koishi-plugin-ggcevo-game 1.3.45 → 1.3.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/index.js +7 -7
- package/package.json +1 -1
package/lib/index.js
CHANGED
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@@ -1190,7 +1190,7 @@ function apply(ctx, config) {
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1190
1190
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"零度之下": {
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1191
1191
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id: 2,
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1192
1192
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type: "可重复任务",
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1193
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-
description: "
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1193
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+
description: "利用【零度之下】武器对异形目标造成寒冷伤害",
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1194
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target: 2,
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price: 100,
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redCrystalCost: 0,
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@@ -2134,7 +2134,7 @@ function apply(ctx, config) {
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2134
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{ name: targetBoss.name },
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{ energy: newEnergy }
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);
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2137
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-
messages.push(`⚡
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2137
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+
messages.push(`⚡ 【弧焊枪】触发特效:消耗目标${energyDrain}点能量`);
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} else {
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return null;
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}
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@@ -2150,7 +2150,7 @@ function apply(ctx, config) {
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const effectiveReduction = originalReduction * 0.5;
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const reducedMultiplier = -effectiveReduction;
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messages.push(
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2153
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-
`⚡
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2153
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+
`⚡ 【粒子相位枪】触发特效:护盾目标减伤效果减半`,
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`原减伤:${Math.round(originalReduction * 100)}% → 实际减伤:${Math.round(effectiveReduction * 100)}%`
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);
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return {
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@@ -2168,10 +2168,6 @@ function apply(ctx, config) {
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let totalMultiplier = 0;
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let radiationApplied = false;
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let freezing = false;
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2171
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-
const arcResult = await this.handleArcWelderEffect(ctx2, targetBoss, weaponName);
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2172
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-
if (arcResult) {
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2173
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messages.push(...arcResult.messages);
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2174
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-
}
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const frostEvoResult = this.handleFrostEvolution(targetBoss, weaponName, initialDamage, maxHP);
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if (frostEvoResult) {
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return {
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@@ -2320,6 +2316,10 @@ function apply(ctx, config) {
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if (tagChangeResult) {
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messages.push(...tagChangeResult.messages);
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}
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+
const arcResult = await this.handleArcWelderEffect(ctx2, targetBoss, weaponName);
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2320
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if (arcResult) {
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2321
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messages.push(...arcResult.messages);
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}
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const shockwaveResult = await this.handleEnergyShockwave(ctx2, targetBoss);
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if (shockwaveResult) {
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messages.push(...shockwaveResult.messages);
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