Join the Hexagons to the data\n * Use a deterministic id for tracking bins based on position\n */\n const join = g.selectAll<SVGGElement, HexbinBin<HexbinData<Data>>>('g.hexbin-container')\n .data(bins, ({ x, y }) => `${x}:${y}`);\n\n\n /*\n * Update\n * Set the fill and opacity on a transition\n * opacity is re-applied in case the enter transition was cancelled\n * the path is applied as well to resize the bins\n */\n join.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => {\n return thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d)));\n });\n\n\n /*\n * Enter\n * Establish the path, size, fill, and the initial opacity\n * Transition to the final opacity and size\n */\n const container = join.enter().append('g').attr('class', 'hexbin-container')\n .style('pointer-events', thisLayer.options.pointerEvents);\n\n\n container.on('mouseover', function (this: SVGGElement, d: MouseEvent, i) {\n // Bring container to foreground by re-appending it to the DOM\n select<SVGGElement, HexbinBin<HexbinData<Data>>>(this).raise();\n })\n\n const hexagons = container.append('path').attr('class', 'hexbin-hexagon')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer._scale.radius.range()[0]))\n // .attr('d', (data, length) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(data.length)))\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', 0.01)\n .attr('stroke-opacity', 0.01)\n .style('pointer-events', 'all');\n\n hexagons.transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d))))\n .style('pointer-events', 'all');\n\n // Grid\n const gridEnter = container.append('path').attr('class', 'hexbin-grid')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer.options.radius))\n .attr('fill', 'none')\n .attr('stroke', 'none')\n\n\n // Grid enter-update\n hexagons.on('mouseover', function (this: SVGPathElement, ev: MouseEvent, data) {\n if (thisLayer._tooltipOptions?.content) {\n thisLayer._tooltip\n ?.setContent(\n typeof thisLayer._tooltipOptions.content === \"function\"\n ? thisLayer._tooltipOptions.content(data)\n : thisLayer._tooltipOptions.content\n )\n .setLatLng(\n thisLayer._map.layerPointToLatLng(L.point(data.x, data.y))\n )\n .openOn(thisLayer._map);\n }\n thisLayer._hoverHandler.mouseover(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseover', this, data, thisLayer, ev);\n this.classList.add('hover')\n })\n .on('mouseout', function (this: SVGPathElement, ev: MouseEvent, data) {\n thisLayer._tooltip?.close()\n thisLayer._hoverHandler.mouseout(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseout', this, data, thisLayer, ev);\n this.classList.remove('hover')\n })\n .on('click', function (this, ev: MouseEvent, data) {\n const latLng = thisLayer._map.layerPointToLatLng(L.point(data.x, data.y));\n thisLayer._dispatch.call('click', this, data, latLng, thisLayer, ev);\n ev.stopPropagation()\n });\n\n\n // Exit\n const exit = join.exit();\n\n exit.select('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', 0)\n .attr('stroke-opacity', 0)\n .attr('d', (d) => thisLayer._hexLayout.hexagon(0));\n\n exit.transition().duration(thisLayer.options.duration).remove();\n\n }\n\n _getExtent(\n bins: HexbinBin<HexbinData<Data>>[],\n valueFn: (d: HexbinBin<HexbinData<Data>>) => number,\n scaleExtent: [number, number | undefined]\n ): [number, number] {\n\n // Determine the extent of the values\n let ext = extent<HexbinBin<HexbinData<Data>>, number>(bins, valueFn.bind(this));\n // If either's null, initialize them to 0\n if (ext[0] === undefined || ext[1] === undefined) {\n ext = [0, 0]\n }\n\n // Now apply the optional clipping of the extent\n if (undefined != scaleExtent[0]) ext[0] = scaleExtent[0];\n if (undefined != scaleExtent[1]) ext[1] = scaleExtent[1];\n\n return ext as [number, number]\n }\n\n // ------------------------------------\n // Public API\n // ------------------------------------\n\n /**\n * Get or set the radius of the hexagon grid cells\n */\n radius(): number;\n radius(v: number): this;\n radius(v?: number): this | number {\n if (v === undefined) return this.options.radius;\n\n this.options.radius = v;\n this._hexLayout.radius(v);\n\n if (null == this.options.radiusRange) {\n this._scale.radius.range([this.options.radius, this.options.radius]).clamp(true);\n }\n\n return this;\n }\n\n\n /**\n * Get or set the opacity of the hexbin layer\n * @param v The opacity value to set. If an array is provided, the first element is the minimum opacity and the second is the maximum.\n */\n opacity(): number | [number, number];\n opacity(v: number | [number, number]): this;\n opacity(v?: number | [number, number]): this | number | [number, number] {\n if (v === undefined) return this.options.opacity\n this.options.opacity = v;\n this._scale.opacity.range(typeof v === 'number' ? [v, v] : v).clamp(true);\n\n return this;\n }\n\n /**\n * Get or set the duration of transition animations\n */\n duration(): number;\n duration(v: number): this;\n duration(v?: number): this | number {\n if (v === undefined) return this.options.duration\n this.options.duration = v\n\n return this;\n }\n\n /**\n * Get or set the color scale domain extent\n * @param v The color scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of color interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n colorScaleExtent(): [number, number | undefined];\n colorScaleExtent(v: [number, number | undefined]): this;\n colorScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.colorScaleExtent; }\n this.options.colorScaleExtent = v;\n\n return this;\n }\n\n /**\n * Get or set the radius scale domain extent\n * @param v The radius scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of radius interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n radiusScaleExtent(): [number, number | undefined];\n radiusScaleExtent(v: [number, number | undefined]): this;\n radiusScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.radiusScaleExtent; }\n this.options.radiusScaleExtent = v;\n\n return this;\n }\n\n /**\n * Get or set the opacity scale domain extent\n * @param v The opacity scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of opacity interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n opacityScaleExtent(): [number, number | undefined];\n opacityScaleExtent(v: [number, number | undefined]): this;\n opacityScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.opacityScaleExtent; }\n this.options.opacityScaleExtent = v;\n\n return this;\n }\n\n\n /**\n * Get or set the color scale range\n * @param v The color range to set. Colors will be interpolated between all provided colors.\n */\n colorRange(): string[];\n colorRange(v: string[]): this;\n colorRange(v?: string[]): this | string[] {\n if (v === undefined) { return this.options.colorRange; }\n this.options.colorRange = v;\n this._scale.color.range(v);\n\n return this;\n }\n\n /**\n * Get or set the radius scale range\n * @param v The min and max radius range to set. If null, the range will be set to the hexagon grid cell radius value.\n */\n radiusRange(): [number, number] | null;\n radiusRange(v: [number, number] | null): this;\n radiusRange(v?: [number, number] | null): this | [number, number] | null {\n if (v === undefined) { return this.options.radiusRange; }\n this.options.radiusRange = v;\n this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(true);\n\n return this;\n }\n\n /**\n * Get or set the color scale domain\n */\n colorScale(): d3.ScaleLinear<string, string>;\n colorScale(v: d3.ScaleLinear<string, string>): this;\n colorScale(v?: d3.ScaleLinear<string, string>) {\n if (v === undefined) return this._scale.color;\n this._scale.color = v;\n return this;\n }\n\n /**\n * Get or set the radius scale domain\n */\n radiusScale(): d3.ScaleLinear<number, number>;\n radiusScale(v: d3.ScaleLinear<number, number>): this;\n radiusScale(v?: d3.ScaleLinear<number, number>): this | d3.ScaleLinear<number, number> {\n if (v === undefined) return this._scale.radius\n this._scale.radius = v;\n return this;\n }\n\n /**\n * Get or set the value mapper for the color scale\n * @param v The value mapper to set. This function should accept an array of hexbin data and return a number to be used for color interpolation.\n * @default the length of the data in the hexbin\n */\n colorValue(): (d: HexbinData<Data>[]) => number;\n colorValue(v: (d: HexbinData<Data>[]) => number): this;\n colorValue(v?: (d: HexbinData<Data>[]) => number) {\n if (v === undefined) { return this._fn.colorValue; }\n this._fn.colorValue = v;\n\n return this;\n }\n\n /**\n * Get or set the value mapper for the radius scale\n * @param v The value mapper to set. This function should return a number for each bin, which will be used to determine the radius of the hexagon.