leaflet-city-mapper 0.0.9 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -46
- package/dist/README.md +18 -0
- package/dist/leaflet-city-mapper-src.js +279 -110
- package/dist/leaflet-city-mapper-src.js.map +4 -4
- package/dist/leaflet-city-mapper-worker-src.js.map +2 -2
- package/dist/leaflet-city-mapper-worker.js.map +2 -2
- package/dist/leaflet-city-mapper.js +5 -5
- package/dist/leaflet-city-mapper.js.map +4 -4
- package/libs/README.md +18 -0
- package/libs/leaflet-lens.js +151 -151
- package/libs/leaflet.js +3 -3
- package/libs/openlayers-bindings.js +1129 -1129
- package/libs/openlayers-bindings.min.js.map +1 -1
- package/package.json +2 -4
- package/src/README.md +148 -0
- package/src/animations/README.md +30 -0
- package/src/animations/cancelCameraAnimation.js +13 -11
- package/src/animations/cancelGridFade.js +5 -3
- package/src/animations/endZoom.js +0 -5
- package/src/animations/mapAnimateCamera.js +13 -3
- package/src/animations/mapStopPitchBearingAnimation.js +8 -1
- package/src/animations/onZoomAnim.js +5 -4
- package/src/animations/renderPendingZoomAnimation.js +1 -4
- package/src/animations/runCameraAnimations.js +7 -4
- package/src/animations/runGridFades.js +1 -4
- package/src/animations/runMarkerPanFrame.js +1 -1
- package/src/animations/scheduleCameraAnimation.js +10 -8
- package/src/animations/scheduleGridFade.js +5 -4
- package/src/animations/scheduleMarkerPan.js +10 -6
- package/src/animations/startZoom.js +0 -3
- package/src/animations/synchronizeZoomView.js +6 -1
- package/src/animations/updateZoomCamera.js +21 -17
- package/src/archives/README.md +28 -0
- package/src/archives/decodeDirectory.js +13 -2
- package/src/archives/decodeHeader.js +9 -2
- package/src/archives/decompress.js +10 -0
- package/src/archives/findDirectoryEntry.js +17 -9
- package/src/archives/findTile.js +45 -31
- package/src/archives/getDirectoryEntries.js +28 -17
- package/src/archives/getHeader.js +7 -2
- package/src/archives/getTileData.js +26 -13
- package/src/archives/getZxy.js +11 -3
- package/src/archives/loadDirectory.js +10 -0
- package/src/archives/loadSource.js +12 -3
- package/src/archives/readArchiveRange.js +45 -31
- package/src/archives/readVarint.js +11 -2
- package/src/archives/tileId.js +11 -2
- package/src/astronomy/README.md +25 -0
- package/src/astronomy/horizontalPosition.js +11 -0
- package/src/astronomy/moonPosition.js +9 -2
- package/src/astronomy/solarPosition.js +9 -2
- package/src/astronomy/solarTime.js +21 -11
- package/src/camera/README.md +30 -0
- package/src/camera/cameraMapReady.js +6 -8
- package/src/camera/cleanupCameraMap.js +8 -10
- package/src/camera/constrainCameraToBounds.js +3 -2
- package/src/camera/createSceneCamera.js +25 -21
- package/src/camera/fitCameraBounds.js +9 -1
- package/src/camera/getBearing.js +10 -5
- package/src/camera/getPitch.js +10 -5
- package/src/camera/initializeCameraMap.js +1 -3
- package/src/camera/mapCamera.js +0 -2
- package/src/camera/mapContainerPointToLayerPoint.js +7 -2
- package/src/camera/mapGetBearing.js +7 -2
- package/src/camera/mapGetBounds.js +5 -2
- package/src/camera/mapGetBoundsCenterZoom.js +9 -2
- package/src/camera/mapGetBoundsZoom.js +9 -2
- package/src/camera/mapGetCenterLayerPoint.js +5 -1
- package/src/camera/mapGetPitch.js +7 -2
- package/src/camera/mapLayerPointToContainerPoint.js +7 -1
- package/src/camera/mapLimitCenter.js +9 -2
- package/src/camera/mapLimitOffset.js +12 -6
- package/src/camera/mapPanBy.js +10 -3
- package/src/camera/mapPanInside.js +8 -2
- package/src/camera/mapResetNorth.js +8 -0
- package/src/camera/mapResetNorthPitch.js +8 -0
- package/src/camera/mapSetBearing.js +10 -0
- package/src/camera/mapSetPitch.js +10 -0
- package/src/camera/mapSetPitchAndBearing.js +12 -3
- package/src/camera/mapSetZoomAround.js +9 -1
- package/src/camera/mapTryAnimatedPan.js +8 -1
- package/src/camera/mapUpdateCameraOverlays.js +6 -0
- package/src/camera/setBearing.js +13 -5
- package/src/camera/setPitch.js +13 -5
- package/src/camera/updateMapCamera.js +6 -4
- package/src/camera/updateSceneCamera.js +7 -1
- package/src/camera/updateSky.js +1 -3
- package/src/cog/README.md +29 -0
- package/src/cog/decodeCogTile.js +37 -24
- package/src/cog/finiteCogValues.js +12 -5
- package/src/cog/getCogAssetEntry.js +26 -15
- package/src/cog/getCogBase.js +22 -10
- package/src/cog/getCogHeader.js +10 -3
- package/src/cog/getCogProfile.js +25 -16
- package/src/cog/getCogTile.js +25 -12
- package/src/cog/getColorTile.js +38 -25
- package/src/cog/getElevationTile.js +29 -16
- package/src/cog/hasCogProjection.js +16 -9
- package/src/cog/initCog.js +13 -7
- package/src/cog/invalidCogFullResponse.js +10 -3
- package/src/cog/openCog.js +40 -30
- package/src/cog/openCogAsset.js +22 -14
- package/src/cog/readCog.js +39 -25
- package/src/cog/readCogBlock.js +19 -8
- package/src/cog/readCogBody.js +30 -20
- package/src/cog/readCogDirectories.js +32 -20
- package/src/cog/readCogDirectory.js +34 -21
- package/src/cog/readCogLevel.js +36 -27
- package/src/cog/readCogTag.js +28 -15
- package/src/cog/validCogDimensions.js +15 -6
- package/src/cog/validCogEncoding.js +18 -5
- package/src/cog/validCogGeoArrays.js +17 -8
- package/src/cog/validCogGrid.js +22 -9
- package/src/cog/validCogTileCoordinates.js +13 -4
- package/src/cog/validateCogContainer.js +17 -9
- package/src/cog/validateCogContentRange.js +18 -8
- package/src/cog/validateCogOffsets.js +19 -10
- package/src/cog/validateCogRange.js +16 -7
- package/src/cog/validateCogResponse.js +26 -15
- package/src/collision/README.md +28 -0
- package/src/collision/advanceFeature.js +13 -0
- package/src/collision/boxNormal.js +29 -0
- package/src/collision/cachedCollider.js +18 -0
- package/src/collision/collectIntersections.js +41 -16
- package/src/collision/collectMeshes.js +6 -0
- package/src/collision/collideTrip.js +56 -0
- package/src/collision/collider.js +28 -18
- package/src/collision/countCrossings.js +35 -15
- package/src/collision/enclosesOrigin.js +13 -0
- package/src/collision/flipsNormal.js +15 -0
