kokopu-react 3.1.0 → 3.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (236) hide show
  1. package/.eslintrc.yml +1 -1
  2. package/CHANGELOG.md +10 -0
  3. package/dist/lib/chessboard/BoardProperties.js.map +1 -1
  4. package/dist/lib/chessboard/Chessboard.css +13 -13
  5. package/dist/lib/chessboard/Chessboard.d.ts +27 -2
  6. package/dist/lib/chessboard/Chessboard.js +36 -17
  7. package/dist/lib/chessboard/Chessboard.js.map +1 -1
  8. package/dist/lib/chessboard/ChessboardImpl.js.map +1 -1
  9. package/dist/lib/chessboard/Draggable.js.map +1 -1
  10. package/dist/lib/chessboard/Motion.js.map +1 -1
  11. package/dist/lib/chessboard/colorsets.js.map +1 -1
  12. package/dist/lib/chessboard/piecesets.js.map +1 -1
  13. package/dist/lib/errorbox/ErrorBox.css +18 -18
  14. package/dist/lib/errorbox/ErrorBox.js.map +1 -1
  15. package/dist/lib/errorbox/parsing.js.map +1 -1
  16. package/dist/lib/exception.js.map +1 -1
  17. package/dist/lib/i18n.d.ts +1 -0
  18. package/dist/lib/i18n.js +1 -0
  19. package/dist/lib/i18n.js.map +1 -1
  20. package/dist/lib/icons/AnnotationSymbolShape.css +6 -6
  21. package/dist/lib/icons/AnnotationSymbolShape.js.map +1 -1
  22. package/dist/lib/icons/ArrowMarkerIcon.js.map +1 -1
  23. package/dist/lib/icons/ArrowTip.js.map +1 -1
  24. package/dist/lib/icons/ChessPieceIcon.js.map +1 -1
  25. package/dist/lib/icons/SquareMarkerIcon.js.map +1 -1
  26. package/dist/lib/icons/TextMarkerIcon.js.map +1 -1
  27. package/dist/lib/icons/arrow.css +1 -1
  28. package/dist/lib/index.d.ts +1 -0
  29. package/dist/lib/index.js +1 -0
  30. package/dist/lib/index.js.map +1 -1
  31. package/dist/lib/movetext/Movetext.css +27 -27
  32. package/dist/lib/movetext/Movetext.js.map +1 -1
  33. package/dist/lib/movetext/MovetextImpl.js.map +1 -1
  34. package/dist/lib/movetext/fonts.css +7 -7
  35. package/dist/lib/movetext/htmlFilter.js.map +1 -1
  36. package/dist/lib/movetext/moveFormatter.js.map +1 -1
  37. package/dist/lib/navigationboard/NavigationBoard.d.ts +68 -1
  38. package/dist/lib/navigationboard/NavigationBoard.js +141 -13
  39. package/dist/lib/navigationboard/NavigationBoard.js.map +1 -1
  40. package/dist/lib/navigationboard/NavigationButton.d.ts +66 -0
  41. package/dist/lib/navigationboard/NavigationButton.js +67 -0
  42. package/dist/lib/navigationboard/NavigationButton.js.map +1 -0
  43. package/dist/lib/navigationboard/NavigationField.css +7 -7
  44. package/dist/lib/navigationboard/NavigationField.js.map +1 -1
  45. package/dist/lib/navigationboard/NavigationToolbar.css +16 -13
  46. package/dist/lib/navigationboard/NavigationToolbar.d.ts +10 -10
  47. package/dist/lib/navigationboard/NavigationToolbar.js +61 -79
  48. package/dist/lib/navigationboard/NavigationToolbar.js.map +1 -1
  49. package/dist/lib/navigationboard/iconPaths.d.ts +29 -0
  50. package/dist/lib/navigationboard/iconPaths.js +91 -0
  51. package/dist/lib/navigationboard/iconPaths.js.map +1 -0
  52. package/dist/lib/sanitization.js.map +1 -1
  53. package/dist/lib/types.js.map +1 -1
  54. package/dist/lib/util.js.map +1 -1
  55. package/doc_src/demo/PageChessboardBase.tsx +115 -115
  56. package/doc_src/demo/PageChessboardInteraction.tsx +303 -303
  57. package/doc_src/demo/PageChessboardMove.tsx +173 -173
  58. package/doc_src/demo/PageChessboardSmallScreens.tsx +94 -94
  59. package/doc_src/demo/PageMovetextBase.tsx +180 -180
  60. package/doc_src/demo/PageMovetextInteraction.tsx +123 -123
  61. package/doc_src/demo/PageNavigationBoardBase.tsx +144 -137
  62. package/doc_src/demo/PageNavigationBoardUncontrolledVsControlled.tsx +69 -69
  63. package/doc_src/demo/decs.d.ts +4 -4
  64. package/doc_src/demo/demo.css +12 -12
  65. package/doc_src/demo/util.ts +1 -1
  66. package/doc_src/examples/NavigationBoard.md +1 -1
  67. package/doc_src/theming/LogoRenderer.js +13 -13
  68. package/doc_src/theming/theming.css +5 -5
  69. package/package.json +95 -95
  70. package/scripts/doc.styleguide.config.js +131 -131
  71. package/scripts/doc.tsconfig.json +5 -5
  72. package/scripts/docker-compose.yml +1 -1
  73. package/scripts/test-graphic.tsconfig.json +5 -5
  74. package/scripts/test-graphic.webpack.config.js +57 -57
  75. package/scripts/test-headless.webpack.config.js +29 -29
  76. package/src/chessboard/BoardProperties.ts +68 -68
  77. package/src/chessboard/Chessboard.css +13 -13
  78. package/src/chessboard/Chessboard.tsx +436 -380
  79. package/src/chessboard/ChessboardImpl.tsx +557 -557
  80. package/src/chessboard/Draggable.tsx +185 -185
  81. package/src/chessboard/Motion.tsx +67 -67
  82. package/src/chessboard/colorsets.ts +66 -66
  83. package/src/chessboard/piecesets.ts +84 -84
  84. package/src/decs.d.ts +2 -2
  85. package/src/errorbox/ErrorBox.css +18 -18
  86. package/src/errorbox/ErrorBox.tsx +75 -75
  87. package/src/errorbox/parsing.tsx +95 -95
  88. package/src/exception.ts +17 -17
  89. package/src/i18n.ts +1 -0
  90. package/src/icons/AnnotationSymbolShape.css +6 -6
  91. package/src/icons/AnnotationSymbolShape.tsx +31 -31
  92. package/src/icons/ArrowMarkerIcon.tsx +34 -34
  93. package/src/icons/ArrowTip.tsx +14 -14
  94. package/src/icons/ChessPieceIcon.tsx +45 -45
  95. package/src/icons/SquareMarkerIcon.tsx +20 -20
  96. package/src/icons/TextMarkerIcon.tsx +29 -29
  97. package/src/icons/arrow.css +1 -1
  98. package/src/index.ts +3 -2
  99. package/src/movetext/Movetext.css +27 -27
  100. package/src/movetext/Movetext.tsx +158 -158
  101. package/src/movetext/MovetextImpl.tsx +345 -345
  102. package/src/movetext/fonts.css +7 -7
  103. package/src/movetext/htmlFilter.tsx +129 -129
  104. package/src/movetext/moveFormatter.tsx +37 -37
  105. package/src/navigationboard/NavigationBoard.tsx +386 -180
  106. package/src/navigationboard/NavigationButton.ts +114 -0
  107. package/src/navigationboard/NavigationField.css +7 -7
  108. package/src/navigationboard/NavigationField.tsx +90 -90