\n * @default the length of the data in the hexbin\n */\n radiusValue(): (d: HexbinData<Data>[]) => number;\n radiusValue(v: (d: HexbinData<Data>[]) => number): this;\n radiusValue(v?: (d: HexbinData<Data>[]) => number) {\n if (v === undefined) { return this._fn.radiusValue; }\n this._fn.radiusValue = v;\n\n return this;\n }\n\n /**\n * Get or set the value mapper for the fill color of the hexbins\n * @param v The value mapper to set. This function should return a string to be used as the fill color for the hexbin.\n * @default a color interpolated from the color scale based on the value returned by the colorValue function\n */\n fill(): (d: HexbinData<Data>[]) => string;\n fill(v: (d: HexbinData<Data>[]) => string): this;\n fill(v?: (d: HexbinData<Data>[]) => string) {\n if (v === undefined) { return this._fn.fill; }\n this._fn.fill = v;\n\n return this;\n }\n\n /**\n * Get or set the data to be binned by the hexbin layer.\n * Triggers a redraw of the hexbins when set.\n * @param v The data to set. This should be an array of data to be binned.\n * @param accessor An optional function to convert the data into a LatLngExpression. If not provided, the data is assumed to be an array of LatLngExpressions.\n */\n data(): Data[];\n data(v: Data extends L.LatLngExpression ? 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package/dist/index.umd.js CHANGED
@@ -1,2 +1,2 @@
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v=b.enter().append("g").attr("class","hexbin-container").style("pointer-events",o.options.pointerEvents);v.on("mouseover",function(e,r){u.select(this).raise()});const V=v.append("path").attr("class","hexbin-hexagon").attr("transform",({x:e,y:r})=>`translate(${e},${r})`).attr("d",()=>o._hexLayout.hexagon(o._scale.radius.range()[0])).attr("fill",o._fn.fill.bind(o)).attr("fill-opacity",.01).attr("stroke-opacity",.01).style("pointer-events","all");V.transition().duration(o.options.duration).attr("fill-opacity",e=>o._scale.opacity(o._fn.opacityValue.call(o,e))).attr("stroke-opacity",e=>o._scale.opacity(o._fn.opacityValue.call(o,e))).attr("d",e=>o._hexLayout.hexagon(o._scale.radius(o._fn.radiusValue.call(o,e)))).style("pointer-events","all"),v.append("path").attr("class","hexbin-grid").attr("transform",({x:e,y:r})=>`translate(${e},${r})`).attr("d",()=>o._hexLayout.hexagon(o.options.radius)).attr("fill","none").attr("stroke","none"),V.on("mouseover",function(e,r){var 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1
+ (function(h,u){typeof exports=="object"&&typeof module<"u"?u(exports,require("d3"),require("d3-hexbin"),require("leaflet")):typeof define=="function"&&define.amd?define(["exports","d3","d3-hexbin","leaflet"],u):(h=typeof globalThis<"u"?globalThis:h||self,u(h["leaflet-hexbin"]={},h.d3,h["d3-hexbin"],h.L))})(this,function(h,u,O,w){"use strict";function S(s){const t=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(s){for(const i in s)if(i!=="default"){const o=Object.getOwnPropertyDescriptor(s,i);Object.defineProperty(t,i,o.get?o:{enumerable:!0,get:()=>s[i]})}}return t.default=s,Object.freeze(t)}const m=S(u),c=S(w);var y;(s=>{function t(){return{mouseover:function(p,e,r,d){m.select(p.parentElement).select("path.hexbin-hexagon").transition().duration(e.options.duration).attr("d",function(f){return e._hexLayout.hexagon(e.options.radius)})},mouseout:function(p,e,r,d){m.select(p.parentElement).select("path.hexbin-hexagon").transition().duration(e.options.duration).attr("d",function(f){return e._hexLayout.hexagon(e.radiusScale()(e.radiusValue()(f)))})}}}s.resizeFill=t;function i(p=1.5){return{mouseover:function(e,r,d,_){m.select(e.parentElement).select("path.hexbin-hexagon").transition().duration(r.options.duration).attr("d",function(){return r._hexLayout.hexagon(r.radiusScale().range()[1]*p)})},mouseout:function(e,r,d,_){m.select(e.parentElement).select("path.hexbin-hexagon").transition().duration(r.options.duration).attr("d",L=>r._hexLayout.hexagon(r.radiusScale()(r.radiusValue()(L))))}}}s.resizeScale=i;function o(p=[l()]){return{mouseover:function(e,r,d,_){p.forEach(f=>{f.mouseover(e,r,d,_)})},mouseout:function(e,r,d,_){p.forEach(f=>{f.mouseout(e,r,d,_)})}}}s.compound=o;function l(){return{mouseover:function(){},mouseout:function(){}}}s.none=l})(y||(y={}));const x=y;function 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this._destroyContainer(),t.off("moveend",this.redraw,this),this}_destroyContainer(){u.select(this._container).remove()}redraw(){const t=this;if(!t._map)return;const i=t._data.map(e=>{const r=t._accessor(e),d=t._map.latLngToLayerPoint(r);return{coord:r,point:d,data:e}}),o=this._d3Container.selectAll("g.hexbin").data([this._map.getZoom()],e=>e),p=o.enter().append("g").attr("class",function(e){return"hexbin zoom-"+e}).merge(o);o.exit().remove(),this._createHexagons(p,i)}_linearlySpace(t,i,o){const l=(i-t)/Math.max(o-1,1);return Array.from({length:o},(p,e)=>t+e*l)}_createHexagons(t,i){const 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2
2
  //# sourceMappingURL=index.umd.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.umd.js","sources":["../src/HexbinHoverHandler.ts","../src/HexbinLayer.ts"],"sourcesContent":["import * as d3 from 'd3';\nimport type { HexbinData } from './HexbinLayer';\nimport { type HexbinLayer } from './HexbinLayer';\n\nexport interface HexbinHoverHandler<Data> {\n mouseover(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n mouseout(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n}\n\nexport namespace HexbinHoverHandler {\n\n export function resizeFill(): HexbinHoverHandler<any> {\n return {\n mouseover: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.options.radius);\n });\n },\n mouseout: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius(hexLayer._fn.radiusValue.call(hexLayer, d)));\n });\n }\n };\n\n }\n\n export interface ResizeScaleOptions {\n radiusScale?: number;\n duration?: number;\n }\n\n export function resizeScale(radiusScale: number = 1.5): HexbinHoverHandler<any> {\n\n // return the handler instance\n return {\n mouseover: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function () {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius.range()[1] * (radiusScale));\n });\n },\n mouseout: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement!);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', (d) => {\n return hexLayer._hexLayout.hexagon(hexLayer._scale.radius(hexLayer._fn.radiusValue.call(hexLayer, d)));\n });\n }\n };\n }\n\n\n export function compound<Data>(handlers: HexbinHoverHandler<Data>[] = [none()]): HexbinHoverHandler<Data> {\n return {\n mouseover: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseover(svg, hexLayer, event, data); });\n },\n mouseout: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseout(svg, hexLayer, event, data); });\n }\n };\n }\n\n export function none(): HexbinHoverHandler<any> {\n return {\n mouseover: function () { },\n mouseout: function () { }\n };\n }\n\n}\nexport default HexbinHoverHandler\n","import { scaleLinear, dispatch, select, extent } from 'd3';\nimport { hexbin, type HexbinBin } from 'd3-hexbin';\nimport * as L from 'leaflet';\nimport HexbinHoverHandler from './HexbinHoverHandler';\n\n// Need to expose some methods from L.SVG\ndeclare module 'leaflet' {\n interface SVG {\n _initContainer(): void;\n _container: SVGElementTagNameMap['svg']\n }\n}\n\ntype TooltipOptions<Data> = {\n options?: L.TooltipOptions,\n content?: L.Content | ((d: HexbinData<Data>[]) => L.Content)\n}\n\nexport interface HexbinLayerConfig {\n /**\n * Hex grid cell radius in pixels.\n * This value should be a positive number.\n * This radius controls the radius of the hexagons used to bin the data\n * but not necessarily to draw each individual hexbin.\n * @default 12\n */\n radius?: number,\n /**\n * Sets the opacity on the hexbin layer.\n * This value should be a number between 0 and 1.\n * If an array is provided, the first element is the minimum opacity and the second is the maximum.\n * @default 0.6\n */\n opacity?: number | [number, number],\n /**\n * Opacity scale extent: [min, max] domain for opacity interpolation.\n * @default [1, undefined]\n */\n opacityScaleExtent?: [number, number | undefined],\n /**\n * Duration of transition in milliseconds.\n * @default 200\n */\n duration?: number,\n\n /**\n * Color scale extent: [min, max] domain for color interpolation.