launchframe 0.2.3 → 0.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +147 -147
- package/bin/launchframe.mjs +315 -315
- package/package.json +1 -1
- package/template/.amazonq/cli-agents/clone-website.json +1 -1
- package/template/.amazonq/rules/project.md +180 -109
- package/template/.augment/commands/clone-website.md +33 -3
- package/template/.claude/skills/clone-website/SKILL.md +564 -534
- package/template/.claude/skills/marketing-landing-production/SKILL.md +36 -0
- package/template/.clinerules +180 -109
- package/template/.codex/skills/clone-website/SKILL.md +33 -3
- package/template/.continue/commands/clone-website.md +33 -3
- package/template/.continue/rules/project.md +180 -109
- package/template/.cursor/commands/clone-website.md +33 -3
- package/template/.cursor/commands/marketing-landing-production.md +31 -0
- package/template/.cursor/rules/project.mdc +25 -20
- package/template/.gemini/commands/clone-website.toml +33 -3
- package/template/.github/copilot-instructions.md +180 -109
- package/template/.github/skills/clone-website/SKILL.md +33 -3
- package/template/.opencode/commands/clone-website.md +33 -3
- package/template/.windsurf/workflows/clone-website.md +33 -3
- package/template/AGENTS.md +148 -89
- package/template/README.md +121 -120
- package/template/START_HERE.md +15 -15
- package/template/docs/design-references/playwright-example.com-1440px.png +0 -0
- package/template/docs/design-references/playwright-example.com-390px.png +0 -0
- package/template/docs/research/INSPECTION_GUIDE.md +121 -109
- package/template/package.json +63 -60
- package/template/scripts/recon-playwright.mjs +323 -0
- package/template/src/app/globals.css +93 -1
- package/template/src/app/layout.tsx +3 -2
- package/template/src/app/page.tsx +3 -7
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# Website Inspection Guide
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## Priority (read first): media & motion
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Launchframe clones live pages for a **visual** result. Two things most often separate a convincing build from a hollow one:
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### 1. Images & video (do this before obsessing over utility classes)
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- [ ] **Every `<img>`** — `src` / `srcset` / `currentSrc`, `sizes`, `loading`, `decoding`, `alt`, intrinsic dimensions
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- [ ] **`<picture>` / `<source>`** — resolution switches, art direction, `type` (WebP/AVIF)
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- [ ] **Every `<video>`** — `src` + nested `<source>`, **poster**, `autoplay`, `loop`, `muted`, `playsinline`, `controls`
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- [ ] **Background images** — `background-image` on ancestors (hero stacks are often **layers** of img + gradient + PNG mockup)
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- [ ] **Lazy / below-fold** — scroll the page once before asset discovery so `data-src` / lazy-loaded URLs resolve if the site uses them
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- [ ] **Download** — mirror into `public/images/` and `public/videos/` with stable paths; list failures in `docs/research/EXTRACTION_LIMITATIONS.md`
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If automation hits a bot wall, **do not pretend extraction succeeded** — capture what you can from successful fetches and document gaps.
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### 2. Motion (prefer Framer Motion in this repo)
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- [ ] **Entrance** — fade/slide/scale on mount or on **scroll into view** (note threshold / `margin`)
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- [ ] **Stagger** — children animating in sequence (hero bullets, card grids)
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- [ ] **Scroll-linked** — progress, parallax, pinned sections (may combine with CSS `animation-timeline` or libs)
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- [ ] **Gestures** — drag, pan, hover follow (often Framer Motion)
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- [ ] **Implementation rule** — use **`framer-motion`** for anything beyond trivial single-property CSS `transition`. Record **duration, easing, delay, stagger**, and **trigger** (scroll, hover, tap) in specs.
