koishi-plugin-ggcevo-game 1.5.25 → 1.5.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +27 -26
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -6938,8 +6938,8 @@ var spaceship = {
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id: 4,
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description: "巨兽级歼星舰的小型化版本",
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miningbonus: 0,
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6941
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-
explorebonus:
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effect: "探索发生掠夺的概率提高50
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+
explorebonus: 20,
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effect: "探索发生掠夺的概率提高50%;掠夺的收益额外提高30%",
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price: 6e3
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}
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};
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@@ -7262,7 +7262,7 @@ function apply(ctx, config) {
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startTime: "timestamp",
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galaxy: "string",
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returns: "unsigned",
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plunderbonus: "
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plunderbonus: "integer",
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status: "string"
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}, {
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primary: "handle"
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@@ -11424,7 +11424,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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const [profile] = await ctx.database.get("sc2arcade_player", { userId: session.userId });
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if (!profile) return "🔒 需要先绑定游戏句柄。";
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const handle = `${profile.regionId}-S2-${profile.realmId}-${profile.profileId}`;
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const name2 = session.
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const name2 = session.username;
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if (await ctx.database.get("ggcevo_blacklist", { handle }).then((r) => r.length)) {
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return "⛔ 您已被列入黑名单。";
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}
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@@ -11448,7 +11448,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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plunderRateBonus = 20;
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} else if (ship.id === 4) {
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plunderRateBonus = 50;
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plunderBonusEffect =
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plunderBonusEffect = 30;
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}
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}
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}
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@@ -11488,10 +11488,9 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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} else if (career.group === "辛迪加海盗" && record.galaxy === "辛迪加星系") {
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successRate += 0.1;
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}
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-
successRate += shipBonus / 100;
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successRate = Math.min(successRate, 1);
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const isSuccess = Math.random() < successRate;
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let baseCoinReward = Math.floor(Math.random() *
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let baseCoinReward = Math.floor(Math.random() * 51) + 50;
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const baseCoinBeforeBonus = baseCoinReward;
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baseCoinReward = Math.floor(baseCoinReward * galaxyData2.bonus);
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const bonusPercent2 = Math.round((galaxyData2.bonus - 1) * 100);
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@@ -11502,7 +11501,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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}
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if (shipBonus !== 0) {
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totalBonus += shipBonus;
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bonusEffects.push(
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bonusEffects.push(`飞船:金币收益+${shipBonus}%`);
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}
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if (record.plunderbonus) {
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totalBonus += record.plunderbonus;
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@@ -11511,16 +11510,16 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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totalBonus += techBonusPercent;
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if (totalTechBonusRate > 0) {
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const careerDesc = careerBonusRate > 0 ? ` (${careerName})` : "";
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bonusEffects.push(`⚙️ 反应堆科技Lv.${techLevel}
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bonusEffects.push(`⚙️ 反应堆科技Lv.${techLevel}:金币收益+${techBonusPercent.toFixed(0)}%${careerDesc}`);
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}
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if (careerCoinBonus > 0) {
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totalBonus += careerCoinBonus;
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bonusEffects.push(
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bonusEffects.push(`⚙️ ${careerName}职业:金币收益+${careerCoinBonus}%`);
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}
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let finalCoin = baseCoinReward * (1 + totalBonus / 100);
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if (!isSuccess) {
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finalCoin *= 0.5;
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bonusEffects.push("
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bonusEffects.push("探索失败:奖励-50%");
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}
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finalCoin = Math.floor(finalCoin);
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const [signRecord] = await ctx.database.get("ggcevo_sign", { handle });
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@@ -11650,9 +11649,9 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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if (success) {
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let baseReward = 20;
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if (plunderBonusEffect > 0) {
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baseReward
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baseReward += plunderBonusEffect;
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}
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playerBonus =
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playerBonus = baseReward;
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targetBonus = -20;
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} else {
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playerBonus = -20;
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@@ -11665,12 +11664,16 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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galaxy: galaxyName,
