lazy-render-virtual-scroll 1.0.1

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Files changed (73) hide show
  1. package/README.md +303 -0
  2. package/dist/cjs/adapters/react/LazyList.d.ts +12 -0
  3. package/dist/cjs/adapters/react/LazyList.d.ts.map +1 -0
  4. package/dist/cjs/adapters/react/useLazyList.d.ts +13 -0
  5. package/dist/cjs/adapters/react/useLazyList.d.ts.map +1 -0
  6. package/dist/cjs/core/Engine.d.ts +48 -0
  7. package/dist/cjs/core/Engine.d.ts.map +1 -0
  8. package/dist/cjs/core/PrefetchManager.d.ts +13 -0
  9. package/dist/cjs/core/PrefetchManager.d.ts.map +1 -0
  10. package/dist/cjs/core/RequestQueue.d.ts +23 -0
  11. package/dist/cjs/core/RequestQueue.d.ts.map +1 -0
  12. package/dist/cjs/core/WindowManager.d.ts +20 -0
  13. package/dist/cjs/core/WindowManager.d.ts.map +1 -0
  14. package/dist/cjs/core/types.d.ts +20 -0
  15. package/dist/cjs/core/types.d.ts.map +1 -0
  16. package/dist/cjs/index.d.ts +11 -0
  17. package/dist/cjs/index.d.ts.map +1 -0
  18. package/dist/cjs/index.js +435 -0
  19. package/dist/cjs/index.js.map +1 -0
  20. package/dist/cjs/platform/browser/ScrollObserver.d.ts +25 -0
  21. package/dist/cjs/platform/browser/ScrollObserver.d.ts.map +1 -0
  22. package/dist/cjs/utils/debounce.d.ts +5 -0
  23. package/dist/cjs/utils/debounce.d.ts.map +1 -0
  24. package/dist/cjs/utils/throttle.d.ts +5 -0
  25. package/dist/cjs/utils/throttle.d.ts.map +1 -0
  26. package/dist/esm/adapters/react/LazyList.d.ts +12 -0
  27. package/dist/esm/adapters/react/LazyList.d.ts.map +1 -0
  28. package/dist/esm/adapters/react/useLazyList.d.ts +13 -0
  29. package/dist/esm/adapters/react/useLazyList.d.ts.map +1 -0
  30. package/dist/esm/core/Engine.d.ts +48 -0
  31. package/dist/esm/core/Engine.d.ts.map +1 -0
  32. package/dist/esm/core/PrefetchManager.d.ts +13 -0
  33. package/dist/esm/core/PrefetchManager.d.ts.map +1 -0
  34. package/dist/esm/core/RequestQueue.d.ts +23 -0
  35. package/dist/esm/core/RequestQueue.d.ts.map +1 -0
  36. package/dist/esm/core/WindowManager.d.ts +20 -0
  37. package/dist/esm/core/WindowManager.d.ts.map +1 -0
  38. package/dist/esm/core/types.d.ts +20 -0
  39. package/dist/esm/core/types.d.ts.map +1 -0
  40. package/dist/esm/index.d.ts +11 -0
  41. package/dist/esm/index.d.ts.map +1 -0
  42. package/dist/esm/index.js +425 -0
  43. package/dist/esm/index.js.map +1 -0
  44. package/dist/esm/platform/browser/ScrollObserver.d.ts +25 -0
  45. package/dist/esm/platform/browser/ScrollObserver.d.ts.map +1 -0
  46. package/dist/esm/utils/debounce.d.ts +5 -0
  47. package/dist/esm/utils/debounce.d.ts.map +1 -0
  48. package/dist/esm/utils/throttle.d.ts +5 -0
  49. package/dist/esm/utils/throttle.d.ts.map +1 -0
  50. package/dist/index.d.ts +181 -0
  51. package/examples/chat-ui/Chat.jsx +158 -0
  52. package/examples/infinite-feed/Feed.jsx +97 -0
  53. package/examples/react-basic/App.jsx +64 -0
  54. package/package.json +55 -0
  55. package/rollup.config.js +39 -0
  56. package/src/adapters/react/LazyList.tsx +92 -0
  57. package/src/adapters/react/useLazyList.ts +87 -0
  58. package/src/core/Engine.ts +134 -0
  59. package/src/core/PrefetchManager.ts +22 -0
  60. package/src/core/RequestQueue.ts +69 -0
  61. package/src/core/WindowManager.ts +49 -0
  62. package/src/core/types.ts +24 -0
