koishi-plugin-wordle-game 2.11.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/config.d.ts +1 -1
- package/lib/index.js +20 -8
- package/package.json +1 -1
package/lib/config.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import { Schema } from "koishi";
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-
export declare const usage = "## \u4F7F\u7528\n\n\u53D1\u9001 `wordle.\u5F00\u59CB` \u5F00\u5C40\uFF0C\u4E4B\u540E\u76F4\u63A5\u53D1\u9001\u731C\u6D4B\u8BCD\u5373\u53EF\u3002\n\n## \u6307\u4EE4\n\n| \u6307\u4EE4 | \u8BF4\u660E |\n| --- | --- |\n| `wordle.\u5F00\u59CB [\u957F\u5EA6]` | \u5F15\u5BFC\u5F0F\u5F00\u5C40 |\n| `wordle.\u5F00\u59CB.<\u6A21\u5F0F> [\u957F\u5EA6]` | \u6307\u5B9A\u6A21\u5F0F\u5F00\u5C40 |\n| `wordle.\u731C <\u5185\u5BB9>` | \u63D0\u4EA4\u731C\u6D4B |\n| `wordle.\u67E5\u8BE2\u8FDB\u5EA6` | \u67E5\u770B\u5F53\u524D\u5BF9\u5C40\u8FDB\u5EA6 |\n| `wordle.\u7ED3\u675F` | \u7ED3\u675F\u5F53\u524D\u5BF9\u5C40 |\n| `wordle.\u6392\u884C\u699C [\u4EBA\u6570]` | \u67E5\u770B\u6392\u884C\u699C |\n| `wordle.\
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+
export declare const usage = "## \u4F7F\u7528\n\n\u53D1\u9001 `wordle.\u5F00\u59CB` \u5F00\u5C40\uFF0C\u4E4B\u540E\u76F4\u63A5\u53D1\u9001\u731C\u6D4B\u8BCD\u5373\u53EF\u3002\n\n## \u6307\u4EE4\n\n| \u6307\u4EE4 | \u8BF4\u660E |\n| --- | --- |\n| `wordle.\u5F00\u59CB [\u957F\u5EA6]` | \u5F15\u5BFC\u5F0F\u5F00\u5C40 |\n| `wordle.\u5F00\u59CB.<\u6A21\u5F0F> [\u957F\u5EA6]` | \u6307\u5B9A\u6A21\u5F0F\u5F00\u5C40 |\n| `wordle.\u731C <\u5185\u5BB9>` | \u63D0\u4EA4\u731C\u6D4B |\n| `wordle.\u67E5\u8BE2\u8FDB\u5EA6` | \u67E5\u770B\u5F53\u524D\u5BF9\u5C40\u8FDB\u5EA6 |\n| `wordle.\u7ED3\u675F` | \u7ED3\u675F\u5F53\u524D\u5BF9\u5C40 |\n| `wordle.\u6392\u884C\u699C [\u4EBA\u6570]` | \u67E5\u770B\u6392\u884C\u699C |\n| `wordle.\u6218\u7EE9 [@\u67D0\u4EBA]` | \u67E5\u8BE2\u73A9\u5BB6\u6218\u7EE9 |\n| `wordle.\u67E5\u5355\u8BCD <\u8BCD>` | \u5F15\u5BFC\u5F0F\u67E5\u5355\u8BCD |\n| `wordle.\u67E5\u6210\u8BED <\u6210\u8BED>` | \u67E5\u8BE2\u6210\u8BED\u7684\u62FC\u97F3\u4E0E\u89E3\u91CA\uFF08\u6C49\u5178\uFF09 |\n| `wordle.\u62FC\u97F3\u901F\u67E5\u8868` | \u67E5\u770B\u62FC\u97F3\u901F\u67E5\u8868 |\n| `wordle.\u73A9\u6CD5\u4ECB\u7ECD` | \u67E5\u770B\u73A9\u6CD5\u4ECB\u7ECD |\n\n\u6A21\u5F0F\u5305\u62EC\u7ECF\u5178\u3001\u6C49\u515C\u3001\u8BCD\u5F71\u3001Numberle\u3001Math\u3001Lewdle \u53CA\u5176\u4ED6\u8BCD\u5E93\u3002\n\n\u53EF\u7528\u9009\u9879\uFF1A`--hard`\u3001`--uhard`\u3001`--absurd`\u3001`--challenge`\u3001`--wordles`\u3001`--free`\u3001`--all`\u3002";
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export interface Config {
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isDarkThemeEnabled: boolean;
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isHighContrastThemeEnabled: boolean;
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package/lib/index.js
CHANGED
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@@ -56,7 +56,7 @@ var usage = `## 使用
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| \`wordle.查询进度\` | 查看当前对局进度 |
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| \`wordle.结束\` | 结束当前对局 |
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| \`wordle.排行榜 [人数]\` | 查看排行榜 |
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| \`wordle
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| \`wordle.战绩 [@某人]\` | 查询玩家战绩 |
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| \`wordle.查单词 <词>\` | 引导式查单词 |
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| \`wordle.查成语 <成语>\` | 查询成语的拼音与解释(汉典) |
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| \`wordle.拼音速查表\` | 查看拼音速查表 |
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@@ -14171,7 +14171,7 @@ ${generateGameEndMessage(gameInfo)}`}${processedResult}
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session,
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`💡 可选模式
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${exams.map((exam, index) => `${index + 1}. ${exam}`).join("\n")}
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-
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发送序号或模式名即可开局,或发送「取消」。`
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);
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const userInput = await session.prompt();
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if (!userInput)
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@@ -14180,6 +14180,8 @@ ${exams.map((exam, index) => `${index + 1}. ${exam}`).join("\n")}
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session,
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`⏳ 没有等到有效输入,这次先作罢。`
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);
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if (userInput.trim() === "取消")
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return await sendMessage(g, session, `✅ 已取消开局。`);
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const selectedExam = isNaN(parseInt(userInput)) ? userInput.toUpperCase().trim() : exams[parseInt(userInput) - 1].toUpperCase();
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const examsInUpperCase = exams.map((exam) => exam.toUpperCase());
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if (examsInUpperCase.includes(selectedExam)) {
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@@ -14191,7 +14193,7 @@ ${exams.map((exam, index) => `${index + 1}. ${exam}`).join("\n")}
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`💡 可选长度 ${getValidGuessWordLengthRange(
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selectedExam
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)}
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发送一个长度即可开局,或发送「取消」。`
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);
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const userInput2 = await session.prompt();
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if (!userInput2)
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@@ -14200,6 +14202,8 @@ ${exams.map((exam, index) => `${index + 1}. ${exam}`).join("\n")}
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session,
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`⏳ 没有等到有效输入,这次先作罢。`
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);
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if (userInput2.trim() === "取消")
