koishi-plugin-smmcat-gensokyo 0.0.49 → 0.0.51

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Files changed (2) hide show
  1. package/lib/index.js +8 -7
  2. package/package.json +1 -1
package/lib/index.js CHANGED
@@ -37,7 +37,7 @@ var monsterBenchmark = {
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  maxMp: 1.1,
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  atk: 1.1,
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  def: 1.1,
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- chr: 1.1,
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+ chr: 1.03,
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  evasion: 1.1,
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  hit: 1.01,
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  ghd: 1.005,
@@ -50,7 +50,7 @@ var monsterBenchmark = {
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  maxMp: 1.1,
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  atk: 1.08,
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  def: 1.1,
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- chr: 1.08,
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+ chr: 1.02,
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  evasion: 1.008,
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  hit: 1.008,
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  ghd: 1.004,
@@ -63,7 +63,7 @@ var monsterBenchmark = {
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  maxMp: 1.05,
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  atk: 1.05,
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  def: 1.05,
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- chr: 1.05,
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+ chr: 1.01,
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  evasion: 1.005,
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  hit: 1.005,
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  ghd: 1.003,
@@ -77,7 +77,7 @@ var userBenchmark = {
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  maxMp: 1.13,
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  atk: 1.1,
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  def: 1.1,
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- chr: 1.08,
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+ chr: 1.02,
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  evasion: 1.009,
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  hit: 1.008,
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  ghd: 1,
@@ -89,7 +89,7 @@ var userBenchmark = {
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  maxMp: 1.08,
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  atk: 1.08,
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  def: 1.1,
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- chr: 1.04,
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+ chr: 1.01,
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  evasion: 1.005,
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  hit: 1.004,
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  ghd: 1,
@@ -101,7 +101,7 @@ var userBenchmark = {
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  maxMp: 1.05,
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  atk: 1.05,
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  def: 1.05,
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- chr: 1.03,
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+ chr: 1.005,
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  evasion: 1.003,
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  hit: 1.003,
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  ghd: 1.005,
@@ -1554,7 +1554,8 @@ var skillFn = {
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  });
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  return ``;
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  }
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- const useAtk = Math.floor(agent.self.atk * 2 + agent.self.atk * 0.2 * (agent.self.expand["frost-buff"]?.val || 0));
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+ let useAtk = Math.floor(agent.self.atk * 2);
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+ useAtk += useAtk * 0.2 * (agent.self.expand["frost-buff"]?.val || 0);
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  const goalList = getFreeList(agentList.goalList).slice(0, 4).filter((i) => i);
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  const msgList = [`${getLineupName(agent.self)}释放了群体技能霜月架势!`];
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  goalList.forEach((goal) => {
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-smmcat-gensokyo",
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  "description": "名为《幻想乡》的文字冒险游戏",
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- "version": "0.0.49",
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+ "version": "0.0.51",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [