koishi-plugin-ggcevo-game 1.4.94 → 1.4.95
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/boss/passive.d.ts +75 -0
- package/lib/index.js +266 -107
- package/lib/tasks.d.ts +5 -5
- package/package.json +1 -1
package/lib/boss/passive.d.ts
CHANGED
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@@ -2,301 +2,376 @@ export declare const passiveConfig: {
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异形甲壳: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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冰霜回复: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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冰霜进化: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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冰霜环绕: {
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description: string;
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belong: string[];
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derivedSkills: string[];
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};
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寒霜地狱: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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应激甲壳I: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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应激甲壳II: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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求生本能I: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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求生本能II: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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冷适应: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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感染空间站: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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病毒云: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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霉菌滋生: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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岗哨机枪: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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结构装甲: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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吸血唾液: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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进食: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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嗜血狂暴: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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吐血: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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超导体: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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能量虹吸: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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能源虹吸: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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电能立场: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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电能冲击波: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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脉冲: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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能量黑洞: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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火焰异形: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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庞兽狂暴: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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灼烧粘液: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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腐蚀胆汁: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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火焰吐息: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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太阳耀斑: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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燃烧潜地: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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炼狱爆弹: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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猎手异形: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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狂暴: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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伪装: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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致命一击: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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星界之风: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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心灵狂热: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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宇宙能量: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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复苏: {
