koishi-plugin-ggcevo-game 1.3.8 → 1.3.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +21 -12
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -633,7 +633,7 @@ function apply(ctx, config) {
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defineBoss({
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main: {
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id: 1,
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-
name: "
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+
name: "异齿猛兽首领",
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type: "主宰",
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maxHP: 15e3,
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tags: asBossTags(["重甲", "生物", "异形"]),
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@@ -654,7 +654,7 @@ function apply(ctx, config) {
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id: 2,
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name: "寒冰王蛇",
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type: "主宰",
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-
maxHP:
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maxHP: 15e3,
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tags: asBossTags(["重甲", "惧热", "生物", "异形"]),
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passive: asPassives(["冰霜环绕", "冰霜进化"])
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},
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@@ -662,7 +662,7 @@ function apply(ctx, config) {
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{
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name: "冰蛇",
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type: "子代",
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-
maxHP:
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maxHP: 5e3,
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tags: asBossTags(["惧热", "生物", "异形"]),
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passive: asPassives(["弱化形态", "冰霜回复", "冰霜进化"])
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}
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@@ -673,7 +673,7 @@ function apply(ctx, config) {
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id: 3,
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name: "莽兽",
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type: "主宰",
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-
maxHP:
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maxHP: 12e3,
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tags: asBossTags(["重甲", "生物", "异形"]),
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passive: asPassives(["应激甲壳II", "求生本能II", "冷适应"])
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},
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@@ -681,14 +681,14 @@ function apply(ctx, config) {
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{
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name: "狂暴畸变体",
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type: "子代",
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maxHP:
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maxHP: 4e3,
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tags: asBossTags(["重甲", "生物", "异形"]),
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passive: asPassives(["弱化形态", "应激甲壳I", "求生本能I", "冷适应"])
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},
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{
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name: "剧毒畸变体",
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type: "子代",
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maxHP:
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maxHP: 4e3,
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tags: asBossTags(["重甲", "生物", "异形"]),
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passive: asPassives(["弱化形态", "应激甲壳I", "求生本能I", "冷适应"])
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}
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@@ -723,9 +723,9 @@ function apply(ctx, config) {
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defineBoss({
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main: {
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id: 5,
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name: "
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name: "吸血蝙蝠首领",
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type: "主宰",
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-
maxHP:
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maxHP: 12e3,
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tags: asBossTags(["生物", "异形"]),
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passive: asPassives(["吸血唾液", "进食", "吐血", "嗜血狂暴"])
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},
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@@ -733,7 +733,7 @@ function apply(ctx, config) {
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{
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name: "吸血蝙蝠",
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type: "子代",
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-
maxHP:
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maxHP: 4e3,
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tags: asBossTags(["生物", "异形"]),
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passive: asPassives(["弱化形态", "吸血唾液", "进食", "吐血"])
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}
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@@ -823,7 +823,7 @@ function apply(ctx, config) {
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},
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{
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professionName: "清洁工",
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effect: "
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effect: "击败主宰能够根据排名获得红晶; 每次攻击额外获得红晶",
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requirements: "当期伤害榜排名前3",
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Jobtransfer: true,
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costcoins: 0,
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@@ -4629,6 +4629,7 @@ ${validTypes.join("、")}`;
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const career = careerData?.career;
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let careerMultiplier = 1;
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let careerMessage = "";
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+
let redcrystalMessage = "";
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if (career === "警卫员下士") {
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careerMultiplier = 1.5;
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careerMessage = "(+50% 警卫员下士职业加成)";
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@@ -4636,6 +4637,13 @@ ${validTypes.join("、")}`;
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careerMultiplier = 2;
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careerMessage = "(+100% 警卫长职业加成)";
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}
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if (career === "清洁工") {
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await ctx.database.upsert("ggcevo_careers", [{
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handle,
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redcrystal: (careerData?.redcrystal || 0) + 1
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}], ["handle"]);
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redcrystalMessage = "🔴 清洁工职业加成:获得1个红晶!";
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}
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const finalReward = Math.round(initialDamage * careerMultiplier);
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const [existingSign] = await ctx.database.get("ggcevo_sign", { handle });
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await ctx.database.upsert("ggcevo_sign", [{
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@@ -4653,6 +4661,7 @@ ${effectMessage.join("\n")}`
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`造成伤害:${initialDamage}${hasCrit ? "(✨ 暴击)" : ""}`,
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// 修改金币显示行
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`获得金币:${finalReward}${careerMessage}`,
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redcrystalMessage,
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`目标剩余HP:${Math.max(currentHP, 0)}/${maxHP}`,
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isDefeated ? `🎉 恭喜,已成功击败 ${targetBoss.name}!` : ""
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].filter((line) => line).join("\n");
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@@ -4965,7 +4974,7 @@ ${effectMessage.join("\n")}`
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});
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return `成功使用${goldAmount}金币,获得${exchangeCount}红晶!`;
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});
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-
ctx.command("ggcevo/加入 <faction>", "加入阵营").action(async ({ session }, faction) => {
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ctx.command("ggcevo/加入 <faction>", "加入阵营").alias("加入阵营").action(async ({ session }, faction) => {
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const [profile] = await ctx.database.get("sc2arcade_player", { userId: session.userId });
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if (!profile) return "您暂未绑定句柄。";
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const { regionId, realmId, profileId } = profile;
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@@ -5008,7 +5017,7 @@ ${effectMessage.join("\n")}`
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} else if (faction === "辛迪加海盗") {
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const [pkData] = await ctx.database.get("ggcevo_pk", { handle });
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if (userCoins < 2e3) {
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return `加入辛迪加海盗需要2000
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return `加入辛迪加海盗需要2000金币并且永久开启PK功能,你当前拥有${userCoins}金币`;
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}
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if (pkData && !pkData?.enable) {
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return "当前PK功能未开启,无法加入辛迪加海盗。";
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