koishi-plugin-p-draw 1.2.7 → 1.2.9

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Files changed (3) hide show
  1. package/index.js +53 -9
  2. package/package.json +1 -1
  3. package/readme.md +3 -1
package/index.js CHANGED
@@ -191,7 +191,16 @@ exports.Config = Schema.object({
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  pollInterval: Schema.number().default(2).description('生成状态查询间隔(秒)'),
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  // 模型文件
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- unetName: Schema.string().default('anima_baseV10.safetensors').description('主模型文件名'),
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+ unetName: Schema.string().default('anima-base-v1.0.safetensors').description('主模型文件名(需与 ComfyUI models/diffusion_models 下的文件名完全一致,含连字符;默认 anima-base-v1.0.safetensors)'),
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+ i2iUnetName: Schema.string().default('anima-base-v1.0.safetensors').description('「换风格(漫画化)」工作流专用主模型文件名。LLLite 权重按 block 数逐块训练,当前 LLLite 权重为 28-block,必须搭配 28-block 模型(anima-base-v1.0 / anima-aesthetic-v1.1);不要用 40-block 的 Anima-2.9B,否则报 depth_embed slices missing。留空则用主模型 unetName'),
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+ modelParams: Schema.dict(Schema.object({
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+ samplerName: Schema.string().description('采样器(如 er_sde / res_2s / dpmpp_2m)'),
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+ scheduler: Schema.string().description('调度器(如 simple / beta57 / normal)'),
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+ steps: Schema.number().description('采样步数'),
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+ cfg: Schema.number().description('CFG 强度'),
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+ width: Schema.number().description('默认宽度'),
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+ height: Schema.number().description('默认高度'),
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+ }).description('该模型的生成参数覆盖')).default({}).description('每个模型独立参数覆盖:key=模型文件名(如 anima-base-v1.0.safetensors、Anima-2.9B-preview-v1.safetensors、anima-aesthetic-v1.1.safetensors),value=要覆盖的参数(samplerName/scheduler/steps/cfg/width/height)。只填需要覆盖的字段,不填的用全局默认。匹配不区分大小写与 -/_。'),
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  clipName: Schema.string().default('qwen_3_06b_base.safetensors').description('文本编码器文件名'),
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  vaeName: Schema.string().default('qwen_image_vae.safetensors').description('VAE 文件名'),
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@@ -580,7 +589,7 @@ function animaStyleI2IWorkflow(cfg, prompt, negativePrompt, width, height, steps
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  ? { class_type: preprocessor, inputs: { image: ['13', 0], detect_resolution: detectRes, resolution: detectRes } }
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  : { class_type: 'Canny', inputs: { image: ['13', 0], low_threshold: 0.4, high_threshold: 0.8 } }
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  return {
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- '44': { class_type: 'UNETLoader', inputs: { unet_name: cfg.unetName, weight_dtype: 'fp8_e4m3fn' } },
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+ '44': { class_type: 'UNETLoader', inputs: { unet_name: cfg.i2iUnetName || cfg.unetName, weight_dtype: 'fp8_e4m3fn' } },
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  '45': { class_type: 'CLIPLoader', inputs: { clip_name: cfg.clipName, type: 'stable_diffusion', device: 'default' } },
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  '15': { class_type: 'VAELoader', inputs: { vae_name: cfg.vaeName } },
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  '13': { class_type: 'LoadImage', inputs: { image: inputImage } },
@@ -1437,10 +1446,12 @@ exports.apply = async function apply(ctx, cfg) {
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  const vaeList = availableModels(objectInfo, 'VAELoader', 'vae_name')
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  payload.unet_available = unetList.includes(cfg.unetName)
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  payload.unet_models = unetList
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+ payload.i2i_unet_available = unetList.includes(String(cfg.i2iUnetName || '').trim() || cfg.unetName)