- package/src/collision/hiddenLightHit.js +19 -8
- package/src/collision/horizontalRay.js +13 -1
- package/src/collision/indexTriangle.js +18 -11
- package/src/collision/insideMesh.js +47 -33
- package/src/collision/insideWalker.js +52 -46
- package/src/collision/intersectMeshes.js +40 -32
- package/src/collision/localRay.js +31 -21
- package/src/collision/mergeHits.js +19 -11
- package/src/collision/missesBox.js +13 -0
- package/src/collision/rayBounds.js +28 -19
- package/src/collision/readTriangle.js +32 -23
- package/src/collision/slabDistance.js +14 -0
- package/src/collision/slabMiss.js +14 -0
- package/src/collision/sortCrossings.js +17 -0
- package/src/collision/sortHits.js +9 -1
- package/src/collision/trafficBounds.js +24 -0
- package/src/collision/trafficCollision.js +30 -55
- package/src/collision/trafficRay.js +21 -0
- package/src/collision/transformTriangle.js +18 -9
- package/src/collision/transformVertices.js +18 -0
- package/src/collision/triangleDistance.js +34 -21
- package/src/collision/vertexCount.js +11 -3
- package/src/collision/worldHit.js +30 -18
- package/src/colors/README.md +25 -0
- package/src/colors/formatRGB.js +7 -0
- package/src/colors/hslChannel.js +10 -0
- package/src/colors/mixColor.js +10 -0
- package/src/colors/parseColor.js +4 -1
- package/src/colors/toSRGB.js +7 -0
- package/src/controls/README.md +26 -0
- package/src/controls/acceptPitchDrag.js +10 -3
- package/src/controls/acceptRotateDrag.js +9 -2
- package/src/controls/addCameraHandler.js +18 -11
- package/src/controls/adjustCameraDrag.js +8 -10
- package/src/controls/cameraControls.js +5 -4
- package/src/controls/cameraDragClick.js +5 -1
- package/src/controls/cameraDragContextMenu.js +10 -6
- package/src/controls/cameraDragDown.js +5 -2
- package/src/controls/cameraDragEnd.js +7 -3
- package/src/controls/cameraDragMove.js +24 -20
- package/src/controls/changeCameraTouch.js +12 -14
- package/src/controls/cleanupCameraTouch.js +1 -4
- package/src/controls/compassAddHooks.js +1 -0
- package/src/controls/compassOrientation.js +11 -5
- package/src/controls/compassRemoveHooks.js +3 -2
- package/src/controls/containerResizeAddHooks.js +1 -0
- package/src/controls/containerResizeRemoveHooks.js +3 -2
- package/src/controls/dragCamera.js +11 -2
- package/src/controls/endAllCameraDrags.js +1 -2
- package/src/controls/endAllCameraTouches.js +1 -2
- package/src/controls/endCameraTouch.js +18 -12
- package/src/controls/endCameraTouchEvent.js +5 -2
- package/src/controls/failCompassPermission.js +10 -4
- package/src/controls/finishCameraDrag.js +14 -8
- package/src/controls/finishCompassPermission.js +24 -17
- package/src/controls/isEditableTarget.js +9 -2
- package/src/controls/loadCameraControls.js +18 -9
- package/src/controls/moveCameraTouch.js +30 -27
- package/src/controls/notifyCameraTouchChange.js +1 -0
- package/src/controls/pitchDragAddHooks.js +1 -1
- package/src/controls/pitchDragRemoveHooks.js +1 -0
- package/src/controls/refreshRotateControl.js +2 -0
- package/src/controls/refreshRotateFocus.js +3 -2
- package/src/controls/removeCameraDrag.js +18 -15
- package/src/controls/resizeMap.js +7 -2
- package/src/controls/rotateButtonClick.js +15 -10
- package/src/controls/rotateButtonKeydown.js +16 -10
- package/src/controls/rotateControl.js +11 -3
- package/src/controls/rotateOnAdd.js +7 -1
- package/src/controls/rotateOnRemove.js +5 -0
- package/src/controls/shiftRotateAddHooks.js +1 -1
- package/src/controls/shiftRotateRemoveHooks.js +3 -2
- package/src/controls/shiftRotateWheel.js +11 -6
- package/src/controls/startCameraTouch.js +5 -2
- package/src/core/README.md +28 -0
- package/src/core/adjustCameraMarkerPan.js +7 -2
- package/src/core/cameraCircleBounds.js +5 -1
- package/src/core/cameraMarkerDrag.js +1 -2
- package/src/core/cameraMarkerOnDrag.js +13 -10
- package/src/core/closestCameraLayerPoint.js +7 -1
- package/src/core/constructLayer.js +16 -9
- package/src/core/extendLeafletClass.js +12 -5
- package/src/core/extendTerrainPixelBounds.js +41 -31
- package/src/core/fireRasterLoad.js +1 -1
- package/src/core/gridlayerGetEvents.js +5 -2
- package/src/core/gridlayerGetTiledPixelBounds.js +7 -1
- package/src/core/initializeGridContainer.js +1 -1
- package/src/core/initializeNativeLayer.js +1 -4
- package/src/core/layerAddInitHook.js +12 -7
- package/src/core/layerCallInitHooks.js +1 -2
- package/src/core/layerMergeOptions.js +14 -7
- package/src/core/markerGetEvents.js +5 -2
- package/src/core/markerInitInteraction.js +7 -4
- package/src/core/markerSetIcon.js +10 -5
- package/src/core/markerSetPos.js +5 -2
- package/src/core/markerSetRotation.js +19 -9
- package/src/core/markerUpdateZIndex.js +6 -4
- package/src/core/popupAdjustPan.js +5 -2
- package/src/core/popupGetEvents.js +5 -1
- package/src/core/popupUpdatePosition.js +1 -2
- package/src/core/projectNativePath.js +30 -23
- package/src/core/redrawPath.js +11 -6
- package/src/core/removeLayer.js +23 -20
- package/src/core/setRotation.js +12 -5
- package/src/core/tooltipGetEvents.js +5 -1
- package/src/core/tooltipSetPosition.js +5 -2
- package/src/core/updateGridOpacity.js +2 -1
- package/src/core/whenReady.js +11 -8
- package/src/geometry/README.md +29 -0
- package/src/geometry/addBridges.js +30 -28
- package/src/geometry/addGeneratedTriangle.js +7 -3
- package/src/geometry/appendAreaTriangle.js +32 -17
- package/src/geometry/appendNativeTriangle.js +17 -3
- package/src/geometry/appendRouteDash.js +33 -15
- package/src/geometry/appendRouteSegment.js +28 -15
- package/src/geometry/assembleAreaGeometry.js +48 -41
- package/src/geometry/boundsQuad.js +8 -0
- package/src/geometry/box.js +10 -0
- package/src/geometry/bridgeEdge.js +18 -11
- package/src/geometry/bridgeElevation.js +8 -1
- package/src/geometry/bridgeFaces.js +22 -15
- package/src/geometry/bridgePaths.js +19 -11
- package/src/geometry/bridgePolygon.js +37 -31
- package/src/geometry/bridgeSides.js +18 -11
- package/src/geometry/buildGeometryParts.js +7 -0
- package/src/geometry/buildProjectedPoint.js +32 -21
- package/src/geometry/buildProjectedPolygon.js +34 -25
- package/src/geometry/circleAt.js +18 -5
- package/src/geometry/circleGeometry.js +41 -35
- package/src/geometry/clipLine.js +8 -1
- package/src/geometry/clipSegment.js +9 -0
- package/src/geometry/computeBounds.js +5 -2
- package/src/geometry/conformModelToTerrain.js +6 -3
- package/src/geometry/createLampRing.js +8 -0
- package/src/geometry/createModelGeometry.js +44 -34
- package/src/geometry/createRasterQuadGeometry.js +7 -1
- package/src/geometry/createTreeRing.js +8 -1
- package/src/geometry/crossVector.js +15 -7
- package/src/geometry/dashValues.js +23 -14
- package/src/geometry/dashedSegment.js +33 -21
- package/src/geometry/disk.js +9 -0
- package/src/geometry/diskAt.js +16 -4
- package/src/geometry/emitter.js +18 -8
- package/src/geometry/fillNativePolygon.js +28 -20
- package/src/geometry/generateTreeGeometry.js +15 -9
- package/src/geometry/indexBridge.js +34 -28
- package/src/geometry/instanceAreaGeometry.js +37 -31
- package/src/geometry/interpolateRoute.js +10 -2
- package/src/geometry/lampPostGeometry.js +9 -2
- package/src/geometry/lightGeometry.js +9 -2
- package/src/geometry/line.js +28 -21
- package/src/geometry/lineJoin.js +35 -26
- package/src/geometry/markerImageBounds.js +20 -11
- package/src/geometry/markerQuadCorners.js +9 -3
- package/src/geometry/meshShadowBounds.js +33 -24
- package/src/geometry/nativeGeometry.js +9 -1
- package/src/geometry/offsetBelowGround.js +10 -3
- package/src/geometry/polygon.js +7 -0
- package/src/geometry/quad.js +23 -9
- package/src/geometry/restoreGeometry.js +29 -23
- package/src/geometry/roofCoverage.js +29 -22
- package/src/geometry/roofFootprint.js +36 -28
- package/src/geometry/routeGeometry.js +7 -2
- package/src/geometry/samePoint.js +11 -3
- package/src/geometry/segment.js +32 -23
- package/src/geometry/setVertexColor.js +1 -1
- package/src/geometry/shadowBounds.js +8 -0
- package/src/geometry/subtractRoofTile.js +28 -19
- package/src/geometry/subtractVector.js +8 -0
- package/src/geometry/surface.js +11 -1
- package/src/geometry/terrainBuffers.js +33 -26
- package/src/geometry/terrainGrid.js +7 -2
- package/src/geometry/terrainTileGeometry.js +24 -15
- package/src/geometry/treeGeometry.js +7 -4
- package/src/geometry/triangle.js +11 -0
- package/src/geometry/validateTree.js +19 -7
- package/src/geometry/vertexNormals.js +8 -2
- package/src/geometry/visitNativeCoordinates.js +7 -0
- package/src/globals/CELL.js +6 -2
- package/src/globals/Compass.js +5 -0
- package/src/globals/ContainerResize.js +5 -0
- package/src/globals/HEIGHT.js +5 -0
- package/src/globals/L.js +6 -1
- package/src/globals/PitchDrag.js +5 -0
- package/src/globals/README.md +28 -0
- package/src/globals/ShiftRotate.js +5 -0
- package/src/globals/TILE_RADIUS.js +5 -0
- package/src/globals/TILE_SIZE.js +5 -0
- package/src/globals/TouchMode.js +5 -0
- package/src/globals/alphaBlend.js +5 -0
- package/src/globals/archiveDecoder.js +5 -0
- package/src/globals/archiveNorthWest.js +5 -0
- package/src/globals/archiveSouthEast.js +5 -0
- package/src/globals/atmosphereColor.js +5 -0
- package/src/globals/atmosphereStops.js +5 -0
- package/src/globals/blobParts.js +5 -0
- package/src/globals/cameraAngles.js +5 -0
- package/src/globals/cameraAnimatedOptions.js +5 -0
- package/src/globals/cameraAnimationFrame.js +5 -0
- package/src/globals/cameraAnimations.js +5 -0
- package/src/globals/cameraBearingSensitivity.js +5 -0
- package/src/globals/cameraDragSensitivity.js +5 -0
- package/src/globals/cameraDrags.js +5 -0
- package/src/globals/cameraEmptyOptions.js +5 -0
- package/src/globals/cameraFocusOptions.js +5 -0
- package/src/globals/cameraFov.js +8 -3
- package/src/globals/cameraListenerOptions.js +5 -0
- package/src/globals/cameraTouchStates.js +5 -0
- package/src/globals/cameraZeroPadding.js +5 -0
- package/src/globals/cogTags.js +6 -1
- package/src/globals/colorLayout.js +5 -0
- package/src/globals/colorTexture.js +11 -6
- package/src/globals/coreEventTypes.js +5 -0
- package/src/globals/coreMatrixKeys.js +5 -0
- package/src/globals/coreQuadIndices.js +5 -0
- package/src/globals/coreQuadUV.js +5 -0
- package/src/globals/coreSampler.js +5 -0
- package/src/globals/coreWhite.js +5 -0
- package/src/globals/cosObliquity.js +8 -3
- package/src/globals/coverageTiles.js +5 -0
- package/src/globals/dark.js +5 -0
- package/src/globals/defaultMaterial.js +5 -0
- package/src/globals/degrees.js +6 -1
- package/src/globals/demBuffer.js +5 -0
- package/src/globals/demLayout.js +5 -0
- package/src/globals/demSize.js +5 -0
- package/src/globals/demTarget.js +5 -0
- package/src/globals/demTexture.js +5 -0
- package/src/globals/depthBindGroup.js +5 -0
- package/src/globals/depthTexture.js +5 -0
- package/src/globals/directoryReader.js +5 -0
- package/src/globals/disabledShadow.js +5 -0
- package/src/globals/drawEntries.js +5 -0
- package/src/globals/drawFrameEntry.js +5 -0
- package/src/globals/drawMeshEntry.js +5 -0
- package/src/globals/drawSamplerEntries.js +5 -0
- package/src/globals/drawTerrainEntry.js +5 -0
- package/src/globals/drawTextureEntries.js +5 -0
- package/src/globals/earthCirc.js +6 -1
- package/src/globals/elevationWGSL.js +2 -0
- package/src/globals/fragmentShader.js +5 -0
- package/src/globals/frameBuffer.js +5 -0
- package/src/globals/frameCommands.js +5 -0
- package/src/globals/frameLayoutEntry.js +5 -0
- package/src/globals/geometryDecoder.js +5 -0
- package/src/globals/geometryEmpty.js +5 -0
- package/src/globals/geometryImageOptions.js +5 -0
- package/src/globals/geometryPixelStates.js +5 -0
- package/src/globals/geometryQuaternion.js +5 -0
- package/src/globals/geometryScale.js +5 -0
- package/src/globals/geometrySemantics.js +5 -0
- package/src/globals/geometryTranslation.js +5 -0
- package/src/globals/geometryWorkerUrl.js +8 -3
- package/src/globals/glass.js +5 -0
- package/src/globals/gridEvents.js +5 -0
- package/src/globals/gridFadeFrame.js +5 -0
- package/src/globals/halfRadians.js +6 -1