\n * @default [1, undefined]\n */\n colorScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the color domain from the data.\n * Normally, you can tweak the generation of the color domain using the colorScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the color scale before rendering.\n * @default null\n */\n colorDomain?: number[] | null\n /**\n * Color range used to fill the hexbins.\n * @default ['#f7fbff', '#08306b']\n */\n colorRange?: string[],\n\n /**\n * Radius scale extent: [min, max] domain for radius interpolation.\n * @default [1, undefined]\n */\n radiusScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the radius domain from the data.\n * Normally, you can tweak the generation of the radius domain using the radiusScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the radius scale before rendering.\n * @default null\n */\n radiusDomain?: number[] | null\n /**\n * Sets the range of the radius scale used to size the hexbins.\n * @default hex grid cell radius\n */\n radiusRange?: [number, number] | null,\n\n /**\n * You should only modify this config option if you want to change the mouse event behavior on hexbins. This will modify when the events are propagated based on the visibility state and/or part of the hexbin being hovered.\n * @default 'all'\n */\n pointerEvents?: string\n\n /**\n * If true, the layer will not be redrawn after data changes and hover handler binding.\n * @default false\n */\n noRedraw?: boolean\n}\n\n/**\n * Hexbin data attached to each hexagon, once binned.\n */\nexport type HexbinData<Data> = {\n data: Data;\n coord: L.LatLngExpression;\n point: Readonly<[number, number]>;\n}\n\n\nfunction isLatLngExpression(d: any): d is L.LatLngExpression {\n return (\n d instanceof L.LatLng ||\n (typeof d === 'object' && \"lat\" in d && \"lng\" in d) ||\n (Array.isArray(d) && d.length === 2 && typeof d[0] === 'number' && typeof d[1] === 'number')\n )\n}\n\n/**\n * Instantiate a hexbin layer.\n * Extends L.SVG to take advantage of built-in zoom animations.\n */\nexport class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {\n options: Required<HexbinLayerConfig> & L.RendererOptions = {\n radius: 12,\n opacity: 0.6,\n duration: 200,\n\n colorScaleExtent: [1, undefined],\n radiusScaleExtent: [1, undefined],\n opacityScaleExtent: [1, undefined],\n colorDomain: null,\n radiusDomain: null,\n colorRange: ['#f7fbff', '#08306b'],\n radiusRange: null,\n\n pointerEvents: 'all',\n noRedraw: false,\n // Handle parent default options\n // ...L.SVG.prototype.options,\n ...L.Renderer.prototype.options,\n ...L.Layer.prototype.options\n }\n _fn = {\n lng: (d: Data) => L.latLng(this._accessor(d)).lng,\n lat: (d: Data) => L.latLng(this._accessor(d)).lat,\n colorValue: (d: HexbinData<Data>[]) => d.length,\n radiusValue: (d: HexbinData<Data>[]) => d.length,\n opacityValue: (d: HexbinData<Data>[]) => d.length,\n fill: (d: HexbinData<Data>[]) => {\n const val = this._fn.colorValue(d);\n return (null != val) ? this._scale.color(val) : 'none';\n }\n }\n // Set up the customizable scale\n _scale = {\n color: scaleLinear<string, string>(),\n radius: scaleLinear(),\n opacity: scaleLinear()\n };\n\n // Set up the Dispatcher for managing events and callbacks\n _dispatch = dispatch<SVGPathElement>('mouseover', 'mouseout', 'click');\n\n // Set up the default hover handler\n _hoverHandler: HexbinHoverHandler<Data> = HexbinHoverHandler.none();\n\n // Create the hex layout\n _hexLayout = hexbin<HexbinData<Data>>()\n .radius(this.options.radius)\n .x(({ point: [x, _] }) => x)\n .y(({ point: [_, y] }) => y);\n\n // Initialize the data array to be empty\n _data = Array<Data>()\n\n\n declare _map: L.Map;\n\n _tooltipOptions: TooltipOptions<Data> = {};\n declare _tooltip: L.Tooltip | undefined;\n\n declare _container: SVGElementTagNameMap['svg'];\n\n // declare _container: HTMLElement;\n declare _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;\n\n public constructor(options?: HexbinLayerConfig) {\n super()\n // L.SVG.prototype.initialize.call(this, options);\n this.options = { ...this.options, ...options };\n this._scale.color\n .range(this.options.colorRange)\n .clamp(true);\n\n this._scale.radius\n .range(this.options.radiusRange ?? [this.options.radius, this.options.radius])\n .clamp(true);\n\n this._scale.opacity\n .range(\n typeof this.options.opacity === 'number'\n ? [this.options.opacity, this.options.opacity]\n : this.options.opacity\n ).clamp(true);\n\n };\n\n _accessor(d: Data) {\n return d as L.LatLngExpression;\n }\n\n /**\n * Create the SVG container for the hexbins\n * @private\n */\n _initContainer() {\n super._initContainer();\n this._d3Container = select(this._container).select<SVGElementTagNameMap['g']>('g');\n }\n /**\n * Callback made by Leaflet when the layer is added to the map\n * @param map Reference to the map to which this layer has been added\n */\n onAdd(map: L.Map): this {\n // Call super.onAdd to properly initialize the SVG pane\n super.onAdd(map)\n\n // Store a reference to the map for later use\n this._map = map;\n this._tooltip?.setLatLng([0, 0]).addTo(map);\n // Redraw on moveend\n map.on('moveend', this.redraw, this);\n // Initial draw\n this.redraw();\n return this\n }\n\n _project(latlng: L.LatLngExpression) {\n const { x, y } = this._map.latLngToLayerPoint(latlng);\n return [x, y] as const;\n }\n\n /**\n * Callback made by Leaflet when the layer is removed from the map\n * @param map Reference to the map from which this layer is being removed\n */\n onRemove(map: L.Map): this {\n // Destroy the svg container\n this._destroyContainer();\n // Remove events\n map.off('moveend', this.redraw, this);\n return this\n }\n\n /**\n * Clean up the svg container\n * @private\n */\n _destroyContainer() {\n select(this._container).remove();\n }\n\n /**\n * (Re)draws the hexbins data on the container\n * @private\n */\n redraw() {\n const that = this;\n\n if (!that._map) return\n\n // Generate the mapped version of the data\n const data = that._data.map<HexbinData<Data>>((d: Data) => {\n const coord = that._accessor(d)\n const point = that._project(coord);\n return { coord: coord, point, data: d };\n });\n\n // Select the hex group for the current zoom level. This has\n // the effect of recreating the group if the zoom level has changed\n const join = this._d3Container.selectAll<SVGGElement, number>('g.hexbin')\n .data<number>([this._map.getZoom()], (d) => d);\n\n // enter\n const enter = join.enter().append('g')\n .attr('class', function (d) { return 'hexbin zoom-' + d; });\n\n // enter + update\n const enterUpdate = enter.merge(join);\n\n // exit\n join.exit().remove();\n\n // add the hexagons to the select\n this._createHexagons(enterUpdate, data);\n\n }\n\n _linearlySpace(from: number, to: number, length: number): number[] {\n const step = (to - from) / Math.max(length - 1, 1);\n return Array.from({ length }, (_, i) => from + (i * step));\n }\n\n _createHexagons(g: d3.Selection<SVGGElement, number, SVGGElement, unknown>, data: HexbinData<Data>[]) {\n const thisLayer = this;\n\n // Create the bins using the hexbin layout\n\n // Generate the map bounds (to be used to filter the hexes to what is visible)\n const size = thisLayer._map.getSize();\n const bounds = thisLayer._map.getBounds().pad(thisLayer.options.radius * 2 / Math.max(size.x, size.y));\n\n const bins = thisLayer._hexLayout(data).filter(\n ({ x, y }) => bounds.contains(thisLayer._map.layerPointToLatLng(L.point(x, y)))\n );\n\n // Derive the extents of the data values for each dimension\n const colorExtent = thisLayer._getExtent(bins, thisLayer._fn.colorValue, thisLayer.options.colorScaleExtent);\n const radiusExtent = thisLayer._getExtent(bins, thisLayer._fn.radiusValue, thisLayer.options.radiusScaleExtent);\n const opacityExtent = thisLayer._getExtent(bins, thisLayer._fn.opacityValue, thisLayer.options.opacityScaleExtent);\n\n // Match the domain cardinality to that of the color range, to allow for a polylinear scale\n const colorDomain = this.options.colorDomain\n ?? thisLayer._linearlySpace(\n colorExtent[0],\n colorExtent[1],\n thisLayer._scale.color.range().length\n );\n const radiusDomain = this.options.radiusDomain || radiusExtent;\n\n // Set the scale domains\n thisLayer._scale.color.domain(colorDomain);\n thisLayer._scale.radius.domain(radiusDomain);\n thisLayer._scale.opacity.domain(opacityExtent);\n\n\n /*\n * Join\n * Join the Hexagons to the data\n * Use a deterministic id for tracking bins based on position\n */\n const join = g.selectAll<SVGGElement, HexbinBin<HexbinData<Data>>>('g.hexbin-container')\n .data(bins, ({ x, y }) => `${x}:${y}`);\n\n\n /*\n * Update\n * Set the fill and opacity on a transition\n * opacity is re-applied in case the enter transition was cancelled\n * the path is applied as well to resize the bins\n */\n join.