koishi-plugin-ggcevo-game 1.6.46 → 1.6.48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +35 -36
- package/lib/wish.d.ts +1 -1
- package/package.json +1 -1
package/lib/index.js
CHANGED
|
@@ -372,7 +372,7 @@ var weaponConfig = {
|
|
|
372
372
|
damage: 80,
|
|
373
373
|
armorDamageReduction: -1,
|
|
374
374
|
description: "一件传奇武器",
|
|
375
|
-
specialeffect: "暴击率提高25%;连续
|
|
375
|
+
specialeffect: "暴击率提高25%;连续3次未暴击时,下次攻击必定暴击",
|
|
376
376
|
price: 6400,
|
|
377
377
|
redCrystalCost: 200,
|
|
378
378
|
isantiair: true,
|
|
@@ -514,7 +514,7 @@ var modConfig = {
|
|
|
514
514
|
},
|
|
515
515
|
"棱镜超载核心": {
|
|
516
516
|
cost: 2250,
|
|
517
|
-
effect: "暴击率提升20%;连续
|
|
517
|
+
effect: "暴击率提升20%;连续4次未暴击时,下次攻击必定暴击",
|
|
518
518
|
exclusiveTo: "激光步枪",
|
|
519
519
|
isExclusive: true,
|
|
520
520
|
recyclable: false
|
|
@@ -5199,7 +5199,7 @@ var wishConfig = {
|
|
|
5199
5199
|
},
|
|
5200
5200
|
{
|
|
5201
5201
|
name: "夜市赠礼",
|
|
5202
|
-
effect: "立即获得5
|
|
5202
|
+
effect: "立即获得5张资源兑换券"
|
|
5203
5203
|
}
|
|
5204
5204
|
],
|
|
5205
5205
|
// 稀有祈愿(总概率 5 * 1=5%)
|
|
@@ -5499,6 +5499,18 @@ var ggcevoUpdates = [
|
|
|
5499
5499
|
- 修改了竞猜ID为1项目的下注金额范围以及赔率
|
|
5500
5500
|
- 禁用了辛迪加海盗转职“装甲兵”和“征募官”
|
|
5501
5501
|
`.trim()
|
|
5502
|
+
},
|
|
5503
|
+
{
|
|
5504
|
+
version: "1.6.48",
|
|
5505
|
+
time: "2025-07-25",
|
|
5506
|
+
content: `
|
|
5507
|
+
- 调整了签到奖励
|
|
5508
|
+
- 调整了赛季奖励
|
|
5509
|
+
- 削弱了传奇武器“MK-4激光步枪”和激光步枪的专属模块“棱镜超载核心”
|
|
5510
|
+
- 新增机制,每次刷新主宰将会重置保底暴击计数
|
|
5511
|
+
- 调整了祈愿“夜市赠礼”效果
|
|
5512
|
+
- 暂时禁用了“兑换赞助物品”指令
|
|
5513
|
+
`.trim()
|
|
5502
5514
|
}
|
|
5503
5515
|
];
|
|
5504
5516
|
function compareVersions(a, b) {
|
|
@@ -6407,13 +6419,13 @@ async function calculateCrit(ctx, handle, equippedWeapon, weaponName, careerData
|
|
|
6407
6419
|
critSources: []
|
|
6408
6420
|
};
|
|
6409
6421
|
}
|
|
6410
|
-
if (weaponName === "MK-4激光步枪" && pityCounter >=
|
|
6422
|
+
if (weaponName === "MK-4激光步枪" && pityCounter >= 3) {
|
|
6411
6423
|
return {
|
|
6412
6424
|
hasCrit: true,
|
|
6413
6425
|
critSources: ["🔫 MK-4激光步枪:保底暴击"]
|
|
6414
6426
|
};
|
|
6415
6427
|
}
|
|
6416
|
-
if (equippedWeapon.installedMods?.includes("棱镜超载核心") && modConfig["棱镜超载核心"]?.exclusiveTo === weaponName && pityCounter >=
|
|
6428
|
+
if (equippedWeapon.installedMods?.includes("棱镜超载核心") && modConfig["棱镜超载核心"]?.exclusiveTo === weaponName && pityCounter >= 4) {
|
|
6417
6429
|
return {
|
|
6418
6430
|
hasCrit: true,
|
|
6419
6431
|
critSources: ["⚙️ 【棱镜超载核心】:保底暴击"]
|
|
@@ -7696,6 +7708,7 @@ function apply(ctx, config) {
|
|
|
7696
7708
|
await ctx.database.remove("ggcevo_boss_damage", {});
|
|
7697
7709
|
await ctx.database.remove("ggcevo_boss", {});
|
|
7698
7710
|
await ctx.database.set("ggcevo_weapons", {}, { comboCount: 0 });
|
|
7711
|
+
await ctx.database.set("ggcevo_weapons", {}, { pityCounter: 0 });
|
|
7699
7712
|
const newBossGroup = await activateNextBossGroup(ctx, currentGroupId);