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returns: record?.returns || 0,
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plunderbonus: playerBonus,
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// 掠夺者加成值
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status: "探索中"
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}], ["handle"]);
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const [targetRecord] = await ctx.database.get("ggcevo_explore", {
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handle: target.handle
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});
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await ctx.database.set("ggcevo_explore", { handle: target.handle }, {
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plunderbonus: targetBonus
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plunderbonus: (targetRecord.plunderbonus || 0) + targetBonus
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});
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return success ? `✅ 掠夺成功!您获得${playerBonus}
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return success ? `✅ 掠夺成功!您获得${playerBonus}%金币加成,${target.name}的金币收益被降低了20%。` : `❌ 掠夺失败!您的金币收益被降低20%,${target.name}获得了20%的金币收益加成。`;
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}
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}
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}
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@@ -11695,7 +11698,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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bonusInfo.push("辛迪加海盗阵营:成功率+10%");
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}
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if (shipBonus > 0) {
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bonusInfo.push(
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bonusInfo.push(`飞船:金币收益+${shipBonus}%`);
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}
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if (shipEffect) {
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bonusInfo.push(`飞船效果:${shipEffect}`);
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@@ -11711,12 +11714,11 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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bonusInfo.push(`⚙️ 反应堆科技Lv.${techLevel}:金币收益+${techBonusPercent.toFixed(0)}%${careerDesc}`);
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}
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if (careerCoinBonus > 0) {
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bonusInfo.push(`🧑🚀 ${careerName}
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bonusInfo.push(`🧑🚀 ${careerName}职业:金币收益+${careerCoinBonus}%`);
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}
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let estimatedRate = galaxyData.success;
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if (career.group === "人类联盟" && galaxyName === "联盟星系") estimatedRate += 0.1;
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if (career.group === "辛迪加海盗" && galaxyName === "辛迪加星系") estimatedRate += 0.1;
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estimatedRate += shipBonus / 100;
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estimatedRate = Math.min(estimatedRate, 1) * 100;
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return [
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`🚀 开始探索 ${galaxyName}`,
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@@ -11741,7 +11743,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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`【${name2}】`,
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`- 价格: ${ship.price}金币`,
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`- 探索加成: +${ship.explorebonus}%成功率`,
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`-
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`- 挖矿加成: +${ship.miningbonus}%效率`,
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`- 特殊效果: ${ship.effect || "无"}`
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].join("\n");
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});
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@@ -11776,7 +11778,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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`🚀 飞船名称:${shipName}`,
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`📝 描述:${ship.description}`,
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`🔭 探索加成:+${ship.explorebonus}%金币`,
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`⛏️
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`⛏️ 挖矿加成:+${ship.miningbonus}%金币`,
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`💡 特殊效果:${ship.effect || "无"}`,
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`🛒 购买价格:${ship.price}金币`,
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`📅 获得时间:${shipRecord.createTime.toLocaleString("zh-CN", { hour12: false })}`,
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@@ -11788,18 +11790,17 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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const [profile] = await ctx.database.get("sc2arcade_player", { userId: session.userId });
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if (!profile) return "🔒 需要先绑定游戏句柄。";
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const handle = `${profile.regionId}-S2-${profile.realmId}-${profile.profileId}`;
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const name2 = session.userId;
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const [signRecord] = await ctx.database.get("ggcevo_sign", { handle });
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if (!signRecord) return "⛔ 请先进行至少一次签到获得金币后购买飞船";
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const coins = signRecord.totalRewards;
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if (!shipName) {
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const shipList = Object.keys(spaceship).map((
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const ship2 = spaceship[
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const shipList = Object.keys(spaceship).map((name2) => {
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const ship2 = spaceship[name2];
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return [
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`【${
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`【${name2}】`,
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`- 价格: ${ship2.price}金币`,
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`- 探索加成: ${ship2.explorebonus}%`,
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`-
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`- 挖矿加成: ${ship2.miningbonus}%`,
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`- 效果: ${ship2.effect || "无"}`
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].join("\n");
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});
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@@ -11847,7 +11848,7 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
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return [
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`🎉 成功购买 ${shipName}!`,
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`🔭 探索加成:+${ship.explorebonus}%金币`,
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`⛏️
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`⛏️ 挖矿加成:+${ship.miningbonus}%金币`,
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`💡 特殊效果:${ship.effect || "无"}`,
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`📅 购买时间:${now.toLocaleString("zh-CN", { hour12: false })}`,
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`💰 剩余金币:${newCoins}`,
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