lanczos-resampler 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -4
- package/lanczos_resampler.d.ts +4 -4
- package/lanczos_resampler_bg.js +4 -4
- package/lanczos_resampler_bg.wasm +0 -0
- package/package.json +1 -1
package/README.md
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@@ -116,11 +116,11 @@ assert.equal(input.length, numProcessed);
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#### Resampling the whole audio track
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```javascript
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import { WholeResampler,
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import { WholeResampler, numOutputFrames } as lanczos from 'lanczos-resampler';
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const input = new Float32Array(1024);
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input.fill(0.1);
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const outputLen =
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const outputLen = numOutputFrames(1024, 44100, 48000);
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const output = new Float32Array(outputLen);
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const resampler = new WholeResampler();
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const numProcessed = resampler.resampleInto(input, output);
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@@ -131,9 +131,9 @@ console.log(output)
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## Documentation
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Rust: <https://docs.rs/lanczos-resampler
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Rust: <https://docs.rs/lanczos-resampler/latest/lanczos_resampler/>
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JS: <https://igankevich.github.
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JS: <https://igankevich.github.io/lanczos-resampler>
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## No-std support
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package/lanczos_resampler.d.ts
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@@ -7,7 +7,7 @@ export class ChunkedInterleavedResampler {
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/**
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* Get maximum output chunk length given the input chunk length.
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*
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* Returns the same value as {@link
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* Returns the same value as {@link numOutputFrames} plus one.
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* This additional sample is used to compensate for unevenly divisible sample rates.
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*
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* You should consider updating buffer size every time you change output sample rate via
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/**
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* Get maximum output chunk length given the input chunk length.
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*
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* Returns the same value as {@link
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* Returns the same value as {@link numOutputFrames} plus one.
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* This additional sample is used to compensate for unevenly divisible sample rates.
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*
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* You should consider updating buffer size every time you change output sample rate via
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@@ -149,7 +149,7 @@ export class WholeResampler {
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* #### Panics
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*
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* Panics when the output isn't large enough to hold all the resampled points.
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* Use {@link
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* Use {@link numOutputFrames} to ensure that the buffer size is sufficient.
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*/
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resampleInto(input: Float32Array, output: Float32Array): number;
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/**
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* #### Panics
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*
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* - Panics when the output isn't large enough to hold all the resampled points.
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* Use {@link
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* Use {@link numOutputFrames} to ensure that the buffer size is sufficient.
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* - Panics when either the input or the output length isn't evenly divisible by the number of
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* channels.
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* @param input - input frames
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package/lanczos_resampler_bg.js
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@@ -150,7 +150,7 @@ export class ChunkedInterleavedResampler {
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/**
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* Get maximum output chunk length given the input chunk length.
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*
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* Returns the same value as {@link
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* Returns the same value as {@link numOutputFrames} plus one.
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* This additional sample is used to compensate for unevenly divisible sample rates.
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*
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* You should consider updating buffer size every time you change output sample rate via
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/**
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* Get maximum output chunk length given the input chunk length.
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*
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* Returns the same value as {@link
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* Returns the same value as {@link numOutputFrames} plus one.
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* This additional sample is used to compensate for unevenly divisible sample rates.
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*
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* You should consider updating buffer size every time you change output sample rate via
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@@ -382,7 +382,7 @@ export class WholeResampler {
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* #### Panics
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*
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* Panics when the output isn't large enough to hold all the resampled points.
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* Use {@link
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* Use {@link numOutputFrames} to ensure that the buffer size is sufficient.
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* @param {Float32Array} input
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* @param {Float32Array} output
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* @returns {number}
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* #### Panics
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*
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* - Panics when the output isn't large enough to hold all the resampled points.
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* Use {@link
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* Use {@link numOutputFrames} to ensure that the buffer size is sufficient.
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* - Panics when either the input or the output length isn't evenly divisible by the number of
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* channels.
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* @param {Float32Array} input - input frames
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Binary file
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