  63. package/src/index.ts +17 -0
  64. package/src/platform/browser/ScrollObserver.ts +86 -0
  65. package/src/utils/debounce.ts +19 -0
  66. package/src/utils/throttle.ts +19 -0
  67. package/test/engine.test.ts +136 -0
  68. package/test/prefetchManager.test.ts +99 -0
  69. package/test/reactAdapter.test.ts +26 -0
  70. package/test/requestQueue.test.ts +88 -0
  71. package/test/testRunner.ts +8 -0
  72. package/test/windowManager.test.ts +98 -0
  73. package/tsconfig.json +33 -0
@@ -0,0 +1,87 @@
1
+ import { useState, useEffect, useRef, useCallback } from 'react';
2
+ import { Engine } from '../../core/Engine';
3
+ import { EngineConfig, VisibleRange, FetchMoreCallback } from '../../core/types';
4
+
5
+ interface LazyListConfig extends EngineConfig {
6
+ fetchMore: FetchMoreCallback;
7
+ }
8
+
9
+ export const useLazyList = (config: LazyListConfig) => {
10
+ const { fetchMore, ...engineConfig } = config;
11
+ const engineRef = useRef<Engine | null>(null);
12
+ const containerRef = useRef<HTMLElement | null>(null);
13
+
14
+ const [visibleRange, setVisibleRange] = useState<VisibleRange>({ start: 0, end: 0 });
15
+ const [loadedItems, setLoadedItems] = useState<any[]>([]);
16
+ const [isLoading, setIsLoading] = useState(false);
17
+
18
+ // Initialize engine
19
+ useEffect(() => {
20
+ engineRef.current = new Engine(engineConfig);
21
+ engineRef.current.setFetchMoreCallback(fetchMore);
22
+
23
+ return () => {
24
+ if (engineRef.current) {
25
+ engineRef.current.cleanup();
26
+ }
27
+ };
28
+ }, []);
29
+
30
+ // Update engine when config changes
31
+ useEffect(() => {
32
+ if (engineRef.current) {
33
+ engineRef.current.updateDimensions(
34
+ engineConfig.viewportHeight,
35
+ engineConfig.itemHeight
36
+ );
37
+ }
38
+ }, [engineConfig.viewportHeight, engineConfig.itemHeight]);
39
+
40
+ // Handle scroll events
41
+ const handleScroll = useCallback((scrollTop: number) => {
42
+ if (engineRef.current) {
43
+ engineRef.current.updateScrollPosition(scrollTop);
44
+
45
+ // Update state based on engine
46
+ const state = engineRef.current.getState();
47
+ setVisibleRange(state.visibleRange);
48
+ setIsLoading(state.isLoading);
49
+ }
50
+ }, []);
51
+
52
+ // Set container reference
53
+ const setContainerRef = (element: HTMLElement | null) => {
54
+ if (element) {
55
+ containerRef.current = element;
56
+
57
+ // Initialize scroll observer when container is available
58
+ if (typeof window !== 'undefined' && element) {
59
+ // In a real implementation, we would use ScrollObserver here
60
+ // For now, we'll just attach a basic scroll listener
61
+ const handleScrollEvent = () => {
62
+ handleScroll(element.scrollTop);
63
+ };
64
+
65
+ element.addEventListener('scroll', handleScrollEvent, { passive: true });
66
+
67
+ // Cleanup
68
+ return () => {
69
+ element.removeEventListener('scroll', handleScrollEvent);
70
+ };
71
+ }
72
+ }
73
+ };
74
+
75
+ return {
76
+ visibleRange,
77
+ loadedItems,
78
+ isLoading,
79
+ setContainerRef,
80
+ // Helper function to trigger manual refresh
81
+ refresh: () => {
82
+ if (engineRef.current) {
83
+ engineRef.current.updateScrollPosition(containerRef.current?.scrollTop || 0);
84
+ }
85
+ }
86
+ };
87
+ };
@@ -0,0 +1,134 @@
1