  109. package/src/navigationboard/NavigationToolbar.css +16 -13
  110. package/src/navigationboard/NavigationToolbar.tsx +98 -112
  111. package/src/navigationboard/iconPaths.ts +98 -0
  112. package/src/sanitization.ts +17 -17
  113. package/src/types.ts +116 -116
  114. package/src/util.ts +11 -11
  115. package/test/01_types.js +167 -167
  116. package/test/02_chessboard_util.js +191 -115
  117. package/test/03_error_box_graphic.js +16 -16
  118. package/test/04_icons_graphic.js +32 -32
  119. package/test/05_chessboard_graphic.js +60 -60
  120. package/test/06_chessboard_animation.js +36 -36
  121. package/test/07_chessboard_interaction.js +101 -101
  122. package/test/08_chessboard_play_moves.js +62 -62
  123. package/test/09_chessboard_small_screens.js +32 -32
  124. package/test/10_movetext_graphic.js +32 -32
  125. package/test/11_movetext_interaction.js +100 -100
  126. package/test/12_navigation_board_base.js +151 -0
  127. package/test/13_navigation_board_graphic.js +68 -0
  128. package/test/14_navigation_board_autoplay.js +100 -0
  129. package/test/common/graphic.js +106 -97
  130. package/test/graphic_references/12_navigation_board_base/controlled/default.png +0 -0
  131. package/test/graphic_references/{12_navigation_board/controlled/forbidden_navigation_1.png → 12_navigation_board_base/controlled/forbidden_navigation_0.png} +0 -0
  132. package/test/graphic_references/{12_navigation_board/controlled/invalid_node_id.png → 12_navigation_board_base/controlled/forbidden_navigation_1.png} +0 -0
  133. package/test/graphic_references/{12_navigation_board/controlled/forbidden_navigation_0.png → 12_navigation_board_base/controlled/invalid_node_id.png} +0 -0
  134. package/test/graphic_references/12_navigation_board_base/controlled/no_callback_defined_0.png +0 -0
  135. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/controlled/no_callback_defined_1.png +0 -0
  136. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/controlled/overriding_initial_node_id.png +0 -0
  137. package/test/graphic_references/{12_navigation_board/controlled/regular_navigation_1.png → 12_navigation_board_base/controlled/regular_navigation_0.png} +0 -0
  138. package/test/graphic_references/{12_navigation_board/uncontrolled/initial_state_at_specific_id.png → 12_navigation_board_base/controlled/regular_navigation_1.png} +0 -0
  139. package/test/graphic_references/{12_navigation_board/controlled/regular_navigation_3.png → 12_navigation_board_base/controlled/regular_navigation_2.png} +0 -0
  140. package/test/graphic_references/{12_navigation_board/controlled/regular_navigation_0.png → 12_navigation_board_base/controlled/regular_navigation_3.png} +0 -0
  141. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_beginning_2.png → 12_navigation_board_base/uncontrolled/forbidden_navigation_at_beginning_0.png} +0 -0
  142. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_beginning_0.png → 12_navigation_board_base/uncontrolled/forbidden_navigation_at_beginning_1.png} +0 -0
  143. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_beginning_1.png → 12_navigation_board_base/uncontrolled/forbidden_navigation_at_beginning_2.png} +0 -0
  144. package/test/graphic_references/{12_navigation_board/controlled/no_callback_defined_0.png → 12_navigation_board_base/uncontrolled/forbidden_navigation_at_end_0.png} +0 -0
  145. package/test/graphic_references/12_navigation_board_base/uncontrolled/forbidden_navigation_at_end_1.png +0 -0
  146. package/test/graphic_references/12_navigation_board_base/uncontrolled/forbidden_navigation_at_end_2.png +0 -0
  147. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/initial_state_at_end.png +0 -0
  148. package/test/graphic_references/12_navigation_board_base/uncontrolled/initial_state_at_specific_id.png +0 -0
  149. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/initial_state_default.png +0 -0
  150. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/initial_state_default_with_game_index.png +0 -0
  151. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/initial_state_on_null-move.png +0 -0
  152. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/navigation_with_keys_0.png +0 -0
  153. package/test/graphic_references/12_navigation_board_base/uncontrolled/navigation_with_keys_1.png +0 -0
  154. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/navigation_with_keys_2.png +0 -0
  155. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/navigation_with_keys_3.png +0 -0
  156. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/navigation_with_keys_4.png +0 -0
  157. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_flipping_0.png +0 -0
  158. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_flipping_1.png +0 -0
  159. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_navigation_0.png +0 -0
  160. package/test/graphic_references/{12_navigation_board/controlled/default.png → 12_navigation_board_base/uncontrolled/regular_navigation_1.png} +0 -0
  161. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_navigation_2.png +0 -0
  162. package/test/graphic_references/12_navigation_board_base/uncontrolled/regular_navigation_3.png +0 -0
  163. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_navigation_4.png +0 -0
  164. package/test/graphic_references/{12_navigation_board → 12_navigation_board_base}/uncontrolled/regular_navigation_5.png +0 -0
  165. package/test/graphic_references/13_navigation_board_graphic/additional_buttons/error_1.png +0 -0
  166. package/test/graphic_references/13_navigation_board_graphic/additional_buttons/error_2.png +0 -0
  167. package/test/graphic_references/13_navigation_board_graphic/additional_buttons/multiple_buttons.png +0 -0
  168. package/test/graphic_references/{12_navigation_board/uncontrolled/regular_navigation_3.png → 13_navigation_board_graphic/additional_buttons/single_button.png} +0 -0
  169. package/test/graphic_references/{12_navigation_board → 13_navigation_board_graphic}/theme/custom_1.png +0 -0