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description: string;
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belong: string[];
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derivedSkills: string[];
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};
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光影之刃: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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远古预兆: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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超视距穿梭: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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灵能构造炉: {
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description: string;
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belong: any[];
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derivedSkills: string[];
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};
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天启超载护盾: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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塌缩脉冲: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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地毯式轰炸: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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轰炸引导: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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毒性唾液: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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剧毒狂暴: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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毒气波: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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淬毒撕咬: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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酸蚀池: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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剧毒突袭: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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虫巢思维: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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爆虫伏击: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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虚弱喷吐: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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治愈虫群: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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释放信息素: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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恐吓尖啸: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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孵化: {
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description: string;
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belong: string[];
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derivedSkills: any[];
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};
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基因变异: {
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description: string;
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belong: string[];
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derivedSkills: string[];
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};
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优化冗余片段: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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开天眼: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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环境适应: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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加快分化: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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耐力强化: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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稳定DNA: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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增厚甲壳: {
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description: string;
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belong: any[];
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derivedSkills: any[];
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};
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质粒增殖: {
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|
287
358
|
description: string;
|
|
288
359
|
belong: any[];
|
|
360
|
+
derivedSkills: any[];
|
|
289
361
|
};
|
|
290
362
|
加速代谢: {
|
|
291
363
|
description: string;
|
|
292
364
|
belong: any[];
|
|
365
|
+
derivedSkills: any[];
|
|
293
366
|
};
|
|
294
367
|
组织增生: {
|
|
295
368
|
description: string;
|
|
296
369
|
belong: any[];
|
|
370
|
+
derivedSkills: any[];
|
|
297
371
|
};
|
|
298
372
|
模仿生物签名: {
|
|
299
373
|
description: string;
|
|
300
374
|
belong: any[];
|
|
375
|
+
derivedSkills: any[];
|
|
301
376
|
};
|
|
302
377
|
};
|
package/lib/index.js
CHANGED
|
@@ -1148,9 +1148,9 @@ var Tasklist = {
|
|
|
1148
1148
|
id: 1,
|
|
1149
1149
|
type: "可重复任务",
|
|
1150
1150
|
target: 1,
|
|
1151
|
-
price:
|
|
1151
|
+
price: 50,
|
|
1152
1152
|
redCrystalCost: 0,
|
|
1153
|
-
condition: "
|
|
1153
|
+
condition: "使用【伽马枪】攻击目标并成功增加其1层[辐射]"
|
|
1154
1154
|
},
|
|
1155
1155
|
"绝对零度": {
|
|
1156
1156
|
id: 2,
|
|
@@ -1158,7 +1158,7 @@ var Tasklist = {
|
|
|
1158
1158
|
target: 1,
|
|
1159
1159
|
price: 50,
|
|
1160
1160
|
redCrystalCost: 0,
|
|
1161
|
-
condition: "
|
|
1161
|
+
condition: "使用【零度之下】攻击目标并成功增加其1层[寒冷]"
|
|
1162
1162
|
},
|
|
1163
1163
|
"胆汁引爆": {
|
|
1164
1164
|
id: 3,
|
|
@@ -1166,7 +1166,7 @@ var Tasklist = {
|
|
|
1166
1166
|
target: 1,
|
|
1167
1167
|
price: 200,
|
|
1168
1168
|
redCrystalCost: 0,
|
|
1169
|
-
condition: "
|
|
1169
|
+
condition: "使用【焚烧枪】引爆具有10层及以上[灼烧粘液]的目标"
|
|
1170
1170
|
},
|
|
1171
1171
|
"脉冲干扰": {
|
|
1172
1172
|
id: 4,
|
|
@@ -1198,7 +1198,7 @@ var Tasklist = {
|
|
|
1198
1198
|
target: 1,
|
|
1199
1199
|
price: 50,
|
|
1200
1200
|
redCrystalCost: 0,
|
|
1201
|
-
condition: "
|
|
1201
|
+
condition: "使用【焚烧枪】或【龙息霰弹枪】攻击目标并成功增加其1层[燃烧]"
|
|
1202
1202
|
}
|
|
1203
1203
|
};
|
|
1204
1204
|
|
|
@@ -4153,320 +4153,390 @@ __name(applyPassiveEffects, "applyPassiveEffects");
|
|
|
4153
4153
|
var passiveConfig = {
|
|
4154
4154
|
"异形甲壳": {
|
|
4155
4155
|
description: "拥有厚重的甲壳,受到的伤害降低20%",
|
|
4156
|
-
belong: ["异齿猛兽首领", "异齿猛兽"]
|
|
4156
|
+
belong: ["异齿猛兽首领", "异齿猛兽"],
|
|
4157
|
+
derivedSkills: []
|
|
4157
4158
|
},
|
|
4158
4159
|
"冰霜回复": {
|
|
4159
4160
|
description: "生命值≤30%时,立即回复自身40%最大生命值,并为所有其他存活异形回复10%最大生命值(生效后移除)",
|
|
4160
|
-
belong: ["冰蛇"]
|
|
4161
|
+
belong: ["冰蛇"],
|
|
4162
|
+
derivedSkills: []
|
|
4161
4163
|
},
|
|
4162
4164
|
"冰霜进化": {
|
|
4163
4165
|
description: "免疫寒冷伤害,受到寒冷攻击时回复等量生命值",
|
|
4164
|
-
belong: ["寒冰王蛇", "冰蛇"]
|
|
4166
|
+
belong: ["寒冰王蛇", "冰蛇"],
|
|
4167
|
+
derivedSkills: []
|
|
4165
4168
|
},
|
|
4166
4169
|
"冰霜环绕": {
|
|
4167
4170
|
description: "生命值≤30%时,立即回复自身45%最大生命值,并使所有存活异形获得「寒霜地狱」技能(生效后移除)",
|
|
4168
|
-
belong: ["寒冰王蛇"]
|
|
4171
|
+
belong: ["寒冰王蛇"],
|
|
4172
|
+
derivedSkills: ["寒霜地狱"]
|
|
4169
4173
|
},
|
|
4170
4174
|
"寒霜地狱": {
|
|
4171
4175
|
description: "受到的伤害降低30%",
|
|
4172
|
-
belong: []
|
|
4173
|
-
|
|
4176
|
+
belong: [],
|
|
4177
|
+
derivedSkills: []
|
|
4174
4178
|
},
|
|
4175
4179
|
"应激甲壳I": {
|
|
4176
4180
|
description: "受到的伤害降低20%",
|
|
4177
|
-
belong: ["狂暴畸变体", "剧毒畸变体"]
|
|
4181
|
+
belong: ["狂暴畸变体", "剧毒畸变体"],
|
|
4182
|
+
derivedSkills: []
|
|
4178
4183
|
},
|
|
4179
4184
|
"应激甲壳II": {
|
|
4180
4185
|
description: "受到的伤害降低25%",
|
|
4181
|
-
belong: ["莽兽"]
|
|
4186
|
+
belong: ["莽兽"],
|
|
4187
|
+
derivedSkills: []
|
|
4182
4188
|
},
|
|
4183
4189
|
"求生本能I": {
|
|
4184
4190
|
description: "濒死时立即回复自身30%最大生命值(生效后移除)",
|
|
4185
|
-
belong: ["狂暴畸变体", "剧毒畸变体"]
|
|
4191
|
+
belong: ["狂暴畸变体", "剧毒畸变体"],
|
|
4192
|
+
derivedSkills: []
|
|
4186
4193
|
},
|
|
4187
4194
|
"求生本能II": {
|
|
4188
4195
|
description: "濒死时立即回复自身50%最大生命值(生效后移除)",
|
|
4189
|
-
belong: ["莽兽"]
|
|
4196
|
+
belong: ["莽兽"],
|
|
4197
|
+
derivedSkills: []
|
|
4190
4198
|
},
|
|
4191
4199
|
"冷适应": {
|
|
4192
4200
|
description: "累计承受10次寒冷伤害后,获得「惧热」标签并永久免疫寒冷伤害",
|
|
4193
|
-
belong: ["莽兽", "狂暴畸变体", "剧毒畸变体"]
|
|
4201
|
+
belong: ["莽兽", "狂暴畸变体", "剧毒畸变体"],
|
|
4202
|
+
derivedSkills: []
|
|
4194
4203
|
},
|
|
4195
4204
|
"感染空间站": {
|
|
4196
4205
|
description: "当空间站哨枪塔存活时,自身受到的伤害降低50%",
|
|
4197
|
-
belong: ["空间站感染虫"]
|
|
4206
|
+
belong: ["空间站感染虫"],
|
|
4207
|
+
derivedSkills: []
|
|
4198
4208
|
},
|
|
4199
4209
|
"病毒云": {
|
|
4200
4210
|
description: "受到的伤害降低10%",
