layerchart 0.79.3 → 0.79.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/Arc.svelte +2 -2
- package/dist/components/Area.svelte +2 -2
- package/dist/components/GeoPath.svelte +2 -2
- package/dist/components/Line.svelte +2 -2
- package/dist/components/Rect.svelte +2 -2
- package/dist/components/Spline.svelte +2 -2
- package/dist/components/Text.svelte +2 -2
- package/package.json +1 -1
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when geojson, projection, or class change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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}
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// TODO: Use objectId to work around Svelte 4 reactivity issue (even when memoizing gradients)
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$: fillKey = typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: fillKey = fill && typeof fill === 'object' ? objectId(fill) : fill;
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$: strokeKey = stroke && typeof stroke === 'object' ? objectId(stroke) : stroke;
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$: if (renderContext === 'canvas') {
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// Redraw when props change
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