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => {\n return thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d)));\n });\n\n\n /*\n * Enter\n * Establish the path, size, fill, and the initial opacity\n * Transition to the final opacity and size\n */\n const container = join.enter().append('g').attr('class', 'hexbin-container')\n .style('pointer-events', thisLayer.options.pointerEvents);\n\n\n container.on('mouseover', function (this: SVGGElement, d: MouseEvent, i) {\n // Bring container to foreground by re-appending it to the DOM\n select<SVGGElement, HexbinBin<HexbinData<Data>>>(this).raise();\n })\n\n const hexagons = container.append('path').attr('class', 'hexbin-hexagon')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer._scale.radius.range()[0]))\n // .attr('d', (data, length) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(data.length)))\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', 0.01)\n .attr('stroke-opacity', 0.01)\n .style('pointer-events', 'all');\n\n hexagons.transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d))))\n .style('pointer-events', 'all');\n\n // Grid\n const gridEnter = container.append('path').attr('class', 'hexbin-grid')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer.options.radius))\n .attr('fill', 'none')\n .attr('stroke', 'none')\n\n\n // Grid enter-update\n hexagons.on('mouseover', function (this: SVGPathElement, ev: MouseEvent, data) {\n if (thisLayer._tooltipOptions?.content) {\n thisLayer._tooltip\n ?.setContent(\n typeof thisLayer._tooltipOptions.content === \"function\"\n ? thisLayer._tooltipOptions.content(data)\n : thisLayer._tooltipOptions.content\n )\n .setLatLng(\n thisLayer._map.layerPointToLatLng(L.point(data.x, data.y))\n )\n .openOn(thisLayer._map);\n }\n thisLayer._hoverHandler.mouseover(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseover', this, data, thisLayer, ev);\n this.classList.add('hover')\n })\n .on('mouseout', function (this: SVGPathElement, ev: MouseEvent, data) {\n thisLayer._tooltip?.close()\n thisLayer._hoverHandler.mouseout(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseout', this, data, thisLayer, ev);\n this.classList.remove('hover')\n })\n .on('click', function (this, ev: MouseEvent, data) {\n const latLng = thisLayer._map.layerPointToLatLng(L.point(data.x, data.y));\n thisLayer._dispatch.call('click', this, data, latLng, thisLayer, ev);\n ev.stopPropagation()\n });\n\n\n // Exit\n const exit = join.exit();\n\n exit.select('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', 0)\n .attr('stroke-opacity', 0)\n .attr('d', (d) => thisLayer._hexLayout.hexagon(0));\n\n exit.transition().duration(thisLayer.options.duration).remove();\n\n }\n\n _getExtent(\n bins: HexbinBin<HexbinData<Data>>[],\n valueFn: (d: HexbinBin<HexbinData<Data>>) => number,\n scaleExtent: [number, number | undefined]\n ): [number, number] {\n\n // Determine the extent of the values\n let ext = extent<HexbinBin<HexbinData<Data>>, number>(bins, valueFn.bind(this));\n // If either's null, initialize them to 0\n if (ext[0] === undefined || ext[1] === undefined) {\n ext = [0, 0]\n }\n\n // Now apply the optional clipping of the extent\n if (undefined != scaleExtent[0]) ext[0] = scaleExtent[0];\n if (undefined != scaleExtent[1]) ext[1] = scaleExtent[1];\n\n return ext as [number, number]\n }\n\n // ------------------------------------\n // Public API\n // ------------------------------------\n\n radius(): number;\n radius(v: number): this;\n radius(v?: number): this | number {\n if (v === undefined) return this.options.radius;\n\n this.options.radius = v;\n this._hexLayout.radius(v);\n\n if (null == this.options.radiusRange) {\n this._scale.radius.range([this.options.radius, this.options.radius]).clamp(true);\n }\n\n return this;\n }\n\n opacity(): number | [number, number];\n opacity(v: number | [number, number]): this;\n opacity(v?: number | [number, number]): this | number | [number, number] {\n if (v === undefined) return this.options.opacity\n this.options.opacity = v;\n this._scale.opacity.range(typeof v === 'number' ? [v, v] : v).clamp(true);\n\n return this;\n }\n\n duration(): number;\n duration(v: number): this;\n duration(v?: number): this | number {\n if (v === undefined) return this.options.duration\n this.options.duration = v\n\n return this;\n }\n\n colorScaleExtent(): [number, number | undefined];\n colorScaleExtent(v: [number, number | undefined]): this;\n colorScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.colorScaleExtent; }\n this.options.colorScaleExtent = v;\n\n return this;\n }\n\n radiusScaleExtent(): [number, number | undefined];\n radiusScaleExtent(v: [number, number | undefined]): this;\n radiusScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.radiusScaleExtent; }\n this.options.radiusScaleExtent = v;\n\n return this;\n }\n\n opacityScaleExtent(): [number, number | undefined];\n opacityScaleExtent(v: [number, number | undefined]): this;\n opacityScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.opacityScaleExtent; }\n this.options.opacityScaleExtent = v;\n\n return this;\n }\n\n\n colorRange(): string[];\n colorRange(v: string[]): this;\n colorRange(v?: string[]): this | string[] {\n if (v === undefined) { return this.options.colorRange; }\n this.options.colorRange = v;\n this._scale.color.range(v);\n\n return this;\n }\n\n radiusRange(): [number, number] | null;\n radiusRange(v: [number, number] | null): this;\n radiusRange(v?: [number, number] | null): this | [number, number] | null {\n if (v === undefined) { return this.options.radiusRange; }\n this.options.radiusRange = v;\n this._scale.radius.range(this.options.radiusRange ?? [this.options.radius, this.options.radius]).clamp(true);\n\n return this;\n }\n\n colorScale(): d3.ScaleLinear<string, string>;\n colorScale(v: d3.ScaleLinear<string, string>): this;\n colorScale(v?: d3.ScaleLinear<string, string>) {\n if (v === undefined) return this._scale.color;\n this._scale.color = v;\n return this;\n }\n\n radiusScale(): d3.ScaleLinear<number, number>;\n radiusScale(v: d3.ScaleLinear<number, number>): this;\n radiusScale(v?: d3.ScaleLinear<number, number>): this | d3.ScaleLinear<number, number> {\n if (v === undefined) return this._scale.radius\n this._scale.radius = v;\n return this;\n }\n\n lng(): (d: Data) => number;\n lng(v: (d: Data) => number): this;\n lng(v?: (d: Data) => number) {\n if (v === undefined) { return this._fn.lng; }\n this._fn.lng = v;\n\n return this;\n }\n\n lat(): (d: Data) => number;\n lat(v: (d: Data) => number): this;\n lat(v?: (d: Data) => number) {\n if (v === undefined) { return this._fn.lat; }\n this._fn.lat = v;\n\n return this;\n }\n\n colorValue(): (d: HexbinData<Data>[]) => number;\n colorValue(v: (d: HexbinData<Data>[]) => number): this;\n colorValue(v?: (d: HexbinData<Data>[]) => number) {\n if (v === undefined) { return this._fn.colorValue; }\n this._fn.colorValue = v;\n\n return this;\n }\n\n radiusValue(): (d: HexbinData<Data>[]) => number;\n radiusValue(v: (d: HexbinData<Data>[]) => number): this;\n radiusValue(v?: (d: HexbinData<Data>[]) => number) {\n if (v === undefined) { return this._fn.radiusValue; }\n this._fn.radiusValue = v;\n\n return this;\n }\n\n fill(): (d: HexbinData<Data>[]) => string;\n fill(v: (d: HexbinData<Data>[]) => string): this;\n fill(v?: (d: HexbinData<Data>[]) => string) {\n if (v === undefined) { return this._fn.fill; }\n this._fn.fill = v;\n\n return this;\n }\n\n data(): Data[];\n data(v: Data extends L.LatLngExpression ? Data[] : never): this;\n data(v: Data[], accessor?: (d: Data) => L.LatLngExpression): this;\n\n // Implementation\n data(v?: Data[] | L.LatLngExpression[], accessor?: (d: Data) => L.LatLngExpression): this | Data[] {\n if (v === undefined) {\n return this._data;\n }\n\n if (!isLatLngExpression(v[0]) && !accessor) {\n console.error(\"Leaflet hexbin: data does not appear to be an array of L.LatLngExpression. You must provide an accessor function to convert the data to L.LatLngExpression\");\n }\n\n this._data = v as Data[] ?? []\n this._accessor = accessor ?? ((d: Data) => d as L.LatLngExpression)\n\n if (!this.options.noRedraw) this.redraw();\n return this;\n }\n\n /*\n * Getter for the