|
|
4201
|
-
belong: ["空间站感染虫", "机械感染虫"]
|
|
4211
|
+
belong: ["空间站感染虫", "机械感染虫"],
|
|
4212
|
+
derivedSkills: []
|
|
4202
4213
|
},
|
|
4203
4214
|
"霉菌滋生": {
|
|
4204
4215
|
description: "受击后,若空间站哨枪塔存活,为其回复1%最大生命值",
|
|
4205
|
-
belong: ["空间站感染虫", "机械感染虫"]
|
|
4216
|
+
belong: ["空间站感染虫", "机械感染虫"],
|
|
4217
|
+
derivedSkills: []
|
|
4206
4218
|
},
|
|
4207
4219
|
"岗哨机枪": {
|
|
4208
4220
|
description: "每累计承受10次攻击,为所有其他存活异形回复10%最大生命值",
|
|
4209
|
-
belong: ["空间站哨枪塔"]
|
|
4221
|
+
belong: ["空间站哨枪塔"],
|
|
4222
|
+
derivedSkills: []
|
|
4210
4223
|
},
|
|
4211
4224
|
"结构装甲": {
|
|
4212
4225
|
description: "受实弹/能量武器伤害降低20%,受热能武器伤害降低40%",
|
|
4213
|
-
belong: ["空间站哨枪塔"]
|
|
4226
|
+
belong: ["空间站哨枪塔"],
|
|
4227
|
+
derivedSkills: []
|
|
4214
4228
|
},
|
|
4215
4229
|
"吸血唾液": {
|
|
4216
4230
|
description: "受击获得1层「吸血唾液」(上限20层),每层使受到的伤害降低5%",
|
|
4217
|
-
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4231
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"],
|
|
4232
|
+
derivedSkills: []
|
|
4218
4233
|
},
|
|
4219
4234
|
"进食": {
|
|
4220
4235
|
description: "「吸血唾液」≥20层时,下次受击消耗所有层数并回复自身20%最大生命值",
|
|
4221
|
-
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4236
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"],
|
|
4237
|
+
derivedSkills: []
|
|
4222
4238
|
},
|
|
4223
4239
|
"嗜血狂暴": {
|
|
4224
4240
|
description: "生命值≤50%时,受击额外获得1层「吸血唾液」且受到的伤害降低20%",
|
|
4225
|
-
belong: ["吸血蝙蝠首领"]
|
|
4241
|
+
belong: ["吸血蝙蝠首领"],
|
|
4242
|
+
derivedSkills: []
|
|
4226
4243
|
},
|
|
4227
4244
|
"吐血": {
|
|
4228
4245
|
description: "无「吸血唾液」层数时,受到的伤害提高20%",
|
|
4229
|
-
belong: ["吸血蝙蝠首领", "吸血蝙蝠"]
|
|
4246
|
+
belong: ["吸血蝙蝠首领", "吸血蝙蝠"],
|
|
4247
|
+
derivedSkills: []
|
|
4230
4248
|
},
|
|
4231
4249
|
"超导体": {
|
|
4232
4250
|
description: "生命值≤10%时,护盾标签永久转换为重甲标签",
|
|
4233
|
-
belong: ["亚电主宰者", "亚电能者"]
|
|
4251
|
+
belong: ["亚电主宰者", "亚电能者"],
|
|
4252
|
+
derivedSkills: []
|
|
4234
4253
|
},
|
|
4235
4254
|
"能量虹吸": {
|
|
4236
4255
|
description: "生命值≥70%时伤害降低40%,30%-70%时伤害降低20%",
|
|
4237
|
-
belong: ["亚电能者"]
|
|
4256
|
+
belong: ["亚电能者"],
|
|
4257
|
+
derivedSkills: []
|
|
4238
4258
|
},
|
|
4239
4259
|
"能源虹吸": {
|
|
4240
4260
|
description: "能量值≥80%时伤害降低50%,50%-80%时伤害降低30%",
|
|
4241
|
-
belong: ["亚电主宰者"]
|
|
4261
|
+
belong: ["亚电主宰者"],
|
|
4262
|
+
derivedSkills: []
|
|
4242
4263
|
},
|
|
4243
4264
|
"电能立场": {
|
|
4244
4265
|
description: "能量值≥30%时,55%概率免疫非热能伤害(每层寒冷降低5%触发概率)",
|
|
4245
|
-
belong: ["亚电主宰者"]
|
|
4266
|
+
belong: ["亚电主宰者"],
|
|
4267
|
+
derivedSkills: []
|
|
4246
4268
|
},
|
|
4247
4269
|
"电能冲击波": {
|
|
4248
4270
|
description: "受击后回复100点能量",
|
|
4249
|
-
belong: ["亚电主宰者"]
|
|
4271
|
+
belong: ["亚电主宰者"],
|
|
4272
|
+
derivedSkills: []
|
|
4250
4273
|
},
|
|
4251
4274
|
"脉冲": {
|
|
4252
4275
|
description: "能量值≥30%时,60%概率为所有存活异形回复100点生命(每层寒冷降低5%触发概率)",
|
|
4253
|
-
belong: ["亚电主宰者"]
|
|
4276
|
+
belong: ["亚电主宰者"],
|
|
4277
|
+
derivedSkills: []
|
|
4254
4278
|
},
|
|
4255
4279
|
"能量黑洞": {
|
|
4256
4280
|
description: "存在能量黑洞时,受到的伤害降低20%",
|
|
4257
|
-
belong: ["亚电主宰者", "亚电能者"]
|
|
4281
|
+
belong: ["亚电主宰者", "亚电能者"],
|
|
4282
|
+
derivedSkills: []
|
|
4258
4283
|
},
|
|
4259
4284
|
"火焰异形": {
|
|
4260
4285
|
description: "免疫火焰伤害,受到火焰攻击时回复等量生命值",
|
|
4261
|
-
belong: ["烈焰庞兽", "火焰甲虫"]
|
|
4286
|
+
belong: ["烈焰庞兽", "火焰甲虫"],
|
|
4287
|
+
derivedSkills: []
|
|
4262
4288
|
},
|
|
4263
4289
|
"庞兽狂暴": {
|
|
4264
4290
|
description: "生命值≤50%时,受到的伤害降低50%",
|
|
4265
|
-
belong: ["烈焰庞兽"]
|
|
4291
|
+
belong: ["烈焰庞兽"],
|
|
4292
|
+
derivedSkills: []
|
|
4266
4293
|
},
|
|
4267
4294
|
"灼烧粘液": {
|
|
4268
4295
|
description: "受击获得1层「灼烧粘液」(上限20层);受火焰攻击时消耗所有层数并回复(层数×10)点生命",
|
|
4269
|
-
belong: ["烈焰庞兽", "火焰甲虫"]
|
|
4296
|
+
belong: ["烈焰庞兽", "火焰甲虫"],
|
|
4297
|
+
derivedSkills: []
|
|
4270
4298
|
},
|
|
4271
4299
|
"腐蚀胆汁": {
|
|
4272
4300
|
description: "「灼烧粘液」≥10层时,下次受击消耗所有层数并为所有存活异形回复1000点生命",
|
|
4273
|
-
belong: ["火焰甲虫"]
|
|
4301
|
+
belong: ["火焰甲虫"],
|
|
4302
|
+
derivedSkills: []
|
|
4274
4303
|
},
|
|
4275
4304
|
"火焰吐息": {
|
|
4276
4305
|
description: "「灼烧粘液」≥20层时,下次攻击消耗所有层数并为所有存活异形回复20%最大生命值",
|
|
4277
|
-
belong: ["烈焰庞兽"]
|
|
4306
|
+
belong: ["烈焰庞兽"],
|
|
4307
|
+
derivedSkills: []
|
|
4278
4308
|
},
|
|
4279
4309
|
"太阳耀斑": {
|
|
4280
4310
|
description: "所有子代阵亡后,移除惧寒标签和孤立无援状态,并永久免疫寒冷伤害",
|
|
4281
|
-
belong: ["烈焰庞兽"]
|
|
4311
|
+
belong: ["烈焰庞兽"],
|
|
4312
|
+
derivedSkills: []
|
|
4282
4313
|
},
|
|
4283
4314
|
"燃烧潜地": {
|
|
4284
4315
|
description: "生命值≤10%时立即回复50%最大生命值(生效后移除)",
|
|
4285
|
-
belong: ["火焰甲虫"]
|
|
4316
|
+
belong: ["火焰甲虫"],
|
|
4317
|
+
derivedSkills: []
|
|
4286
4318
|
},
|
|
4287
4319
|
"炼狱爆弹": {
|
|
4288
4320
|