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return await sendMessage(g, session, `✅ 已取消开局。`);
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guessWordLength = parseInt(userInput2);
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} else {
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guessWordLength = config.defaultWordLengthForGuessing;
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@@ -14368,7 +14372,7 @@ ${image}
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`💡 可选长度 ${getValidGuessWordLengthRange(
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exam
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)}
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发送一个长度即可开局,或发送「取消」。`
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);
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const userInput = await session.prompt();
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if (!userInput)
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@@ -14377,6 +14381,8 @@ ${image}
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session,
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`⏳ 没有等到有效输入,这次先作罢。`
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);
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if (userInput.trim() === "取消")
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return await sendMessage(g, session, `✅ 已取消开局。`);
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guessWordLength = parseInt(userInput);
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} else {
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guessWordLength = config.defaultWordLengthForGuessing;
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@@ -15298,7 +15304,7 @@ function register3(g) {
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session,
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`💡 可用词库
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${availableDictionaryArray.map((dictionary, index) => `${index + 1}. ${dictionary}`).join("\n")}
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发送序号或词库名即可查询,或发送「取消」。`
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);
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const userInput = await session.prompt();
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if (!userInput)
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session,
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`⏳ 没有等到有效输入,这次先作罢。`
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);
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if (userInput.trim() === "取消")
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return await sendMessage(g, session, `✅ 已取消。`);
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const selectedDictionary = isNaN(parseInt(userInput)) ? userInput.toLowerCase().trim() : availableDictionaryArrayToLowerCase[parseInt(userInput) - 1];
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if (availableDictionaryArrayToLowerCase.includes(selectedDictionary)) {
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const command = `wordle.查单词.${selectedDictionary}${targetWord ? ` ${targetWord}` : ""}`;
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@@ -15494,7 +15502,7 @@ ${serializedDefinitions ? serializedDefinitions : `• 这个单词的定义暂
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解释 ${idiomInfo.explanation}`
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);
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});
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ctx.command("wordle
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ctx.command("wordle.战绩 [targetUser:text]", "查询玩家战绩").action(async ({ session }, targetUser) => {
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let { userId, username } = session;
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const originalUserId = userId;
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username = await getSessionUserName(g, session);
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session,
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`💡 可查看的排行榜
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${rankType.map((type, index) => `${index + 1}. ${type}`).join("\n")}
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发送序号或排行榜名即可查看,或发送「取消」。`
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);
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const userInput = await session.prompt();
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if (!userInput)
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return sendMessage(g, session, `⏳ 没有等到有效输入,这次先作罢。`);
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if (userInput.trim() === "取消")
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return sendMessage(g, session, `✅ 已取消。`);
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const userInputNumber = parseInt(userInput);
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if (!isNaN(userInputNumber) && userInputNumber > 0 && userInputNumber <= rankType.length) {
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const rankName = rankType[userInputNumber - 1];
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session,
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`💡 可查看的类型
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${rankType3.map((type2, index) => `${index + 1}. ${type2}`).join("\n")}
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发送序号或类型名即可查看,或发送「取消」。`
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);
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const userInput = await session.prompt();
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if (!userInput)
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return sendMessage(g, session, `⏳ 没有等到有效输入,这次先作罢。`);
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if (userInput.trim() === "取消")
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return sendMessage(g, session, `✅ 已取消。`);
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const userInputNumber = parseInt(userInput);
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if (!isNaN(userInputNumber) && userInputNumber > 0 && userInputNumber <= rankType3.length) {
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const rankName = rankType3[userInputNumber - 1];
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