larksr_websdk 3.2.34 → 3.2.35

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@@ -12,10 +12,24 @@ LarkSR 对象成员方法主要分为以下三类
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  */
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  initSDKAuthCode(id: string): Promise<void>;
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  /**
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- * 开始云渲染流程
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- * @returns 是否成功。主要校验授权码是否成功
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+ * 连接云端渲染资源
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+ * @params appID 云端资源的 ID
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+ * @returns Promise 调用接口并校验授权通过返回成功并自动开始连接
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  */
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- start(): Promise<void>;
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+ connect(params: {
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+ appliId: string;
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+ playerMode?: number;
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+ userType?: number;
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+ roomCode?: string;
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+ taskId?: string;
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+ clientMac?: string;
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+ groupId?: string;
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+ regionId?: string;
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+ targetServerIp?: string;
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+ appKey?: string;
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+ timestamp?: string;
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+ signature?: string;
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+ }): Promise<void>;
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  /**
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  * 重新开始云渲染流程
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  */
@@ -24,6 +38,10 @@ restart(): void;
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  * 重新启动云端应用
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  */
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  restartApp(): void;
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+ /**
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+ * 主动关闭连接
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+ */
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+ close(): void;
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  ```
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  ## 输入输出相关方法,包括鼠标,键盘,手柄,触摸