event dispatcher\n */\n dispatch() { return this._dispatch }\n\n hoverHandler(): HexbinHoverHandler<Data>;\n hoverHandler(v: HexbinHoverHandler<Data>): this;\n hoverHandler(v?: HexbinHoverHandler<Data>): this | HexbinHoverHandler<Data> {\n if (v === undefined) { return this._hoverHandler; }\n this._hoverHandler = (null != v) ? v : HexbinHoverHandler.none();\n\n if (!this.options.noRedraw) this.redraw();\n\n return this;\n }\n\n // Cannot overload bindTooltip() with data dependant content\n tooltip(tooltip: TooltipOptions<Data>): this {\n this._tooltipOptions = tooltip;\n if (this._tooltip)\n this._tooltip.options = tooltip.options ?? {};\n else {\n this._tooltip = L.tooltip(tooltip.options)\n }\n return this\n }\n\n getTooltip(): L.Tooltip | undefined {\n return this._tooltip\n }\n\n bindTooltip(content: L.Tooltip | L.Content, options?: L.TooltipOptions): this {\n if (content instanceof L.Tooltip) {\n this._tooltip = content;\n // FIXME: weird bug likely coming from vue-leaflet were tooltip is not properly positioned\n // this._tooltip.options.offset[0] -= 5;\n if (this._map) {\n this._tooltip.setLatLng([0, 0]).addTo(this._map)\n }\n } else {\n this._tooltip = L.tooltip(options).setContent(content);\n }\n return this\n }\n\n unbindTooltip(): this {\n this._tooltip?.remove();\n this._tooltip = undefined;\n return this\n }\n\n /*\n * Returns an array of the points in the path, or nested arrays of points in case of multi-polyline.\n */\n getLatLngs() {\n const that = this;\n\n // Map the data into an array of latLngs using the configured lat/lng accessors\n return this._data.map(function (d) {\n return L.latLng(that._fn.lat(d), that._fn.lng(d));\n });\n }\n /*\n * Get path geometry as GeoJSON\n */\n toGeoJSON(): GeoJSON.Feature<GeoJSON.MultiPoint, L.LatLng> {\n return L.GeoJSON.getFeature<L.LatLng, GeoJSON.MultiPoint>(this, {\n type: 'MultiPoint',\n coordinates: L.GeoJSON.latLngsToCoords(this.getLatLngs(), 0)\n });\n }\n}\n\n/**\n * Factory function to instanciate a new hexbin layer\n */\nexport function hexbinLayer<Data = L.LatLngExpression>(options?: HexbinLayerConfig) {\n return new 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+ {"version":3,"file":"index.umd.js","sources":["../src/HexbinHoverHandler.ts","../src/HexbinLayer.ts"],"sourcesContent":["import * as d3 from 'd3';\nimport type { HexbinData } from './HexbinLayer';\nimport { type HexbinLayer } from './HexbinLayer';\n\n/**\n * Interface for handling hover events on hexbins.\n */\nexport interface HexbinHoverHandler<Data> {\n mouseover(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n mouseout(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;\n}\n\n/**\n * Built-in hover handlers for hexbins.\n */\nexport namespace HexbinHoverHandler {\n /**\n * Resize the hexbin to fill the hexagon grid cell on hover.\n */\n export function resizeFill(): HexbinHoverHandler<any> {\n return {\n mouseover: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.options.radius);\n });\n },\n mouseout: function (svg: SVGPathElement, hexLayer: HexbinLayer<any>, event: MouseEvent, data: HexbinData<any>[]) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function (d) {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale()(hexLayer.radiusValue()(d)));\n });\n }\n };\n\n }\n\n /**\n * Resize the hexbin by a scaling factor on hover.\n */\n export function resizeScale(radiusScale: number = 1.5): HexbinHoverHandler<any> {\n\n // return the handler instance\n return {\n mouseover: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', function () {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale().range()[1] * (radiusScale));\n });\n },\n mouseout: function (svg, hexLayer, event, data) {\n const o = d3.select<HTMLElement | null, HexbinData<any>[]>(svg.parentElement!);\n o.select('path.hexbin-hexagon')\n .transition().duration(hexLayer.options.duration)\n .attr('d', (d) => {\n return hexLayer._hexLayout.hexagon(hexLayer.radiusScale()(hexLayer.radiusValue()(d)));\n });\n }\n };\n }\n\n /**\n * Compound multiple hover handlers into a single handler.\n */\n export function compound<Data>(handlers: HexbinHoverHandler<Data>[] = [none()]): HexbinHoverHandler<Data> {\n return {\n mouseover: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseover(svg, hexLayer, event, data); });\n },\n mouseout: function (svg, hexLayer, event, data) {\n handlers!.forEach((h) => { h.mouseout(svg, hexLayer, event, data); });\n }\n };\n }\n\n /**\n * No hover handler.\n * @deprecated Will be removed in future versions\n */\n export function none(): HexbinHoverHandler<any> {\n return {\n mouseover: function () { },\n mouseout: function () { }\n };\n }\n\n}\nexport default HexbinHoverHandler\n","import { scaleLinear, dispatch, select, extent } from 'd3';\nimport { hexbin, type HexbinBin } from 'd3-hexbin';\nimport * as L from 'leaflet';\nimport HexbinHoverHandler from './HexbinHoverHandler';\n\n/**\n * @notExported\n */\nL.SVG\n\n// Need to expose some methods from L.SVG\ndeclare module 'leaflet' {\n interface SVG {\n _initContainer(): void;\n _container: SVGElementTagNameMap['svg']\n }\n}\n\n/**\n * Tooltip definition for the hexbin layer.\n * This can be used to generate a tooltip for each hexbin, if an external tooltip was not provided using bindTooltip()\n */\nexport type TooltipOptions<Data> = {\n options?: L.TooltipOptions,\n content?: L.Content | ((d: HexbinData<Data>[]) => L.Content)\n}\n\n/**\n * Hexbin layer configuration options this can be provided when instantiating a new hexbin layer.\n */\nexport interface HexbinLayerConfig {\n /**\n * Hex grid cell radius in pixels.\n * This value should be a positive number.\n * This radius controls the radius of the hexagons used to bin the data\n * but not necessarily to draw each individual hexbin.\n * @default 12\n */\n radius?: number,\n /**\n * Sets the opacity on the hexbin layer.\n * This value should be a number between 0 and 1.\n * If an array is provided, the first element is the minimum opacity and the second is the maximum.\n * @default 0.6\n */\n opacity?: number | [number, number],\n /**\n * Opacity scale extent: [min, max] domain for opacity interpolation.\n * @default [1, undefined]\n */\n opacityScaleExtent?: [number, number | undefined],\n /**\n * Duration of transition in milliseconds.\n * @default 200\n */\n duration?: number,\n\n /**\n * Color scale extent: [min, max] domain for color interpolation.\n * @default [1, undefined]\n */\n colorScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the color domain from the data.\n * Normally, you can tweak the generation of the color domain using the colorScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the color scale before rendering.\n * @default null\n */\n colorDomain?: number[] | null\n /**\n * Color range used to fill the hexbins.\n * @default ['#f7fbff', '#08306b']\n */\n colorRange?: string[],\n\n /**\n * Radius scale extent: [min, max] domain for radius interpolation.\n * @default [1, undefined]\n */\n radiusScaleExtent?: [number, number | undefined],\n /**\n * This is used to override the default behavior, which is to derive the radius domain from the data.\n * Normally, you can tweak the generation of the radius domain using the radiusScaleExtent option.\n * However, if you want to set a completely custom domain, you can provide it as an array of values with this option.\n * The array of values will be passed directly into the domain of the radius scale before rendering.\n * @default null\n */\n radiusDomain?: number[] | null\n /**\n * Sets the range of the radius scale used to size the hexbins.\n * @default hex grid cell radius\n */\n radiusRange?: [number, number] | null,\n\n /**\n * You should only modify this config option if you want to change the mouse event behavior on hexbins. This will modify when the events are propagated based on the visibility state and/or part of the hexbin being hovered.\n * @default 'all'\n */\n pointerEvents?: string\n\n /**\n * If true, the layer will not be redrawn after data changes and hover handler binding.\n * @default false\n */\n noRedraw?: boolean\n}\n\n/**\n * Hexbin data attached to each hexagon, once binned.