- package/src/globals/headerBounds.js +5 -0
- package/src/globals/headerFlags.js +5 -0
- package/src/globals/headerOffsets.js +5 -0
- package/src/globals/headlight.js +5 -0
- package/src/globals/hull.js +5 -0
- package/src/globals/instanceLayout.js +5 -0
- package/src/globals/lampDirections.js +13 -8
- package/src/globals/layerControlAddItem.js +8 -3
- package/src/globals/layerProto.js +5 -0
- package/src/globals/leafletLayer.js +8 -3
- package/src/globals/lightScale.js +6 -1
- package/src/globals/limbs.js +5 -1
- package/src/globals/loading.js +5 -0
- package/src/globals/mapMethods.js +5 -0
- package/src/globals/markerMethods.js +5 -0
- package/src/globals/markerPanFrame.js +5 -0
- package/src/globals/meshBindGroup.js +5 -0
- package/src/globals/meshBuffer.js +5 -0
- package/src/globals/meshCopySize.js +5 -0
- package/src/globals/meshImage.js +5 -0
- package/src/globals/meshLayoutEntry.js +5 -0
- package/src/globals/meshOffsets.js +5 -0
- package/src/globals/meshPipeline.js +5 -0
- package/src/globals/meshStack.js +5 -0
- package/src/globals/meshTarget.js +5 -0
- package/src/globals/moves.js +5 -1
- package/src/globals/mvtTextDecoder.js +6 -1
- package/src/globals/nativeMethodHandlers.js +5 -0
- package/src/globals/nativeScalableStyleKeys.js +6 -1
- package/src/globals/nextId.js +5 -0
- package/src/globals/normalLayout.js +5 -0
- package/src/globals/paints.js +5 -0
- package/src/globals/parts.js +5 -0
- package/src/globals/pendingGridFades.js +5 -0
- package/src/globals/pendingInitializations.js +5 -0
- package/src/globals/pendingMapChanges.js +5 -0
- package/src/globals/pendingMarkerPan.js +5 -0
- package/src/globals/pendingPlacements.js +5 -0
- package/src/globals/pendingRasterLoads.js +5 -0
- package/src/globals/pendingUpdates.js +5 -0
- package/src/globals/pendingZoomAnimations.js +5 -0
- package/src/globals/pipelineLayout.js +5 -0
- package/src/globals/popupEvents.js +5 -0
- package/src/globals/popupPan.js +5 -0
- package/src/globals/popupPosition.js +5 -0
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import { styleNativeMesh } from './styleNativeMesh.js';
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import { parseColor } from '../colors/parseColor.js';
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/**
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* Rescale a native stroke for the current zoom and refresh stroke and fill styles.
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*
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* @param {Object} state Native vector layer state.
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*/
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export function syncNativeStrokeZoom(state) {
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const { source, meshes, strokeCoordinates, strokeAnchors } = state;
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const mesh = meshes.get('stroke');
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let i, r, g, b, fill;
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if (mesh) {
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const factor = 2 ** (state.strokeZoom - state.map.getZoom()) *
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Number(source.options.weight) / state.strokeWeight;
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const attribute = mesh.geometry.attributes.position;
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if (mesh.program.uniforms.strokeScale) {
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mesh.program.uniforms.strokeScale.value = factor;
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} else {
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for (i = 0; i < strokeCoordinates.length; i++) {
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attribute.data[i] = strokeAnchors[i] + (strokeCoordinates[i] - strokeAnchors[i]) * factor;
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}
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attribute.needsUpdate = true;
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mesh.geometry.bounds = null;
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}
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({ r, g, b } = parseColor(source.options.color));
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styleNativeMesh(state, mesh, /* alloc */ [r, g, b], source.options.opacity ?? 1);
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}
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fill = meshes.get('fill');
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if (fill) {
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({ r, g, b } = parseColor(source.options.fillColor || source.options.color));
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styleNativeMesh(state, fill, /* alloc */ [r, g, b], source.options.fillOpacity ?? 1);
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}
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}
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@@ -1,28 +1,38 @@
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import { coreWhite } from '../globals/coreWhite.js';
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import { loadGridTerrain } from './loadGridTerrain.js';
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}
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import { coreWhite } from '../globals/coreWhite.js';
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import { loadGridTerrain } from './loadGridTerrain.js';
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import { styleNativeMesh } from './styleNativeMesh.js';
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import { terrainGridMesh } from './terrainGridMesh.js';
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|
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/**
|
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* Request terrain for a grid tile and reuse or build its draped mesh.