  170. package/test/graphic_references/{12_navigation_board → 13_navigation_board_graphic}/theme/custom_2.png +0 -0
  171. package/test/graphic_references/{12_navigation_board → 13_navigation_board_graphic}/theme/large.png +0 -0
  172. package/test/graphic_references/13_navigation_board_graphic/theme/small.png +0 -0
  173. package/test/graphic_references/14_navigation_board_autoplay/controlled/after_1_move_acknowledging_is-playing_changes.png +0 -0
  174. package/test/graphic_references/14_navigation_board_autoplay/controlled/after_1_move_not_acknowledging_is-playing_changes.png +0 -0
  175. package/test/graphic_references/14_navigation_board_autoplay/controlled/after_2_moves_acknowledging_node_changes.png +0 -0
  176. package/test/graphic_references/14_navigation_board_autoplay/controlled/after_2_moves_not_acknowledging_node_changes.png +0 -0
  177. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_end_1.png → 14_navigation_board_autoplay/controlled/after_reaching_the_end.png} +0 -0
  178. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_end_2.png → 14_navigation_board_autoplay/controlled/already_at_the_end.png} +0 -0
  179. package/test/graphic_references/14_navigation_board_autoplay/controlled/initial_state_acknowledging_is-playing_changes.png +0 -0
  180. package/test/graphic_references/14_navigation_board_autoplay/controlled/initial_state_acknowledging_node_changes.png +0 -0
  181. package/test/graphic_references/{12_navigation_board/uncontrolled/forbidden_navigation_at_end_0.png → 14_navigation_board_autoplay/controlled/initial_state_at_the_end.png} +0 -0
  182. package/test/graphic_references/14_navigation_board_autoplay/controlled/initial_state_close_to_end.png +0 -0
  183. package/test/graphic_references/14_navigation_board_autoplay/controlled/initial_state_not_acknowledging_is-playing_changes.png +0 -0
  184. package/test/graphic_references/14_navigation_board_autoplay/controlled/initial_state_not_acknowledging_node_changes.png +0 -0
  185. package/test/graphic_references/14_navigation_board_autoplay/uncontrolled/after_2_moves_from_beginning_after_stop.png +0 -0
  186. package/test/graphic_references/14_navigation_board_autoplay/uncontrolled/after_2_moves_from_beginning_before_stop.png +0 -0
  187. package/test/graphic_references/14_navigation_board_autoplay/uncontrolled/after_reaching_the_end_after_stop.png +0 -0
  188. package/test/graphic_references/14_navigation_board_autoplay/uncontrolled/after_reaching_the_end_before_stop.png +0 -0
  189. package/test/graphic_references/14_navigation_board_autoplay/uncontrolled/initial_state_close_to_end.png +0 -0
  190. package/test/graphic_references/{12_navigation_board/uncontrolled/navigation_with_keys_1.png → 14_navigation_board_autoplay/uncontrolled/initial_state_default.png} +0 -0
  191. package/test/graphic_test_app/03_error_box_graphic/base.tsx +14 -14
  192. package/test/graphic_test_app/03_error_box_graphic/localization.tsx +1 -1
  193. package/test/graphic_test_app/04_icons_graphic/chess_piece.tsx +7 -7
  194. package/test/graphic_test_app/04_icons_graphic/marker.tsx +15 -15
  195. package/test/graphic_test_app/05_chessboard_graphic/annotations.tsx +7 -7
  196. package/test/graphic_test_app/05_chessboard_graphic/base.tsx +6 -6
  197. package/test/graphic_test_app/05_chessboard_graphic/chess_variants.tsx +7 -7
  198. package/test/graphic_test_app/05_chessboard_graphic/flipped.tsx +5 -5
  199. package/test/graphic_test_app/05_chessboard_graphic/move.tsx +12 -12
  200. package/test/graphic_test_app/05_chessboard_graphic/theme.tsx +12 -12
  201. package/test/graphic_test_app/06_chessboard_animation/base_1.tsx +6 -6
  202. package/test/graphic_test_app/06_chessboard_animation/base_2.tsx +6 -6
  203. package/test/graphic_test_app/06_chessboard_animation/base_3.tsx +6 -6
  204. package/test/graphic_test_app/06_chessboard_animation/on_redraw.tsx +16 -16
  205. package/test/graphic_test_app/07_chessboard_interaction/click_squares.tsx +5 -5
  206. package/test/graphic_test_app/07_chessboard_interaction/edit_arrows.tsx +4 -4
  207. package/test/graphic_test_app/07_chessboard_interaction/error.tsx +2 -2
  208. package/test/graphic_test_app/07_chessboard_interaction/move_pieces.tsx +5 -5
  209. package/test/graphic_test_app/08_chessboard_play_moves/base.tsx +8 -8
  210. package/test/graphic_test_app/08_chessboard_play_moves/promotions.tsx +4 -4
  211. package/test/graphic_test_app/09_chessboard_small_screens/base.tsx +9 -9
  212. package/test/graphic_test_app/09_chessboard_small_screens/top_bottom_components.tsx +9 -9
  213. package/test/graphic_test_app/10_movetext_graphic/base.tsx +4 -4
  214. package/test/graphic_test_app/10_movetext_graphic/error.tsx +6 -6
  215. package/test/graphic_test_app/10_movetext_graphic/format_move.tsx +1 -1
  216. package/test/graphic_test_app/10_movetext_graphic/html.tsx +5 -5
  217. package/test/graphic_test_app/10_movetext_graphic/options.tsx +10 -10
  218. package/test/graphic_test_app/11_movetext_interaction/error.tsx +1 -1
  219. package/test/graphic_test_app/11_movetext_interaction/select_moves.tsx +11 -11
  220. package/test/graphic_test_app/{12_navigation_board → 12_navigation_board_base}/controlled.tsx +5 -5
  221. package/test/graphic_test_app/{12_navigation_board → 12_navigation_board_base}/uncontrolled.tsx +7 -7
  222. package/test/graphic_test_app/13_navigation_board_graphic/additional_buttons.tsx +49 -0
  223. package/test/graphic_test_app/{12_navigation_board → 13_navigation_board_graphic}/error.tsx +2 -2
  224. package/test/graphic_test_app/{12_navigation_board → 13_navigation_board_graphic}/theme.tsx +4 -4
  225. package/test/graphic_test_app/14_navigation_board_autoplay/controlled.tsx +73 -0
  226. package/test/graphic_test_app/14_navigation_board_autoplay/uncontrolled.tsx +34 -0
  227. package/test/graphic_test_app/common/decs.d.ts +2 -2