+ import { EngineConfig, VisibleRange, FetchMoreCallback, EngineState } from './types';
2
+ import { WindowManager } from './WindowManager';
3
+ import { PrefetchManager } from './PrefetchManager';
4
+ import { RequestQueue } from './RequestQueue';
5
+
6
+ export class Engine {
7
+ private config: EngineConfig;
8
+ private windowManager: WindowManager;
9
+ private prefetchManager: PrefetchManager;
10
+ private requestQueue: RequestQueue;
11
+
12
+ private state: EngineState;
13
+ private fetchMoreCallback: FetchMoreCallback | null = null;
14
+ private totalItems: number;
15
+
16
+ constructor(config: EngineConfig) {
17
+ this.config = {
18
+ ...config,
19
+ bufferSize: config.bufferSize || 5
20
+ };
21
+
22
+ this.windowManager = new WindowManager(
23
+ this.config.itemHeight,
24
+ this.config.viewportHeight,
25
+ this.config.bufferSize
26
+ );
27
+
28
+ this.prefetchManager = new PrefetchManager(this.config.bufferSize);
29
+ this.requestQueue = new RequestQueue(1); // Single request at a time
30
+
31
+ this.totalItems = this.config.totalItems || Number.MAX_SAFE_INTEGER;
32
+
33
+ this.state = {
34
+ scrollTop: 0,
35
+ visibleRange: { start: 0, end: 0 },
36
+ loadedItems: 0,
37
+ isLoading: false
38
+ };
39
+ }
40
+
41
+ /**
42
+ * Update scroll position and recalculate visible range
43
+ */
44
+ updateScrollPosition(scrollTop: number): void {
45
+ this.state.scrollTop = scrollTop;
46
+ this.state.visibleRange = this.windowManager.calculateVisibleRange(scrollTop);
47
+
48
+ // Check if we need to fetch more items
49
+ if (this.shouldFetchMore()) {
50
+ this.fetchMore();
51
+ }
52
+ }
53
+
54
+ /**
55
+ * Get the current visible range
56
+ */
57
+ getVisibleRange(): VisibleRange {
58
+ return this.state.visibleRange;
59
+ }
60
+
61
+ /**
62
+ * Check if more items should be fetched
63
+ */
64
+ shouldFetchMore(): boolean {
65
+ if (!this.fetchMoreCallback) return false;
66
+ if (this.state.isLoading) return false;
67
+ if (this.state.loadedItems >= this.totalItems) return false;
68
+
69
+ return this.prefetchManager.shouldPrefetch(
70
+ this.state.visibleRange.end,
71
+ this.state.loadedItems
72
+ );
73
+ }
74
+
75
+ /**
76
+ * Fetch more items
77
+ */
78
+ async fetchMore(): Promise<void> {
79
+ if (!this.fetchMoreCallback || this.state.isLoading) return;
80
+
81
+ this.state.isLoading = true;
82
+
83
+ try {
84
+ const result = await this.requestQueue.add(this.fetchMoreCallback);
85
+ // Assuming the result contains new items
86
+ // In a real implementation, this would update the loaded items count
87
+ this.state.loadedItems += Array.isArray(result) ? result.length : 1;
88
+ } catch (error) {
89
+ console.error('Error fetching more items:', error);
90
+ } finally {
91
+ this.state.isLoading = false;
92
+ }
93
+ }
94
+
95
+ /**
96
+ * Set the fetchMore callback function
97
+ */
98
+ setFetchMoreCallback(callback: FetchMoreCallback): void {
99
+ this.fetchMoreCallback = callback;
100
+ }
101
+
102
+ /**
103
+ * Update total items count
104
+ */
105
+ updateTotalItems(count: number): void {
106
+ this.totalItems = count;
107
+ }
108
+
109
+ /**
110
+ * Get current engine state
111
+ */
112
+ getState(): EngineState {
113
+ return { ...this.state };
114
+ }
115
+
116
+ /**
117
+ * Update viewport dimensions
118
+ */
119
+ updateDimensions(viewportHeight: number, itemHeight: number): void {
120
+ this.windowManager.updateViewportHeight(viewportHeight);
121
+ this.windowManager.updateItemHeight(itemHeight);
122
+
123
+ // Recalculate visible range with new dimensions
124
+ this.state.visibleRange = this.windowManager.calculateVisibleRange(this.state.scrollTop);
125
+ }
126
+
127
+ /**
128
+ * Cleanup resources
129
+ */
130
+ cleanup(): void {
131
+ this.requestQueue.clear();
132
+ this.fetchMoreCallback = null;
133
+ }
134
+ }
@@ -0,0 +1,22 @@
1
+ export class PrefetchManager {
2
+ private bufferSize: number;
3
+
4
+ constructor(bufferSize: number = 5) {
5
+ this.bufferSize = bufferSize;
6
+ }
7
+
8
+ /**
9
+ * Determine if more items should be fetched based on visible range and loaded items
10
+ */
11
+ shouldPrefetch(visibleEnd: number, totalLoaded: number): boolean {
12
+ // Simple rule: if visible end is approaching the loaded boundary, fetch more
13
+ return visibleEnd >= totalLoaded - this.bufferSize;
14
+ }
15
+
16
+ /**
17
+ * Update buffer size if it changes
18
+ */
19
+ updateBufferSize(size: number): void {
20
+ this.bufferSize = size;
21
+ }
22
+ }
@@ -0,0 +1,69 @@
1
+ export class RequestQueue {
2
+ private queue: Array<() => Promise<any>> = [];
3
+ private processing: boolean = false;
4
+ private maxConcurrent: number;
5
+
6
+ constructor(maxConcurrent: number = 1) {
7
+ this.maxConcurrent = maxConcurrent;
8
+ }
9
+
10
+ /**
11
+ * Add a request to the queue
12
+ */
13
+ add(requestFn: () => Promise<any>): Promise<any> {
14
+ return new Promise((resolve, reject) => {
15
+ this.queue.push(() => requestFn().then(resolve).catch(reject));
16
+
17
+ // Start processing if not already processing
18
+ if (!this.processing) {
19
+ this.processQueue();
20
+ }
21
+ });
22
+ }
23
+
24
+ /**
25
+ * Process the queue
26
+ */
27
+ private async processQueue(): Promise<void> {
28
+ if (this.queue.length === 0) {
29
+ this.processing = false;
30
+ return;
31
+ }
32
+
33
+ this.processing = true;
34
+
35
+ // Process up to maxConcurrent requests
36
+ const concurrentRequests = [];
37
+ const count = Math.min(this.maxConcurrent, this.queue.length);
38
+
39
+ for (let i = 0; i < count; i++) {
40
+ const requestFn = this.queue.shift();
41
+ if (requestFn) {
42
+ concurrentRequests.push(requestFn());
43
+ }
44
+ }
45
+
46
+ try {
47
+ await Promise.all(concurrentRequests);
48
+ } catch (error) {
49
+ console.error('Request queue error:', error);
50
+ }
51
+
52
+ // Process remaining items
53
+ await this.processQueue();
54
+ }
55
+
56
+ /**
57
+ * Clear the queue
58
+ */
59
+ clear(): void {
60
+ this.queue = [];
61
+ }
62
+
63
+ /**
64
+ * Get the current queue length
65
+ */
66
+ getLength(): number {
67
+ return this.queue.length;
68
+ }
69
+ }
@@ -0,0 +1,49 @@
1
+ import { VisibleRange } from './types';
2
+
3
+ export class WindowManager {
4
+ private itemHeight: number;
5
+ private viewportHeight: number;
6
+ private bufferSize: number;
7
+
8
+ constructor(itemHeight: number, viewportHeight: number, bufferSize: number = 5) {
9
+ this.itemHeight = itemHeight;
10
+ this.viewportHeight = viewportHeight;
11
+ this.bufferSize = bufferSize;
12
+ }
13
+
14
+ /**
15
+ * Calculate the visible range based on scroll position
16
+ */
17
+ calculateVisibleRange(scrollTop: number): VisibleRange {
