law-common 11.0.1 → 11.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/src/api/index.d.ts +2 -0
- package/dist/src/api/index.js +2 -0
- package/dist/src/api/interface/state.update.dto.interface.d.ts +6 -3
- package/dist/src/api/interface/state.update.dto.interface.js +6 -2
- package/dist/src/api/interface/vendor_invoice_payment.create.dto.interface.d.ts +5 -0
- package/dist/src/api/interface/vendor_invoice_payment.create.dto.interface.js +2 -0
- package/dist/src/api/interface/vendor_invoice_payment.update.dto.interface.d.ts +18 -0
- package/dist/src/api/interface/vendor_invoice_payment.update.dto.interface.js +13 -0
- package/dist/src/entities/enums/state_status_enum.d.ts +10 -3
- package/dist/src/entities/enums/state_status_enum.js +13 -3
- package/dist/src/entities/enums/vendor_invoice_payment_mode_enum.d.ts +7 -0
- package/dist/src/entities/enums/vendor_invoice_payment_mode_enum.js +11 -0
- package/dist/src/entities/enums/vendor_invoice_payment_status_enum.d.ts +12 -0
- package/dist/src/entities/enums/vendor_invoice_payment_status_enum.js +16 -0
- package/dist/src/entities/flow-configs/state_flow.config.js +263 -58
- package/dist/src/entities/flow-configs/vendor_invoice_payment_flow.config.d.ts +6 -0
- package/dist/src/entities/flow-configs/vendor_invoice_payment_flow.config.js +256 -0
- package/dist/src/entities/index.d.ts +5 -0
- package/dist/src/entities/index.js +5 -0
- package/dist/src/entities/interface/entity.utils.interface.d.ts +5 -2
- package/dist/src/entities/interface/entity.utils.interface.js +1 -0
- package/dist/src/entities/interface/vendor_invoice_payment.entity.interface.d.ts +14 -0
- package/dist/src/entities/interface/vendor_invoice_payment.entity.interface.js +2 -0
- package/dist/src/entities/model/base.entity.model.js +2 -2
- package/dist/src/entities/model/entity.model.interface.js +2 -0
- package/dist/src/entities/model/state.entity.model.js +1 -1
- package/dist/src/entities/model/vendor_invoice_payment.entity.model.d.ts +61 -0
- package/dist/src/entities/model/vendor_invoice_payment.entity.model.js +206 -0
- package/package.json +1 -1
package/dist/src/api/index.d.ts
CHANGED
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@@ -101,5 +101,7 @@ export * from "./interface/client_quote_rate.update.dto.interface";
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export * from "./interface/project-revenue-split.create.dto";
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export * from "./interface/entity_history.create.dto.interface";
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export * from "./interface/entity_history.update.dto.interface";
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export * from "./interface/vendor_invoice_payment.create.dto.interface";
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export * from "./interface/vendor_invoice_payment.update.dto.interface";
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export * from "./interface/leave_approval.create.dto.interface";
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export * from "./interface/leave_approval.update.dto.interface";
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package/dist/src/api/index.js
CHANGED
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@@ -121,5 +121,7 @@ __exportStar(require("./interface/client_quote_rate.update.dto.interface"), expo
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__exportStar(require("./interface/project-revenue-split.create.dto"), exports);
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__exportStar(require("./interface/entity_history.create.dto.interface"), exports);
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__exportStar(require("./interface/entity_history.update.dto.interface"), exports);
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__exportStar(require("./interface/vendor_invoice_payment.create.dto.interface"), exports);
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__exportStar(require("./interface/vendor_invoice_payment.update.dto.interface"), exports);
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__exportStar(require("./interface/leave_approval.create.dto.interface"), exports);
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__exportStar(require("./interface/leave_approval.update.dto.interface"), exports);
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@@ -8,8 +8,11 @@ export interface IStateActionDataDto {
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remark?: string;
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}
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export declare enum StateActionEnum {
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-
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EDIT = "edit",
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UPDATE = "update",
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DELETE = "delete",
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CREATE = "create"
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CREATE = "create",
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APPROVE = "approve",
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REJECT = "reject",
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RECALL = "recall",
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DEACTIVATE = "deactivate"
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}
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@@ -3,8 +3,12 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.StateActionEnum = void 0;
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var StateActionEnum;
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(function (StateActionEnum) {
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-
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StateActionEnum["
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// VIEW = "view",
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StateActionEnum["UPDATE"] = "update";
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StateActionEnum["DELETE"] = "delete";
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StateActionEnum["CREATE"] = "create";
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StateActionEnum["APPROVE"] = "approve";
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StateActionEnum["REJECT"] = "reject";
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StateActionEnum["RECALL"] = "recall";
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StateActionEnum["DEACTIVATE"] = "deactivate";
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})(StateActionEnum || (exports.StateActionEnum = StateActionEnum = {}));
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@@ -0,0 +1,5 @@