  228. package/test/graphic_test_app/common/test_app.css +15 -15
  229. package/test/graphic_test_app/common/test_app.tsx +48 -48
  230. package/tsconfig.json +13 -13
  231. package/test/12_navigation_board.js +0 -168
  232. package/test/graphic_references/12_navigation_board/controlled/regular_navigation_2.png +0 -0
  233. package/test/graphic_references/12_navigation_board/theme/small.png +0 -0
  234. package/test/graphic_references/12_navigation_board/uncontrolled/regular_navigation_1.png +0 -0
  235. /package/test/graphic_references/{12_navigation_board → 13_navigation_board_graphic}/error/pgn_parsing_error.png +0 -0
  236. /package/test/graphic_references/{12_navigation_board → 13_navigation_board_graphic}/error/wrong_game_type.png +0 -0
@@ -26,82 +26,146 @@ import * as React from 'react';
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26
 
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  import { Database, Game, Node as GameNode, Variation } from 'kokopu';
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28
 
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- import { sanitizeBoolean, sanitizeOptional, sanitizeString } from '../sanitization';
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+ import { IllegalArgument } from '../exception';
30
+ import { i18n } from '../i18n';
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+ import { sanitizeBoolean, sanitizeOptional, sanitizeString, sanitizePartialObject } from '../sanitization';
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31
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  import { DynamicBoardGraphicProps, defaultDynamicBoardProps } from '../chessboard/BoardProperties';
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  import { Chessboard } from '../chessboard/Chessboard';
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35
  import { parseGame } from '../errorbox/parsing';
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  import { NavigationField, firstNodeId, previousNodeId, nextNodeId, lastNodeId } from '../navigationboard/NavigationField';
35
- import { NavigationToolbar } from './NavigationToolbar';
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+ import { GO_FIRST_ICON_PATH, GO_PREVIOUS_ICON_PATH, GO_NEXT_ICON_PATH, GO_LAST_ICON_PATH, PLAY_ICON_PATH, STOP_ICON_PATH, FLIP_ICON_PATH } from './iconPaths';
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+ import { NavigationBar, NavigationBarScheme, isNavigationBar, isNavigationBarScheme } from './NavigationButton';
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+ import { NavigationToolbar, navigationToolbarSize } from './NavigationToolbar';
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+
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+
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+ const INTER_MOVE_DURATION = 1000;
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  export interface NavigationBoardProps extends DynamicBoardGraphicProps {
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46
 
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- /**
41
- * Displayed game. Can be a [kokopu.Game](https://kokopu.yo35.org/docs/current/classes/Game.html) object,
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- * a [kokopu.Database](https://kokopu.yo35.org/docs/current/classes/Database.html) object,
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- * or a [PGN string](https://en.wikipedia.org/wiki/Portable_Game_Notation).
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- */
45
- game: Game | Database | string;
46
-
47
- /**
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- * Index of the game to display (only if attribute `game` is a [kokopu.Database](https://kokopu.yo35.org/docs/current/classes/Database.html)
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- * or a [PGN string](https://en.wikipedia.org/wiki/Portable_Game_Notation)): `0` for the first game of the database/PGN, `1` for the second one, etc.
50
- * If omitted, the first game of the database/PGN is displayed.
51
- */
52
- gameIndex: number;
53
-
54
- /**
55
- * ID of the move initially selected (or `'start'`/`'end'` for the beginning/end of the main variation) when the component is uncontrolled.
56
- * Use [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id) to get the ID of a game move.
57
- * Ignored if the `nodeId` attribute is provided.
58
- */
59
- initialNodeId: string;
60
-
61
- /**
62
- * ID of the selected move (or `'start'`/`'end'` for the beginning/end of the main variation).
63
- * Use [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id) to get the ID of a game move.
64
- * If provided (i.e. if the component is controlled), the attribute `onNodeIdChanged` must be provided as well.
65
- */
66
- nodeId?: string;
67
-
68
- /**
69
- * Callback invoked in controlled-component mode, when the user changes the selected move.
70
- *
71
- * @param nodeId - ID of the selected move (as returned by [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id)),
72
- * or `'start'` for the beginning of the main variation.
73
- */
74
- onNodeIdChanged?: (nodeId: string) => void;
75
-
76
- /**
77
- * Whether the board is initially flipped (i.e. seen from Black's point of view) or not, when the flip state is uncontrolled.
78
- * Ignored if the `flipped` attribute is provided.
79
- */
80
- initialFlipped: boolean;
81
-
82
- /**
83
- * Whether the board is flipped (i.e. seen from Black's point of view) or not.
84
- * If provided (i.e. if the flip state is controlled), the attribute `onFlippedChanged` must be provided as well.
85
- */
86
- flipped?: boolean;
87
-
88
- /**
89
- * Callback invoked in controlled-flip-state mode, when the user flips the board.
90
- *
91
- * @param flipped - New flip state.
92
- */
93
- onFlippedChanged?: (flipped: boolean) => void;
94
-
95
- /**
96
- * Whether the flip button is visible or not in the toolbar.