description: "每层「灼烧粘液」使受到的伤害降低5%,存活子代存在时每层额外降低5%",
|
|
4289
|
-
belong: ["烈焰庞兽"]
|
|
4321
|
+
belong: ["烈焰庞兽"],
|
|
4322
|
+
derivedSkills: []
|
|
4290
4323
|
},
|
|
4291
4324
|
"猎手异形": {
|
|
4292
4325
|
description: "存在其他存活异形时伤害降低20%,无其他存活异形时伤害提高20%;免疫火焰及寒冷伤害",
|
|
4293
|
-
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"]
|
|
4326
|
+
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"],
|
|
4327
|
+
derivedSkills: []
|
|
4294
4328
|
},
|
|
4295
4329
|
"狂暴": {
|
|
4296
4330
|
description: "生命值≤50%时,受到的伤害降低50%",
|
|
4297
|
-
belong: ["狂猎猛禽1", "狂猎猛禽2"]
|
|
4331
|
+
belong: ["狂猎猛禽1", "狂猎猛禽2"],
|
|
4332
|
+
derivedSkills: []
|
|
4298
4333
|
},
|
|
4299
4334
|
"伪装": {
|
|
4300
4335
|
description: "受击记录伤害来源武器名称,下次被同名武器攻击时伤害降低80%",
|
|
4301
|
-
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"]
|
|
4336
|
+
belong: ["狂猎猛禽首领", "狂猎猛禽1", "狂猎猛禽2"],
|
|
4337
|
+
derivedSkills: []
|
|
4302
4338
|
},
|
|
4303
4339
|
"致命一击": {
|
|
4304
4340
|
description: "受击时5%概率免疫该次伤害",
|
|
4305
|
-
belong: ["狂猎猛禽首领"]
|
|
4341
|
+
belong: ["狂猎猛禽首领"],
|
|
4342
|
+
derivedSkills: []
|
|
4306
4343
|
},
|
|
4307
4344
|
"星界之风": {
|
|
4308
4345
|
description: "受击时5%概率为所有存活异形回复200点生命",
|
|
4309
|
-
belong: ["宇宙界主", "宇宙战将"]
|
|
4346
|
+
belong: ["宇宙界主", "宇宙战将"],
|
|
4347
|
+
derivedSkills: []
|
|
4310
4348
|
},
|
|
4311
4349
|
"心灵狂热": {
|
|
4312
4350
|
description: "生命值<50%时伤害降低20%且「星界之风」触发概率翻倍",
|
|
4313
|
-
belong: ["宇宙战将"]
|
|
4351
|
+
belong: ["宇宙战将"],
|
|
4352
|
+
derivedSkills: []
|
|
4314
4353
|
},
|
|
4315
4354
|
"宇宙能量": {
|
|
4316
4355
|
description: "受击回复等量能量值,能量溢出时转换为生命回复",
|
|
4317
|
-
belong: ["宇宙界主"]
|
|
4356
|
+
belong: ["宇宙界主"],
|
|
4357
|
+
derivedSkills: []
|
|
4318
4358
|
},
|
|
4319
4359
|
"复苏": {
|
|
4320
4360
|
description: "免疫致命伤害,回复60%最大生命与100%能量值,并获得「灵能构造炉」技能(生效后移除)",
|
|
4321
|
-
belong: ["宇宙界主"]
|
|
4361
|
+
belong: ["宇宙界主"],
|
|
4362
|
+
derivedSkills: ["灵能构造炉"]
|
|
4322
4363
|
},
|
|
4323
4364
|
"光影之刃": {
|
|
4324
4365
|
description: "受击获得1层「光影之刃」(上限50层)",
|
|
4325
|
-
belong: ["宇宙界主"]
|
|
4366
|
+
belong: ["宇宙界主"],
|
|
4367
|
+
derivedSkills: []
|
|
4326
4368
|
},
|
|
4327
4369
|
"远古预兆": {
|
|
4328
4370
|
description: "受击时1%概率免疫非热能伤害并回复100点能量,每层「光影之刃」使触发概率提升0.5%",
|
|
4329
|
-
belong: ["宇宙界主"]
|
|
4371
|
+
belong: ["宇宙界主"],
|
|
4372
|
+
derivedSkills: []
|
|
4330
4373
|
},
|
|
4331
4374
|
"超视距穿梭": {
|
|
4332
4375
|
description: "能量≥60%时每层「光影之刃」使伤害降低10%,30%-60%时每层降低5%,能量≤10%时每层提高5%",
|
|
4333
|
-
belong: ["宇宙界主"]
|
|
4376
|
+
belong: ["宇宙界主"],
|
|
4377
|
+
derivedSkills: []
|
|
4334
4378
|
},
|
|
4335
4379
|
"灵能构造炉": {
|
|
4336
4380
|
description: "受击时5%概率随机获得以下技能之一:天启超载护盾/塌缩脉冲/地毯式轰炸/轰炸引导",
|
|
4337
|
-
belong: []
|
|
4338
|
-
|
|
4381
|
+
belong: [],
|
|
4382
|
+
derivedSkills: ["天启超载护盾", "塌缩脉冲", "地毯式轰炸", "轰炸引导"]
|
|
4339
4383
|
},
|
|
4340
4384
|
"天启超载护盾": {
|
|
4341
4385
|
description: "受击时10%概率触发,消耗当前「光影之刃」层数的一半(向下取整),并为所有存活异形回复(消耗层数×10)点生命",
|
|
4342
|
-
belong: []
|
|
4343
|
-
|
|
4386
|
+
belong: [],
|
|
4387
|
+
derivedSkills: []
|
|
4344
4388
|
},
|
|
4345
4389
|
"塌缩脉冲": {
|
|
4346
4390
|
description: "受击后额外获得1层「光影之刃」",
|
|
4347
|
-
belong: []
|
|
4348
|
-
|
|
4391
|
+
belong: [],
|
|
4392
|
+
derivedSkills: []
|
|
4349
4393
|
},
|
|
4350
4394
|
"地毯式轰炸": {
|
|
4351
4395
|
description: "移除孤立无援状态,受到的伤害降低80%",
|
|
4352
|
-
belong: []
|
|
4353
|
-
|
|
4396
|
+
belong: [],
|
|
4397
|
+
derivedSkills: []
|
|
4354
4398
|
},
|
|
4355
4399
|
"轰炸引导": {
|
|
4356
4400
|
description: "受击时10%概率触发,消耗当前「光影之刃」层数的一半(向下取整),并回复(消耗层数×10)点能量",
|
|
4357
|
-
belong: []
|
|
4358
|
-
|
|
4401
|
+
belong: [],
|
|
4402
|
+
derivedSkills: []
|
|
4359
4403
|
},
|
|
4360
4404
|
"毒性唾液": {
|
|
4361
4405
|
description: "受击获得1层「毒性唾液」(上限20层),每层使受到的伤害降低5%",
|
|
4362
|
-
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4406
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"],
|
|
4407
|
+
derivedSkills: []
|
|
4363
4408
|
},
|
|
4364
4409
|
"剧毒狂暴": {
|
|
4365
4410
|
description: "生命值≤50%时,受击额外获得1层「毒性唾液」且受到的伤害降低20%",
|
|
4366
|
-
belong: ["猛毒异兽"]
|
|
4411
|
+
belong: ["猛毒异兽"],
|
|
4412
|
+
derivedSkills: []
|
|
4367
4413
|
},
|
|
4368
4414
|
"毒气波": {
|
|
4369
4415
|
description: "受击时,有20%概率获得5层「毒性唾液」",
|
|
4370
|
-
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4416
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"],
|
|
4417
|
+
derivedSkills: []
|
|
4371
4418
|
},
|
|
4372
4419
|
"淬毒撕咬": {
|
|
4373
4420
|
description: "「毒性唾液」≥5层时,受击会回复50点生命值;「毒性唾液」≥10层时,受击会回复100点生命值;「毒性唾液」≥15层时,受击会回复150点生命值",
|
|
4374
|
-
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4421
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"],
|
|
4422
|
+
derivedSkills: []
|
|