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import { IEntityCreateDto } from "../../entities";
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import { IVendorInvoicePaymentEntity } from "../../entities/interface/vendor_invoice_payment.entity.interface";
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export type IVendorInvoicePaymentCreateExclude = "status";
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export interface IVendorInvoicePaymentCreateDto extends Omit<IEntityCreateDto<IVendorInvoicePaymentEntity>, IVendorInvoicePaymentCreateExclude> {
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}
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@@ -0,0 +1,18 @@
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import { DeepPartialButRequired } from "./api.utils.interface";
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import { IVendorInvoicePaymentCreateDto } from "./vendor_invoice_payment.create.dto.interface";
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export type IVendorInvoicePaymentUpdateDto = DeepPartialButRequired<IVendorInvoicePaymentCreateDto, never> & {
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actionData: IVendorInvoicePaymentActionDataDto;
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};
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export interface IVendorInvoicePaymentActionDataDto {
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action: VendorInvoicePaymentActionEnum;
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remark?: string;
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}
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export declare enum VendorInvoicePaymentActionEnum {
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UPDATE = "update",
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DELETE = "delete",
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CREATE = "create",
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APPROVE = "approve",
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REJECT = "reject",
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RECALL = "recall",
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DEACTIVATE = "deactivate"
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}
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@@ -0,0 +1,13 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.VendorInvoicePaymentActionEnum = void 0;
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var VendorInvoicePaymentActionEnum;
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(function (VendorInvoicePaymentActionEnum) {
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VendorInvoicePaymentActionEnum["UPDATE"] = "update";
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VendorInvoicePaymentActionEnum["DELETE"] = "delete";
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VendorInvoicePaymentActionEnum["CREATE"] = "create";
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VendorInvoicePaymentActionEnum["APPROVE"] = "approve";
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VendorInvoicePaymentActionEnum["REJECT"] = "reject";
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VendorInvoicePaymentActionEnum["RECALL"] = "recall";
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VendorInvoicePaymentActionEnum["DEACTIVATE"] = "deactivate";
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})(VendorInvoicePaymentActionEnum || (exports.VendorInvoicePaymentActionEnum = VendorInvoicePaymentActionEnum = {}));
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@@ -1,5 +1,12 @@
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export declare enum StateStatusEnum {
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DEACTIVATED = "DEACTIVATED",
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CREATED = "CREATED",
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UPDATED = "UPDATED",
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DELETED = "DELETED",
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APPROVED = "APPROVED",
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REJECTED = "REJECTED",
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CREATE_APPROVAL_PENDING = "CREATE_APPROVAL_PENDING",
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UPDATE_APPROVAL_PENDING = "UPDATE_APPROVAL_PENDING",
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DELETE_APPROVAL_PENDING = "DELETE_APPROVAL_PENDING",
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RESOLVED_REJECTED = "RESOLVED_REJECTED"
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}
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@@ -3,7 +3,17 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.StateStatusEnum = void 0;
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var StateStatusEnum;
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(function (StateStatusEnum) {
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-
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StateStatusEnum["
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// NO_ROW = "NO_ROW",
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// ACTIVE = "ACTIVE",
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StateStatusEnum["DEACTIVATED"] = "DEACTIVATED";
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// INACTIVE = "INACTIVE",
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StateStatusEnum["CREATED"] = "CREATED";
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StateStatusEnum["UPDATED"] = "UPDATED";
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StateStatusEnum["DELETED"] = "DELETED";
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StateStatusEnum["APPROVED"] = "APPROVED";
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StateStatusEnum["REJECTED"] = "REJECTED";
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StateStatusEnum["CREATE_APPROVAL_PENDING"] = "CREATE_APPROVAL_PENDING";
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StateStatusEnum["UPDATE_APPROVAL_PENDING"] = "UPDATE_APPROVAL_PENDING";
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StateStatusEnum["DELETE_APPROVAL_PENDING"] = "DELETE_APPROVAL_PENDING";
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StateStatusEnum["RESOLVED_REJECTED"] = "RESOLVED_REJECTED";
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})(StateStatusEnum || (exports.StateStatusEnum = StateStatusEnum = {}));
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.VendorInvoicePaymentModeEnum = void 0;
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var VendorInvoicePaymentModeEnum;
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(function (VendorInvoicePaymentModeEnum) {