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  payload.clip_available = clipList.includes(cfg.clipName)
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  payload.vae_available = vaeList.includes(cfg.vaeName)
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  } else {
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  payload.unet_available = undefined
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+ payload.i2i_unet_available = undefined
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  payload.clip_available = undefined
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  payload.vae_available = undefined
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  }
@@ -1486,6 +1497,7 @@ exports.apply = async function apply(ctx, cfg) {
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  `版本:${payload.comfyui_version || '未知'}`,
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  `GPU:${payload.gpu || '未知'}(显存 ${payload.vram_total_mb}MB / 空闲 ${payload.vram_free_mb}MB)`,
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  `主模型:${cfg.unetName} ${modelStatus(cfg.unetName, payload.unet_available)}`,
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+ `换风格模型:${cfg.i2iUnetName || cfg.unetName} ${modelStatus(cfg.i2iUnetName || cfg.unetName, payload.i2i_unet_available)}`,
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  `文本编码器:${cfg.clipName} ${modelStatus(cfg.clipName, payload.clip_available)}`,
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  `VAE:${cfg.vaeName} ${modelStatus(cfg.vaeName, payload.vae_available)}`,
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  `可用尺寸:${payload.allowed_sizes.join('、')}`,
@@ -1596,6 +1608,27 @@ exports.apply = async function apply(ctx, cfg) {
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  return String(chosen).trim()
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  }
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+ // 读取某模型在 modelParams 中的独立覆盖参数(只允许采样相关字段,避免误改 unet/clip/vae 等路径)
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+ const MODEL_OVERRIDE_KEYS = ['samplerName', 'scheduler', 'steps', 'cfg', 'width', 'height']
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+ function resolveModelParams(name) {
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+ if (!name || !cfg.modelParams || typeof cfg.modelParams !== 'object') return {}
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+ const norm = (s) => String(s || '').trim().toLowerCase().replace(/[-_]/g, '~')
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+ const key = norm(name)
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+ if (!key) return {}
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+ const normalized = {}
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+ for (const [k, v] of Object.entries(cfg.modelParams)) {
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+ normalized[norm(k)] = v
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+ }
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+ const raw = normalized[key]
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+ if (!raw || typeof raw !== 'object') return {}
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+ const out = {}
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+ for (const k of MODEL_OVERRIDE_KEYS) {
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+ if (raw[k] === undefined || raw[k] === null || raw[k] === '') continue
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+ out[k] = typeof raw[k] === 'string' ? raw[k].trim() : raw[k]
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+ }
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+ return out
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+ }
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+
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  // 名称匹配:精确 > 前缀唯一 > 包含唯一;多个匹配返回 { multiple: [...] }
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  function matchUnetModel(input, list) {
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  // 规范化:连字符与下划线视为等价(用户常写 anima-aesthetic,模型名是 anima_aesthetic)
@@ -1617,15 +1650,19 @@ exports.apply = async function apply(ctx, cfg) {
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  const sizes = parseAllowedSizes()