|
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*
|
|
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|
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* @param {Object} state Native grid layer state.
|
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* @param {string} key Tile key.
|
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* @param {Object} tile Loaded tile.
|
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* @param {number} opacity Tile opacity.
|
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*
|
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+
* @returns {Object|null|undefined} Mesh when available, otherwise null or undefined.
|
|
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|
+
*/
|
|
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|
+
export function syncTerrainGridTile(state, key, tile, opacity) {
|
|
17
|
+
const retained = state.textures.get(key), mesh = state.meshes.get(key);
|
|
18
|
+
let request = state.terrainRequests.get(key);
|
|
19
|
+
if (!request || request.tile !== tile) {
|
|
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|
+
request = /* alloc */ { tile, stream: state.terrainStream };
|
|
21
|
+
state.terrainRequests.set(key, request);
|
|
22
|
+
loadGridTerrain(state, key, tile, request);
|
|
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|
+
}
|
|
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|
+
if (!request.tiles) {
|
|
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|
+
if (mesh && retained?.image === tile.el) {
|
|
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|
+
retained.used = true;
|
|
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|
+
styleNativeMesh(state, mesh, coreWhite, opacity);
|
|
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|
+
}
|
|
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|
+
return null;
|
|
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|
+
}
|
|
31
|
+
if (mesh && mesh._terrainRequest === request && retained?.image === tile.el &&
|
|
32
|
+
retained.url === (tile.el.currentSrc || tile.el.src)) {
|
|
33
|
+
retained.used = true;
|
|
34
|
+
styleNativeMesh(state, mesh, coreWhite, opacity);
|
|
35
|
+
return mesh;
|
|
36
|
+
}
|
|
37
|
+
return terrainGridMesh(state, key, tile, request, opacity);
|
|
38
|
+
}
|
|
@@ -4,6 +4,11 @@ import { syncNativeStrokeZoom } from './syncNativeStrokeZoom.js';
|
|
|
4
4
|
import { nativeVectorGeometry } from './nativeVectorGeometry.js';
|
|
5
5
|
import { syncNativeStrokeAnchors } from './syncNativeStrokeAnchors.js';
|
|
6
6
|
|
|
7
|
+
/**
|
|
8
|
+
* Synchronize native vector fill and stroke meshes or rescale them after zoom.
|
|
9
|
+
*
|
|
10
|
+
* @param {Object} state Native vector layer state.
|
|
11
|
+
*/
|
|
7
12
|
export function syncVectorLayer(state) {
|
|
8
13
|
const { source } = state;
|
|
9
14
|
if (state.zoomOnly) {
|
|
@@ -1,8 +1,5 @@
|
|
|
1
1
|
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
2
|
-
|
|
3
2
|
import { L } from '../globals/L.js';
|
|
4
|
-
|
|
5
|
-
|
|
6
3
|
import { current } from './isCurrentNativeLayer.js';
|
|
7
4
|
import { syncGridLayer } from './syncGridLayer.js';
|
|
8
5
|
import { syncImageOverlay } from './syncImageOverlay.js';
|
|
@@ -10,6 +7,11 @@ import { syncMarker } from './syncMarker.js';
|
|
|
10
7
|
import { syncVectorLayer } from './syncVectorLayer.js';
|
|
11
8
|
import { pruneNativeResources } from './pruneNativeResources.js';
|
|
12
9
|
|
|
10
|
+
/**
|
|
11
|
+
* Synchronize a dirty native layer and dispose resources no longer in use.
|
|
12
|
+
*
|
|
13
|
+
* @param {Object} state Native layer state.
|
|
14
|
+
*/
|
|
13
15
|
export function synchronizeNativeLayer(state) {
|
|
14
16
|
const { source, meshes, textures } = state;
|
|
15
17
|
if (!current(state) || !rendererByLayer.get(state.backend) || state.failed) return;
|
|
@@ -1,34 +1,47 @@
|
|
|
1
|
-
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
2
|
-
import { coreWhite } from '../globals/coreWhite.js';
|
|
3
|
-
import { textureFor } from '../textures/nativeTextureFor.js';
|
|
4
|
-
import { terrainElevation } from '../terrain/terrainElevation.js';
|
|
5
|
-
import { localPosition } from '../projections/localPosition.js';
|
|
6
|
-
import { putNativeMesh } from './putNativeMesh.js';
|
|
7
|
-
|
|
8
|
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|
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9
|
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-
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32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
1
|
+
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
2
|
+
import { coreWhite } from '../globals/coreWhite.js';
|
|
3
|
+
import { textureFor } from '../textures/nativeTextureFor.js';
|
|
4
|
+
import { terrainElevation } from '../terrain/terrainElevation.js';
|
|
5
|
+
import { localPosition } from '../projections/localPosition.js';
|
|
6
|
+
import { putNativeMesh } from './putNativeMesh.js';
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Build a textured grid tile mesh draped over sampled terrain.
|
|
10
|
+
*
|
|
11
|
+
* @param {Object} state Native grid layer state.
|
|
12
|
+
* @param {string} key Tile key.
|
|
13
|
+
* @param {Object} tile Loaded tile.
|
|
14
|
+
* @param {Object} request Terrain request containing elevation tiles.
|
|
15
|
+
* @param {number} opacity Tile opacity.
|
|
16
|
+
*
|
|
17
|
+
* @returns {Object|undefined} Terrain mesh, if its texture is available.
|
|
18
|
+
*
|
|
19
|
+
* @throws {Error} If an elevation sample is missing.