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# Website Inspection Guide
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## Priority (read first): media & motion
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Launchframe clones live pages for a **visual** result. Two things most often separate a convincing build from a hollow one:
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### 1. Images & video (do this before obsessing over utility classes)
|
|
8
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+
|
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9
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+
- [ ] **Every `<img>`** — `src` / `srcset` / `currentSrc`, `sizes`, `loading`, `decoding`, `alt`, intrinsic dimensions
|
|
10
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+
- [ ] **`<picture>` / `<source>`** — resolution switches, art direction, `type` (WebP/AVIF)
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- [ ] **Every `<video>`** — `src` + nested `<source>`, **poster**, `autoplay`, `loop`, `muted`, `playsinline`, `controls`
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+
- [ ] **Background images** — `background-image` on ancestors (hero stacks are often **layers** of img + gradient + PNG mockup)
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+
- [ ] **Lazy / below-fold** — scroll the page once before asset discovery so `data-src` / lazy-loaded URLs resolve if the site uses them
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+
- [ ] **Download** — mirror into `public/images/` and `public/videos/` with stable paths; list failures in `docs/research/EXTRACTION_LIMITATIONS.md`
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+
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+
If automation hits a bot wall, **do not pretend extraction succeeded** — capture what you can from successful fetches and document gaps.
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+
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### 2. Motion (prefer Framer Motion in this repo)
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- [ ] **Entrance** — fade/slide/scale on mount or on **scroll into view** (note threshold / `margin`)
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- [ ] **Stagger** — children animating in sequence (hero bullets, card grids)
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- [ ] **Scroll-linked** — progress, parallax, pinned sections (may combine with CSS `animation-timeline` or libs)
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- [ ] **Gestures** — drag, pan, hover follow (often Framer Motion)
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- [ ] **Implementation rule** — use **`framer-motion`** for anything beyond trivial single-property CSS `transition`. Record **duration, easing, delay, stagger**, and **trigger** (scroll, hover, tap) in specs.
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### 3. Illustration, pixel art & brand motifs *(production landings)*
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When the reference page is **sparse** (mostly type + gray boxes) or after a **rebrand** the UI still reads generic, treat illustration as required inventory — not optional garnish.
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- [ ] **Inline SVG** — hero shapes, dividers, card mini-scenes; note `viewBox`, whether fills use **`currentColor`**, and which CSS variables apply
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- [ ] **Pixel art / sprite accents** — intentional palette (list hex fills), grid size, scaling strategy (`imageRendering`), animation frames if any
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- [ ] **Motif thread** — recurring stroke/icon creature/grid that should echo across hero, OG sketch, favicon
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- [ ] **Accent tokens** — beyond monochrome: primary/secondary accent roles for SVG strokes, CTAs, focus (extract or **define** in `:root` for authored pages)
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- [ ] **Motion tiers A–E** — page-load stagger, scroll reveals + staggerChildren, looping ambient (marquee/caret), hover lifts, decorative parallax — document each with **reduced-motion** fallback (`prefers-reduced-motion`)
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See **`AGENTS.md` → Production polish for marketing landings** for tier definitions and folder conventions (`src/components/marketing/art/`).
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---
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## How to Reverse-Engineer Any Website
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This guide outlines what to capture when inspecting a target website via Chrome MCP or browser DevTools.
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## Phase 1: Visual Audit
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### Screenshots to Capture
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- [ ] Every distinct page — desktop, tablet, mobile
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- [ ] Dark mode variants (if applicable)
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- [ ] Light mode variants (if applicable)
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- [ ] Key interaction states (hover, active, open menus, modals)
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- [ ] Loading/skeleton states
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- [ ] Empty states
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- [ ] Error states
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- [ ] **Video frames** — capture a frame mid-play for reference if motion is subtle
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- [ ] **Hero / full-bleed** — wide crops where raster layers are easy to miss
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### Design Tokens to Extract
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- [ ] **Colors** — background, text (primary/secondary/muted), accent, border, hover, error, success, warning
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- [ ] **Typography** — font family, sizes (h1-h6, body, caption, label), weights, line heights, letter spacing
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- [ ] **Spacing** — padding/margin patterns (look for a scale: 4px, 8px, 12px, 16px, 24px, 32px, etc.)