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VendorInvoicePaymentModeEnum["CASH"] = "CASH";
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VendorInvoicePaymentModeEnum["NEFT"] = "NEFT";
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VendorInvoicePaymentModeEnum["RTGS"] = "RTGS";
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VendorInvoicePaymentModeEnum["UPI"] = "UPI";
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VendorInvoicePaymentModeEnum["CHEQUE"] = "CHEQUE";
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})(VendorInvoicePaymentModeEnum || (exports.VendorInvoicePaymentModeEnum = VendorInvoicePaymentModeEnum = {}));
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export declare enum VendorInvoicePaymentStatusEnum {
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DEACTIVATED = "DEACTIVATED",
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CREATED = "CREATED",
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UPDATED = "UPDATED",
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DELETED = "DELETED",
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APPROVED = "APPROVED",
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REJECTED = "REJECTED",
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CREATE_APPROVAL_PENDING = "CREATE_APPROVAL_PENDING",
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UPDATE_APPROVAL_PENDING = "UPDATE_APPROVAL_PENDING",
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DELETE_APPROVAL_PENDING = "DELETE_APPROVAL_PENDING",
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RESOLVED_REJECTED = "RESOLVED_REJECTED"
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}
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exports.VendorInvoicePaymentStatusEnum = void 0;
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var VendorInvoicePaymentStatusEnum;
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(function (VendorInvoicePaymentStatusEnum) {
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VendorInvoicePaymentStatusEnum["DEACTIVATED"] = "DEACTIVATED";
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VendorInvoicePaymentStatusEnum["CREATED"] = "CREATED";
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VendorInvoicePaymentStatusEnum["UPDATED"] = "UPDATED";
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VendorInvoicePaymentStatusEnum["DELETED"] = "DELETED";
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VendorInvoicePaymentStatusEnum["APPROVED"] = "APPROVED";
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VendorInvoicePaymentStatusEnum["REJECTED"] = "REJECTED";
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VendorInvoicePaymentStatusEnum["CREATE_APPROVAL_PENDING"] = "CREATE_APPROVAL_PENDING";
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VendorInvoicePaymentStatusEnum["UPDATE_APPROVAL_PENDING"] = "UPDATE_APPROVAL_PENDING";
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VendorInvoicePaymentStatusEnum["DELETE_APPROVAL_PENDING"] = "DELETE_APPROVAL_PENDING";
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VendorInvoicePaymentStatusEnum["RESOLVED_REJECTED"] = "RESOLVED_REJECTED";
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})(VendorInvoicePaymentStatusEnum || (exports.VendorInvoicePaymentStatusEnum = VendorInvoicePaymentStatusEnum = {}));
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exports.stateFlowConfig = void 0;
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const api_1 = require("../../api");
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const state_status_enum_1 = require("../enums/state_status_enum");
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const base_flow_config_factory_1 = require("./base-flow-config.factory");
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/**
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* State Flow Configuration - Status transition rules for state master.
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*
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* @example
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* // Simple transition (fixed target status)
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* createActionConfig(StateStatusEnum.
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* createActionConfig(StateStatusEnum.APPROVED, StateActionEnum.APPROVE)
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* @example
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* // Function-based transition (choose one of possible
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* createActionConfig(transitionWithContext, StateActionEnum.EDIT)
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* // Function-based transition (choose one of possible reachableStatues via context data)
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* createActionConfig(
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* (context) => (context.nextStatus as StateStatusEnum.EDIT_APPROVAL | StateStatusEnum.UPDATED) ?? StateStatusEnum.EDIT_APPROVAL,
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* StateActionEnum.UPDATE,
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* )
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* @example
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* // Subset transition — restricts the valid next
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* // The Subset type parameter enforces this narrowing at compile time.
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* //
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* // TypeScript will reject any value outside the declared Subset:
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* // createActionConfig<StateActionEnum.EDIT, StateStatusEnum.ACTIVE | StateStatusEnum.DEACTIVE>(
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* // StateStatusEnum.INACTIVE, // ❌ compile error — INACTIVE not in Subset
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* // StateActionEnum.EDIT
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* // )
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* //
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* // Correct usage with a fixed subset value:
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* createActionConfig<StateActionEnum.EDIT, StateStatusEnum.ACTIVE | StateStatusEnum.DEACTIVE>(
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* StateStatusEnum.ACTIVE,
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* StateActionEnum.EDIT
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* // Subset transition — restricts the valid next reachableStatues for a specific (currentStatus, action) pair.