97
- */
98
- flipButtonVisible: boolean;
47
+ /**
48
+ * Displayed game. Can be a [kokopu.Game](https://kokopu.yo35.org/docs/current/classes/Game.html) object,
49
+ * a [kokopu.Database](https://kokopu.yo35.org/docs/current/classes/Database.html) object,
50
+ * or a [PGN string](https://en.wikipedia.org/wiki/Portable_Game_Notation).
51
+ */
52
+ game: Game | Database | string;
53
+
54
+ /**
55
+ * Index of the game to display (only if attribute `game` is a [kokopu.Database](https://kokopu.yo35.org/docs/current/classes/Database.html)
56
+ * or a [PGN string](https://en.wikipedia.org/wiki/Portable_Game_Notation)): `0` for the first game of the database/PGN, `1` for the second one, etc.
57
+ * If omitted, the first game of the database/PGN is displayed.
58
+ */
59
+ gameIndex: number;
60
+
61
+ /**
62
+ * ID of the move initially selected (or `'start'`/`'end'` for the beginning/end of the main variation) when the component is uncontrolled.
63
+ * Use [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id) to get the ID of a game move.
64
+ * Ignored if the `nodeId` attribute is provided.
65
+ */
66
+ initialNodeId: string;
67
+
68
+ /**
69
+ * ID of the selected move (or `'start'`/`'end'` for the beginning/end of the main variation).
70
+ * Use [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id) to get the ID of a game move.
71
+ * If provided (i.e. if the component is controlled), the attribute `onNodeIdChanged` must be provided as well.
72
+ */
73
+ nodeId?: string;
74
+
75
+ /**
76
+ * Callback invoked in controlled-component mode, when the user changes the selected move.
77
+ *
78
+ * @param nodeId - ID of the selected move (as returned by [kokopu.Node#id](https://kokopu.yo35.org/docs/current/classes/Node.html#id)),
79
+ * or `'start'` for the beginning of the main variation.
80
+ */
81
+ onNodeIdChanged?: (nodeId: string) => void;
82
+
83
+ /**
84
+ * Whether auto-play is initially enabled or not.
85
+ * Ignored if the `isPlaying` attribute is provided.
86
+ */
87
+ initialIsPlaying: boolean;
88
+
89
+ /**
90
+ * Whether auto-play is enabled or not.
91
+ * If provided (i.e. if the is-playing state is controlled), the attribute `onIsPlayingChanged` must be provided as well.
92
+ */
93
+ isPlaying?: boolean;
94
+
95
+ /**
96
+ * Callback invoked in controlled-is-playing-state mode, when the user clicks on the play/stop button.
97
+ *
98
+ * @param isPlaying - New is-playing state.
99
+ */
100
+ onIsPlayingChanged?: (isPlaying: boolean) => void;
101
+
102
+ /**
103
+ * Whether the board is initially flipped (i.e. seen from Black's point of view) or not, when the flip state is uncontrolled.
104
+ * Ignored if the `flipped` attribute is provided.
105
+ */
106
+ initialFlipped: boolean;
107
+
108
+ /**
109
+ * Whether the board is flipped (i.e. seen from Black's point of view) or not.
110
+ * If provided (i.e. if the flip state is controlled), the attribute `onFlippedChanged` must be provided as well.
111
+ */
112
+ flipped?: boolean;
113
+
114
+ /**
115
+ * Callback invoked in controlled-flip-state mode, when the user flips the board.
116
+ *
117
+ * @param flipped - New flip state.
118
+ */
119
+ onFlippedChanged?: (flipped: boolean) => void;
120
+
121
+ /**
122
+ * Whether the play/stop button is visible or not in the toolbar.
123
+ */
124
+ playButtonVisible: boolean;
125
+
126
+ /**
127
+ * Whether the flip button is visible or not in the toolbar.
128
+ */
129
+ flipButtonVisible: boolean;
130
+
131
+ /**
132
+ * Additional buttons to be added to the toolbar.
133
+ */
134
+ additionalButtons: NavigationBar;
135
+ }
136
+
137
+
138
+ /**
139
+ * Attributes for method `NavigationBoard.size()`.
140
+ */
141
+ interface NavigationBoardSizeAttr {
142
+ squareSize?: NavigationBoardProps['squareSize'];
143
+ coordinateVisible?: NavigationBoardProps['coordinateVisible'];
144
+ turnVisible?: NavigationBoardProps['turnVisible'];
145
+ smallScreenLimits?: NavigationBoardProps['smallScreenLimits'];
146
+ playButtonVisible?: NavigationBoardProps['playButtonVisible'];
147
+ flipButtonVisible?: NavigationBoardProps['flipButtonVisible'];
148
+ additionalButtons?: NavigationBarScheme;
149
+ }
150
+
151
+
152
+ /**
153
+ * Attributes for method `NavigationBoard.adaptSquareSize()`.
154
+ */
155
+ interface NavigationBoardAdaptSquareSizeAttr {
156
+ coordinateVisible?: NavigationBoardProps['coordinateVisible'];
157
+ turnVisible?: NavigationBoardProps['turnVisible'];
158
+ smallScreenLimits?: NavigationBoardProps['smallScreenLimits'];
159
+ playButtonVisible?: NavigationBoardProps['playButtonVisible'];
160
+ flipButtonVisible?: NavigationBoardProps['flipButtonVisible'];
161
+ additionalButtons?: NavigationBarScheme;
99
162
  }
100
163
 
101
164
 
102
165
  interface NavigationBoardState {
103
- nodeIdAsUncontrolled: string;
104
- flippedAsUncontrolled: boolean;
166
+ nodeIdAsUncontrolled: string;
167
+ isPlayingAsUncontrolled: boolean;
168
+ flippedAsUncontrolled: boolean;
105
169
  }
106
170
 
107
171
 
@@ -110,122 +174,264 @@ interface NavigationBoardState {
110
174
  */
111
175
  export class NavigationBoard extends React.Component<NavigationBoardProps, NavigationBoardState> {
112
176
 
113
- static defaultProps = {
114
- ...defaultDynamicBoardProps(),
115
- game: new Game(),
116
- gameIndex: 0,
117
- initialNodeId: 'start',
118
- initialFlipped: false,
119
- flipButtonVisible: true,
120
- };
121
-
122
- private navigationFieldRef: React.RefObject<NavigationField> = React.createRef();
123
-
124
- constructor(props: NavigationBoardProps) {
125
- super(props);
126
- this.state = {
127
- nodeIdAsUncontrolled: sanitizeString(props.initialNodeId),
128
- flippedAsUncontrolled: sanitizeBoolean(props.initialFlipped),
129
- };
130
- }
131
-
132
- render() {
133
-
134
- // Validate the game and game-index attributes.
