leafer-draw 1.9.8 → 1.9.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/web.cjs +5 -4
- package/dist/web.esm.js +6 -5
- package/dist/web.esm.min.js +1 -1
- package/dist/web.esm.min.js.map +1 -1
- package/dist/web.js +6 -5
- package/dist/web.min.cjs +1 -1
- package/dist/web.min.cjs.map +1 -1
- package/dist/web.min.js +1 -1
- package/dist/web.min.js.map +1 -1
- package/dist/web.module.js +6 -5
- package/dist/web.module.min.js +1 -1
- package/dist/web.module.min.js.map +1 -1
- package/package.json +3 -3
package/dist/web.module.js
CHANGED
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@@ -6815,7 +6815,7 @@ class LeafLevelList {
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6815
6815
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}
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}
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6817
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6818
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-
const version = "1.9.
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6818
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+
const version = "1.9.9";
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6819
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const debug$4 = Debug.get("LeaferCanvas");
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6821
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@@ -10572,8 +10572,8 @@ function shadow(ui, current, shape) {
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const sx = Math.abs(nowWorld.scaleX);
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if (sx > 1) otherScale = 1 / sx;
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}
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10575
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-
other.setWorldShadow(offsetOutBounds$1.offsetX + item.x * scaleX * otherScale, offsetOutBounds$1.offsetY + item.y * scaleY * otherScale, item.blur * scaleX * otherScale, ColorConvert.string(item.color));
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10576
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-
transform = getShadowTransform(ui, other, shape, item, offsetOutBounds$1, otherScale);
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10575
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+
other.setWorldShadow(offsetOutBounds$1.offsetX + (item.x || 0) * scaleX * otherScale, offsetOutBounds$1.offsetY + (item.y || 0) * scaleY * otherScale, (item.blur || 0) * scaleX * otherScale, ColorConvert.string(item.color));
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10576
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+
transform = Effect.getShadowTransform(ui, other, shape, item, offsetOutBounds$1, otherScale);
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if (transform) other.setTransform(transform);
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drawWorldShadow(other, offsetOutBounds$1, shape);
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if (transform) other.resetTransform();
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@@ -10649,8 +10649,8 @@ function innerShadow(ui, current, shape) {
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if (sx > 1) otherScale = 1 / sx;
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}
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other.save();
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10652
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-
other.setWorldShadow(offsetOutBounds.offsetX + item.x * scaleX * otherScale, offsetOutBounds.offsetY + item.y * scaleY * otherScale, item.blur * scaleX * otherScale);
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10653
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-
transform = getShadowTransform(ui, other, shape, item, offsetOutBounds, otherScale, true);
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10652
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+
other.setWorldShadow(offsetOutBounds.offsetX + (item.x || 0) * scaleX * otherScale, offsetOutBounds.offsetY + (item.y || 0) * scaleY * otherScale, (item.blur || 0) * scaleX * otherScale);
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10653
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+
transform = Effect.getShadowTransform(ui, other, shape, item, offsetOutBounds, otherScale, true);
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10654
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if (transform) other.setTransform(transform);
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drawWorldShadow(other, offsetOutBounds, shape);
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other.restore();
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@@ -11286,6 +11286,7 @@ const TextConvertModule = {
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};
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function string(color, opacity) {
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+
if (!color) return "#000";
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const doOpacity = isNumber(opacity) && opacity < 1;
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if (isString(color)) {
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if (doOpacity && ColorConvert.object) color = ColorConvert.object(color); else return color;
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