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- [ ] **Border radius** — buttons, cards, avatars, inputs
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- [ ] **Shadows/elevation** — card shadows, dropdown shadows, modal overlay
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- [ ] **Breakpoints** — when does the layout shift? (inspect with DevTools responsive mode)
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- [ ] **Icons** — which icon library? custom SVGs? sizes?
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- [ ] **Avatars** — sizes, shapes, fallback behavior
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- [ ] **Buttons** — all variants (primary, secondary, ghost, icon-only, danger)
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- [ ] **Inputs** — text fields, textareas, selects, checkboxes, toggles
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## Phase 2: Component Inventory
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For each distinct UI component, document:
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1. **Name** — what would you call this component?
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2. **Structure** — what HTML elements / child components does it contain?
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3. **Variants** — does it have different sizes, colors, or states?
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4. **States** — default, hover, active, disabled, loading, error, empty
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5. **Responsive behavior** — how does it change at different breakpoints?
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6. **Interactions** — click, hover, focus, keyboard navigation
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7. **Animations** — transitions, entrance/exit, micro-interactions — **`framer-motion` vs CSS** and exact timing
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### Common Components to Look For
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- Navigation (top bar, sidebar, bottom bar)
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- Cards / list items
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- Buttons and links
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- Forms and inputs
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- Modals and dialogs
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- Dropdowns and menus
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- Tabs and segmented controls
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- Avatars and user badges
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- Loading skeletons
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- Toast notifications
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- Tooltips and popovers
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- **Video / Lottie / canvas** blocks (do not substitute with static mockups without documenting why)
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## Phase 3: Layout Architecture
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- [ ] **Grid system** — CSS Grid? Flexbox? Fixed widths?
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- [ ] **Column layout** — how many columns at each breakpoint?
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- [ ] **Max-width** — main content area max-width
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- [ ] **Sticky elements** — header, sidebar, floating buttons
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- [ ] **Z-index layers** — navigation, modals, tooltips, overlays
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- [ ] **Scroll behavior** — infinite scroll, pagination, virtual scrolling
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## Phase 4: Technical Stack Analysis
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- [ ] **Framework** — React? Vue? Angular? Check `__NEXT_DATA__`, `__NUXT__`, `ng-version`
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- [ ] **CSS approach** — Tailwind (utility classes), CSS Modules, Styled Components, Emotion, vanilla CSS
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- [ ] **State management** — Redux (check DevTools), React Query, Zustand, Pinia
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- [ ] **API patterns** — REST, GraphQL (check network tab for `/graphql` requests)
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- [ ] **Font loading** — Google Fonts, self-hosted, system fonts
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- [ ] **Image strategy** — CDN, lazy loading, srcset, WebP/AVIF — **mirror URLs you are allowed to fetch**
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- [ ] **Animation library** — site may use GSAP, Lottie, Rive, or CSS only — **in the Next.js clone, default to Framer Motion** unless a different lib is required for parity
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## Phase 5: Documentation Output
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After inspection, create these files in `docs/research/`:
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1. `DESIGN_TOKENS.md` — All extracted colors, typography, spacing
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2. `COMPONENT_INVENTORY.md` — Every component with structure notes
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3. **`MEDIA_MANIFEST.md`** — (recommended) Table of every image/video/poster URL → local `public/` path or “blocked”