|
|
20
|
+
*/
|
|
21
|
+
export function terrainGridMesh(state, key, tile, request, opacity) {
|
|
22
|
+
const texture = textureFor(state, key, tile.el);
|
|
23
|
+
if (!texture) return;
|
|
24
|
+
const { x, y, z } = tile.coords, divisions = 32;
|
|
25
|
+
const northwest = localPosition(state, state.map.unproject(/* alloc */ [x * 256, y * 256], z));
|
|
26
|
+
const southeast = localPosition(state, state.map.unproject(/* alloc */ [(x + 1) * 256, (y + 1) * 256], z));
|
|
27
|
+
const vertices = /* alloc */ [], position = /* alloc */ [], uv = /* alloc */ [];
|
|
28
|
+
const base = rootByLayer.get(state.backend).position[1];
|
|
29
|
+
let row, col, u, v, elevation, a, b, c, d, index;
|
|
30
|
+
for (row = 0; row <= divisions; row++) for (col = 0; col <= divisions; col++) {
|
|
31
|
+
u = col / divisions; v = row / divisions;
|
|
32
|
+
elevation = terrainElevation(/* alloc */ { x: (x + u) * 256, y: (y + v) * 256 }, request.tiles);
|
|
33
|
+
if (!Number.isFinite(elevation)) throw /* alloc */ new Error(`Missing elevation sample in ${z}/${x}/${y}`);
|
|
34
|
+
vertices.push(/* alloc */ [northwest[0] + (southeast[0] - northwest[0]) * u, elevation - base,
|
|
35
|
+
northwest[2] + (southeast[2] - northwest[2]) * v, u, v]);
|
|
36
|
+
}
|
|
37
|
+
for (row = 0; row < divisions; row++) for (col = 0; col < divisions; col++) {
|
|
38
|
+
a = row * (divisions + 1) + col; b = a + 1; c = a + divisions + 1; d = c + 1;
|
|
39
|
+
for (index of /* alloc */ [a, c, b, b, c, d]) {
|
|
40
|
+
position.push(vertices[index][0], vertices[index][1], vertices[index][2]);
|
|
41
|
+
uv.push(vertices[index][3], vertices[index][4]);
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
const mesh = putNativeMesh(state, key, position, coreWhite, opacity, texture, uv, true);
|
|
45
|
+
mesh._terrainRequest = request;
|
|
46
|
+
return mesh;
|
|
47
|
+
}
|
|
@@ -1,7 +1,15 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
}
|
|
1
|
+
/**
|
|
2
|
+
* Dispatch hover transitions and update the cursor for the current native hit.
|
|
3
|
+
*
|
|
4
|
+
* @param {Object} map Leaflet map.
|
|
5
|
+
* @param {Object} context Native event state.
|
|
6
|
+
* @param {Event} event Original DOM event.
|
|
7
|
+
* @param {Object|null} source Hit source layer, if any.
|
|
8
|
+
*/
|
|
9
|
+
export function updateNativeHover(map, context, event, source) {
|
|
10
|
+
if (context.hovered === source) return;
|
|
11
|
+
if (context.hovered) context.fireDOMEvent.call(map, event, context.out, /* alloc */ [context.hovered]);
|
|
12
|
+
context.hovered = source;
|
|
13
|
+
if (source) context.fireDOMEvent.call(map, event, context.over, /* alloc */ [source]);
|
|
14
|
+
map.getContainer().style.cursor = source ? 'pointer' : '';
|
|
15
|
+
}
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
2
|
import { update } from '../scene/scheduleSceneUpdate.js';
|
|
6
3
|
|
|
4
|
+
/**
|
|
5
|
+
* Mark the bound native layer's view dirty and schedule a render if attached.
|
|
6
|
+
*/
|
|
7
7
|
export function updateNativeLayerView() {
|
|
8
8
|
this.viewDirty = true;
|
|
9
9
|
if (sharedByLayer.get(this.backend)) update(this.backend);
|
|
@@ -1,9 +1,14 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
1
|
+
/**
|
|
2
|
+
* Store the maximum distance between stroke vertices and their anchors.
|
|
3
|
+
*
|
|
4
|
+
* @param {Object} mesh Native stroke mesh.
|
|
5
|
+
*/
|
|
6
|
+
export function updateNativeStrokeRadius(mesh) {
|
|
7
|
+
const attributes = mesh.geometry.attributes, positions = attributes.position.data, anchors = attributes.normal.data;
|
|
8
|
+
let i, radius = 0;
|
|
9
|
+
for (i = 0; i < positions.length; i += 3) {
|
|
10
|
+
radius = Math.max(radius, Math.hypot(positions[i] - anchors[i],
|
|
11
|
+
positions[i + 1] - anchors[i + 1], positions[i + 2] - anchors[i + 2]));
|
|
12
|
+
}
|
|
13
|
+
mesh.geometry.nativeStrokeRadius = radius;
|
|
14
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
# Picking
|
|
2
|
+
|
|
3
|
+
[Source guide](../README.md) | [Project README](../../README.md)
|
|
4
|
+
|
|
5
|
+
Converts pointer events into scene raycasts, feature hits, hover highlighting and
|
|
6
|
+
tooltips. Model hits and batched source features are resolved differently.
|
|
7
|
+
|
|
8
|
+
## Pointer to feature
|
|
9
|
+
|
|
10
|
+
```mermaid
|
|
11
|
+
flowchart LR
|
|
12
|
+
Pointer["Pointer move"] --> Gesture{"Gesture active?"}
|
|
13
|
+
Gesture -->|yes| Clear["Clear hover"]
|
|
14
|
+
Gesture -->|no| Ray["Raycast attached scene"]
|
|
15
|
+
Ray --> Model["Model: walk hit-node parents"]
|
|
16
|
+
Ray --> Batch["Source: search face ranges"]
|
|
17
|
+
Model --> Hover["Highlight + tooltip + featurehover"]
|
|
18
|
+
Batch --> Hover
|
|
19
|
+
```
|
|
20
|
+
|
|
21
|
+
Face ranges come from [geometry](../geometry/README.md); keep them aligned
|
|
22
|
+
with triangle order. A missing hit may also mean the root or camera is not
|
|
23
|
+
attached.
|
|
24
|
+
|
|
25
|
+
- [raycast.js](./raycast.js): intersect a pointer ray with scene meshes.
|
|
26
|
+
- [findFeature.js](./findFeature.js): resolve an intersection to a feature.
|
|
27
|
+
- [onPointerMove.js](./onPointerMove.js): update pointer interaction.
|
|
28
|
+
|
|
29
|
+
Related: [collision](../collision/README.md), [native](../native/README.md), [scene](../scene/README.md).
|
|
@@ -1,3 +1,11 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Collect visible geometry for raycasting and skip invisible subtrees.
|
|
3
|
+
*
|
|
4
|
+
* @param {Object} mesh Scene node being visited.
|
|
5
|
+
* @param {Object[]} meshes Output mesh list.
