koishi-plugin-warframe 1.1.2 → 1.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.d.ts +49 -15
- package/lib/index.js +1055 -64
- package/package.json +9 -2
package/lib/index.d.ts
CHANGED
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@@ -2,9 +2,11 @@ import { IRegion } from 'warframe-public-export-plus';
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2
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import Puppeteer from 'koishi-plugin-puppeteer';
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import Element from '@satorijs/element';
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import { Element, Argv, Context, Schema } from 'koishi';
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import WorldState from 'warframe-worldstate-parser';
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export const fetchAsyncText: (url: string, method?: string) => Promise<string | null>;
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export const fetchAsyncData: <T>(url: string, method?: string) => Promise<T | null>;
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export const fullWidthToHalfWidth: (str: string) => string;
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9
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export const removeSpace: (text: string) => string;
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export const listToDict: <T>(dict: T[], predict: (obj: T) => string[]) => {
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[key: string]: T;
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};
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@@ -16,6 +18,8 @@ export const dictToKeyDict: <T>(dict: {
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}, predict: (obj: T) => string[]) => {
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[key: string]: string;
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};
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export const pascalToSpaced: (str: string) => string;
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export const toPascalCase: (str: string) => string;
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export const toTimeStamp: (timeStr: string) => number;
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/**
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* 毫秒转「X小时X分钟X秒」格式(0单位不显示)
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@@ -24,6 +28,7 @@ export const toTimeStamp: (timeStr: string) => number;
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*/
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export const msToHumanReadable: (ms: number) => string;
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export const getSolNodeKey: (name: string) => Promise<string>;
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export const getMissionTypeKey: (name: string) => Promise<string>;
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export const fissureTierName: {
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1: string;
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2: string;
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@@ -42,18 +47,42 @@ export const regionToShort: (region: IRegion, dict: any) => {
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maxLevel: number;
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minLevel: number;
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};
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export const relicQualityToName: (quality: string) => RelicQuality;
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/** transform relic quality to translation key, return original if not matched.
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*
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* eg. "VPQ_BRONZE" => "/Lotus/Language/Relics/VoidProjectionQuality_Bronze".
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* @param quality directly provided from `IRelic.quality` expected to start with "VPQ_".
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*/
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export const relicQualityToTransKey: (quality: string) => string;
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/** transform relic era to translation key.
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*
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* eg. "Lith" => "/Lotus/Language/Relics/Era_LITH".
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* @param era directly provided from `IRelic.era`.
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*/
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export const relicEraToTransKey: (era: string) => string;
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export const fixRelicRewardKey: (item: string) => string;
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export const getWFMItemList: () => Promise<WFMResponse<ItemShort[] | null>>;
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export const getWFMOrderList: (itemId: string) => Promise<WFMResponse<OrderWithUser[] | null>>;
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export const getWFMRivenItemList: () => Promise<WFMResponse<RivenItem[] | null>>;
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export const getWFMRivenOrderList: (itemId: string) => Promise<WFMResponseV1<RivenOrder
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export const getWFMRivenOrderList: (itemId: string) => Promise<WFMResponseV1<Auction<RivenOrder>> | null>;
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export const getWFMRivenAttributeList: () => Promise<WFMResponse<RivenAttribute[]> | null>;
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export const getWFMDucatnator: () => Promise<WFMResponseV1<{
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previous_day: Ducatnator[];
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previous_hour: Ducatnator[];
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}>>;
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export const getHtmlString: (body: string, title?: string) => string;
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export const getHtmlImageBase64: (puppe: Puppeteer, html: string, type?: "png" | "jpeg" | "webp") => Promise<string>;
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export const OutputImage: (imgBase64: string) => Element;
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export const ItemOrderOutput: (item: ItemShort, orders: OrderWithUser[]) => Element;
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export const RivenOrderOutput: (item: RivenItem, orders: RivenOrder[]) => Element;
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export function createAsyncCache<T>(fetchFn: () => Promise<T>, ttlMs: number): {
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get: () => Promise<T>;
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};
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export let globalRivenAttributeDict: Record<string, RivenAttribute>;
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export const wmOnReady: () => Promise<void>;
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export const setGlobalItem: (data: ItemShort[]) => void;