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* createActionConfig<StateActionEnum.APPROVE, StateStatusEnum.APPROVED | StateStatusEnum.CREATED>(
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* (context) => (context.nextStatus as StateStatusEnum.APPROVED | StateStatusEnum.CREATED) ?? StateStatusEnum.APPROVED,
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* StateActionEnum.APPROVE,
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* StateActionEnum.
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*
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* @example
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* // prev_active transition — returns the status before the pending change was submitted
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* createActionConfig(
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* (context): StateStatusEnum.CREATED | StateStatusEnum.UPDATED | StateStatusEnum.APPROVED =>
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* context.prevActiveStatus ?? StateStatusEnum.CREATED,
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* StateActionEnum.RECALL,
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* )
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*/
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const STATE_CREATE_PERMISSION = ["STATE_CREATE"];
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const STATE_UPDATE_PERMISSION = ["STATE_UPDATE"];
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const STATE_DELETE_PERMISSION = ["STATE_DELETE"];
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[api_1.StateActionEnum.
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const STATE_APPROVE_PERMISSION = ["STATE_APPROVE"];
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const STATE_REJECT_PERMISSION = ["STATE_REJECT"];
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const STATE_RECALL_PERMISSION = ["STATE_RECALL"];
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const STATE_DEACTIVATE_PERMISSION = ["STATE_DEACTIVATE"];
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const ACTION_MAP = {
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[api_1.StateActionEnum.CREATE]: {
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reachableStatues: [state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING, state_status_enum_1.StateStatusEnum.APPROVED, state_status_enum_1.StateStatusEnum.CREATED],
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permissions: STATE_CREATE_PERMISSION,
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},
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[api_1.StateActionEnum.UPDATE]: {
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+
reachableStatues: [state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING, state_status_enum_1.StateStatusEnum.UPDATED, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING],
|
|
50
|
+
permissions: STATE_UPDATE_PERMISSION,
|
|
51
|
+
},
|
|
52
|
+
[api_1.StateActionEnum.DELETE]: {
|
|
53
|
+
reachableStatues: [state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING, state_status_enum_1.StateStatusEnum.DELETED],
|
|
54
|
+
permissions: STATE_DELETE_PERMISSION,
|
|
55
|
+
},
|
|
56
|
+
[api_1.StateActionEnum.APPROVE]: {
|
|
57
|
+
reachableStatues: [state_status_enum_1.StateStatusEnum.APPROVED, state_status_enum_1.StateStatusEnum.CREATED, state_status_enum_1.StateStatusEnum.UPDATED, state_status_enum_1.StateStatusEnum.DELETED],
|
|
58
|
+
permissions: STATE_APPROVE_PERMISSION,
|
|
59
|
+
},
|
|
60
|
+
[api_1.StateActionEnum.REJECT]: {
|
|
61
|
+
reachableStatues: [
|
|
62
|
+
state_status_enum_1.StateStatusEnum.REJECTED,
|
|
63
|
+
state_status_enum_1.StateStatusEnum.CREATED,
|
|
64
|
+
state_status_enum_1.StateStatusEnum.UPDATED,
|
|
65
|
+
state_status_enum_1.StateStatusEnum.APPROVED,
|
|
66
|
+
state_status_enum_1.StateStatusEnum.RESOLVED_REJECTED,
|
|
67
|
+
],
|
|
68
|
+
permissions: STATE_REJECT_PERMISSION,
|
|
69
|
+
},
|
|
70
|
+
[api_1.StateActionEnum.RECALL]: {
|
|
71
|
+
reachableStatues: [state_status_enum_1.StateStatusEnum.CREATED, state_status_enum_1.StateStatusEnum.UPDATED, state_status_enum_1.StateStatusEnum.APPROVED],
|
|
72
|
+
permissions: STATE_RECALL_PERMISSION,
|
|
73
|
+
},
|
|
74
|
+
[api_1.StateActionEnum.DEACTIVATE]: {
|
|
75
|
+
reachableStatues: [state_status_enum_1.StateStatusEnum.DEACTIVATED],
|
|
76
|
+
permissions: STATE_DEACTIVATE_PERMISSION,
|
|
77
|
+
},
|
|
63
78
|
};
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
79
|
+
// type StateActionStatusMap = {
|
|
80
|
+
// [A in StateActionEnum]: (typeof ACTION_MAP)[A]["reachableStatues"];
|
|
81
|
+
// };
|
|
82
|
+
// type StateStatusForAction<A extends StateActionEnum> = StateActionStatusMap[A][number];
|
|
83
|
+
// type StateTransition<A extends StateActionEnum, Subset extends StateStatusForAction<A> = StateStatusForAction<A>> =
|
|
84
|
+
// | Subset
|
|
85
|
+
// | ((context: IStateFlowConfigContextData) => Subset);
|
|
86
|
+
// const createTransition =
|
|
87
|
+
// <A extends StateActionEnum, Subset extends StateStatusForAction<A> = StateStatusForAction<A>>(transition: StateTransition<A, Subset>) =>
|
|
88
|
+
// (context: IStateFlowConfigContextData): Subset => {
|
|
89
|
+
// if (typeof transition === "function") {
|
|
90
|
+
// return transition(context);
|
|
91
|
+
// }
|
|
92
|
+
// return transition;
|
|
93
|
+
// };
|
|
94
|
+
// const createActionConfig = <A extends StateActionEnum, Subset extends StateStatusForAction<A> = StateStatusForAction<A>>(
|
|
95
|
+
// nextStatus: StateTransition<A, Subset>,
|
|
96
|
+
// action: A,
|
|
97
|
+
// overridePermissions?: string[],
|
|
98
|
+
// ) => ({
|
|
99
|
+
// permissions: overridePermissions ?? ACTION_MAP[action].permissions,
|
|
100
|
+
// next: createTransition<A, Subset>(nextStatus),
|
|
101
|
+
// });
|
|
102
|
+
const { createActionConfig } = (0, base_flow_config_factory_1.createFlowConfigFactory)()(ACTION_MAP);
|
|
103
|
+
// DEACTIVATED status transitions
|
|
104
|
+
const transitionDeactivatedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
105
|
+
const transitionDeactivatedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
106
|
+
const transitionDeactivatedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
107
|
+
const transitionDeactivatedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
108
|
+
const transitionDeactivatedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
109
|
+
const transitionDeactivatedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
110
|
+
const transitionDeactivatedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
111
|
+
// CREATED status transitions
|
|
112
|
+
const transitionCreatedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
113
|
+
const transitionCreatedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATED);
|
|
114
|
+
const transitionCreatedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
115
|
+
const transitionCreatedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
116
|
+
const transitionCreatedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
117
|
+
const transitionCreatedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
118
|
+
const transitionCreatedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
119
|
+
// UPDATED status transitions
|
|
120
|
+
const transitionUpdatedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
121
|
+
const transitionUpdatedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
122
|
+
const transitionUpdatedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
123
|
+
const transitionUpdatedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
124
|
+
const transitionUpdatedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
125
|
+
const transitionUpdatedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
126
|
+
const transitionUpdatedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
127
|
+
// DELETED status transitions
|
|
128
|
+
const transitionDeletedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
129
|
+
const transitionDeletedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
130
|
+
const transitionDeletedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
131
|
+
const transitionDeletedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
132
|
+
const transitionDeletedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
133
|
+
const transitionDeletedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
134
|
+
const transitionDeletedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
135
|
+
// APPROVED status transitions
|
|
136
|
+
const transitionApprovedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
137
|
+
const transitionApprovedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
138
|
+
const transitionApprovedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
139
|
+
const transitionApprovedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
140
|
+
const transitionApprovedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
141
|
+
const transitionApprovedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
142
|
+
const transitionApprovedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
143
|
+
// REJECTED status transitions
|
|
144
|
+
const transitionRejectedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
145
|
+
const transitionRejectedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
146
|
+
const transitionRejectedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
147
|
+
const transitionRejectedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
148
|
+
const transitionRejectedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
149
|
+
const transitionRejectedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
150
|
+
const transitionRejectedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
151
|
+
// CREATE_APPROVAL_PENDING status transitions
|
|
152
|
+
const transitionCreateApprovalPendingStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
153
|
+
const transitionCreateApprovalPendingStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
154
|
+
const transitionCreateApprovalPendingStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
155
|
+
const transitionCreateApprovalPendingStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
156
|
+
const transitionCreateApprovalPendingStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
157
|
+
const transitionCreateApprovalPendingStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
158
|
+
const transitionCreateApprovalPendingStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
159
|
+
// UPDATE_APPROVAL_PENDING status transitions
|
|
160
|
+
const transitionUpdateApprovalPendingStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
161
|
+
const transitionUpdateApprovalPendingStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
162
|
+
const transitionUpdateApprovalPendingStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
163
|
+
const transitionUpdateApprovalPendingStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
164
|
+
const transitionUpdateApprovalPendingStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
165
|
+
const transitionUpdateApprovalPendingStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
166
|
+
const transitionUpdateApprovalPendingStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
167
|
+
// DELETE_APPROVAL_PENDING status transitions
|
|
168
|
+
const transitionDeleteApprovalPendingStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING);
|
|
169
|
+
const transitionDeleteApprovalPendingStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING);
|
|
170
|
+
const transitionDeleteApprovalPendingStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING);
|
|
171
|
+
const transitionDeleteApprovalPendingStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.DELETED);
|
|
172
|
+
const transitionDeleteApprovalPendingStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
173
|
+
const transitionDeleteApprovalPendingStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.CREATED);
|
|
174
|
+
const transitionDeleteApprovalPendingStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
175
|
+
// RESOLVED_REJECTED status transitions
|
|
176
|
+
const transitionResolvedRejectedStatusCreateAction = createActionConfig(api_1.StateActionEnum.CREATE, state_status_enum_1.StateStatusEnum.CREATED);
|
|
177
|
+
const transitionResolvedRejectedStatusUpdateAction = createActionConfig(api_1.StateActionEnum.UPDATE, state_status_enum_1.StateStatusEnum.UPDATED);
|
|
178
|
+
const transitionResolvedRejectedStatusDeleteAction = createActionConfig(api_1.StateActionEnum.DELETE, state_status_enum_1.StateStatusEnum.DELETED);
|
|
179
|
+
const transitionResolvedRejectedStatusApproveAction = createActionConfig(api_1.StateActionEnum.APPROVE, state_status_enum_1.StateStatusEnum.APPROVED);
|
|
180
|
+
const transitionResolvedRejectedStatusRejectAction = createActionConfig(api_1.StateActionEnum.REJECT, state_status_enum_1.StateStatusEnum.REJECTED);
|
|
181
|
+
const transitionResolvedRejectedStatusRecallAction = createActionConfig(api_1.StateActionEnum.RECALL, state_status_enum_1.StateStatusEnum.UPDATED);
|
|
182
|
+
const transitionResolvedRejectedStatusDeactivateAction = createActionConfig(api_1.StateActionEnum.DEACTIVATE, state_status_enum_1.StateStatusEnum.DEACTIVATED);
|
|
69
183
|
exports.stateFlowConfig = {
|
|
70
|
-
[state_status_enum_1.StateStatusEnum.
|
|
184
|
+
[state_status_enum_1.StateStatusEnum.DEACTIVATED]: {
|
|
185
|
+
actions: {
|
|
186
|
+
// [StateActionEnum.CREATE]: transitionDeactivatedStatusCreateAction,
|
|
187
|
+
[api_1.StateActionEnum.UPDATE]: transitionDeactivatedStatusUpdateAction,
|
|
188
|
+
[api_1.StateActionEnum.DELETE]: transitionDeactivatedStatusDeleteAction,
|
|
189
|
+
// [StateActionEnum.APPROVE]: transitionDeactivatedStatusApproveAction,
|
|
190
|
+
// [StateActionEnum.REJECT]: transitionDeactivatedStatusRejectAction,