|
|
6
|
+
*
|
|
7
|
+
* @returns {boolean|undefined} True when traversal should skip the node's descendants.
|
|
8
|
+
*/
|
|
1
9
|
export function collectVisibleMesh(mesh, meshes) {
|
|
2
10
|
if (!mesh.visible) return true;
|
|
3
11
|
if (mesh.geometry && mesh._appearance !== 0) meshes.push(mesh);
|
|
@@ -1,17 +1,17 @@
|
|
|
1
1
|
import { cameraByLayer } from '../weakmaps/cameraByLayer.js';
|
|
2
2
|
import { modelByLayer } from '../weakmaps/modelByLayer.js';
|
|
3
3
|
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
4
|
import { raycast } from './raycast.js';
|
|
8
5
|
|
|
9
6
|
/**
|
|
10
7
|
* Translate a geometry hit into a configured model or batched source feature.
|
|
11
8
|
* Sorted half-open face ranges permit binary search without a feature per triangle.
|
|
9
|
+
*
|
|
10
|
+
* @param {L.Layer} layer Layer containing the features.
|
|
11
|
+
* @param {MouseEvent} event Pointer location used for raycasting.
|
|
12
|
+
*
|
|
12
13
|
* @returns {PickedFeature|null}
|
|
13
14
|
*/
|
|
14
|
-
|
|
15
15
|
export function findFeature(layer, event) {
|
|
16
16
|
const model = modelByLayer.get(layer)
|
|
17
17
|
if (!rootByLayer.get(layer) || !cameraByLayer.get(layer)) {
|
package/src/picking/hit.js
CHANGED
|
@@ -3,18 +3,25 @@ import { kindByLayer } from '../weakmaps/kindByLayer.js';
|
|
|
3
3
|
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
4
4
|
import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
|
|
5
5
|
import { sharedByLayer } from '../weakmaps/sharedByLayer.js';
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
6
|
import { traverse } from '../scene/traverse.js';
|
|
11
7
|
import { updateWorldMatrix } from '../transforms/updateWorldMatrix.js';
|
|
12
8
|
import { hitMesh } from './hitMesh.js';
|
|
13
9
|
import { trafficCollision } from '../collision/trafficCollision.js';
|
|
14
10
|
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
11
|
+
/**
|
|
12
|
+
* Find the nearest wall faced by knee and chest rays along a horizontal walking direction.
|
|
13
|
+
*
|
|
14
|
+
* @param {L.Layer} layer Walking layer whose shared scene is tested.
|
|
15
|
+
* @param {number} x World-space feet x coordinate.
|
|
16
|
+
* @param {number} y World-space feet height.
|
|
17
|
+
* @param {number} z World-space feet z coordinate.
|
|
18
|
+
* @param {number} dx Horizontal unit direction along x.
|
|
19
|
+
* @param {number} dz Horizontal unit direction along z.
|
|
20
|
+
* @param {number} reach Maximum ray distance in metres.
|
|
21
|
+
* @param {Object} data Reusable collision scratch and nearest-hit state.
|
|
22
|
+
*
|
|
23
|
+
* @returns {number[]|null} Nearest horizontal wall normal, or null when clear.
|
|
24
|
+
*/
|
|
18
25
|
export function hit(layer, x, y, z, dx, dz, reach, data) {
|
|
19
26
|
updateWorldMatrix(sceneByLayer.get(layer));
|
|
20
27
|
data.x = x, data.y = y, data.z = z, data.dx = dx, data.dz = dz, data.reach = reach;
|
|
@@ -1,19 +1,29 @@
|
|
|
1
|
-
import { horizontalRay } from '../collision/horizontalRay.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
1
|
+
import { horizontalRay } from '../collision/horizontalRay.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Test unseen, front-facing triangles in a collider cell at knee and chest heights.
|
|
5
|
+
*
|
|
6
|
+
* @param {number[]} cell Triangle indices in the cell.
|
|
7
|
+
* @param {Object} c Cached collider geometry and normals.
|
|
8
|
+
* @param {Object} data Collision scratch and nearest-hit state.
|
|
9
|
+
* @param {number} ox Collider-local ray origin x coordinate.
|
|
10
|
+
* @param {number} oy Collider-local ray origin y coordinate.
|
|
11
|
+
* @param {number} oz Collider-local ray origin z coordinate.
|
|
12
|
+
*/
|
|
13
|
+
export function hitColliderCell(cell, c, data, ox, oy, oz) {
|
|
14
|
+
const { dx, dz, seen } = data;
|
|
15
|
+
let t, height, d;
|
|
16
|
+
for (t of cell) {
|
|
17
|
+
if (seen.has(t) || dx * c.nrm[t * 2] + dz * c.nrm[t * 2 + 1] >= 0) continue;
|
|
18
|
+
seen.add(t);
|
|
19
|
+
for (height = 0.4; height < 2; height += 1.1) {
|
|
20
|
+
d = horizontalRay(c.tri, t, ox, oy + height, oz, dx, dz);
|
|
21
|
+
if (d >= 0 && d < data.best) {
|
|
22
|
+
data.best = d;
|
|
23
|
+
data.found = true;
|
|
24
|
+
data.normal[0] = c.nrm[t * 2];
|
|
25
|
+
data.normal[1] = c.nrm[t * 2 + 1];
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
}
|
package/src/picking/hitMesh.js
CHANGED
|
@@ -1,10 +1,16 @@
|
|
|
1
1
|
import { CELL } from '../globals/CELL.js';
|
|
2
|
-
|
|
3
2
|
import { computeBounds } from '../geometry/computeBounds.js';
|
|
4
3
|
import { collider } from '../collision/collider.js';
|
|
5
|
-
|
|
6
4
|
import { hitColliderCell } from './hitColliderCell.js';
|
|
7
5
|
|
|
6
|
+
/**
|
|
7
|
+
* Test a visible mesh's nearby collider cells against the walking ray.
|
|
8
|
+
*
|
|
9
|
+
* @param {Object} mesh Scene node being visited.
|
|
10
|
+
* @param {Object} data Collision scratch and nearest-hit state.
|
|
11
|
+
*
|
|
12
|
+
* @returns {boolean|undefined} True when traversal should skip the node's descendants.