\n */\nexport type HexbinData<Data> = {\n data: Data;\n coord: L.LatLngExpression;\n point: Readonly<L.Point>;\n}\n\n\nfunction isLatLngExpression(d: any): d is L.LatLngExpression {\n return (\n d instanceof L.LatLng ||\n (typeof d === 'object' && \"lat\" in d && \"lng\" in d) ||\n (Array.isArray(d) && d.length === 2 && typeof d[0] === 'number' && typeof d[1] === 'number')\n )\n}\n\nconst debounce = <T extends unknown[]>(\n callback: (...args: T) => void,\n delay: number,\n) => {\n let timeoutTimer: ReturnType<typeof setTimeout>;\n\n return function (...args: T) {\n clearTimeout(timeoutTimer);\n\n timeoutTimer = setTimeout(() => {\n callback(...args);\n }, delay);\n };\n};\n\n\n/**\n * A layer for displaying binned data in a hexagon grid on a Leaflet map.\n * Extends L.SVG to take advantage of built-in zoom animations.\n */\nexport class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {\n /**\n * Default options for the hexbin layer\n */\n options: Required<HexbinLayerConfig> & L.RendererOptions = {\n radius: 12,\n opacity: 0.6,\n duration: 200,\n\n colorScaleExtent: [1, undefined],\n radiusScaleExtent: [1, undefined],\n opacityScaleExtent: [1, undefined],\n colorDomain: null,\n radiusDomain: null,\n colorRange: ['#f7fbff', '#08306b'],\n radiusRange: null,\n\n pointerEvents: 'all',\n noRedraw: false,\n // Handle parent default options\n // ...L.SVG.prototype.options,\n ...L.Renderer.prototype.options,\n ...L.Layer.prototype.options\n }\n\n /**\n * Internal functions to access the data\n */\n protected _fn = {\n colorValue: (d: HexbinData<Data>[]) => d.length,\n radiusValue: (d: HexbinData<Data>[]) => d.length,\n opacityValue: (d: HexbinData<Data>[]) => d.length,\n fill: (d: HexbinData<Data>[]) => {\n const val = this._fn.colorValue(d);\n return (null != val) ? this._scale.color(val) : 'none';\n }\n }\n /**\n * D3 scales used for the hexbin layer\n */\n _scale = {\n color: scaleLinear<string, string>(),\n radius: scaleLinear(),\n opacity: scaleLinear()\n };\n\n // Set up the Dispatcher for managing events and callbacks\n protected _dispatch = dispatch<SVGPathElement>('mouseover', 'mouseout', 'click');\n\n // Set up the default hover handler\n protected _hoverHandler: HexbinHoverHandler<Data> = HexbinHoverHandler.none();\n\n // Create the hex layout\n _hexLayout = hexbin<HexbinData<Data>>()\n .radius(this.options.radius)\n .x(({ point: { x } }) => x)\n .y(({ point: { y } }) => y);\n\n // Initialize the data array to be empty\n protected _data = Array<Data>()\n\n\n declare protected _map: L.Map;\n\n protected _tooltipOptions: TooltipOptions<Data> = {};\n declare protected _tooltip: L.Tooltip | undefined;\n\n // declare _container: SVGElementTagNameMap['svg'];\n\n // declare _container: HTMLElement;\n declare protected _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;\n\n public constructor(options?: HexbinLayerConfig) {\n super()\n // L.SVG.prototype.initialize.call(this, options);\n this.options = { ...this.options, ...options };\n this._scale.color\n .range(this.options.colorRange)\n .clamp(true);\n\n this._scale.radius\n .range(this.options.radiusRange ?? [this.options.radius, this.options.radius])\n .clamp(true);\n\n this._scale.opacity\n .range(\n typeof this.options.opacity === 'number'\n ? [this.options.opacity, this.options.opacity]\n : this.options.opacity\n ).clamp(true);\n\n };\n\n protected _accessor(d: Data) {\n return d as L.LatLngExpression;\n }\n\n /**\n * Create the SVG container for the hexbins\n * @private\n */\n _initContainer() {\n super._initContainer();\n this._d3Container = select(this._container).select<SVGElementTagNameMap['g']>('g');\n }\n /**\n * Callback made by Leaflet when the layer is added to the map\n * @param map Reference to the map to which this layer has been added\n */\n onAdd(map: L.Map): this {\n // Call super.onAdd to properly initialize the SVG pane\n super.onAdd(map)\n\n // Store a reference to the map for later use\n this._map = map;\n this._tooltip?.setLatLng([0, 0]).addTo(map);\n // Redraw on moveend\n map.on('moveend', debounce(() => this.redraw(), 100));\n // Initial draw\n this.redraw();\n return this\n }\n\n /**\n * Callback made by Leaflet when the layer is removed from the map\n * @param map Reference to the map from which this layer is being removed\n */\n onRemove(map: L.Map): this {\n // Destroy the svg container\n this._destroyContainer();\n // Remove events\n map.off('moveend', this.redraw, this);\n return this\n }\n\n /**\n * Clean up the svg container\n */\n protected _destroyContainer() {\n select(this._container).remove();\n }\n\n /**\n * (Re)draws the hexbins data on the container\n */\n public redraw() {\n const that = this;\n\n if (!that._map) return\n\n // Generate the mapped version of the data\n const data = that._data.map<HexbinData<Data>>((d: Data) => {\n const coord = that._accessor(d)\n const point = that._map.latLngToLayerPoint(coord);\n return { coord: coord, point, data: d };\n });\n\n // Select the hex group for the current zoom level. This has\n // the effect of recreating the group if the zoom level has changed\n const join = this._d3Container.selectAll<SVGGElement, number>('g.hexbin')\n .data<number>([this._map.getZoom()], (d) => d);\n\n // enter\n const enter = join.enter().append('g')\n .attr('class', function (d) { return 'hexbin zoom-' + d; });\n\n // enter + update\n const enterUpdate = enter.merge(join);\n\n // exit\n join.exit().remove();\n\n // add the hexagons to the select\n this._createHexagons(enterUpdate, data);\n\n }\n\n protected _linearlySpace(from: number, to: number, length: number): number[] {\n const step = (to - from) / Math.max(length - 1, 1);\n return Array.from({ length }, (_, i) => from + (i * step));\n }\n\n _createHexagons(g: d3.Selection<SVGGElement, number, SVGGElement, unknown>, data: HexbinData<Data>[]) {\n const thisLayer = this;\n\n // Create the bins using the hexbin layout\n\n // Generate the map bounds (to be used to filter the hexes to what is visible)\n const size = thisLayer._map.getSize();\n const bounds = thisLayer._map.getBounds().pad(thisLayer.options.radius * 2 / Math.max(size.x, size.y));\n\n const bins = thisLayer._hexLayout(data).filter(\n ({ x, y }) => bounds.contains(thisLayer._map.layerPointToLatLng(L.point(x, y)))\n );\n\n // Derive the extents of the data values for each dimension\n const colorExtent = thisLayer._getExtent(bins, thisLayer._fn.colorValue, thisLayer.options.colorScaleExtent);\n const radiusExtent = thisLayer._getExtent(bins, thisLayer._fn.radiusValue, thisLayer.options.radiusScaleExtent);\n const opacityExtent = thisLayer._getExtent(bins, thisLayer._fn.opacityValue, thisLayer.options.opacityScaleExtent);\n\n // Match the domain cardinality to that of the color range, to allow for a polylinear scale\n const colorDomain = this.options.colorDomain\n ?? thisLayer._linearlySpace(\n colorExtent[0],\n colorExtent[1],\n thisLayer._scale.color.range().length\n );\n const radiusDomain = this.options.radiusDomain || radiusExtent;\n\n // Set the scale domains\n thisLayer._scale.color.domain(colorDomain);\n thisLayer._scale.radius.domain(radiusDomain);\n thisLayer._scale.opacity.domain(opacityExtent);\n\n\n /*\n * Join\n * Join the Hexagons to the data\n * Use a deterministic id for tracking bins based on position\n */\n const join = g.selectAll<SVGGElement, HexbinBin<HexbinData<Data>>>('g.hexbin-container')\n .data(bins, ({ x, y }) => `${x}:${y}`);\n\n\n /*\n * Update\n * Set the fill and opacity on a transition\n * opacity is re-applied in case the enter transition was cancelled\n * the path is applied as well to resize the bins\n */\n join.select<SVGPathElement>('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => {\n return thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d)));\n });\n\n\n /*\n * Enter\n * Establish the path, size, fill, and the initial opacity\n * Transition to the final opacity and size\n */\n const container = join.enter().append('g').attr('class', 'hexbin-container')\n .style('pointer-events', thisLayer.options.pointerEvents);\n\n\n container.on('mouseover', function (this: SVGGElement, d: MouseEvent, i) {\n // Bring container to foreground by re-appending it to the DOM\n select<SVGGElement, HexbinBin<HexbinData<Data>>>(this).raise();\n })\n\n const hexagons = container.append('path').attr('class', 'hexbin-hexagon')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer._scale.radius.range()[0]))\n // .attr('d', (data, length) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(data.length)))\n .attr('fill', thisLayer._fn.fill.bind(thisLayer))\n .attr('fill-opacity', 0.01)\n .attr('stroke-opacity', 0.01)\n .style('pointer-events', 'all');\n\n hexagons.transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('stroke-opacity', (d) => thisLayer._scale.opacity(thisLayer._fn.opacityValue.call(thisLayer, d)))\n .attr('d', (d) => thisLayer._hexLayout.hexagon(thisLayer._scale.radius(thisLayer._fn.radiusValue.call(thisLayer, d))))\n .style('pointer-events', 'all');\n\n // Grid\n const gridEnter = container.append('path').attr('class', 'hexbin-grid')\n .attr('transform', ({ x, y }) => `translate(${x},${y})`)\n .attr('d', () => thisLayer._hexLayout.hexagon(thisLayer.options.radius))\n .attr('fill', 'none')\n .attr('stroke', 'none')\n\n\n // Grid enter-update\n hexagons.on('mouseover', function (this: SVGPathElement, ev: MouseEvent, data) {\n if (thisLayer._tooltipOptions?.content) {\n thisLayer._tooltip\n ?.setContent(\n typeof thisLayer._tooltipOptions.content === \"function\"\n ? thisLayer._tooltipOptions.content(data)\n : thisLayer._tooltipOptions.content\n )\n .setLatLng(\n thisLayer._map.layerPointToLatLng(L.point(data.x, data.y))\n )\n .openOn(thisLayer._map);\n }\n thisLayer._hoverHandler.mouseover(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseover', this, data, thisLayer, ev);\n this.classList.add('hover')\n })\n .on('mouseout', function (this: SVGPathElement, ev: MouseEvent, data) {\n thisLayer._tooltip?.close()\n thisLayer._hoverHandler.mouseout(this, thisLayer, ev, data);\n thisLayer._dispatch.call('mouseout', this, data, thisLayer, ev);\n this.classList.remove('hover')\n })\n .on('click', function (this, ev: MouseEvent, data) {\n const latLng = thisLayer._map.layerPointToLatLng(L.point(data.x, data.y));\n thisLayer._dispatch.call('click', this, data, latLng, thisLayer, ev);\n ev.stopPropagation()\n });\n\n\n // Exit\n const exit = join.exit();\n\n exit.select('path.hexbin-hexagon')\n .transition().duration(thisLayer.options.duration)\n .attr('fill-opacity', 0)\n .attr('stroke-opacity', 0)\n .attr('d', (d) => thisLayer._hexLayout.hexagon(0));\n\n exit.transition().duration(thisLayer.options.duration).remove();\n\n }\n\n _getExtent(\n bins: HexbinBin<HexbinData<Data>>[],\n valueFn: (d: HexbinBin<HexbinData<Data>>) => number,\n scaleExtent: [number, number | undefined]\n ): [number, number] {\n\n // Determine the extent of the values\n let ext = extent<HexbinBin<HexbinData<Data>>, number>(bins, valueFn.bind(this));\n // If either's null, initialize them to 0\n if (ext[0] === undefined || ext[1] === undefined) {\n ext = [0, 0]\n }\n\n // Now apply the optional clipping of the extent\n if (undefined != scaleExtent[0]) ext[0] = scaleExtent[0];\n if (undefined != scaleExtent[1]) ext[1] = scaleExtent[1];\n\n return ext as [number, number]\n }\n\n // ------------------------------------\n // Public API\n // ------------------------------------\n\n /**\n * Get or set the radius of the hexagon grid cells\n */\n radius(): number;\n radius(v: number): this;\n radius(v?: number): this | number {\n if (v === undefined) return this.options.radius;\n\n this.options.radius = v;\n this._hexLayout.radius(v);\n\n if (null == this.options.radiusRange) {\n this._scale.radius.range([this.options.radius, this.options.radius]).clamp(true);\n }\n\n return this;\n }\n\n\n /**\n * Get or set the opacity of the hexbin layer\n * @param v The opacity value to set. If an array is provided, the first element is the minimum opacity and the second is the maximum.\n */\n opacity(): number | [number, number];\n opacity(v: number | [number, number]): this;\n opacity(v?: number | [number, number]): this | number | [number, number] {\n if (v === undefined) return this.options.opacity\n this.options.opacity = v;\n this._scale.opacity.range(typeof v === 'number' ? [v, v] : v).clamp(true);\n\n return this;\n }\n\n /**\n * Get or set the duration of transition animations\n */\n duration(): number;\n duration(v: number): this;\n duration(v?: number): this | number {\n if (v === undefined) return this.options.duration\n this.options.duration = v\n\n return this;\n }\n\n /**\n * Get or set the color scale domain extent\n * @param v The color scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of color interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n colorScaleExtent(): [number, number | undefined];\n colorScaleExtent(v: [number, number | undefined]): this;\n colorScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.colorScaleExtent; }\n this.options.colorScaleExtent = v;\n\n return this;\n }\n\n /**\n * Get or set the radius scale domain extent\n * @param v The radius scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of radius interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n radiusScaleExtent(): [number, number | undefined];\n radiusScaleExtent(v: [number, number | undefined]): this;\n radiusScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.radiusScaleExtent; }\n this.options.radiusScaleExtent = v;\n\n return this;\n }\n\n /**\n * Get or set the opacity scale domain extent\n * @param v The opacity scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of opacity interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.\n */\n opacityScaleExtent(): [number, number | undefined];\n opacityScaleExtent(v: [number, number | undefined]): this;\n opacityScaleExtent(v?: [number, number | undefined]): this | [number, number | undefined] {\n if (v === undefined) { return this.options.opacityScaleExtent; }\n this.options.opacityScaleExtent = v;\n\n return this;\n }\n\n\n /**\n * Get or set the color scale range\n * @param v The color range to set. Colors will be interpolated between all provided colors.\n */\n colorRange(): string[];\n colorRange(v: string[]): this;\n colorRange(v?: string[]): this | string[] {\n if (v === undefined) { return this.options.colorRange; }\n this.options.colorRange = v;\n this._scale.color.range(v);\n\n return this;\n }\n\n /**\n * Get or set the radius scale range\n * @param v The min and max radius range to set. If null, the range will be set to the hexagon grid cell radius value.\n */\n radiusRange(): [number, number] | null;\n radiusRange(v: [number, number] | null): this;\n radiusRange(v?: [number, number] | null): this | [number, number] | null {\n if (v === undefined) { return this.options.radiusRange; }\n this.options.radiusRange = v;\n this._scale.radius.range(this.options.radiusRange ?? 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@@ -1,16 +1,31 @@
1
1
  import { HexbinData, HexbinLayer } from './HexbinLayer';
2
+ /**
3
+ * Interface for handling hover events on hexbins.
4
+ */
2
5
  export interface HexbinHoverHandler<Data> {
3
6
  mouseover(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;
4
7
  mouseout(svg: SVGPathElement, hexLayer: HexbinLayer<Data>, event: MouseEvent, data: HexbinData<Data>[]): void;
5
8
  }
9
+ /**
10
+ * Built-in hover handlers for hexbins.
11
+ */
6
12
  export declare namespace HexbinHoverHandler {
13
+ /**
14
+ * Resize the hexbin to fill the hexagon grid cell on hover.
15
+ */
7
16
  function resizeFill(): HexbinHoverHandler<any>;
8
- interface ResizeScaleOptions {
9
- radiusScale?: number;
10
- duration?: number;
11
- }
17
+ /**
18
+ * Resize the hexbin by a scaling factor on hover.
19
+ */
12
20
  function resizeScale(radiusScale?: number): HexbinHoverHandler<any>;
21
+ /**
22
+ * Compound multiple hover handlers into a single handler.
23
+ */
13
24
  function compound<Data>(handlers?: HexbinHoverHandler<Data>[]): HexbinHoverHandler<Data>;
25
+ /**
26
+ * No hover handler.
27
+ * @deprecated Will be removed in future versions
28
+ */
14
29
  function none(): HexbinHoverHandler<any>;
15
30
  }
16
31
  export default HexbinHoverHandler;
@@ -7,10 +7,17 @@ declare module 'leaflet' {
7
7
  _container: SVGElementTagNameMap['svg'];
8
8
  }
9
9
  }
10
- type TooltipOptions<Data> = {
10
+ /**
11
+ * Tooltip definition for the hexbin layer.
12
+ * This can be used to generate a tooltip for each hexbin, if an external tooltip was not provided using bindTooltip()
13
+ */
14
+ export type TooltipOptions<Data> = {
11
15
  options?: L.TooltipOptions;
12
16
  content?: L.Content | ((d: HexbinData<Data>[]) => L.Content);
13
17
  };
18
+ /**
19
+ * Hexbin layer configuration options this can be provided when instantiating a new hexbin layer.
20
+ */
14
21
  export interface HexbinLayerConfig {
15
22
  /**
16
23
  * Hex grid cell radius in pixels.
@@ -90,38 +97,44 @@ export interface HexbinLayerConfig {
90
97
  export type HexbinData<Data> = {
91
98
  data: Data;
92
99
  coord: L.LatLngExpression;
93
- point: Readonly<[number, number]>;
100
+ point: Readonly<L.Point>;
94
101
  };
95
102
  /**
96
- * Instantiate a hexbin layer.
103
+ * A layer for displaying binned data in a hexagon grid on a Leaflet map.
97
104
  * Extends L.SVG to take advantage of built-in zoom animations.