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  const requestedWidth = (size && size[0]) || overrides.width || cfg.width
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  const requestedHeight = (size && size[1]) || overrides.height || cfg.height
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- const width = Math.round(Number(requestedWidth) || cfg.width)
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- const height = Math.round(Number(requestedHeight) || cfg.height)
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- const steps = Math.round(Number(overrides.steps) || cfg.steps)
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- const cfgVal = Number(overrides.cfg) || cfg.cfg
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+ const unetName = overrides.unet || cfg.unetName
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+ // 应用该模型的独立参数覆盖(modelParams),再叠加命令级 overrides(overrides.steps/cfg 优先于模型级)
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+ const modelSpecific = resolveModelParams(unetName)
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+ const workCfg = Object.assign({}, cfg, modelSpecific, { unetName })
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+ // 防御:sampler/scheduler 配置若带尾随空格会导致 ComfyUI 报 "Value not in list",统一 trim
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+ if (typeof workCfg.samplerName === 'string') workCfg.samplerName = workCfg.samplerName.trim()
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+ if (typeof workCfg.scheduler === 'string') workCfg.scheduler = workCfg.scheduler.trim()
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+ const width = Math.round(Number(requestedWidth) || workCfg.width)
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+ const height = Math.round(Number(requestedHeight) || workCfg.height)
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+ const steps = Math.round(Number(overrides.steps) || workCfg.steps)
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+ const cfgVal = Number(overrides.cfg) || workCfg.cfg
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  const seed = Number(overrides.seed) || crypto.randomInt(1, 2 ** 32 - 1)
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  const negativePrompt = overrides.negativePrompt || cfg.negativePrompt || ''
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- const unetName = overrides.unet || cfg.unetName
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-
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- const workCfg = unetName && unetName !== cfg.unetName ? Object.assign({}, cfg, { unetName }) : cfg
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  const i2iImage = overrides.i2iImage
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  if (i2iImage && cfg.customWorkflowEnabled && cfg.customWorkflowPath) {
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  return { ok: false, message: 'i2i(以图生图)暂不支持自定义工作流(customWorkflowEnabled),请关闭后再试。' }
@@ -3227,6 +3264,13 @@ exports.apply = async function apply(ctx, cfg) {
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  caps.controlNet.model = configured && llliteModels.includes(configured) ? configured : best
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  caps.controlNet.available = !!caps.controlNet.model
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  }
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+ // 换风格专用主模型必须是 28-block(与 LLLite 权重匹配),检测它是否已安装
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+ const styleModel = String(cfg.i2iUnetName || '').trim() || cfg.unetName
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+ const unetList = availableModels(info, 'UNETLoader', 'unet_name')
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+ if (unetList.length && !unetList.includes(styleModel)) {
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+ logger.warn(`[p-draw] i2i 换风格专用主模型 ${styleModel} 不在 models/diffusion_models 中(现有:${JSON.stringify(unetList)})。LLLite 权重为 28-block,请安装 anima-base-v1.0 或修改 i2iUnetName 配置,否则换风格会报 depth_embed slices missing`)
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+ caps.controlNet.modelMismatch = true
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+ }