|
|
191
|
+
// [StateActionEnum.RECALL]: transitionDeactivatedStatusRecallAction,
|
|
192
|
+
// [StateActionEnum.DEACTIVATE]: transitionDeactivatedStatusDeactivateAction,
|
|
193
|
+
},
|
|
194
|
+
},
|
|
195
|
+
[state_status_enum_1.StateStatusEnum.CREATED]: {
|
|
196
|
+
actions: {
|
|
197
|
+
// [StateActionEnum.CREATE]: transitionCreatedStatusCreateAction,
|
|
198
|
+
[api_1.StateActionEnum.UPDATE]: transitionCreatedStatusUpdateAction,
|
|
199
|
+
[api_1.StateActionEnum.DELETE]: transitionCreatedStatusDeleteAction,
|
|
200
|
+
// [StateActionEnum.APPROVE]: transitionCreatedStatusApproveAction,
|
|
201
|
+
// [StateActionEnum.REJECT]: transitionCreatedStatusRejectAction,
|
|
202
|
+
// [StateActionEnum.RECALL]: transitionCreatedStatusRecallAction,
|
|
203
|
+
[api_1.StateActionEnum.DEACTIVATE]: transitionCreatedStatusDeactivateAction,
|
|
204
|
+
},
|
|
205
|
+
},
|
|
206
|
+
[state_status_enum_1.StateStatusEnum.UPDATED]: {
|
|
207
|
+
actions: {
|
|
208
|
+
// [StateActionEnum.CREATE]: transitionUpdatedStatusCreateAction,
|
|
209
|
+
[api_1.StateActionEnum.UPDATE]: transitionUpdatedStatusUpdateAction,
|
|
210
|
+
[api_1.StateActionEnum.DELETE]: transitionUpdatedStatusDeleteAction,
|
|
211
|
+
// [StateActionEnum.APPROVE]: transitionUpdatedStatusApproveAction,
|
|
212
|
+
// [StateActionEnum.REJECT]: transitionUpdatedStatusRejectAction,
|
|
213
|
+
// [StateActionEnum.RECALL]: transitionUpdatedStatusRecallAction,
|
|
214
|
+
[api_1.StateActionEnum.DEACTIVATE]: transitionUpdatedStatusDeactivateAction,
|
|
215
|
+
},
|
|
216
|
+
},
|
|
217
|
+
[state_status_enum_1.StateStatusEnum.DELETED]: {
|
|
218
|
+
actions: {
|
|
219
|
+
// [StateActionEnum.VIEW]: transitionDeletedStatusViewAction,
|
|
220
|
+
// [StateActionEnum.CREATE]: transitionDeletedStatusCreateAction,
|
|
221
|
+
// [StateActionEnum.UPDATE]: transitionDeletedStatusUpdateAction,
|
|
222
|
+
// [StateActionEnum.DELETE]: transitionDeletedStatusDeleteAction,
|
|
223
|
+
// [StateActionEnum.APPROVE]: transitionDeletedStatusApproveAction,
|
|
224
|
+
// [StateActionEnum.REJECT]: transitionDeletedStatusRejectAction,
|
|
225
|
+
// [StateActionEnum.RECALL]: transitionDeletedStatusRecallAction,
|
|
226
|
+
// [StateActionEnum.DEACTIVATE]: transitionDeletedStatusDeactivateAction,
|
|
227
|
+
},
|
|
228
|
+
},
|
|
229
|
+
[state_status_enum_1.StateStatusEnum.APPROVED]: {
|
|
230
|
+
actions: {
|
|
231
|
+
// [StateActionEnum.CREATE]: transitionApprovedStatusCreateAction,
|
|
232
|
+
[api_1.StateActionEnum.UPDATE]: transitionApprovedStatusUpdateAction,
|
|
233
|
+
[api_1.StateActionEnum.DELETE]: transitionApprovedStatusDeleteAction,
|
|
234
|
+
// [StateActionEnum.APPROVE]: transitionApprovedStatusApproveAction,
|
|
235
|
+
// [StateActionEnum.REJECT]: transitionApprovedStatusRejectAction,
|
|
236
|
+
// [StateActionEnum.RECALL]: transitionApprovedStatusRecallAction,
|
|
237
|
+
[api_1.StateActionEnum.DEACTIVATE]: transitionApprovedStatusDeactivateAction,
|
|
238
|
+
},
|
|
239
|
+
},
|
|
240
|
+
[state_status_enum_1.StateStatusEnum.REJECTED]: {
|
|
241
|
+
actions: {
|
|
242
|
+
// [StateActionEnum.CREATE]: transitionRejectedStatusCreateAction,
|
|
243
|
+
[api_1.StateActionEnum.UPDATE]: transitionRejectedStatusUpdateAction,
|
|
244
|
+
[api_1.StateActionEnum.DELETE]: transitionRejectedStatusDeleteAction,
|
|
245
|
+
// [StateActionEnum.APPROVE]: transitionRejectedStatusApproveAction,
|
|
246
|
+
// [StateActionEnum.REJECT]: transitionRejectedStatusRejectAction,
|
|
247
|
+
// [StateActionEnum.RECALL]: transitionRejectedStatusRecallAction,
|
|
248
|
+
[api_1.StateActionEnum.DEACTIVATE]: transitionRejectedStatusDeactivateAction,
|
|
249
|
+
},
|
|
250
|
+
},
|
|
251
|
+
[state_status_enum_1.StateStatusEnum.CREATE_APPROVAL_PENDING]: {
|
|
252
|
+
actions: {
|
|
253
|
+
// [StateActionEnum.CREATE]: transitionCreateApprovalPendingStatusCreateAction,
|
|
254
|
+
[api_1.StateActionEnum.UPDATE]: transitionCreateApprovalPendingStatusUpdateAction,
|
|
255
|
+
[api_1.StateActionEnum.DELETE]: transitionCreateApprovalPendingStatusDeleteAction,
|
|
256
|
+
[api_1.StateActionEnum.APPROVE]: transitionCreateApprovalPendingStatusApproveAction,
|
|
257
|
+
[api_1.StateActionEnum.REJECT]: transitionCreateApprovalPendingStatusRejectAction,
|
|
258
|
+
// [StateActionEnum.RECALL]: transitionCreateApprovalPendingStatusRecallAction,
|
|
259
|
+
// [StateActionEnum.DEACTIVATE]: transitionCreateApprovalPendingStatusDeactivateAction,
|
|
260
|
+
},
|
|
261
|
+
},
|
|
262
|
+
[state_status_enum_1.StateStatusEnum.UPDATE_APPROVAL_PENDING]: {
|
|
71
263
|
actions: {
|
|
72
|
-
[
|
|
73
|
-
[api_1.StateActionEnum.
