koishi-plugin-ggcevo-game 1.6.38 → 1.6.40

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package/lib/index.js CHANGED
@@ -6295,7 +6295,7 @@ var GUESSING_ITEMS = [
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  {
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  id: 1,
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  description: "猜测下一个复活主宰的名字",
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- odds: 9.5,
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+ odds: 9,
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  minBet: 10,
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  status: "open"
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  }
@@ -6313,6 +6313,17 @@ function fixedCurfewCheck(session, config) {
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  return true;
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  }
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  __name(fixedCurfewCheck, "fixedCurfewCheck");
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+ function privateChatCurfewCheck(session, config) {
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+ if (!config.enableCurfew || !session.isDirect) return true;
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+ const now = /* @__PURE__ */ new Date();
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+ const hours = now.getUTCHours() + 8;
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+ const currentHour = hours >= 24 ? hours - 24 : hours;
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+ if (currentHour < 18) {
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+ return false;
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+ }
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+ return true;
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+ }
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+ __name(privateChatCurfewCheck, "privateChatCurfewCheck");
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  // src/boss/damagecalculation.ts
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  async function calculateTotalDamage(ctx, session, config, equippedWeapon, targetBoss, careerData) {
@@ -7679,7 +7690,7 @@ function apply(ctx, config) {
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  );
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  const winMessages = [];
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  for (const winner of winners) {
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- const prize = Math.floor(winner.amount * 9.5);
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+ const prize = Math.floor(winner.amount * 9);
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  const [signInfo] = await ctx.database.get("ggcevo_sign", {
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  handle: winner.handle
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  });
@@ -8040,7 +8051,7 @@ ${itemDetails.join("\n")}`;
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  else if (monthlyDays === 28) baseTickets = 7;
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  else baseTickets = 3;
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  } else {
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- messages.push("⚠️ 未检测到最近3天游戏记录:不获得咕咕币");
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+ messages.push("⚠️ 未检测到最近3天游戏记录:无法获得咕咕币");
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  }
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  const basePoints = getRandomInt(50, 100);
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  const [careerData] = await ctx.database.get("ggcevo_careers", { handle });
@@ -10104,8 +10115,14 @@ ${discountDetails.join("\n")}`;
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  const session = argv.session;
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  let bossEventBroadcast = null;
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  let cleanerRewardBroadcast = null;
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- const Curfew = fixedCurfewCheck(session, config);
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- if (!Curfew) return "⛔ 宵禁时段 (18:00-24:00) 禁止在群聊中使用咕咕之战指令。\n请添加C.O.R.E为好友使用私聊指令,好友验证信息为【咕咕之战】。";
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+ const isDirect = session.isDirect;
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+ if (!isDirect) {
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+ const Curfew = fixedCurfewCheck(session, config);
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+ if (!Curfew) return "⛔ 宵禁时段 (18:00-24:00) 禁止在群聊中使用咕咕之战指令。\n请添加C.O.R.E为好友使用私聊指令,好友验证信息为【咕咕之战】。";
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+ } else {
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+ const Curfew = privateChatCurfewCheck(session, config);
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+ if (!Curfew) return "⛔ 非宵禁时段 (0:00-18:00) 禁止在私聊中使用攻击指令。";
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+ }
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  const [profile] = await ctx.database.get("sc2arcade_player", { userId: session.userId });
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  if (!profile) return "🔒 需要先绑定游戏句柄。";
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  const handle = `${profile.regionId}-S2-${profile.realmId}-${profile.profileId}`;
package/lib/utils.d.ts CHANGED
@@ -42,3 +42,11 @@ export declare const GUESSING_ITEMS: {
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  status: string;
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  }[];
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  export declare function fixedCurfewCheck(session: any, config: Config): true | false;
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+ /**
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+ * 私聊宵禁检查函数
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+ * 在非固定宵禁时段(18:00-24:00之外)禁止私聊
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+ * @param session 会话对象
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+ * @param config 配置对象
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+ * @returns 是否允许私聊
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+ */
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+ export declare function privateChatCurfewCheck(session: any, config: Config): boolean;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "koishi-plugin-ggcevo-game",
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  "description": "《星际争霸2》咕咕虫-evolved地图的专属游戏助手插件,集成天梯排行、抽奖系统、签到福利、兑换商城等丰富功能。",
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- "version": "1.6.38",
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+ "version": "1.6.40",
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  "main": "lib/index.js",
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  "typings": "lib/index.d.ts",
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  "files": [