18
+ // Calculate how many items fit in the viewport
19
+ const itemsPerViewport = Math.ceil(this.viewportHeight / this.itemHeight);
20
+
21
+ // Calculate the starting index based on scroll position
22
+ const startIndex = Math.floor(scrollTop / this.itemHeight);
23
+
24
+ // Calculate the ending index with buffer
25
+ const endIndex = Math.min(
26
+ startIndex + itemsPerViewport + this.bufferSize,
27
+ Number.MAX_SAFE_INTEGER // Will be limited by total items later
28
+ );
29
+
30
+ return {
31
+ start: Math.max(0, startIndex - this.bufferSize),
32
+ end: endIndex
33
+ };
34
+ }
35
+
36
+ /**
37
+ * Update viewport height if it changes
38
+ */
39
+ updateViewportHeight(height: number): void {
40
+ this.viewportHeight = height;
41
+ }
42
+
43
+ /**
44
+ * Update item height if it changes
45
+ */
46
+ updateItemHeight(height: number): void {
47
+ this.itemHeight = height;
48
+ }
49
+ }
@@ -0,0 +1,24 @@
1
+ // Shared type definitions for lazy-render
2
+
3
+ export interface EngineConfig {
4
+ itemHeight: number;
5
+ viewportHeight: number;
6
+ bufferSize?: number;
7
+ totalItems?: number;
8
+ }
9
+
10
+ export interface VisibleRange {
11
+ start: number;
12
+ end: number;
13
+ }
14
+
15
+ export interface FetchMoreCallback {
16
+ (): Promise<any>;
17
+ }
18
+
19
+ export interface EngineState {
20
+ scrollTop: number;
21
+ visibleRange: VisibleRange;
22
+ loadedItems: number;
23
+ isLoading: boolean;
24
+ }
package/src/index.ts ADDED
@@ -0,0 +1,17 @@
1
+ // Core exports
2
+ export { Engine } from './core/Engine';
3
+ export { WindowManager } from './core/WindowManager';
4
+ export { PrefetchManager } from './core/PrefetchManager';
5
+ export { RequestQueue } from './core/RequestQueue';
6
+ export type { EngineConfig, VisibleRange, FetchMoreCallback, EngineState } from './core/types';
7
+
8
+ // Platform exports
9
+ export { ScrollObserver } from './platform/browser/ScrollObserver';
10
+
11
+ // React adapter exports
12
+ export { useLazyList } from './adapters/react/useLazyList';
13
+ export { LazyList } from './adapters/react/LazyList';
14
+
15
+ // Utility exports
16
+ export { debounce } from './utils/debounce';
17
+ export { throttle } from './utils/throttle';
@@ -0,0 +1,86 @@
1
+ export class ScrollObserver {
2
+ private container: HTMLElement;
3
+ private callback: (scrollTop: number) => void;
4
+ private options: IntersectionObserverInit;
5
+ private observer: IntersectionObserver | null = null;
6
+ private sentinelElement: HTMLElement | null = null;
7
+
8
+ constructor(
9
+ container: HTMLElement,
10
+ callback: (scrollTop: number) => void,
11
+ options?: Partial<IntersectionObserverInit>
12
+ ) {
13
+ this.container = container;
14
+ this.callback = callback;
15
+ this.options = {
16
+ root: container,
17
+ threshold: [0, 1],
18
+ ...options
19
+ };
20
+ }
21
+
22
+ /**
23
+ * Start observing scroll events
24
+ */
25
+ observe(): void {
26
+ // Create a sentinel element at the bottom to detect when user scrolls near the end
27
+ this.sentinelElement = document.createElement('div');
28
+ this.sentinelElement.style.height = '1px'; // Very small element
29
+ this.sentinelElement.setAttribute('data-lazy-sentinel', '');
30
+
31
+ // Add sentinel to the container
32
+ this.container.appendChild(this.sentinelElement);