|
|
74
|
-
[
|
|
264
|
+
// [StateActionEnum.CREATE]: transitionUpdateApprovalPendingStatusCreateAction,
|
|
265
|
+
[api_1.StateActionEnum.UPDATE]: transitionUpdateApprovalPendingStatusUpdateAction,
|
|
266
|
+
// [StateActionEnum.DELETE]: transitionUpdateApprovalPendingStatusDeleteAction,
|
|
267
|
+
[api_1.StateActionEnum.APPROVE]: transitionUpdateApprovalPendingStatusApproveAction,
|
|
268
|
+
[api_1.StateActionEnum.REJECT]: transitionUpdateApprovalPendingStatusRejectAction,
|
|
269
|
+
[api_1.StateActionEnum.RECALL]: transitionUpdateApprovalPendingStatusRecallAction,
|
|
270
|
+
// [StateActionEnum.DEACTIVATE]: transitionUpdateApprovalPendingStatusDeactivateAction,
|
|
75
271
|
},
|
|
76
272
|
},
|
|
77
|
-
[state_status_enum_1.StateStatusEnum.
|
|
273
|
+
[state_status_enum_1.StateStatusEnum.DELETE_APPROVAL_PENDING]: {
|
|
78
274
|
actions: {
|
|
79
|
-
[
|
|
80
|
-
[
|
|
81
|
-
[
|
|
275
|
+
// [StateActionEnum.CREATE]: transitionDeleteApprovalPendingStatusCreateAction,
|
|
276
|
+
// [StateActionEnum.UPDATE]: transitionDeleteApprovalPendingStatusUpdateAction,
|
|
277
|
+
// [StateActionEnum.DELETE]: transitionDeleteApprovalPendingStatusDeleteAction,
|
|
278
|
+
[api_1.StateActionEnum.APPROVE]: transitionDeleteApprovalPendingStatusApproveAction,
|
|
279
|
+
[api_1.StateActionEnum.REJECT]: transitionDeleteApprovalPendingStatusRejectAction,
|
|
280
|
+
[api_1.StateActionEnum.RECALL]: transitionDeleteApprovalPendingStatusRecallAction,
|
|
281
|
+
// [StateActionEnum.DEACTIVATE]: transitionDeleteApprovalPendingStatusDeactivateAction,
|
|
82
282
|
},
|
|
83
283
|
},
|
|
84
|
-
[state_status_enum_1.StateStatusEnum.
|
|
284
|
+
[state_status_enum_1.StateStatusEnum.RESOLVED_REJECTED]: {
|
|
85
285
|
actions: {
|
|
86
|
-
[
|
|
87
|
-
[api_1.StateActionEnum.
|
|
286
|
+
// [StateActionEnum.CREATE]: transitionResolvedRejectedStatusCreateAction,
|
|
287
|
+
[api_1.StateActionEnum.UPDATE]: transitionResolvedRejectedStatusUpdateAction,
|
|
288
|
+
[api_1.StateActionEnum.DELETE]: transitionResolvedRejectedStatusDeleteAction,
|
|
289
|
+
// [StateActionEnum.APPROVE]: transitionResolvedRejectedStatusApproveAction,
|
|
290
|
+
// [StateActionEnum.REJECT]: transitionResolvedRejectedStatusRejectAction,
|
|
291
|
+
// [StateActionEnum.RECALL]: transitionResolvedRejectedStatusRecallAction,
|
|
292
|
+
[api_1.StateActionEnum.DEACTIVATE]: transitionResolvedRejectedStatusDeactivateAction,
|
|
88
293
|
},
|
|
89
294
|
},
|
|
90
295
|
};
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import { FlowConfig } from "./flow-config.type";
|
|
2
|
+
import { VendorInvoicePaymentActionEnum } from "../../api";
|
|
3
|
+
import { VendorInvoicePaymentStatusEnum } from "../enums/vendor_invoice_payment_status_enum";
|
|
4
|
+
export interface IVendorInvoicePaymentFlowConfigContextData {
|
|
5
|
+
}
|
|
6
|
+
export declare const vendorInvoicePaymentFlowConfig: FlowConfig<VendorInvoicePaymentStatusEnum, VendorInvoicePaymentActionEnum, IVendorInvoicePaymentFlowConfigContextData>;
|