|
|
7700
7713
|
const nextBossName = newBossGroup.name;
|
|
7701
7714
|
const guessingRecords = await ctx.database.get("ggcevo_guess", {
|
|
@@ -7707,7 +7720,7 @@ function apply(ctx, config) {
|
|
|
7707
7720
|
);
|
|
7708
7721
|
const winMessages = [];
|
|
7709
7722
|
for (const winner of winners) {
|
|
7710
|
-
const prize = Math.floor(winner.amount *
|
|
7723
|
+
const prize = Math.floor(winner.amount * 5);
|
|
7711
7724
|
const [signInfo] = await ctx.database.get("ggcevo_sign", {
|
|
7712
7725
|
handle: winner.handle
|
|
7713
7726
|
});
|
|
@@ -8068,12 +8081,6 @@ ${itemDetails.join("\n")}`;
|
|
|
8068
8081
|
let totalBonus = 0;
|
|
8069
8082
|
let baseTickets = 0;
|
|
8070
8083
|
if (!config2.enablePlayRequirement || hasRecentPlay) {
|
|
8071
|
-
if (monthlyDays < 7) baseTickets = 3;
|
|
8072
|
-
else if (monthlyDays === 7) baseTickets = 4;
|
|
8073
|
-
else if (monthlyDays === 14) baseTickets = 5;
|
|
8074
|
-
else if (monthlyDays === 21) baseTickets = 6;
|
|
8075
|
-
else if (monthlyDays === 28) baseTickets = 7;
|
|
8076
|
-
else baseTickets = 3;
|
|
8077
8084
|
}
|
|
8078
8085
|
const basePoints = getRandomInt(50, 100);
|
|
8079
8086
|
const [careerData] = await ctx.database.get("ggcevo_careers", { handle });
|
|
@@ -8519,12 +8526,12 @@ ${ticketMessage}${effectMessage}`;
|
|
|
8519
8526
|
for (const [index, player] of rankedPlayers.entries()) {
|
|
8520
8527
|
const rank = index + 1;
|
|
8521
8528
|
const coins = getCoinsByRank(rank);
|
|
8522
|
-
await updateBackpack(player.handle,
|
|
8529
|
+
await updateBackpack(player.handle, 8, coins);
|
|
8523
8530
|
const medalType = getMedalType(rank);
|
|
8524
8531
|
const medalName = requiredMedals[medalType];
|
|
8525
8532
|
const medalId = initDefaultItems[medalName].id;
|
|
8526
8533
|
await updateBackpack(player.handle, medalId, 1);
|
|
8527
|
-
playerDetails.push(`✦ 第${rank}名:${player.handle} - ${coins}
|
|
8534
|
+
playerDetails.push(`✦ 第${rank}名:${player.handle} - ${coins}资源兑换券 + ${medalName}`);
|
|
8528
8535
|
}
|
|
8529
8536
|
report += "🏆 精英玩家奖励:\n" + playerDetails.join("\n") + "\n\n";
|
|
8530
8537
|
const otherPlayers = await ctx.database.get("ggcevo_rank", {
|
|
@@ -8535,16 +8542,16 @@ ${ticketMessage}${effectMessage}`;
|
|
|
8535
8542
|
for (const player of otherPlayers) {
|
|
8536
8543
|
if (player.rank > 0) {
|
|
8537
8544
|
positiveCount++;
|
|
8538
|
-
await updateBackpack(player.handle,
|
|
8545
|
+
await updateBackpack(player.handle, 8, 20);
|
|
8539
8546
|
} else {
|
|
8540
8547
|
negativeCount++;
|
|
8541
|
-
await updateBackpack(player.handle,
|
|
8548
|
+
await updateBackpack(player.handle, 8, 10);
|
|
8542
8549
|
}
|
|
8543
8550
|
}
|
|
8544
8551
|
report += "🎉 参与奖励发放:\n";
|
|
8545
|
-
report += `✦ 积极玩家(分数>0):${positiveCount}人 × 20
|
|
8552
|
+
report += `✦ 积极玩家(分数>0):${positiveCount}人 × 20资源兑换券
|
|
8546
8553
|
`;
|
|
8547
|
-