135
- const info = parseGame(this.props.game, this.props.gameIndex, 'NavigationBoard');
136
- if (info.error) {
137
- return info.errorBox;
138
- }
139
-
140
- // Fetch the current node/variation.
141
- const currentNodeId = sanitizeOptional(this.props.nodeId, sanitizeString) ?? this.state.nodeIdAsUncontrolled;
142
- const currentNode = info.game.findById(currentNodeId) ?? info.game.mainVariation();
143
-
144
- // Flip state.
145
- const flipped = sanitizeOptional(this.props.flipped, sanitizeBoolean) ?? this.state.flippedAsUncontrolled;
146
-
147
- return (
148
- <div className="kokopu-navigationBoard">
149
- {this.renderBoard(info.game, currentNode, flipped)}
150
- {this.renderNavigationField(info.game, currentNode.id())}
151
- </div>
152
- );
153
- }
154
-
155
- private renderBoard(game: Game, node: GameNode | Variation, flipped: boolean) {
156
- const position = node instanceof GameNode ? node.positionBefore() : node.initialPosition();
157
- const move = node instanceof GameNode ? node.notation() : undefined;
158
- return <Chessboard
159
- position={position} move={move} flipped={flipped}
160
- squareMarkers={node.tag('csl')} arrowMarkers={node.tag('cal')} textMarkers={node.tag('ctl')}
161
- squareSize={this.props.squareSize}
162
- coordinateVisible={this.props.coordinateVisible}
163
- turnVisible={this.props.turnVisible}
164
- colorset={this.props.colorset}
165
- pieceset={this.props.pieceset}
166
- smallScreenLimits={this.props.smallScreenLimits}
167
- moveArrowVisible={this.props.moveArrowVisible}
168
- moveArrowColor={this.props.moveArrowColor}
169
- animated={this.props.animated}
170
- bottomComponent={({ squareSize }) => this.renderToolbar(game, node.id(), squareSize)}
171
- />;
172
- }
173
-
174
- private renderNavigationField(game: Game, currentNodeId: string) {
175
- return <NavigationField ref={this.navigationFieldRef}
176
- onFirstPressed={() => this.handleNavigationButtonClicked(firstNodeId(game, currentNodeId))}
177
- onPreviousPressed={() => this.handleNavigationButtonClicked(previousNodeId(game, currentNodeId))}
178
- onNextPressed={() => this.handleNavigationButtonClicked(nextNodeId(game, currentNodeId))}
179
- onLastPressed={() => this.handleNavigationButtonClicked(lastNodeId(game, currentNodeId))}
180
- />;
181
- }
182
-
183
- private renderToolbar(game: Game, currentNodeId: string, squareSize: number) {
184
- const flipButtonVisible = sanitizeBoolean(this.props.flipButtonVisible);
185
- return <NavigationToolbar flipButtonVisible={flipButtonVisible} squareSize={squareSize}
186
- onFirstClicked={() => this.handleNavigationButtonClicked(firstNodeId(game, currentNodeId))}
187
- onPreviousClicked={() => this.handleNavigationButtonClicked(previousNodeId(game, currentNodeId))}
188
- onNextClicked={() => this.handleNavigationButtonClicked(nextNodeId(game, currentNodeId))}
189
- onLastClicked={() => this.handleNavigationButtonClicked(lastNodeId(game, currentNodeId))}
190
- onFlipClicked={() => this.handleFlipButtonClicked()}
191
- />;
192
- }
193
-
194
- private handleNavigationButtonClicked(targetNodeId: string | undefined) {
195
- this.focus();
196
- if (targetNodeId === undefined) {
197
- return;
198
- }
199
-
200
- if (this.props.nodeId === undefined) { // uncontrolled-component behavior
201
- this.setState({ nodeIdAsUncontrolled: targetNodeId });
202
- }
203
- else if (this.props.onNodeIdChanged) { // controlled-component behavior
204
- this.props.onNodeIdChanged(targetNodeId);
205
- }
206
- }
207
-
208
- private handleFlipButtonClicked() {
209
- this.focus();
210
- if (this.props.flipped === undefined) { // uncontrolled flip state
211
- this.setState({ flippedAsUncontrolled: !this.state.flippedAsUncontrolled });
212
- }
213
- else if (this.props.onFlippedChanged) { // controlled flip state
214
- this.props.onFlippedChanged(!this.props.flipped);
215
- }
216
- }
217
-
218
- /**
219
- * Set the focus to the current component.
220
- *
221
- * @public
222
- */
223
- focus(): void {
224
- const target = this.navigationFieldRef.current;
225
- // istanbul ignore else
226
- if (target) {
227
- target.focus();
228
- }
229
- }
177
+ static defaultProps = {
178
+ ...defaultDynamicBoardProps(),
179
+ game: new Game(),
180
+ gameIndex: 0,
181
+ initialNodeId: 'start',
182
+ initialIsPlaying: false,
183
+ initialFlipped: false,
184
+ playButtonVisible: false,
185
+ flipButtonVisible: true,
186
+ additionalButtons: [],
187
+ };
188
+
189
+ private navigationFieldRef: React.RefObject<NavigationField> = React.createRef();
190
+ private timeoutId?: number;
191
+
192
+ constructor(props: NavigationBoardProps) {
193
+ super(props);
194
+ this.state = {
195
+ nodeIdAsUncontrolled: sanitizeString(props.initialNodeId),
196
+ isPlayingAsUncontrolled: sanitizeBoolean(props.initialIsPlaying),
197
+ flippedAsUncontrolled: sanitizeBoolean(props.initialFlipped),
198
+ };
199
+ }
200
+
201
+ componentWillUnmount() {
202
+ this.cancelCurrentTimeout();
203
+ }
204
+
205
+ render() {
206
+ this.cancelCurrentTimeout();
207
+
208
+ // Validate the game and game-index attributes.
