leafer-game 2.0.4 → 2.0.6

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package/dist/web.js CHANGED
@@ -6637,7 +6637,7 @@ var LeaferUI = function(exports) {
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  this.levelMap = null;
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  }
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  }
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- const version = "2.0.4";
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+ const version = "2.0.6";
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  const debug$5 = Debug.get("LeaferCanvas");
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  class LeaferCanvas extends LeaferCanvasBase {
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  set zIndex(zIndex) {
@@ -6921,7 +6921,6 @@ var LeaferUI = function(exports) {
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  });
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  const {userAgent: userAgent} = navigator;
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  if (userAgent.indexOf("Firefox") > -1) {
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- Platform.conicGradientRotate90 = true;
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  Platform.intWheelDeltaY = true;
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  Platform.syncDomFont = true;
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  } else if (/iPhone|iPad|iPod/.test(navigator.userAgent) || /Macintosh/.test(navigator.userAgent) && /Version\/[\d.]+.*Safari/.test(navigator.userAgent)) {
@@ -8240,6 +8239,7 @@ var LeaferUI = function(exports) {
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  createProxyData() {
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  return undefined;
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  }
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+ clearProxyData() {}
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  find(_condition, _options) {
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  return Plugin.need("find");
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  }
@@ -11487,17 +11487,19 @@ var LeaferUI = function(exports) {
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  return leafPaint;
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  }
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  function checkSizeAndCreateData(ui, attrName, paint, image, leafPaint, boxBounds) {
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+ let needUpdate = true;
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  const data = ui.__;
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  if (attrName === "fill" && !data.__naturalWidth) {
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  data.__naturalWidth = image.width / data.pixelRatio;
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  data.__naturalHeight = image.height / data.pixelRatio;
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  if (data.__autoSide) {
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  ui.forceUpdate("width");
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+ LeafHelper.updateBounds(ui);
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  if (ui.__proxyData) {
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  ui.setProxyAttr("width", data.width);
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  ui.setProxyAttr("height", data.height);
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  }
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- return false;
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+ needUpdate = false;
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  }
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  }
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  if (!leafPaint.data) {
@@ -11507,7 +11509,7 @@ var LeaferUI = function(exports) {
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  if (clip || opacity && opacity < 1 || blendMode) leafPaint.complex = clip ? 2 : true;
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  }
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  if (paint.filter) PaintImage.applyFilter(leafPaint, image, paint.filter, ui);
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- return true;
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+ return needUpdate;
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  }
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  function onLoad(ui, event) {
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  emit(ui, ImageEvent.LOAD, event);
@@ -11910,10 +11912,10 @@ var LeaferUI = function(exports) {
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  const realFrom = {};
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  const realTo = {};
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  function conicGradient(paint, box) {
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- let {from: from, to: to, type: type, opacity: opacity, stretch: stretch} = paint;
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+ let {from: from, to: to, type: type, opacity: opacity, rotation: rotation, stretch: stretch} = paint;
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  toPoint(from || "center", box, realFrom);
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  toPoint(to || "bottom", box, realTo);
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- const style = Platform.conicGradientSupport ? Platform.canvas.createConicGradient(0, realFrom.x, realFrom.y) : Platform.canvas.createRadialGradient(realFrom.x, realFrom.y, 0, realFrom.x, realFrom.y, getDistance$1(realFrom, realTo));
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+ const style = Platform.conicGradientSupport ? Platform.canvas.createConicGradient(rotation ? rotation * OneRadian : 0, realFrom.x, realFrom.y) : Platform.canvas.createRadialGradient(realFrom.x, realFrom.y, 0, realFrom.x, realFrom.y, getDistance$1(realFrom, realTo));
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  const data = {
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  type: type,
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  style: style