98
105
  */
99
106
  export declare class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {
107
+ /**
108
+ * Default options for the hexbin layer
109
+ */
100
110
  options: Required<HexbinLayerConfig> & L.RendererOptions;
101
- _fn: {
102
- lng: (d: Data) => number;
103
- lat: (d: Data) => number;
111
+ /**
112
+ * Internal functions to access the data
113
+ */
114
+ protected _fn: {
104
115
  colorValue: (d: HexbinData<Data>[]) => number;
105
116
  radiusValue: (d: HexbinData<Data>[]) => number;
106
117
  opacityValue: (d: HexbinData<Data>[]) => number;
107
118
  fill: (d: HexbinData<Data>[]) => string;
108
119
  };
120
+ /**
121
+ * D3 scales used for the hexbin layer
122
+ */
109
123
  _scale: {
110
124
  color: import('d3').ScaleLinear<string, string, never>;
111
125
  radius: import('d3').ScaleLinear<number, number, never>;
112
126
  opacity: import('d3').ScaleLinear<number, number, never>;
113
127
  };
114
- _dispatch: import('d3').Dispatch<SVGPathElement>;
115
- _hoverHandler: HexbinHoverHandler<Data>;
128
+ protected _dispatch: import('d3').Dispatch<SVGPathElement>;
129
+ protected _hoverHandler: HexbinHoverHandler<Data>;
116
130
  _hexLayout: import('d3-hexbin').Hexbin<HexbinData<Data>>;
117
- _data: Data[];
118
- _map: L.Map;
119
- _tooltipOptions: TooltipOptions<Data>;
120
- _tooltip: L.Tooltip | undefined;
121
- _container: SVGElementTagNameMap['svg'];
122
- _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;
131
+ protected _data: Data[];
132
+ protected _map: L.Map;
133
+ protected _tooltipOptions: TooltipOptions<Data>;
134
+ protected _tooltip: L.Tooltip | undefined;
135
+ protected _d3Container: d3.Selection<SVGGElement, unknown, null, undefined>;
123
136
  constructor(options?: HexbinLayerConfig);
124
- _accessor(d: Data): L.LatLngExpression;
137
+ protected _accessor(d: Data): L.LatLngExpression;
125
138
  /**
126
139
  * Create the SVG container for the hexbins
127
140
  * @private
@@ -132,7 +145,6 @@ export declare class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {
132
145
  * @param map Reference to the map to which this layer has been added
133
146
  */
134
147
  onAdd(map: L.Map): this;
135
- _project(latlng: L.LatLngExpression): readonly [number, number];
136
148
  /**
137
149
  * Callback made by Leaflet when the layer is removed from the map
138
150
  * @param map Reference to the map from which this layer is being removed
@@ -140,56 +152,124 @@ export declare class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {
140
152
  onRemove(map: L.Map): this;
141
153
  /**
142
154
  * Clean up the svg container
143
- * @private
144
155
  */
145
- _destroyContainer(): void;
156
+ protected _destroyContainer(): void;
146
157
  /**
147
158
  * (Re)draws the hexbins data on the container
148
- * @private
149
159
  */
150
160
  redraw(): void;
151
- _linearlySpace(from: number, to: number, length: number): number[];
161
+ protected _linearlySpace(from: number, to: number, length: number): number[];
152
162
  _createHexagons(g: d3.Selection<SVGGElement, number, SVGGElement, unknown>, data: HexbinData<Data>[]): void;
153
163
  _getExtent(bins: HexbinBin<HexbinData<Data>>[], valueFn: (d: HexbinBin<HexbinData<Data>>) => number, scaleExtent: [number, number | undefined]): [number, number];
164
+ /**
165
+ * Get or set the radius of the hexagon grid cells
166
+ */
154
167
  radius(): number;
155
168
  radius(v: number): this;
169
+ /**
170
+ * Get or set the opacity of the hexbin layer
171
+ * @param v The opacity value to set. If an array is provided, the first element is the minimum opacity and the second is the maximum.
172
+ */
156
173
  opacity(): number | [number, number];
157
174
  opacity(v: number | [number, number]): this;
175
+ /**
176
+ * Get or set the duration of transition animations
177
+ */
158
178
  duration(): number;
159
179
  duration(v: number): this;
180
+ /**
181
+ * Get or set the color scale domain extent
182
+ * @param v The color scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of color interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.
183
+ */
160
184
  colorScaleExtent(): [number, number | undefined];
161
185
  colorScaleExtent(v: [number, number | undefined]): this;
186
+ /**
187
+ * Get or set the radius scale domain extent
188
+ * @param v The radius scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of radius interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.
189
+ */
162
190
  radiusScaleExtent(): [number, number | undefined];
163
191
  radiusScaleExtent(v: [number, number | undefined]): this;
192
+ /**
193
+ * Get or set the opacity scale domain extent
194
+ * @param v The opacity scale extent to set. If an array is provided, the first element is the minimum extent and the second is the maximum. This means that for the purpose of opacity interpolation, the domain will be clipped to this extent, i.e. values below the minimum will be treated as the minimum, and values above the maximum will be treated as the maximum.
195
+ */
164
196
  opacityScaleExtent(): [number, number | undefined];
165
197
  opacityScaleExtent(v: [number, number | undefined]): this;
198
+ /**
199
+ * Get or set the color scale range
200
+ * @param v The color range to set. Colors will be interpolated between all provided colors.
201
+ */
166
202
  colorRange(): string[];
167
203
  colorRange(v: string[]): this;
204
+ /**
205
+ * Get or set the radius scale range
206
+ * @param v The min and max radius range to set. If null, the range will be set to the hexagon grid cell radius value.
207
+ */
168
208
  radiusRange(): [number, number] | null;
169
209
  radiusRange(v: [number, number] | null): this;
210
+ /**
211
+ * Get or set the color scale domain
212
+ */
170
213
  colorScale(): d3.ScaleLinear<string, string>;
171
214
  colorScale(v: d3.ScaleLinear<string, string>): this;
215
+ /**
216
+ * Get or set the radius scale domain
217
+ */
172
218
  radiusScale(): d3.ScaleLinear<number, number>;
173
219
  radiusScale(v: d3.ScaleLinear<number, number>): this;
174
- lng(): (d: Data) => number;
175
- lng(v: (d: Data) => number): this;
176
- lat(): (d: Data) => number;
177
- lat(v: (d: Data) => number): this;
220
+ /**
221
+ * Get or set the value mapper for the color scale
222
+ * @param v The value mapper to set. This function should accept an array of hexbin data and return a number to be used for color interpolation.
223
+ * @default the length of the data in the hexbin
224
+ */
178
225
  colorValue(): (d: HexbinData<Data>[]) => number;
179
226
  colorValue(v: (d: HexbinData<Data>[]) => number): this;
227
+ /**
228
+ * Get or set the value mapper for the radius scale
229
+ * @param v The value mapper to set. This function should return a number for each bin, which will be used to determine the radius of the hexagon.
230
+ * @default the length of the data in the hexbin
231
+ */
180
232
  radiusValue(): (d: HexbinData<Data>[]) => number;
181
233
  radiusValue(v: (d: HexbinData<Data>[]) => number): this;
234
+ /**
235
+ * Get or set the value mapper for the fill color of the hexbins
236
+ * @param v The value mapper to set. This function should return a string to be used as the fill color for the hexbin.
237
+ * @default a color interpolated from the color scale based on the value returned by the colorValue function
238
+ */
182
239
  fill(): (d: HexbinData<Data>[]) => string;
183
240
  fill(v: (d: HexbinData<Data>[]) => string): this;
241
+ /**
242
+ * Get or set the data to be binned by the hexbin layer.
243
+ * Triggers a redraw of the hexbins when set.
244
+ * @param v The data to set. This should be an array of data to be binned.
245
+ * @param accessor An optional function to convert the data into a LatLngExpression. If not provided, the data is assumed to be an array of LatLngExpressions.
246
+ */
184
247
  data(): Data[];
185
248
  data(v: Data extends L.LatLngExpression ? Data[] : never): this;
186
249
  data(v: Data[], accessor?: (d: Data) => L.LatLngExpression): this;
250
+ accessor(): (d: Data) => L.LatLngExpression;
187
251
  dispatch(): import('d3').Dispatch<SVGPathElement>;
252
+ /**
253
+ * Get or set the hover handler for the hexbin layer.
254
+ */
188
255
  hoverHandler(): HexbinHoverHandler<Data>;
189
256
  hoverHandler(v: HexbinHoverHandler<Data>): this;
257
+ /**
258
+ * Get or set the tooltip content and options for the hexbin layer.
259
+ */
190
260
  tooltip(tooltip: TooltipOptions<Data>): this;
261
+ /**
262
+ * Get the tooltip instance attached to the hexbin layer
263
+ */
191
264
  getTooltip(): L.Tooltip | undefined;
265
+ /**
266
+ * Bind a tooltip to the hexbin layer with the provided content and options.
267
+ * Useful to bind an existing tooltip instance to the hexbin layer.
268
+ */
192
269
  bindTooltip(content: L.Tooltip | L.Content, options?: L.TooltipOptions): this;
270
+ /**
271
+ * Unbind the tooltip from the hexbin layer
272
+ */
193
273
  unbindTooltip(): this;
194
274
  getLatLngs(): L.LatLng[];
195
275
  toGeoJSON(): GeoJSON.Feature<GeoJSON.MultiPoint, L.LatLng>;
@@ -198,4 +278,3 @@ export declare class HexbinLayer<Data = L.LatLngExpression> extends L.SVG {
198
278
  * Factory function to instanciate a new hexbin layer
199
279
  */
200
280
  export declare function hexbinLayer<Data = L.LatLngExpression>(options?: HexbinLayerConfig): HexbinLayer<Data>;
201
- export {};
@@ -1,3 +1,3 @@
1
- import { HexbinLayer as CHexbinLayer, HexbinLayerConfig as IHexbinLayerConfig, hexbinLayer, HexbinData } from './HexbinLayer';
1
+ import { HexbinLayer as CHexbinLayer, HexbinLayerConfig as IHexbinLayerConfig, hexbinLayer, HexbinData, TooltipOptions } from './HexbinLayer';
2
2
  import { default as HexbinHoverHandler } from './HexbinHoverHandler';
3
- export { type HexbinData, HexbinHoverHandler, CHexbinLayer as HexbinLayer, hexbinLayer, type IHexbinLayerConfig as HexbinLayerConfig };
3
+ export { type HexbinData, HexbinHoverHandler, CHexbinLayer as HexbinLayer, hexbinLayer, type IHexbinLayerConfig as HexbinLayerConfig, type TooltipOptions, };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "leaflet-hexbin",
3
- "version": "0.1.2",
3
+ "version": "0.1.4",
4
4
  "private": false,
5
5
  "type": "module",
6
6
  "license": "MIT",