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  } else if (cfg.outputLogs) {
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  logger.info('[p-draw] i2i 未检测到 AnimaLLLiteApply_sdscripts 节点(请确认已安装 kohya-ss/ComfyUI-Anima-LLLite 并重启 ComfyUI)')
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-p-draw",
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  "description": "p点-绘图,连接本地 ComfyUI 生图。支持自然语言优化、尺寸选择、画师组、固定角色、生成队列,需要配合 p-qiandao 使用",
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- "version": "1.2.7",
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+ "version": "1.2.9",
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  "main": "index.js",
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  "files": [
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  "index.js",
package/readme.md CHANGED
@@ -67,6 +67,8 @@ plugins:
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  |----|------|
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  | `comfyuiBaseUrl` | ComfyUI API 地址(默认 `http://127.0.0.1:8188`) |
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  | `unetName` / `clipName` / `vaeName` | 模型文件名,需与 ComfyUI 下拉框中的文件名一致 |
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+ | `i2iUnetName` | 「换风格(漫画化)」专用主模型文件名,默认 `anima-base-v1.0.safetensors`。LLLite 权重按 block 数逐块训练(当前权重为 28-block),必须配 28-block 模型(`anima-base-v1.0` / `anima-aesthetic-v1.1`);**不要用 40-block 的 `Anima-2.9B`**,否则报 `depth_embed slices missing`。留空则用 `unetName` |
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+ | `modelParams` | 每个模型独立参数覆盖(字典):`key`=模型文件名,`value`=要覆盖的 `samplerName` / `scheduler` / `steps` / `cfg` / `width` / `height`。让不同模型用各自最佳采样参数,只填需要覆盖的字段,命令级 `--steps`/`--cfg` 仍优先 |
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  | `customWorkflowEnabled` / `customWorkflowPath` | 使用自定义工作流 JSON(相对插件目录) |
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  | `width` / `height` / `allowedSizes` | 默认尺寸与可用尺寸列表 |
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  | `steps` / `cfg` / `samplerName` / `scheduler` | 采样参数 |
@@ -111,5 +113,5 @@ plugins:
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  - 券为一次性、**按张数消耗**:`x3` 需 3 张,每张图独立做一次 LLM 优化;券不足时该批不优化也不扣券(提示 `token-short`)。等待回复时间由 `couponAskTimeout`(秒)控制。
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  - **管理员在全局关闭时自动免费优化**(不耗券);`无优化` 原样模式不消耗、不询问。平台不支持交互确认时退回自动消耗逻辑。
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  - **未使用优化的提示**:单人生图没走 LLM 优化时会明确提示原因——未配置 LLM、未消耗优化券、或 `无优化` 原样模式;多人指令强依赖 LLM 规划,未配置 `llmBaseUrl`/`llmModel` 时会直接提示「多人指令需要 LLM 规划」。
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- - **i2i 增强模式依赖的节点**:换风格(漫画化)需要 ComfyUI 安装 [kohya-ss/ComfyUI-Anima-LLLite](https://github.com/kohya-ss/ComfyUI-Anima-LLLite) 自定义节点,并在 `models/controlnet/` 放一个 `anima-lllite` 系权重(`AnimaLLLiteApply_sdscripts` 节点下拉可见)。**注意:Anima 是 MiniTrainDIT 架构(3584 维),与 Qwen-Image 系 ControlNet(如 `Qwen-Image-InstantX-ControlNet-Union`)不兼容,装了也不会被本插件使用。** 可选安装 [comfyui_controlnet_aux](https://github.com/Fannovel16/comfyui_controlnet_aux) 获得 LineArt 预处理器(优先 `AnimeLineArtPreprocessor`,其次 `LineArtPreprocessor`),线条比内置 Canny 更贴合 lllite-lineart 权重;未安装时自动回退 Canny。换装换姿势需要安装 [comfyui-anima-ipadapter](https://github.com/Wenaka2004/comfyui-anima-ipadapter) 自定义节点并配置 `i2iIPAdapterPath`。以上节点缺失时都会自动回退普通 img2img 并提示,不影响出图。
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+ - **i2i 增强模式依赖的节点**:换风格(漫画化)需要 ComfyUI 安装 [kohya-ss/ComfyUI-Anima-LLLite](https://github.com/kohya-ss/ComfyUI-Anima-LLLite) 自定义节点,并在 `models/controlnet/` 放一个 `anima-lllite` 系权重(`AnimaLLLiteApply_sdscripts` 节点下拉可见)。**LLLite 权重按 block 数逐块训练,必须与所用模型一致:当前权重为 28-block,换风格工作流默认用 `i2iUnetName`(`anima-base-v1.0`,28-block);若用 40-block 的 `Anima-2.9B` 会报 `depth_embed slices missing for module idx(es) [28..39]`。****注意:Anima 是 MiniTrainDIT 架构(3584 维),与 Qwen-Image 系 ControlNet(如 `Qwen-Image-InstantX-ControlNet-Union`)不兼容,装了也不会被本插件使用。** 可选安装 [comfyui_controlnet_aux](https://github.com/Fannovel16/comfyui_controlnet_aux) 获得 LineArt 预处理器(优先 `AnimeLineArtPreprocessor`,其次 `LineArtPreprocessor`),线条比内置 Canny 更贴合 lllite-lineart 权重;未安装时自动回退 Canny。换装换姿势需要安装 [comfyui-anima-ipadapter](https://github.com/Wenaka2004/comfyui-anima-ipadapter) 自定义节点并配置 `i2iIPAdapterPath`。以上节点缺失时都会自动回退普通 img2img 并提示,不影响出图。
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  - 本地模型不一定认识新角色,可用 `添加角色` 手动补充角色 tags。