4375
4423
|
},
|
|
4376
4424
|
"酸蚀池": {
|
|
4377
4425
|
description: "每次受击将会从3种酸液中顺序选择一种释放(脓蚀酸池:受到实弹武器伤害降低50%,受到能量武器伤害提高50%;蚀骨酸池:受到能量武器伤害降低50%,受到热能武器伤害提高50%;焦熔酸池:受到热能武器的伤害降低50%,受到实弹武器伤害提高50%)",
|
|
4378
|
-
belong: ["猛毒异兽", "剧毒蝙蝠"]
|
|
4426
|
+
belong: ["猛毒异兽", "剧毒蝙蝠"],
|
|
4427
|
+
derivedSkills: []
|
|
4379
4428
|
},
|
|
4380
4429
|
"剧毒突袭": {
|
|
4381
4430
|
description: "「毒性唾液」≥20层时,受击消耗所有层数并强化下5次触发的「酸蚀池」(武器类型对应的增伤和减伤效果翻倍)",
|
|
4382
|
-
belong: ["猛毒异兽"]
|
|
4431
|
+
belong: ["猛毒异兽"],
|
|
4432
|
+
derivedSkills: []
|
|
4383
4433
|
},
|
|
4384
4434
|
"虫巢思维": {
|
|
4385
4435
|
description: "每有一只巢穴子代,则受到的伤害降低20%;巢穴子代受到的伤害提高20%",
|
|
4386
|
-
belong: ["虫群女王"]
|
|
4436
|
+
belong: ["虫群女王"],
|
|
4437
|
+
derivedSkills: []
|
|
4387
4438
|
},
|
|
4388
4439
|
"爆虫伏击": {
|
|
4389
4440
|
description: "血量低于50%时,立即孵化巢穴子代直至上限(生效后移除)",
|
|
4390
|
-
belong: ["虫群女王"]
|
|
4441
|
+
belong: ["虫群女王"],
|
|
4442
|
+
derivedSkills: []
|
|
4391
4443
|
},
|
|
4392
4444
|
"虚弱喷吐": {
|
|
4393
4445
|
description: "当孵化场存活时,受到的伤害降低80%",
|
|
4394
|
-
belong: ["虫群女王"]
|
|
4446
|
+
belong: ["虫群女王"],
|
|
4447
|
+
derivedSkills: []
|
|
4395
4448
|
},
|
|
4396
4449
|
"治愈虫群": {
|
|
4397
4450
|
description: "血量低于30%时,立即回复自身40%点生命值,同时回复所有其他存活异形10%点生命值(生效后移除)",
|
|
4398
|
-
belong: ["虫群女王"]
|
|
4451
|
+
belong: ["虫群女王"],
|
|
4452
|
+
derivedSkills: []
|
|
4399
4453
|
},
|
|
4400
4454
|
"释放信息素": {
|
|
4401
4455
|
description: "所有存活的异形受到的伤害降低20%",
|
|
4402
|
-
belong: ["虫群女王"]
|
|
4456
|
+
belong: ["虫群女王"],
|
|
4457
|
+
derivedSkills: []
|
|
4403
4458
|
},
|
|
4404
4459
|
"恐吓尖啸": {
|
|
4405
4460
|
description: "每受到10次攻击,如果没有存活的巢穴子代,则随机孵化1只巢穴子代(巢穴雷兽,巢穴战士,巢穴甲虫)",
|
|
4406
|
-
belong: ["虫群女王"]
|
|
4461
|
+
belong: ["虫群女王"],
|
|
4462
|
+
derivedSkills: []
|
|
4407
4463
|
},
|
|
4408
4464
|
"孵化": {
|
|
4409
4465
|
description: "每受到10次攻击,如果没有存活的巢穴子代,则随机孵化1只巢穴子代(巢穴雷兽,巢穴战士,巢穴甲虫)",
|
|
4410
|
-
belong: ["孵化场"]
|
|
4466
|
+
belong: ["孵化场"],
|
|
4467
|
+
derivedSkills: []
|
|
4411
4468
|
},
|
|
4412
4469
|
"基因变异": {
|
|
4413
4470
|
description: "移除孤立无援状态;每次受击叠加1层「基因变异」;每受击3次随机获得1个基因技能,累计获得4个基因后再次触发则移除全部基因技能",
|
|
4414
|
-
belong: ["坏兄弟"]
|
|
4471
|
+
belong: ["坏兄弟"],
|
|
4472
|
+
derivedSkills: [
|
|
4473
|
+
"优化冗余片段",
|
|
4474
|
+
"开天眼",
|
|
4475
|
+
"环境适应",
|
|
4476
|
+
"加快分化",
|
|
4477
|
+
"耐力强化",
|
|
4478
|
+
"稳定DNA",
|
|
4479
|
+
"增厚甲壳",
|
|
4480
|
+
"质粒增殖",
|
|
4481
|
+
"加速代谢",
|
|
4482
|
+
"组织增生",
|
|
4483
|
+
"模仿生物签名"
|
|
4484
|
+
]
|
|
4415
4485
|
},
|
|
4416
4486
|
"优化冗余片段": {
|
|
4417
4487
|
description: "免疫辐射伤害;清空自身的辐射层数",
|
|
4418
|
-
belong: []
|
|
4419
|
-
|
|
4488
|
+
belong: [],
|
|
4489
|
+
derivedSkills: []
|
|
4420
4490
|
},
|
|
4421
4491
|
"开天眼": {
|
|
4422
4492
|
description: "免疫闪光弹",
|
|
4423
|
-
belong: []
|
|
4424
|
-
|
|
4493
|
+
belong: [],
|
|
4494
|
+
derivedSkills: []
|
|
4425
4495
|
},
|
|
4426
4496
|
"环境适应": {
|
|
4427
4497
|
description: "免疫火焰伤害和寒冷伤害;清空自身的寒冷层数和燃烧层数",
|
|
4428
|
-
belong: []
|
|
4429
|
-
|
|
4498
|
+
belong: [],
|
|
4499
|
+
derivedSkills: []
|
|
4430
4500
|
},
|
|
4431
4501
|
"加快分化": {
|
|
4432
4502
|
description: "每次受击回复X点血量(X为「基因变异」层数 x 10)",
|
|
4433
|
-
belong: []
|
|
4434
|
-
|
|
4503
|
+
belong: [],
|
|
4504
|
+
derivedSkills: []
|
|
4435
4505
|
},
|
|
4436
4506
|
"耐力强化": {
|
|
4437
4507
|
description: "当能量≥80%时,受到的伤害降低80%;当能量≥50%时,受到的伤害降低50%;当能量≥30%时,受到的伤害降低30%",
|
|
4438
|
-
belong: []
|
|
4439
|
-
|
|
4508
|
+
belong: [],
|
|
4509
|
+
derivedSkills: []
|
|
4440
4510
|
},
|
|
4441
4511
|
"稳定DNA": {
|
|
4442
4512
|
description: "伤害来源的武器不受标签影响",
|
|
4443
|
-
belong: []
|
|
4444
|
-
|
|
4513
|
+
belong: [],
|
|
4514
|
+
derivedSkills: []
|
|
4445
4515
|
},
|
|
4446
4516
|
"增厚甲壳": {
|
|
4447
4517
|
description: "每层「基因变异」使受到的伤害降低5%",
|
|
4448
|
-
belong: []
|
|
4449
|
-
|
|
4518
|
+
belong: [],
|
|
4519
|
+
derivedSkills: []
|
|
4450
4520
|
},
|
|
4451
4521
|
"质粒增殖": {
|
|
4452
4522
|
description: "每次受击回复100点能量;免疫脉冲手雷",
|
|
4453
|
-
belong: []
|
|
4454
|
-
|
|
4523
|
+
belong: [],
|
|
4524
|
+
derivedSkills: []
|
|
4455
4525
|
},
|
|
4456
4526
|
"加速代谢": {
|
|
4457
4527
|
description: "每次受击叠加X层「基因变异」(X为当前拥有的技能数量)",
|
|
4458
|
-
belong: []
|
|
4459
|
-
|
|
4528
|
+
belong: [],
|
|
4529
|
+
derivedSkills: []
|
|
4460
4530
|
},
|
|
4461
4531
|
"组织增生": {
|
|
4462
4532
|
description: "每层「基因变异」使护甲值提高1点",
|
|
4463
|
-
belong: []
|
|
4464
|
-
|
|
4533
|
+
belong: [],
|
|
4534
|
+
derivedSkills: []
|
|
4465
4535
|
},
|
|
4466
4536
|
"模仿生物签名": {
|
|
4467
4537
|
description: "受击时5%概率免疫该次伤害,每层「基因变异」提高1%的概率",
|
|
4468
|
-
belong: []
|
|
4469
|
-
|
|
4538
|
+
belong: [],
|
|
4539
|
+
derivedSkills: []
|
|
4470
4540
|
}
|
|
4471
4541
|
};
|
|
4472
4542
|
|
|