report += `✦ 奋斗玩家(分数≤0):${negativeCount}人 × 10
|
|
8554
|
+
report += `✦ 奋斗玩家(分数≤0):${negativeCount}人 × 10资源兑换券
|
|
8548
8555
|
|
|
8549
8556
|
`;
|
|
8550
8557
|
report += `✅ 总计发放:
|
|
@@ -10645,6 +10652,7 @@ ${testResult.passiveMessages.map((m) => `▸ ${m}`).join("\n")}`
|
|
|
10645
10652
|
await ctx.database.remove("ggcevo_boss_damage", {});
|
|
10646
10653
|
await ctx.database.remove("ggcevo_boss", {});
|
|
10647
10654
|
await ctx.database.set("ggcevo_weapons", {}, { comboCount: 0 });
|
|
10655
|
+
await ctx.database.set("ggcevo_weapons", {}, { pityCounter: 0 });
|
|
10648
10656
|
await ctx.database.create("ggcevo_boss", {
|
|
10649
10657
|
name: bossConfig.main.name,
|
|
10650
10658
|
type: "主宰",
|
|
@@ -10728,7 +10736,7 @@ ${testResult.passiveMessages.map((m) => `▸ ${m}`).join("\n")}`
|
|
|
10728
10736
|
const [backpack] = await ctx.database.get("ggcevo_backpack", { handle, itemId: 1 });
|
|
10729
10737
|
await ctx.database.upsert("ggcevo_backpack", [{
|
|
10730
10738
|
handle,
|
|
10731
|
-
itemId:
|
|
10739
|
+
itemId: 8,
|
|
10732
10740
|
quantity: (backpack?.quantity || 0) + 5
|
|
10733
10741
|
}]);
|
|
10734
10742
|
break;
|
|
@@ -12756,20 +12764,11 @@ ${validBossNames.join("、")}`;
|
|
|
12756
12764
|
});
|
|
12757
12765
|
ctx.command("ggcevo/签到奖励").action(({}) => {
|
|
12758
12766
|
return `
|
|
12759
|
-
签到咕咕币奖励:
|
|
12760
|
-
每天签到获得3枚咕咕币
|
|
12761
|
-
第7天签到获得4枚咕咕币
|
|
12762
|
-
第14天签到获得5枚咕咕币
|
|
12763
|
-
第21天签到获得6枚咕咕币
|
|
12764
|
-
第28天签到获得7枚咕咕币
|
|
12765
|
-
--------------
|
|
12766
12767
|
签到金币奖励:
|
|
12767
12768
|
每天获得50-100金币
|
|
12768
12769
|
--------------
|
|
12769
12770
|
签到红晶奖励(辛迪加财务经理职业加成):
|
|
12770
12771
|
每天签到获得5枚红晶
|
|
12771
|
-
--------------
|
|
12772
|
-
注意:补签只能获得咕咕币
|
|
12773
12772
|
`.trim();
|
|
12774
12773
|
});
|
|
12775
12774
|
ctx.command("ggcevo/pk规则").action(({}) => {
|
|
@@ -12857,7 +12856,7 @@ PK同玩家限战:1次/日
|
|
|
12857
12856
|
🦊 灵狐升运:下一次升级武器享有20%的折扣
|
|
12858
12857
|
👑 王权增幅:攻击伤害提高5%
|
|
12859
12858
|
🍊 金柚赐福:立即获得250枚金币
|
|
12860
|
-
🪙 夜市赠礼:立即获得5
|
|
12859
|
+
🪙 夜市赠礼:立即获得5张资源兑换券
|
|
12861
12860
|
|
|
12862
12861
|
🔮 稀有祈愿池(5%概率)
|
|
12863
12862
|
🗡️ 悲鸣之锋:攻击伤害提高10%,武器每等级提高5%伤害
|
|
@@ -12871,18 +12870,18 @@ PK同玩家限战:1次/日
|
|
|
12871
12870
|
return `
|
|
12872
12871
|
🏆 赛季排名奖励规则:
|
|
12873
12872
|
🥇 第1名:
|
|
12874
|
-
100
|
|
12873
|
+
100 资源兑换券 + 🥇 赛季冠军勋章
|
|
12875
12874
|
🥈 第2名:
|
|
12876
|
-
90
|
|
12875
|
+
90 资源兑换券 + 🥈 赛季亚军勋章
|
|
12877
12876
|
🥉 第3名:
|
|
12878
|
-
80
|
|
12877
|
+
80 资源兑换券 + 🥉 赛季季军勋章
|
|
12879
12878
|
🏅 第4-10名:
|
|
12880
|
-
60
|
|
12879
|
+
60 资源兑换券 + 🏅 赛季前十勋章
|
|
12881
12880
|
🎖 第11-20名:
|
|
12882
|
-
40
|
|
12881
|
+
40 资源兑换券 + 🎖 赛季前二十勋章
|
|
12883
12882
|
💝 参与奖励:
|
|
12884
|
-
▸ 所有积分 > 0 玩家:20
|
|
12885
|
-
▸ 所有积分 ≤ 0 玩家:10
|
|
12883
|
+
▸ 所有积分 > 0 玩家:20 资源兑换券
|
|
12884
|
+
▸ 所有积分 ≤ 0 玩家:10 资源兑换券
|
|
12886
12885
|
|
|
12887
12886
|
📦 勋章系统:
|
|
12888
12887
|
● 每个勋章对应专属成就
|
package/lib/wish.d.ts
CHANGED