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4. `LAYOUT_ARCHITECTURE.md` — Page layouts, grid system, responsive behavior
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5. `INTERACTION_PATTERNS.md` — Animations: **CSS vs Framer Motion**, transitions, hover states
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6. `TECH_STACK_ANALYSIS.md` — What the site uses and our chosen equivalents (Framer Motion for React animation)
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package/template/package.json
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{
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"name": "ai-website-clone-template",
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"version": "0.3.1",
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"private": true,
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"description": "Clone any website into a clean, modern Next.js codebase using AI coding agents",
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"author": "JCodesMore",
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"license": "MIT",
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"repository": {
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"type": "git",
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"url": "https://github.com/JCodesMore/ai-website-cloner-template.git"
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},
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"homepage": "https://github.com/JCodesMore/ai-website-cloner-template",
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"bugs": {
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"url": "https://github.com/JCodesMore/ai-website-cloner-template/issues"
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},
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"keywords": [
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"claude-code",
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"website-clone",
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"reverse-engineering",
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"nextjs",
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"ai",
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"template",
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"tailwindcss",
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"shadcn-ui"
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],
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"engines": {
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"node": ">=24"
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},
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"scripts": {
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"dev": "next dev",
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"build": "next build",
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"start": "next start",
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"lint": "eslint",
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"typecheck": "tsc --noEmit",
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"check": "npm run lint && npm run typecheck && npm run build"
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59
|
-
|
|
60
|
-
|
|
1
|
+
{
|
|
2
|
+
"name": "ai-website-clone-template",
|
|
3
|
+
"version": "0.3.1",
|
|
4
|
+
"private": true,
|
|
5
|
+
"description": "Clone any website into a clean, modern Next.js codebase using AI coding agents",
|
|
6
|
+
"author": "JCodesMore",
|
|
7
|
+
"license": "MIT",
|
|
8
|
+
"repository": {
|
|
9
|
+
"type": "git",
|
|
10
|
+
"url": "https://github.com/JCodesMore/ai-website-cloner-template.git"
|
|
11
|
+
},
|
|
12
|
+
"homepage": "https://github.com/JCodesMore/ai-website-cloner-template",
|
|
13
|
+
"bugs": {
|
|
14
|
+
"url": "https://github.com/JCodesMore/ai-website-cloner-template/issues"
|
|
15
|
+
},
|
|
16
|
+
"keywords": [
|
|
17
|
+
"claude-code",
|
|
18
|
+
"website-clone",
|
|
19
|
+
"reverse-engineering",
|
|
20
|
+
"nextjs",
|
|
21
|
+
"ai",
|
|
22
|
+
"template",
|
|
23
|
+
"tailwindcss",
|
|
24
|
+
"shadcn-ui"
|
|
25
|
+
],
|
|
26
|
+
"engines": {
|
|
27
|
+
"node": ">=24"
|
|
28
|
+
},
|
|
29
|
+
"scripts": {
|
|
30
|
+
"dev": "next dev",
|
|
31
|
+
"build": "next build",
|
|
32
|
+
"start": "next start",
|
|
33
|
+
"lint": "eslint",
|
|
34
|
+
"typecheck": "tsc --noEmit",
|
|
35
|
+
"check": "npm run lint && npm run typecheck && npm run build",
|
|
36
|
+
"recon": "node scripts/recon-playwright.mjs",
|
|
37
|
+
"recon:headed": "node scripts/recon-playwright.mjs --headed"
|
|
38
|
+
},
|
|
39
|
+
"dependencies": {
|
|
40
|
+
"@base-ui/react": "^1.3.0",
|
|
41
|
+
"class-variance-authority": "^0.7.1",
|
|
42
|
+
"clsx": "^2.1.1",
|
|
43
|
+
"framer-motion": "^12.4.0",
|
|
44
|
+
"lucide-react": "^1.6.0",
|
|
45
|
+
"next": "16.2.1",
|
|
46
|
+
"react": "19.2.4",
|
|
47
|
+
"react-dom": "19.2.4",
|
|
48
|
+
"shadcn": "^4.1.0",
|
|
49
|
+
"tailwind-merge": "^3.5.0",
|
|
50
|
+
"tw-animate-css": "^1.4.0"
|
|
51
|
+
},
|
|
52
|
+
"devDependencies": {
|
|
53
|
+
"@tailwindcss/postcss": "^4",
|
|
54
|
+
"@types/node": "^24",
|
|
55
|
+
"@types/react": "^19",
|
|
56
|
+
"@types/react-dom": "^19",
|
|
57
|
+
"eslint": "^9",
|
|
58
|
+
"eslint-config-next": "16.2.1",
|
|
59
|
+
"playwright": "^1.49.1",
|
|
60
|
+
"tailwindcss": "^4",
|
|
61
|
+
"typescript": "^5"
|
|
62
|
+
}
|
|
63
|
+
}
|