|
|
13
|
+
*/
|
|
8
14
|
export function hitMesh(mesh, data) {
|
|
9
15
|
if (!mesh.visible) return true;
|
|
10
16
|
if (!mesh.geometry?.attributes?.position?.data || mesh.program?.depthTest === false) return;
|
package/src/picking/onClick.js
CHANGED
|
@@ -1,13 +1,14 @@
|
|
|
1
1
|
import { hoveredFeatureByLayer } from '../weakmaps/hoveredFeatureByLayer.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
2
|
import { findFeature } from './findFeature.js';
|
|
6
3
|
import { setHighlight } from './setHighlight.js';
|
|
7
4
|
import { showFeature } from './showFeature.js';
|
|
8
5
|
|
|
9
|
-
/**
|
|
10
|
-
|
|
6
|
+
/**
|
|
7
|
+
* Emit click without moving the map or pinning the tooltip.
|
|
8
|
+
*
|
|
9
|
+
* @param {L.Layer} layer Layer receiving the click.
|
|
10
|
+
* @param {MouseEvent} event Pointer event.
|
|
11
|
+
*/
|
|
11
12
|
export function onClick(layer, event) {
|
|
12
13
|
const feature = findFeature(layer, event);
|
|
13
14
|
hoveredFeatureByLayer.set(layer, feature);
|
|
@@ -1,12 +1,12 @@
|
|
|
1
1
|
import { hoveredFeatureByLayer } from '../weakmaps/hoveredFeatureByLayer.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
2
|
import { setHighlight } from './setHighlight.js';
|
|
6
3
|
import { showFeature } from './showFeature.js';
|
|
7
4
|
|
|
8
|
-
/**
|
|
9
|
-
|
|
5
|
+
/**
|
|
6
|
+
* Clear hover, highlight and tooltip without retaining a selected feature.
|
|
7
|
+
*
|
|
8
|
+
* @param {L.Layer} layer Layer whose hover state is cleared.
|
|
9
|
+
*/
|
|
10
10
|
export function onPointerLeave(layer) {
|
|
11
11
|
hoveredFeatureByLayer.set(layer, null);
|
|
12
12
|
setHighlight(layer, null);
|
|
@@ -1,14 +1,15 @@
|
|
|
1
1
|
import { hoveredFeatureByLayer } from '../weakmaps/hoveredFeatureByLayer.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
2
|
import { findFeature } from './findFeature.js';
|
|
6
3
|
import { setHighlight } from './setHighlight.js';
|
|
7
4
|
import { showFeature } from './showFeature.js';
|
|
8
5
|
import { onPointerLeave } from './onPointerLeave.js';
|
|
9
6
|
|
|
10
|
-
/**
|
|
11
|
-
|
|
7
|
+
/**
|
|
8
|
+
* Clear hover during gestures; otherwise raycast and report the current feature or a miss.
|
|
9
|
+
*
|
|
10
|
+
* @param {L.Layer} layer Layer receiving the pointer movement.
|
|
11
|
+
* @param {PointerEvent} event Pointer movement event.
|
|
12
|
+
*/
|
|
12
13
|
export function onPointerMove(layer, event) {
|
|
13
14
|
if (event.buttons || layer._map.dragging?.moving() || layer._map._animatingZoom) {
|
|
14
15
|
if (hoveredFeatureByLayer.get(layer)) onPointerLeave(layer);
|
|
@@ -1,5 +1,10 @@
|
|
|
1
1
|
import * as onPointerMove from './onPointerMove.js';
|
|
2
2
|
|
|
3
|
+
/**
|
|
4
|
+
* Forward pointer movement to the layer's feature handler.
|
|
5
|
+
*
|
|
6
|
+
* @param {PointerEvent} event Pointer movement event.
|
|
7
|
+
*/
|
|
3
8
|
export function pointerMove(event) {
|
|
4
9
|
onPointerMove.onPointerMove(this, event);
|
|
5
10
|
}
|
package/src/picking/raycast.js
CHANGED
|
@@ -3,10 +3,7 @@ import { raycasterByLayer } from '../weakmaps/raycasterByLayer.js';
|
|
|
3
3
|
import { rendererByLayer } from '../weakmaps/rendererByLayer.js';
|
|
4
4
|
import { rootByLayer } from '../weakmaps/rootByLayer.js';
|
|
5
5
|
import { sceneByLayer } from '../weakmaps/sceneByLayer.js';
|
|
6
|
-
|
|
7
6
|
import { trafficByLayer } from '../weakmaps/trafficByLayer.js';
|
|
8
|
-
|
|
9
|
-
|
|
10
7
|
import { intersectMeshes } from '../collision/intersectMeshes.js';
|
|
11
8
|
import { traverse } from '../scene/traverse.js';
|
|
12
9
|
import { updateCamera } from '../camera/updateSceneCamera.js';
|
|
@@ -19,12 +16,13 @@ import { validateCameraInverse } from './validateCameraInverse.js';
|
|
|
19
16
|
/**
|
|
20
17
|
* Finds the objects under a mouse or pointer event, nearest first.
|
|
21
18
|
*
|
|
19
|
+
* @param {L.Layer} layer Layer providing the scene and camera.
|
|
22
20
|
* @param {MouseEvent} event
|
|
23
21
|
* @param {Object[]} [objects] Defaults to this layer's root children, not all map layers.
|
|
24
22
|
* @param {boolean} [recursive] Also test the descendants of `objects`.
|
|
23
|
+
*
|
|
25
24
|
* @returns {Object[]} Nearest hit per mesh: object, shared-world point/distance and triangle faceIndex.
|
|
26
25
|
*/
|
|
27
|
-
|
|
28
26
|
export function raycast(layer, event, objects = rootByLayer.get(layer).children, recursive = true) {
|
|
29
27
|
if (!rendererByLayer.get(layer)) {
|
|
30
28
|
return /* alloc */ [];
|
|
@@ -1,11 +1,12 @@
|
|
|
1
1
|
import { highlightedFeatureByLayer } from '../weakmaps/highlightedFeatureByLayer.js';
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
2
|
import { update } from '../scene/scheduleSceneUpdate.js';
|
|
6
3
|
|
|
7
|
-
/**
|
|
8
|
-
|
|
4
|
+
/**
|
|
5
|
+
* Highlight a source vertex range in the shader; vertex colors stay untouched.
|
|
6
|
+
*
|
|
7
|
+
* @param {L.Layer} layer Layer whose highlight is updated.
|
|
8
|
+
* @param {Object|null} feature Picked feature to highlight, or null to clear it.
|
|
9
|
+
*/
|
|
9
10
|
export function setHighlight(layer, feature) {
|
|
10
11
|
if (feature?.model) feature = null;
|
|
11
12
|
if (highlightedFeatureByLayer.get(layer)?.mesh === feature?.mesh &&
|