leafer-game 2.2.8 → 2.2.9

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package/dist/web.js CHANGED
@@ -2800,7 +2800,7 @@ var LeaferUI = function(exports) {
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  toCommand(_nodes) {
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  return [];
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  },
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- toNode(_data) {
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+ toNode(_data, _filterSamePoint) {
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  return [];
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  }
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  };
@@ -6626,7 +6626,7 @@ var LeaferUI = function(exports) {
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  this.levelMap = null;
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  }
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  }
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- const version = "2.2.8";
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+ const version = "2.2.9";
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  const debug$5 = Debug.get("LeaferCanvas");
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  class LeaferCanvas extends LeaferCanvasBase {
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  set zIndex(zIndex) {
@@ -14271,6 +14271,7 @@ var LeaferUI = function(exports) {
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  motionDistance = UnitConvert.number(motionDistance, total);
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  if (offsetX) motionDistance += offsetX;
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  if (motionDistance > total) motionDistance = motionDistance % total;
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+ if (motionDistance < 0) motionDistance = total + motionDistance;
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  let nowDistance = 0, distance, to = {};
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  let i = 0, index = 0, x = 0, y = 0, startX = 0, startY = 0, toX, toY, command;
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  let x1, y1, x2, y2, t;
@@ -14461,10 +14462,7 @@ var LeaferUI = function(exports) {
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  ui$1.getMotionPathData = function() {
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  return getMotionPathData(getMotionPath(this));
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  };
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- ui$1.getMotionContentHeight = function() {
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- return this.__layout.boxBounds.height;
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- };
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- ui$1.getMotionPoint = function(motionDistance, motionAround, motionVertical, offsetX = 0, offsetY = 0, pathElement) {
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+ ui$1.getMotionPoint = function(motionDistance, motionAround, offsetX = 0, offsetY = 0, pathElement) {
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  if (!pathElement) pathElement = getMotionPath(this);
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  const data = getMotionPathData(pathElement);
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  if (!data.total) return {};
@@ -14477,25 +14475,7 @@ var LeaferUI = function(exports) {
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  if (point.rotation) PointHelper.rotate(tempPoint, point.rotation, point);
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  PointHelper.copy(point, tempPoint);
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  }
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- let verticalType, verticalOffset;
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- if (isObject(motionVertical)) verticalType = motionVertical.type, verticalOffset = motionVertical.offset; else if (isNumber(motionVertical)) verticalOffset = motionVertical; else verticalType = motionVertical;
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- if (verticalType !== "below" || offsetY) {
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- const {rotation: rotation} = point, height = this.getMotionContentHeight();
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- if (verticalOffset) offsetY += verticalType === "above" ? -verticalOffset : verticalOffset;
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- switch (verticalType) {
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- case "above":
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- toVertical(point, rotation, -height + offsetY);
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- break;
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-
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- case "center":
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- toVertical(point, rotation, -height / 2 + offsetY);
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- break;
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-
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- case "below":
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- default:
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- toVertical(point, rotation, offsetY);
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- }
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- }
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+ if (offsetY) toVertical(point, point.rotation, offsetY);
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  MatrixHelper.toOuterPoint(pathElement.localTransform, point);
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  return point;
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  };