33
+
34
+ // Create intersection observer to detect when sentinel comes into view
35
+ this.observer = new IntersectionObserver((entries) => {
36
+ entries.forEach(entry => {
37
+ if (entry.isIntersecting) {
38
+ // Trigger callback with current scroll position
39
+ this.callback(this.container.scrollTop);
40
+ }
41
+ });
42
+ }, this.options);
43
+
44
+ this.observer.observe(this.sentinelElement);
45
+
46
+ // Also listen to scroll events for continuous updates
47
+ this.container.addEventListener('scroll', this.onScroll, { passive: true });
48
+ }
49
+
50
+ /**
51
+ * Handle scroll events
52
+ */
53
+ private onScroll = (): void => {
54
+ // Debounced scroll handler to prevent too frequent updates
55
+ this.debounce(() => {
56
+ this.callback(this.container.scrollTop);
57
+ }, 16); // ~60fps
58
+ };
59
+
60
+ /**
61
+ * Debounce function for scroll events
62
+ */
63
+ private debounce(func: () => void, wait: number): void {
64
+ let timeout: NodeJS.Timeout;
65
+
66
+ clearTimeout(timeout);
67
+ timeout = setTimeout(func, wait);
68
+ }
69
+
70
+ /**
71
+ * Disconnect observer and clean up
72
+ */
73
+ disconnect(): void {
74
+ if (this.observer) {
75
+ this.observer.disconnect();
76
+ this.observer = null;
77
+ }
78
+
79
+ if (this.sentinelElement) {
80
+ this.sentinelElement.remove();
81
+ this.sentinelElement = null;
82
+ }
83
+
84
+ this.container.removeEventListener('scroll', this.onScroll);
85
+ }
86
+ }
@@ -0,0 +1,19 @@
1
+ /**
2
+ * Debounce function to limit the rate at which a function is called
3
+ */
4
+ export function debounce<T extends (...args: any[]) => any>(
5
+ func: T,
6
+ wait: number
7
+ ): (...args: Parameters<T>) => void {
8
+ let timeout: NodeJS.Timeout | null = null;
9
+
10
+ return function executedFunction(...args: Parameters<T>): void {
11
+ if (timeout) {
12
+ clearTimeout(timeout);
13
+ }
14
+
15
+ timeout = setTimeout(() => {
16
+ func.apply(this, args);
17
+ }, wait);
18
+ };
19
+ }
@@ -0,0 +1,19 @@
1
+ /**
2
+ * Throttle function to limit the rate at which a function is called
3
+ */
4
+ export function throttle<T extends (...args: any[]) => any>(
5
+ func: T,
6
+ limit: number
7
+ ): (...args: Parameters<T>) => void {
8
+ let inThrottle: boolean;
9
+
10
+ return function executedFunction(...args: Parameters<T>): void {
11
+ if (!inThrottle) {
12
+ func.apply(this, args);
13
+ inThrottle = true;
14
+ setTimeout(() => {
15
+ inThrottle = false;
16
+ }, limit);
17
+ }
18
+ };
19
+ }
@@ -0,0 +1,136 @@
1
+ import { Engine } from '../src/core/Engine';
2
+
3
+ // Simple test runner for Node.js
4
+ function describe(name: string, fn: () => void) {
5
+ console.log(`\nDESCRIBE: ${name}`);
6
+ fn();
7
+ }
8
+
9
+ function test(name: string, fn: () => void | Promise<void>) {
10
+ console.log(` TEST: ${name}`);
11
+
12
+ try {
13
+ const result = fn();
14
+ if (result instanceof Promise) {
15
+ return result.then(() => console.log(' PASS'))
16
+ .catch(err => console.error(` FAIL: ${err.message}`));
17
+ } else {
18
+ console.log(' PASS');
19
+ }
20
+ } catch (err) {
21
+ console.error(` FAIL: ${(err as Error).message}`);
22
+ }
23
+ }
24
+
25
+ function expect(actual: any) {
26
+ return {
27
+ toBe: (expected: any) => {
28
+ if (actual !== expected) {
29
+ throw new Error(`Expected ${actual} to be ${expected}`);
