koishi-plugin-ggcevo-game 1.6.11 → 1.6.12
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- package/lib/index.js +4 -2
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -1831,7 +1831,7 @@ function getArmorByName(bossName) {
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1831
1831
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if (minion.name === bossName) return minion.armor;
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}
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}
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1834
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-
return 0;
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1834
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+
return void 0;
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}
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__name(getArmorByName, "getArmorByName");
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function getShieldArmorByName(bossName) {
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@@ -4571,7 +4571,8 @@ function applyPassiveEffects(targetBoss, activeBosses, weaponName, damage, hasCr
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if (equippedWeapon.installedMods?.includes("强力钻刺核心")) {
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armorDamageReduction = 0.2;
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}
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4574
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-
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4574
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+
const baseArmor = getArmorByName(targetBoss.name) !== void 0 ? getArmorByName(targetBoss.name) : targetBoss.armor;
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+
armor += baseArmor - targetBoss.radiationLayers * 0.05 - targetBoss.armorReductionLayers * 0.1;
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const armorReduction = armorDamageReduction * armor;
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if (armorReduction !== 0) {
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if (armorReduction > 0) {
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@@ -9855,6 +9856,7 @@ ${validTypes.join("、")}`;
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skillStacks,
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skillStatus,
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radiationLayers: 0,
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9859
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+
armorReductionLayers: 0,
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coldLayers,
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// 添加燃烧层数
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burnLayers,
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