209
+ const info = parseGame(this.props.game, this.props.gameIndex, 'NavigationBoard');
210
+ if (info.error) {
211
+ return info.errorBox;
212
+ }
213
+
214
+ // Fetch the current node/variation.
215
+ const currentNodeId = sanitizeOptional(this.props.nodeId, sanitizeString) ?? this.state.nodeIdAsUncontrolled;
216
+ const currentNode = info.game.findById(currentNodeId) ?? info.game.mainVariation();
217
+
218
+ // State flags.
219
+ const isPlaying = sanitizeOptional(this.props.isPlaying, sanitizeBoolean) ?? this.state.isPlayingAsUncontrolled;
220
+ const flipped = sanitizeOptional(this.props.flipped, sanitizeBoolean) ?? this.state.flippedAsUncontrolled;
221
+
222
+ return (
223
+ <div className="kokopu-navigationBoard">
224
+ {this.renderBoard(info.game, currentNode, isPlaying, flipped)}
225
+ {this.renderNavigationField(info.game, currentNode.id())}
226
+ </div>
227
+ );
228
+ }
229
+
230
+ private renderBoard(game: Game, node: GameNode | Variation, isPlaying: boolean, flipped: boolean) {
231
+ const position = node instanceof GameNode ? node.positionBefore() : node.initialPosition();
232
+ const move = node instanceof GameNode ? node.notation() : undefined;
233
+ return <Chessboard
234
+ position={position} move={move} flipped={flipped}
235
+ squareMarkers={node.tag('csl')} arrowMarkers={node.tag('cal')} textMarkers={node.tag('ctl')}
236
+ squareSize={this.props.squareSize}
237
+ coordinateVisible={this.props.coordinateVisible}
238
+ turnVisible={this.props.turnVisible}
239
+ colorset={this.props.colorset}
240
+ pieceset={this.props.pieceset}
241
+ smallScreenLimits={this.props.smallScreenLimits}
242
+ moveArrowVisible={this.props.moveArrowVisible}
243
+ moveArrowColor={this.props.moveArrowColor}
244
+ animated={this.props.animated}
245
+ bottomComponent={({ squareSize }) => this.renderToolbar(game, node, squareSize, isPlaying)}
246
+ />;
247
+ }
248
+
249
+ private renderNavigationField(game: Game, currentNodeId: string) {
250
+ return <NavigationField ref={this.navigationFieldRef}
251
+ onFirstPressed={() => this.handleNavClicked(firstNodeId(game, currentNodeId))}
252
+ onPreviousPressed={() => this.handleNavClicked(previousNodeId(game, currentNodeId))}
253
+ onNextPressed={() => this.handleNavClicked(nextNodeId(game, currentNodeId))}
254
+ onLastPressed={() => this.handleNavClicked(lastNodeId(game, currentNodeId))}
255
+ />;
256
+ }
257
+
258
+ private renderToolbar(game: Game, node: GameNode | Variation, squareSize: number, isPlaying: boolean) {
259
+
260
+ // WARNING: the logic here must be the same as the one in `computeBarScheme()`.
261
+ const buttons: NavigationBar = [];
262
+
263
+ // Core navigation buttons
264
+ const currentNodeId = node.id();
265
+ const hasPrevious = currentNodeId !== 'start';
266
+ const hasNext = (node instanceof Variation ? node.first() : node.next()) !== undefined;
267
+ buttons.push({ iconPath: GO_FIRST_ICON_PATH, tooltip: i18n.TOOLTIP_GO_FIRST, enabled: hasPrevious, onClick: () => this.handleNavClicked(firstNodeId(game, currentNodeId)) });
268
+ buttons.push({ iconPath: GO_PREVIOUS_ICON_PATH, tooltip: i18n.TOOLTIP_GO_PREVIOUS, enabled: hasPrevious, onClick: () => this.handleNavClicked(previousNodeId(game, currentNodeId)) });
269
+ if (sanitizeBoolean(this.props.playButtonVisible)) {
270
+ buttons.push({ iconPath: isPlaying ? STOP_ICON_PATH : PLAY_ICON_PATH, tooltip: i18n.TOOLTIP_PLAY_STOP, enabled: hasNext, onClick: () => this.handlePlayStopClicked(!isPlaying) });
271
+ }
272
+ buttons.push({ iconPath: GO_NEXT_ICON_PATH, tooltip: i18n.TOOLTIP_GO_NEXT, enabled: hasNext, onClick: () => this.handleNavClicked(nextNodeId(game, currentNodeId)) });
273
+ buttons.push({ iconPath: GO_LAST_ICON_PATH, tooltip: i18n.TOOLTIP_GO_LAST, enabled: hasNext, onClick: () => this.handleNavClicked(lastNodeId(game, currentNodeId)) });
274
+ buttons.push('spacer');
275
+ if (sanitizeBoolean(this.props.flipButtonVisible)) {
276
+ buttons.push({ iconPath: FLIP_ICON_PATH, tooltip: i18n.TOOLTIP_FLIP, onClick: () => this.handleFlipButtonClicked() });
277
+ }
278
+ buttons.push('spacer');
279
+
280
+ // Schedule the next transition if auto-play is enabled.
281
+ if (isPlaying) {
282
+ if (hasNext) {
283
+ this.timeoutId = window.setTimeout(() => this.handleNavClicked(nextNodeId(game, currentNodeId), false), INTER_MOVE_DURATION);
284
+ }
285
+ else {
286
+ // ... or stop the auto-play if at the end of the game.
287
+ this.timeoutId = window.setTimeout(() => this.handlePlayStopClicked(false, false), 0);
288
+ }
289
+ }
290
+
291
+ // Additional buttons.