30
+ }
31
+ },
32
+ toBeGreaterThanOrEqual: (expected: number) => {
33
+ if (!(actual >= expected)) {
34
+ throw new Error(`Expected ${actual} to be greater than or equal to ${expected}`);
35
+ }
36
+ },
37
+ toBeGreaterThan: (expected: number) => {
38
+ if (!(actual > expected)) {
39
+ throw new Error(`Expected ${actual} to be greater than ${expected}`);
40
+ }
41
+ },
42
+ toEqual: (expected: any) => {
43
+ const actualStr = JSON.stringify(actual);
44
+ const expectedStr = JSON.stringify(expected);
45
+ if (actualStr !== expectedStr) {
46
+ throw new Error(`Expected ${actualStr} to equal ${expectedStr}`);
47
+ } else {
48
+ console.log(' PASS');
49
+ }
50
+ }
51
+ };
52
+ }
53
+
54
+ async function runTests() {
55
+ console.log('\nRunning Engine tests...\n');
56
+
57
+ describe('Engine', () => {
58
+ let engine: Engine;
59
+
60
+ beforeEach(() => {
61
+ engine = new Engine({
62
+ itemHeight: 50,
63
+ viewportHeight: 200,
64
+ bufferSize: 2
65
+ });
66
+ });
67
+
68
+ afterEach(() => {
69
+ engine.cleanup();
70
+ });
71
+
72
+ test('should initialize with correct default state', () => {
73
+ const state = engine.getState();
74
+ expect(state.scrollTop).toBe(0);
75
+ expect(state.visibleRange.start).toBe(0);
76
+ expect(state.visibleRange.end).toBeGreaterThanOrEqual(0);
77
+ expect(state.loadedItems).toBe(0);
78
+ expect(state.isLoading).toBe(false);
79
+ });
80
+
81
+ test('should update scroll position and calculate visible range', () => {
82
+ engine.updateScrollPosition(100);
83
+
84
+ const state = engine.getState();
85
+ expect(state.scrollTop).toBe(100);
86
+ // With scroll position 100 and item height 50, start should be around 2
87
+ expect(state.visibleRange.start).toBeGreaterThanOrEqual(0);
88
+ });
89
+
90
+ test('should determine when to fetch more items', () => {
91
+ // Initially should not need to fetch more since no fetchMore callback is set
92
+ const shouldFetch = engine.shouldFetchMore();
93
+ expect(shouldFetch).toBe(false);
94
+ });
95
+
96
+ test('should update dimensions correctly', () => {
97
+ engine.updateDimensions(300, 60);
98
+
99
+ // Verify that the internal window manager was updated
100
+ // This is tested indirectly by updating scroll and checking range
101
+ engine.updateScrollPosition(150);
102
+ const state = engine.getState();
103
+ expect(state.scrollTop).toBe(150);
104
+ });
105
+
106
+ test('should handle fetchMore callback', async () => {
107
+ let fetchMoreCalled = false;
108
+ const mockFetchMore = async () => {
109
+ fetchMoreCalled = true;
110
+ return [];
111
+ };
112
+
113
+ engine.setFetchMoreCallback(mockFetchMore);
114
+
115
+ // Test that the callback is set correctly
116
+ // We'll test this by triggering a condition where fetchMore would be called
117
+ // But for this test, just verify the callback is stored
118
+ // @ts-ignore - accessing private property for testing
119
+ expect(engine.fetchMoreCallback !== null).toBe(true);
120
+ });
121
+ });
122
+ }
123
+
124
+ // Define helper functions
125
+ function beforeEach(fn: () => void) {
126
+ fn();
127
+ }
128
+
129
+ function afterEach(fn: () => void) {
130
+ fn();
131
+ }
132
+
133
+ // Run the tests
134
+ runTests().then(() => {
135
+ console.log('\nEngine tests completed.');
136
+ });