@@ -5832,7 +5902,7 @@ function buildResultMessage(session, weaponName, targetBoss, primaryResult, scat
|
|
|
5832
5902
|
${primaryResult.effectMessage.map((m) => `▸ ${m}`).join("\n")}`
|
|
5833
5903
|
] : [],
|
|
5834
5904
|
...primaryResult.ignoreMessage.length > 0 ? [
|
|
5835
|
-
`🗡️
|
|
5905
|
+
`🗡️ 无视伤害减免:
|
|
5836
5906
|
${primaryResult.ignoreMessage.map((m) => `▸ ${m}`).join("\n")}`
|
|
5837
5907
|
] : [],
|
|
5838
5908
|
...primaryResult.passiveMessages.length > 0 ? [
|
|
@@ -5991,13 +6061,13 @@ async function handleIgnoreReductionEffects(ctx, handle, weaponName, targetBoss)
|
|
|
5991
6061
|
const handleWeaponEffect = /* @__PURE__ */ __name(() => {
|
|
5992
6062
|
if (weaponName === "光剑") {
|
|
5993
6063
|
ignoreEffects.push(1);
|
|
5994
|
-
messages.push(`⚔️ 【光剑】武器效果:无视100
|
|
6064
|
+
messages.push(`⚔️ 【光剑】武器效果:无视100%伤害减免`);
|
|
5995
6065
|
} else if (weaponName === "M4AE脉冲步枪") {
|
|
5996
6066
|
ignoreEffects.push(0.5);
|
|
5997
|
-
messages.push(`🔫 【M4AE脉冲步枪】武器效果:无视50
|
|
6067
|
+
messages.push(`🔫 【M4AE脉冲步枪】武器效果:无视50%伤害减免`);
|
|
5998
6068
|
} else if (weaponName === "粒子相位枪" && targetBoss?.tags.includes("护盾")) {
|
|
5999
6069
|
ignoreEffects.push(0.5);
|
|
6000
|
-
messages.push(`⚡ 【粒子相位枪】武器效果:无视50
|
|
6070
|
+
messages.push(`⚡ 【粒子相位枪】武器效果:无视50%伤害减免`);
|
|
6001
6071
|
}
|
|
6002
6072
|
}, "handleWeaponEffect");
|
|
6003
6073
|
const handlePiercingMod = /* @__PURE__ */ __name(async () => {
|
|
@@ -6011,15 +6081,15 @@ async function handleIgnoreReductionEffects(ctx, handle, weaponName, targetBoss)
|
|
|
6011
6081
|
if (!equippedWeapon?.installedMods) return;
|
|
6012
6082
|
if (equippedWeapon.installedMods.includes("破甲模块")) {
|
|
6013
6083
|
ignoreEffects.push(0.1);
|
|
6014
|
-
messages.push(`⚡ 【破甲模块】生效:无视10
|
|
6084
|
+
messages.push(`⚡ 【破甲模块】生效:无视10%伤害减免`);
|
|
6015
6085
|
}
|
|
6016
6086
|
if (weaponName === "高斯步枪" && equippedWeapon.installedMods.includes("裂甲核心")) {
|
|
6017
6087
|
ignoreEffects.push(0.4);
|
|
6018
|
-
messages.push(`💥 【裂甲核心】生效:无视40
|
|
6088
|
+
messages.push(`💥 【裂甲核心】生效:无视40%伤害减免`);
|
|
6019
6089
|
}
|
|
6020
6090
|
if (weaponName === "侦察步枪" && equippedWeapon.installedMods.includes("金刚石瞄准镜")) {
|
|
6021
6091
|
ignoreEffects.push(0.2);
|
|
6022
|
-
messages.push(`💥 【金刚石瞄准镜】生效:无视20
|
|
6092
|
+
messages.push(`💥 【金刚石瞄准镜】生效:无视20%伤害减免`);
|
|
6023
6093
|
}
|
|
6024
6094
|
}, "handlePiercingMod");
|
|
6025
6095
|
handleWeaponEffect();
|
|
@@ -6033,7 +6103,7 @@ async function handleIgnoreReductionEffects(ctx, handle, weaponName, targetBoss)
|
|
|
6033
6103
|
});
|
|
6034
6104
|
if (radarMask?.quantity > 0) {
|
|
6035
6105
|
ignoreEffects.push(0.1);
|
|
6036
|
-
messages.push(`🛰️ 【雷达面罩】生效:无视10
|
|
6106
|
+
messages.push(`🛰️ 【雷达面罩】生效:无视10%伤害减免`);
|
|
6037
6107
|
}
|
|
6038
6108
|
}, "handleCareerEffects");
|
|
6039
6109
|
await handleCareerEffects();
|
|
@@ -10282,9 +10352,9 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
|
|
|
10282
10352
|
if (!careerData || careerData.group !== "人类联盟") {
|
|
10283
10353
|
return "⚠️ 您不属于人类阵营,无法执行此操作";
|
|
10284
10354
|
}
|
|
10285
|
-
const validCareers = ["
|
|
10355
|
+
const validCareers = ["警卫员下士", "警卫长", "情报副官"];
|
|
10286
10356
|
if (!careerData.career || !validCareers.includes(careerData.career)) {
|
|
10287
|
-
return `⚠️ 您的职业(${careerData.career || "未设置"})
|
|
10357
|
+
return `⚠️ 您的职业(${careerData.career || "未设置"})不是警卫员下士、警卫长或情报副官`;
|
|
10288
10358
|
}
|
|
10289
10359
|
const [permission] = await ctx.database.get("ggcevo_permissions", { handle });
|
|
10290
10360
|
if (!permission || !permission.explosiondoorauthority || permission.explosiondoorauthority < 1) {
|
|
@@ -10321,6 +10391,95 @@ ${Spacestationtechnology.map((t) => t.techname).join("、")}`;
|
|
|
10321
10391
|
`📖 描述:${awardedWeapon.description}`
|
|
10322
10392
|
].join("\n");
|
|
10323
10393
|
});
|
|
10394
|
+
ctx.command("技能 [异形名称]").usage('查询异形技能,输入"技能"查看所有异形,输入"技能 异形名称"查询详细技能').action(async ({ session }, unitName) => {
|
|
10395
|
+
const allUnits = /* @__PURE__ */ new Set();
|
|
10396
|
+
bossPool.forEach((boss) => {
|
|
10397
|
+
allUnits.add(boss.main.name);
|
|
10398
|
+
boss.minions.forEach((minion) => allUnits.add(minion.name));
|
|
10399
|
+
});
|
|
10400
|
+
const sortedUnits = [...allUnits].sort();
|
|
10401
|
+
if (!unitName) {
|
|
10402
|
+
return [
|
|
10403
|
+
"🦠 可查询技能的异形列表 🦠",
|
|
10404
|
+
"使用「技能 异形名称」查看详细技能",
|
|
10405
|
+
"====================",
|
|
10406
|
+
...sortedUnits.map((name2) => `▸ ${name2}`),
|
|
10407
|
+
"===================="
|
|
10408
|
+
].join("\n");
|
|
10409
|
+
}
|
|
10410
|
+
const searchName = unitName.trim().toLowerCase();
|
|
10411
|
+
const matchedUnits = sortedUnits.filter(