292
+ if (!isNavigationBar(this.props.additionalButtons)) {
293
+ throw new IllegalArgument('NavigationBoard', 'additionalButtons');
294
+ }
295
+ for (const button of this.props.additionalButtons) {
296
+ buttons.push(button);
297
+ }
298
+
299
+ return <NavigationToolbar squareSize={squareSize} buttons={buttons} />;
300
+ }
301
+
302
+ private handleNavClicked(targetNodeId: string | undefined, forceFocus = true) {
303
+ if (forceFocus) {
304
+ this.focus();
305
+ }
306
+ if (targetNodeId === undefined) {
307
+ return;
308
+ }
309
+
310
+ if (this.props.nodeId === undefined) { // uncontrolled-component behavior
311
+ this.setState({ nodeIdAsUncontrolled: targetNodeId });
312
+ }
313
+ else if (this.props.onNodeIdChanged) { // controlled-component behavior
314
+ this.props.onNodeIdChanged(targetNodeId);
315
+ }
316
+ }
317
+
318
+ private handlePlayStopClicked(targetIsPlaying: boolean, forceFocus = true) {
319
+ if (forceFocus) {
320
+ this.focus();
321
+ }
322
+ if (this.props.isPlaying === undefined) { // uncontrolled is-playing state
323
+ this.setState({ isPlayingAsUncontrolled: targetIsPlaying });
324
+ }
325
+ else if (this.props.onIsPlayingChanged) { // controlled is-playing state
326
+ this.props.onIsPlayingChanged(targetIsPlaying);
327
+ }
328
+ }
329
+
330
+ private handleFlipButtonClicked() {
331
+ this.focus();
332
+ if (this.props.flipped === undefined) { // uncontrolled flip state
333
+ this.setState({ flippedAsUncontrolled: !this.state.flippedAsUncontrolled });
334
+ }
335
+ else if (this.props.onFlippedChanged) { // controlled flip state
336
+ this.props.onFlippedChanged(!this.props.flipped);
337
+ }
338
+ }
339
+
340
+ private cancelCurrentTimeout() {
341
+ if (this.timeoutId !== undefined) {
342
+ window.clearTimeout(this.timeoutId);
343
+ this.timeoutId = undefined;
344
+ }
345
+ }
346
+
347
+ /**
348
+ * Set the focus to the current component.
349
+ *
350
+ * @public
351
+ */
352
+ focus(): void {
353
+ const target = this.navigationFieldRef.current;
354
+ // istanbul ignore else
355
+ if (target) {
356
+ target.focus();
357
+ }
358
+ }
359
+
360
+ /**
361
+ * Return the size of the {@link NavigationBoard}, assuming it is built with the given attributes.
362
+ */
363
+ static size(attr?: NavigationBoardSizeAttr): { width: number, height: number } {
364
+ const { squareSize, coordinateVisible, turnVisible, smallScreenLimits, playButtonVisible, flipButtonVisible, additionalButtons } =
365
+ sanitizePartialObject(attr, () => new IllegalArgument('NavigationBoard.size()', 'attr'));
366
+
367
+ // Sanitization
368
+ const actualPlayButtonVisible = sanitizeOptional(playButtonVisible, sanitizeBoolean);
369
+ const actualFlipButtonVisible = sanitizeOptional(flipButtonVisible, sanitizeBoolean);
370
+ if (additionalButtons !== undefined && !isNavigationBarScheme(additionalButtons)) {
371
+ throw new IllegalArgument('NavigationBoard.size()', 'additionalButtons');
372
+ }
373
+
374
+ const buttons = computeBarScheme(actualPlayButtonVisible, actualFlipButtonVisible, additionalButtons);
375
+ return Chessboard.size({
376
+ squareSize: squareSize,
377
+ coordinateVisible: coordinateVisible,
378
+ turnVisible: turnVisible,
379
+ smallScreenLimits: smallScreenLimits,
380
+ bottomComponent: ({ squareSize: sz }) => navigationToolbarSize(sz, buttons),
381
+ });
382
+ }
383
+
384
+ /**
385
+ * Return the maximum square size that would allow the {@link NavigationBoard} to fit in a rectangle of size `width x height`.
386
+ */
387
+ static adaptSquareSize(width: number, height: number, attr?: NavigationBoardAdaptSquareSizeAttr): number {
388
+
389
+ const { coordinateVisible, turnVisible, smallScreenLimits, playButtonVisible, flipButtonVisible, additionalButtons } =
390
+ sanitizePartialObject(attr, () => new IllegalArgument('NavigationBoard.adaptSquareSize()', 'attr'));
391
+
392
+ // Sanitization
393
+ const actualPlayButtonVisible = sanitizeOptional(playButtonVisible, sanitizeBoolean);
394
+ const actualFlipButtonVisible = sanitizeOptional(flipButtonVisible, sanitizeBoolean);
395
+ if (additionalButtons !== undefined && !isNavigationBarScheme(additionalButtons)) {
396
+ throw new IllegalArgument('NavigationBoard.adaptSquareSize()', 'additionalButtons');
397
+ }
398
+
399
+ const buttons = computeBarScheme(actualPlayButtonVisible, actualFlipButtonVisible, additionalButtons);
400
+ return Chessboard.adaptSquareSize(width, height, {
401
+ coordinateVisible: coordinateVisible,
402
+ turnVisible: turnVisible,
403
+ smallScreenLimits: smallScreenLimits,
404
+ bottomComponent: ({ squareSize: sz }) => navigationToolbarSize(sz, buttons),
405
+ });
406
+ }
407
+
408
+ }
409
+
230
410
 
411
+ function computeBarScheme(playButtonVisible: boolean | undefined, flipButtonVisible: boolean | undefined,
412
+ additionalButtons: NavigationBarScheme | undefined): NavigationBarScheme {
413
+
414
+ // WARNING: the logic here must be the same as the one in `renderToolbar()`.
415
+ const buttons: NavigationBarScheme = [];
416
+
417
+ buttons.push('button'); // go-first
418
+ buttons.push('button'); // go-previous
419
+ if (playButtonVisible ?? NavigationBoard.defaultProps.playButtonVisible) {
420
+ buttons.push('button');
421
+ }
422
+ buttons.push('button'); // go-next
423
+ buttons.push('button'); // go-last
424
+ buttons.push('spacer');
425
+ if (flipButtonVisible ?? NavigationBoard.defaultProps.flipButtonVisible) {
426
+ buttons.push('button');
427
+ }
428
+ buttons.push('spacer');
429
+
430
+ if (additionalButtons !== undefined) {
431
+ for (const button of additionalButtons) {
432
+ buttons.push(button);
433
+ }
434
+ }
435
+
436
+ return buttons;
231
437
  }