koishi-plugin-ggcevo-game 1.4.59 → 1.4.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/lib/index.js CHANGED
@@ -261,22 +261,23 @@ var weaponConfig = {
261
261
  id: 16,
262
262
  type: "能量武器",
263
263
  category: "能量武器",
264
- damage: 64,
264
+ damage: 60,
265
265
  description: "用于解决高生命值目标的次时代武器,擅长对付护盾耗尽或没有护甲的敌人",
266
266
  specialeffect: "",
267
267
  price: 1750,
268
268
  redCrystalCost: 20,
269
269
  isantiair: true,
270
270
  tagEffects: {
271
- "护盾": 0.5,
272
- "重甲": 0.5
271
+ "生物": 1.5,
272
+ "护盾": 0.2,
273
+ "重甲": 0.2
273
274
  }
274
275
  },
275
276
  "聚变磁轨枪": {
276
277
  id: 17,
277
278
  type: "能量武器",
278
279
  category: "能量武器",
279
- damage: 55,
280
+ damage: 58,
280
281
  description: "一种实验性的超级武器,能造成巨大的伤害",
281
282
  specialeffect: "",
282
283
  price: 1550,
@@ -459,8 +460,8 @@ var modConfig = {
459
460
  isExclusive: true
460
461
  },
461
462
  "微型聚变核心": {
462
- cost: 3500,
463
- effect: "每次攻击提高5%的伤害(至多提高30%)",
463
+ cost: 2750,
464
+ effect: "连续攻击每次提高7.5%的伤害(至多提高45%)",
464
465
  exclusiveTo: "聚变磁轨枪",
465
466
  isExclusive: true
466
467
  }
@@ -4603,13 +4604,13 @@ function calculateModifiers(equippedWeapon, weaponName, hasCritRhythm) {
4603
4604
  if (mod === "微型聚变核心") {
4604
4605
  const currentCombo = equippedWeapon?.comboCount || 0;
4605
4606
  const maxStacks = 6;
4606
- const bonusPerCombo = 0.05;
4607
+ const bonusPerCombo = 0.075;
4607
4608
  const effectiveStacks = Math.min(currentCombo, maxStacks);
4608
4609
  const bonusDamage = effectiveStacks * bonusPerCombo;
4609
4610
  totalModAdd += bonusDamage;
4610
4611
  if (currentCombo > 0) {
4611
4612
  modMessages.push(
4612
- `🛠️ 【微型聚变核心】生效:攻击伤害+${(bonusDamage * 100).toFixed(0)}%` + (effectiveStacks < currentCombo ? `(已达上限30%)` : "")
4613
+ `🛠️ 【微型聚变核心】生效:攻击伤害+${(bonusDamage * 100).toFixed(0)}%` + (effectiveStacks < currentCombo ? `(已达上限45%)` : "")
4613
4614
  );
4614
4615
  }
4615
4616
  }
package/lib/weapons.d.ts CHANGED
@@ -233,6 +233,7 @@ export declare const weaponConfig: {
233
233
  redCrystalCost: number;
234
234
  isantiair: boolean;
235
235
  tagEffects: {
236
+ 生物: number;
236
237
  护盾: number;
237
238
  重甲: number;
238
239
  };
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "koishi-plugin-ggcevo-game",
3
3
  "description": "《星际争霸2》咕咕虫-evolved地图的专属游戏助手插件,集成天梯排行、抽奖系统、签到福利、兑换商城等丰富功能。",
4
- "version": "1.4.59",
4
+ "version": "1.4.61",
5
5
  "main": "lib/index.js",
6
6
  "typings": "lib/index.d.ts",
7
7
  "files": [