|
|
10412
|
+
(name2) => name2.toLowerCase().includes(searchName)
|
|
10413
|
+
);
|
|
10414
|
+
if (matchedUnits.length === 0) {
|
|
10415
|
+
return `未找到名称包含"${unitName}"的异形,请输入完整名称或部分关键词`;
|
|
10416
|
+
}
|
|
10417
|
+
if (matchedUnits.length > 1) {
|
|
10418
|
+
return [
|
|
10419
|
+
`找到多个包含"${unitName}"的异形:`,
|
|
10420
|
+
...matchedUnits.map((name2) => `▸ ${name2}`),
|
|
10421
|
+
"请选择具体异形名称查询"
|
|
10422
|
+
].join("\n");
|
|
10423
|
+
}
|
|
10424
|
+
const targetUnit = matchedUnits[0];
|
|
10425
|
+
let skills = [];
|
|
10426
|
+
let foundUnitType = null;
|
|
10427
|
+
bossPool.some((boss) => {
|
|
10428
|
+
if (boss.main.name === targetUnit) {
|
|
10429
|
+
skills = boss.main.passive || [];
|
|
10430
|
+
foundUnitType = "主宰";
|
|
10431
|
+
return true;
|
|
10432
|
+
}
|
|
10433
|
+
const minion = boss.minions.find((m) => m.name === targetUnit);
|
|
10434
|
+
if (minion) {
|
|
10435
|
+
skills = minion.passive || [];
|
|
10436
|
+
foundUnitType = "子代";
|
|
10437
|
+
return true;
|
|
10438
|
+
}
|
|
10439
|
+
return false;
|
|
10440
|
+
});
|
|
10441
|
+
if (!foundUnitType) {
|
|
10442
|
+
return `「${targetUnit}」未配置任何被动技能`;
|
|
10443
|
+
}
|
|
10444
|
+
const expandedSkills = /* @__PURE__ */ new Set();
|
|
10445
|
+
const allSkillDetails = [];
|
|
10446
|
+
const addSkillDetail = /* @__PURE__ */ __name((skillName, indentLevel = 0, visited = /* @__PURE__ */ new Set()) => {
|
|
10447
|
+
if (visited.has(skillName)) {
|
|
10448
|
+
allSkillDetails.push(`${" ".repeat(indentLevel)}▸ ${skillName}:[递归终止 - 避免循环引用]`);
|
|
10449
|
+
return;
|
|
10450
|
+
}
|
|
10451
|
+
visited.add(skillName);
|
|
10452
|
+
const config2 = passiveConfig[skillName];
|
|
10453
|
+
if (!config2) {
|
|
10454
|
+
allSkillDetails.push(`${" ".repeat(indentLevel)}▸ ${skillName}:技能未定义`);
|
|
10455
|
+
return;
|
|
10456
|
+
}
|
|
10457
|
+
expandedSkills.add(skillName);
|
|
10458
|
+
let desc = config2.description.replace(/《([^》]+)》/g, "$1").replace(/\n/g, "\n ").replace(/(;|。)/g, "$1\n ");
|
|
10459
|
+
const indent = " ".repeat(indentLevel);
|
|
10460
|
+
allSkillDetails.push(`${indent}▸ ${skillName}:
|
|
10461
|
+
${desc}`);
|
|
10462
|
+
const derivedSkills = config2.derivedSkills || [];
|
|
10463
|
+
if (derivedSkills.length > 0) {
|
|
10464
|
+
const derivedTitle = indentLevel === 0 ? "↓ 一级衍生技能 ↓" : indentLevel === 1 ? "↓ 二级衍生技能 ↓" : "↓ 衍生技能 ↓";
|
|
10465
|
+
allSkillDetails.push(`${indent} ${derivedTitle}`);
|
|
10466
|
+
derivedSkills.forEach((derivedSkill) => {
|
|
10467
|
+
addSkillDetail(derivedSkill, indentLevel + 1, new Set(visited));
|
|
10468
|
+
});
|
|
10469
|
+
}
|
|
10470
|
+
}, "addSkillDetail");
|
|
10471
|
+
skills.forEach((skill) => addSkillDetail(skill));
|
|
10472
|
+
if (allSkillDetails.length === 0) {
|
|
10473
|
+
return `「${targetUnit}」未配置任何被动技能`;
|
|
10474
|
+
}
|
|
10475
|
+
return [
|
|
10476
|
+
`🦠 ${targetUnit} - ${foundUnitType} (${expandedSkills.size} 个被动技能) 🦠`,
|
|
10477
|
+
"====================",
|
|
10478
|
+
...allSkillDetails,
|
|
10479
|
+
"====================",
|
|
10480
|
+
`注:部分技能可触发衍生技能,最多显示二级衍生技能`
|
|
10481
|
+
].join("\n");
|
|
10482
|
+
});
|
|
10324
10483
|
}
|
|
10325
10484
|
__name(apply, "apply");
|
|
10326
10485
|
// Annotate the CommonJS export names for ESM import in node:
|
package/lib/tasks.d.ts
CHANGED
|
@@ -3,9 +3,9 @@ export declare const Tasklist: {
|
|
|
3
3
|
readonly id: 1;
|
|
4
4
|
readonly type: "可重复任务";
|
|
5
5
|
readonly target: 1;
|
|
6
|
-
readonly price:
|
|
6
|
+
readonly price: 50;
|
|
7
7
|
readonly redCrystalCost: 0;
|
|
8
|
-
readonly condition: "
|
|
8
|
+
readonly condition: "使用【伽马枪】攻击目标并成功增加其1层[辐射]";
|
|
9
9
|
};
|
|
10
10
|
readonly 绝对零度: {
|
|
11
11
|
readonly id: 2;
|
|
@@ -13,7 +13,7 @@ export declare const Tasklist: {
|
|
|
13
13
|
readonly target: 1;
|
|
14
14
|
readonly price: 50;
|
|
15
15
|
readonly redCrystalCost: 0;
|
|
16
|
-
readonly condition: "
|
|
16
|
+
readonly condition: "使用【零度之下】攻击目标并成功增加其1层[寒冷]";
|
|
17
17
|
};
|
|
18
18
|
readonly 胆汁引爆: {
|
|
19
19
|
readonly id: 3;
|
|
@@ -21,7 +21,7 @@ export declare const Tasklist: {
|
|
|
21
21
|
readonly target: 1;
|
|
22
22
|
readonly price: 200;
|
|
23
23
|
readonly redCrystalCost: 0;
|
|
24
|
-
readonly condition: "
|
|
24
|
+
readonly condition: "使用【焚烧枪】引爆具有10层及以上[灼烧粘液]的目标";
|
|
25
25
|
};
|
|
26
26
|
readonly 脉冲干扰: {
|
|
27
27
|
readonly id: 4;
|
|
@@ -53,6 +53,6 @@ export declare const Tasklist: {
|
|
|
53
53
|
readonly target: 1;
|
|
54
54
|
readonly price: 50;
|
|
55
55
|
readonly redCrystalCost: 0;
|
|
56
|
-
readonly condition: "
|
|
56
|
+
readonly condition: "使用【焚烧枪】或【龙息霰弹枪】攻击目标并成功增加其1层[燃烧]";
|
|
57
57
|
};
|
|
58
58
|
};
|