koishi-plugin-ggcevo-game 1.4.82 → 1.4.83
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +4 -4
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -507,7 +507,7 @@ var modConfig = {
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507
507
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},
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508
508
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"微型聚变核心": {
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509
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cost: 2750,
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510
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-
effect: "连续攻击叠加[聚变]效果,每层提高
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510
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+
effect: "连续攻击叠加[聚变]效果,每层提高10%伤害(最多4层)",
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511
511
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exclusiveTo: "聚变磁轨枪",
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isExclusive: true
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}
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@@ -1167,7 +1167,7 @@ var bossPool = [
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armor: 25,
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shieldArmor: 0,
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maxStacks: 0,
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1170
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-
tags: ["重甲", "生物", "异形"],
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1170
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+
tags: ["重甲", "生物", "重型", "异形"],
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passive: ["异形甲壳"]
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},
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minions: [
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@@ -5147,8 +5147,8 @@ function calculateModifiers(equippedWeapon, weaponName) {
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5147
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}
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if (equippedWeapon.installedMods?.includes("微型聚变核心")) {
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const currentCombo = equippedWeapon?.comboCount || 0;
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5150
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-
const maxStacks =
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5151
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-
const bonusPerCombo = 0.
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5150
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+
const maxStacks = 4;
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+
const bonusPerCombo = 0.1;
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const effectiveStacks = Math.min(currentCombo, maxStacks);
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const bonusDamage = effectiveStacks * bonusPerCombo;
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totalModAdd += bonusDamage;
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