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export const setGlobalRivenItem: (data: RivenItem[]) => void;
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export const setGlobalRivenAttribute: (data: RivenAttribute[]) => void;
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export const getItemOrders: (input: string) => Promise<{
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item: ItemShort;
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orders: OrderWithUser[];
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@@ -64,6 +93,7 @@ export const getRivenOrders: (input: string) => Promise<{
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orders: RivenOrder[];
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}>;
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export const generateRivenOrderOutput: (puppe: Puppeteer, item: RivenItem, orders: RivenOrder[]) => Promise<import("koishi").Element>;
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export const loadRelicData: (relic: Relic) => Promise<OutputRelic>;
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export const inputToItem: (input: string) => ItemShort | undefined;
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declare const _default: {
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SolNode147: number;
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@@ -81,9 +111,21 @@ export const warframeRewards: string[][];
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export const ArbitrationTable: (arbi: Arbitration[]) => Element;
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export const CircuitTable: (incarnons: string[], warframes: string[]) => Element;
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export const FissureTable: (fissures: Fissure[], type: "fissure" | "sp-fissure" | "rj-fissure") => Element;
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-
export const
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export const WeeklyTable: (archon: string, deepArchimedea: ArchiMedea, temporalArchimedea: ArchiMedea) => Promise<string>;
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export const RelicComponent: (relic: OutputRelic) => Element;
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export const getWorldState: () => Promise<WorldState>;
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export const wfOnReady: () => Promise<void>;
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export const getRelic: (input: string) => Promise<Relic | string>;
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export const generateRelicOutput: (puppe: Puppeteer, relic: OutputRelic) => Promise<import("koishi").Element>;
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export const getArbitrations: (day?: number) => Arbitration[] | string;
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export const generateArbitrationsOutput: (puppe: Puppeteer, arby: Arbitration[]) => Promise<import("koishi").Element>;
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export const getWeekly: () => Promise<"内部错误,获取最新信息失败" | {
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archonHunt: string;
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deepArchimedea: ArchiMedea;
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temporalArchimedea: ArchiMedea;
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}>;
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export const generateWeeklyOutput: (puppe: Puppeteer, archon: string, deepArchimedea: ArchiMedea, temporalArchimedea: ArchiMedea) => Promise<string>;
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export const getRegionTime: () => Promise<string>;
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export const getCircuitWeek: () => {
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incarnons: string[];
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warframes: string[];
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@@ -98,24 +140,16 @@ export const getRailjackFissures: () => Promise<Fissure[] | "内部错误,获
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export const generateFissureOutput: (puppe: Puppeteer, fissures: Fissure[], type: "fissure" | "sp-fissure" | "rj-fissure") => Promise<import("koishi").Element>;
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export const wmCommand: (action: Argv, input: string) => Promise<string | import("koishi").Element>;
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export const wmrCommand: (action: Argv, input: string) => Promise<string | import("koishi").Element>;
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export const
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a: string;
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b: string;
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}[];
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export const inputToItemTest: (input: string, predict: string | undefined) => {
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status: boolean;
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msg?: undefined;
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} | {
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status: boolean;
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msg: string;
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};
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export const aboutCommand: () => string;
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export const aboutCommand: (action: Argv) => Promise<string>;
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export const arbitrationCommand: (action: Argv, input?: number) => string | Promise<import("koishi").Element>;
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export const fissureCommand: (action: Argv) => Promise<import("koishi").Element | "内部错误,获取最新信息失败" | "内部错误">;
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export const steelPathFissureCommand: (action: Argv) => Promise<import("koishi").Element | "内部错误,获取最新信息失败" | "内部错误">;
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export const railjackFissureCommand: (action: Argv) => Promise<import("koishi").Element | "内部错误,获取最新信息失败" | "内部错误">;
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export const circuitCommand: (action: Argv) => Promise<import("koishi").Element>;
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export const
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export const environmentCommand: () => Promise<string>;
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export const weeklyCommand: (action: Argv) => Promise<string>;
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export const relicCommand: (action: Argv, input: string) => Promise<string | import("koishi").Element>;
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export const onReadyHandler: () => Promise<void>;
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export const name = "warframe";
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export interface Config {
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developerMode: boolean;
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